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[wxWidgets.git] / include / wx / univ / setup0.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 14.08.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
48 // enable it
49 //
50 // Default is 0.
51 //
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
54
55 // This setting determines the compatibility with 2.2 API: set it to 0 to
56 // flag all cases of using deprecated functions.
57 //
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
61 //
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
64
65 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
66 // but this is very dangerous because you can mistakenly pass an icon instead
67 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
68 // because an icon is not a valid bitmap
69 //
70 // Starting from 2.1.12, you have the choice under this backwards compatible
71 // behaviour (your code will still compile, but probably won't behave as
72 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
73 // conversion ctor wxBitmap(const wxIcon&) instead.
74 //
75 // Recommended setting: 0
76 #define wxICON_IS_BITMAP 0
77
78 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
79 // 1.64 and later define point sizes to be compatible with Windows.
80 //
81 // Default is 0
82 //
83 // Recommended setting: 0
84 #define wxFONT_SIZE_COMPATIBILITY 0
85
86 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
87 // If migrating between versions, your dialogs may seem to shrink.
88 //
89 // Default is 1
90 //
91 // Recommended setting: 0 (the new calculations are more correct!)
92 #define wxDIALOG_UNIT_COMPATIBILITY 0
93
94 // ----------------------------------------------------------------------------
95 // debugging settings
96 // ----------------------------------------------------------------------------
97
98 // Generic comment about debugging settings: they are very useful if you don't
99 // use any other memory leak detection tools such as Purify/BoundsChecker, but
100 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
101 // as wxWindows memory debugging subsystem built in since version 5.0 and you
102 // may prefer to use it instead of built in memory debugging code because it is
103 // faster and more fool proof.
104 //
105 // Using VC++ CRT memory debugging is enabled by default in debug mode
106 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
107 // and if __NO_VC_CRTDBG__ is not defined.
108
109 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
110 // __WXDEBUG__ is not defined, will still use the normal memory operators.
111 //
112 // Default is 0
113 //
114 // Recommended setting: 0
115 #ifdef __MWERKS__
116 #define wxUSE_DEBUG_CONTEXT 1
117 #else
118 #define wxUSE_DEBUG_CONTEXT 0
119 #endif
120
121 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
122 // __WXDEBUG__ is also defined.
123 //
124 // WARNING: this code may not work with all architectures, especially if
125 // alignment is an issue. This switch is currently ignored for mingw / cygwin
126 //
127 // Default is 0
128 //
129 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
130 #define wxUSE_MEMORY_TRACING 0
131
132 // In debug mode, cause new and delete to be redefined globally.
133 // If this causes problems (e.g. link errors which is a common problem
134 // especially if you use another library which also redefines the global new
135 // and delete), set this to 0.
136 // This switch is currently ignored for mingw / cygwin
137 //
138 // Default is 0
139 //
140 // Recommended setting: 0
141 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
142
143 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
144 // this causes problems (e.g. link errors), set this to 0. You may need to set
145 // this to 0 if using templates (at least for VC++). This switch is currently
146 // ignored for mingw / cygwin / CodeWarrior
147 //
148 // Default is 0
149 //
150 // Recommended setting: 0
151 #define wxUSE_DEBUG_NEW_ALWAYS 0
152
153 // wxHandleFatalExceptions() may be used to catch the program faults at run
154 // time and, instead of terminating the program with a usual GPF message box,
155 // call the user-defined wxApp::OnFatalException() function. If you set
156 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
157 //
158 // This setting is for Win32 only and can only be enabled if your compiler
159 // supports Win32 structured exception handling (currently only VC++ does)
160 //
161 // Default is 1
162 //
163 // Recommended setting: 1 if your compiler supports it.
164 #ifdef _MSC_VER
165 #define wxUSE_ON_FATAL_EXCEPTION 1
166 #else
167 #define wxUSE_ON_FATAL_EXCEPTION 0
168 #endif
169
170 // ----------------------------------------------------------------------------
171 // Unicode support
172 // ----------------------------------------------------------------------------
173
174 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
175 // defined as wchar_t, wxString will use Unicode internally. If you set this
176 // to 1, you must use wxT() macro for all literal strings in the program.
177 //
178 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
179 // doesn't support it and the programs compiled in Unicode mode will not run
180 // under 9x).
181 //
182 // Default is 0
183 //
184 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
185 #define wxUSE_UNICODE 0
186
187 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
188 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
189 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
190 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
191 // will have to modify the makefiles to include unicows.lib import library as the first
192 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
193 // command).
194 //
195 // If your compiler doesn't have unicows.lib, you can get a version of it at
196 // http://libunicows.sourceforge.net
197 //
198 // Default is 0
199 //
200 // Recommended setting: 0
201 #define wxUSE_UNICODE_MSLU 0
202
203 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
204 // compiling the program in Unicode mode. More precisely, it will be possible
205 // to construct wxString from a wide (Unicode) string and convert any wxString
206 // to Unicode.
