]> git.saurik.com Git - wxWidgets.git/blob - build/bakefiles/wxpresets/presets/wx_win32.bkl
added COMPILER_PREFIX support to wxpresets
[wxWidgets.git] / build / bakefiles / wxpresets / presets / wx_win32.bkl
1 <?xml version="1.0" ?>
2 <!-- $Id$ -->
3
4 <!-- Original source: http://wiki.wxwidgets.org/wiki.pl?Bakefile -->
5 <!-- Modified by: Francesco Montorsi <frm@users.sourceforge.net> -->
6 <!-- Vaclav Slavik <vslavik@fastmail.fm> to better fit
7 into Bakefile's presets -->
8 <!-- Creation date: 6/9/2004 -->
9 <!-- Last revision: 22/1/2005 off-CVS -->
10 <!-- $Id$ -->
11
12
13 <makefile>
14
15
16 <!-- OPTIONS -->
17 <!-- -->
18 <!-- These are essentially the configurations you -->
19 <!-- want in bakefile. -->
20 <!-- -->
21 <!-- In MSVC these are the different build -->
22 <!-- configurations you can have (in the build menu), -->
23 <!-- and in autoconf is enabled with enable-xxx=xx. -->
24 <!-- For other compilers a separate configuration -->
25 <!-- file is created (such as config.gcc on gcc) -->
26 <!-- which has several options a user can modify. -->
27 <!-- -->
28 <!-- Note that the above only happens if an option -->
29 <!-- is not constant, i.e. if it cannot be determined -->
30 <!-- by bakefile itself. -->
31 <!-- Also note that for 'autoconf' format these options -->
32 <!-- are only useful when used together with wxpresets.m4 -->
33 <!-- macro file which contains macros for detecting the -->
34 <!-- option values for wx-based projects. See wxpresets.m4 -->
35 <!-- comments for more info. -->
36
37
38
39 <!-- HELPER VARIABLES -->
40 <!-- -->
41
42
43 <!-- The unicode define we want. By default bakefile -->
44 <!-- makes variables an empty string, so if unicode -->
45 <!-- is not defined $(UNICODE_DEFINE) would expand -->
46 <!-- to nothing (literally). -->
47 <set var="WXUNICODE_DEFINE">
48 <if cond="WX_UNICODE=='1'">_UNICODE</if>
49 </set>
50
51 <!-- The debug define we need with win32 compilers -->
52 <!-- (on Linux, the wx-config program is used). -->
53 <set var="WXDEBUG_DEFINE">
54 <if cond="WX_DEBUG=='1'">__WXDEBUG__</if>
55 </set>
56
57 <!-- These are handy ways of dealing with the -->
58 <!-- extensions in the library names of the -->
59 <!-- wxWindows library. -->
60 <set var="WX3RDPARTYLIBPOSTFIX">
61 <if cond="WX_DEBUG=='1'">d</if>
62 </set>
63
64 <set var="WXCPU">
65 <if cond="FORMAT=='msevc4prj'">_$(CPU)</if>
66 </set>
67
68 <set var="WXLIBPATH">
69 <if cond="WX_SHARED=='0'">$(DIRSEP)lib$(DIRSEP)$(COMPILER_PREFIX)$(WXCPU)_lib</if>
70 <if cond="WX_SHARED=='1'">$(DIRSEP)lib$(DIRSEP)$(COMPILER_PREFIX)$(WXCPU)_dll</if>
71 </set>
72
73 <!-- under Unix this is an option (detected at configure-time);
74 under Windows this is not an user option! -->
75 <set var="WX_PORT">
76 <if cond="FORMAT=='msevc4prj'">wince</if>
77 <if cond="FORMAT!='msevc4prj'">msw</if>
78 </set>
79
