1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
121 #pragma implementation "univtextctrl.h"
124 #include "wx/wxprec.h"
137 #include "wx/dcclient.h"
138 #include "wx/validate.h"
139 #include "wx/textctrl.h"
142 #include "wx/clipbrd.h"
144 #include "wx/textfile.h"
146 #include "wx/caret.h"
148 #include "wx/univ/inphand.h"
149 #include "wx/univ/renderer.h"
150 #include "wx/univ/colschem.h"
151 #include "wx/univ/theme.h"
153 #include "wx/cmdproc.h"
156 #include "wx/dataobj.h"
159 // turn extra wxTextCtrl-specific debugging on/off
162 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
163 #define WXDEBUG_TEXT_REPLACE
167 #undef WXDEBUG_TEXT_REPLACE
170 // wxStringTokenize only needed for debug checks
171 #ifdef WXDEBUG_TEXT_REPLACE
172 #include "wx/tokenzr.h"
173 #endif // WXDEBUG_TEXT_REPLACE
175 // ----------------------------------------------------------------------------
177 // ----------------------------------------------------------------------------
179 // exchange two positions so that from is always less than or equal to to
180 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
184 wxTextPos tmp
= from
;
190 // ----------------------------------------------------------------------------
192 // ----------------------------------------------------------------------------
194 // names of text ctrl commands
195 #define wxTEXT_COMMAND_INSERT _T("insert")
196 #define wxTEXT_COMMAND_REMOVE _T("remove")
198 // the value which is never used for text position, even not -1 which is
199 // sometimes used for some special meaning
200 static const wxTextPos INVALID_POS_VALUE
= -2;
202 // overlap between pages (when using PageUp/Dn) in lines
203 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
205 // ----------------------------------------------------------------------------
206 // private data of wxTextCtrl
207 // ----------------------------------------------------------------------------
209 // the data only used by single line text controls
210 struct WXDLLEXPORT wxTextSingleLineData
212 // the position of the first visible pixel and the first visible column
214 wxTextCoord m_colStart
;
216 // and the last ones (m_posLastVisible is the width but m_colLastVisible
217 // is an absolute value)
218 wxCoord m_posLastVisible
;
219 wxTextCoord m_colLastVisible
;
222 wxTextSingleLineData()
227 m_colLastVisible
= -1;
228 m_posLastVisible
= -1;
233 // the data only used by multi line text controls
234 struct WXDLLEXPORT wxTextMultiLineData
237 wxArrayString m_lines
;
239 // the current ranges of the scrollbars
243 // should we adjust the horz/vert scrollbar?
244 bool m_updateScrollbarX
,
247 // the max line length in pixels
250 // the index of the line which has the length of m_widthMax
251 wxTextCoord m_lineLongest
;
253 // the rect in which text appears: it is even less than m_rectText because
254 // only the last _complete_ line is shown, hence there is an unoccupied
255 // horizontal band at the bottom of it
256 wxRect m_rectTextReal
;
258 // the x-coordinate of the caret before we started moving it vertically:
259 // this is used to ensure that moving the caret up and then down will
260 // return it to the same position as if we always round it in one direction
261 // we would shift it in that direction
263 // when m_xCaret == -1, we don't have any remembered position
267 wxTextMultiLineData()
273 m_updateScrollbarY
= FALSE
;
282 // the data only used by multi line text controls in line wrap mode
283 class WXDLLEXPORT wxWrappedLineData
285 // these functions set all our values, so give them access to them
286 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
287 wxWrappedLineData
& lineData
) const;
288 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
297 // get the start of any row (remember that accessing m_rowsStart doesn't work
298 // for the first one)
299 wxTextCoord
GetRowStart(wxTextCoord row
) const
301 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
303 return row
? m_rowsStart
[row
- 1] : 0;
306 // get the length of the row (using the total line length which we don't
307 // have here but need to calculate the length of the last row, so it must
309 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
311 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
313 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
314 // slightly more efficient) and lenLine is the same as the start of the
315 // first row of the next line
316 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
320 // return the width of the row in pixels
321 wxCoord
GetRowWidth(wxTextCoord row
) const
323 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
325 return m_rowsWidth
[row
];
328 // return the number of rows
329 size_t GetRowCount() const
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
333 return m_rowsStart
.GetCount() + 1;
336 // return the number of additional (i.e. after the first one) rows
337 size_t GetExtraRowCount() const
339 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
341 return m_rowsStart
.GetCount();
344 // return the first row of this line
345 wxTextCoord
GetFirstRow() const
347 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
352 // return the first row of the next line
353 wxTextCoord
GetNextRow() const
355 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
357 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
360 // this just provides direct access to m_rowsStart aerray for efficiency
361 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
363 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
365 return m_rowsStart
[row
];
368 // this code is unused any longer
370 // return TRUE if the column is in the start of the last row (hence the row
371 // it is in is not wrapped)
372 bool IsLastRow(wxTextCoord colRowStart
) const
374 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
377 // return TRUE if the column is the last column of the row starting in
379 bool IsLastColInRow(wxTextCoord colRowStart
,
380 wxTextCoord colRowEnd
,
381 wxTextCoord lenLine
) const
383 // find the row which starts with colRowStart
384 size_t nRows
= GetRowCount();
385 for ( size_t n
= 0; n
< nRows
; n
++ )
387 if ( GetRowStart(n
) == colRowStart
)
389 wxTextCoord colNextRowStart
= n
== nRows
- 1
391 : GetRowStart(n
+ 1);
393 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
394 _T("this column is not in this row at all!") );
396 return colRowEnd
== colNextRowStart
- 1;
400 // caller got it wrong
401 wxFAIL_MSG( _T("this column is not in the start of the row!") );
407 // is this row the last one in its line?
408 bool IsLastRow(wxTextCoord row
) const
410 return (size_t)row
== GetExtraRowCount();
413 // the line is valid if it had been laid out correctly: note that just
414 // shiwting the line (because one of previous lines changed) doesn't make
416 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
418 // invalidating line will relayout it
419 void Invalidate() { m_rowsWidth
.Empty(); }
422 // for each line we remember the starting columns of all its rows after the
423 // first one (which always starts at 0), i.e. if a line is wrapped twice
424 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
425 wxArrayLong m_rowsStart
;
427 // and the width of each row in pixels (this array starts from 0, as usual)
428 wxArrayInt m_rowsWidth
;
430 // and also its starting row (0 for the first line, first lines'
431 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
432 // and this means that the struct hadn't yet been initialized
433 wxTextCoord m_rowFirst
;
435 // the last modification "time"-stamp used by LayoutLines()
439 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
440 #include "wx/arrimpl.cpp"
441 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
443 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
445 // the width of the column to the right of the text rect used for the
446 // indicator mark display for the wrapped lines
449 // the data for each line
450 wxArrayWrappedLinesData m_linesData
;
452 // flag telling us to recalculate all starting rows starting from this line
453 // (if it is -1, we don't have to recalculate anything) - it is set when
454 // the number of the rows in the middle of the control changes
455 wxTextCoord m_rowFirstInvalid
;
457 // the current timestamp used by LayoutLines()
460 // invalidate starting rows of all lines (NOT rows!) after this one
461 void InvalidateLinesBelow(wxTextCoord line
)
463 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
465 m_rowFirstInvalid
= line
;
469 // check if this line is valid: i.e. before the first invalid one
470 bool IsValidLine(wxTextCoord line
) const
472 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
473 m_linesData
[line
].IsValid();
480 m_rowFirstInvalid
= -1;
485 // ----------------------------------------------------------------------------
486 // private classes for undo/redo management
487 // ----------------------------------------------------------------------------
490 We use custom versions of wxWindows command processor to implement undo/redo
491 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
492 itself: this is a waste of memory as all commands in the given command
493 processor always have the same associated wxTextCtrl and so it makes sense
494 to store the backpointer there.
496 As for the rest of the implementation, it's fairly standard: we have 2
497 command classes corresponding to adding and removing text.
500 // a command corresponding to a wxTextCtrl action
501 class wxTextCtrlCommand
: public wxCommand
504 wxTextCtrlCommand(const wxString
& name
) : wxCommand(TRUE
, name
) { }
506 // we don't use these methods as they don't make sense for us as we need a
507 // wxTextCtrl to be applied
508 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
509 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
511 // instead, our command processor uses these methods
512 virtual bool Do(wxTextCtrl
*text
) = 0;
513 virtual bool Undo(wxTextCtrl
*text
) = 0;
516 // insert text command
517 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
520 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
521 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
526 // combine the 2 commands together
527 void Append(wxTextCtrlInsertCommand
*other
);
529 virtual bool CanUndo() const;
530 virtual bool Do(wxTextCtrl
*text
);
531 virtual bool Do() { return wxTextCtrlCommand::Do(); }
532 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
533 virtual bool Undo(wxTextCtrl
*text
);
536 // the text we insert
539 // the position where we inserted the text
543 // remove text command
544 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
547 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
548 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
554 virtual bool CanUndo() const;
555 virtual bool Do(wxTextCtrl
*text
);
556 virtual bool Do() { return wxTextCtrlCommand::Do(); }
557 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
558 virtual bool Undo(wxTextCtrl
*text
);
561 // the range of text to delete
565 // the text which was deleted when this command was Do()ne
566 wxString m_textDeleted
;
569 // a command processor for a wxTextCtrl
570 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
573 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
575 m_compressInserts
= FALSE
;
580 // override Store() to compress multiple wxTextCtrlInsertCommand into one
581 virtual void Store(wxCommand
*command
);
583 // stop compressing insert commands when this is called
584 void StopCompressing() { m_compressInserts
= FALSE
; }
587 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
588 bool IsCompressing() const { return m_compressInserts
; }
591 virtual bool DoCommand(wxCommand
& cmd
)
592 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
593 virtual bool UndoCommand(wxCommand
& cmd
)
594 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
596 // check if this command is a wxTextCtrlInsertCommand and return it casted
597 // to the right type if it is or NULL otherwise
598 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
601 // the control we're associated with
604 // if the flag is TRUE we're compressing subsequent insert commands into
605 // one so that the entire typing could be undone in one call to Undo()
606 bool m_compressInserts
;
609 // ============================================================================
611 // ============================================================================
613 BEGIN_EVENT_TABLE(wxTextCtrl
, wxControl
)
614 EVT_CHAR(wxTextCtrl::OnChar
)
616 EVT_SIZE(wxTextCtrl::OnSize
)
619 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxControl
)
621 // ----------------------------------------------------------------------------
623 // ----------------------------------------------------------------------------
625 void wxTextCtrl::Init()
631 m_isModified
= FALSE
;
642 // init wxScrollHelper
645 // init the undo manager
646 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
652 bool wxTextCtrl::Create(wxWindow
*parent
,
654 const wxString
& value
,
658 const wxValidator
& validator
,
659 const wxString
&name
)
661 if ( style
& wxTE_MULTILINE
)
663 // for compatibility with wxMSW we create the controls with vertical
664 // scrollbar always shown unless they have wxTE_RICH style (because
665 // Windows text controls always has vert scrollbar but richedit one
667 if ( !(style
& wxTE_RICH
) )
669 style
|= wxALWAYS_SHOW_SB
;
672 // wxTE_WORDWRAP is 0 for now so we don't need the code below
674 if ( style
& wxTE_WORDWRAP
)
676 // wrapping words means wrapping, hence no horz scrollbar
681 // TODO: support wxTE_NO_VSCROLL (?)