207 //
208 // Default is 1
209 //
210 // Recommended setting: 1 for win32 else 0
211 #if defined(__WIN32__)
212 #define wxUSE_WCHAR_T 1
213 #else
214 #define wxUSE_WCHAR_T 0
215 #endif
216
217 // ----------------------------------------------------------------------------
218 // global features
219 // ----------------------------------------------------------------------------
220
221 // Support for message/error logging. This includes wxLogXXX() functions and
222 // wxLog and derived classes. Don't set this to 0 unless you really know what
223 // you are doing.
224 //
225 // Default is 1
226 //
227 // Recommended setting: 1 (always)
228 #define wxUSE_LOG 1
229
230 // Support for command line parsing using wxCmdLineParser class.
231 //
232 // Default is 1
233 //
234 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
235 #define wxUSE_CMDLINE_PARSER 1
236
237 // Recommended setting: 1
238 #define wxUSE_LOGWINDOW 1
239
240 // Recommended setting: 1
241 #define wxUSE_LOGGUI 1
242
243 // Recommended setting: 1
244 #define wxUSE_LOG_DIALOG 1
245
246 // Support for multithreaded applications: if 1, compile in thread classes
247 // (thread.h) and make the library a bit more thread safe. Although thread
248 // support is quite stable by now, you may still consider recompiling the
249 // library without it if you have no use for it - this will result in a
250 // somewhat smaller and faster operation.
251 //
252 // This is ignored under Win16, threads are only supported under Win32.
253 //
254 // Default is 1
255 //
256 // Recommended setting: 0 unless you do plan to develop MT applications
257 #define wxUSE_THREADS 1
258
259 // If enabled (1), compiles wxWindows streams classes
260 #define wxUSE_STREAMS 1
261
262 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
263 #ifdef __MWERKS__
264 #define wxUSE_STD_IOSTREAM 1
265 #else
266 #define wxUSE_STD_IOSTREAM 0
267 #endif
268
269 // ----------------------------------------------------------------------------
270 // non GUI features selection
271 // ----------------------------------------------------------------------------
272
273 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
274 // integer which is implemented in terms of native 64 bit integers if any or
275 // uses emulation otherwise.
276 //
277 // This class is required by wxDateTime and so you should enable it if you want
278 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
279 // integers in which case (almost) all of its functions are inline and it
280 // almost does not take any space, so there should be no reason to switch it
281 // off.
282 //
283 // Recommended setting: 1
284 #define wxUSE_LONGLONG 1
285
286 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
287 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
288 //
289 // Default is 1
290 //
291 // Recommended setting: 1 (wxFile is highly recommended as it is required by
292 // i18n code, wxFileConfig and others)
293 #define wxUSE_FILE 1
294 #define wxUSE_FFILE 1
295
296 // Use wxFSVolume class providing access to the configured/active mount points
297 //
298 // Default is 1
299 //
300 // Recommended setting: 1 (but may be safely disabled if you don't use it)
301 #define wxUSE_FSVOLUME 1
302
303 // use wxTextBuffer class: required by wxTextFile
304 #define wxUSE_TEXTBUFFER 1
305
306 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
307 // wxFileConfig
308 #define wxUSE_TEXTFILE 1
309
310 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
311 #define wxUSE_INTL 1
312
313 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
314 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
315 // old wxTime and wxDate classes which are still provided for backwards
316 // compatibility (and implemented in terms of wxDateTime).
317 //
318 // Note that this class is relatively new and is still officially in alpha
319 // stage because some features are not yet (fully) implemented. It is already
320 // quite useful though and should only be disabled if you are aiming at
321 // absolutely minimal version of the library.
322 //
323 // Requires: wxUSE_LONGLONG
324 //
325 // Default is 1
326 //
327 // Recommended setting: 1
328 #define wxUSE_DATETIME 1
329
330 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
331 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
332 // in new code
333 //
334 // Default is 0
335 //
336 // Recommended setting: 0 unless you have legacy code which uses these classes
337 #define wxUSE_TIMEDATE 0
338
339 // Set wxUSE_TIMER to 1 to compile wxTimer class
340 //
341 // Default is 1
342 //
343 // Recommended setting: 1
344 #define wxUSE_TIMER 1
345
346 // Use wxStopWatch clas.
347 //
348 // Default is 1
349 //
350 // Recommended setting: 1 (needed by wxSocket)
351 #define wxUSE_STOPWATCH 1
352
353 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
354 // which allow the application to store its settings in the persistent
355 // storage. Setting this to 1 will also enable on-demand creation of the
356 // global config object in wxApp.
357 //
358 // See also wxUSE_CONFIG_NATIVE below.
359 //
360 // Recommended setting: 1
361 #define wxUSE_CONFIG 1
362
363 // If wxUSE_CONFIG is 1, you may choose to use either the native config
364 // classes under Windows (using .INI files under Win16 and the registry under
365 // Win32) or the portable text file format used by the config classes under
366 // Unix.
367 //
368 // Default is 1 to use native classes. Note that you may still use
369 // wxFileConfig even if you set this to 1 - just the config object created by
370 // default for the applications needs will be a wxRegConfig or wxIniConfig and
371 // not wxFileConfig.
