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[wxWidgets.git] / include / wx / msw / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
43 //
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
48 //
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
51
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
59
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
62 //
63 // Default is 1
64 //
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
67
68 // ----------------------------------------------------------------------------
69 // debugging settings
70 // ----------------------------------------------------------------------------
71
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWindows memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
78 //
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
82
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
87 //
88 // Default is 1.
89 //
90 // Recommended setting: 1 but see comment above
91 #define wxUSE_DEBUG_CONTEXT 1
92
93 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
94 // __WXDEBUG__ is also defined.
95 //
96 // WARNING: this code may not work with all architectures, especially if
97 // alignment is an issue. This switch is currently ignored for mingw / cygwin
98 //
99 // Default is 1
100 //
101 // Recommended setting: 1 but see comment in the beginning of this section
102 #define wxUSE_MEMORY_TRACING 1
103
104 // In debug mode, cause new and delete to be redefined globally.
105 // If this causes problems (e.g. link errors), set this to 0.
106 // This switch is currently ignored for mingw / cygwin
107 //
108 // Default is 1
109 //
110 // Recommended setting: 1 but see comment in the beginning of this section
111 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
112
113 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
114 // this causes problems (e.g. link errors), set this to 0. You may need to set
115 // this to 0 if using templates (at least for VC++). This switch is currently
116 // ignored for mingw / cygwin
117 //
118 // Default is 1
119 //
120 // Recommended setting: 1 but see comment in the beginning of this section
121 #define wxUSE_DEBUG_NEW_ALWAYS 1
122
123 // wxHandleFatalExceptions() may be used to catch the program faults at run
124 // time and, instead of terminating the program with a usual GPF message box,
125 // call the user-defined wxApp::OnFatalException() function. If you set
126 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
127 //
128 // This setting is for Win32 only and can only be enabled if your compiler
129 // supports Win32 structured exception handling (currently only VC++ does)
130 //
131 // Default is 1
132 //
133 // Recommended setting: 1 if your compiler supports it.
134 #ifdef _MSC_VER
135 #define wxUSE_ON_FATAL_EXCEPTION 1
136 #else
137 #define wxUSE_ON_FATAL_EXCEPTION 0
138 #endif
139
140 // ----------------------------------------------------------------------------
141 // Unicode support
142 // ----------------------------------------------------------------------------
143
144 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
145 // defined as wchar_t, wxString will use Unicode internally. If you set this
146 // to 1, you must use wxT() macro for all literal strings in the program.
147 //
148 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
149 // doesn't support it and the programs compiled in Unicode mode will not run
150 // under 9x).
151 //
152 // Default is 0
153 //
154 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
155 #define wxUSE_UNICODE 0
156
157 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
158 // compiling the program in Unicode mode. More precisely, it will be possible
159 // to construct wxString from a wide (Unicode) string and convert any wxString
160 // to Unicode.
161 //
162 // Default is 1
163 //
164 // Recommended setting: 1
165 #define wxUSE_WCHAR_T 1
166
167 // ----------------------------------------------------------------------------
168 // global features
169 // ----------------------------------------------------------------------------
170
171 // Support for message/error logging. This includes wxLogXXX() functions and
172 // wxLog and derived classes. Don't set this to 0 unless you really know what
173 // you are doing.
174 //
175 // Default is 1
176 //
177 // Recommended setting: 1 (always)
178 #define wxUSE_LOG 1
179
180 // Support for multithreaded applications: if 1, compile in thread classes
181 // (thread.h) and make the library a bit more thread safe. Although thread
182 // support is quite stable by now, you may still consider recompiling the
183 // library without it if you have no use for it - this will result in a
184 // somewhat smaller and faster operation.
185 //
186 // This is ignored under Win16, threads are only supported under Win32.
187 //
188 // Default is 1
189 //
190 // Recommended setting: 0 unless you do plan to develop MT applications
191 #define wxUSE_THREADS 1
192
193 // If enabled (1), compiles wxWindows streams classes
194 #define wxUSE_STREAMS 1
195
196 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
197 #define wxUSE_STD_IOSTREAM 0
198
199 // Use serialization (requires utils/serialize)
200 #define wxUSE_SERIAL 0
201
202 // ----------------------------------------------------------------------------
203 // non GUI features selection
204 // ----------------------------------------------------------------------------
205
206 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
207 // integer which is implemented in terms of native 64 bit integers if any or
208 // uses emulation otherwise.
