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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: windows.cpp
3 // Purpose: wxWindow
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "window.h"
14 #endif
15
16 #include "wx/setup.h"
17 #include "wx/menu.h"
18 #include "wx/dc.h"
19 #include "wx/dcclient.h"
20 #include "wx/utils.h"
21 #include "wx/app.h"
22 #include "wx/panel.h"
23 #include "wx/layout.h"
24 #include "wx/dialog.h"
25 #include "wx/listbox.h"
26 #include "wx/button.h"
27 #include "wx/settings.h"
28 #include "wx/msgdlg.h"
29 #include "wx/frame.h"
30
31 #include "wx/menuitem.h"
32 #include "wx/log.h"
33
34 #if USE_DRAG_AND_DROP
35 #include "wx/dnd.h"
36 #endif
37
38 #include <string.h>
39
40 extern wxList wxPendingDelete;
41
42 #if !USE_SHARED_LIBRARY
43 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxEvtHandler)
44
45 BEGIN_EVENT_TABLE(wxWindow, wxEvtHandler)
46 EVT_CHAR(wxWindow::OnChar)
47 EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
48 EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
49 EVT_INIT_DIALOG(wxWindow::OnInitDialog)
50 EVT_IDLE(wxWindow::OnIdle)
51 END_EVENT_TABLE()
52
53 #endif
54
55
56 // Constructor
57 wxWindow::wxWindow()
58 {
59 // Generic
60 m_windowId = 0;
61 m_windowStyle = 0;
62 m_windowParent = NULL;
63 m_windowEventHandler = this;
64 m_windowName = "";
65 m_windowCursor = *wxSTANDARD_CURSOR;
66 m_children = new wxList;
67 m_constraints = NULL;
68 m_constraintsInvolvedIn = NULL;
69 m_windowSizer = NULL;
70 m_sizerParent = NULL;
71 m_autoLayout = FALSE;
72 m_windowValidator = NULL;
73 m_defaultItem = NULL;
74 m_returnCode = 0;
75 m_caretWidth = 0; m_caretHeight = 0;
76 m_caretEnabled = FALSE;
77 m_caretShown = FALSE;
78 m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
79 m_foregroundColour = *wxBLACK;
80 m_defaultForegroundColour = *wxBLACK ;
81 m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
82
83 #if USE_DRAG_AND_DROP
84 m_pDropTarget = NULL;
85 #endif
86 }
87
88 // Destructor
89 wxWindow::~wxWindow()
90 {
91 // Have to delete constraints/sizer FIRST otherwise
92 // sizers may try to look at deleted windows as they
93 // delete themselves.
94 #if USE_CONSTRAINTS
95 DeleteRelatedConstraints();
96 if (m_constraints)
97 {
98 // This removes any dangling pointers to this window
99 // in other windows' constraintsInvolvedIn lists.
100 UnsetConstraints(m_constraints);
101 delete m_constraints;
102 m_constraints = NULL;
103 }
104 if (m_windowSizer)
105 {
106 delete m_windowSizer;
107 m_windowSizer = NULL;
108 }
109 // If this is a child of a sizer, remove self from parent
110 if (m_sizerParent)
111 m_sizerParent->RemoveChild((wxWindow *)this);
112 #endif
113
114 if (m_windowParent)
115 m_windowParent->RemoveChild(this);
116
117 DestroyChildren();
118
119 // TODO: destroy the window
120
121 delete m_children;
122 m_children = NULL;
123
124 // Just in case the window has been Closed, but
125 // we're then deleting immediately: don't leave
126 // dangling pointers.
