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[wxWidgets.git] / src / common / hash.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: hash.cpp
3 // Purpose: wxHashTable implementation
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "hash.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/list.h"
25 #endif
26
27 #include "wx/hash.h"
28
29 #include <string.h>
30 #include <stdarg.h>
31
32 #if !USE_SHARED_LIBRARY
33 IMPLEMENT_DYNAMIC_CLASS(wxHashTable, wxObject)
34 #endif
35
36 wxHashTable::wxHashTable (int the_key_type, int size)
37 {
38 n = size;
39 current_position = -1;
40 current_node = (wxNode *) NULL;
41
42 key_type = the_key_type;
43 hash_table = new wxList *[size];
44 int i;
45 for (i = 0; i < size; i++)
46 hash_table[i] = (wxList *) NULL;
47 }
48
49 wxHashTable::~wxHashTable (void)
50 {
51 Destroy();
52 }
53
54 void wxHashTable::Destroy(void)
55 {
56 if (!hash_table) return;
57 int i;
58 for (i = 0; i < n; i++)
59 if (hash_table[i])
60 delete hash_table[i];
61 delete[] hash_table;
62 hash_table = NULL;
63 }
64
65 bool wxHashTable::Create(int the_key_type, int size)
66 {
67 n = size;
68 current_position = -1;
69 current_node = (wxNode *) NULL;
70
71 key_type = the_key_type;
72 if (hash_table)
73 delete[] hash_table;
74 hash_table = new wxList *[size];
75 int i;
76 for (i = 0; i < size; i++)
77 hash_table[i] = (wxList *) NULL;
78 return TRUE;
79 }
80
81 void wxHashTable::Put (long key, long value, wxObject * object)
82 {
83 // Should NEVER be
84 long k = (long) key;
85 if (k < 0)
86 k = -k;
87
88 int position = (int) (k % n);
89 if (!hash_table[position])
90 hash_table[position] = new wxList (wxKEY_INTEGER);
91
92 hash_table[position]->Append (value, object);
93 }
94
95 void wxHashTable::Put (long key, const wxChar *value, wxObject * object)
96 {
97 // Should NEVER be
98 long k = (long) key;
99 if (k < 0)
100 k = -k;
101
102 int position = (int) (k % n);
103 if (!hash_table[position])
104 hash_table[position] = new wxList (wxKEY_INTEGER);
105
106 hash_table[position]->Append (value, object);
107 }
108
109 void wxHashTable::Put (long key, wxObject * object)
110 {
111 // Should NEVER be
112 long k = (long) key;
113 if (k < 0)
114 k = -k;
115
116 int position = (int) (k % n);
117 if (!hash_table[position])
118 hash_table[position] = new wxList (wxKEY_INTEGER);
119
120 hash_table[position]->Append (k, object);
121 }
122
123 void wxHashTable::Put (const wxChar *key, wxObject * object)
124 {
125 int position = (int) (MakeKey (key) % n);
126
127 if (!hash_table[position])
128 hash_table[position] = new wxList (wxKEY_STRING);
129
130 hash_table[position]->Append (key, object);
131 }
132
133 wxObject *wxHashTable::Get (long key, long value) const
134 {
135 // Should NEVER be
136 long k = (long) key;
137 if (k < 0)
138 k = -k;
139
140 int position = (int) (k % n);
141 if (!hash_table[position])
142 return (wxObject *) NULL;
143 else
144 {
145 wxNode *node = hash_table[position]->Find (value);
146 if (node)
147 return node->Data ();
148 else
149 return (wxObject *) NULL;
150 }
151 }
152
153 wxObject *wxHashTable::Get (long key, const wxChar *value) const
154 {
155 // Should NEVER be
156 long k = (long) key;
157 if (k < 0)
158 k = -k;
159
160 int position = (int) (k % n);
161 if (!hash_table[position])
162 return (wxObject *) NULL;
163 else
164 {
165 wxNode *node = hash_table[position]->Find (value);
166 if (node)
167 return node->Data ();
168 else
169 return (wxObject *) NULL;
170 }
171 }
172
173 wxObject *wxHashTable::Get (long key) const
174 {
