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git.saurik.com Git - wxWidgets.git/blob - samples/sockets/client.cpp
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Client for wxSocket demo
4 // Author: Guillermo Rodriguez Garcia <guille@iies.es>
8 // Copyright: (c) 1999 Guillermo Rodriguez Garcia
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ==========================================================================
14 // ==========================================================================
16 // --------------------------------------------------------------------------
18 // --------------------------------------------------------------------------
21 # pragma implementation "client.cpp"
22 # pragma interface "client.cpp"
25 // For compilers that support precompilation, includes "wx/wx.h".
26 #include "wx/wxprec.h"
32 // for all others, include the necessary headers
37 #include "wx/socket.h"
39 #include "wx/wfstream.h"
41 // --------------------------------------------------------------------------
43 // --------------------------------------------------------------------------
45 // the application icon
46 #if defined(__WXGTK__) || defined(__WXMOTIF__)
47 # include "mondrian.xpm"
50 // --------------------------------------------------------------------------
52 // --------------------------------------------------------------------------
54 // Define a new application type
55 class MyApp
: public wxApp
58 virtual bool OnInit();
61 // Define a new frame type: this is going to be our main frame
62 class MyFrame
: public wxFrame
68 // event handlers for File menu
69 void OnQuit(wxCommandEvent
& event
);
70 void OnAbout(wxCommandEvent
& event
);
72 // event handlers for Socket menu
73 void OnOpenConnection(wxCommandEvent
& event
);
74 void OnTest1(wxCommandEvent
& event
);
75 void OnTest2(wxCommandEvent
& event
);
76 void OnTest3(wxCommandEvent
& event
);
77 void OnCloseConnection(wxCommandEvent
& event
);
79 // event handlers for Protocols menu
80 void OnTestURL(wxCommandEvent
& event
);
82 // event handlers for DatagramSocket menu (stub)
83 void OnDatagram(wxCommandEvent
& event
);
85 // socket event handler
86 void OnSocketEvent(wxSocketEvent
& event
);
88 // convenience functions
89 void UpdateStatusBar();
92 wxSocketClient
*m_sock
;
96 wxMenu
*m_menuDatagramSocket
;
97 wxMenu
*m_menuProtocols
;
101 // any class wishing to process wxWindows events must use this macro
102 DECLARE_EVENT_TABLE()
105 // --------------------------------------------------------------------------
107 // --------------------------------------------------------------------------
109 // IDs for the controls and the menu commands
127 // --------------------------------------------------------------------------
128 // event tables and other macros for wxWindows
129 // --------------------------------------------------------------------------
131 BEGIN_EVENT_TABLE(MyFrame
, wxFrame
)
132 EVT_MENU(CLIENT_QUIT
, MyFrame::OnQuit
)
133 EVT_MENU(CLIENT_ABOUT
, MyFrame::OnAbout
)
134 EVT_MENU(CLIENT_OPEN
, MyFrame::OnOpenConnection
)
135 EVT_MENU(CLIENT_TEST1
, MyFrame::OnTest1
)
136 EVT_MENU(CLIENT_TEST2
, MyFrame::OnTest2
)
137 EVT_MENU(CLIENT_TEST3
, MyFrame::OnTest3
)
138 EVT_MENU(CLIENT_CLOSE
, MyFrame::OnCloseConnection
)
139 EVT_MENU(CLIENT_DGRAM
, MyFrame::OnDatagram
)
140 EVT_MENU(CLIENT_TESTURL
, MyFrame::OnTestURL
)
141 EVT_SOCKET(SOCKET_ID
, MyFrame::OnSocketEvent
)
146 // ==========================================================================
