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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: palette.cpp
3 // Purpose: wxPalette
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 * Colour map
14 *
15 * When constructed with the default constructor, we start from
16 * the wxApp::GetMainColormap, allocating additional read-only cells
17 * in Create(). The cells are freed on the next call to Create()
18 * or when the destructor is called.
19 */
20
21 /* Wolfram Gloger <u7y22ab@sunmail.lrz-muenchen.de>
22 I have implemented basic colormap support for the X11 versions of
23 wxWindows, notably wxPalette::Create(). The way I did it is to
24 allocate additional read-only color cells in the default colormap. In
25 general you will get arbitrary pixel values assigned to these new
26 cells and therefore I added a method wxColourMap::TransferBitmap()
27 which maps the pixel values 0..n to the real ones obtained with
28 Create(). This is only implemented for the popular case of 8-bit
29 depth.
30
31 Allocating read-write color cells would involve installing a private
32 X11 colormap for a particular window, and AFAIK this is not
33 recommended; only the window manager should do this... Also, it is
34 not the functionality that wxPalette::Create() aims to provide.
35 */
36
37 #ifdef __GNUG__
38 #pragma implementation "palette.h"
39 #endif
40
41 #include "wx/palette.h"
42 #include "wx/window.h"
43 #include "wx/app.h"
44 #include "wx/utils.h"
45
46 #include <Xm/Xm.h>
47 #include "wx/motif/private.h"
48
49 #if !USE_SHARED_LIBRARIES
50 IMPLEMENT_DYNAMIC_CLASS(wxPalette, wxGDIObject)
51 IMPLEMENT_DYNAMIC_CLASS(wxXPalette, wxObject)
52 #endif
53
54 /*
55 * Palette
56 *
57 */
58
59 wxXPalette::wxXPalette()
60 {
61 m_cmap = (WXColormap) 0;
62 m_pix_array_n = 0;
63 m_pix_array = (unsigned long*) 0;
64 m_display = (WXDisplay*) 0;
65 m_destroyable = FALSE;
66 }
67
68 wxPaletteRefData::wxPaletteRefData()
69 {
70 }
71
72 wxPaletteRefData::~wxPaletteRefData()
73 {
74 Display *display = (Display*) NULL;
75
76 wxNode *node, *next;
77
78 for (node = m_palettes.First(); node; node = next) {
79 wxXPalette *c = (wxXPalette *)node->Data();
80 unsigned long *pix_array = c->m_pix_array;
81 Colormap cmap = (Colormap) c->m_cmap;
82 bool destroyable = c->m_destroyable;
83 int pix_array_n = c->m_pix_array_n;
84 display = (Display*) c->m_display;
85
86 if (pix_array_n > 0)
87 {
88 // XFreeColors(display, cmap, pix_array, pix_array_n, 0);
89 // Be careful not to free '0' pixels...
90 int i, j;
91 for(i=j=0; i<pix_array_n; i=j) {
92 while(j<pix_array_n && pix_array[j]!=0) j++;
93 if(j > i) XFreeColors(display, cmap, &pix_array[i], j-i, 0);
94 while(j<pix_array_n && pix_array[j]==0) j++;
95 }
96 delete [] pix_array;
97 }
98
99 if (destroyable)
100 XFreeColormap(display, cmap);
101
102 next = node->Next();
103 m_palettes.DeleteNode(node);
104 delete c;
105 }
106 }
107
108 wxPalette::wxPalette()
109 {
110 }
111
112 wxPalette::wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue)
113 {
114 Create(n, red, green, blue);
115 }
116
117 wxPalette::~wxPalette()
118 {
119 }
120
121 bool wxPalette::Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue)
122 {
123 UnRef();
124
125 if (!n) {
126 return FALSE;
127 }
128
129 m_refData = new wxPaletteRefData;
130
131 XColor xcol;
132 Display* display = (Display*) wxGetDisplay();
133
134 unsigned long *pix_array;
135 Colormap cmap;
136 int pix_array_n;
137
138 cmap = (Colormap) wxTheApp->GetMainColormap(display);
139
140 pix_array = new unsigned long[n];
141 if (!pix_array)
142 return FALSE;
143
144 pix_array_n = n;
145 xcol.flags = DoRed | DoGreen | DoBlue;
146 for(int i = 0; i < n; i++) {
147 xcol.red = (unsigned short)red[i] << 8;
148 xcol.green = (unsigned short)green[i] << 8;
149 xcol.blue = (unsigned short)blue[i] << 8;
150 pix_array[i] = (XAllocColor(display, cmap, &xcol) == 0) ? 0 : xcol.pixel;
151 }
152
153 wxXPalette *c = new wxXPalette;
154
155 c->m_pix_array_n = pix_array_n;
156 c->m_pix_array = pix_array;
157 c->m_cmap = (WXColormap) cmap;
158 c->m_display = (WXDisplay*) display;
159 c->m_destroyable = FALSE;
160 M_PALETTEDATA->m_palettes.Append(c);
161
162 return TRUE;
163 }
164
165 int wxPalette::GetPixel(const unsigned char red, const unsigned char green, const unsigned char blue) const
166 {
167 if ( !m_refData )
168 return FALSE;
169
170 // TODO
171 return FALSE;
