1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/aui/dockart.cpp
3 // Purpose: wxaui: wx advanced user interface - docking window manager
4 // Author: Benjamin I. Williams
8 // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved
9 // Licence: wxWindows Library Licence, Version 3.1
10 ///////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 #include "wx/wxprec.h"
28 #include "wx/aui/framemanager.h"
29 #include "wx/aui/dockart.h"
32 #include "wx/settings.h"
33 #include "wx/dcclient.h"
38 #include "wx/osx/private.h"
39 #include "wx/graphics.h"
44 #include "wx/renderer.h"
48 // -- wxAuiDefaultDockArt class implementation --
50 // wxAuiDefaultDockArt is an art provider class which does all of the drawing for
51 // wxAuiManager. This allows the library caller to customize the dock art
52 // (probably by deriving from this class), or to completely replace all drawing
53 // with custom dock art (probably by writing a new stand-alone class derived
54 // from the wxAuiDockArt base class). The active dock art class can be set via
55 // wxAuiManager::SetDockArt()
58 // wxAuiBlendColour is used by wxAuiStepColour
59 double wxAuiBlendColour(double fg
, double bg
, double alpha
)
61 double result
= bg
+ (alpha
* (fg
- bg
));
69 // wxAuiStepColour() it a utility function that simply darkens
70 // or lightens a color, based on the specified percentage
71 // ialpha of 0 would be completely black, 100 completely white
72 // an ialpha of 100 returns the same colour
73 wxColor
wxAuiStepColour(const wxColor
& c
, int ialpha
)
78 double r
= c
.Red(), g
= c
.Green(), b
= c
.Blue();
81 // ialpha is 0..200 where 0 is completely black
82 // and 200 is completely white and 100 is the same
83 // convert that to normal alpha 0.0 - 1.0
84 ialpha
= wxMin(ialpha
, 200);
85 ialpha
= wxMax(ialpha
, 0);
86 double alpha
= ((double)(ialpha
- 100.0))/100.0;
92 alpha
= 1.0 - alpha
; // 0 = transparent fg; 1 = opaque fg
98 alpha
= 1.0 + alpha
; // 0 = transparent fg; 1 = opaque fg
101 r
= wxAuiBlendColour(r
, bg
, alpha
);
102 g
= wxAuiBlendColour(g
, bg
, alpha
);
103 b
= wxAuiBlendColour(b
, bg
, alpha
);
105 return wxColour((unsigned char)r
, (unsigned char)g
, (unsigned char)b
);
109 wxColor
wxAuiLightContrastColour(const wxColour
& c
)
113 // if the color is especially dark, then
114 // make the contrast even lighter
115 if (c
.Red() < 128 && c
.Green() < 128 && c
.Blue() < 128)
118 return wxAuiStepColour(c
, amount
);
121 // wxAuiBitmapFromBits() is a utility function that creates a
122 // masked bitmap from raw bits (XBM format)
123 wxBitmap
wxAuiBitmapFromBits(const unsigned char bits
[], int w
, int h
,
124 const wxColour
& color
)
126 wxImage img
= wxBitmap((const char*)bits
, w
, h
).ConvertToImage();
127 img
.Replace(0,0,0,123,123,123);
128 img
.Replace(255,255,255,color
.Red(),color
.Green(),color
.Blue());
129 img
.SetMaskColour(123,123,123);
130 return wxBitmap(img
);
134 static void DrawGradientRectangle(wxDC
& dc
,
136 const wxColour
& start_color
,
137 const wxColour
& end_color
,
140 int rd
, gd
, bd
, high
= 0;
141 rd
= end_color
.Red() - start_color
.Red();
142 gd
= end_color
.Green() - start_color
.Green();
143 bd
= end_color
.Blue() - start_color
.Blue();
145 if (direction
== wxAUI_GRADIENT_VERTICAL
)
146 high
= rect
.GetHeight()-1;
148 high
= rect
.GetWidth()-1;
150 for (int i
= 0; i
<= high
; ++i
)
155 r
= start_color
.Red() + (high
<= 0 ? 0 : (((i
*rd