683 // create data object for normal multiline or for controls with line
685 if ( style
& wxHSCROLL
)
686 m_data
.mdata
= new wxTextMultiLineData
;
688 m_data
.wdata
= new wxTextWrappedData
;
692 // this doesn't make sense for single line controls
695 // create data object for single line controls
696 m_data
.sdata
= new wxTextSingleLineData
;
699 #if wxUSE_TWO_WINDOWS
700 if ((style
& wxBORDER_MASK
) == 0)
701 style
|= wxBORDER_SUNKEN
;
704 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
710 SetCursor(wxCURSOR_IBEAM
);
712 if ( style
& wxTE_MULTILINE
)
714 // we should always have at least one line in a multiline control
715 MData().m_lines
.Add(wxEmptyString
);
717 if ( !(style
& wxHSCROLL
) )
719 WData().m_linesData
.Add(new wxWrappedLineData
);
720 WData().InvalidateLinesBelow(0);
723 // we might support it but it's quite useless and other ports don't
725 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
726 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
733 m_isEditable
= !(style
& wxTE_READONLY
);
736 InitInsertionPoint();
738 // we can't show caret right now as we're not shown yet and so it would
739 // result in garbage on the screen - we'll do it after first OnPaint()
742 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
744 wxSizeEvent
sizeEvent(GetSize(), GetId());
745 GetEventHandler()->ProcessEvent(sizeEvent
);
750 wxTextCtrl::~wxTextCtrl()
752 delete m_cmdProcessor
;
756 if ( IsSingleLine() )
758 else if ( WrapLines() )
765 // ----------------------------------------------------------------------------
767 // ----------------------------------------------------------------------------
769 void wxTextCtrl::SetValue(const wxString
& value
)
771 if ( IsSingleLine() && (value
== GetValue()) )
777 Replace(0, GetLastPosition(), value
);
779 if ( IsSingleLine() )
781 SetInsertionPoint(0);
784 // TODO: should we generate the event or not, finally?
787 const wxArrayString
& wxTextCtrl::GetLines() const
789 return MData().m_lines
;
792 size_t wxTextCtrl::GetLineCount() const
794 return MData().m_lines
.GetCount();
797 wxString
wxTextCtrl::GetValue() const
799 // for multiline controls we don't always store the total value but only
800 // recompute it when asked - and to invalidate it we just empty it in
802 if ( !IsSingleLine() && m_value
.empty() )
804 // recalculate: note that we always do it for empty multilien control,
805 // but then it's so quick that it's not important
807 // the first line is special as there is no \n before it, so it's
809 const wxArrayString
& lines
= GetLines();
810 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
811 self
->m_value
<< lines
[0u];
812 size_t count
= lines
.GetCount();
813 for ( size_t n
= 1; n
< count
; n
++ )
815 self
->m_value
<< _T('\n') << lines
[n
];
822 void wxTextCtrl::Clear()
827 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
828 const wxString
& text
)
832 // first, we have to relayout the line entirely
834 // OPT: we might try not to recalc the unchanged part of line
836 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
838 // if we had some number of rows before, use this number, otherwise
839 // just make sure that the test below (rowsNew != rowsOld) will be true
841 if ( lineData
.IsValid() )
843 rowsOld
= lineData
.GetExtraRowCount();
845 else // line wasn't laid out yet
847 // assume it changed entirely as we can't do anything better
851 // now change the line
852 MData().m_lines
[line
] = text
;
854 // OPT: we choose to lay it our immediately instead of delaying it
855 // until it is needed because it allows us to avoid invalidating
856 // lines further down if the number of rows didn't chnage, but
857 // maybe we can imporve this even further?
858 LayoutLine(line
, lineData
);
860 int rowsNew
= lineData
.GetExtraRowCount();
862 if ( rowsNew
!= rowsOld
)
864 // we have to update the line wrap marks as this is normally done
865 // by LayoutLines() which we bypassed by calling LayoutLine()
867 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
868 rowCount
= wxMax(rowsOld
, rowsNew
);
869 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
871 // next, if this is not the last line, as the number of rows in it
872 // changed, we need to shift all the lines below it
873 if ( (size_t)line
< WData().m_linesData
.GetCount() )
875 // number of rows changed shifting all lines below
876 WData().InvalidateLinesBelow(line
+ 1);
879 // the number of rows changed
885 MData().m_lines
[line
] = text
;
888 // the number of rows didn't change
892 void wxTextCtrl::RemoveLine(wxTextCoord line
)
894 MData().m_lines
.RemoveAt(line
);
897 // we need to recalculate all the starting rows from this line, but we
898 // can avoid doing it if this line was never calculated: this means
899 // that we will recalculate all lines below it anyhow later if needed
900 if ( WData().IsValidLine(line
) )
902 WData().InvalidateLinesBelow(line
);
905 WData().m_linesData
.RemoveAt(line
);
909 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
911 MData().m_lines
.Insert(text
, line
);
914 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
916 // invalidate everything below it
917 WData().InvalidateLinesBelow(line
);
921 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
923 wxTextCoord colStart
, colEnd
,
927 !PositionToXY(from
, &colStart
, &lineStart
) ||
928 !PositionToXY(to
, &colEnd
, &lineEnd
) )
930 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
935 #ifdef WXDEBUG_TEXT_REPLACE
936 // a straighforward (but very inefficient) way of calculating what the new
938 wxString textTotal
= GetValue();
939 wxString
textTotalNew(textTotal
, (size_t)from
);
940 textTotalNew
+= text
;
941 if ( (size_t)to
< textTotal
.length() )
942 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
943 #endif // WXDEBUG_TEXT_REPLACE
945 // remember the old selection and reset it immediately: we must do it
946 // before calling Refresh(anything) as, at least under GTK, this leads to
947 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
948 // text would be redrawn as selected if we didn't reset the selection
949 int selStartOld
= m_selStart
,
950 selEndOld
= m_selEnd
;
955 if ( IsSingleLine() )
957 // replace the part of the text with the new value
958 wxString
valueNew(m_value
, (size_t)from
);
960 // remember it for later use
961 wxCoord startNewText
= GetTextWidth(valueNew
);
964 if ( (size_t)to
< m_value
.length() )
966 valueNew
+= m_value
.c_str() + (size_t)to
;
969 // we usually refresh till the end of line except of the most common case
970 // when some text is appended to the end of the string in which case we
972 wxCoord widthNewText
;
974 if ( (size_t)from
< m_value
.length() )
976 // refresh till the end of line
979 else // text appended, not replaced
981 // refresh only the new text
982 widthNewText
= GetTextWidth(text
);
987 // force SData().m_colLastVisible update
988 SData().m_colLastVisible
= -1;
991 RefreshPixelRange(0, startNewText
, widthNewText
);
995 //OPT: special case for replacements inside single line?
998 Join all the lines in the replacement range into one string, then
999 replace a part of it with the new text and break it into lines again.
1002 // (0) we want to know if this replacement changes the number of rows
1003 // as if it does we need to refresh everything below the changed
1004 // text (it will be shifted...) and we can avoid it if there is no
1006 bool rowsNumberChanged
= FALSE
;
1009 const wxArrayString
& linesOld
= GetLines();
1012 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1014 if ( line
> lineStart
)
1016 // from the previous line
1017 textOrig
+= _T('\n');
1020 textOrig
+= linesOld
[line
];
1023 // we need to append the '\n' for the last line unless there is no
1025 size_t countOld
= linesOld
.GetCount();
1027 // (2) replace text in the combined string
1029 // (2a) leave the part before replaced area unchanged
1030 wxString
textNew(textOrig
, colStart
);
1032 // these values will be used to refresh the changed area below
1033 wxCoord widthNewText
,
1034 startNewText
= GetTextWidth(textNew
);
1035 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1037 // text appended, refresh just enough to show the new text
1038 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1040 else // text inserted, refresh till the end of line
1045 // (2b) insert new text
1048 // (2c) and append the end of the old text
1050 // adjust for index shift: to is relative to colStart, not 0
1051 size_t toRel
= (size_t)((to
- from
) + colStart
);
1052 if ( toRel
< textOrig
.length() )
1054 textNew
+= textOrig
.c_str() + toRel
;
1057 // (3) break it into lines
1059 wxArrayString lines
;
1060 const wxChar
*curLineStart
= textNew
.c_str();
1061 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1063 // end of line/text?
1064 if ( !*p
|| *p
== _T('\n') )
1066 lines
.Add(wxString(curLineStart
, p
));
1070 curLineStart
= p
+ 1;
1074 #ifdef WXDEBUG_TEXT_REPLACE
1075 // (3a) all empty tokens should be counted as replacing with "foo" and
1076 // with "foo\n" should have different effects
1077 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1078 wxTOKEN_RET_EMPTY_ALL
);
1080 if ( lines2
.IsEmpty() )
1082 lines2
.Add(wxEmptyString
);
1085 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1086 _T("Replace() broken") );
1087 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1089 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1091 #endif // WXDEBUG_TEXT_REPLACE
1093 // (3b) special case: if we replace everything till the end we need to
1094 // keep an empty line or the lines would disappear completely
1095 // (this also takes care of never leaving m_lines empty)
1096 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1098 lines
.Add(wxEmptyString
);
1101 size_t nReplaceCount
= lines
.GetCount(),
1104 // (4) merge into the array
1107 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1109 if ( nReplaceLine
< nReplaceCount
)
1111 // we have the replacement line for this one
1112 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1114 rowsNumberChanged
= TRUE
;
1117 UpdateMaxWidth(line
);
1119 else // no more replacement lines
1121 // (4b) delete all extra lines (note that we need to delete
1122 // them backwards because indices shift while we do it)
1123 bool deletedLongestLine
= FALSE
;
1124 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1126 if ( lineDel
== MData().m_lineLongest
)
1128 // we will need to recalc the max line width
1129 deletedLongestLine
= TRUE
;
1132 RemoveLine(lineDel
);
1135 if ( deletedLongestLine
)
1140 // even the line number changed
1141 rowsNumberChanged
= TRUE
;
1143 // update line to exit the loop
1148 // (4c) insert the new lines
1149 if ( nReplaceLine
< nReplaceCount
)
1151 // even the line number changed
1152 rowsNumberChanged
= TRUE
;
1156 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1158 UpdateMaxWidth(lineEnd
);
1160 while ( nReplaceLine
< nReplaceCount
);
1163 // (5) now refresh the changed area
1165 // update the (cached) last position first as refresh functions use it
1166 m_posLast
+= text
.length() - to
+ from
;
1168 // we may optimize refresh if the number of rows didn't change - but if
1169 // it did we have to refresh everything below the part we chanegd as
1170 // well as it might have moved
1171 if ( !rowsNumberChanged
)
1173 // refresh the line we changed
1176 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1180 //OPT: we shouldn't refresh the unchanged part of the line in
1181 // this case, but instead just refresh the tail of it - the
1182 // trouble is that we don't know here where does this tail
1186 // number of rows didn't change, refresh the updated rows and the
1188 if ( lineStart
<= lineEnd
)
1189 RefreshLineRange(lineStart
, lineEnd
);
1191 else // rows number did change
1195 // refresh only part of the first line
1196 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1198 //else: we have to refresh everything as some part of the text
1199 // could be in the previous row before but moved to the next
1200 // one now (due to word wrap)
1202 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1203 if ( lineStart
<= lineEnd
)
1204 RefreshLineRange(lineStart
, lineEnd
);
1206 // refresh text rect left below
1207 RefreshLineRange(lineEnd
+ 1, 0);
1209 // the vert scrollbar might [dis]appear
1210 MData().m_updateScrollbarY
= TRUE
;
1213 // must recalculate it - will do later
1217 #ifdef WXDEBUG_TEXT_REPLACE
1218 // optimized code above should give the same result as straightforward
1219 // computation in the beginning
1220 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1221 #endif // WXDEBUG_TEXT_REPLACE
1223 // update the current position: note that we always put the cursor at the
1224 // end of the replacement text
1225 DoSetInsertionPoint(from
+ text
.length());
1227 // and the selection: this is complicated by the fact that selection coords
1228 // must be first updated to reflect change in text coords, i.e. if we had
1229 // selection from 17 to 19 and we just removed this range, we don't have to
1230 // refresh anything, so we can't just use ClearSelection() here
1231 if ( selStartOld
!= -1 )
1233 // refresh the parst of the selection outside the changed text (which
1234 // we already refreshed)
1235 if ( selStartOld
< from
)
1236 RefreshTextRange(selStartOld
, from
);
1237 if ( to
< selEndOld
)
1238 RefreshTextRange(to
, selEndOld
);
1242 // now call it to do the rest (not related to refreshing)
1246 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1248 // Replace() only works with correctly ordered arguments, so exchange them
1250 OrderPositions(from
, to
);
1252 Replace(from
, to
, _T(""));
1255 void wxTextCtrl::WriteText(const wxString
& text
)
1257 // replace the selection with the new text
1260 Replace(m_curPos
, m_curPos
, text
);
1263 void wxTextCtrl::AppendText(const wxString
& text
)
1265 SetInsertionPointEnd();
1269 // ----------------------------------------------------------------------------
1271 // ----------------------------------------------------------------------------
1273 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1275 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1276 _T("insertion point position out of range") );
1278 // don't do anything if it didn't change
1279 if ( pos
!= m_curPos
)
1281 DoSetInsertionPoint(pos
);
1284 if ( !IsSingleLine() )
1286 // moving cursor should reset the stored abscissa (even if the cursor
1287 // position didn't actually change!)