148 // ==========================================================================
150 // --------------------------------------------------------------------------
151 // the application class
152 // --------------------------------------------------------------------------
156 // Create the main application window
157 MyFrame
*frame
= new MyFrame();
159 // Show it and tell the application that it's our main window
167 // --------------------------------------------------------------------------
169 // --------------------------------------------------------------------------
172 MyFrame::MyFrame() : wxFrame((wxFrame
*)NULL
, -1,
173 _("wxSocket demo: Client"),
174 wxDefaultPosition
, wxSize(300, 200))
176 // Give the frame an icon
177 SetIcon(wxICON(mondrian
));
180 m_menuFile
= new wxMenu();
181 m_menuFile
->Append(CLIENT_ABOUT
, _("&About...\tCtrl-A"), _("Show about dialog"));
182 m_menuFile
->AppendSeparator();
183 m_menuFile
->Append(CLIENT_QUIT
, _("E&xit\tAlt-X"), _("Quit client"));
185 m_menuSocket
= new wxMenu();
186 m_menuSocket
->Append(CLIENT_OPEN
, _("&Open session"), _("Connect to server"));
187 m_menuSocket
->AppendSeparator();
188 m_menuSocket
->Append(CLIENT_TEST1
, _("Test &1"), _("Test basic functionality"));
189 m_menuSocket
->Append(CLIENT_TEST2
, _("Test &2"), _("Test ReadMsg and WriteMsg"));
190 m_menuSocket
->Append(CLIENT_TEST3
, _("Test &3"), _("Test large data transfer"));
191 m_menuSocket
->AppendSeparator();
192 m_menuSocket
->Append(CLIENT_CLOSE
, _("&Close session"), _("Close connection"));
194 m_menuDatagramSocket
= new wxMenu();
195 m_menuDatagramSocket
->Append(CLIENT_DGRAM
, _("Send Datagram"), _("Test UDP sockets"));
197 m_menuProtocols
= new wxMenu();
198 m_menuProtocols
->Append(CLIENT_TESTURL
, _("Test URL"), _("Get data from the specified URL"));
200 // Append menus to the menubar
201 m_menuBar
= new wxMenuBar();
202 m_menuBar
->Append(m_menuFile
, _("&File"));
203 m_menuBar
->Append(m_menuSocket
, _("&SocketClient"));
204 m_menuBar
->Append(m_menuDatagramSocket
, _("&DatagramSocket"));
205 m_menuBar
->Append(m_menuProtocols
, _("&Protocols"));
206 SetMenuBar(m_menuBar
);
211 // Make a textctrl for logging
212 m_text
= new wxTextCtrl(this, -1,
213 _("Welcome to wxSocket demo: Client\n"
215 wxDefaultPosition
, wxDefaultSize
,
216 wxTE_MULTILINE
| wxTE_READONLY
);
219 m_sock
= new wxSocketClient();
221 // Setup the event handler and subscribe to most events
222 m_sock
->SetEventHandler(*this, SOCKET_ID
);
223 m_sock
->SetNotify(wxSOCKET_CONNECTION_FLAG
|
224 wxSOCKET_INPUT_FLAG
|
226 m_sock
->Notify(TRUE
);
234 // No delayed deletion here, as the frame is dying anyway
240 void MyFrame::OnQuit(wxCommandEvent
& WXUNUSED(event
))
242 // TRUE is to force the frame to close
246 void MyFrame::OnAbout(wxCommandEvent
& WXUNUSED(event
))
248 wxMessageBox(_("wxSocket demo: Client\n"
249 "(c) 1999 Guillermo Rodriguez Garcia\n"),
251 wxOK
| wxICON_INFORMATION
, this);
254 void MyFrame::OnOpenConnection(wxCommandEvent
& WXUNUSED(event
))
258 m_menuSocket
->Enable(CLIENT_OPEN
, FALSE
);
259 m_menuSocket
->Enable(CLIENT_CLOSE
, FALSE
);
261 // Ask user for server address
262 wxString hostname
= wxGetTextFromUser(
263 _("Enter the address of the wxSocket demo server:"),
267 addr
.Hostname(hostname
);
270 // Mini-tutorial for Connect() :-)
271 // ---------------------------
273 // There are two ways to use Connect(): blocking and non-blocking,
274 // depending on the value passed as the 'wait' (2nd) parameter.