*100)/high
)/100));
156 g
= start_color
.Green() + (high
<= 0 ? 0 : (((i
*gd
*100)/high
)/100));
157 b
= start_color
.Blue() + (high
<= 0 ? 0 : (((i
*bd
*100)/high
)/100));
159 wxPen
p(wxColor((unsigned char)r
,
164 if (direction
== wxAUI_GRADIENT_VERTICAL
)
165 dc
.DrawLine(rect
.x
, rect
.y
+i
, rect
.x
+rect
.width
, rect
.y
+i
);
167 dc
.DrawLine(rect
.x
+i
, rect
.y
, rect
.x
+i
, rect
.y
+rect
.height
);
171 wxString
wxAuiChopText(wxDC
& dc
, const wxString
& text
, int max_size
)
175 // first check if the text fits with no problems
176 dc
.GetTextExtent(text
, &x
, &y
);
180 size_t i
, len
= text
.Length();
181 size_t last_good_length
= 0;
182 for (i
= 0; i
< len
; ++i
)
184 wxString s
= text
.Left(i
);
187 dc
.GetTextExtent(s
, &x
, &y
);
191 last_good_length
= i
;
194 wxString ret
= text
.Left(last_good_length
);
199 wxAuiDefaultDockArt::wxAuiDefaultDockArt()
201 #if defined( __WXMAC__ ) && !defined(__WXOSX_IPHONE__)
202 wxColor base_colour
= wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground
));
204 wxColor base_colour
= wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE
);
207 // the base_colour is too pale to use as our base colour,
208 // so darken it a bit --
209 if ((255-base_colour
.Red()) +
210 (255-base_colour
.Green()) +
211 (255-base_colour
.Blue()) < 60)
213 base_colour
= wxAuiStepColour(base_colour
, 92);
216 m_base_colour
= base_colour
;
217 wxColor darker1_colour
= wxAuiStepColour(base_colour
, 85);
218 wxColor darker2_colour
= wxAuiStepColour(base_colour
, 75);
219 wxColor darker3_colour
= wxAuiStepColour(base_colour
, 60);
220 //wxColor darker4_colour = wxAuiStepColour(base_colour, 50);
221 wxColor darker5_colour
= wxAuiStepColour(base_colour
, 40);
223 m_active_caption_colour
= wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT
);
224 m_active_caption_gradient_colour
= wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT
));
225 m_active_caption_text_colour
= wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT
);
226 m_inactive_caption_colour
= darker1_colour
;
227 m_inactive_caption_gradient_colour
= wxAuiStepColour(base_colour
, 97);
228 m_inactive_caption_text_colour
= *wxBLACK
;
230 m_sash_brush
= wxBrush(base_colour
);
231 m_background_brush
= wxBrush(base_colour
);
232 m_gripper_brush
= wxBrush(base_colour
);
234 m_border_pen
= wxPen(darker2_colour
);
235 m_gripper_pen1
= wxPen(darker5_colour
);
236 m_gripper_pen2
= wxPen(darker3_colour
);
237 m_gripper_pen3
= *wxWHITE_PEN
;
240 m_caption_font
= *wxSMALL_FONT
;
242 m_caption_font
= wxFont(8, wxDEFAULT
, wxNORMAL
, wxNORMAL
, FALSE
);
245 // some built in bitmaps
246 #if defined( __WXMAC__ )
247 static unsigned char close_bits
[]={
248 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
249 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
250 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
251 #elif defined(__WXGTK__)
252 static unsigned char close_bits
[]={
253 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
254 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
255 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
257 static unsigned char close_bits
[]={
258 // reduced height, symmetric
259 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xf3, 0x9f, 0xf9,
260 0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xff, 0xff,
261 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
263 // same height as maximize/restore
