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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
18
19 #include "wx/event.h" // the base class
20
21 #include "wx/list.h" // defines wxWindowList
22
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
27 #include "wx/utils.h"
28 #include "wx/intl.h"
29
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32 #if wxUSE_PALETTE
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
35
36 #if wxUSE_ACCEL
37 #include "wx/accel.h"
38 #endif // wxUSE_ACCEL
39
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
42 #endif
43
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61 #else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63 #endif
64
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
68
69 class WXDLLIMPEXP_FWD_CORE wxCaret;
70 class WXDLLIMPEXP_FWD_CORE wxControl;
71 class WXDLLIMPEXP_FWD_CORE wxCursor;
72 class WXDLLIMPEXP_FWD_CORE wxDC;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
75 class WXDLLIMPEXP_FWD_CORE wxSizer;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
78 class WXDLLIMPEXP_FWD_CORE wxWindow;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
80
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible;
83 #endif
84
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
88
89 // struct containing all the visual attributes of a control
90 struct WXDLLEXPORT wxVisualAttributes
91 {
92 // the font used for control label/text inside it
93 wxFont font;
94
95 // the foreground colour
96 wxColour colFg;
97
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
100 wxColour colBg;
101 };
102
103 // different window variants, on platforms like eg mac uses different
104 // rendering sizes
105 enum wxWindowVariant
106 {
107 wxWINDOW_VARIANT_NORMAL, // Normal size
108 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
111 wxWINDOW_VARIANT_MAX
112 };
113
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
116 #endif
117
118 // valid values for Show/HideWithEffect()
119 enum wxShowEffect
120 {
121 wxSHOW_EFFECT_ROLL,
122 wxSHOW_EFFECT_SLIDE,
123 wxSHOW_EFFECT_BLEND,
124 wxSHOW_EFFECT_EXPAND,
125 wxSHOW_EFFECT_MAX
126 };
127
128 // ----------------------------------------------------------------------------
129 // (pseudo)template list classes
130 // ----------------------------------------------------------------------------
131
132 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
133
134 // ----------------------------------------------------------------------------
135 // global variables
136 // ----------------------------------------------------------------------------
137
138 extern WXDLLEXPORT_DATA(wxWindowList) wxTopLevelWindows;
139 extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
140
141 // ----------------------------------------------------------------------------
142 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
143 // interface of this class.
144 //
145 // Event handler: windows have themselves as their event handlers by default,
146 // but their event handlers could be set to another object entirely. This
147 // separation can reduce the amount of derivation required, and allow
148 // alteration of a window's functionality (e.g. by a resource editor that
149 // temporarily switches event handlers).
150 // ----------------------------------------------------------------------------
151
152 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
153 {
154 public:
155 // creating the window
156 // -------------------
157
158 // default ctor, initializes everything which can be initialized before
159 // Create()
160 wxWindowBase() ;
161
162 // pseudo ctor (can't be virtual, called from ctor)
163 bool CreateBase(wxWindowBase *parent,
164 wxWindowID winid,
165 const wxPoint& pos = wxDefaultPosition,
166 const wxSize& size = wxDefaultSize,
167 long style = 0,
168 const wxValidator& validator = wxDefaultValidator,
169 const wxString& name = wxPanelNameStr);
170
171 virtual ~wxWindowBase();
172
173 // deleting the window
174 // -------------------
175
176 // ask the window to close itself, return true if the event handler
177 // honoured our request
178 bool Close( bool force = false );
179
180 // the following functions delete the C++ objects (the window itself
181 // or its children) as well as the GUI windows and normally should
182 // never be used directly
183
184 // delete window unconditionally (dangerous!), returns true if ok
185 virtual bool Destroy();
186 // delete all children of this window, returns true if ok
187 bool DestroyChildren();
188
189 // is the window being deleted?