276 // Connect(addr, TRUE) will wait until the connection completes,
277 // returning TRUE on success and FALSE on failure. This call blocks
278 // the GUI (this might be changed in future releases to honour the
279 // wxSOCKET_BLOCK flag).
281 // Connect(addr, FALSE) will issue a nonblocking connection request
282 // and return immediately. If the return value is TRUE, then the
283 // connection has been already succesfully established. If it is
284 // FALSE, you must wait for the request to complete, either with
285 // WaitOnConnect() or by watching wxSOCKET_CONNECTION / LOST
286 // events (please read the documentation).
288 // WaitOnConnect() itself never blocks the GUI (this might change
289 // in the future to honour the wxSOCKET_BLOCK flag). This call will
290 // return FALSE on timeout, or TRUE if the connection request
291 // completes, which in turn might mean:
293 // a) That the connection was successfully established
294 // b) That the connection request failed (for example, because
295 // it was refused by the peer.
297 // Use IsConnected() to distinguish between these two.
299 // So, in a brief, you should do one of the following things:
301 // For blocking Connect:
303 // bool success = client->Connect(addr, TRUE);
305 // For nonblocking Connect:
307 // client->Connect(addr, FALSE);
309 // bool waitmore = TRUE;
310 // while (! client->WaitOnConnect(seconds, millis) && waitmore )
312 // // possibly give some feedback to the user,
313 // // update waitmore if needed.
315 // bool success = client->IsConnected();
317 // And that's all :-)
319 m_text
->AppendText(_("\nTrying to connect (timeout = 10 sec) ...\n"));
320 m_sock
->Connect(addr
, FALSE
);
321 m_sock
->WaitOnConnect(10);
323 if (m_sock
->IsConnected())
324 m_text
->AppendText(_("Succeeded ! Connection established\n"));
328 m_text
->AppendText(_("Failed ! Unable to connect\n"));
329 wxMessageBox(_("Can't connect to the specified host"), _("Alert !"));
335 void MyFrame::OnTest1(wxCommandEvent
& WXUNUSED(event
))
341 // Disable socket menu entries (exception: Close Session)
345 m_text
->AppendText(_("\n=== Test 1 begins ===\n"));
347 // Tell the server which test we are running
348 unsigned char c
= 0xBE;
349 m_sock
->Write(&c
, 1);
351 // Send some data and read it back. We know the size of the
352 // buffer, so we can specify the exact number of bytes to be
353 // sent or received and use the wxSOCKET_WAITALL flag. Also,
354 // we have disabled menu entries which could interfere with
355 // the test, so we can safely avoid the wxSOCKET_BLOCK flag.
357 // First we send a byte with the length of the string, then
358 // we send the string itself (do NOT try to send any integral
359 // value larger than a byte "as is" across the network, or
360 // you might be in trouble! Ever heard about big and little
361 // endian computers?)
363 m_sock
->SetFlags(wxSOCKET_WAITALL
);
365 buf1
= _("Test string (less than 256 chars!)");
366 len
= wxStrlen(buf1
) + 1;
367 buf2
= new char[len
];
369 m_text
->AppendText(_("Sending a test buffer to the server ..."));
370 m_sock
->Write(&len
, 1);
371 m_sock
->Write(buf1
, len
);
372 m_text
->AppendText(m_sock
->Error() ? _("failed !\n") : _("done\n"));
374 m_text
->AppendText(_("Receiving the buffer back from server ..."));
375 m_sock
->Read(buf2
, len
);
376 m_text
->AppendText(m_sock
->Error() ? _("failed !\n") : _("done\n"));
378 m_text
->AppendText(_("Comparing the two buffers ..."));
379 if (memcmp(buf1
, buf2
, len
) != 0)
381 m_text
->AppendText(_("failed!\n"));
382 m_text
->AppendText(_("Test 1 failed !\n"));
386 m_text
->AppendText(_("done\n"));
387 m_text
->AppendText(_("Test 1 passed !\n"));
389 m_text
->AppendText(_("=== Test 1 ends ===\n"));
396 void MyFrame::OnTest2(wxCommandEvent
& WXUNUSED(event
))
402 // Disable socket menu entries (exception: Close Session)
406 m_text
->AppendText(_("\n=== Test 2 begins ===\n"));
408 // Tell the server which test we are running
409 unsigned char c
= 0xCE;
410 m_sock
->Write(&c
, 1);
412 // Here we use ReadMsg and WriteMsg to send messages with
413 // a header with size information. Also, the reception is
414 // event triggered, so we test input events as well.