264 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xe7, 0xcf, 0xf3, 0x9f, 0xf9,
265 0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xe7, 0xe7,
266 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
270 static unsigned char maximize_bits
[] = {
271 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
272 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
273 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
275 static unsigned char restore_bits
[]={
276 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
277 0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
278 0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
280 static unsigned char pin_bits
[]={
281 0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
282 0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
283 0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
286 m_inactive_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, *wxWHITE
);
287 m_active_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, *wxWHITE
);
289 m_inactive_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, m_inactive_caption_text_colour
);
290 m_active_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, m_active_caption_text_colour
);
294 m_inactive_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, *wxWHITE
);
295 m_active_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, *wxWHITE
);
297 m_inactive_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, m_inactive_caption_text_colour
);
298 m_active_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, m_active_caption_text_colour
);
302 m_inactive_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, *wxWHITE
);
303 m_active_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, *wxWHITE
);
305 m_inactive_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, m_inactive_caption_text_colour
);
306 m_active_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, m_active_caption_text_colour
);
309 m_inactive_pin_bitmap
= wxAuiBitmapFromBits(pin_bits
, 16, 16, m_inactive_caption_text_colour
);
310 m_active_pin_bitmap
= wxAuiBitmapFromBits(pin_bits
, 16, 16, m_active_caption_text_colour
);
312 // default metric values
313 #if defined(__WXMAC__)
315 GetThemeMetric( kThemeMetricSmallPaneSplitterHeight
, &height
);
316 m_sash_size
= height
;
317 #elif defined(__WXGTK__)
318 m_sash_size
= wxRendererNative::Get().GetSplitterParams(NULL
).widthSash
;
326 m_gradient_type
= wxAUI_GRADIENT_VERTICAL
;
329 int wxAuiDefaultDockArt::GetMetric(int id
)
333 case wxAUI_DOCKART_SASH_SIZE
: return m_sash_size
;
334 case wxAUI_DOCKART_CAPTION_SIZE
: return m_caption_size
;
335 case wxAUI_DOCKART_GRIPPER_SIZE
: return m_gripper_size
;
336 case wxAUI_DOCKART_PANE_BORDER_SIZE
: return m_border_size
;
337 case wxAUI_DOCKART_PANE_BUTTON_SIZE
: return m_button_size
;
338 case wxAUI_DOCKART_GRADIENT_TYPE
: return m_gradient_type
;
339 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
345 void wxAuiDefaultDockArt::SetMetric(int id
, int new_val
)
349 case wxAUI_DOCKART_SASH_SIZE
: m_sash_size
= new_val
; break;
350 case wxAUI_DOCKART_CAPTION_SIZE
: m_caption_size
= new_val
; break;
351 case wxAUI_DOCKART_GRIPPER_SIZE
: m_gripper_size
= new_val
; break;
352 case wxAUI_DOCKART_PANE_BORDER_SIZE
: m_border_size
= new_val
; break;
353 case wxAUI_DOCKART_PANE_BUTTON_SIZE
: m_button_size
= new_val
; break;
354 case wxAUI_DOCKART_GRADIENT_TYPE