209 //
210 // This class is required by wxDateTime and so you should enable it if you want
211 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
212 // integers in which case (almost) all of its functions are inline and it
213 // almost does not take any space, so there should be no reason to switch it
214 // off.
215 //
216 // Recommended setting: 1
217 #define wxUSE_LONGLONG 1
218
219 // Set wxUSE_TIMEDATE to 1 to compile the wxDateTime and related classes which
220 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
221 // old wxTime and wxDate classes which are still provided for backwards
222 // compatibility (and implemented in terms of wxDateTime).
223 //
224 // Note that this class is relatively new and is still officially in alpha
225 // stage because some features are not yet (fully) implemented. It is already
226 // quite useful though and should only be disabled if you are aiming at
227 // absolutely minimal version of the library.
228 //
229 // Requires: wxUSE_LONGLONG
230 //
231 // Recommended setting: 1
232 #define wxUSE_TIMEDATE 1
233
234 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
235 // which allow the application to store its settings in the persistent
236 // storage. Setting this to 1 will also enable on-demand creation of the
237 // global config object in wxApp.
238 //
239 // See also wxUSE_CONFIG_NATIVE below.
240 //
241 // Recommended setting: 1
242 #define wxUSE_CONFIG 1
243
244 // If wxUSE_CONFIG is 1, you may choose to use either the native config
245 // classes under Windows (using .INI files under Win16 and the registry under
246 // Win32) or the portable text file format used by the config classes under
247 // Unix.
248 //
249 // Default is 1 to use native classes. Note that you may still use
250 // wxFileConfig even if you set this to 1 - just the config object created by
251 // default for the applications needs will be a wxRegConfig or wxIniConfig and
252 // not wxFileConfig.
253 //
254 // Recommended setting: 1
255 #define wxUSE_CONFIG_NATIVE 1
256
257 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
258 // to connect/disconnect from the network and be notified whenever the dial-up
259 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
260 //
261 // Default is 1.
262 //
263 // Recommended setting: 1
264 #define wxUSE_DIALUP_MANAGER 1
265
266 // Compile in wxLibrary class for run-time DLL loading and function calling.
267 // Required by wxUSE_DIALUP_MANAGER.
268 //
269 // This setting is for Win32 only
270 //
271 // Default is 1.
272 //
273 // Recommended setting: 1
274 #define wxUSE_DYNLIB_CLASS 1
275
276 // Set to 1 to use socket classes
277 #define wxUSE_SOCKETS 1
278
279 #if wxUSE_GUI
280
281 // Set to 1 to enable virtual file systems (required by wxHTML)
282 #define wxUSE_FILESYSTEM 1
283
284 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
285 #define wxUSE_FS_ZIP 1
286
287 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
288 #define wxUSE_FS_INET 1
289
290 // Set to 1 to compile wxZipInput/OutputStream classes.
291 #define wxUSE_ZIPSTREAM 1
292
293 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
294 // wxUSE_LIBPNG.
295 #define wxUSE_ZLIB 1
296
297 #else // !wxUSE_GUI
298
299 // although it is possible to compile all of those in wxBase, this is not done
300 // by default
301 #define wxUSE_FILESYSTEM 0
302 #define wxUSE_FS_ZIP 0
303 #define wxUSE_FS_INET 0
304 #define wxUSE_ZIPSTREAM 0
305 #define wxUSE_ZLIB 0
306
307 #endif // wxUSE_GUI/!wxUSE_GUI
308
309 // If enabled, the code written by Apple will be used to write, in a portable
310 // way, float on the disk. See extended.c for the license which is different
311 // from wxWindows one.
312 //
313 // Default is 1.
314 //
315 // Recommended setting: 1 unless you don't like the license terms (unlikely)
316 #define wxUSE_APPLE_IEEE 1
317
318 // Use wxFile class.