80 <set var="WXLIBINCLUDE">$(WXLIBPATH)$(DIRSEP)$(WX_PORT)$(WXLIBPOSTFIX)</set>
81
82
83 <!-- All the possible mixes for the wx library names -->
84 <set var="WXLIB_BASE_NAME">
85 <if cond="WX_MONOLITHIC=='0'">wxbase$(WX_VERSION)$(WXLIBPOSTFIX)</if>
86
87 <!--
88 the trick used to support monolithic builds is here: when the
89 <wx-lib>base</wx-lib> tag is found, and user selected
90 WX_MONOLITHIC=1, then the base library is translated to the
91 monolithic library
92 -->
93 <if cond="WX_MONOLITHIC=='1'">wx$(WX_PORT)$(WX_VERSION)$(WXLIBPOSTFIX)</if>
94 </set>
95
96
97 <!-- Libraries whose name is prefixed with 'wxbase' -->
98 <define-global-tag name="define-wxbase-lib-name">
99 <set var="WXLIB_$(value.upper())_NAME">
100 <if cond="WX_MONOLITHIC=='0'">
101 wxbase$(WX_VERSION)$(WXLIBPOSTFIX)_$(value)
102 </if>
103 </set>
104 </define-global-tag>
105
106 <define-wxbase-lib-name>net</define-wxbase-lib-name>
107 <define-wxbase-lib-name>xml</define-wxbase-lib-name>
108
109
110 <!-- Libraries whose name is prefixed with 'wx' only -->
111 <define-global-tag name="define-wxlib-name">
112 <set var="WXLIB_$(value.upper())_NAME">
113 <if cond="WX_MONOLITHIC=='0'">
114 wx$(WX_PORT)$(WX_VERSION)$(WXLIBPOSTFIX)_$(value)
115 </if>
116 </set>
117 </define-global-tag>
118
119 <define-wxlib-name>core</define-wxlib-name>
120 <define-wxlib-name>media</define-wxlib-name>
121 <define-wxlib-name>xrc</define-wxlib-name>
122 <define-wxlib-name>html</define-wxlib-name>
123 <define-wxlib-name>adv</define-wxlib-name>
124 <define-wxlib-name>qa</define-wxlib-name>
125 <define-wxlib-name>aui</define-wxlib-name>
126 <define-wxlib-name>ribbon</define-wxlib-name>
127 <define-wxlib-name>propgrid</define-wxlib-name>
128 <define-wxlib-name>stc</define-wxlib-name>
129 <define-wxlib-name>richtext</define-wxlib-name>
130
131 <!-- NOTE: The GL lib is not part of the monolithic build; treat it as a contrib! -->
132
133
134
135 <!-- WX TEMPLATE -->
136 <!-- -->
137 <!-- -->
138 <!-- While not required, templates make your -->
139 <!-- bakefiles much more readable. Templates, in -->
140 <!-- essence, are abstract classes like c++. -->
141 <!-- -->
142 <!-- Your build targets "inherit" the template, -->
143 <!-- along with the info associated with the template -->
144
145 <!-- -->
146 <!-- wxWidgets LIBRARY/APP TEMPLATE -->
147 <!-- -->
148 <!-- The "base class" of all our build targets -->
149 <!-- This links with the appropriate native -->
150 <!-- libraries required by the platform, the libraries -->
151 <!-- we want for our stuff, and the wxWindows libs. -->
152
153 <!-- this tag is used to include wx libraries: -->
154 <define-tag name="wx-lib" rules="exe,dll,module">
155 <if cond="value=='base'"><sys-lib>$(WXLIB_BASE_NAME)</sys-lib></if>
156 <if cond="value=='core'"><sys-lib>$(WXLIB_CORE_NAME)</sys-lib></if>
157
158 <if cond="value=='net'"><sys-lib>$(WXLIB_NET_NAME)</sys-lib></if>
