]> git.saurik.com Git - wxWidgets.git/blob - src/x11/app.cpp
wxX11: link errors down to 1.
[wxWidgets.git] / src / x11 / app.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "app.h"
14 #endif
15
16 #include "wx/frame.h"
17 #include "wx/app.h"
18 #include "wx/utils.h"
19 #include "wx/gdicmn.h"
20 #include "wx/pen.h"
21 #include "wx/brush.h"
22 #include "wx/cursor.h"
23 #include "wx/icon.h"
24 #include "wx/dialog.h"
25 #include "wx/msgdlg.h"
26 #include "wx/log.h"
27 #include "wx/module.h"
28 #include "wx/memory.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/evtloop.h"
32
33 #if wxUSE_THREADS
34 #include "wx/thread.h"
35 #endif
36
37 #if wxUSE_WX_RESOURCES
38 #include "wx/resource.h"
39 #endif
40
41 #ifdef __VMS__
42 #pragma message disable nosimpint
43 #endif
44 #include <X11/Xlib.h>
45 #include <X11/Xutil.h>
46 #include <X11/Xresource.h>
47 #include <X11/Xatom.h>
48 #ifdef __VMS__
49 #pragma message enable nosimpint
50 #endif
51
52 #include "wx/x11/private.h"
53
54 #include <string.h>
55
56 extern char *wxBuffer;
57 extern wxList wxPendingDelete;
58
59 wxApp *wxTheApp = NULL;
60
61 wxHashTable *wxWidgetHashTable = NULL;
62
63 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
64
65 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
66 EVT_IDLE(wxApp::OnIdle)
67 END_EVENT_TABLE()
68
69 #ifdef __WXDEBUG__
70 typedef int (*XErrorHandlerFunc)(Display *, XErrorEvent *);
71
72 XErrorHandlerFunc gs_pfnXErrorHandler = 0;
73
74 static int wxXErrorHandler(Display *dpy, XErrorEvent *xevent)
75 {
76 // just forward to the default handler for now
77 return gs_pfnXErrorHandler(dpy, xevent);
78 }
79 #endif // __WXDEBUG__
80
81 long wxApp::sm_lastMessageTime = 0;
82
83 bool wxApp::Initialize()
84 {
85 wxBuffer = new char[BUFSIZ + 512];
86
87 wxClassInfo::InitializeClasses();
88
89 // GL: I'm annoyed ... I don't know where to put this and I don't want to
90 // create a module for that as it's part of the core.
91 #if wxUSE_THREADS
92 wxPendingEventsLocker = new wxCriticalSection();
93 #endif
94
95 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
96 wxTheColourDatabase->Initialize();
97
98 wxInitializeStockLists();
99 wxInitializeStockObjects();
100
101 #if wxUSE_WX_RESOURCES
102 wxInitializeResourceSystem();
103 #endif
104
105 wxBitmap::InitStandardHandlers();
106
107 wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
108
109 wxModule::RegisterModules();
110 if (!wxModule::InitializeModules()) return FALSE;
111
112 return TRUE;
113 }
114
115 void wxApp::CleanUp()
116 {
117 delete wxWidgetHashTable;
118 wxWidgetHashTable = NULL;
119
120 wxModule::CleanUpModules();
121
122 #if wxUSE_WX_RESOURCES
123 wxCleanUpResourceSystem();
124 #endif
125
126 wxDeleteStockObjects() ;
127
128 // Destroy all GDI lists, etc.
129
130 wxDeleteStockLists();
131
132 delete wxTheColourDatabase;
133 wxTheColourDatabase = NULL;
134
135 wxBitmap::CleanUpHandlers();
136
137 delete[] wxBuffer;
138 wxBuffer = NULL;
139
140 wxClassInfo::CleanUpClasses();
141
142 delete wxTheApp;
143 wxTheApp = NULL;
144
145 // GL: I'm annoyed ... I don't know where to put this and I don't want to
146 // create a module for that as it's part of the core.
147 #if wxUSE_THREADS
148 delete wxPendingEvents;
149 delete wxPendingEventsLocker;
150 #endif
151
152 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
153 // At this point we want to check if there are any memory
154 // blocks that aren't part of the wxDebugContext itself,
155 // as a special case. Then when dumping we need to ignore
156 // wxDebugContext, too.