190 bool IsBeingDeleted() const { return m_isBeingDeleted; }
191
192 // window attributes
193 // -----------------
194
195 // label is just the same as the title (but for, e.g., buttons it
196 // makes more sense to speak about labels), title access
197 // is available from wxTLW classes only (frames, dialogs)
198 virtual void SetLabel(const wxString& label) = 0;
199 virtual wxString GetLabel() const = 0;
200
201 // the window name is used for ressource setting in X, it is not the
202 // same as the window title/label
203 virtual void SetName( const wxString &name ) { m_windowName = name; }
204 virtual wxString GetName() const { return m_windowName; }
205
206 // sets the window variant, calls internally DoSetVariant if variant
207 // has changed
208 void SetWindowVariant(wxWindowVariant variant);
209 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
210
211
212 // get or change the layout direction (LTR or RTL) for this window,
213 // wxLayout_Default is returned if layout direction is not supported
214 virtual wxLayoutDirection GetLayoutDirection() const
215 { return wxLayout_Default; }
216 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
217 { }
218
219 // mirror coordinates for RTL layout if this window uses it and if the
220 // mirroring is not done automatically like Win32
221 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
222 wxCoord width,
223 wxCoord widthTotal) const;
224
225
226 // window id uniquely identifies the window among its siblings unless
227 // it is wxID_ANY which means "don't care"
228 void SetId( wxWindowID winid ) { m_windowId = winid; }
229 wxWindowID GetId() const { return m_windowId; }
230
231 // returns true if this id value belong to the range reserved for the
232 // auto-generated (by NewControlId()) ids (they're always negative)
233 static bool IsAutoGeneratedId(wxWindowID id);
234
235 // generate a unique id (or count of them consecutively), returns a
236 // valid id in IsAutoGeneratedId() range or wxID_NONE if failed
237 static wxWindowID NewControlId(int count = 1);
238
239 // mark an id previously returned by NewControlId() as being unused any
240 // more so that it can be reused again for another control later
241 static void ReleaseControlId(wxWindowID id);
242
243
244 // moving/resizing
245 // ---------------
246
247 // set the window size and/or position
248 void SetSize( int x, int y, int width, int height,
249 int sizeFlags = wxSIZE_AUTO )
250 { DoSetSize(x, y, width, height, sizeFlags); }
251
252 void SetSize( int width, int height )
253 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
254
255 void SetSize( const wxSize& size )
256 { SetSize( size.x, size.y); }
257
258 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
259 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
260
261 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
262 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
263
264 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
265 { Move(pt.x, pt.y, flags); }
266
267 void SetPosition(const wxPoint& pt) { Move(pt); }
268
269 // Z-order
270 virtual void Raise() = 0;
271 virtual void Lower() = 0;
272
273 // client size is the size of area available for subwindows
274 void SetClientSize( int width, int height )
275 { DoSetClientSize(width, height); }
276
277 void SetClientSize( const wxSize& size )
278 { DoSetClientSize(size.x, size.y); }
279
280 void SetClientSize(const wxRect& rect)
281 { SetClientSize( rect.width, rect.height ); }
282
283 // get the window position (pointers may be NULL): notice that it is in
284 // client coordinates for child windows and screen coordinates for the
285 // top level ones, use GetScreenPosition() if you need screen
286 // coordinates for all kinds of windows
287 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
288 wxPoint GetPosition() const
289 {
290 int x, y;
291 DoGetPosition(&x, &y);
292
293 return wxPoint(x, y);
294 }
295
296 // get the window position in screen coordinates
297 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
298 wxPoint GetScreenPosition() const
299 {
300 int x, y;
301 DoGetScreenPosition(&x, &y);
302
303 return wxPoint(x, y);
304 }
305
306 // get the window size (pointers may be NULL)
307 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
308 wxSize GetSize() const
309 {
310 int w, h;
311 DoGetSize(& w, & h);
312 return wxSize(w, h);
313 }
314
315 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
316 wxSize GetClientSize() const
317 {
318 int w, h;
319 DoGetClientSize(&w, &h);
320
321 return wxSize(w, h);
322 }
323
324 // get the position and size at once
325 wxRect GetRect() const
326 {
327 int x, y, w, h;
328 GetPosition(&x, &y);
329 GetSize(&w, &h);
330
331 return wxRect(x, y, w, h);
332 }
333
334 wxRect GetScreenRect() const
335 {
336 int x, y, w, h;
337 GetScreenPosition(&x, &y);
338 GetSize(&w, &h);
339
340 return wxRect(x, y, w, h);
341 }
342
343 // get the origin of the client area of the window relative to the
344 // window top left corner (the client area may be shifted because of
345 // the borders, scrollbars, other decorations...)