127 wxPendingDelete.DeleteObject(this);
128
129 if ( m_windowValidator )
130 delete m_windowValidator;
131 }
132
133 // Destroy the window (delayed, if a managed window)
134 bool wxWindow::Destroy()
135 {
136 delete this;
137 return TRUE;
138 }
139
140 // Constructor
141 bool wxWindow::Create(wxWindow *parent, wxWindowID id,
142 const wxPoint& pos,
143 const wxSize& size,
144 long style,
145 const wxString& name)
146 {
147 // Generic
148 m_windowId = 0;
149 m_windowStyle = 0;
150 m_windowParent = NULL;
151 m_windowEventHandler = this;
152 m_windowName = "";
153 m_windowCursor = *wxSTANDARD_CURSOR;
154 m_constraints = NULL;
155 m_constraintsInvolvedIn = NULL;
156 m_windowSizer = NULL;
157 m_sizerParent = NULL;
158 m_autoLayout = FALSE;
159 m_windowValidator = NULL;
160
161 #if USE_DRAG_AND_DROP
162 m_pDropTarget = NULL;
163 #endif
164
165 m_caretWidth = 0; m_caretHeight = 0;
166 m_caretEnabled = FALSE;
167 m_caretShown = FALSE;
168 m_minSizeX = -1;
169 m_minSizeY = -1;
170 m_maxSizeX = -1;
171 m_maxSizeY = -1;
172 m_defaultItem = NULL;
173 m_windowParent = NULL;
174 if (!parent)
175 return FALSE;
176
177 if (parent) parent->AddChild(this);
178
179 m_returnCode = 0;
180
181 SetName(name);
182
183 if ( id == -1 )
184 m_windowId = (int)NewControlId();
185 else
186 m_windowId = id;
187
188 m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
189 m_foregroundColour = *wxBLACK;
190 m_defaultForegroundColour = *wxBLACK ;
191 m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
192
193 m_windowStyle = style;
194
195 if ( id == -1 )
196 m_windowId = (int)NewControlId();
197 else
198 m_windowId = id;
199
200 // TODO: create the window
201
202 return TRUE;
203 }
204
205 void wxWindow::SetFocus()
206 {
207 // TODO
208 }
209
210 void wxWindow::Enable(bool enable)
211 {
212 // TODO
213 }
214
215 void wxWindow::CaptureMouse()
216 {
217 // TODO
218 }
219
220 void wxWindow::ReleaseMouse()
221 {
222 // TODO
223 }
224
225 // Push/pop event handler (i.e. allow a chain of event handlers
226 // be searched)
227 void wxWindow::PushEventHandler(wxEvtHandler *handler)
228 {
229 handler->SetNextHandler(GetEventHandler());
230 SetEventHandler(handler);
231 }
232
233 wxEvtHandler *wxWindow::PopEventHandler(bool deleteHandler)
234 {
235 if ( GetEventHandler() )
236 {
237 wxEvtHandler *handlerA = GetEventHandler();
238 wxEvtHandler *handlerB = handlerA->GetNextHandler();
239 handlerA->SetNextHandler(NULL);
240 SetEventHandler(handlerB);
241 if ( deleteHandler )
242 {
243 delete handlerA;
244 return NULL;
245 }
246 else
247 return handlerA;
248 }
249 else
250 return NULL;
251 }
252
253 #if USE_DRAG_AND_DROP
254
255 void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
256 {
257 if ( m_pDropTarget != 0 ) {
258 delete m_pDropTarget;
259 }
260
261 m_pDropTarget = pDropTarget;
262 if ( m_pDropTarget != 0 )
263 {
264 // TODO
265 }
266 }
267
268 #endif
269
270 // Old style file-manager drag&drop
271 void wxWindow::DragAcceptFiles(bool accept)
272 {
273 // TODO
274 }
275
276 // Get total size
277 void wxWindow::GetSize(int *x, int *y) const
278 {
279 // TODO
280 }
281
282 void wxWindow::GetPosition(int *x, int *y) const
283 {
284 // TODO
285 }
286
287 void wxWindow::ScreenToClient(int *x, int *y) const
288 {
289 // TODO
290 }
291
292 void wxWindow::ClientToScreen(int *x, int *y) const
293 {
294 // TODO
295 }
296
297 void wxWindow::SetCursor(const wxCursor& cursor)
298 {
299 m_windowCursor = cursor;
300 if (m_windowCursor.Ok())
301 {
302 // TODO
303 }
304 }
305
306
307 // Get size *available for subwindows* i.e. excluding menu bar etc.
308 void wxWindow::GetClientSize(int *x, int *y) const
309 {
310 // TODO
311 }
312
313 void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags)
314 {
315 // TODO
316 }
317
318 void wxWindow::SetClientSize(int width, int height)
319 {
320 // TODO
321 }
322
323 // For implementation purposes - sometimes decorations make the client area
324 // smaller
325 wxPoint wxWindow::GetClientAreaOrigin() const
326 {
327 return wxPoint(0, 0);
328 }
329
330 // Makes an adjustment to the window position (for example, a frame that has
331 // a toolbar that it manages itself).