: m_gradient_type
= new_val
; break;
355 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
359 wxColour
wxAuiDefaultDockArt::GetColour(int id
)
363 case wxAUI_DOCKART_BACKGROUND_COLOUR
: return m_background_brush
.GetColour();
364 case wxAUI_DOCKART_SASH_COLOUR
: return m_sash_brush
.GetColour();
365 case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR
: return m_inactive_caption_colour
;
366 case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR
: return m_inactive_caption_gradient_colour
;
367 case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR
: return m_inactive_caption_text_colour
;
368 case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR
: return m_active_caption_colour
;
369 case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR
: return m_active_caption_gradient_colour
;
370 case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR
: return m_active_caption_text_colour
;
371 case wxAUI_DOCKART_BORDER_COLOUR
: return m_border_pen
.GetColour();
372 case wxAUI_DOCKART_GRIPPER_COLOUR
: return m_gripper_brush
.GetColour();
373 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
379 void wxAuiDefaultDockArt::SetColour(int id
, const wxColor
& colour
)
383 case wxAUI_DOCKART_BACKGROUND_COLOUR
: m_background_brush
.SetColour(colour
); break;
384 case wxAUI_DOCKART_SASH_COLOUR
: m_sash_brush
.SetColour(colour
); break;
385 case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR
: m_inactive_caption_colour
= colour
; break;
386 case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR
: m_inactive_caption_gradient_colour
= colour
; break;
387 case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR
: m_inactive_caption_text_colour
= colour
; break;
388 case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR
: m_active_caption_colour
= colour
; break;
389 case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR
: m_active_caption_gradient_colour
= colour
; break;
390 case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR
: m_active_caption_text_colour
= colour
; break;
391 case wxAUI_DOCKART_BORDER_COLOUR
: m_border_pen
.SetColour(colour
); break;
392 case wxAUI_DOCKART_GRIPPER_COLOUR
:
393 m_gripper_brush
.SetColour(colour
);
394 m_gripper_pen1
.SetColour(wxAuiStepColour(colour
, 40));
395 m_gripper_pen2
.SetColour(wxAuiStepColour(colour
, 60));
397 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
401 void wxAuiDefaultDockArt::SetFont(int id
, const wxFont
& font
)
403 if (id
== wxAUI_DOCKART_CAPTION_FONT
)
404 m_caption_font
= font
;
407 wxFont
wxAuiDefaultDockArt::GetFont(int id
)
409 if (id
== wxAUI_DOCKART_CAPTION_FONT
)
410 return m_caption_font
;
414 void wxAuiDefaultDockArt::DrawSash(wxDC
& dc
, wxWindow
*window
, int orientation
, const wxRect
& rect
)
416 #if defined(__WXMAC__)
418 wxUnusedVar(orientation
);
420 HIRect splitterRect
= CGRectMake( rect
.x
, rect
.y
, rect
.width
, rect
.height
);
421 CGContextRef cgContext
;
422 wxGCDCImpl
*impl
= (wxGCDCImpl
*) dc
.GetImpl();
423 cgContext
= (CGContextRef
) impl
->GetGraphicsContext()->GetNativeContext() ;
425 HIThemeSplitterDrawInfo drawInfo
;
426 drawInfo
.version
= 0 ;
427 drawInfo
.state
= kThemeStateActive
;
428 drawInfo
.adornment
= kHIThemeSplitterAdornmentNone
;
429 HIThemeDrawPaneSplitter( &splitterRect
, &drawInfo
, cgContext
, kHIThemeOrientationNormal
) ;
431 #elif defined(__WXGTK__)
432 // clear out the rectangle first
433 dc