1288 MData().m_xCaret
= -1;
1294 void wxTextCtrl::InitInsertionPoint()
1296 // so far always put it in the beginning
1297 DoSetInsertionPoint(0);
1299 // this will also set the selection anchor correctly
1303 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1305 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1306 _T("DoSetInsertionPoint() can only be called with valid pos") );
1309 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1312 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1314 MoveInsertionPoint(pos
);
1319 void wxTextCtrl::SetInsertionPointEnd()
1321 SetInsertionPoint(GetLastPosition());
1324 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1329 wxTextPos
wxTextCtrl::GetLastPosition() const
1332 if ( IsSingleLine() )
1334 pos
= m_value
.length();
1340 size_t nLineCount
= GetLineCount();
1341 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1343 // +1 is because the positions at the end of this line and of the
1344 // start of the next one are different
1345 pos
+= GetLines()[nLine
].length() + 1;
1350 // the last position is at the end of the last line, not in the
1351 // beginning of the next line after it
1355 // more probable reason of this would be to forget to update m_posLast
1356 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1357 #endif // WXDEBUG_TEXT
1365 // ----------------------------------------------------------------------------
1367 // ----------------------------------------------------------------------------
1369 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1377 wxString
wxTextCtrl::GetSelectionText() const
1381 if ( HasSelection() )
1383 if ( IsSingleLine() )
1385 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1389 wxTextCoord colStart
, lineStart
,
1391 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1392 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1394 // as always, we need to check for the special case when the start
1395 // and end line are the same
1396 if ( lineEnd
== lineStart
)
1398 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1400 else // sel on multiple lines
1402 // take the end of the first line
1403 sel
= GetLines()[lineStart
].c_str() + colStart
;
1406 // all intermediate ones
1407 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1409 sel
<< GetLines()[line
] << _T('\n');
1412 // and the start of the last one
1413 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1421 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1423 // selecting till -1 is the same as selecting to the end
1424 if ( to
== -1 && from
!= -1 )
1426 to
= GetLastPosition();
1429 if ( from
== -1 || to
== from
)
1433 else // valid sel range
1435 // remember the 'to' position as the current position, used to move the
1436 // caret there later
1437 wxTextPos toOrig
= to
;
1439 OrderPositions(from
, to
);
1441 wxCHECK_RET( to
<= GetLastPosition(),
1442 _T("invalid range in wxTextCtrl::SetSelection") );
1444 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1446 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1447 // directly and so m_selStart/End must be reset by then
1448 wxTextPos selStartOld
= m_selStart
,
1449 selEndOld
= m_selEnd
;
1454 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1455 m_selStart
, m_selEnd
);
1457 // refresh only the part of text which became (un)selected if
1459 if ( selStartOld
== m_selStart
)
1461 RefreshTextRange(selEndOld
, m_selEnd
);
1463 else if ( selEndOld
== m_selEnd
)
1465 RefreshTextRange(m_selStart
, selStartOld
);
1469 // OPT: could check for other cases too but it is probably not
1470 // worth it as the two above are the most common ones
1471 if ( selStartOld
!= -1 )
1472 RefreshTextRange(selStartOld
, selEndOld
);
1473 if ( m_selStart
!= -1 )
1474 RefreshTextRange(m_selStart
, m_selEnd
);
1477 // we need to fully repaint the invalidated areas of the window
1478 // before scrolling it (from DoSetInsertionPoint which is typically
1479 // called after SetSelection()), otherwise they may stay unpainted
1480 m_targetWindow
->Update();
1482 //else: nothing to do
1484 // the insertion point is put at the location where the caret was moved
1485 DoSetInsertionPoint(toOrig
);
1489 void wxTextCtrl::ClearSelection()
1491 if ( HasSelection() )
1493 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1494 // directly (see above as well)
1495 wxTextPos selStart
= m_selStart
,
1498 // no selection any more
1502 // refresh the old selection
1503 RefreshTextRange(selStart
, selEnd
);
1506 // the anchor should be moved even if there was no selection previously
1507 m_selAnchor
= m_curPos
;
1510 void wxTextCtrl::RemoveSelection()
1512 if ( !HasSelection() )
1515 Remove(m_selStart
, m_selEnd
);
1518 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1519 wxTextPos
*start
, wxTextPos
*end
) const
1526 if ( !HasSelection() )
1528 // no selection at all, hence no selection in this line
1532 wxTextCoord lineStart
, colStart
;
1533 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1534 if ( lineStart
> line
)
1536 // this line is entirely above the selection
1540 wxTextCoord lineEnd
, colEnd
;
1541 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1542 if ( lineEnd
< line
)
1544 // this line is entirely below the selection
1548 if ( line
== lineStart
)
1553 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1555 else if ( line
== lineEnd
)
1558 *start
= lineEnd
== lineStart
? colStart
: 0;
1562 else // the line is entirely inside the selection
1567 *end
= GetLineLength(line
);
1573 // ----------------------------------------------------------------------------
1575 // ----------------------------------------------------------------------------
1577 bool wxTextCtrl::IsModified() const
1579 return m_isModified
;
1582 bool wxTextCtrl::IsEditable() const
1584 // disabled control can never be edited
1585 return m_isEditable
&& IsEnabled();
1588 void wxTextCtrl::DiscardEdits()
1590 m_isModified
= FALSE
;
1593 void wxTextCtrl::SetEditable(bool editable
)
1595 if ( editable
!= m_isEditable
)
1597 m_isEditable
= editable
;
1599 // the caret (dis)appears
1602 // the appearance of the control might have changed
1607 // ----------------------------------------------------------------------------
1608 // col/lines <-> position correspondence
1609 // ----------------------------------------------------------------------------
1612 A few remarks about this stuff:
1614 o The numbering of the text control columns/rows starts from 0.
1615 o Start of first line is position 0, its last position is line.length()
1616 o Start of the next line is the last position of the previous line + 1
1619 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1621 if ( IsSingleLine() )
1623 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1625 return m_value
.length();
1629 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1630 _T("line index out of range") );
1632 return GetLines()[line
].length();
1636 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1638 if ( IsSingleLine() )
1640 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1646 wxCHECK_MSG( (size_t)line
< GetLineCount(), _T(""),
1647 _T("line index out of range") );
1649 return GetLines()[line
];
1653 int wxTextCtrl::GetNumberOfLines() const
1655 // there is always 1 line, even if the text is empty
1656 return IsSingleLine() ? 1 : GetLineCount();
1659 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1661 // note that this method should accept any values of x and y and return -1
1662 // if they are out of range
1663 if ( IsSingleLine() )
1665 return x
> GetLastPosition() || y
> 0 ? -1 : x
;
1669 if ( (size_t)y
>= GetLineCount() )
1671 // this position is below the text
1672 return GetLastPosition();
1676 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1678 // +1 is because the positions at the end of this line and of the
1679 // start of the next one are different
1680 pos
+= GetLines()[nLine
].length() + 1;
1683 // take into account also the position in line
1684 if ( (size_t)x
> GetLines()[y
].length() )
1686 // don't return position in the next line
1687 x
= GetLines()[y
].length();
1694 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1695 wxTextCoord
*x
, wxTextCoord
*y
) const
1697 if ( IsSingleLine() )
1699 if ( (size_t)pos
> m_value
.length() )
1711 wxTextPos posCur
= 0;
1712 size_t nLineCount
= GetLineCount();
1713 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1715 // +1 is because the start the start of the next line is one
1716 // position after the end of this one
1717 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1720 // we've found the line, now just calc the column
1728 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1729 _T("XYToPosition() or PositionToXY() broken") );
1730 #endif // WXDEBUG_TEXT
1734 else // go further down
1740 // beyond the last line
1745 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1747 // a normal line has one row
1748 wxTextCoord numRows
= 1;
1752 // add the number of additional rows
1753 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1759 wxTextCoord
wxTextCtrl::GetRowCount() const
1761 wxTextCoord count
= GetLineCount();
1766 count
= GetFirstRowOfLine(count
- 1) +
1767 WData().m_linesData
[count
- 1].GetRowCount();
1773 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1778 if ( !WData().IsValidLine(line
) )
1783 return WData().m_linesData
[line
].GetNextRow();
1786 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1791 if ( !WData().IsValidLine(line
) )
1796 return WData().m_linesData
[line
].GetFirstRow();
1799 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1801 wxCoord
*yOut
) const
1803 wxTextCoord col
, line
;
1805 // optimization for special (but common) case when we already have the col
1807 if ( pos
== m_curPos
)
1812 else // must really calculate col/line from pos
1814 if ( !PositionToXY(pos
, &col
, &line
) )
1818 int hLine
= GetLineHeight();
1820 wxString textLine
= GetLineText(line
);
1821 if ( IsSingleLine() || !WrapLines() )
1823 x
= GetTextWidth(textLine
.Left(col
));
1826 else // difficult case: multline control with line wrap
1828 y
= GetFirstRowOfLine(line
);
1830 wxTextCoord colRowStart
;
1831 y
+= GetRowInLine(line
, col
, &colRowStart
);
1835 // x is the width of the text before this position in this row
1836 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1847 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1849 wxCoord
*yOut
) const
1852 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1855 // finally translate the logical text rect coords into physical client
1857 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1862 wxPoint
wxTextCtrl::GetCaretPosition() const
1864 wxCoord xCaret
, yCaret
;
1865 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1867 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1870 return wxPoint(xCaret
, yCaret
);
1873 // pos may be -1 to show the current position
1874 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1876 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1880 if ( IsSingleLine() )
1882 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1884 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1887 GetViewStart(&xStart
, &yStart
);
1893 PositionToLogicalXY(pos
, &x
, &y
);
1895 wxRect rectText
= GetRealTextArea();
1897 // scroll the position vertically into view: if it is currently above
1898 // it, make it the first one, otherwise the last one
1899 if ( MData().m_scrollRangeY
)
1901 y
/= GetLineHeight();
1907 else // we are currently in or below the view area
1909 // find the last row currently shown
1914 // to find the last row we need to use the generic HitTest
1917 // OPT this is a bit silly: we undo this in HitTest(), so
1918 // it would be better to factor out the common
1919 // functionality into a separate function (OTOH it
1920 // won't probably save us that much)
1921 wxPoint
pt(0, rectText
.height
- 1);
1922 pt
+= GetClientAreaOrigin();
1923 pt
+= m_rectText
.GetPosition();
1924 HitTest(pt
, &col
, &yEnd
);
1926 // find the row inside the line
1927 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1931 // finding the last line is easy if each line has exactly
1933 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1938 // scroll down: the current item should appear at the
1939 // bottom of the view
1940 Scroll(0, y
- (yEnd
- yStart
));
1945 // scroll the position horizontally into view
1947 // we follow what I believe to be Windows behaviour here, that is if
1948 // the position is already entirely in the view we do nothing, but if
1949 // we do have to scroll the window to bring it into view, we scroll it
1950 // not just enough to show the position but slightly more so that this
1951 // position is at 1/3 of the window width from the closest border to it
1952 // (I'm not sure that Windows does exactly this but it looks like this)
1953 if ( MData().m_scrollRangeX
)
1955 // unlike for the rows, xStart doesn't correspond to the starting
1956 // column as they all have different widths, so we need to
1957 // translate everything to pixels
1959 // we want the text between x and x2 be entirely inside the view
1960 // (i.e. the current character)
1962 // make xStart the first visible pixel (and not position)
1963 int wChar
= GetAverageWidth();
1968 // we want the position of this column be 1/3 to the right of
1970 x
-= rectText
.width
/ 3;
1973 Scroll(x
/ wChar
, y
);
1975 else // maybe we're beyond the right border of the view?