319 //
320 // Default is 1.
321 //
322 // Recommended setting: 1 (highly recommended, required i18n code, wxConfig...)
323 #define wxUSE_FILE 1
324
325 // use wxTextFile class: requires wxFile, required by wxFileConfig
326 #define wxUSE_TEXTFILE 1
327
328 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
329 #define wxUSE_INTL 1
330
331 // ----------------------------------------------------------------------------
332 // Optional controls
333 // ----------------------------------------------------------------------------
334
335 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
336 // classes at all. Otherwise, use the native toolbar class unless
337 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
338 // supports some features which might not be supported by the native wxToolBar
339 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
340 //
341 // Default is 1 for all settings.
342 //
343 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
344 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
345 #define wxUSE_TOOLBAR 1
346 #define wxUSE_TOOLBAR_NATIVE 1
347 #define wxUSE_TOOLBAR_SIMPLE 1
348
349 // wxNotebook is a control with several "tabs" located on one of its sides. It
350 // may be used ot logically organise the data presented to the user instead of
351 // putting everything in one huge dialog. It replaces wxTabControl and related
352 // classes of wxWin 1.6x.
353 //
354 // Default is 1.
355 //
356 // Recommended setting: 1
357 #define wxUSE_NOTEBOOK 1
358
359 // The corresponding controls will be compiled in if wxUSE_<CONTROL> is set to
360 // 1 and not compiled into the library otherwise.
361 //
362 // Default is 1 for everything.
363 //
364 // Recommended setting: 1 (library might fail to compile for some combinations
365 // of disabled controls)
366 #define wxUSE_CARET 1
367 #define wxUSE_CHECKBOX 1
368 #define wxUSE_CHECKLISTBOX 1 // requires wxUSE_OWNER_DRAWN
369 #define wxUSE_CHOICE 1
370 #define wxUSE_COMBOBOX 1
371 #define wxUSE_GAUGE 1
372 #define wxUSE_LISTBOX 1
373 #define wxUSE_RADIOBOX 1
374 #define wxUSE_RADIOBTN 1
375 #define wxUSE_SASH 1 // wxSashWindow
376 #define wxUSE_SCROLLBAR 1
377 #define wxUSE_SLIDER 1
378 #define wxUSE_SPINBTN 1
379 #define wxUSE_SPINCTRL 1
380 #define wxUSE_STATLINE 1
381 #define wxUSE_STATUSBAR 1
382 #define wxUSE_TOGGLEBTN 1 // requires wxButton
383 #define wxUSE_TOOLTIPS 1 // wxToolTip and wxWindow::SetToolTip()
384
385 // Two status bar implementations are available under Win32: the generic one
386 // or the wrapper around native control. For native look and feel the native
387 // version should be used.
388 //
389 // Default is 1.
390 //
391 // Recommended setting: 1
392 #define wxUSE_NATIVE_STATUSBAR 1
393
394 // this setting is obsolete, value is ignored
395 #define wxUSE_BUTTONBAR 1
396
397 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
398 // the new, much imporved and enhanced version. The new version is backwards
399 // compatible with the old one and should be used whenever possible, i.e. if
400 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
401 //
402 // Default is 1 for both options.
403 //
404 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
405 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
406 // essential.
407 //
408 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
409 #define wxUSE_GRID 1
410 #define wxUSE_NEW_GRID 1
411
412 // wxValidator class and related methods
413 #define wxUSE_VALIDATORS 1
414
415 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
416 #define wxUSE_ACCEL 1
417
418 // ----------------------------------------------------------------------------
419 // common dialogs
420 // ----------------------------------------------------------------------------
421
422 // Define 1 to use generic dialogs in Windows, even though they duplicate
423 // native common dialog (e.g. wxColourDialog). This is mainly useful for
424 // testing.
425 //
426 // Default is 0
427 //
428 // Recommended setting: 0
429 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
430
431 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
432 // file selector, printer dialog). Switching this off also switches off the
433 // printing architecture and interactive wxPrinterDC.