157 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
158 {
159 wxLogDebug("There were memory leaks.\n");
160 wxDebugContext::Dump();
161 wxDebugContext::PrintStatistics();
162 }
163 #endif
164
165 // do it as the very last thing because everything else can log messages
166 wxLog::DontCreateOnDemand();
167 // do it as the very last thing because everything else can log messages
168 delete wxLog::SetActiveTarget(NULL);
169 }
170
171 int wxEntry( int argc, char *argv[] )
172 {
173 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
174 // This seems to be necessary since there are 'rogue'
175 // objects present at this point (perhaps global objects?)
176 // Setting a checkpoint will ignore them as far as the
177 // memory checking facility is concerned.
178 // Of course you may argue that memory allocated in globals should be
179 // checked, but this is a reasonable compromise.
180 wxDebugContext::SetCheckpoint();
181 #endif
182
183 if (!wxApp::Initialize())
184 return FALSE;
185
186 if (!wxTheApp)
187 {
188 if (!wxApp::GetInitializerFunction())
189 {
190 printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" );
191 return 0;
192 };
193
194 wxTheApp = (wxApp*) (* wxApp::GetInitializerFunction()) ();
195 };
196
197 if (!wxTheApp)
198 {
199 printf( "wxWindows error: wxTheApp == NULL\n" );
200 return 0;
201 };
202
203 wxTheApp->SetClassName(wxFileNameFromPath(argv[0]));
204 wxTheApp->SetAppName(wxFileNameFromPath(argv[0]));
205
206 wxTheApp->argc = argc;
207 wxTheApp->argv = argv;
208
209 // GUI-specific initialization, such as creating an app context.
210 wxTheApp->OnInitGui();
211
212 // Here frames insert themselves automatically into wxTopLevelWindows by
213 // getting created in OnInit().
214
215 int retValue = 0;
216 if (wxTheApp->OnInit())
217 {
218 if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
219 }
220
221 // flush the logged messages if any
222 wxLog *pLog = wxLog::GetActiveTarget();
223 if ( pLog != NULL && pLog->HasPendingMessages() )
224 pLog->Flush();
225
226 delete wxLog::SetActiveTarget(new wxLogStderr); // So dialog boxes aren't used
227 // for further messages
228
229 if (wxTheApp->GetTopWindow())
230 {
231 delete wxTheApp->GetTopWindow();
232 wxTheApp->SetTopWindow(NULL);
233 }
234
235 wxTheApp->DeletePendingObjects();
236
237 wxTheApp->OnExit();
238
239 wxApp::CleanUp();
240
241 return retValue;
242 };
243
244 // Static member initialization
245 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
246
247 wxApp::wxApp()
248 {
249 m_topWindow = NULL;
250 wxTheApp = this;
251 m_className = "";
252 m_wantDebugOutput = TRUE ;
253 m_appName = "";
254 argc = 0;
255 argv = NULL;
256 m_exitOnFrameDelete = TRUE;
257 m_mainColormap = (WXColormap) NULL;
258 m_topLevelWidget = (WXWindow) NULL;
259 m_maxRequestSize = 0;
260 m_initialDisplay = (WXDisplay*) 0;
261 m_mainLoop = NULL;
262 }
263
264 bool wxApp::Initialized()
265 {
266 if (GetTopWindow())
267 return TRUE;
268 else
269 return FALSE;
270 }
271
272 int wxApp::MainLoop()
273 {
274 int rt;
275 m_mainLoop = new wxEventLoop;
276
277 rt = m_mainLoop->Run();
278
279 delete m_mainLoop;
280 m_mainLoop = NULL;
281 return rt;
282 }
283
284 // Processes an X event.
285 void wxApp::ProcessXEvent(WXEvent* _event)
286 {
287 XEvent* event = (XEvent*) _event;
288
289 wxWindow* win = NULL;
290 Window window = event->xany.window;
291 Window actualWindow = window;
292
293 // Find the first wxWindow that corresponds to this event window
294 // TODO: may need to translate coordinates from actualWindow
295 // to window, if the receiving window != wxWindow window
296 while (window && !(win = wxGetWindowFromTable(window)))
297 window = wxGetWindowParent(window);
298
299 // TODO: shouldn't all the ProcessEvents below
300 // be win->GetEventHandler()->ProcessEvent?