1977 wxTextCoord col
, row
;
1978 if ( PositionToXY(pos
, &col
, &row
) )
1980 wxString lineText
= GetLineText(row
);
1981 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1982 if ( x2
> xStart
+ rectText
.width
)
1984 // we want the position of this column be 1/3 to the
1985 // left of the right edge, i.e. 2/3 right of the left
1987 x2
-= (2*rectText
.width
)/3;
1990 Scroll(x2
/ wChar
, row
);
1996 //else: multiline but no scrollbars, hence nothing to do
2002 // ----------------------------------------------------------------------------
2004 // ----------------------------------------------------------------------------
2007 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2008 distinguish between inlusive/exclusive words and between words and
2009 WORDS (in vim sense) and also, finally, make the set of characters
2010 which make up a word configurable - currently we use the exclusive
2011 WORDS only (coincidentally, this is what Windows edit control does)
2013 For future references, here is what vim help says:
2015 A word consists of a sequence of letters, digits and underscores, or
2016 a sequence of other non-blank characters, separated with white space
2017 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2020 A WORD consists of a sequence of non-blank characters, separated with
2021 white space. An empty line is also considered to be a word and a
2025 static inline bool IsWordChar(wxChar ch
)
2027 return !wxIsspace(ch
);
2030 wxTextPos
wxTextCtrl::GetWordStart() const
2032 if ( m_curPos
== -1 || m_curPos
== 0 )
2035 if ( m_curCol
== 0 )
2037 // go to the end of the previous line
2038 return m_curPos
- 1;
2041 // it shouldn't be possible to learn where the word starts in the password
2046 // start at the previous position
2047 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2048 const wxChar
*p
= p0
+ m_curCol
- 1;
2050 // find the end of the previous word
2051 while ( (p
> p0
) && !IsWordChar(*p
) )
2054 // now find the beginning of this word
2055 while ( (p
> p0
) && IsWordChar(*p
) )
2058 // we might have gone too far
2059 if ( !IsWordChar(*p
) )
2062 return (m_curPos
- m_curCol
) + p
- p0
;
2065 wxTextPos
wxTextCtrl::GetWordEnd() const
2067 if ( m_curPos
== -1 )
2070 wxString line
= GetLineText(m_curRow
);
2071 if ( (size_t)m_curCol
== line
.length() )
2073 // if we're on the last position in the line, go to the next one - if
2075 wxTextPos pos
= m_curPos
;
2076 if ( pos
< GetLastPosition() )
2082 // it shouldn't be possible to learn where the word ends in the password
2085 return GetLastPosition();
2087 // start at the current position
2088 const wxChar
*p0
= line
.c_str();
2089 const wxChar
*p
= p0
+ m_curCol
;
2091 // find the start of the next word
2092 while ( *p
&& !IsWordChar(*p
) )
2095 // now find the end of it
2096 while ( *p
&& IsWordChar(*p
) )
2099 // and find the start of the next word
2100 while ( *p
&& !IsWordChar(*p
) )
2103 return (m_curPos
- m_curCol
) + p
- p0
;
2106 // ----------------------------------------------------------------------------
2108 // ----------------------------------------------------------------------------
2110 void wxTextCtrl::Copy()
2113 if ( HasSelection() )
2115 wxClipboardLocker clipLock
;
2117 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2118 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2119 wxTextDataObject
*data
= new wxTextDataObject(text
);
2120 wxTheClipboard
->SetData(data
);
2122 #endif // wxUSE_CLIPBOARD
2125 void wxTextCtrl::Cut()
2130 bool wxTextCtrl::DoCut()
2132 if ( !HasSelection() )
2142 void wxTextCtrl::Paste()
2147 bool wxTextCtrl::DoPaste()
2150 wxClipboardLocker clipLock
;
2152 wxTextDataObject data
;
2153 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2154 && wxTheClipboard
->GetData(data
) )
2156 // reverse transformation: '\r\n\" -> '\n'
2157 wxString text
= wxTextFile::Translate(data
.GetText(),
2158 wxTextFileType_Unix
);
2159 if ( !text
.empty() )
2166 #endif // wxUSE_CLIPBOARD
2171 // ----------------------------------------------------------------------------
2173 // ----------------------------------------------------------------------------
2175 wxTextCtrlInsertCommand
*
2176 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2178 return (wxTextCtrlInsertCommand
*)
2179 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2183 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2185 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2188 if ( IsCompressing() )
2190 wxTextCtrlInsertCommand
*
2191 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2193 // it is possible that we don't have any last command at all if,
2194 // for example, it was undone since the last Store(), so deal with
2198 cmdInsLast
->Append(cmdIns
);
2202 // don't need to call the base class version
2207 // append the following insert commands to this one
2208 m_compressInserts
= TRUE
;
2210 // let the base class version will do the job normally
2212 else // not an insert command
2214 // stop compressing insert commands - this won't work with the last
2215 // command not being an insert one anyhow
2218 // let the base class version will do the job normally
2221 wxCommandProcessor::Store(command
);
2224 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2226 m_text
+= other
->m_text
;
2229 bool wxTextCtrlInsertCommand::CanUndo() const
2231 return m_from
!= -1;
2234 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2236 // the text is going to be inserted at the current position, remember where
2238 m_from
= text
->GetInsertionPoint();
2240 // and now do insert it
2241 text
->WriteText(m_text
);
2246 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2248 wxCHECK_MSG( CanUndo(), FALSE
, _T("impossible to undo insert cmd") );
2250 // remove the text from where we inserted it
2251 text
->Remove(m_from
, m_from
+ m_text
.length());
2256 bool wxTextCtrlRemoveCommand::CanUndo() const
2258 // if we were executed, we should have the text we removed
2259 return !m_textDeleted
.empty();
2262 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2264 text
->SetSelection(m_from
, m_to
);
2265 m_textDeleted
= text
->GetSelectionText();
2266 text
->RemoveSelection();
2271 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2273 // it is possible that the text was deleted and that we can't restore text
2274 // at the same position we removed it any more
2275 wxTextPos posLast
= text
->GetLastPosition();
2276 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2277 text
->WriteText(m_textDeleted
);
2282 void wxTextCtrl::Undo()
2284 // the caller must check it
2285 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2287 m_cmdProcessor
->Undo();
2290 void wxTextCtrl::Redo()
2292 // the caller must check it
2293 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2295 m_cmdProcessor
->Redo();
2298 bool wxTextCtrl::CanUndo() const
2300 return IsEditable() && m_cmdProcessor
->CanUndo();
2303 bool wxTextCtrl::CanRedo() const
2305 return IsEditable() && m_cmdProcessor
->CanRedo();
2308 // ----------------------------------------------------------------------------
2310 // ----------------------------------------------------------------------------
2312 wxSize
wxTextCtrl::DoGetBestClientSize() const
2314 // when we're called for the very first time from Create() we must
2315 // calculate the font metrics here because we can't do it before calling
2316 // Create() (there is no window yet and wxGTK crashes) but we need them
2318 if ( m_heightLine
== -1 )
2320 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2324 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2326 int wChar
= GetAverageWidth(),
2327 hChar
= GetLineHeight();
2329 int widthMin
= wxMax(10*wChar
, 100);
2335 if ( !IsSingleLine() )
2337 // let the control have a reasonable number of lines
2338 int lines
= GetNumberOfLines();
2341 else if ( lines
> 10 )
2348 rectText
.height
= h
;
2349 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2350 return wxSize(rectTotal
.width
, rectTotal
.height
);
2353 void wxTextCtrl::UpdateTextRect()
2355 wxRect
rectTotal(wxPoint(0, 0), GetClientSize());
2356 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2357 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2359 // code elsewhere is confused by negative rect size
2360 if ( m_rectText
.width
<= 0 )
2361 m_rectText
.width
= 1;
2362 if ( m_rectText
.height
<= 0 )
2363 m_rectText
.height
= 1;
2365 if ( !IsSingleLine() )
2367 // invalidate it so that GetRealTextArea() will recalc it
2368 MData().m_rectTextReal
.width
= 0;
2370 // only scroll this rect when the window is scrolled: note that we have
2371 // to scroll not only the text but the line wrap marks too if we show
2373 wxRect rectText
= GetRealTextArea();
2374 if ( extraSpace
&& *extraSpace
)
2376 rectText
.width
+= *extraSpace
;
2378 SetTargetRect(rectText
);
2380 // relayout all lines
2383 WData().m_rowFirstInvalid
= 0;
2385 // increase timestamp: this means that the lines which had been
2386 // laid out before will be relayd out the next time LayoutLines()
2387 // is called because their timestamp will be smaller than the
2389 WData().m_timestamp
++;
2393 UpdateLastVisible();
2396 void wxTextCtrl::UpdateLastVisible()
2398 // this method is only used for horizontal "scrollbarless" scrolling which
2399 // is used only with single line controls
2400 if ( !IsSingleLine() )
2403 // use (efficient) HitTestLine to find the last visible character
2404 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2406 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2408 case wxTE_HT_BEYOND
:
2409 // everything is visible
2410 SData().m_colLastVisible
= text
.length();
2413 SData().m_posLastVisible
= -1;
2417 case wxTE_HT_BEFORE:
2421 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2424 case wxTE_HT_ON_TEXT
:
2427 // the last entirely seen character is the previous one because
2428 // this one is only partly visible - unless the width of the
2429 // string is exactly the max width
2430 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2431 if ( SData().m_posLastVisible
> m_rectText
.width
)
2433 // this character is not entirely visible, take the
2438 SData().m_posLastVisible
= -1;
2440 //else: we can just see it
2442 SData().m_colLastVisible
= col
;
2447 // calculate the width of the text really shown
2448 if ( SData().m_posLastVisible
== -1 )
2450 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2453 // current value is relative the start of the string text which starts at
2454 // SData().m_colStart, we need an absolute offset into string
2455 SData().m_colLastVisible
+= SData().m_colStart
;
2457 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2458 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2461 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2465 if ( !IsSingleLine() )
2468 // update them immediately because if we are called for the first time,
2469 // we need to create them in order for the base class version to
2470 // position the scrollbars correctly - if we don't do it now, it won't
2471 // happen at all if we don't get more size events
2475 MData().m_updateScrollbarX
=
2476 MData().m_updateScrollbarY
= TRUE
;
2482 wxCoord
wxTextCtrl::GetTotalWidth() const
2485 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2489 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2492 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2496 wxRect
wxTextCtrl::GetRealTextArea() const
2498 // for single line text control it's just the same as text rect
2499 if ( IsSingleLine() )
2502 // the real text area always holds an entire number of lines, so the only
2503 // difference with the text area is a narrow strip along the bottom border
2504 wxRect rectText
= MData().m_rectTextReal
;
2505 if ( !rectText
.width
)
2508 rectText
= m_rectText
;
2510 // when we're called for the very first time, the line height might not
2511 // had been calculated yet, so do get it now
2512 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2513 self
->RecalcFontMetrics();
2515 int hLine
= GetLineHeight();
2516 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2519 self
->MData().m_rectTextReal
= rectText
;
2525 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2527 wxTextCoord
*colRowStart
) const
2529 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2531 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2533 if ( !WData().IsValidLine(line
) )
2536 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2539 rowMax
= lineData
.GetExtraRowCount();
2543 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2546 // it's ok here that row is 1 greater than needed: like this, it is
2547 // counted as a normal (and not extra) row
2549 //else: only one row anyhow
2553 // +1 because we need a real row number, not the extra row one
2554 *colRowStart
= lineData
.GetRowStart(row
);
2556 // this can't happen, of course
2557 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2563 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2565 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2566 // else now and has rather awkward interface for our needs here
2568 lineData
.m_rowsStart
.Empty();
2569 lineData
.m_rowsWidth
.Empty();
2571 const wxString
& text
= GetLineText(line
);
2573 size_t colRowStart
= 0;
2576 size_t lenRow
= GetPartOfWrappedLine
2578 text
.c_str() + colRowStart
,
2582 // remember the start of this row (not for the first one as
2583 // it's always 0) and its width
2585 lineData
.m_rowsStart
.Add(colRowStart
);
2586 lineData
.m_rowsWidth
.Add(widthRow
);
2588 colRowStart
+= lenRow
;
2590 while ( colRowStart
< text
.length() );
2592 // put the current timestamp on it
2593 lineData
.m_timestamp
= WData().m_timestamp
;
2596 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2598 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2600 // if we were called, some line was dirty and if it was dirty we must have
2601 // had m_rowFirstInvalid set to something too
2602 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2603 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2605 wxTextCoord rowFirst
, rowCur
;
2608 // start after the last known valid line
2609 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2610 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2612 else // no valid lines, start at row 0
2618 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2620 // set the starting row for this line
2621 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2622 lineData
.m_rowFirst
= rowCur
;
2624 // had the line been already broken into rows?