.SetPen(*wxTRANSPARENT_PEN
);
434 dc
.SetBrush(m_sash_brush
);
435 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
438 GdkRectangle gdk_rect
;
439 if (orientation
== wxVERTICAL
)
443 gdk_rect
.width
= m_sash_size
;
444 gdk_rect
.height
= rect
.height
;
450 gdk_rect
.width
= rect
.width
;
451 gdk_rect
.height
= m_sash_size
;
456 if (!window
->m_wxwindow
) return;
457 if (!GTK_WIDGET_DRAWABLE(window
->m_wxwindow
)) return;
461 window
->m_wxwindow
->style
,
462 window
->GTKGetDrawingWindow(),
463 // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
466 NULL
/* no clipping */,
473 (orientation
== wxVERTICAL
) ? GTK_ORIENTATION_VERTICAL
: GTK_ORIENTATION_HORIZONTAL
478 wxUnusedVar(orientation
);
479 dc
.SetPen(*wxTRANSPARENT_PEN
);
480 dc
.SetBrush(m_sash_brush
);
481 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
486 void wxAuiDefaultDockArt::DrawBackground(wxDC
& dc
, wxWindow
*WXUNUSED(window
), int, const wxRect
& rect
)
488 dc
.SetPen(*wxTRANSPARENT_PEN
);
490 // we have to clear first, otherwise we are drawing a light striped pattern
491 // over an already darker striped background
492 dc
.SetBrush(*wxWHITE_BRUSH
) ;
493 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
495 dc
.SetBrush(m_background_brush
);
496 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
499 void wxAuiDefaultDockArt::DrawBorder(wxDC
& dc
, wxWindow
*WXUNUSED(window
), const wxRect
& _rect
,
502 dc
.SetPen(m_border_pen
);
503 dc
.SetBrush(*wxTRANSPARENT_BRUSH
);
506 int i
, border_width
= GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE
);
508 if (pane
.IsToolbar())
510 for (i
= 0; i
< border_width
; ++i
)
512 dc
.SetPen(*wxWHITE_PEN
);
513 dc
.DrawLine(rect
.x
, rect
.y
, rect
.x
+rect
.width
, rect
.y
);
514 dc
.DrawLine(rect
.x
, rect
.y
, rect
.x
, rect
.y
+rect
.height
);
515 dc
.SetPen(m_border_pen
);
516 dc
.DrawLine(rect
.x
, rect
.y
+rect
.height
-1,
517 rect
.x
+rect
.width
, rect
.y
+rect
.height
-1);
518 dc
.DrawLine(rect
.x
+rect
.width
-1, rect
.y
,
519 rect
.x
+rect
.width
-1, rect
.y
+rect
.height
);
525 for (i
= 0; i
< border_width
; ++i
)
527 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
534 void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC
& dc
, const wxRect
& rect
, bool active
)
536 if (m_gradient_type
== wxAUI_GRADIENT_NONE
)
539 dc
.SetBrush(wxBrush(m_active_caption_colour
));
541 dc
.SetBrush(wxBrush(m_inactive_caption_colour
));
543 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
549 // on mac the gradients are expected to become darker from the top
551 DrawGradientRectangle(dc
, rect
,
552 m_active_caption_colour
,
553 m_active_caption_gradient_colour
,
556 // on other platforms, active gradients become lighter at the top
557 DrawGradientRectangle(dc
, rect
,
558 m_active_caption_gradient_colour
,
559 m_active_caption_colour
,
566 // on mac the gradients are expected to become darker from the top
567 DrawGradientRectangle(dc
, rect
,
568 m_inactive_caption_gradient_colour
,
569 m_inactive_caption_colour
,
572 // on other platforms, inactive gradients become lighter at the bottom
573 DrawGradientRectangle(dc
, rect
,
574 m_inactive_caption_colour
,
575 m_inactive_caption_gradient_colour
,
583 void wxAuiDefaultDockArt::DrawCaption(wxDC
& dc
, wxWindow
*WXUNUSED(window
),
584 const wxString
& text
,
588 dc
.SetPen(*wxTRANSPARENT_PEN
);
589 dc
.SetFont(m_caption_font
);
591 DrawCaptionBackground(dc
, rect
,
592 (pane