372 //
373 // Recommended setting: 0 (universal should not use native)
374 #if defined(__WIN32__)
375 #define wxUSE_CONFIG_NATIVE 0
376 #else
377 #define wxUSE_CONFIG_NATIVE 0
378 #endif
379
380 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
381 // to connect/disconnect from the network and be notified whenever the dial-up
382 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
383 //
384 // Default is 1.
385 //
386 // Recommended setting: 1
387 #if defined(__WIN32__)
388 #define wxUSE_DIALUP_MANAGER 1
389 #else
390 #define wxUSE_DIALUP_MANAGER 0
391 #endif
392
393 // Compile in classes for run-time DLL loading and function calling.
394 // Required by wxUSE_DIALUP_MANAGER.
395 //
396 // This setting is for Win32 only
397 //
398 // Default is 1.
399 //
400 // Recommended setting: 1
401 #if defined(__WIN32__)
402 #define wxUSE_DYNLIB_CLASS 1
403 #else
404 #define wxUSE_DYNLIB_CLASS 0
405 #endif
406
407 // experimental, don't use for now
408 #if defined(__WIN32__)
409 #define wxUSE_DYNAMIC_LOADER 1
410 #else
411 #define wxUSE_DYNAMIC_LOADER 0
412 #endif
413
414 // Set to 1 to use socket classes
415 #define wxUSE_SOCKETS 1
416
417 // Set to 1 to enable virtual file systems (required by wxHTML)
418 #define wxUSE_FILESYSTEM 1
419
420 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
421 #define wxUSE_FS_ZIP 1
422
423 // Set to 1 to compile wxZipInput/OutputStream classes.
424 #define wxUSE_ZIPSTREAM 1
425
426 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
427 // wxUSE_LIBPNG.
428 #define wxUSE_ZLIB 1
429
430 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
431 #define wxUSE_FS_INET 1
432
433 // If enabled, the code written by Apple will be used to write, in a portable
434 // way, float on the disk. See extended.c for the license which is different
435 // from wxWindows one.
436 //
437 // Default is 1.
438 //
439 // Recommended setting: 1 unless you don't like the license terms (unlikely)
440 #define wxUSE_APPLE_IEEE 1
441
442 // Joystick support class
443 #if defined(__WIN32__)
444 #define wxUSE_JOYSTICK 1
445 #else
446 #define wxUSE_JOYSTICK 1
447 #endif
448
449 // wxFontMapper class
450 #define wxUSE_FONTMAP 1
451
452 // wxMimeTypesManager class
453 #define wxUSE_MIMETYPE 1
454
455 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
456 // or wxURL you need to set this to 1.
457 //
458 // Default is 1.
459 //
460 // Recommended setting: 1
461 #define wxUSE_PROTOCOL 1
462
463 // Define this to use wxURL class.
464 #define wxUSE_URL 1
465
466 // The settings for the individual URL schemes
467 #define wxUSE_PROTOCOL_FILE 1
468 #define wxUSE_PROTOCOL_FTP 1
469 #define wxUSE_PROTOCOL_HTTP 1
470
471 // Support for regular expression matching via wxRegEx class: enable this to
472 // use POSIX regular expressions in your code. You need to compile regex
473 // library from src/regex to use it under Windows.
474 //
475 // Default is 0
476 //
477 // Recommended setting: 1 if your compiler supports it, if it doesn't please
478 // contribute us a makefile for src/regex for it
479 #define wxUSE_REGEX 1
480
481 // wxSystemOptions class
482 #define wxUSE_SYSTEM_OPTIONS 1
483
484 // wxWave class
485 #define wxUSE_WAVE 1
486
487 // ----------------------------------------------------------------------------
488 // Individual GUI controls
489 // ----------------------------------------------------------------------------
490
491 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
492 // (without it, wxControl class is not compiled)
493 //
494 // Default is 1
495 //
496 // Recommended setting: 1 (don't change except for very special programs)
497 #define wxUSE_CONTROLS 1
498
499 // wxPopupWindow class is a top level transient window. It is currently used
500 // to implement wxTipWindow
501 //
502 // Default is 1
503 //
504 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
505 #define wxUSE_POPUPWIN 1
506
507 // wxTipWindow allows to implement the custom tooltips, it is used by the
508 // context help classes. Requires wxUSE_POPUPWIN.
509 //
510 // Default is 1
511 //
512 // Recommended setting: 1 (may be set to 0)
513 #define wxUSE_TIPWINDOW 1
514
515 // Each of the settings below corresponds to one wxWindows control. They are
516 // all switched on by default but may be disabled if you are sure that your
517 // program (including any standard dialogs it can show!) doesn't need them and
518 // if you desperately want to save some space. If you use any of these you must
519 // set wxUSE_CONTROLS as well.