2626 // if so, compare its timestamp with the current one: if nothing has
2627 // been changed, don't relayout it
2628 if ( !lineData
.IsValid() ||
2629 (lineData
.m_timestamp
< WData().m_timestamp
) )
2631 // now do break it in rows
2632 LayoutLine(line
, lineData
);
2635 rowCur
+= lineData
.GetRowCount();
2638 // we are now valid at least up to this line, but if it is the last one we
2639 // just don't have any more invalid rows at all
2640 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2645 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2646 self
->WData().m_rowFirstInvalid
= lineLast
;
2648 // also refresh the line end indicators (FIXME shouldn't do it always!)
2649 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2652 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2653 wxCoord
*widthReal
) const
2655 // this function is slow, it shouldn't be called unless really needed
2656 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2661 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2664 case wxTE_HT_BEFORE:
2668 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2671 case wxTE_HT_ON_TEXT
:
2674 // the last entirely seen character is the previous one because
2675 // this one is only partly visible - unless the width of the
2676 // string is exactly the max width
2677 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2678 if ( wReal
> m_rectText
.width
)
2680 // this character is not entirely visible, take the
2687 //else: we can just see it
2689 // wrap at any character or only at words boundaries?
2690 if ( !(GetWindowStyle() & wxTE_LINEWRAP
) )
2692 // find the (last) not word char before this word
2693 wxTextCoord colWordStart
;
2694 for ( colWordStart
= col
;
2695 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2699 if ( colWordStart
> 0 )
2701 if ( colWordStart
!= col
)
2703 // will have to recalc the real width
2709 //else: only a single word, have to wrap it here
2714 case wxTE_HT_BEYOND
:
2718 // we return the number of characters, not the index of the last one
2719 if ( (size_t)col
< s
.length() )
2721 // but don't return more than this (empty) string has
2729 // calc it if not done yet
2730 wReal
= GetTextWidth(s
.Truncate(col
));
2736 // VZ: old, horribly inefficient code which can still be used for checking
2737 // the result (in line, not word, wrap mode only) - to be removed later
2739 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2740 wxClientDC
dc(self
);
2741 dc
.SetFont(GetFont());
2742 self
->DoPrepareDC(dc
);
2744 wxCoord widthMax
= m_rectText
.width
;
2746 // the text which we can keep in this ROW
2749 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2753 dc
.GetTextExtent(str
, &w
, NULL
);
2758 // if we wrapped, the last letter was one too much
2759 if ( str
.length() > 1 )
2762 str
.erase(str
.length() - 1, 1);
2764 else // but always keep at least one letter in each row
2766 // the real width then is the last value of w and not teh one
2771 else // we didn't wrap
2776 wxASSERT( col
== str
.length() );
2780 wxASSERT( *widthReal
== wOld
);
2785 //return str.length();
2791 // OPT: this function is called a lot - would be nice to optimize it but I
2792 // don't really know how yet
2793 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2795 wxTextCoord
*colOut
) const
2797 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2800 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2801 wxClientDC
dc(self
);
2802 dc
.SetFont(GetFont());
2803 self
->DoPrepareDC(dc
);
2806 dc
.GetTextExtent(line
, &width
, NULL
);
2809 // clicking beyond the end of line is equivalent to clicking at
2810 // the end of it, so return the last line column
2811 col
= line
.length();
2814 // unless the line is empty and so doesn't have any column at all -
2815 // in this case return 0, what else can we do?
2819 res
= wxTE_HT_BEYOND
;
2825 res
= wxTE_HT_BEFORE
;
2827 else // we're inside the line
2829 // now calculate the column: first, approximate it with fixed-width
2830 // value and then calculate the correct value iteratively: note that
2831 // we use the first character of the line instead of (average)
2832 // GetCharWidth(): it is common to have lines of dashes, for example,
2833 // and this should give us much better approximation in such case
2835 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2836 dc
.GetTextExtent(line
[0], &width
, NULL
);
2843 else if ( (size_t)col
> line
.length() )
2845 col
= line
.length();
2848 // matchDir is the direction in which we should move to reach the
2849 // character containing the given position
2855 } matchDir
= Match_None
;
2858 // check that we didn't go beyond the line boundary
2864 if ( (size_t)col
> line
.length() )
2866 col
= line
.length();
2870 wxString
strBefore(line
, (size_t)col
);
2871 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2874 if ( matchDir
== Match_Right
)
2876 // we were going to the right and, finally, moved beyond
2877 // the original position - stop on the previous one
2883 if ( matchDir
== Match_None
)
2885 // we just started iterating, now we know that we should
2887 matchDir
= Match_Left
;
2889 //else: we are still to the right of the target, continue
2893 // invert the logic above
2894 if ( matchDir
== Match_Left
)
2896 // with the exception that we don't need to backtrack here
2900 if ( matchDir
== Match_None
)
2903 matchDir
= Match_Right
;
2907 // this is not supposed to happen
2908 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2910 if ( matchDir
== Match_Right
)
2917 // check that we calculated it correctly
2919 if ( res
== wxTE_HT_ON_TEXT
)
2922 wxString text
= line
.Left(col
);
2923 dc
.GetTextExtent(text
, &width1
, NULL
);
2924 if ( (size_t)col
< line
.length() )
2929 dc
.GetTextExtent(text
, &width2
, NULL
);
2931 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2932 _T("incorrect HitTestLine() result") );
2934 else // we return last char
2936 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2939 #endif // WXDEBUG_TEXT
2947 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2948 wxTextCoord
*colOut
,
2949 wxTextCoord
*rowOut
) const
2951 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2954 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2955 wxTextCoord
*colOut
,
2956 wxTextCoord
*rowOut
) const
2958 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, FALSE
);
2961 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2964 wxTextCoord
*rowOut
,
2965 wxTextCoord
*colStart
,
2966 wxTextCoord
*colEnd
,
2967 wxTextCoord
*colRowStartOut
,
2968 bool deviceCoords
) const
2970 // is the point in the text area or to the right or below it?
2971 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2973 // translate the window coords x0 and y0 into the client coords in the text
2974 // area by adjusting for both the client and text area offsets (unless this
2975 // was already done)
2979 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
2980 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
2988 // calculate the row (it is really a LINE, not a ROW)
2991 // these vars are used only for WrapLines() case
2992 wxTextCoord colRowStart
= 0;
2995 if ( colRowStartOut
)
2996 *colRowStartOut
= 0;
2998 int hLine
= GetLineHeight();
3001 // and clicking before it is the same as clicking on the first one
3004 res
= wxTE_HT_BEFORE
;
3008 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3010 if ( IsSingleLine() || !WrapLines() )
3012 // in this case row calculation is simple as all lines have the
3013 // same height and so row is the same as line
3014 if ( row
> rowLast
)
3016 // clicking below the text is the same as clicking on the last
3020 res
= wxTE_HT_BELOW
;
3023 else // multline control with line wrap
3025 // use binary search to find the line containing this row
3026 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3028 hi
= linesData
.GetCount(),
3033 const wxWrappedLineData
& lineData
= linesData
[cur
];
3034 if ( !WData().IsValidLine(cur
) )
3036 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3038 if ( row
< rowFirst
)
3044 // our row is after the first row of the cur line:
3045 // obviously, if cur is the last line, it contains this
3046 // row, otherwise we have to test that it is before the
3047 // first row of the next line
3048 bool found
= cur
== linesData
.GetCount() - 1;
3051 // if the row is beyond the end of text, adjust it to
3052 // be the last one and set res accordingly
3053 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3055 res
= wxTE_HT_BELOW
;
3057 row
= lineData
.GetRowCount() + rowFirst
- 1;
3060 else // not the last row
3062 const wxWrappedLineData
&
3063 lineNextData
= linesData
[cur
+ 1];
3064 if ( !WData().IsValidLine(cur
+ 1) )
3065 LayoutLines(cur
+ 1);
3066 found
= row
< lineNextData
.GetFirstRow();
3071 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3072 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3073 GetLines()[cur
].length());
3087 if ( res
== wxTE_HT_ON_TEXT
)
3089 // now find the position in the line
3090 wxString lineText
= GetLineText(row
),
3093 if ( colRowStart
|| rowLen
)
3095 // look in this row only, not in whole line
3096 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3100 // just take the whole string
3106 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3110 if ( colRowStartOut
)
3112 // give them the column offset in this ROW in pixels
3113 *colRowStartOut
= colRowStart
;
3116 // take into account that the ROW doesn't start in the
3117 // beginning of the LINE
3118 *colStart
+= colRowStart
;
3123 // the hit test result we return is for x1, so throw out
3124 // the result for x2 here
3125 int x2
= x1
+ x20
- x10
;
3126 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3128 *colEnd
+= colRowStart
;
3132 else // before/after vertical text span
3136 // fill the column with the first/last position in the
3137 // corresponding line
3138 if ( res
== wxTE_HT_BEFORE
)
3140 else // res == wxTE_HT_BELOW
3141 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3147 // give them the row in text coords (as is)
3154 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3155 wxTextCoord
*lineOut
,
3156 wxTextCoord
*rowInLineOut
) const
3164 int nLines
= GetNumberOfLines();
3167 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3168 for ( line
= 0; line
< nLines
; line
++ )
3170 if ( !WData().IsValidLine(line
) )
3173 if ( row
< linesData
[line
].GetNextRow() )
3175 // we found the right line
3176 rowInLine
= row
- linesData
[line
].GetFirstRow();
3182 if ( line
== nLines
)
3184 // the row is out of range
3188 else // no line wrapping, everything is easy
3190 if ( row
>= nLines
)
3199 *rowInLineOut
= rowInLine
;
3204 // ----------------------------------------------------------------------------
3206 // ----------------------------------------------------------------------------
3209 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3210 scrolling in both horizontal and vertical direction implemented using
3211 wxScrollHelper and the second one is manual scrolling implemented using
3212 SData().m_ofsHorz and used by the single line controls without scroll bar.
3214 The first version (the standard one) always scrolls by fixed amount which is
3215 fine for vertical scrolling as all lines have the same height but is rather
3216 ugly for horizontal scrolling if proportional font is used. This is why we
3217 manually update and use SData().m_ofsHorz which contains the length of the string
3218 which is hidden beyond the left borde. An important property of text
3219 controls using this kind of scrolling is that an entire number of characters
3220 is always shown and that parts of characters never appear on display -
3221 neither in the leftmost nor rightmost positions.