346 virtual wxPoint GetClientAreaOrigin() const;
347
348 // get the client rectangle in window (i.e. client) coordinates
349 wxRect GetClientRect() const
350 {
351 return wxRect(GetClientAreaOrigin(), GetClientSize());
352 }
353
354 // get the size best suited for the window (in fact, minimal
355 // acceptable size using which it will still look "nice" in
356 // most situations)
357 wxSize GetBestSize() const
358 {
359 if (m_bestSizeCache.IsFullySpecified())
360 return m_bestSizeCache;
361 return DoGetBestSize();
362 }
363 void GetBestSize(int *w, int *h) const
364 {
365 wxSize s = GetBestSize();
366 if ( w )
367 *w = s.x;
368 if ( h )
369 *h = s.y;
370 }
371
372 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
373 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
374
375 // reset the cached best size value so it will be recalculated the
376 // next time it is needed.
377 void InvalidateBestSize();
378 void CacheBestSize(const wxSize& size) const
379 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
380
381
382 // This function will merge the window's best size into the window's
383 // minimum size, giving priority to the min size components, and
384 // returns the results.
385 wxSize GetEffectiveMinSize() const;
386 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
387 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
388
389 // A 'Smart' SetSize that will fill in default size values with 'best'
390 // size. Sets the minsize to what was passed in.
391 void SetInitialSize(const wxSize& size=wxDefaultSize);
392 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
393
394
395 // the generic centre function - centers the window on parent by`
396 // default or on screen if it doesn't have parent or
397 // wxCENTER_ON_SCREEN flag is given
398 void Centre(int dir = wxBOTH) { DoCentre(dir); }
399 void Center(int dir = wxBOTH) { DoCentre(dir); }
400
401 // centre with respect to the the parent window
402 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
403 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
404
405 // set window size to wrap around its children
406 virtual void Fit();
407
408 // set virtual size to satisfy children
409 virtual void FitInside();
410
411
412 // SetSizeHints is actually for setting the size hints
413 // for the wxTLW for a Window Manager - hence the name -
414 // and it is therefore overridden in wxTLW to do that.
415 // In wxWindow(Base), it has (unfortunately) been abused
416 // to mean the same as SetMinSize() and SetMaxSize().
417
418 virtual void SetSizeHints( int minW, int minH,
419 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
420 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
421 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
422
423 void SetSizeHints( const wxSize& minSize,
424 const wxSize& maxSize=wxDefaultSize,
425 const wxSize& incSize=wxDefaultSize)
426 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
427
428 // Methods for setting virtual size hints
429 // FIXME: What are virtual size hints?
430
431 virtual void SetVirtualSizeHints( int minW, int minH,
432 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord );
433 void SetVirtualSizeHints( const wxSize& minSize,
434 const wxSize& maxSize=wxDefaultSize)
435 {
436 SetVirtualSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y);
437 }
438
439
440 // Call these to override what GetBestSize() returns. This
441 // method is only virtual because it is overriden in wxTLW
442 // as a different API for SetSizeHints().
443 virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; }
444 virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; }
445
446 // Override these methods to impose restrictions on min/max size.
447 // The easier way is to call SetMinSize() and SetMaxSize() which
448 // will have the same effect. Doing both is non-sense.