301 switch (event->type)
302 {
303 case KeyPress:
304 {
305 if (win && !win->IsEnabled())
306 return;
307
308 {
309 if (win)
310 {
311 wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
312 wxTranslateKeyEvent(keyEvent, win, window, event);
313
314 // We didn't process wxEVT_KEY_DOWN, so send
315 // wxEVT_CHAR
316 if (!win->GetEventHandler()->ProcessEvent( keyEvent ))
317 {
318 keyEvent.SetEventType(wxEVT_CHAR);
319 win->GetEventHandler()->ProcessEvent( keyEvent );
320 }
321
322 // We intercepted and processed the key down event
323 return;
324 }
325 }
326 return;
327 }
328 case KeyRelease:
329 {
330 if (win && !win->IsEnabled())
331 return;
332
333 if (win)
334 {
335 wxKeyEvent keyEvent(wxEVT_KEY_UP);
336 wxTranslateKeyEvent(keyEvent, win, window, event);
337
338 win->GetEventHandler()->ProcessEvent( keyEvent );
339 }
340 return;
341 }
342 case PropertyNotify:
343 {
344 HandlePropertyChange(_event);
345 return;
346 }
347 case ClientMessage:
348 {
349 Atom wm_delete_window = XInternAtom(wxGlobalDisplay(), "WM_DELETE_WINDOW", True);;
350 Atom wm_protocols = XInternAtom(wxGlobalDisplay(), "WM_PROTOCOLS", True);;
351
352 if (event->xclient.message_type == wm_protocols)
353 {
354 if (event->xclient.data.l[0] == wm_delete_window)
355 {
356 if (win)
357 {
358 win->Close(FALSE);
359 }
360 }
361 }
362 return;
363 }
364 case ResizeRequest:
365 {
366 /* Terry Gitnick <terryg@scientech.com> - 1/21/98
367 * If resize event, don't resize until the last resize event for this
368 * window is recieved. Prevents flicker as windows are resized.
369 */
370
371 Display *disp = (Display*) wxGetDisplay();
372 XEvent report;
373
374 // to avoid flicker
375 report = * event;
376 while( XCheckTypedWindowEvent (disp, actualWindow, ResizeRequest, &report));
377
378 // TODO: when implementing refresh optimization, we can use
379 // XtAddExposureToRegion to expand the window's paint region.
380
381 if (win)
382 {
383 wxSize sz = win->GetSize();
384 wxSizeEvent sizeEvent(sz, win->GetId());
385 sizeEvent.SetEventObject(win);
386
387 win->GetEventHandler()->ProcessEvent( sizeEvent );
388 }
389
390 return;
391 }
392 case Expose:
393 {
394 if (win)
395 {
396 win->GetUpdateRegion().Union( event->xexpose.x, event->xexpose.y,
397 event->xexpose.width, event->xexpose.height);
398 if (event->xexpose.count == 0)
399 {
400 win->X11SendPaintEvents(); // TODO let an idle handler do that
401 }
402 }
403
404 return;
405 }
406 case EnterNotify:
407 case LeaveNotify:
408 case ButtonPress:
409 case ButtonRelease:
410 case MotionNotify:
411 {
412 if (win && !win->IsEnabled())
413 return;
414
415 if (win)
416 {
417 wxMouseEvent wxevent;
418 wxTranslateMouseEvent(wxevent, win, window, event);
419 win->GetEventHandler()->ProcessEvent( wxevent );
420 }
421 return;
422 }
423 case FocusIn:
424 {
425 if (win && event->xfocus.detail != NotifyPointer)
426 {
427 wxFocusEvent focusEvent(wxEVT_SET_FOCUS, win->GetId());
428 focusEvent.SetEventObject(win);
429 win->GetEventHandler()->ProcessEvent(focusEvent);
430 }
431 break;
432 }
433 case FocusOut:
434 {
435 if (win && event->xfocus.detail != NotifyPointer)
436 {
437 wxFocusEvent focusEvent(wxEVT_KILL_FOCUS, win->GetId());
438 focusEvent.SetEventObject(win);
439 win->GetEventHandler()->ProcessEvent(focusEvent);
440 }
441 break;
442 }
443 case DestroyNotify:
444 {
445 // Do we want to process this (for top-level windows)?