3223 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3224 done as usual for wxScrollWindow.
3227 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3229 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3231 // pos is the logical position to show
3233 // SData().m_ofsHorz is the fisrt logical position shown
3234 if ( pos
< SData().m_ofsHorz
)
3238 HitTestLine(m_value
, pos
, &col
);
3243 wxCoord width
= m_rectText
.width
;
3246 // if we are called from the ctor, m_rectText is not initialized
3247 // yet, so do it now
3249 width
= m_rectText
.width
;
3252 // SData().m_ofsHorz + width is the last logical position shown
3253 if ( pos
> SData().m_ofsHorz
+ width
)
3257 HitTestLine(m_value
, pos
- width
, &col
);
3258 ScrollText(col
+ 1);
3263 // scroll the window horizontally so that the first visible character becomes
3264 // the one at this position
3265 void wxTextCtrl::ScrollText(wxTextCoord col
)
3267 wxASSERT_MSG( IsSingleLine(),
3268 _T("ScrollText() is for single line controls only") );
3270 // never scroll beyond the left border
3274 // OPT: could only get the extent of the part of the string between col
3275 // and SData().m_colStart
3276 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3278 if ( ofsHorz
!= SData().m_ofsHorz
)
3280 // remember the last currently used pixel
3281 int posLastVisible
= SData().m_posLastVisible
;
3282 if ( posLastVisible
== -1 )
3284 // this may happen when we're called very early, during the
3285 // controls construction
3286 UpdateLastVisible();
3288 posLastVisible
= SData().m_posLastVisible
;
3291 // NB1: to scroll to the right, offset must be negative, hence the
3292 // order of operands
3293 int dx
= SData().m_ofsHorz
- ofsHorz
;
3295 // NB2: we call Refresh() below which results in a call to
3296 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3297 SData().m_ofsHorz
= ofsHorz
;
3298 SData().m_colStart
= col
;
3300 // after changing m_colStart, recalc the last visible position: we need
3301 // to recalc the last visible position beore scrolling in order to make
3302 // it appear exactly at the right edge of the text area after scrolling
3303 UpdateLastVisible();
3308 // we want to force the update of it after scrolling
3309 SData().m_colLastVisible
= -1;
3313 // scroll only the rectangle inside which there is the text
3314 wxRect rect
= m_rectText
;
3315 rect
.width
= posLastVisible
;
3317 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3320 we need to manually refresh the part which ScrollWindow() doesn't
3321 refresh (with new API this means the part outside the rect returned
3322 by ScrollNoRefresh): indeed, if we had this:
3326 where '*' is text and 'o' is blank area at the end (too small to
3327 hold the next char) then after scrolling by 2 positions to the left
3332 where 'R' is the area refreshed by ScrollWindow() - but we still
3333 need to refresh the 'o' at the end as it may be now big enough to
3334 hold the new character shifted into view.
3336 when we are scrolling to the right, we need to update this rect as
3337 well because it might have contained something before but doesn't
3338 contain anything any more
3341 // we can combine both rectangles into one when scrolling to the left,
3342 // but we need two separate Refreshes() otherwise
3345 // refresh the uncovered part on the left
3346 Refresh(TRUE
, &rect
);
3348 // and now the area on the right
3349 rect
.x
= m_rectText
.x
+ posLastVisible
;
3350 rect
.width
= m_rectText
.width
- posLastVisible
;
3352 else // scrolling to the left
3354 // just extend the rect covering the uncovered area to the edge of
3356 rect
.width
+= m_rectText
.width
- posLastVisible
;
3359 Refresh(TRUE
, &rect
);
3361 // I don't know exactly why is this needed here but without it we may
3362 // scroll the window again (from the same method) before the previously
3363 // invalidated area is repainted when typing *very* quickly - and this
3364 // may lead to the display corruption
3369 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3371 if ( IsSingleLine() )
3373 // we don't use wxScrollHelper
3375 *xx
= x
+ SData().m_ofsHorz
;
3381 // let the base class do it
3382 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3386 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3388 if ( IsSingleLine() )
3390 // we don't use wxScrollHelper
3392 *xx
= x
- SData().m_ofsHorz
;
3398 // let the base class do it
3399 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3403 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3405 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3406 // useless to call base class version as they don't use normal scrolling
3407 if ( IsSingleLine() && SData().m_ofsHorz
)
3409 // adjust the DC origin if the text is shifted
3410 wxPoint pt
= dc
.GetDeviceOrigin();
3411 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3415 wxScrollHelper::DoPrepareDC(dc
);
3419 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3423 // check if the max width changes after this line was modified
3424 wxCoord widthMaxOld
= MData().m_widthMax
,
3426 GetTextExtent(GetLineText(line
), &width
, NULL
);
3428 if ( line
== MData().m_lineLongest
)
3430 // this line was the longest one, is it still?
3431 if ( width
> MData().m_widthMax
)
3433 MData().m_widthMax
= width
;
3435 else if ( width
< MData().m_widthMax
)
3437 // we need to find the new longest line
3440 //else: its length didn't change, nothing to do
3442 else // it wasn't the longest line, but maybe it became it?
3444 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3445 if ( width
> GetMaxWidth() )
3447 MData().m_widthMax
= width
;
3448 MData().m_lineLongest
= line
;
3452 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3455 void wxTextCtrl::RecalcFontMetrics()
3457 m_heightLine
= GetCharHeight();
3458 m_widthAvg
= GetCharWidth();
3461 void wxTextCtrl::RecalcMaxWidth()
3463 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3465 MData().m_widthMax
= -1;
3466 (void)GetMaxWidth();
3469 wxCoord
wxTextCtrl::GetMaxWidth() const
3471 if ( MData().m_widthMax
== -1 )
3475 // OPT: should we remember the widths of all the lines?
3477 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3478 wxClientDC
dc(self
);
3479 dc
.SetFont(GetFont());
3481 self
->MData().m_widthMax
= 0;
3483 size_t count
= GetLineCount();
3484 for ( size_t n
= 0; n
< count
; n
++ )
3487 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3488 if ( width
> MData().m_widthMax
)
3490 // remember the width and the line which has it
3491 self
->MData().m_widthMax
= width
;
3492 self
->MData().m_lineLongest
= n
;
3497 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3499 return MData().m_widthMax
;
3502 void wxTextCtrl::UpdateScrollbars()
3504 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3506 wxSize size
= GetRealTextArea().GetSize();
3508 // is our height enough to show all items?
3509 wxTextCoord nRows
= GetRowCount();
3510 wxCoord lineHeight
= GetLineHeight();
3511 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3513 // is our width enough to show the longest line?
3514 wxCoord charWidth
, maxWidth
;
3515 bool showScrollbarX
;
3518 charWidth
= GetAverageWidth();
3519 maxWidth
= GetMaxWidth();
3520 showScrollbarX
= maxWidth
> size
.x
;
3522 else // never show the horz scrollbar
3524 // just to suppress compiler warnings about using uninit vars below
3525 charWidth
= maxWidth
= 0;
3527 showScrollbarX
= FALSE
;
3530 // calc the scrollbars ranges
3531 int scrollRangeX
= showScrollbarX
3532 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3534 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3536 int scrollRangeXOld
= MData().m_scrollRangeX
,
3537 scrollRangeYOld
= MData().m_scrollRangeY
;
3538 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3541 GetViewStart(&x
, &y
);
3544 // we want to leave the scrollbars at the same position which means
3545 // that x and y have to be adjusted as the number of positions may have
3548 // the number of positions is calculated from knowing that last
3549 // position = range - thumbSize and thumbSize == pageSize which is
3550 // equal to the window width / pixelsPerLine
3551 if ( scrollRangeXOld
)
3553 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3554 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3557 if ( scrollRangeYOld
)
3558 y
*= scrollRangeY
/ scrollRangeYOld
;
3561 SetScrollbars(charWidth
, lineHeight
,
3562 scrollRangeX
, scrollRangeY
,
3564 TRUE
/* no refresh */);
3566 if ( scrollRangeXOld
)
3568 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3569 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3573 MData().m_scrollRangeX
= scrollRangeX
;
3574 MData().m_scrollRangeY
= scrollRangeY
;
3576 // bring the current position in view
3580 MData().m_updateScrollbarX
=
3581 MData().m_updateScrollbarY
= FALSE
;
3584 void wxTextCtrl::OnInternalIdle()
3586 // notice that single line text control never has scrollbars
3587 if ( !IsSingleLine() &&
3588 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3592 wxControl::OnInternalIdle();
3595 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3597 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3598 if ( event
.GetOrientation() == wxHORIZONTAL
)
3600 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3604 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3608 // ----------------------------------------------------------------------------
3610 // ----------------------------------------------------------------------------
3612 void wxTextCtrl::RefreshSelection()
3614 if ( HasSelection() )
3616 RefreshTextRange(m_selStart
, m_selEnd
);
3620 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3622 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3623 _T("no lines to refresh") );
3626 // rect.x is already 0
3627 rect
.width
= m_rectText
.width
;
3628 wxCoord h
= GetLineHeight();
3630 wxTextCoord rowFirst
;
3631 if ( lineFirst
< GetNumberOfLines() )
3633 rowFirst
= GetFirstRowOfLine(lineFirst
);
3635 else // lineFirst == GetNumberOfLines()
3637 // lineFirst may be beyond the last line only if we refresh till
3638 // the end, otherwise it's illegal
3639 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3640 _T("invalid line range") );
3642 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3645 rect
.y
= rowFirst
*h
;
3649 // refresh till this line (inclusive)
3650 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3652 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3654 else // lineLast == 0 means to refresh till the end
3656 // FIXME: calc it exactly
3657 rect
.height
= 32000;
3660 RefreshTextRect(rect
);
3663 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3665 wxCHECK_RET( start
!= -1 && end
!= -1,
3666 _T("invalid RefreshTextRange() arguments") );
3668 // accept arguments in any order as it is more conenient for the caller
3669 OrderPositions(start
, end
);
3671 // this is acceptable but we don't do anything in this case
3675 wxTextPos colStart
, lineStart
;
3676 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3678 // the range is entirely beyond the end of the text, nothing to do
3682 wxTextCoord colEnd
, lineEnd
;
3683 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3685 // the range spans beyond the end of text, refresh to the end
3687 lineEnd
= GetNumberOfLines() - 1;
3690 // refresh all lines one by one
3691 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3693 // refresh the first line from the start of the range to the end, the
3694 // intermediate ones entirely and the last one from the beginning to
3695 // the end of the range
3696 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3698 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3700 // intermediate line or the last one but we need to refresh it
3701 // until the end anyhow - do it
3702 posCount
= wxSTRING_MAXLEN
;
3706 // refresh just the positions in between the start and the end one
3707 posCount
= colEnd
- posStart
;
3711 RefreshColRange(line
, posStart
, posCount
);
3715 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3719 wxString text
= GetLineText(line
);
3721 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3722 _T("invalid RefreshColRange() parameter") );
3724 RefreshPixelRange(line
,
3725 GetTextWidth(text
.Left((size_t)start
)),
3726 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3729 // this method accepts "logical" coords in the sense that they are coordinates
3730 // in a logical line but it can span several rows if we wrap lines and
3731 // RefreshPixelRange() will then refresh several rows
3732 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3736 // we will use line text only in line wrap case
3740 text
= GetLineText(line
);
3743 // special case: width == 0 means to refresh till the end of line
3746 // refresh till the end of visible line
3747 width
= GetTotalWidth();
3751 // refresh till the end of text
3752 wxCoord widthAll
= GetTextWidth(text
);
3754 // extend width to the end of ROW
3755 width
= widthAll
- widthAll
% width
+ width
;
3758 // no need to refresh beyond the end of line
3761 //else: just refresh the specified part
3763 wxCoord h
= GetLineHeight();
3766 rect
.y
= GetFirstRowOfLine(line
)*h
;
3771 // (1) skip all rows which we don't touch at all
3772 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3773 if ( !WData().IsValidLine(line
) )
3776 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3777 size_t rowLast
= lineData
.GetRowCount(),
3779 while ( (row
< rowLast
) &&
3780 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3786 // (2) now refresh all lines except the last one: note that the first
3787 // line is refreshed from the given start to the end, all the next
3789 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3791 rect
.width
= GetTotalWidth() - rect
.x
;
3792 RefreshTextRect(rect
);
3794 width
-= wLine
- rect
.x
;
3798 wLine
= lineData
.GetRowWidth(row
++);
3801 // (3) the code below will refresh the last line