449 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
450 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
451
452 // Get the min and max values one by one
453 int GetMinWidth() const { return GetMinSize().x; }
454 int GetMinHeight() const { return GetMinSize().y; }
455 int GetMaxWidth() const { return GetMaxSize().x; }
456 int GetMaxHeight() const { return GetMaxSize().y; }
457
458
459 // Methods for accessing the virtual size of a window. For most
460 // windows this is just the client area of the window, but for
461 // some like scrolled windows it is more or less independent of
462 // the screen window size. You may override the DoXXXVirtual
463 // methods below for classes where that is is the case.
464
465 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
466 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
467
468 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
469 void GetVirtualSize( int *x, int *y ) const
470 {
471 wxSize s( DoGetVirtualSize() );
472
473 if( x )
474 *x = s.GetWidth();
475 if( y )
476 *y = s.GetHeight();
477 }
478
479 // Override these methods for windows that have a virtual size
480 // independent of their client size. eg. the virtual area of a
481 // wxScrolledWindow.
482
483 virtual void DoSetVirtualSize( int x, int y );
484 virtual wxSize DoGetVirtualSize() const;
485
486 // Return the largest of ClientSize and BestSize (as determined
487 // by a sizer, interior children, or other means)
488
489 virtual wxSize GetBestVirtualSize() const
490 {
491 wxSize client( GetClientSize() );
492 wxSize best( GetBestSize() );
493
494 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
495 }
496
497 // return the size of the left/right and top/bottom borders in x and y
498 // components of the result respectively
499 virtual wxSize GetWindowBorderSize() const;
500
501 // wxSizer and friends use this to give a chance to a component to recalc
502 // its min size once one of the final size components is known. Override
503 // this function when that is useful (such as for wxStaticText which can
504 // stretch over several lines). Parameter availableOtherDir
505 // tells the item how much more space there is available in the opposite
506 // direction (-1 if unknown).
507 virtual bool InformFirstDirection( int WXUNUSED(direction), int WXUNUSED(size), int WXUNUSED(availableOtherDir) )
508 { return false; }
509
510 // window state
511 // ------------
512
513 // returns true if window was shown/hidden, false if the nothing was
514 // done (window was already shown/hidden)
515 virtual bool Show( bool show = true );
516 bool Hide() { return Show(false); }
517
518 // show or hide the window with a special effect, not implemented on
519 // most platforms (where it is the same as Show()/Hide() respectively)
520 //
521 // timeout specifies how long the animation should take, in ms, the
522 // default value of 0 means to use the default (system-dependent) value
523 //
524 // direction is only used with wxSHOW_EFFECT_ROLL and SLIDE values
525 virtual bool ShowWithEffect(wxShowEffect effect,
526 unsigned timeout = 0,
527 wxDirection dir = wxBOTTOM)
528 {
529 wxUnusedVar(effect);
530 wxUnusedVar(timeout);
531 wxUnusedVar(dir);
532
533 return Show();
534 }
535
536 virtual bool HideWithEffect(wxShowEffect effect,
537 unsigned timeout = 0,
538 wxDirection dir = wxBOTTOM)
539 {
540 wxUnusedVar(effect);
541 wxUnusedVar(timeout);
542 wxUnusedVar(dir);
543
544 return Hide();
545 }
546
547 // returns true if window was enabled/disabled, false if nothing done
548 virtual bool Enable( bool enable = true );
549 bool Disable() { return Enable(false); }
550
551 virtual bool IsShown() const { return m_isShown; }
552 // returns true if the window is really enabled and false otherwise,
553 // whether because it had been explicitly disabled itself or because
554 // its parent is currently disabled -- then this method returns false
555 // whatever is the intrinsic state of this window, use IsThisEnabled(0
556 // to retrieve it. In other words, this relation always holds:
557 //
558 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
559 //
560 bool IsEnabled() const;
561
562 // returns the internal window state independently of the parent(s)
563 // state, i.e. the state in which the window would be if all its
564 // parents were enabled (use IsEnabled() above to get the effective
565 // window state)
566 bool IsThisEnabled() const { return m_isEnabled; }
567
568 // returns true if the window is visible, i.e. IsShown() returns true
569 // if called on it and all its parents up to the first TLW
570 virtual bool IsShownOnScreen() const;
571
572 // get/set window style (setting style won't update the window and so
573 // is only useful for internal usage)
574 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