434 //
435 // Default is 1
436 //
437 // Recommended setting: 1 (unless it really doesn't work)
438 #define wxUSE_COMMON_DIALOGS 1
439
440 // text entry dialog and wxGetTextFromUser function
441 #define wxUSE_TEXTDLG 1
442
443 // progress dialog class for lengthy operations
444 #define wxUSE_PROGRESSDLG 1
445
446 // wxBusyInfo displays window with message when app is busy. Works in same way
447 // as wxBusyCursor
448 #define wxUSE_BUSYINFO 1
449
450 // wxDirDlg class for getting a directory name from user
451 #define wxUSE_DIRDLG 1
452
453 // support for startup tips (wxShowTip &c)
454 #define wxUSE_STARTUP_TIPS 1
455
456 // ----------------------------------------------------------------------------
457 // Metafiles support
458 // ----------------------------------------------------------------------------
459
460 // Windows supports the graphics format known as metafile which is, though not
461 // portable, is widely used under Windows and so is supported by wxWin (under
462 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
463 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
464 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
465 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
466 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
467 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
468 // in any metafile related classes at all.
469 //
470 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
471 //
472 // Recommended setting: default or 0 for everything for portable programs.
473 #define wxUSE_METAFILE 1
474 #define wxUSE_ENH_METAFILE 1
475 #define wxUSE_WIN_METAFILES_ALWAYS 0
476
477 // ----------------------------------------------------------------------------
478 // Big GUI components
479 // ----------------------------------------------------------------------------
480
481 // Set to 0 to disable document/view architecture
482 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
483
484 // Set to 0 to disable MDI document/view architecture
485 #define wxUSE_MDI_ARCHITECTURE 1
486
487 // Set to 0 to disable print/preview architecture code
488 #define wxUSE_PRINTING_ARCHITECTURE 1
489
490 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
491 // much more.
492 //
493 // Default is 1.
494 //
495 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
496 // smaller library.
497 #define wxUSE_HTML 1
498
499 // wxPlot is a class to display functions plots in wxWindow.
500 //
501 // Default is 1.
502 //
503 // Recommended setting: 1
504 #define wxUSE_PLOT 1
505
506 // OpenGL canvas
507 #define wxUSE_GLCANVAS 0
508
509 // wxTreeLayout class
510 #define wxUSE_TREELAYOUT 1
511
512 // ----------------------------------------------------------------------------
513 // miscellaneous settings
514 // ----------------------------------------------------------------------------
515
516 #define wxUSE_IPC 1
517 // 0 for no interprocess comms
518 #define wxUSE_HELP 1
519 // 0 for no help facility
520 #define wxUSE_MS_HTML_HELP 0
521 // 0 for no MS HTML Help
522 #define wxUSE_RESOURCES 1
523 // 0 for no wxGetResource/wxWriteResource
524 #define wxUSE_CONSTRAINTS 1
525 // 0 for no window layout constraint system
526
527 #define wxUSE_CLIPBOARD 1
528 // 0 for no clipboard functions
529
530 #define wxUSE_SPLINES 1
531 // 0 for no splines
532
533 #define wxUSE_DRAG_AND_DROP 1
534 // 0 for no drag and drop
535
536 #define wxUSE_XPM_IN_MSW 1
537 // 0 for no XPM support in wxBitmap.
538 // Default is 1, as XPM is now fully
539 // supported this makes easier the issue
540 // of portable icons and bitmaps.
541 #define wxUSE_IMAGE_LOADING_IN_MSW 1
542 // Use dynamic DIB loading/saving code in utils/dib under MSW.
543 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
544 // Use dynamic icon/cursor loading/saving code
545 // under MSW.
546 #define wxUSE_WX_RESOURCES 1
547 // Use .wxr resource mechanism (requires PrologIO library)
548
549 // ----------------------------------------------------------------------------
550 // postscript support settings
551 // ----------------------------------------------------------------------------
552
553 // Set to 1 for PostScript device context.
554 #define wxUSE_POSTSCRIPT 0
555
556 // Set to 1 to use font metric files in GetTextExtent
557 #define wxUSE_AFM_FOR_POSTSCRIPT 0
558
559 // Set to 0 to disable PostScript print/preview architecture code under Windows
560 // (just use Windows printing).