3806 RefreshTextRect(rect
);
3809 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3812 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3813 rect
.width
= rectClient
.width
;
3814 rect
.height
= rectClient
.height
;
3816 // account for the text area offset
3817 rect
.Offset(m_rectText
.GetPosition());
3819 // don't refresh beyond the text area unless we're refreshing the line wrap
3820 // marks in which case textOnly is FALSE
3823 if ( rect
.GetRight() > m_rectText
.GetRight() )
3825 rect
.SetRight(m_rectText
.GetRight());
3827 if ( rect
.width
<= 0 )
3829 // nothing to refresh
3835 // check the bottom boundary always, even for the line wrap marks
3836 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3838 rect
.SetBottom(m_rectText
.GetBottom());
3840 if ( rect
.height
<= 0 )
3842 // nothing to refresh
3847 // never refresh before the visible rect
3848 if ( rect
.x
< m_rectText
.x
)
3849 rect
.x
= m_rectText
.x
;
3851 if ( rect
.y
< m_rectText
.y
)
3852 rect
.y
= m_rectText
.y
;
3854 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3855 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3857 Refresh(TRUE
, &rect
);
3860 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3861 wxTextCoord rowLast
)
3863 if ( WData().m_widthMark
)
3866 rectMarks
.x
= m_rectText
.width
;
3867 rectMarks
.width
= WData().m_widthMark
;
3868 rectMarks
.y
= rowFirst
*GetLineHeight();
3869 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3871 RefreshTextRect(rectMarks
, FALSE
/* don't limit to text area */);
3875 // ----------------------------------------------------------------------------
3877 // ----------------------------------------------------------------------------
3879 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3881 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3884 // ----------------------------------------------------------------------------
3885 // client area drawing
3886 // ----------------------------------------------------------------------------
3889 Several remarks about wxTextCtrl redraw logic:
3891 1. only the regions which must be updated are redrawn, this means that we
3892 never Refresh() the entire window but use RefreshPixelRange() and
3893 ScrollWindow() which only refresh small parts of it and iterate over the
3894 update region in our DoDraw()
3896 2. the text displayed on the screen is obtained using GetTextToShow(): it
3897 should be used for all drawing/measuring
3900 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3904 textShown
= wxString(_T('*'), text
.length());
3911 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3913 // debugging trick to see the update rect visually
3915 static int s_countUpdates
= -1;
3916 if ( s_countUpdates
!= -1 )
3918 wxWindowDC
dc(this);
3919 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3920 dc
.SetPen(*wxTRANSPARENT_PEN
);
3921 dc
.DrawRectangle(rectUpdate
);
3923 #endif // WXDEBUG_TEXT
3925 // calculate the range lineStart..lineEnd of lines to redraw
3926 wxTextCoord lineStart
, lineEnd
;
3927 if ( IsSingleLine() )
3934 wxPoint pt
= rectUpdate
.GetPosition();
3935 (void)HitTest(pt
, NULL
, &lineStart
);
3937 pt
.y
+= rectUpdate
.height
;
3938 (void)HitTest(pt
, NULL
, &lineEnd
);
3941 // prepare for drawing
3942 wxCoord hLine
= GetLineHeight();
3944 // these vars will be used for hit testing of the current row
3945 wxCoord y
= rectUpdate
.y
;
3946 const wxCoord x1
= rectUpdate
.x
;
3947 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3950 rectText
.height
= hLine
;
3951 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3953 // we want to always start at the top of the line, otherwise if we redraw a
3954 // rect whose top is in the middle of a line, we'd draw this line shifted
3955 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3957 if ( IsSingleLine() )
3959 rectText
.y
= yClient
;
3961 else // multiline, adjust for scrolling
3963 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3966 wxRenderer
*renderer
= GetRenderer();
3968 // do draw the invalidated parts of each line: note that we iterate here
3969 // over ROWs, not over LINEs
3970 for ( wxTextCoord line
= lineStart
;
3971 y
< rectUpdate
.y
+ rectUpdate
.height
;
3973 rectText
.y
+= hLine
)
3975 // calculate the update rect in text positions for this line
3976 wxTextCoord colStart
, colEnd
, colRowStart
;
3977 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3978 &line
, &colStart
, &colEnd
,
3981 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
3983 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
3985 if ( line
== lineEnd
)
3987 // we redrew everything
3991 // the update rect is beyond the end of line, no need to redraw
3992 // anything on this line - but continue with the remaining ones
3996 // for single line controls we may additionally cut off everything
3997 // which is to the right of the last visible position
3998 if ( IsSingleLine() )
4000 // don't show the columns which are scrolled out to the left
4001 if ( colStart
< SData().m_colStart
)
4002 colStart
= SData().m_colStart
;
4004 // colEnd may be less than colStart if colStart was changed by the
4006 if ( colEnd
< colStart
)
4009 // don't draw the chars beyond the rightmost one
4010 if ( SData().m_colLastVisible
== -1 )
4012 // recalculate this rightmost column
4013 UpdateLastVisible();
4016 if ( colStart
> SData().m_colLastVisible
)
4018 // don't bother redrawing something that is beyond the last
4023 if ( colEnd
> SData().m_colLastVisible
)
4025 colEnd
= SData().m_colLastVisible
;
4029 // extract the part of line we need to redraw
4030 wxString textLine
= GetTextToShow(GetLineText(line
));
4031 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4033 // now deal with the selection: only do something if at least part of
4034 // the line is selected
4035 wxTextPos selStart
, selEnd
;
4036 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4038 // and if this part is (at least partly) in the current row
4039 if ( (selStart
<= colEnd
) &&
4040 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4042 // these values are relative to the start of the line while the
4043 // string passed to DrawTextLine() is only part of it, so
4044 // adjust the selection range accordingly
4045 selStart
-= colStart
;
4051 if ( (size_t)selEnd
>= text
.length() )
4052 selEnd
= text
.length();
4056 // reset selStart and selEnd to avoid passing them to
4057 // DrawTextLine() below
4063 // calculate the text coords on screen
4064 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4065 wxCoord ofsStart
= GetTextWidth(
4066 textLine
.Mid(colRowStart
,
4067 colStart
- colRowStart
));
4068 rectText
.x
= m_rectText
.x
+ ofsStart
;
4069 rectText
.width
= GetTextWidth(text
);
4072 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4074 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4075 line
, colStart
, colEnd
);
4079 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4081 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4082 _T("shouldn't be called at all") );
4084 wxRenderer
*renderer
= GetRenderer();
4087 rectMark
.x
= rectUpdate
.x
;
4088 rectMark
.width
= rectUpdate
.width
;
4089 wxCoord yTop
= GetClientAreaOrigin().y
;
4090 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4091 wxCoord hLine
= GetLineHeight();
4092 rectMark
.height
= hLine
;
4094 wxTextCoord line
, rowInLine
;
4097 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4098 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4100 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4102 // we went beyond the end of text
4106 // is this row continued on the next one?
4107 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4109 renderer
->DrawLineWrapMark(dc
, rectMark
);
4114 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4116 // hide the caret while we're redrawing the window and show it after we are
4118 wxCaretSuspend
cs(this);
4121 wxDC
& dc
= renderer
->GetDC();
4122 dc
.SetFont(GetFont());
4123 dc
.SetTextForeground(GetForegroundColour());
4125 // get the intersection of the update region with the text area: note that
4126 // the update region is in window coords and text area is in the client
4127 // ones, so it must be shifted before computing intersection
4128 wxRegion rgnUpdate
= GetUpdateRegion();
4130 wxRect rectTextArea
= GetRealTextArea();
4131 wxPoint pt
= GetClientAreaOrigin();
4132 wxRect rectTextAreaAdjusted
= rectTextArea
;
4133 rectTextAreaAdjusted
.x
+= pt
.x
;
4134 rectTextAreaAdjusted
.y
+= pt
.y
;
4135 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4137 // even though the drawing is already clipped to the update region, we must
4138 // explicitly clip it to the rect we will use as otherwise parts of letters
4139 // might be drawn outside of it (if even a small part of a charater is
4140 // inside, HitTest() will return its column and DrawText() can't draw only
4141 // the part of the character, of course)
4143 // FIXME: is this really a bug in wxMSW?
4144 rectTextArea
.width
--;
4146 dc
.SetClippingRegion(rectTextArea
);
4148 // adjust for scrolling
4151 // and now refresh the invalidated parts of the window
4152 wxRegionIterator
iter(rgnUpdate
);
4153 for ( ; iter
.HaveRects(); iter
++ )
4155 wxRect r
= iter
.GetRect();
4157 // this is a workaround for wxGTK::wxRegion bug
4159 if ( !r
.width
|| !r
.height
)
4161 // ignore invalid rect
4166 DoDrawTextInRect(dc
, r
);
4169 // now redraw the line wrap marks (if we draw them)
4170 if ( WrapLines() && WData().m_widthMark
)
4172 // this is the rect inside which line wrap marks are drawn
4174 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4175 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4176 rectMarks
.width
= WData().m_widthMark
;
4177 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4179 rgnUpdate
= GetUpdateRegion();
4180 rgnUpdate
.Intersect(rectMarks
);
4182 wxRect rectUpdate
= rgnUpdate
.GetBox();
4183 if ( rectUpdate
.width
&& rectUpdate
.height
)
4185 // the marks are outside previously set clipping region
4186 dc
.DestroyClippingRegion();
4188 DoDrawLineWrapMarks(dc
, rectUpdate
);
4192 // show caret first time only: we must show it after drawing the text or
4193 // the display can be corrupted when it's hidden
4194 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4202 // ----------------------------------------------------------------------------
4204 // ----------------------------------------------------------------------------
4206 bool wxTextCtrl::SetFont(const wxFont
& font
)
4208 if ( !wxControl::SetFont(font
) )
4211 // and refresh everything, of course
4212 InitInsertionPoint();
4215 // update geometry parameters
4217 RecalcFontMetrics();
4218 if ( !IsSingleLine() )
4224 // recreate it, in fact
4232 bool wxTextCtrl::Enable(bool enable
)
4234 if ( !wxTextCtrlBase::Enable(enable
) )
4237 if (FindFocus() == this && GetCaret() &&
4238 ((enable
&& !GetCaret()->IsVisible()) ||
4239 (!enable
&& GetCaret()->IsVisible())))
4245 void wxTextCtrl::CreateCaret()
4251 // FIXME use renderer
4252 caret
= new wxCaret(this, 1, GetLineHeight());
4254 caret
->SetBlinkTime(0);
4259 // read only controls don't have the caret
4260 caret
= (wxCaret
*)NULL
;
4263 // SetCaret() will delete the old caret if any
4267 void wxTextCtrl::ShowCaret(bool show
)
4269 wxCaret
*caret
= GetCaret();
4272 // (re)position caret correctly
4273 caret
->Move(GetCaretPosition());
4275 // and show it there
4276 if ((show
&& !caret
->IsVisible()) ||
4277 (!show
&& caret
->IsVisible()))
4282 // ----------------------------------------------------------------------------
4283 // vertical scrolling (multiline only)
4284 // ----------------------------------------------------------------------------
4286 size_t wxTextCtrl::GetLinesPerPage() const
4288 if ( IsSingleLine() )
4291 return GetRealTextArea().height
/ GetLineHeight();
4294 wxTextPos
wxTextCtrl::GetPositionAbove()
4296 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4297 _T("can't move cursor vertically in a single line control") );
4299 // move the cursor up by one ROW not by one LINE: this means that
4300 // we should really use HitTest() and not just go to the same
4301 // position in the previous line
4302 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4303 if ( MData().m_xCaret
== -1 )
4305 // remember the initial cursor abscissa
4306 MData().m_xCaret
= pt
.x
;
4310 // use the remembered abscissa
4311 pt
.x
= MData().m_xCaret
;
4314 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4315 pt
.y
-= GetLineHeight();
4317 wxTextCoord col
, row
;
4318 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4320 // can't move further
4321 return INVALID_POS_VALUE
;
4324 return XYToPosition(col
, row
);
4327 wxTextPos
wxTextCtrl::GetPositionBelow()
4329 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4330 _T("can't move cursor vertically in a single line control") );
4332 // see comments for wxACTION_TEXT_UP
4333 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4334 if ( MData().m_xCaret
== -1 )
4336 // remember the initial cursor abscissa
4337 MData().m_xCaret
= pt
.x
;
4341 // use the remembered abscissa
4342 pt
.x
= MData().m_xCaret
;
4345 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4346 pt
.y
+= GetLineHeight();
4348 wxTextCoord col
, row
;
4349 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4351 // can't go further down
4352 return INVALID_POS_VALUE
;
4355 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4356 // from a longer line to a shorter one, for example (OTOH
4357 // wxTE_HT_BEFORE can never happen)
4358 return XYToPosition(col
, row
);
4361 // ----------------------------------------------------------------------------
4363 // ----------------------------------------------------------------------------
4365 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4367 const wxString
& strArg
)
4369 // has the text changed as result of this action?
