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no real changes, just small cleanup, in particular use more consistent variable names
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10
11 @page overview_app wxApp Overview
12
13 Classes: wxApp
14
15 @li @ref overview_app_intro
16 @li @ref overview_app_shutdown
17
18
19 <hr>
20
21
22 @section overview_app_intro Introduction
23
24 A wxWidgets application does not have a @e main procedure; the equivalent is
25 the wxApp::OnInit member defined for a class derived from wxApp.
26
27 @e OnInit will usually create a top window as a bare minimum. Unlike in earlier
28 versions of wxWidgets, OnInit does not return a frame. Instead it returns a
29 boolean value which indicates whether processing should continue (@true) or not
30 (@false). You call wxApp::SetTopWindow to let wxWidgets know about the top
31 window.
32
33 Note that the program's command line arguments, represented by @e argc and
34 @e argv, are available from within wxApp member functions.
35
36 An application closes by destroying all windows. Because all frames must be
37 destroyed for the application to exit, it is advisable to use parent frames
38 wherever possible when creating new frames, so that deleting the top level
39 frame will automatically delete child frames. The alternative is to explicitly
40 delete child frames in the top-level frame's wxCloseEvent handler.
41
42 In emergencies the wxExit function can be called to kill the application
43 however normally the application shuts down automatically, see
44 @ref overview_app_shutdown.
45
46 An example of defining an application follows:
47
48 @code
49 class DerivedApp : public wxApp
50 {
51 public:
52 virtual bool OnInit();
53 };
54
55 IMPLEMENT_APP(DerivedApp)
56
57 bool DerivedApp::OnInit()
58 {
59 wxFrame *the_frame = new wxFrame(NULL, ID_MYFRAME, argv[0]);
60 ...
61 the_frame->Show(true);
62 SetTopWindow(the_frame);
63
64 return true;
65 }
66 @endcode
67
68 Note the use of IMPLEMENT_APP(appClass), which allows wxWidgets to dynamically
69 create an instance of the application object at the appropriate point in
70 wxWidgets initialization. Previous versions of wxWidgets used to rely on the
71 creation of a global application object, but this is no longer recommended,
72 because required global initialization may not have been performed at
73 application object construction time.
74
75 You can also use DECLARE_APP(appClass) in a header file to declare the wxGetApp
76 function which returns a reference to the application object. Otherwise you can
77 only use the global @c wxTheApp pointer which is of type @c wxApp*.
78
79
80 @section overview_app_shutdown Application Shutdown
81
82 The application normally shuts down when the last of its top level windows is
83 closed. This is normally the expected behaviour and means that it is enough to
84 call wxWindow::Close() in response to the "Exit" menu command if your program
85 has a single top level window. If this behaviour is not desirable
86 wxApp::SetExitOnFrameDelete can be called to change it.
87
88 Note that such logic doesn't apply for the windows shown before the program
89 enters the main loop: in other words, you can safely show a dialog from
90 wxApp::OnInit and not be afraid that your application terminates when this
91 dialog -- which is the last top level window for the moment -- is closed.
92
93 Another aspect of the application shutdown is wxApp::OnExit which is called
94 when the application exits but @e before wxWidgets cleans up its internal
95 structures. You should delete all wxWidgets object that you created by the time
96 OnExit finishes.
97
98 In particular, do @b not destroy them from application class' destructor! For
99 example, this code may crash:
100
101 @code
102 class MyApp : public wxApp
103 {
104 public:
105 wxCHMHelpController m_helpCtrl;
106 ...
107 };
108 @endcode
109
110 The reason for that is that @c m_helpCtrl is a member object and is thus
111 destroyed from MyApp destructor. But MyApp object is deleted after wxWidgets
112 structures that wxCHMHelpController depends on were uninitialized! The solution
113 is to destroy HelpCtrl in @e OnExit:
114
115 @code
116 class MyApp : public wxApp
117 {
118 public:
119 wxCHMHelpController *m_helpCtrl;
120 ...
121 };
122
123 bool MyApp::OnInit()
124 {
125 ...
126 m_helpCtrl = new wxCHMHelpController;
127 ...
128 }
129
130 int MyApp::OnExit()
131 {
132 delete m_helpCtrl;
133 return 0;
134 }
135 @endcode
136
137 */
138