575 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
576
577 // just some (somewhat shorter) synonims
578 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
579 long GetWindowStyle() const { return GetWindowStyleFlag(); }
580
581 // check if the flag is set
582 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
583 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
584
585 // turn the flag on if it had been turned off before and vice versa,
586 // return true if the flag is currently turned on
587 bool ToggleWindowStyle(int flag);
588
589 // extra style: the less often used style bits which can't be set with
590 // SetWindowStyleFlag()
591 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
592 long GetExtraStyle() const { return m_exStyle; }
593
594 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
595
596 // make the window modal (all other windows unresponsive)
597 virtual void MakeModal(bool modal = true);
598
599
600 // (primitive) theming support
601 // ---------------------------
602
603 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
604 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
605
606
607 // focus and keyboard handling
608 // ---------------------------
609
610 // set focus to this window
611 virtual void SetFocus() = 0;
612
613 // set focus to this window as the result of a keyboard action
614 virtual void SetFocusFromKbd() { SetFocus(); }
615
616 // return the window which currently has the focus or NULL
617 static wxWindow *FindFocus();
618
619 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
620
621 // can this window have focus in principle?
622 //
623 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
624 // [FromKeyboard]() is that the former functions are meant to be
625 // overridden in the derived classes to simply return false if the
626 // control can't have focus, while the latter are meant to be used by
627 // this class clients and take into account the current window state
628 virtual bool AcceptsFocus() const { return true; }
629
630 // can this window or one of its children accept focus?
631 //
632 // usually it's the same as AcceptsFocus() but is overridden for
633 // container windows
634 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
635
636 // can this window be given focus by keyboard navigation? if not, the
637 // only way to give it focus (provided it accepts it at all) is to
638 // click it
639 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
640
641
642 // this is mostly a helper for the various functions using it below
643 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
644
645 // can this window itself have focus?
646 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
647
648 // can this window have focus right now?
649 //
650 // if this method returns true, it means that calling SetFocus() will
651 // put focus either to this window or one of its children, if you need
652 // to know whether this window accepts focus itself, use IsFocusable()
653 bool CanAcceptFocus() const
654 { return AcceptsFocusRecursively() && CanBeFocused(); }
655
656 // can this window be assigned focus from keyboard right now?
657 bool CanAcceptFocusFromKeyboard() const
658 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
659
660 // call this when the return value of AcceptsFocus() changes
661 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
662
663 // navigates inside this window
664 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
665 { return DoNavigateIn(flags); }
666
667 // navigates in the specified direction from this window, this is
668 // equivalent to GetParent()->NavigateIn()
669 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
670 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
671
672 // move this window just before/after the specified one in tab order
673 // (the other window must be our sibling!)
674 void MoveBeforeInTabOrder(wxWindow *win)
675 { DoMoveInTabOrder(win, OrderBefore); }
676 void MoveAfterInTabOrder(wxWindow *win)
677 { DoMoveInTabOrder(win, OrderAfter); }
678
679
680 // parent/children relations
681 // -------------------------
682
683 // get the list of children
684 const wxWindowList& GetChildren() const { return m_children; }
685 wxWindowList& GetChildren() { return m_children; }
686
687 // needed just for extended runtime
688 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
689
690 // get the window before/after this one in the parents children list,
691 // returns NULL if this is the first/last window
692 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
693 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
694
695 // get the parent or the parent of the parent
696 wxWindow *GetParent() const { return m_parent; }
697 inline wxWindow *GetGrandParent() const;
698
699 // is this window a top level one?
