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git.saurik.com Git - wxWidgets.git/blob - src/zlib/infcodes.c
1 /* infcodes.c -- process literals and length/distance pairs
2 * Copyright (C) 1995-1998 Mark Adler
3 * For conditions of distribution and use, see copyright notice in zlib.h
13 /* simplify the use of the inflate_huft type with some defines */
14 #define exop word.what.Exop
15 #define bits word.what.Bits
17 typedef enum { /* waiting for "i:"=input, "o:"=output, "x:"=nothing */
18 START
, /* x: set up for LEN */
19 LEN
, /* i: get length/literal/eob next */
20 LENEXT
, /* i: getting length extra (have base) */
21 DIST
, /* i: get distance next */
22 DISTEXT
, /* i: getting distance extra */
23 COPY
, /* o: copying bytes in window, waiting for space */
24 LIT
, /* o: got literal, waiting for output space */
25 WASH
, /* o: got eob, possibly still output waiting */
26 END
, /* x: got eob and all data flushed */
27 BADCODE
} /* x: got error */
30 /* inflate codes private state */
31 struct inflate_codes_state
{
34 inflate_codes_mode mode
; /* current inflate_codes mode */
36 /* mode dependent information */
40 inflate_huft
*tree
; /* pointer into tree */
41 uInt need
; /* bits needed */
42 } code
; /* if LEN or DIST, where in tree */
43 uInt lit
; /* if LIT, literal */
45 uInt get
; /* bits to get for extra */
46 uInt dist
; /* distance back to copy from */
47 } copy
; /* if EXT or COPY, where and how much */
50 /* mode independent information */
51 Byte lbits
; /* ltree bits decoded per branch */
52 Byte dbits
; /* dtree bits decoder per branch */
53 inflate_huft
*ltree
; /* literal/length/eob tree */
54 inflate_huft
*dtree
; /* distance tree */
58 #if defined(__VISAGECPP__) // Visual game can't handle this antiquated interface
59 inflate_codes_statef
* inflate_codes_new(uInt bl
, uInt bd
, inflate_huft
* tl
, inflate_huft
* td
, z_streamp z
)
61 inflate_codes_statef
*inflate_codes_new(bl
, bd
, tl
, td
, z
)
64 inflate_huft
*td
; /* need separate declaration for Borland C++ */
68 inflate_codes_statef
*c
;
70 if ((c
= (inflate_codes_statef
*)
71 ZALLOC(z
,1,sizeof(struct inflate_codes_state
))) != Z_NULL
)
78 Tracev((stderr
, "inflate: codes new\n"));
83 #if defined(__VISAGECPP__) // Visual game can't handle this antiquated interface
84 int inflate_codes(inflate_blocks_statef
* s
, z_streamp z
, int r
)
86 int inflate_codes(s
, z
, r
)
87 inflate_blocks_statef
*s
;
92 uInt j
; /* temporary storage */
93 inflate_huft
*t
; /* temporary pointer */
94 uInt e
; /* extra bits or operation */
95 uLong b
; /* bit buffer */
96 uInt k
; /* bits in bit buffer */
97 Bytef
*p
; /* input data pointer */
98 uInt n
; /* bytes available there */
99 Bytef
*q
; /* output window write pointer */
100 uInt m
; /* bytes to end of window or read pointer */
101 Bytef
*f
; /* pointer to copy strings from */
102 inflate_codes_statef
*c
= s
->sub
.decode
.codes
; /* codes state */
104 /* copy input/output information to locals (UPDATE macro restores) */
107 /* process input and output based on current state */
108 while (1) switch (c
->mode
)
109 { /* waiting for "i:"=input, "o:"=output, "x:"=nothing */
110 case START
: /* x: set up for LEN */
112 if (m
>= 258 && n
>= 10)
115 r
= inflate_fast(c
->lbits
, c
->dbits
, c
->ltree
, c
->dtree
, s
, z
);
119 c
->mode
= r
== Z_STREAM_END
? WASH
: BADCODE
;
124 c
->sub
.code
.need
= c
->lbits
;
125 c
->sub
.code
.tree
= c
->ltree
;
127 case LEN
: /* i: get length/literal/eob next */
128 j
= c
->sub
.code
.need
;
130 t
= c
->sub
.code
.tree
+ ((uInt
)b
& inflate_mask
[j
]);
133 if (e
== 0) /* literal */
135 c
->sub
.lit
= t
->base
;
136 Tracevv((stderr
, t
->base
>= 0x20 && t
->base
< 0x7f ?
137 "inflate: literal '%c'\n" :
138 "inflate: literal 0x%02x\n", t
->base
));
142 if (e
& 16) /* length */
144 c
->sub
.copy
.get
= e
& 15;
149 if ((e
& 64) == 0) /* next table */
151 c
->sub
.code
.need
= e
;
152 c
->sub
.code
.tree
= t
+ t
->base
;
155 if (e
& 32) /* end of block */
157 Tracevv((stderr
, "inflate: end of block\n"));
161 c
->mode
= BADCODE
; /* invalid code */
162 z
->msg
= (char*)"invalid literal/length code";
165 case LENEXT
: /* i: getting length extra (have base) */
168 c
->len
+= (uInt
)b
& inflate_mask
[j
];
170 c
->sub
.code
.need
= c
->dbits
;
171 c
->sub
.code
.tree
= c
->dtree
;
172 Tracevv((stderr
, "inflate: length %u\n", c
->len
));
174 case DIST
: /* i: get distance next */
175 j
= c
->sub
.code
.need
;
177 t
= c
->sub
.code
.tree
+ ((uInt
)b
& inflate_mask
[j
]);
180 if (e
& 16) /* distance */
182 c
->sub
.copy
.get
= e
& 15;
183 c
->sub
.copy
.dist
= t
->base
;
187 if ((e
& 64) == 0) /* next table */
189 c
->sub
.code
.need
= e
;
190 c
->sub
.code
.tree
= t
+ t
->base
;
193 c
->mode
= BADCODE
; /* invalid code */
194 z
->msg
= (char*)"invalid distance code";
197 case DISTEXT
: /* i: getting distance extra */
200 c
->sub
.copy
.dist
+= (uInt
)b
& inflate_mask
[j
];
202 Tracevv((stderr
, "inflate: distance %u\n", c
->sub
.copy
.dist
));
204 case COPY
: /* o: copying bytes in window, waiting for space */
205 #ifndef __TURBOC__ /* Turbo C bug for following expression */
206 f
= (uInt
)(q
- s
->window
) < c
->sub
.copy
.dist
?
207 s
->end
- (c
->sub
.copy
.dist
- (q
- s
->window
)) :
208 q
- c
->sub
.copy
.dist
;
210 f
= q
- c
->sub
.copy
.dist
;
211 if ((uInt
)(q
- s
->window
) < c
->sub
.copy
.dist
)
212 f
= s
->end
- (c
->sub
.copy
.dist
- (uInt
)(q
- s
->window
));
224 case LIT
: /* o: got literal, waiting for output space */
229 case WASH
: /* o: got eob, possibly more output */
231 if (s
->read
!= s
->write
)
237 case BADCODE
: /* x: got error */
244 #ifdef NEED_DUMMY_RETURN
245 return Z_STREAM_ERROR
; /* Some dumb compilers complain without this */
249 #if defined(__VISAGECPP__) // Visual game can't handle this antiquated interface
250 void inflate_codes_free(inflate_codes_statef
* c
, z_streamp z
)
252 void inflate_codes_free(c
, z
)
253 inflate_codes_statef
*c
;
258 Tracev((stderr
, "inflate: codes free\n"));