446 // But we want to be able to veto closes, anyway
447 break;
448 }
449 default:
450 {
451 break;
452 }
453 }
454 }
455
456 // Returns TRUE if more time is needed.
457 // Note that this duplicates wxEventLoopImpl::SendIdleEvent
458 // but ProcessIdle may be needed by apps, so is kept.
459 bool wxApp::ProcessIdle()
460 {
461 wxIdleEvent event;
462 event.SetEventObject(this);
463 ProcessEvent(event);
464
465 return event.MoreRequested();
466 }
467
468 void wxApp::ExitMainLoop()
469 {
470 if (m_mainLoop)
471 m_mainLoop->Exit(0);
472 }
473
474 // Is a message/event pending?
475 bool wxApp::Pending()
476 {
477 return wxEventLoop::GetActive()->Pending();
478 }
479
480 // Dispatch a message.
481 void wxApp::Dispatch()
482 {
483 wxEventLoop::GetActive()->Dispatch();
484 }
485
486 // This should be redefined in a derived class for
487 // handling property change events for XAtom IPC.
488 void wxApp::HandlePropertyChange(WXEvent *event)
489 {
490 // by default do nothing special
491 // TODO: what to do for X11
492 // XtDispatchEvent((XEvent*) event); /* let Motif do the work */
493 }
494
495 void wxApp::OnIdle(wxIdleEvent& event)
496 {
497 static bool inOnIdle = FALSE;
498
499 // Avoid recursion (via ProcessEvent default case)
500 if (inOnIdle)
501 return;
502
503 inOnIdle = TRUE;
504
505 // If there are pending events, we must process them: pending events
506 // are either events to the threads other than main or events posted
507 // with wxPostEvent() functions
508 // GRG: I have moved this here so that all pending events are processed
509 // before starting to delete any objects. This behaves better (in
510 // particular, wrt wxPostEvent) and is coherent with wxGTK's current
511 // behaviour. Also removed the '#if wxUSE_THREADS' around it.
512 // Changed Mar/2000 before 2.1.14
513
514 // Flush pending events.
515 ProcessPendingEvents();
516
517 // 'Garbage' collection of windows deleted with Close().
518 DeletePendingObjects();
519
520 // flush the logged messages if any
521 wxLog *pLog = wxLog::GetActiveTarget();
522 if ( pLog != NULL && pLog->HasPendingMessages() )
523 pLog->Flush();
524
525 // Send OnIdle events to all windows
526 bool needMore = SendIdleEvents();
527
528 if (needMore)
529 event.RequestMore(TRUE);
530
531 inOnIdle = FALSE;
532 }
533
534 void wxWakeUpIdle()
535 {
536 // **** please implement me! ****
537 // Wake up the idle handler processor, even if it is in another thread...
538 }
539
540
541 // Send idle event to all top-level windows
542 bool wxApp::SendIdleEvents()
543 {
544 bool needMore = FALSE;
545
546 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
547 while (node)
548 {
549 wxWindow* win = node->GetData();
550 if (SendIdleEvents(win))
551 needMore = TRUE;
552 node = node->GetNext();
553 }
554
555 return needMore;
556 }
557
558 // Send idle event to window and all subwindows
559 bool wxApp::SendIdleEvents(wxWindow* win)
560 {
561 bool needMore = FALSE;
562
563 wxIdleEvent event;
564 event.SetEventObject(win);
565 win->ProcessEvent(event);
566
567 if (event.MoreRequested())
568 needMore = TRUE;
569
570 wxNode* node = win->GetChildren().First();
571 while (node)
572 {
573 wxWindow* win = (wxWindow*) node->Data();
574 if (SendIdleEvents(win))
575 needMore = TRUE;
576
577 node = node->Next();
578 }
579 return needMore ;
580 }
581
582 void wxApp::DeletePendingObjects()
583 {
584 wxNode *node = wxPendingDelete.First();
585 while (node)
586 {
587 wxObject *obj = (wxObject *)node->Data();
588
589 delete obj;
590
591 if (wxPendingDelete.Member(obj))
592 delete node;
593
594 // Deleting one object may have deleted other pending
595 // objects, so start from beginning of list again.