416 // We need to set no flags here (ReadMsg and WriteMsg are
417 // not affected by flags)
419 m_sock
->SetFlags(wxSOCKET_WAITALL
);
421 wxString s
= wxGetTextFromUser(
422 _("Enter an arbitrary string to send to the server:"),
424 _("Yes I like wxWindows!"));
426 msg1
= (char *)s
.c_str();
427 len
= wxStrlen(msg1
) + 1;
428 msg2
= new char[len
];
430 m_text
->AppendText(_("Sending the string with WriteMsg ..."));
431 m_sock
->WriteMsg(msg1
, len
);
432 m_text
->AppendText(m_sock
->Error() ? _("failed !\n") : _("done\n"));
433 m_text
->AppendText(_("Waiting for an event (timeout = 2 sec)\n"));
435 // Wait until data available (will also return if the connection is lost)
436 m_sock
->WaitForRead(2);
438 if (m_sock
->IsData())
440 m_text
->AppendText(_("Reading the string back with ReadMsg ..."));
441 m_sock
->ReadMsg(msg2
, len
);
442 m_text
->AppendText(m_sock
->Error() ? _("failed !\n") : _("done\n"));
443 m_text
->AppendText(_("Comparing the two buffers ..."));
444 if (memcmp(msg1
, msg2
, len
) != 0)
446 m_text
->AppendText(_("failed!\n"));
447 m_text
->AppendText(_("Test 2 failed !\n"));
451 m_text
->AppendText(_("done\n"));
452 m_text
->AppendText(_("Test 2 passed !\n"));
456 m_text
->AppendText(_("Timeout ! Test 2 failed.\n"));
458 m_text
->AppendText(_("=== Test 2 ends ===\n"));
465 void MyFrame::OnTest3(wxCommandEvent
& WXUNUSED(event
))
471 // Disable socket menu entries (exception: Close Session)
475 m_text
->AppendText(_("\n=== Test 3 begins ===\n"));
477 // Tell the server which test we are running
478 unsigned char c
= 0xDE;
479 m_sock
->Write(&c
, 1);
481 // This test also is similar to the first one but it sends a
482 // large buffer so that wxSocket is actually forced to split
483 // it into pieces and take care of sending everything before
486 m_sock
->SetFlags(wxSOCKET_WAITALL
);
488 // Note that len is in kbytes here!