332 void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
333 {
334 if (((sizeFlags & wxSIZE_NO_ADJUSTMENTS) == 0) && GetParent())
335 {
336 wxPoint pt(GetParent()->GetClientAreaOrigin());
337 x += pt.x; y += pt.y;
338 }
339 }
340
341 bool wxWindow::Show(bool show)
342 {
343 // TODO
344 return FALSE;
345 }
346
347 bool wxWindow::IsShown() const
348 {
349 // TODO
350 return FALSE;
351 }
352
353 int wxWindow::GetCharHeight() const
354 {
355 // TODO
356 return 0;
357 }
358
359 int wxWindow::GetCharWidth() const
360 {
361 // TODO
362 return 0;
363 }
364
365 void wxWindow::GetTextExtent(const wxString& string, int *x, int *y,
366 int *descent, int *externalLeading, const wxFont *theFont, bool) const
367 {
368 wxFont *fontToUse = (wxFont *)theFont;
369 if (!fontToUse)
370 fontToUse = (wxFont *) & m_windowFont;
371
372 // TODO
373 }
374
375 void wxWindow::Refresh(bool eraseBack, const wxRectangle *rect)
376 {
377 // TODO
378 }
379
380 // Responds to colour changes: passes event on to children.
381 void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
382 {
383 wxNode *node = GetChildren()->First();
384 while ( node )
385 {
386 // Only propagate to non-top-level windows
387 wxWindow *win = (wxWindow *)node->Data();
388 if ( win->GetParent() )
389 {
390 wxSysColourChangedEvent event2;
391 event.m_eventObject = win;
392 win->GetEventHandler()->ProcessEvent(event2);
393 }
394
395 node = node->Next();
396 }
397 }
398
399 // This can be called by the app (or wxWindows) to do default processing for the current
400 // event. Save message/event info in wxWindow so they can be used in this function.
401 long wxWindow::Default()
402 {
403 // TODO
404 return 0;
405 }
406
407 void wxWindow::InitDialog()
408 {
409 wxInitDialogEvent event(GetId());
410 event.SetEventObject( this );
411 GetEventHandler()->ProcessEvent(event);
412 }
413
414 // Default init dialog behaviour is to transfer data to window
415 void wxWindow::OnInitDialog(wxInitDialogEvent& event)
416 {
417 TransferDataToWindow();
418 }
419
420 // Caret manipulation
421 void wxWindow::CreateCaret(int w, int h)
422 {
423 m_caretWidth = w;
424 m_caretHeight = h;
425 m_caretEnabled = TRUE;
426 }
427
428 void wxWindow::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
429 {
430 // TODO
431 }
432
433 void wxWindow::ShowCaret(bool show)
434 {
435 // TODO
436 }
437
438 void wxWindow::DestroyCaret()
439 {
440 // TODO
441 m_caretEnabled = FALSE;
442 }
443
444 void wxWindow::SetCaretPos(int x, int y)
445 {
446 // TODO
447 }
448
449 void wxWindow::GetCaretPos(int *x, int *y) const
450 {
451 // TODO
452 }
453
454 wxWindow *wxGetActiveWindow()
455 {
456 // TODO
457 return NULL;
458 }
459
460 void wxWindow::SetSizeHints(int minW, int minH, int maxW, int maxH, int WXUNUSED(incW), int WXUNUSED(incH))
461 {
462 m_minSizeX = minW;
463 m_minSizeY = minH;
464 m_maxSizeX = maxW;
465 m_maxSizeY = maxH;
466 }
467
468 void wxWindow::Centre(int direction)
469 {
470 int x, y, width, height, panel_width, panel_height, new_x, new_y;
471
472 wxWindow *father = (wxWindow *)GetParent();
473 if (!father)
474 return;
475
476 father->GetClientSize(&panel_width, &panel_height);
477 GetSize(&width, &height);
478 GetPosition(&x, &y);
479
480 new_x = -1;
481 new_y = -1;
482
483 if (direction & wxHORIZONTAL)
484 new_x = (int)((panel_width - width)/2);
485
486 if (direction & wxVERTICAL)
487 new_y = (int)((panel_height - height)/2);
488
489 SetSize(new_x, new_y, -1, -1);
490
491 }
492
493 // Coordinates relative to the window
494 void wxWindow::WarpPointer (int x_pos, int y_pos)
495 {
496 // TODO
497 }
498
499 void wxWindow::OnEraseBackground(wxEraseEvent& event)
500 {
501 // TODO
502 Default();
503 }
504
505 int wxWindow::GetScrollPos(int orient) const
506 {
507 // TODO
508 return 0;
509 }
510
511 // This now returns the whole range, not just the number
512 // of positions that we can scroll.