4370 bool textChanged
= FALSE
;
4372 // the remembered cursor abscissa for multiline text controls is usually
4373 // reset after each user action but for ones which do use it (UP and DOWN
4374 // for example) we shouldn't do it - as indicated by this flag
4375 bool rememberAbscissa
= FALSE
;
4377 // the command this action corresponds to or NULL if this action doesn't
4378 // change text at all or can't be undone
4379 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4384 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4389 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4393 else // not selection nor delete action
4395 action
= actionOrig
;
4398 // set newPos to -2 as it can't become equal to it in the assignments below
4399 // (but it can become -1)
4400 wxTextPos newPos
= INVALID_POS_VALUE
;
4402 if ( action
== wxACTION_TEXT_HOME
)
4404 newPos
= m_curPos
- m_curCol
;
4406 else if ( action
== wxACTION_TEXT_END
)
4408 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4410 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4411 (action
== wxACTION_TEXT_FIRST
) ||
4412 (action
== wxACTION_TEXT_LAST
) )
4414 if ( action
== wxACTION_TEXT_FIRST
)
4416 else if ( action
== wxACTION_TEXT_LAST
)
4417 numArg
= GetLastPosition();
4418 //else: numArg already contains the position
4422 else if ( action
== wxACTION_TEXT_UP
)
4424 if ( !IsSingleLine() )
4426 newPos
= GetPositionAbove();
4428 if ( newPos
!= INVALID_POS_VALUE
)
4430 // remember where the cursor original had been
4431 rememberAbscissa
= TRUE
;
4435 else if ( action
== wxACTION_TEXT_DOWN
)
4437 if ( !IsSingleLine() )
4439 newPos
= GetPositionBelow();
4441 if ( newPos
!= INVALID_POS_VALUE
)
4443 // remember where the cursor original had been
4444 rememberAbscissa
= TRUE
;
4448 else if ( action
== wxACTION_TEXT_LEFT
)
4450 newPos
= m_curPos
- 1;
4452 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4454 newPos
= GetWordStart();
4456 else if ( action
== wxACTION_TEXT_RIGHT
)
4458 newPos
= m_curPos
+ 1;
4460 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4462 newPos
= GetWordEnd();
4464 else if ( action
== wxACTION_TEXT_INSERT
)
4466 if ( IsEditable() && !strArg
.empty() )
4468 // inserting text can be undone
4469 command
= new wxTextCtrlInsertCommand(strArg
);
4474 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4475 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4477 if ( !IsSingleLine() )
4479 size_t count
= GetLinesPerPage();
4480 if ( count
> PAGE_OVERLAP_IN_LINES
)
4482 // pages should overlap slightly to allow the reader to keep
4483 // orientation in the text
4484 count
-= PAGE_OVERLAP_IN_LINES
;
4487 // remember where the cursor original had been
4488 rememberAbscissa
= TRUE
;
4490 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4491 for ( size_t line
= 0; line
< count
; line
++ )
4493 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4494 if ( pos
== INVALID_POS_VALUE
)
4496 // can't move further
4500 MoveInsertionPoint(pos
);
4504 // we implement the Unix scrolling model here: cursor will always
4505 // be on the first line after Page Down and on the last one after
4508 // Windows programs usually keep the cursor line offset constant
4509 // but do we really need it?
4513 // find the line such that when it is the first one, the
4514 // current position is in the last line
4516 for ( size_t line
= 0; line
< count
; line
++ )
4518 pos
= GetPositionAbove();
4519 if ( pos
== INVALID_POS_VALUE
)
4522 MoveInsertionPoint(pos
);
4525 MoveInsertionPoint(newPos
);
4527 PositionToLogicalXY(pos
, NULL
, &y
);
4529 else // scrolled down
4531 PositionToLogicalXY(newPos
, NULL
, &y
);
4534 // scroll vertically only
4538 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4540 SetSelection(GetWordStart(), GetWordEnd());
4542 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4546 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4548 SetSelection(m_selAnchor
, numArg
);
4550 else if ( action
== wxACTION_TEXT_COPY
)
4554 else if ( action
== wxACTION_TEXT_CUT
)
4559 else if ( action
== wxACTION_TEXT_PASTE
)
4564 else if ( action
== wxACTION_TEXT_UNDO
)
4569 else if ( action
== wxACTION_TEXT_REDO
)
4576 return wxControl::PerformAction(action
, numArg
, strArg
);
4579 if ( newPos
!= INVALID_POS_VALUE
)
4581 // bring the new position into the range
4585 wxTextPos posLast
= GetLastPosition();
4586 if ( newPos
> posLast
)
4591 // if we have the selection, remove just it
4593 if ( HasSelection() )
4600 // otherwise delete everything between current position and
4602 if ( m_curPos
!= newPos
)
4607 else // nothing to delete
4609 // prevent test below from working
4610 from
= INVALID_POS_VALUE
;
4612 // and this is just to silent the compiler warning
4617 if ( from
!= INVALID_POS_VALUE
)
4619 command
= new wxTextCtrlRemoveCommand(from
, to
);
4622 else // cursor movement command
4625 DoSetInsertionPoint(newPos
);
4629 SetSelection(m_selAnchor
, m_curPos
);
4631 else // simple movement
4633 // clear the existing selection
4638 if ( !rememberAbscissa
&& !IsSingleLine() )
4640 MData().m_xCaret
= -1;
4646 // execute and remember it to be able to undo it later
4647 m_cmdProcessor
->Submit(command
);
4649 // undoable commands always change text
4652 else // no undoable command
4654 // m_cmdProcessor->StopCompressing()
4659 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4661 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4662 InitCommandEvent(event
);
4663 event
.SetString(GetValue());
4664 GetEventHandler()->ProcessEvent(event
);
4666 // as the text changed...
4667 m_isModified
= TRUE
;
4673 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4675 // only process the key events from "simple keys" here
4676 if ( !event
.HasModifiers() )
4678 int keycode
= event
.GetKeyCode();
4679 if ( keycode
== WXK_RETURN
)
4681 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4683 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4684 InitCommandEvent(event
);
4685 event
.SetString(GetValue());
4686 GetEventHandler()->ProcessEvent(event
);
4688 else // interpret <Enter> normally: insert new line
4690 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4693 else if ( keycode
< 255 && isprint(keycode
) )
4695 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4697 // skip event.Skip() below
4702 // Ctrl-R refreshes the control in debug mode
4703 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4705 #endif // __WXDEBUG__
4710 // ----------------------------------------------------------------------------
4711 // wxStdTextCtrlInputHandler
4712 // ----------------------------------------------------------------------------
4714 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4715 : wxStdInputHandler(inphand
)
4717 m_winCapture
= (wxTextCtrl
*)NULL
;
4721 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4724 wxTextCoord col
, row
;
4725 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4727 wxTextPos pos
= text
->XYToPosition(col
, row
);
4729 // if the point is after the last column we must adjust the position to be
4730 // the last position in the line (unless it is already the last)
4731 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4739 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4740 const wxKeyEvent
& event
,
4743 // we're only interested in key presses
4747 int keycode
= event
.GetKeyCode();
4749 wxControlAction action
;
4751 bool ctrlDown
= event
.ControlDown(),
4752 shiftDown
= event
.ShiftDown();
4755 action
= wxACTION_TEXT_PREFIX_SEL
;
4758 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4759 // treat it first separately
4760 if ( event
.AltDown() )
4762 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4763 action
= wxACTION_TEXT_UNDO
;
4765 else switch ( keycode
)
4769 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4770 : wxACTION_TEXT_HOME
);
4774 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4775 : wxACTION_TEXT_END
);
4780 action
<< wxACTION_TEXT_UP
;
4785 action
<< wxACTION_TEXT_DOWN
;
4789 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4790 : wxACTION_TEXT_LEFT
);
4794 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4795 : wxACTION_TEXT_RIGHT
);
4800 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4801 // to? for now, it's the same as without control
4802 action
<< wxACTION_TEXT_PAGE_DOWN
;
4807 action
<< wxACTION_TEXT_PAGE_UP
;
4813 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4818 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4823 // reset the action as it could be already set to one of the
4825 action
= wxACTION_NONE
;
4832 action
= wxACTION_TEXT_REDO
;
4836 action
= wxACTION_TEXT_COPY
;
4840 action
= wxACTION_TEXT_PASTE
;
4844 action
= wxACTION_TEXT_CUT
;
4848 action
= wxACTION_TEXT_UNDO
;
4854 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4856 consumer
->PerformAction(action
, -1, str
);
4861 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4864 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4865 const wxMouseEvent
& event
)
4867 if ( event
.LeftDown() )
4869 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4871 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4873 m_winCapture
= text
;
4874 m_winCapture
->CaptureMouse();
4878 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4881 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4884 else if ( event
.LeftDClick() )
4886 // select the word the cursor is on
4887 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4889 else if ( event
.LeftUp() )
4893 m_winCapture
->ShowCaret();
4895 m_winCapture
->ReleaseMouse();
4896 m_winCapture
= (wxTextCtrl
*)NULL
;
4900 return wxStdInputHandler::HandleMouse(consumer
, event
);
4903 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4904 const wxMouseEvent
& event
)
4909 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4910 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4913 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4917 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4921 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4922 const wxFocusEvent
& event
)
4924 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4926 // the selection appearance changes depending on whether we have the focus
4927 text
->RefreshSelection();
4929 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4931 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4936 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4940 // never refresh entirely
4944 #endif // wxUSE_TEXTCTRL