561 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
562
563 // ----------------------------------------------------------------------------
564 // database classes
565 // ----------------------------------------------------------------------------
566
567 // Define 1 to use ODBC classes
568 #define wxUSE_ODBC 0
569
570 // For backward compatibility reasons, this parameter now only controls the
571 // default scrolling method used by cursors. This default behavior can be
572 // overriden by setting the second param of wxDB::wxDbGetConnection() or
573 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
574 // that use the connection) should support forward only scrolling of cursors,
575 // or both forward and backward support for backward scrolling cursors is
576 // dependent on the data source as well as the ODBC driver being used.
577 #define wxODBC_FWD_ONLY_CURSORS 1
578
579 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
580 // member variables. With a setting of 1, full backward compatability with the
581 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
582 // as future development will be done only on the non-deprecated
583 // functions/classes/member variables/etc.
584 #define wxODBC_BACKWARD_COMPATABILITY 0
585
586 // ----------------------------------------------------------------------------
587 // other compiler (mis)features
588 // ----------------------------------------------------------------------------
589
590 // Set this to 0 if your compiler can't cope with omission of prototype
591 // parameters.
592 //
593 // Default is 1.
594 //
595 // Recommended setting: 1 (should never need to set this to 0)
596 #define REMOVE_UNUSED_ARG 1
597
598 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
599 // them. Set to 1 for <iostream.h>, 0 for <iostream>
600 //
601 // Default is 1.
602 //
603 // Recommended setting: whatever your compiler likes more
604 #define wxUSE_IOSTREAMH 1
605
606 // ----------------------------------------------------------------------------
607 // image format support
608 // ----------------------------------------------------------------------------
609
610 // wxImage supports many different image formats which can be configured at
611 // compile-time. BMP is always supported, others are optional and can be safely
612 // disabled if you don't plan to use images in such format sometimes saving
613 // substantial amount of code in the final library.
614 //
615 // Some formats require an extra library which is included in wxWin sources
616 // which is mentioned if it is the case.
617
618 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
619 #define wxUSE_LIBPNG 1
620
621 // Set to 1 for JPEG format support (requires libjpeg)
622 #define wxUSE_LIBJPEG 1
623
624 // Set to 1 for TIFF format support (requires libtiff)
625 #define wxUSE_LIBTIFF 1
626
627 // Set to 1 for GIF format support
628 #define wxUSE_GIF 1
629
630 // Set to 1 for PNM format support
631 #define wxUSE_PNM 1
632
633 // Set to 1 for PCX format support
634 #define wxUSE_PCX 1
635
636 // ----------------------------------------------------------------------------
637 // Windows-only settings
638 // ----------------------------------------------------------------------------
639
640 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
641 // will override some other settings (see below)
642 //
643 // Default is 0.
644 //
645 // Recommended setting: 0 unless you really have to use MFC
646 #define wxUSE_MFC 0
647
648 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
649 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
650 // can't compile/doesn't have the OLE headers.
651 //
652 // Default is 1.
653 //
654 // Recommended setting: 1
655 #define wxUSE_OLE 1
656
657 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
658 // 3.x. This setting is ignored under Win9x and NT 4.0+.
659 //
660 // Default is 0 for (most) Win32 (systems), 1 for Win16
661 //
662 // Recommended setting: same as default
663 #if defined(__WIN95__)
664 #define wxUSE_CTL3D 0
665 #else
666 #define wxUSE_CTL3D 1
667 #endif
668
669 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
670 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
671 // miniframes support instead.
672 //
673 // Default is 0 for (most) Win32 (systems), 1 for Win16
674 //
675 // Recommended setting: same as default
676 #if defined(__WIN95__)
677 #define wxUSE_ITSY_BITSY 0
678 #else
679 #define wxUSE_ITSY_BITSY 1
680 #endif
681
682 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
683 // which allows to put more than ~32Kb of text in it even under Win9x (NT
684 // doesn't have such limitation).
685 //
686 // Default is 1 for compilers which support it
687 //
688 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
689 // or can't compile <richedit.h>
690 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
691 #define wxUSE_RICHEDIT 1
692 #else
693 #define wxUSE_RICHEDIT 0
694 #endif
695
696 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
697 // is required by wxUSE_CHECKLISTBOX.