159 <if cond="value=='xml'"><sys-lib>$(WXLIB_XML_NAME)</sys-lib></if>
160
161 <if cond="value=='media'"><sys-lib>$(WXLIB_MEDIA_NAME)</sys-lib></if>
162 <if cond="value=='xrc'"><sys-lib>$(WXLIB_XRC_NAME)</sys-lib></if>
163 <if cond="value=='html'"><sys-lib>$(WXLIB_HTML_NAME)</sys-lib></if>
164 <if cond="value=='adv'"><sys-lib>$(WXLIB_ADV_NAME)</sys-lib></if>
165 <if cond="value=='qa'"><sys-lib>$(WXLIB_QA_NAME)</sys-lib></if>
166 <if cond="value=='aui'"><sys-lib>$(WXLIB_AUI_NAME)</sys-lib></if>
167 <if cond="value=='ribbon'"><sys-lib>$(WXLIB_RIBBON_NAME)</sys-lib></if>
168 <if cond="value=='propgrid'"><sys-lib>$(WXLIB_PROPGRID_NAME)</sys-lib></if>
169 <if cond="value=='richtext'"><sys-lib>$(WXLIB_RICHTEXT_NAME)</sys-lib></if>
170
171 <!-- The GL lib isn't part of the monolithic build, treat it as a contrib: -->
172 <if cond="value=='gl'">
173 <sys-lib>wx$(WX_PORT)$(WX_VERSION)$(WXLIBPOSTFIX)_$(value)</sys-lib>
174 </if>
175
176 <if cond="value=='stc'">
177 <!-- wxSTC requires also the basic scintilla library
178 which is built as a separate 3rd party library -->
179 <sys-lib>$(WXLIB_STC_NAME)</sys-lib>
180 <sys-lib>wxscintilla$(WX3RDPARTYLIBPOSTFIX)</sys-lib>
181 </if>
182
183 <if cond="value not in WX_LIB_LIST.split()">
184 <error>Unknown wxWidgets library given in the wx-lib tag</error>
185 </if>
186 </define-tag>
187
188 <!-- just a placeholder to mark the place where <wx-lib> will be placed,
189 thanks to the order precedence declaration below it: -->
190 <define-tag name="__wx-libs-point" rules="exe,dll,module"/>
191 <tag-info name="wx-lib"
192 position="before:__wx-libs-point"/>
193 <tag-info name="__wx-syslibs"
194 position="after:__wx-libs-point"/>
195
196
197 <!-- template for static wx libraries: -->
198 <template id="wx-lib">
199 <!-- MISCELLANEOUS -->
200 <if cond="FORMAT=='mingw'">
201 <define>HAVE_W32API_H</define>
202 <ldflags>-mthreads</ldflags>
203 </if>
204
205 <define>$(substituteFromDict(WX_SHARED,{'1':'WXUSINGDLL','0':''}))</define>
206
207 <define>$(WXUNICODE_DEFINE)</define>
208 <define>$(WXDEBUG_DEFINE)</define>
209 <define>__WXMSW__</define>
210
211 <if cond="FORMAT!='xcode2'">
212 <include>$(WX_DIR)$(WXLIBINCLUDE)</include>
213 <include>$(WX_DIR)/include</include>
214 </if>
215 </template>
216
217
218 <!-- this ugly tag contains all sys-lib tags used by "wx" template,
219 in order to make sure they are not reorder when wx-lib is moved
220 after __wx-libs-point: -->
221 <define-tag name="__wx-syslibs" rules="exe,dll,module">
222 <!-- wx 3rd party libs, always use them: -->
223 <sys-lib cond="FORMAT!='msevc4prj'">wxtiff$(WX3RDPARTYLIBPOSTFIX)</sys-lib>
224 <sys-lib>wxjpeg$(WX3RDPARTYLIBPOSTFIX)</sys-lib>
225 <sys-lib>wxpng$(WX3RDPARTYLIBPOSTFIX)</sys-lib>
226 <sys-lib>wxzlib$(WX3RDPARTYLIBPOSTFIX)</sys-lib>
227 <!-- For regex we won't use the WX3RDPARTYLIBPOSTIX postfix:
228 unliked tiff, jpeg, png, zlib, expat, when building
229 in Unicode mode, the "u" suffix is appended to regex -->
230 <sys-lib cond="FORMAT!='msevc4prj'">wxregex$(WXLIBPOSTFIX)</sys-lib>
231 <sys-lib>wxexpat$(WX3RDPARTYLIBPOSTFIX)</sys-lib>
232
233 <!-- link-in system libs that wx depends on: -->
234 <!-- If on borland, we don't need to do much -->
235 <if cond="FORMAT=='borland'">
236 <sys-lib>ole2w32</sys-lib>
237 </if>
238
239 <!-- Non-borland, on the other hand... -->
240 <if cond="FORMAT not in ['borland','msevc4prj']">
241 <sys-lib>kernel32</sys-lib>
242 <sys-lib>user32</sys-lib>
243 <sys-lib>gdi32</sys-lib>
244 <sys-lib>comdlg32</sys-lib>
245 <sys-lib>winspool</sys-lib>
246 <sys-lib>winmm</sys-lib>
247 <sys-lib>shell32</sys-lib>
248 <sys-lib>comctl32</sys-lib>
249 <sys-lib>ole32</sys-lib>
250 <sys-lib>oleaut32</sys-lib>
251 <sys-lib>uuid</sys-lib>
252 <sys-lib>rpcrt4</sys-lib>
253 <sys-lib>advapi32</sys-lib>
254 <sys-lib>wsock32</sys-lib>
255 </if>
256
257 <!-- Libs common to both borland and MSVC -->
258 <if cond="FORMAT=='msvc' or FORMAT=='msvc6prj' or FORMAT=='borland'">
259 <sys-lib>oleacc</sys-lib>
260 </if>
261 </define-tag>
262
263 <!-- template for wx executables/dlls: -->
264 <template id="wx" template="wx-lib">
265 <if cond="FORMAT!='xcode2'">
266 <lib-path>$(WX_DIR)$(WXLIBPATH)</lib-path>
267 </if>
268
269 <!-- wx libs must come before 3rd party and sys libs, this is
270 the place where the hack explained above is carried on: -->
271 <__wx-libs-point/>
272 <__wx-syslibs/>
273 </template>
274
275 <if cond="FORMAT_SUPPORTS_ACTIONS=='1' and WX_TEST_FOR_SELECTED_WXBUILD=='1'">
276
277 <!--
278 VERY IMPORTANT: before starting to build all targets of the generated makefile,
279 we need to check if the selected wxWidgets build exists; we do
280 that simply creating the following target; if it fails the make
281 program will halt printing the following nice error message...
282 (much better than the 'could not find wx/*.h file')
283 -->
284 <action id="test_for_selected_wxbuild">
285 <dependency-of>all</dependency-of>
286
287 <!-- the @ is to hide these actions from the user -->
288 <command>
289 @if not exist $(WX_DIR)$(WXLIBINCLUDE)$(DIRSEP)wx$(DIRSEP)setup.h \
290 echo ----------------------------------------------------------------------------
291 @if not exist $(WX_DIR)$(WXLIBINCLUDE)$(DIRSEP)wx$(DIRSEP)setup.h \
292 echo The selected wxWidgets build is not available!
293 @if not exist $(WX_DIR)$(WXLIBINCLUDE)$(DIRSEP)wx$(DIRSEP)setup.h \
294 echo Please use the options prefixed with WX_ to select another wxWidgets build.
295 @if not exist $(WX_DIR)$(WXLIBINCLUDE)$(DIRSEP)wx$(DIRSEP)setup.h \
296 echo ----------------------------------------------------------------------------
297 @if not exist $(WX_DIR)$(WXLIBINCLUDE)$(DIRSEP)wx$(DIRSEP)setup.h \
298 exit 1
299 </command>
300 </action>
301 </if>
302
303 </makefile>