513 int wxWindow::GetScrollRange(int orient) const
514 {
515 // TODO
516 return 0;
517 }
518
519 int wxWindow::GetScrollThumb(int orient) const
520 {
521 // TODO
522 return 0;
523 }
524
525 void wxWindow::SetScrollPos(int orient, int pos, bool refresh)
526 {
527 // TODO
528 return;
529 }
530
531 // New function that will replace some of the above.
532 void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible,
533 int range, bool refresh)
534 {
535 // TODO
536 }
537
538 // Does a physical scroll
539 void wxWindow::ScrollWindow(int dx, int dy, const wxRectangle *rect)
540 {
541 // TODO
542 return;
543 }
544
545 void wxWindow::SetFont(const wxFont& font)
546 {
547 m_windowFont = font;
548
549 if (!m_windowFont.Ok())
550 return;
551 // TODO
552 }
553
554 void wxWindow::OnChar(wxKeyEvent& event)
555 {
556 if ( event.KeyCode() == WXK_TAB ) {
557 // propagate the TABs to the parent - it's up to it to decide what
558 // to do with it
559 if ( GetParent() ) {
560 if ( GetParent()->ProcessEvent(event) )
561 return;
562 }
563 }
564 }
565
566 void wxWindow::OnPaint(wxPaintEvent& event)
567 {
568 Default();
569 }
570
571 bool wxWindow::IsEnabled() const
572 {
573 // TODO
574 return FALSE;
575 }
576
577 // Dialog support: override these and call
578 // base class members to add functionality
579 // that can't be done using validators.
580 // NOTE: these functions assume that controls
581 // are direct children of this window, not grandchildren
582 // or other levels of descendant.
583
584 // Transfer values to controls. If returns FALSE,
585 // it's an application error (pops up a dialog)
586 bool wxWindow::TransferDataToWindow()
587 {
588 wxNode *node = GetChildren()->First();
589 while ( node )
590 {
591 wxWindow *child = (wxWindow *)node->Data();
592 if ( child->GetValidator() &&
593 !child->GetValidator()->TransferToWindow() )
594 {
595 wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION);
596 return FALSE;
597 }
598
599 node = node->Next();
600 }
601 return TRUE;
602 }
603
604 // Transfer values from controls. If returns FALSE,
605 // validation failed: don't quit
606 bool wxWindow::TransferDataFromWindow()
607 {
608 wxNode *node = GetChildren()->First();
609 while ( node )
610 {
611 wxWindow *child = (wxWindow *)node->Data();
612 if ( child->GetValidator() && !child->GetValidator()->TransferFromWindow() )
613 {
614 return FALSE;
615 }
616
617 node = node->Next();
618 }
619 return TRUE;
620 }
621
622 bool wxWindow::Validate()
623 {
624 wxNode *node = GetChildren()->First();
625 while ( node )
626 {
627 wxWindow *child = (wxWindow *)node->Data();
628 if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this) )
629 {
630 return FALSE;
631 }
632
633 node = node->Next();
634 }
635 return TRUE;
636 }
637
638 // Get the window with the focus
639 wxWindow *wxWindow::FindFocus()
640 {
641 // TODO
642 return NULL;
643 }
644
645 void wxWindow::AddChild(wxWindow *child)
646 {
647 GetChildren()->Append(child);
648 child->m_windowParent = this;
649 }
650
651 void wxWindow::RemoveChild(wxWindow *child)
652 {
653 if (GetChildren())
654 GetChildren()->DeleteObject(child);
655 child->m_windowParent = NULL;
656 }
657
658 void wxWindow::DestroyChildren()
659 {
660 if (GetChildren()) {
661 wxNode *node;
662 while ((node = GetChildren()->First()) != (wxNode *)NULL) {
663 wxWindow *child;
664 if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) {
665 delete child;
666 if ( GetChildren()->Member(child) )
667 delete node;
668 }
669 } /* while */
670 }
671 }
672
673 void wxWindow::MakeModal(bool modal)
674 {
675 // Disable all other windows
676 if (this->IsKindOf(CLASSINFO(wxDialog)) || this->IsKindOf(CLASSINFO(wxFrame)))
677 {
678 wxNode *node = wxTopLevelWindows.First();
679 while (node)
680 {
681 wxWindow *win = (wxWindow *)node->Data();
682 if (win != this)
683 win->Enable(!modal);
684
685 node = node->Next();
686 }
687 }
688 }
689
690 void wxWindow::SetConstraints(wxLayoutConstraints *c)
691 {
692 if (m_constraints)
693 {
694 UnsetConstraints(m_constraints);
695 delete m_constraints;
696 }
697 m_constraints = c;
698 if (m_constraints)
699 {
700 // Make sure other windows know they're part of a 'meaningful relationship'
701 if (m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this))
702 m_constraints->left.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
703 if (m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this))
704 m_constraints->top.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
705 if (m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this))
706 m_constraints->right.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
707 if (m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this))
708 m_constraints->bottom.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
709 if (m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this))
710 m_constraints->width.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
711 if (m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this))
712 m_constraints->height.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
713 if (m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this))
714 m_constraints->centreX.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
715 if (m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this))
716 m_constraints->centreY.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
717 }
718 }
719
720 // This removes any dangling pointers to this window
721 // in other windows' constraintsInvolvedIn lists.