698 //
699 // Default is 1.
700 //
701 // Recommended setting: 1, set to 0 for a small library size reduction
702 #define wxUSE_OWNER_DRAWN 1
703
704 // ----------------------------------------------------------------------------
705 // obsolete settings
706 // ----------------------------------------------------------------------------
707
708 // NB: all settings in this section are obsolete and should not be used/changed
709 // at all, they will disappear
710
711 // Set to 1 to use PenWindows
712 #define wxUSE_PENWINDOWS 0
713
714 // Define 1 to use bitmap messages.
715 #define wxUSE_BITMAP_MESSAGE 1
716
717 // If 1, enables provision of run-time type information.
718 // NOW MANDATORY: don't change.
719 #define wxUSE_DYNAMIC_CLASSES 1
720
721 // ----------------------------------------------------------------------------
722 // disable the settings which don't work for some compilers
723 // ----------------------------------------------------------------------------
724
725 #ifndef wxUSE_NORLANDER_HEADERS
726 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
727 # define wxUSE_NORLANDER_HEADERS 1
728 #else
729 # define wxUSE_NORLANDER_HEADERS 0
730 #endif
731 #endif
732
733 #if defined(__GNUWIN32__)
734 // These don't work as expected for mingw32 and cygwin32
735 #undef wxUSE_MEMORY_TRACING
736 #define wxUSE_MEMORY_TRACING 0
737
738 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
739 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
740
741 #undef wxUSE_DEBUG_NEW_ALWAYS
742 #define wxUSE_DEBUG_NEW_ALWAYS 0
743
744 #undef wxUSE_MS_HTML_HELP
745 #define wxUSE_MS_HTML_HELP 0
746
747 // Cygwin betas don't have wcslen
748 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
749 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
750 # undef wxUSE_WCHAR_T
751 # define wxUSE_WCHAR_T 0
752 # endif
753 #endif
754
755 #endif // __GNUWIN32__
756
757 // MFC duplicates these operators
758 #if wxUSE_MFC
759 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
760 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
761
762 #undef wxUSE_DEBUG_NEW_ALWAYS
763 #define wxUSE_DEBUG_NEW_ALWAYS 0
764 #endif // wxUSE_MFC
765
766 // ODBC classes aren't Unicode-compatible yet
767 #if wxUSE_UNICODE
768 #undef wxUSE_ODBC
769 #define wxUSE_ODBC 0
770 #endif
771
772 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
773 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
774 // to implement UUIDs
775 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
776 #undef wxUSE_DRAG_AND_DROP
777 #define wxUSE_DRAG_AND_DROP 0
778 #endif
779
780 // Only WIN32 supports wxStatusBar95
781 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
782 #undef wxUSE_NATIVE_STATUSBAR
783 #define wxUSE_NATIVE_STATUSBAR 0
784 #endif
785
786 #if !wxUSE_OWNER_DRAWN
787 #undef wxUSE_CHECKLISTBOX
788 #define wxUSE_CHECKLISTBOX 0
789 #endif
790
791 // Salford C++ doesn't like some of the memory operator definitions
792 #ifdef __SALFORDC__
793 #undef wxUSE_MEMORY_TRACING
794 #define wxUSE_MEMORY_TRACING 0
795
796 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
797 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
798
799 #undef wxUSE_DEBUG_NEW_ALWAYS
800 #define wxUSE_DEBUG_NEW_ALWAYS 0
801
802 #undef wxUSE_THREADS
803 #define wxUSE_THREADS 0
804
805 #undef wxUSE_OWNER_DRAWN
806 #define wxUSE_OWNER_DRAWN 0
807 #endif // __SALFORDC__
808
809 #ifdef __TWIN32__