520 //
521 // Default is 1
522 //
523 // Recommended setting: 1
524 #define wxUSE_BUTTON 1 // wxButton
525 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
526 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
527 #define wxUSE_CHECKBOX 1 // wxCheckBox
528 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
529 #define wxUSE_CHOICE 1 // wxChoice
530 #define wxUSE_COMBOBOX 1 // wxComboBox
531 #define wxUSE_GAUGE 1 // wxGauge
532 #define wxUSE_LISTBOX 1 // wxListBox
533 #define wxUSE_LISTCTRL 1 // wxListCtrl
534 #define wxUSE_RADIOBOX 1 // wxRadioBox
535 #define wxUSE_RADIOBTN 1 // wxRadioButton
536 #define wxUSE_SCROLLBAR 1 // wxScrollBar
537 #define wxUSE_SLIDER 1 // wxSlider
538 #define wxUSE_SPINBTN 1 // wxSpinButton
539 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
540 #define wxUSE_STATBOX 1 // wxStaticBox
541 #define wxUSE_STATLINE 1 // wxStaticLine
542 #define wxUSE_STATTEXT 1 // wxStaticText
543 #define wxUSE_STATBMP 1 // wxStaticBitmap
544 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
545 #define wxUSE_TOGGLEBTN 0 // requires wxButton // currently not supported
546 #define wxUSE_TREECTRL 1 // wxTreeCtrl
547
548 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
549 // below either wxStatusBar95 or a generic wxStatusBar will be used.
550 //
551 // Default is 1
552 //
553 // Recommended setting: 1
554 #define wxUSE_STATUSBAR 1
555
556 // Two status bar implementations are available under Win32: the generic one
557 // or the wrapper around native control. For native look and feel the native
558 // version should be used.
559 //
560 // Default is 0.
561 //
562 // Recommended setting: 0
563 #define wxUSE_NATIVE_STATUSBAR 0
564
565 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
566 // classes at all. Otherwise, use the native toolbar class unless
567 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
568 // supports some features which might not be supported by the native wxToolBar
569 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
570 //
571 // Default is 0 for all settings.
572 //
573 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE and
574 // wxUSE_TOOLBAR_SIMPLE.
575 #define wxUSE_TOOLBAR 1
576 #define wxUSE_TOOLBAR_NATIVE 0
577 #define wxUSE_TOOLBAR_SIMPLE 1
578
579 // this setting is obsolete, value is ignored
580 #define wxUSE_BUTTONBAR 0
581
582 // wxNotebook is a control with several "tabs" located on one of its sides. It
583 // may be used ot logically organise the data presented to the user instead of
584 // putting everything in one huge dialog. It replaces wxTabControl and related
585 // classes of wxWin 1.6x.
586 //
587 // Default is 1.
588 //
589 // Recommended setting: 1
590 #define wxUSE_NOTEBOOK 1
591
592 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
593 // the new class. It shouldn't be used in new code.
594 //
595 // Default is 0.
596 //
597 // Recommended setting: 0 (use wxNotebook)
598 #define wxUSE_TAB_DIALOG 0
599
600 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
601 // the new, much imporved and enhanced version. The new version is backwards
602 // compatible with the old one and should be used whenever possible, i.e. if
603 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
604 //
605 // Default is 1 for both options.
606 //
607 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
608 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
609 // essential.
610 //
611 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
612 #define wxUSE_GRID 1
613 #define wxUSE_NEW_GRID 1
614
615 // wxProperty[Value/Form/List] classes, used by Dialog Editor
616 #define wxUSE_PROPSHEET 1
617
618 // ----------------------------------------------------------------------------
619 // Miscellaneous GUI stuff
620 // ----------------------------------------------------------------------------
621
622 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
623 #define wxUSE_ACCEL 1
624
625 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
626 // under Windows).
627 //
628 // Default is 1.
629 //
630 // Recommended setting: 1 (can be safely set to 0, not used by the library)
631 #define wxUSE_CARET 1
632
633 // Miscellaneous geometry code: needed for Canvas library
634 #define wxUSE_GEOMETRY 0
635
636 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
637 // wxListCtrl.
638 //
639 // Default is 1.
640 //
641 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
642 // enumerated above, then this class is mostly useless too)
643 #define wxUSE_IMAGLIST 1
644
645 // Use wxMenu, wxMenuBar, wxMenuItem.
646 //
647 // Default is 1.
648 //
649 // Recommended setting: 1 (can't be disabled under MSW)
650 #define wxUSE_MENUS 1
651
652 // Use wxSashWindow class.
653 //
654 // Default is 1.
655 //
656 // Recommended setting: 1
657 #define wxUSE_SASH 1
658
659 // Use wxSplitterWindow class.
660 //
661 // Default is 1.
662 //
663 // Recommended setting: 1
664 #define wxUSE_SPLITTER 1
665
666 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
667 //
668 // Default is 1.
669 //
670 // Recommended setting: 1
671 #ifdef __WIN32__
672 #define wxUSE_TOOLTIPS 1
673 #else
674 #define wxUSE_TOOLTIPS 0
675 #endif
676
677 // wxValidator class and related methods
678 #define wxUSE_VALIDATORS 1
679
680 // wxDC cacheing implementation
681 #define wxUSE_DC_CACHEING 1
682
683 // ----------------------------------------------------------------------------
684 // common dialogs
685 // ----------------------------------------------------------------------------
686
687 // Define 1 to use generic dialogs in Windows, even though they duplicate
688 // native common dialog (e.g. wxColourDialog). This is mainly useful for
689 // testing.