722 void wxWindow::UnsetConstraints(wxLayoutConstraints *c)
723 {
724 if (c)
725 {
726 if (c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this))
727 c->left.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
728 if (c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this))
729 c->top.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
730 if (c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this))
731 c->right.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
732 if (c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this))
733 c->bottom.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
734 if (c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this))
735 c->width.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
736 if (c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this))
737 c->height.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
738 if (c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this))
739 c->centreX.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
740 if (c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this))
741 c->centreY.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
742 }
743 }
744
745 // Back-pointer to other windows we're involved with, so if we delete
746 // this window, we must delete any constraints we're involved with.
747 void wxWindow::AddConstraintReference(wxWindow *otherWin)
748 {
749 if (!m_constraintsInvolvedIn)
750 m_constraintsInvolvedIn = new wxList;
751 if (!m_constraintsInvolvedIn->Member(otherWin))
752 m_constraintsInvolvedIn->Append(otherWin);
753 }
754
755 // REMOVE back-pointer to other windows we're involved with.
756 void wxWindow::RemoveConstraintReference(wxWindow *otherWin)
757 {
758 if (m_constraintsInvolvedIn)
759 m_constraintsInvolvedIn->DeleteObject(otherWin);
760 }
761
762 // Reset any constraints that mention this window
763 void wxWindow::DeleteRelatedConstraints()
764 {
765 if (m_constraintsInvolvedIn)
766 {
767 wxNode *node = m_constraintsInvolvedIn->First();
768 while (node)
769 {
770 wxWindow *win = (wxWindow *)node->Data();
771 wxNode *next = node->Next();
772 wxLayoutConstraints *constr = win->GetConstraints();
773
774 // Reset any constraints involving this window
775 if (constr)
776 {
777 constr->left.ResetIfWin((wxWindow *)this);
778 constr->top.ResetIfWin((wxWindow *)this);
779 constr->right.ResetIfWin((wxWindow *)this);
780 constr->bottom.ResetIfWin((wxWindow *)this);
781 constr->width.ResetIfWin((wxWindow *)this);
782 constr->height.ResetIfWin((wxWindow *)this);
783 constr->centreX.ResetIfWin((wxWindow *)this);
784 constr->centreY.ResetIfWin((wxWindow *)this);
785 }
786 delete node;
787 node = next;
788 }
789 delete m_constraintsInvolvedIn;
790 m_constraintsInvolvedIn = NULL;
791 }
792 }
793
794 void wxWindow::SetSizer(wxSizer *sizer)
795 {
796 m_windowSizer = sizer;
797 if (sizer)
798 sizer->SetSizerParent((wxWindow *)this);
799 }
800
801 /*
802 * New version
803 */
804
805 bool wxWindow::Layout()
806 {
807 if (GetConstraints())
808 {
809 int w, h;
810 GetClientSize(&w, &h);
811 GetConstraints()->width.SetValue(w);
812 GetConstraints()->height.SetValue(h);
813 }
814
815 // If top level (one sizer), evaluate the sizer's constraints.
816 if (GetSizer())
817 {
818 int noChanges;
819 GetSizer()->ResetConstraints(); // Mark all constraints as unevaluated
820 GetSizer()->LayoutPhase1(&noChanges);
821 GetSizer()->LayoutPhase2(&noChanges);
822 GetSizer()->SetConstraintSizes(); // Recursively set the real window sizes
823 return TRUE;
824 }
825 else
826 {
827 // Otherwise, evaluate child constraints
828 ResetConstraints(); // Mark all constraints as unevaluated
829 DoPhase(1); // Just one phase need if no sizers involved
830 DoPhase(2);
831 SetConstraintSizes(); // Recursively set the real window sizes
832 }
833 return TRUE;
834 }
835
836
837 // Do a phase of evaluating constraints:
838 // the default behaviour. wxSizers may do a similar
839 // thing, but also impose their own 'constraints'
840 // and order the evaluation differently.