172 }
173
174 bool wxPalette::GetRGB(int index, unsigned char *red, unsigned char *green, unsigned char *blue) const
175 {
176 if ( !m_refData )
177 return FALSE;
178
179 if (index < 0 || index > 255)
180 return FALSE;
181
182 // TODO
183 return FALSE;
184 }
185
186 WXColormap wxPalette::GetXColormap(WXDisplay* display) const
187 {
188 if (!M_PALETTEDATA || (M_PALETTEDATA->m_palettes.Number() == 0))
189 return wxTheApp->GetMainColormap(display);
190
191 wxNode* node = M_PALETTEDATA->m_palettes.First();
192 if (!display && node)
193 {
194 wxXPalette* p = (wxXPalette*) node->Data();
195 return p->m_cmap;
196 }
197 while (node)
198 {
199 wxXPalette* p = (wxXPalette*) node->Data();
200 if (p->m_display == display)
201 return p->m_cmap;
202
203 node = node->Next();
204 }
205
206 /* Make a new one: */
207 wxXPalette *c = new wxXPalette;
208 wxXPalette *first = (wxXPalette *)M_PALETTEDATA->m_palettes.First()->Data();
209 XColor xcol;
210 int pix_array_n = first->m_pix_array_n;
211
212 c->m_pix_array_n = pix_array_n;
213 c->m_pix_array = new unsigned long[pix_array_n];
214 c->m_display = display;
215 c->m_cmap = wxTheApp->GetMainColormap(display);
216 c->m_destroyable = FALSE;
217
218 xcol.flags = DoRed | DoGreen | DoBlue;
219 int i;
220 for (i = 0; i < pix_array_n; i++)
221 {
222 xcol.pixel = first->m_pix_array[i];
223 XQueryColor((Display*) first->m_display, (Colormap) first->m_cmap, &xcol);
224 c->m_pix_array[i] =
225 (XAllocColor((Display*) display, (Colormap) c->m_cmap, &xcol) == 0) ? 0 : xcol.pixel;
226 }
227
228 // wxPalette* nonConstThis = (wxPalette*) this;
229
230 M_PALETTEDATA->m_palettes.Append(c);
231
232 return c->m_cmap;
233 }
234
235 bool wxPalette::TransferBitmap(void *data, int depth, int size)
236 {
237 switch(depth) {
238 case 8:
239 {
240 unsigned char *uptr = (unsigned char *)data;
241 int pix_array_n;
242 unsigned long *pix_array = GetXPixArray((Display*) wxGetDisplay(), &pix_array_n);
243 while(size-- > 0)
244 {
245 if((int)*uptr < pix_array_n)
246 *uptr = (unsigned char)pix_array[*uptr];
247 uptr++;
248 }
249
250 return TRUE;
251 }
252 default:
253 return FALSE;
254 }
255 }
256
257 bool wxPalette::TransferBitmap8(unsigned char *data, unsigned long sz,
258 void *dest, unsigned int bpp)
259 {
260 int pix_array_n;
261 unsigned long *pix_array = GetXPixArray((Display*) wxGetDisplay(), &pix_array_n);
262 switch(bpp) {
263 case 8: {
264 unsigned char *dptr = (unsigned char *)dest;
265 while(sz-- > 0) {
266 if((int)*data < pix_array_n)
267 *dptr = (unsigned char)pix_array[*data];
268 data++;
269 dptr++;
270 }
271 break;
272 }
273 case 16: {
274 unsigned short *dptr = (unsigned short *)dest;
275 while(sz-- > 0) {
276 if((int)*data < pix_array_n)
277 *dptr = (unsigned short)pix_array[*data];
278 data++;
279 dptr++;
280 }
281 break;
282 }
283 case 24: {
284 struct rgb24 { unsigned char r, g, b; } *dptr = (struct rgb24 *)dest;
285 while(sz-- > 0) {
286 if((int)*data < pix_array_n) {
287 dptr->r = pix_array[*data] & 0xFF;
288 dptr->g = (pix_array[*data] >> 8) & 0xFF;
289 dptr->b = (pix_array[*data] >> 16) & 0xFF;
290 }
291 data++;
292 dptr++;
293 }
294 break;
295 }
296 case 32: {
297 unsigned long *dptr = (unsigned long *)dest;
298 while(sz-- > 0) {
299 if((int)*data < pix_array_n)
300 *dptr = pix_array[*data];
301 data++;
302 dptr++;
303 }
304 break;
305 }
306 default:
307 return FALSE;
308 }
309 return TRUE;
310 }
311
312 unsigned long *wxPalette::GetXPixArray(WXDisplay *display, int *n)
313 {
314 if (!M_PALETTEDATA)
315 return (unsigned long*) 0;
316 wxNode *node;
317
318 for (node = M_PALETTEDATA->m_palettes.First(); node; node = node->Next())
319 {
320 wxXPalette *c = (wxXPalette *)node->Data();
321 if (c->m_display == display)
322 {
323 if (n)
324 *n = c->m_pix_array_n;
325 return c->m_pix_array;
326 }
327 }
328
329 /* Not found; call GetXColormap, which will create it, then this again */
330 if (GetXColormap(display))
331 return GetXPixArray(display, n);
332 else
333 return (unsigned long*) 0;
334 }
335
336 void wxPalette::PutXColormap(WXDisplay* display, WXColormap cm, bool dp)
337 {
338 UnRef();
339
340 m_refData = new wxPaletteRefData;
341
342 wxXPalette *c = new wxXPalette;
343
344 c->m_pix_array_n = 0;
345 c->m_pix_array = (unsigned long*) NULL;
346 c->m_display = display;
347 c->m_cmap = cm;
348 c->m_destroyable = dp;
349
350 M_PALETTEDATA->m_palettes.Append(c);
351 }
352