690 //
691 // Default is 0
692 //
693 // Recommended setting: 0
694 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
695
696 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
697 // file selector, printer dialog). Switching this off also switches off the
698 // printing architecture and interactive wxPrinterDC.
699 //
700 // Default is 1
701 //
702 // Recommended setting: 1 (unless it really doesn't work)
703 #define wxUSE_COMMON_DIALOGS 1
704
705 // wxBusyInfo displays window with message when app is busy. Works in same way
706 // as wxBusyCursor
707 #define wxUSE_BUSYINFO 1
708
709 // Use single/multiple choice dialogs.
710 //
711 // Default is 1
712 //
713 // Recommended setting: 1 (used in the library itself)
714 #define wxUSE_CHOICEDLG 1
715
716 // Use colour picker dialog
717 //
718 // Default is 1
719 //
720 // Recommended setting: 1
721 #define wxUSE_COLOURDLG 1
722
723 // wxDirDlg class for getting a directory name from user
724 #define wxUSE_DIRDLG 1
725
726 // TODO: setting to choose the generic or native one
727
728 // Use file open/save dialogs.
729 //
730 // Default is 1
731 //
732 // Recommended setting: 1 (used in many places in the library itself)
733 #if defined(__WIN32__)
734 #define wxUSE_FILEDLG 1
735 #else
736 #define wxUSE_FILEDLG 1
737 #endif
738
739 // Use find/replace dialogs.
740 //
741 // Default is 1
742 //
743 // Recommended setting: 1 (but may be safely set to 0)
744 #define wxUSE_FINDREPLDLG 1
745
746 // Use font picker dialog
747 //
748 // Default is 1
749 //
750 // Recommended setting: 1 (used in the library itself)
751 #define wxUSE_FONTDLG 1
752
753 // Use wxMessageDialog and wxMessageBox.
754 //
755 // Default is 1
756 //
757 // Recommended setting: 1 (used in the library itself)
758 #define wxUSE_MSGDLG 1
759
760 // progress dialog class for lengthy operations
761 #define wxUSE_PROGRESSDLG 1
762
763 // support for startup tips (wxShowTip &c)
764 #define wxUSE_STARTUP_TIPS 1
765
766 // text entry dialog and wxGetTextFromUser function
767 #define wxUSE_TEXTDLG 1
768
769 // number entry dialog
770 #define wxUSE_NUMBERDLG 1
771
772 // splash screen class
773 #define wxUSE_SPLASH 1
774
775 // wizards
776 #define wxUSE_WIZARDDLG 1
777
778 // ----------------------------------------------------------------------------
779 // Metafiles support
780 // ----------------------------------------------------------------------------
781
782 // Windows supports the graphics format known as metafile which is, though not
783 // portable, is widely used under Windows and so is supported by wxWin (under
784 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
785 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
786 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
787 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
788 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
789 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
790 // in any metafile related classes at all.
791 //
792 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
793 //
794 // Recommended setting: default or 0 for everything for portable programs.
795 #if defined(__WIN32__)
796 #define wxUSE_METAFILE 1
797 #define wxUSE_ENH_METAFILE 1
798 #define wxUSE_WIN_METAFILES_ALWAYS 0
799 #else
800 #define wxUSE_METAFILE 0
801 #define wxUSE_ENH_METAFILE 0
802 #define wxUSE_WIN_METAFILES_ALWAYS 0
803 #endif
804
805 // ----------------------------------------------------------------------------
806 // Big GUI components
807 // ----------------------------------------------------------------------------
808
809 // Set to 0 to disable document/view architecture
810 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
811
812 // Set to 0 to disable MDI document/view architecture
813 #define wxUSE_MDI_ARCHITECTURE 1
814
815 // Set to 0 to disable print/preview architecture code
816 #define wxUSE_PRINTING_ARCHITECTURE 1
817
818 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
819 // much more.
820 //
821 // Default is 1.
822 //
823 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
824 // smaller library.
825 #define wxUSE_HTML 1
826
827 // OpenGL canvas
828 #if defined(__WIN32__)
829 #define wxUSE_GLCANVAS 1
830 #else
831 #define wxUSE_GLCANVAS 0
832 #endif
833
834 // wxTreeLayout class
835 #define wxUSE_TREELAYOUT 1
836
837 // ----------------------------------------------------------------------------
838 // Data transfer
839 // ----------------------------------------------------------------------------
840
841 // Use wxClipboard class for clipboard copy/paste.
842 //
843 // Default is 1.
844 //
845 // Recommended setting: 1
846 #define wxUSE_CLIPBOARD 1
847
848 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
849 // drop
850 //
851 // Default is 1.
852 //
853 // Recommended setting: 1 for WIN32
854 #define wxUSE_DATAOBJ 1
855
856 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
857 // different from "built in" drag and drop in wxTreeCtrl which is always
858 // available). Requires wxUSE_DATAOBJ.
859 //
860 // Default is 1.