490 buf1
= new char[len
* 1024];
491 buf2
= new char[len
* 1024];
493 for (int i
= 0; i
< len
* 1024; i
++)
494 buf1
[i
] = (char)(i
% 256);
496 m_text
->AppendText(_("Sending a large buffer (32K) to the server ..."));
497 m_sock
->Write(&len
, 1);
498 m_sock
->Write(buf1
, len
* 1024);
499 m_text
->AppendText(m_sock
->Error() ? _("failed !\n") : _("done\n"));
501 m_text
->AppendText(_("Receiving the buffer back from server ..."));
502 m_sock
->Read(buf2
, len
* 1024);
503 m_text
->AppendText(m_sock
->Error() ? _("failed !\n") : _("done\n"));
505 m_text
->AppendText(_("Comparing the two buffers ..."));
506 if (memcmp(buf1
, buf2
, len
) != 0)
508 m_text
->AppendText(_("failed!\n"));
509 m_text
->AppendText(_("Test 3 failed !\n"));
513 m_text
->AppendText(_("done\n"));
514 m_text
->AppendText(_("Test 3 passed !\n"));
516 m_text
->AppendText(_("=== Test 3 ends ===\n"));
523 void MyFrame::OnCloseConnection(wxCommandEvent
& WXUNUSED(event
))
529 void MyFrame::OnDatagram(wxCommandEvent
& WXUNUSED(event
))
531 m_text
->AppendText(_("\n=== Datagram test begins ===\n"));
532 m_text
->AppendText(_("Sorry, not implemented\n"));
533 m_text
->AppendText(_("=== Datagram test ends ===\n"));
536 void MyFrame::OnTestURL(wxCommandEvent
& WXUNUSED(event
))
538 // Note that we are creating a new socket here, so this
539 // won't mess with the client/server demo.
542 m_text
->AppendText(_("\n=== URL test begins ===\n"));
543 wxString urlname
= wxGetTextFromUser(_("Enter an URL to get"),
545 _T("http://localhost"));
549 if (url
.GetError() != wxURL_NOERR
)
551 m_text
->AppendText(_("Error: couldn't parse URL\n"));
552 m_text
->AppendText(_("=== URL test ends ===\n"));
556 // Try to get the input stream (connects to the given URL)
557 m_text
->AppendText(_("Trying to establish connection...\n"));
559 wxInputStream
*data
= url
.GetInputStream();
562 m_text
->AppendText(_("Error: couldn't read from URL\n"));
563 m_text
->AppendText(_("=== URL test ends ===\n"));
567 // Print the contents type and file size
569 s
.Printf(_("Contents type: %s\n"
571 "Starting to download...\n"),
572 url
.GetProtocol().GetContentType().c_str(),
574 m_text
->AppendText(s
);
578 wxFileOutputStream
sout(wxString("test.url"));
581 m_text
->AppendText(_("Error: couldn't open file for output\n"));
582 m_text
->AppendText(_("=== URL test ends ===\n"));
587 m_text
->AppendText(_("Results written to file: test.url\n"));
588 m_text
->AppendText(_("Done.\n"));
589 m_text
->AppendText(_("=== URL test ends ===\n"));
594 void MyFrame::OnSocketEvent(wxSocketEvent
& event
)
596 wxString s
= _("OnSocketEvent: ");
598 switch(event
.GetSocketEvent())
600 case wxSOCKET_INPUT
: s
.Append(_("wxSOCKET_INPUT\n")); break;
601 case wxSOCKET_LOST
: s
.Append(_("wxSOCKET_LOST\n")); break;
602 case wxSOCKET_CONNECTION
: s
.Append(_("wxSOCKET_CONNECTION\n")); break;
603 default : s
.Append(_("Unexpected event !\n")); break;
606 m_text
->AppendText(s
);
610 // convenience functions
612 void MyFrame::UpdateStatusBar()
616 if (!m_sock
->IsConnected())
618 s
.Printf(_("Not connected"));
624 m_sock
->GetPeer(addr
);
625 s
.Printf(_("%s : %d"), (addr
.Hostname()).c_str(), addr
.Service());
630 m_menuSocket
->Enable(CLIENT_OPEN
, !m_sock
->IsConnected() && !m_busy
);
631 m_menuSocket
->Enable(CLIENT_TEST1
, m_sock
->IsConnected() && !m_busy
);
632 m_menuSocket
->Enable(CLIENT_TEST2
, m_sock
->IsConnected() && !m_busy
);
633 m_menuSocket
->Enable(CLIENT_TEST3
, m_sock
->IsConnected() && !m_busy
);
634 m_menuSocket
->Enable(CLIENT_CLOSE
, m_sock
->IsConnected());