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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/fontdlg.cpp
3 // Purpose: wxFontDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "fontdlg.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #if wxUSE_FONTDLG
32
33 #ifndef WX_PRECOMP
34 #include "wx/defs.h"
35 #include "wx/utils.h"
36 #include "wx/dialog.h"
37 #endif
38
39 #include "wx/fontdlg.h"
40
41 #if !defined(__WIN32__) || defined(__SALFORDC__) || defined(__WXWINE__)
42 #include <windows.h>
43 #include <commdlg.h>
44 #endif
45
46 #include "wx/msw/private.h"
47 #include "wx/cmndata.h"
48 #include "wx/log.h"
49
50 #include <math.h>
51 #include <stdlib.h>
52 #include <string.h>
53
54 // ----------------------------------------------------------------------------
55 // wxWin macros
56 // ----------------------------------------------------------------------------
57
58 IMPLEMENT_DYNAMIC_CLASS(wxFontDialog, wxDialog)
59
60 // ============================================================================
61 // implementation
62 // ============================================================================
63
64 // ----------------------------------------------------------------------------
65 // wxFontDialog
66 // ----------------------------------------------------------------------------
67
68 int wxFontDialog::ShowModal()
69 {
70 DWORD flags = CF_SCREENFONTS | CF_NOSIMULATIONS;
71
72 LOGFONT logFont;
73
74 CHOOSEFONT chooseFontStruct;
75 wxZeroMemory(chooseFontStruct);
76
77 chooseFontStruct.lStructSize = sizeof(CHOOSEFONT);
78 if ( m_parent )
79 chooseFontStruct.hwndOwner = GetHwndOf(m_parent);
80 chooseFontStruct.lpLogFont = &logFont;
81
82 if ( m_fontData.initialFont.Ok() )
83 {
84 flags |= CF_INITTOLOGFONTSTRUCT;
85 wxFillLogFont(&logFont, &m_fontData.initialFont);
86 }
87
88 if ( m_fontData.fontColour.Ok() )
89 {
90 chooseFontStruct.rgbColors = wxColourToRGB(m_fontData.fontColour);
91
92 // need this for the colour to be taken into account
93 flags |= CF_EFFECTS;
94 }
95
96 // CF_ANSIONLY flag is obsolete for Win32
97 if ( !m_fontData.GetAllowSymbols() )
98 {
99 #ifdef __WIN16__
100 flags |= CF_ANSIONLY;
101 #else // Win32
102 flags |= CF_SELECTSCRIPT;
103 logFont.lfCharSet = ANSI_CHARSET;
104 #endif // Win16/32
105 }
106
107 if ( m_fontData.GetEnableEffects() )
108 flags |= CF_EFFECTS;
109 if ( m_fontData.GetShowHelp() )
110 flags |= CF_SHOWHELP;
111
112 if ( m_fontData.minSize != 0 || m_fontData.maxSize != 0 )
113 {
114 chooseFontStruct.nSizeMin = m_fontData.minSize;
115 chooseFontStruct.nSizeMax = m_fontData.maxSize;
116 flags |= CF_LIMITSIZE;
117 }
118
119 chooseFontStruct.Flags = flags;
120
121 if ( ChooseFont(&chooseFontStruct) != 0 )
122 {
123 wxRGBToColour(m_fontData.fontColour, chooseFontStruct.rgbColors);
124 m_fontData.chosenFont = wxCreateFontFromLogFont(&logFont);
125 m_fontData.EncodingInfo().facename = logFont.lfFaceName;
126 m_fontData.EncodingInfo().charset = logFont.lfCharSet;
127
128 return wxID_OK;
129 }
130 else
131 {
132 // common dialog failed - why?
133 #ifdef __WXDEBUG__
134 DWORD dwErr = CommDlgExtendedError();
135 if ( dwErr != 0 )
136 {
137 // this msg is only for developers
138 wxLogError(wxT("Common dialog failed with error code %0lx."),
139 dwErr);
140 }
141 //else: it was just cancelled
142 #endif
143
144 return wxID_CANCEL;
145 }
146 }
147
148 #endif // wxUSE_FONTDLG