861 //
862 // Recommended setting: 1
863 #if defined(__WIN32__)
864 #define wxUSE_DRAG_AND_DROP 1
865 #else
866 #define wxUSE_DRAG_AND_DROP 0
867 #endif
868
869 // ----------------------------------------------------------------------------
870 // miscellaneous settings
871 // ----------------------------------------------------------------------------
872
873 // wxSingleInstanceChecker class allows to verify at startup if another program
874 // instance is running (it is only available under Win32)
875 //
876 // Default is 1
877 //
878 // Recommended setting: 1 (the class is tiny, disabling it won't save much
879 // space)
880 #if defined(__WIN32__)
881 #define wxUSE_SNGLINST_CHECKER 1
882 #else
883 #define wxUSE_SNGLINST_CHECKER 0
884 #endif
885
886 // Drag image
887 #define wxUSE_DRAGIMAGE 1
888
889 // Interprocess communication
890 #define wxUSE_IPC 1
891
892 // Help
893 #if defined(__WIN32__)
894 #define wxUSE_HELP 1
895 #else
896 #define wxUSE_HELP 1
897 #endif
898
899 // MS help
900 #define wxUSE_MS_HTML_HELP 1
901
902 // Use wxHTML-based help controller
903 #define wxUSE_WXHTML_HELP 1
904
905 // Use resources
906 #define wxUSE_RESOURCES 1
907
908 // Window layout constraint system
909 #define wxUSE_CONSTRAINTS 1
910
911 // Splines
912 #define wxUSE_SPLINES 1
913
914 // Use XPM support in wxBitmap
915 //
916 // Default is 1, as XPM is now fully supported this makes easier the issue
917 // of portable icons and bitmaps
918 #if defined(__WIN32__)
919 #define wxUSE_XPM_IN_MSW 1
920 #else
921 #define wxUSE_XPM_IN_MSW 0
922 #endif
923
924 // Use dynamic DIB loading/saving code in utils/dib under MSW.
925 #define wxUSE_IMAGE_LOADING_IN_MSW 0
926
927 // Use dynamic icon/cursor loading/saving code under MSW.
928 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
929
930 // use wxExpr (a.k.a. PrologIO)
931 #define wxUSE_PROLOGIO 0
932
933 // Use .wxr resource mechanism (requires PrologIO library)
934 #define wxUSE_WX_RESOURCES 0
935
936 // Include mouse wheel support
937 #define wxUSE_MOUSEWHEEL 1
938
939 // ----------------------------------------------------------------------------
940 // postscript support settings
941 // ----------------------------------------------------------------------------
942
943 // Set to 1 for PostScript device context.
944 #define wxUSE_POSTSCRIPT 1
945
946 // Set to 1 to use font metric files in GetTextExtent
947 #define wxUSE_AFM_FOR_POSTSCRIPT 1
948
949 // Set to 0 to disable PostScript print/preview architecture code under Windows
950 // (just use Windows printing).
951 #if defined(__WIN32__)
952 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
953 #else
954 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
955 #endif
956
957 // ----------------------------------------------------------------------------
958 // database classes
959 // ----------------------------------------------------------------------------
960
961 // Define 1 to use ODBC classes
962 #define wxUSE_ODBC 1
963
964 // For backward compatibility reasons, this parameter now only controls the
965 // default scrolling method used by cursors. This default behavior can be
966 // overriden by setting the second param of wxDB::wxDbGetConnection() or
967 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
968 // that use the connection) should support forward only scrolling of cursors,
969 // or both forward and backward support for backward scrolling cursors is
970 // dependent on the data source as well as the ODBC driver being used.
971 #define wxODBC_FWD_ONLY_CURSORS 0
972
973 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
974 // member variables. With a setting of 1, full backward compatability with the
975 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
976 // as future development will be done only on the non-deprecated
977 // functions/classes/member variables/etc.
978 #define wxODBC_BACKWARD_COMPATABILITY 0
979
980 // ----------------------------------------------------------------------------
981 // other compiler (mis)features
982 // ----------------------------------------------------------------------------
983
984 // Set this to 0 if your compiler can't cope with omission of prototype
985 // parameters.
986 //
987 // Default is 1.
988 //
989 // Recommended setting: 1 (should never need to set this to 0)
990 #define REMOVE_UNUSED_ARG 1
991
992 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
993 // them. Set to 1 for <iostream.h>, 0 for <iostream>
994 //
995 // Default is 1.
996 //
997 // Recommended setting: whatever your compiler likes more
998 #ifdef __MWERKS__
999 #define wxUSE_IOSTREAMH 1
1000 #else
1001 #define wxUSE_IOSTREAMH 0
1002 #endif
1003
1004 // ----------------------------------------------------------------------------
1005 // image format support
1006 // ----------------------------------------------------------------------------
1007
1008 // wxImage supports many different image formats which can be configured at
1009 // compile-time. BMP is always supported, others are optional and can be safely
1010 // disabled if you don't plan to use images in such format sometimes saving
1011 // substantial amount of code in the final library.
1012 //
1013 // Some formats require an extra library which is included in wxWin sources
1014 // which is mentioned if it is the case.
1015
1016 // Set to 1 for wxImage support (recommended).