175 // Should NEVER be
176 long k = (long) key;
177 if (k < 0)
178 k = -k;
179
180 int position = (int) (k % n);
181 if (!hash_table[position])
182 return (wxObject *) NULL;
183 else
184 {
185 wxNode *node = hash_table[position]->Find (k);
186 return node ? node->Data () : (wxObject*)NULL;
187 }
188 }
189
190 wxObject *wxHashTable::Get (const wxChar *key) const
191 {
192 int position = (int) (MakeKey (key) % n);
193
194 if (!hash_table[position])
195 return (wxObject *) NULL;
196 else
197 {
198 wxNode *node = hash_table[position]->Find (key);
199 return node ? node->Data () : (wxObject*)NULL;
200 }
201 }
202
203 wxObject *wxHashTable::Delete (long key)
204 {
205 // Should NEVER be
206 long k = (long) key;
207 if (k < 0)
208 k = -k;
209
210 int position = (int) (k % n);
211 if (!hash_table[position])
212 return (wxObject *) NULL;
213 else
214 {
215 wxNode *node = hash_table[position]->Find (k);
216 if (node)
217 {
218 wxObject *data = node->Data ();
219 delete node;
220 return data;
221 }
222 else
223 return (wxObject *) NULL;
224 }
225 }
226
227 wxObject *wxHashTable::Delete (const wxChar *key)
228 {
229 int position = (int) (MakeKey (key) % n);
230 if (!hash_table[position])
231 return (wxObject *) NULL;
232 else
233 {
234 wxNode *node = hash_table[position]->Find (key);
235 if (node)
236 {
237 wxObject *data = node->Data ();
238 delete node;
239 return data;
240 }
241 else
242 return (wxObject *) NULL;
243 }
244 }
245
246 wxObject *wxHashTable::Delete (long key, int value)
247 {
248 // Should NEVER be
249 long k = (long) key;
250 if (k < 0)
251 k = -k;
252
253 int position = (int) (k % n);
254 if (!hash_table[position])
255 return (wxObject *) NULL;
256 else
257 {
258 wxNode *node = hash_table[position]->Find (value);
259 if (node)
260 {
261 wxObject *data = node->Data ();
262 delete node;
263 return data;
264 }
265 else
266 return (wxObject *) NULL;
267 }
268 }
269
270 wxObject *wxHashTable::Delete (long key, const wxChar *value)
271 {
272 int position = (int) (key % n);
273 if (!hash_table[position])
274 return (wxObject *) NULL;
275 else
276 {
277 wxNode *node = hash_table[position]->Find (value);
278 if (node)
279 {
280 wxObject *data = node->Data ();
281 delete node;
282 return data;
283 }
284 else
285 return (wxObject *) NULL;
286 }
287 }
288
289 long wxHashTable::MakeKey (const wxChar *string) const
290 {
291 long int_key = 0;
292
293 while (*string)
294 int_key += (wxUChar) *string++;
295
296 return int_key;
297 }
298
299 void wxHashTable::BeginFind (void)
300 {
301 current_position = -1;
302 current_node = (wxNode *) NULL;
303 }
304
305 wxNode *wxHashTable::Next (void)
306 {
307 wxNode *found = (wxNode *) NULL;
308 bool end = FALSE;
309 while (!end && !found)
310 {
311 if (!current_node)
312 {
313 current_position++;
314 if (current_position >= n)
315 {
316 current_position = -1;
317 current_node = (wxNode *) NULL;
318 end = TRUE;
319 }
320 else
321 {
322 if (hash_table[current_position])
323 {
324 current_node = hash_table[current_position]->First ();
325 found = current_node;
326 }
327 }
328 }
329 else
330 {
331 current_node = current_node->Next ();
332 found = current_node;
333 }
334 }
335 return found;
336 }
337
338 void wxHashTable::DeleteContents (bool flag)
339 {
340 int i;
341 for (i = 0; i < n; i++)
342 {
343 if (hash_table[i])
344 hash_table[i]->DeleteContents (flag);
345 }
346 }
347
348 void wxHashTable::Clear (void)
349 {
350 int i;
351 for (i = 0; i < n; i++)
352 {
353 if (hash_table[i])
354 hash_table[i]->Clear ();
355 }
356 }
357