596 node = wxPendingDelete.First();
597 }
598 }
599
600 // Create an application context
601 bool wxApp::OnInitGui()
602 {
603 // TODO: parse argv and get display to pass to XOpenDisplay
604 Display* dpy = XOpenDisplay(NULL);
605 m_initialDisplay = (WXDisplay*) dpy;
606
607 if (!dpy) {
608 wxString className(wxTheApp->GetClassName());
609 wxLogError(_("wxWindows could not open display for '%s': exiting."),
610 (const char*) className);
611 exit(-1);
612 }
613 XSelectInput((Display*) m_initialDisplay,
614 XDefaultRootWindow((Display*) m_initialDisplay),
615 PropertyChangeMask);
616
617 #ifdef __WXDEBUG__
618 // install the X error handler
619 gs_pfnXErrorHandler = XSetErrorHandler(wxXErrorHandler);
620 #endif // __WXDEBUG__
621
622 GetMainColormap(dpy);
623 m_maxRequestSize = XMaxRequestSize((Display*) dpy);
624
625 return TRUE;
626 }
627
628 WXColormap wxApp::GetMainColormap(WXDisplay* display)
629 {
630 if (!display) /* Must be called first with non-NULL display */
631 return m_mainColormap;
632
633 int defaultScreen = DefaultScreen((Display*) display);
634 Screen* screen = XScreenOfDisplay((Display*) display, defaultScreen);
635
636 Colormap c = DefaultColormapOfScreen(screen);
637
638 if (!m_mainColormap)
639 m_mainColormap = (WXColormap) c;
640
641 return (WXColormap) c;
642 }
643
644 Window wxGetWindowParent(Window window)
645 {
646 Window parent, root = 0;
647 unsigned int noChildren = 0;
648 if (XQueryTree((Display*) wxGetDisplay(), window, & root, & parent,
649 NULL, & noChildren))
650 return parent;
651 else
652 return (Window) 0;
653 }
654
655 void wxExit()
656 {
657 int retValue = 0;
658 if (wxTheApp)
659 retValue = wxTheApp->OnExit();
660
661 wxApp::CleanUp();
662 /*
663 * Exit in some platform-specific way. Not recommended that the app calls this:
664 * only for emergencies.
665 */
666 exit(retValue);
667 }
668
669 // Yield to other processes
670
671 bool wxApp::Yield(bool onlyIfNeeded)
672 {
673 bool s_inYield = FALSE;
674
675 if ( s_inYield )
676 {
677 if ( !onlyIfNeeded )
678 {
679 wxFAIL_MSG( wxT("wxYield called recursively" ) );
680 }
681
682 return FALSE;
683 }
684
685 s_inYield = TRUE;
686
687 while (wxTheApp && wxTheApp->Pending())
688 wxTheApp->Dispatch();
689
690 s_inYield = FALSE;
691
692 return TRUE;
693 }
694
695 // TODO use XmGetPixmap (?) to get the really standard icons!
696
697 // XPM hack: make the arrays const
698 #define static static const
699
700 #include "wx/generic/info.xpm"
701 #include "wx/generic/error.xpm"
702 #include "wx/generic/question.xpm"
703 #include "wx/generic/warning.xpm"
704
705 #undef static
706
707 wxIcon
708 wxApp::GetStdIcon(int which) const
709 {
710 switch(which)
711 {
712 case wxICON_INFORMATION:
713 return wxIcon(info_xpm);
714
715 case wxICON_QUESTION:
716 return wxIcon(question_xpm);
717
718 case wxICON_EXCLAMATION:
719 return wxIcon(warning_xpm);
720
721 default:
722 wxFAIL_MSG("requested non existent standard icon");
723 // still fall through
724
725 case wxICON_HAND:
726 return wxIcon(error_xpm);
727 }
728 }
729
730 // ----------------------------------------------------------------------------
731 // accessors for C modules
732 // ----------------------------------------------------------------------------
733
734 #if 0
735 extern "C" XtAppContext wxGetAppContext()
736 {
737 return (XtAppContext)wxTheApp->GetAppContext();
738 }
739 #endif