1017 #define wxUSE_IMAGE 1
1018
1019 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1020 #define wxUSE_LIBPNG 1
1021
1022 // Set to 1 for JPEG format support (requires libjpeg)
1023 #define wxUSE_LIBJPEG 1
1024
1025 // Set to 1 for TIFF format support (requires libtiff)
1026 #define wxUSE_LIBTIFF 1
1027
1028 // Set to 1 for GIF format support
1029 #define wxUSE_GIF 1
1030
1031 // Set to 1 for PNM format support
1032 #define wxUSE_PNM 1
1033
1034 // Set to 1 for PCX format support
1035 #define wxUSE_PCX 1
1036
1037 // Set to 1 for IFF format support (Amiga format)
1038 #define wxUSE_IFF 0
1039
1040 // Set to 1 for XPM format support
1041 #define wxUSE_XPM 1
1042
1043 // Set to 1 for MS Icons and Cursors format support
1044 #define wxUSE_ICO_CUR 0
1045
1046 // Set to 1 to compile in wxPalette class
1047 #if defined(__WIN32__)
1048 #define wxUSE_PALETTE 1
1049 #else
1050 #define wxUSE_PALETTE 1
1051 #endif
1052
1053 // ----------------------------------------------------------------------------
1054 // Windows-only settings
1055 // ----------------------------------------------------------------------------
1056 #if defined(__WINDOWS__)
1057
1058 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
1059 // will override some other settings (see below)
1060 //
1061 // Default is 0.
1062 //
1063 // Recommended setting: 0 unless you really have to use MFC
1064 #define wxUSE_MFC 0
1065
1066 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1067 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1068 // can't compile/doesn't have the OLE headers.
1069 //
1070 // Default is 1.
1071 //
1072 // Recommended setting: 1 for WIN32
1073 #if defined(__WIN32__)
1074 #define wxUSE_OLE 1
1075 #else
1076 #define wxUSE_OLE 0
1077 #endif
1078
1079 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1080 // 3.x. This setting is ignored under Win9x and NT 4.0+.
1081 //
1082 // Default is 0 for (most) Win32 (systems), 1 for Win16
1083 //
1084 // Recommended setting: 0
1085 #define wxUSE_CTL3D 0
1086
1087 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1088 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1089 // miniframes support instead.
1090 //
1091 // Default is 0 for (most) Win32 (systems), 1 for Win16
1092 //
1093 // Recommended setting: 0
1094 #define wxUSE_ITSY_BITSY 0
1095
1096 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1097 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1098 // doesn't have such limitation).
1099 //
1100 // Default is 1 for compilers which support it
1101 //
1102 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1103 // or can't compile <richedit.h>
1104 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
1105 // TODO: This should be ifdef'ed for any compilers that don't support
1106 // RichEdit 2.0 but do have RichEdit 1.0...
1107 #define wxUSE_RICHEDIT 0 // currently not supported
1108 #define wxUSE_RICHEDIT2 0 // currently not supported
1109
1110 #else
1111 #define wxUSE_RICHEDIT 0
1112 #define wxUSE_RICHEDIT2 0
1113 #endif
1114
1115 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1116 //
1117 // Default is 1.
1118 //
1119 // Recommended setting: 1, set to 0 for a small library size reduction
1120 #define wxUSE_OWNER_DRAWN 0
1121
1122 #endif
1123
1124 // ----------------------------------------------------------------------------
1125 // disable the settings which don't work for some compilers
1126 // ----------------------------------------------------------------------------
1127
1128 #ifndef wxUSE_NORLANDER_HEADERS
1129 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1130 #define wxUSE_NORLANDER_HEADERS 1
1131 #else
1132 #define wxUSE_NORLANDER_HEADERS 0
1133 #endif
1134 #endif
1135
1136 // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1137 #if defined(__MWERKS__)
1138 #undef wxUSE_DEBUG_NEW_ALWAYS
1139 #define wxUSE_DEBUG_NEW_ALWAYS 0
1140 #endif
1141
1142 #if defined(__GNUWIN32__)
1143 // These don't work as expected for mingw32 and cygwin32
1144 #undef wxUSE_MEMORY_TRACING
1145 #define wxUSE_MEMORY_TRACING 0
1146
1147 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1148 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1149
1150 #undef wxUSE_DEBUG_NEW_ALWAYS
1151 #define wxUSE_DEBUG_NEW_ALWAYS 0
1152
1153 // Cygwin betas don't have wcslen