841 bool wxWindow::LayoutPhase1(int *noChanges)
842 {
843 wxLayoutConstraints *constr = GetConstraints();
844 if (constr)
845 {
846 return constr->SatisfyConstraints((wxWindow *)this, noChanges);
847 }
848 else
849 return TRUE;
850 }
851
852 bool wxWindow::LayoutPhase2(int *noChanges)
853 {
854 *noChanges = 0;
855
856 // Layout children
857 DoPhase(1);
858 DoPhase(2);
859 return TRUE;
860 }
861
862 // Do a phase of evaluating child constraints
863 bool wxWindow::DoPhase(int phase)
864 {
865 int noIterations = 0;
866 int maxIterations = 500;
867 int noChanges = 1;
868 int noFailures = 0;
869 wxList succeeded;
870 while ((noChanges > 0) && (noIterations < maxIterations))
871 {
872 noChanges = 0;
873 noFailures = 0;
874 wxNode *node = GetChildren()->First();
875 while (node)
876 {
877 wxWindow *child = (wxWindow *)node->Data();
878 if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog)))
879 {
880 wxLayoutConstraints *constr = child->GetConstraints();
881 if (constr)
882 {
883 if (succeeded.Member(child))
884 {
885 }
886 else
887 {
888 int tempNoChanges = 0;
889 bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
890 noChanges += tempNoChanges;
891 if (success)
892 {
893 succeeded.Append(child);
894 }
895 }
896 }
897 }
898 node = node->Next();
899 }
900 noIterations ++;
901 }
902 return TRUE;
903 }
904
905 void wxWindow::ResetConstraints()
906 {
907 wxLayoutConstraints *constr = GetConstraints();
908 if (constr)
909 {
910 constr->left.SetDone(FALSE);
911 constr->top.SetDone(FALSE);
912 constr->right.SetDone(FALSE);
913 constr->bottom.SetDone(FALSE);
914 constr->width.SetDone(FALSE);
915 constr->height.SetDone(FALSE);
916 constr->centreX.SetDone(FALSE);
917 constr->centreY.SetDone(FALSE);
918 }
919 wxNode *node = GetChildren()->First();
920 while (node)
921 {
922 wxWindow *win = (wxWindow *)node->Data();
923 if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
924 win->ResetConstraints();
925 node = node->Next();
926 }
927 }
928
929 // Need to distinguish between setting the 'fake' size for
930 // windows and sizers, and setting the real values.
931 void wxWindow::SetConstraintSizes(bool recurse)
932 {
933 wxLayoutConstraints *constr = GetConstraints();
934 if (constr && constr->left.GetDone() && constr->right.GetDone() &&
935 constr->width.GetDone() && constr->height.GetDone())
936 {
937 int x = constr->left.GetValue();
938 int y = constr->top.GetValue();
939 int w = constr->width.GetValue();
940 int h = constr->height.GetValue();
941
942 // If we don't want to resize this window, just move it...
943 if ((constr->width.GetRelationship() != wxAsIs) ||
944 (constr->height.GetRelationship() != wxAsIs))
945 {
946 // Calls Layout() recursively. AAAGH. How can we stop that.
947 // Simply take Layout() out of non-top level OnSizes.
948 SizerSetSize(x, y, w, h);
949 }
950 else
951 {
952 SizerMove(x, y);
953 }
954 }
955 else if (constr)
956 {
957 char *windowClass = this->GetClassInfo()->GetClassName();
958
959 wxString winName;
960 if (GetName() == "")
961 winName = "unnamed";
962 else
963 winName = GetName();
964 wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName);
965 if (!constr->left.GetDone())
966 wxDebugMsg(" unsatisfied 'left' constraint.\n");
967 if (!constr->right.GetDone())
968 wxDebugMsg(" unsatisfied 'right' constraint.\n");
969 if (!constr->width.GetDone())
970 wxDebugMsg(" unsatisfied 'width' constraint.\n");
971 if (!constr->height.GetDone())
972 wxDebugMsg(" unsatisfied 'height' constraint.\n");
973 wxDebugMsg("Please check constraints: try adding AsIs() constraints.\n");
974 }
975
976 if (recurse)
977 {
978 wxNode *node = GetChildren()->First();
979 while (node)
980 {
981 wxWindow *win = (wxWindow *)node->Data();
982 if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
983 win->SetConstraintSizes();
984 node = node->Next();
985 }
986 }
987 }
988
989 // This assumes that all sizers are 'on' the same
990 // window, i.e. the parent of this window.