700 virtual bool IsTopLevel() const;
701
702 // it doesn't really change parent, use Reparent() instead
703 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
704 // change the real parent of this window, return true if the parent
705 // was changed, false otherwise (error or newParent == oldParent)
706 virtual bool Reparent( wxWindowBase *newParent );
707
708 // implementation mostly
709 virtual void AddChild( wxWindowBase *child );
710 virtual void RemoveChild( wxWindowBase *child );
711
712 // returns true if the child is in the client area of the window, i.e. is
713 // not scrollbar, toolbar etc.
714 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
715 { return true; }
716
717 // looking for windows
718 // -------------------
719
720 // find window among the descendants of this one either by id or by
721 // name (return NULL if not found)
722 wxWindow *FindWindow(long winid) const;
723 wxWindow *FindWindow(const wxString& name) const;
724
725 // Find a window among any window (all return NULL if not found)
726 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
727 static wxWindow *FindWindowByName( const wxString& name,
728 const wxWindow *parent = NULL );
729 static wxWindow *FindWindowByLabel( const wxString& label,
730 const wxWindow *parent = NULL );
731
732 // event handler stuff
733 // -------------------
734
735 // get the current event handler
736 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
737
738 // replace the event handler (allows to completely subclass the
739 // window)
740 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
741
742 // push/pop event handler: allows to chain a custom event handler to
743 // alreasy existing ones
744 void PushEventHandler( wxEvtHandler *handler );
745 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
746
747 // find the given handler in the event handler chain and remove (but
748 // not delete) it from the event handler chain, return true if it was
749 // found and false otherwise (this also results in an assert failure so
750 // this function should only be called when the handler is supposed to
751 // be there)
752 bool RemoveEventHandler(wxEvtHandler *handler);
753
754 // Process an event by calling GetEventHandler()->ProcessEvent() and
755 // handling any exceptions thrown by event handlers. It's mostly useful
756 // when processing wx events when called from C code (e.g. in GTK+
757 // callback) when the exception wouldn't correctly propagate to
758 // wxEventLoop.
759 bool HandleWindowEvent(wxEvent& event) const;
760
761 // validators
762 // ----------
763
764 #if wxUSE_VALIDATORS
765 // a window may have an associated validator which is used to control
766 // user input
767 virtual void SetValidator( const wxValidator &validator );
768 virtual wxValidator *GetValidator() { return m_windowValidator; }
769 #endif // wxUSE_VALIDATORS
770
771
772 // dialog oriented functions
773 // -------------------------
774
775 // validate the correctness of input, return true if ok
776 virtual bool Validate();
777
778 // transfer data between internal and GUI representations
779 virtual bool TransferDataToWindow();
780 virtual bool TransferDataFromWindow();
781
782 virtual void InitDialog();
783
784 #if wxUSE_ACCEL
785 // accelerators
786 // ------------
787 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
788 { m_acceleratorTable = accel; }
789 wxAcceleratorTable *GetAcceleratorTable()
790 { return &m_acceleratorTable; }
791
792 #endif // wxUSE_ACCEL
793
794 #if wxUSE_HOTKEY
795 // hot keys (system wide accelerators)
796 // -----------------------------------
797
798 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
799 virtual bool UnregisterHotKey(int hotkeyId);
800 #endif // wxUSE_HOTKEY
801
802
803 // dialog units translations
804 // -------------------------
805
806 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
807 wxPoint ConvertDialogToPixels( const wxPoint& pt );
808 wxSize ConvertPixelsToDialog( const wxSize& sz )
809 {
810 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
811
812 return wxSize(pt.x, pt.y);
813 }
814
815 wxSize ConvertDialogToPixels( const wxSize& sz )
816 {
817 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
818
819 return wxSize(pt.x, pt.y);
820 }
821
822 // mouse functions
823 // ---------------
824
825 // move the mouse to the specified position
826 virtual void WarpPointer(int x, int y) = 0;
827
828 // start or end mouse capture, these functions maintain the stack of
829 // windows having captured the mouse and after calling ReleaseMouse()
830 // the mouse is not released but returns to the window which had had
831 // captured it previously (if any)
832 void CaptureMouse();
833 void ReleaseMouse();
834
835 // get the window which currently captures the mouse or NULL
836 static wxWindow *GetCapture();
837
838 // does this window have the capture?