1154 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1155 #if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1156 #undef wxUSE_WCHAR_T
1157 #define wxUSE_WCHAR_T 0
1158 #endif
1159 #endif
1160
1161 #endif // __GNUWIN32__
1162
1163 // MFC duplicates these operators
1164 #if wxUSE_MFC
1165 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1166 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1167
1168 #undef wxUSE_DEBUG_NEW_ALWAYS
1169 #define wxUSE_DEBUG_NEW_ALWAYS 0
1170 #endif // wxUSE_MFC
1171
1172 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1173 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1174 // to implement UUIDs
1175 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1176 #undef wxUSE_DRAG_AND_DROP
1177 #define wxUSE_DRAG_AND_DROP 0
1178 #endif
1179
1180 // Only WIN32 supports wxStatusBar95
1181 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1182 #undef wxUSE_NATIVE_STATUSBAR
1183 #define wxUSE_NATIVE_STATUSBAR 0
1184 #endif
1185
1186 // Salford C++ doesn't like some of the memory operator definitions
1187 #ifdef __SALFORDC__
1188 #undef wxUSE_MEMORY_TRACING
1189 #define wxUSE_MEMORY_TRACING 0
1190
1191 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1192 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1193
1194 #undef wxUSE_DEBUG_NEW_ALWAYS
1195 #define wxUSE_DEBUG_NEW_ALWAYS 0
1196
1197 #undef wxUSE_THREADS
1198 #define wxUSE_THREADS 0
1199
1200 #undef wxUSE_OWNER_DRAWN
1201 #define wxUSE_OWNER_DRAWN 0
1202 #endif // __SALFORDC__
1203
1204 #ifdef __TWIN32__
1205 #undef wxUSE_THREADS
1206 #define wxUSE_THREADS 0
1207
1208 #undef wxUSE_ODBC
1209 #define wxUSE_ODBC 0
1210 #endif // __TWIN32__
1211
1212 // BC++/Win16 can't cope with the amount of data in resource.cpp
1213 #if defined(__WIN16__) && defined(__BORLANDC__)
1214 #undef wxUSE_WX_RESOURCES
1215 #define wxUSE_WX_RESOURCES 0
1216
1217 #undef wxUSE_ODBC
1218 #define wxUSE_ODBC 0
1219
1220 #undef wxUSE_NEW_GRID
1221 #define wxUSE_NEW_GRID 0
1222 #endif
1223
1224 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1225 // BC++ 4.0 can't compile JPEG library
1226 #undef wxUSE_LIBJPEG
1227 #define wxUSE_LIBJPEG 0
1228 #endif
1229
1230 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1231 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1232 #undef wxUSE_DEBUG_NEW_ALWAYS
1233 #define wxUSE_DEBUG_NEW_ALWAYS 0
1234 #endif
1235
1236 #if defined(__WXMSW__) && defined(__WATCOMC__)
1237 /*
1238 #undef wxUSE_GLCANVAS
1239 #define wxUSE_GLCANVAS 0
1240 */
1241
1242 #undef wxUSE_WCHAR_T
1243 #define wxUSE_WCHAR_T 0
1244 #endif
1245
1246 #if defined(__WXMSW__) && !defined(__WIN32__)
1247 #undef wxUSE_SOCKETS
1248 #define wxUSE_SOCKETS 0
1249
1250 #undef wxUSE_THREADS
1251 #define wxUSE_THREADS 0
1252
1253 #undef wxUSE_TOOLTIPS
1254 #define wxUSE_TOOLTIPS 0
1255
1256 #undef wxUSE_SPINCTRL
1257 #define wxUSE_SPINCTRL 0
1258
1259 #undef wxUSE_SPINBTN
1260 #define wxUSE_SPINBTN 0
1261
1262 #undef wxUSE_LIBPNG
1263 #define wxUSE_LIBPNG 0
1264
1265 #undef wxUSE_LIBJPEG
1266 #define wxUSE_LIBJPEG 0
1267
1268 #undef wxUSE_LIBTIFF
1269 #define wxUSE_LIBTIFF 0
1270
1271 #undef wxUSE_GIF
1272 #define wxUSE_GIF 0
1273
1274 #undef wxUSE_PNM
1275 #define wxUSE_PNM 0
1276
1277 #undef wxUSE_PCX
1278 #define wxUSE_PCX 0
1279
1280 #undef wxUSE_GLCANVAS
1281 #define wxUSE_GLCANVAS 0
1282
1283 #undef wxUSE_MS_HTML_HELP
1284 #define wxUSE_MS_HTML_HELP 0
1285
1286 #undef wxUSE_WCHAR_T
1287 #define wxUSE_WCHAR_T 0
1288
1289 #endif // Win16
1290
1291 // ----------------------------------------------------------------------------
1292 // unknown settings
1293 // ----------------------------------------------------------------------------
1294
1295 // Use serialization (requires utils/serialize)?
1296 #define wxUSE_SERIAL 0
1297
1298 // Use plotter?
1299 #define wxUSE_PLOT 0
1300
1301 // If 1, enables provision of run-time type information.
1302 // NOW MANDATORY: don't change.
1303 #define wxUSE_DYNAMIC_CLASSES 1
1304
1305 //??????
1306 #if defined(__WIN32__)
1307 #define wxUSE_DISPLAY 0
1308 #else
1309 #define wxUSE_DISPLAY 0
1310 #endif
1311
1312 //??????
1313 #if defined(__WIN32__)
1314 #define wxUSE_DDE_FOR_IPC 0
1315 #else
1316 #define wxUSE_DDE_FOR_IPC 0
1317 #endif
1318
1319 //??????
1320 #define wxUSE_SPAWNBROWSER 0
1321
1322 #endif // _WX_UNIV_SETUP_H_