810
811 #undef wxUSE_THREADS
812 #define wxUSE_THREADS 0
813
814 #undef wxUSE_ODBC
815 #define wxUSE_ODBC 0
816
817 #endif // __TWIN32__
818
819 // BC++/Win16 can't cope with the amount of data in resource.cpp
820 #if defined(__WIN16__) && defined(__BORLANDC__)
821 #undef wxUSE_WX_RESOURCES
822 #define wxUSE_WX_RESOURCES 0
823
824 #undef wxUSE_ODBC
825 #define wxUSE_ODBC 0
826
827 #undef wxUSE_NEW_GRID
828 #define wxUSE_NEW_GRID 0
829 #endif
830
831 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
832 // BC++ 4.0 can't compile JPEG library
833 #undef wxUSE_LIBJPEG
834 #define wxUSE_LIBJPEG 0
835 #endif
836
837 #if defined(__BORLANDC__)
838 // Need a BC++-specific htmlhelp.lib before we can enable this
839 #undef wxUSE_MS_HTML_HELP
840 #define wxUSE_MS_HTML_HELP 0
841 #endif
842
843 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
844 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
845 #undef wxUSE_DEBUG_NEW_ALWAYS
846 #define wxUSE_DEBUG_NEW_ALWAYS 0
847 #endif
848
849 #if defined(__WXMSW__) && defined(__WATCOMC__)
850 /*
851 #undef wxUSE_GLCANVAS
852 #define wxUSE_GLCANVAS 0
853 */
854
855 #undef wxUSE_MS_HTML_HELP
856 #define wxUSE_MS_HTML_HELP 0
857
858 #undef wxUSE_WCHAR_T
859 #define wxUSE_WCHAR_T 0
860 #endif
861
862 #if defined(__WXMSW__) && !defined(__WIN32__)
863
864 #undef wxUSE_SOCKETS
865 #define wxUSE_SOCKETS 0
866
867 #undef wxUSE_THREADS
868 #define wxUSE_THREADS 0
869
870 #undef wxUSE_TOOLTIPS
871 #define wxUSE_TOOLTIPS 0
872
873 #undef wxUSE_SPINCTRL
874 #define wxUSE_SPINCTRL 0
875
876 #undef wxUSE_SPINBTN
877 #define wxUSE_SPINBTN 0
878
879 #undef wxUSE_LIBPNG
880 #define wxUSE_LIBPNG 0
881
882 #undef wxUSE_LIBJPEG
883 #define wxUSE_LIBJPEG 0
884
885 #undef wxUSE_LIBTIFF
886 #define wxUSE_LIBTIFF 0
887
888 #undef wxUSE_GIF
889 #define wxUSE_GIF 0
890
891 #undef wxUSE_PNM
892 #define wxUSE_PNM 0
893
894 #undef wxUSE_PCX
895 #define wxUSE_PCX 0
896
897 #undef wxUSE_GLCANVAS
898 #define wxUSE_GLCANVAS 0
899
900 #undef wxUSE_MS_HTML_HELP
901 #define wxUSE_MS_HTML_HELP 0
902
903 #undef wxUSE_WCHAR_T
904 #define wxUSE_WCHAR_T 0
905
906 #endif // Win16
907
908 // ----------------------------------------------------------------------------
909 // undef the things which don't make sense for wxBase build
910 // ----------------------------------------------------------------------------
911
912 #if !wxUSE_GUI
913
914 #undef wxUSE_HTML
915 #define wxUSE_HTML 0
916
917 #endif // !wxUSE_GUI
918
919 // ----------------------------------------------------------------------------
920 // check the settings consistency: do it here to abort compilation immediately
921 // and not almost in the very end when the relevant file fails to compile and
922 // you need to modify setup.h and rebuild everything
923 // ----------------------------------------------------------------------------
924
925 #if wxUSE_TIMEDATE && !wxUSE_LONGLONG
926 #error wxDateTime requires wxLongLong
927 #endif
928
929 #if wxUSE_TEXTFILE && !wxUSE_FILE
930 #error You cannot compile wxTextFile without wxFile
931 #endif
932
933 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
934 #error You cannot compile virtual file systems without wxUSE_STREAMS
935 #endif
936
937 #if wxUSE_HTML && !wxUSE_FILESYSTEM
938 #error You cannot compile wxHTML without virtual file systems
939 #endif
940
941 // add more tests here...
942
943 #endif
944 // _WX_SETUP_H_