839 virtual bool HasCapture() const
840 { return (wxWindow *)this == GetCapture(); }
841
842 // painting the window
843 // -------------------
844
845 // mark the specified rectangle (or the whole window) as "dirty" so it
846 // will be repainted
847 virtual void Refresh( bool eraseBackground = true,
848 const wxRect *rect = (const wxRect *) NULL ) = 0;
849
850 // a less awkward wrapper for Refresh
851 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
852 {
853 Refresh(eraseBackground, &rect);
854 }
855
856 // repaint all invalid areas of the window immediately
857 virtual void Update() { }
858
859 // clear the window background
860 virtual void ClearBackground();
861
862 // freeze the window: don't redraw it until it is thawed
863 virtual void Freeze() { }
864
865 // thaw the window: redraw it after it had been frozen
866 virtual void Thaw() { }
867
868 // return true if window had been frozen and not unthawed yet
869 virtual bool IsFrozen() const { return false; }
870
871 // adjust DC for drawing on this window
872 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
873
874 // return true if the window contents is double buffered by the system
875 virtual bool IsDoubleBuffered() const { return false; }
876
877 // the update region of the window contains the areas which must be
878 // repainted by the program
879 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
880 wxRegion& GetUpdateRegion() { return m_updateRegion; }
881
882 // get the update rectangleregion bounding box in client coords
883 wxRect GetUpdateClientRect() const;
884
885 // these functions verify whether the given point/rectangle belongs to
886 // (or at least intersects with) the update region
887 virtual bool DoIsExposed( int x, int y ) const;
888 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
889
890 bool IsExposed( int x, int y ) const
891 { return DoIsExposed(x, y); }
892 bool IsExposed( int x, int y, int w, int h ) const
893 { return DoIsExposed(x, y, w, h); }
894 bool IsExposed( const wxPoint& pt ) const
895 { return DoIsExposed(pt.x, pt.y); }
896 bool IsExposed( const wxRect& rect ) const
897 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
898
899 // colours, fonts and cursors
900 // --------------------------
901
902 // get the default attributes for the controls of this class: we
903 // provide a virtual function which can be used to query the default
904 // attributes of an existing control and a static function which can
905 // be used even when no existing object of the given class is
906 // available, but which won't return any styles specific to this
907 // particular control, of course (e.g. "Ok" button might have
908 // different -- bold for example -- font)
909 virtual wxVisualAttributes GetDefaultAttributes() const
910 {
911 return GetClassDefaultAttributes(GetWindowVariant());
912 }
913
914 static wxVisualAttributes
915 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
916
917 // set/retrieve the window colours (system defaults are used by
918 // default): SetXXX() functions return true if colour was changed,
919 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
920 // value to prevent it from being inherited by our children
921 virtual bool SetBackgroundColour(const wxColour& colour);
922 void SetOwnBackgroundColour(const wxColour& colour)
923 {
924 if ( SetBackgroundColour(colour) )
925 m_inheritBgCol = false;
926 }
927 wxColour GetBackgroundColour() const;
928 bool InheritsBackgroundColour() const
929 {
930 return m_inheritBgCol;
931 }
932 bool UseBgCol() const
933 {
934 return m_hasBgCol;
935 }
936
937 virtual bool SetForegroundColour(const wxColour& colour);
938 void SetOwnForegroundColour(const wxColour& colour)
939 {
940 if ( SetForegroundColour(colour) )
941 m_inheritFgCol = false;
942 }
943 wxColour GetForegroundColour() const;
944
945 // Set/get the background style.