991 void wxWindow::TransformSizerToActual(int *x, int *y) const
992 {
993 if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) ||
994 m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) )
995 return;
996
997 int xp, yp;
998 m_sizerParent->GetPosition(&xp, &yp);
999 m_sizerParent->TransformSizerToActual(&xp, &yp);
1000 *x += xp;
1001 *y += yp;
1002 }
1003
1004 void wxWindow::SizerSetSize(int x, int y, int w, int h)
1005 {
1006 int xx = x;
1007 int yy = y;
1008 TransformSizerToActual(&xx, &yy);
1009 SetSize(xx, yy, w, h);
1010 }
1011
1012 void wxWindow::SizerMove(int x, int y)
1013 {
1014 int xx = x;
1015 int yy = y;
1016 TransformSizerToActual(&xx, &yy);
1017 Move(xx, yy);
1018 }
1019
1020 // Only set the size/position of the constraint (if any)
1021 void wxWindow::SetSizeConstraint(int x, int y, int w, int h)
1022 {
1023 wxLayoutConstraints *constr = GetConstraints();
1024 if (constr)
1025 {
1026 if (x != -1)
1027 {
1028 constr->left.SetValue(x);
1029 constr->left.SetDone(TRUE);
1030 }
1031 if (y != -1)
1032 {
1033 constr->top.SetValue(y);
1034 constr->top.SetDone(TRUE);
1035 }
1036 if (w != -1)
1037 {
1038 constr->width.SetValue(w);
1039 constr->width.SetDone(TRUE);
1040 }
1041 if (h != -1)
1042 {
1043 constr->height.SetValue(h);
1044 constr->height.SetDone(TRUE);
1045 }
1046 }
1047 }
1048
1049 void wxWindow::MoveConstraint(int x, int y)
1050 {
1051 wxLayoutConstraints *constr = GetConstraints();
1052 if (constr)
1053 {
1054 if (x != -1)
1055 {
1056 constr->left.SetValue(x);
1057 constr->left.SetDone(TRUE);
1058 }
1059 if (y != -1)
1060 {
1061 constr->top.SetValue(y);
1062 constr->top.SetDone(TRUE);
1063 }
1064 }
1065 }
1066
1067 void wxWindow::GetSizeConstraint(int *w, int *h) const
1068 {
1069 wxLayoutConstraints *constr = GetConstraints();
1070 if (constr)
1071 {
1072 *w = constr->width.GetValue();
1073 *h = constr->height.GetValue();
1074 }
1075 else
1076 GetSize(w, h);
1077 }
1078
1079 void wxWindow::GetClientSizeConstraint(int *w, int *h) const
1080 {
1081 wxLayoutConstraints *constr = GetConstraints();
1082 if (constr)
1083 {
1084 *w = constr->width.GetValue();
1085 *h = constr->height.GetValue();
1086 }
1087 else
1088 GetClientSize(w, h);
1089 }
1090
1091 void wxWindow::GetPositionConstraint(int *x, int *y) const
1092 {
1093 wxLayoutConstraints *constr = GetConstraints();
1094 if (constr)
1095 {
1096 *x = constr->left.GetValue();
1097 *y = constr->top.GetValue();
1098 }
1099 else
1100 GetPosition(x, y);
1101 }
1102
1103 bool wxWindow::Close(bool force)
1104 {
1105 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
1106 event.SetEventObject(this);
1107 event.SetForce(force);
1108
1109 return GetEventHandler()->ProcessEvent(event);
1110 }
1111
1112 wxObject* wxWindow::GetChild(int number) const
1113 {
1114 // Return a pointer to the Nth object in the window
1115 if (!GetChildren())
1116 return(NULL) ;
1117 wxNode *node = GetChildren()->First();
1118 int n = number;
1119 while (node && n--)
1120 node = node->Next() ;
1121 if (node)
1122 {
1123 wxObject *obj = (wxObject *)node->Data();
1124 return(obj) ;
1125 }
1126 else
1127 return NULL ;
1128 }
1129
1130 void wxWindow::OnDefaultAction(wxControl *initiatingItem)
1131 {
1132 // Obsolete function
1133 }
1134
1135 void wxWindow::Clear()
1136 {
1137 wxClientDC dc(this);