.state
& wxAuiPaneInfo::optionActive
)?true:false);
594 if (pane
.state
& wxAuiPaneInfo::optionActive
)
595 dc
.SetTextForeground(m_active_caption_text_colour
);
597 dc
.SetTextForeground(m_inactive_caption_text_colour
);
601 dc
.GetTextExtent(wxT("ABCDEFHXfgkj"), &w
, &h
);
603 wxRect clip_rect
= rect
;
604 clip_rect
.width
-= 3; // text offset
605 clip_rect
.width
-= 2; // button padding
606 if (pane
.HasCloseButton())
607 clip_rect
.width
-= m_button_size
;
608 if (pane
.HasPinButton())
609 clip_rect
.width
-= m_button_size
;
610 if (pane
.HasMaximizeButton())
611 clip_rect
.width
-= m_button_size
;
613 wxString draw_text
= wxAuiChopText(dc
, text
, clip_rect
.width
);
615 dc
.SetClippingRegion(clip_rect
);
616 dc
.DrawText(draw_text
, rect
.x
+3, rect
.y
+(rect
.height
/2)-(h
/2)-1);
617 dc
.DestroyClippingRegion();
620 void wxAuiDefaultDockArt::DrawGripper(wxDC
& dc
, wxWindow
*WXUNUSED(window
),
624 dc
.SetPen(*wxTRANSPARENT_PEN
);
625 dc
.SetBrush(m_gripper_brush
);
627 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
,rect
.height
);
629 if (!pane
.HasGripperTop())
634 dc
.SetPen(m_gripper_pen1
);
635 dc
.DrawPoint(rect
.x
+3, rect
.y
+y
);
636 dc
.SetPen(m_gripper_pen2
);
637 dc
.DrawPoint(rect
.x
+3, rect
.y
+y
+1);
638 dc
.DrawPoint(rect
.x
+4, rect
.y
+y
);
639 dc
.SetPen(m_gripper_pen3
);
640 dc
.DrawPoint(rect
.x
+5, rect
.y
+y
+1);
641 dc
.DrawPoint(rect
.x
+5, rect
.y
+y
+2);
642 dc
.DrawPoint(rect
.x
+4, rect
.y
+y
+2);
645 if (y
> rect
.GetHeight()-5)
654 dc
.SetPen(m_gripper_pen1
);
655 dc
.DrawPoint(rect
.x
+x
, rect
.y
+3);
656 dc
.SetPen(m_gripper_pen2
);
657 dc
.DrawPoint(rect
.x
+x
+1, rect
.y
+3);
658 dc
.DrawPoint(rect
.x
+x
, rect
.y
+4);
659 dc
.SetPen(m_gripper_pen3
);
660 dc
.DrawPoint(rect
.x
+x
+1, rect
.y
+5);
661 dc
.DrawPoint(rect
.x
+x
+2, rect
.y
+5);
662 dc
.DrawPoint(rect
.x
+x
+2, rect
.y
+4);
665 if (x
> rect
.GetWidth()-5)
671 void wxAuiDefaultDockArt::DrawPaneButton(wxDC
& dc
, wxWindow
*WXUNUSED(window
),
683 case wxAUI_BUTTON_CLOSE
:
684 if (pane
.state
& wxAuiPaneInfo::optionActive
)
685 bmp
= m_active_close_bitmap
;
687 bmp
= m_inactive_close_bitmap
;
689 case wxAUI_BUTTON_PIN
:
690 if (pane
.state
& wxAuiPaneInfo::optionActive
)
691 bmp
= m_active_pin_bitmap
;
693 bmp
= m_inactive_pin_bitmap
;
695 case wxAUI_BUTTON_MAXIMIZE_RESTORE
:
696 if (pane
.IsMaximized())
698 if (pane
.state
& wxAuiPaneInfo::optionActive
)
699 bmp
= m_active_restore_bitmap
;
701 bmp
= m_inactive_restore_bitmap
;
705 if (pane
.state
& wxAuiPaneInfo::optionActive
)
706 bmp
= m_active_maximize_bitmap
;
708 bmp
= m_inactive_maximize_bitmap
;
717 rect
.y
= rect
.y
+ (rect
.height
/2) - (bmp
.GetHeight()/2);
718 rect
.height
= old_y
+ rect
.height
- rect
.y
- 1;
721 if (button_state
== wxAUI_BUTTON_STATE_PRESSED
)
727 if (button_state
== wxAUI_BUTTON_STATE_HOVER
||
728 button_state
== wxAUI_BUTTON_STATE_PRESSED
)
730 if (pane
.state
& wxAuiPaneInfo::optionActive
)
732 dc
.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour
, 120)));
733 dc
.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour
, 70)));
737 dc
.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour
, 120)));
738 dc
.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour
, 70)));
741 // draw the background behind the button
742 dc
.DrawRectangle(rect
.x
, rect
.y
, 15, 15);
746 // draw the button itself
747 dc
.DrawBitmap(bmp
, rect
.x
, rect
.y
, true);