1138 wxBrush brush(GetBackgroundColour(), wxSOLID);
1139 dc.SetBackground(brush);
1140 dc.Clear();
1141 }
1142
1143 // Fits the panel around the items
1144 void wxWindow::Fit()
1145 {
1146 int maxX = 0;
1147 int maxY = 0;
1148 wxNode *node = GetChildren()->First();
1149 while ( node )
1150 {
1151 wxWindow *win = (wxWindow *)node->Data();
1152 int wx, wy, ww, wh;
1153 win->GetPosition(&wx, &wy);
1154 win->GetSize(&ww, &wh);
1155 if ( wx + ww > maxX )
1156 maxX = wx + ww;
1157 if ( wy + wh > maxY )
1158 maxY = wy + wh;
1159
1160 node = node->Next();
1161 }
1162 SetClientSize(maxX + 5, maxY + 5);
1163 }
1164
1165 void wxWindow::SetValidator(const wxValidator& validator)
1166 {
1167 if ( m_windowValidator )
1168 delete m_windowValidator;
1169 m_windowValidator = validator.Clone();
1170
1171 if ( m_windowValidator )
1172 m_windowValidator->SetWindow(this) ;
1173 }
1174
1175 // Find a window by id or name
1176 wxWindow *wxWindow::FindWindow(long id)
1177 {
1178 if ( GetId() == id)
1179 return this;
1180
1181 wxNode *node = GetChildren()->First();
1182 while ( node )
1183 {
1184 wxWindow *child = (wxWindow *)node->Data();
1185 wxWindow *found = child->FindWindow(id);
1186 if ( found )
1187 return found;
1188 node = node->Next();
1189 }
1190 return NULL;
1191 }
1192
1193 wxWindow *wxWindow::FindWindow(const wxString& name)
1194 {
1195 if ( GetName() == name)
1196 return this;
1197
1198 wxNode *node = GetChildren()->First();
1199 while ( node )
1200 {
1201 wxWindow *child = (wxWindow *)node->Data();
1202 wxWindow *found = child->FindWindow(name);
1203 if ( found )
1204 return found;
1205 node = node->Next();
1206 }
1207 return NULL;
1208 }
1209
1210 void wxWindow::OnIdle(wxIdleEvent& event)
1211 {
1212 /* TODO: you may need to do something like this
1213 * if your GUI doesn't generate enter/leave events
1214
1215 // Check if we need to send a LEAVE event
1216 if (m_mouseInWindow)
1217 {
1218 POINT pt;
1219 ::GetCursorPos(&pt);
1220 if (::WindowFromPoint(pt) != (HWND) GetHWND())
1221 {
1222 // Generate a LEAVE event
1223 m_mouseInWindow = FALSE;
1224 MSWOnMouseLeave(pt.x, pt.y, 0);
1225 }
1226 }
1227 */
1228
1229 // This calls the UI-update mechanism (querying windows for
1230 // menu/toolbar/control state information)
1231 UpdateWindowUI();
1232 }
1233
1234 // Raise the window to the top of the Z order
1235 void wxWindow::Raise()
1236 {
1237 // TODO
1238 }
1239
1240 // Lower the window to the bottom of the Z order
1241 void wxWindow::Lower()
1242 {
1243 // TODO
1244 }
1245
1246 bool wxWindow::AcceptsFocus() const
1247 {
1248 return IsShown() && IsEnabled();
1249 }
1250
1251 // Update region access
1252 wxRegion wxWindow::GetUpdateRegion() const
1253 {
1254 return m_updateRegion;
1255 }
1256
1257 bool wxWindow::IsExposed(int x, int y, int w, int h) const
1258 {
1259 return (m_updateRegion.Contains(x, y, w, h) != wxOutRegion);
1260 }
1261
1262 bool wxWindow::IsExposed(const wxPoint& pt) const
1263 {
1264 return (m_updateRegion.Contains(pt) != wxOutRegion);
1265 }
1266
1267 bool wxWindow::IsExposed(const wxRect& rect) const
1268 {
1269 return (m_updateRegion.Contains(rect) != wxOutRegion);
1270 }
1271
1272 /*
1273 * Allocates control IDs
1274 */
1275
1276 int wxWindow::NewControlId()
1277 {
1278 static int s_controlId = 0;
1279 s_controlId ++;
1280 return s_controlId;
1281 }
1282
1283