946 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
947 virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; }
948 virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; }
949
950 // returns true if the control has "transparent" areas such as a
951 // wxStaticText and wxCheckBox and the background should be adapted
952 // from a parent window
953 virtual bool HasTransparentBackground() { return false; }
954
955 // set/retrieve the font for the window (SetFont() returns true if the
956 // font really changed)
957 virtual bool SetFont(const wxFont& font) = 0;
958 void SetOwnFont(const wxFont& font)
959 {
960 if ( SetFont(font) )
961 m_inheritFont = false;
962 }
963 wxFont GetFont() const;
964
965 // set/retrieve the cursor for this window (SetCursor() returns true
966 // if the cursor was really changed)
967 virtual bool SetCursor( const wxCursor &cursor );
968 const wxCursor& GetCursor() const { return m_cursor; }
969
970 #if wxUSE_CARET
971 // associate a caret with the window
972 void SetCaret(wxCaret *caret);
973 // get the current caret (may be NULL)
974 wxCaret *GetCaret() const { return m_caret; }
975 #endif // wxUSE_CARET
976
977 // get the (average) character size for the current font
978 virtual int GetCharHeight() const = 0;
979 virtual int GetCharWidth() const = 0;
980
981 // get the width/height/... of the text using current or specified
982 // font
983 virtual void GetTextExtent(const wxString& string,
984 int *x, int *y,
985 int *descent = (int *) NULL,
986 int *externalLeading = (int *) NULL,
987 const wxFont *theFont = (const wxFont *) NULL)
988 const = 0;
989
990 wxSize GetTextExtent(const wxString& string) const
991 {
992 wxCoord w, h;
993 GetTextExtent(string, &w, &h);
994 return wxSize(w, h);
995 }
996
997 // client <-> screen coords
998 // ------------------------
999
1000 // translate to/from screen/client coordinates (pointers may be NULL)
1001 void ClientToScreen( int *x, int *y ) const
1002 { DoClientToScreen(x, y); }
1003 void ScreenToClient( int *x, int *y ) const
1004 { DoScreenToClient(x, y); }
1005
1006 // wxPoint interface to do the same thing
1007 wxPoint ClientToScreen(const wxPoint& pt) const
1008 {
1009 int x = pt.x, y = pt.y;
1010 DoClientToScreen(&x, &y);
1011
1012 return wxPoint(x, y);
1013 }
1014
1015 wxPoint ScreenToClient(const wxPoint& pt) const
1016 {
1017 int x = pt.x, y = pt.y;
1018 DoScreenToClient(&x, &y);
1019
1020 return wxPoint(x, y);
1021 }
1022
1023 // test where the given (in client coords) point lies
1024 wxHitTest HitTest(wxCoord x, wxCoord y) const
1025 { return DoHitTest(x, y); }
1026
1027 wxHitTest HitTest(const wxPoint& pt) const
1028 { return DoHitTest(pt.x, pt.y); }
1029
1030 // misc
1031 // ----
1032
1033 // get the window border style from the given flags: this is different from
1034 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1035 // translate wxBORDER_DEFAULT to something reasonable
1036 wxBorder GetBorder(long flags) const;
1037
1038 // get border for the flags of this window
1039 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1040
1041 // send wxUpdateUIEvents to this window, and children if recurse is true
1042 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
1043
1044 // do the window-specific processing after processing the update event
1045 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1046
1047 #if wxUSE_MENUS
1048 // show popup menu at the given position, generate events for the items
1049 // selected in it
1050 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
1051 { return DoPopupMenu(menu, pos.x, pos.y); }
1052 bool PopupMenu(wxMenu *menu, int x, int y)
1053 { return DoPopupMenu(menu, x, y); }
1054
1055 // simply return the id of the selected item or wxID_NONE without
1056 // generating any events
1057 int GetPopupMenuSelectionFromUser(wxMenu& menu, const wxPoint& pos)
1058 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1059 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1060 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1061 #endif // wxUSE_MENUS
1062
1063 // override this method to return true for controls having multiple pages
1064 virtual bool HasMultiplePages() const { return false; }
1065
1066
1067 // scrollbars
1068 // ----------
1069
1070 // does the window have the scrollbar for this orientation?
1071 bool HasScrollbar(int orient) const
1072 {
1073 return (m_windowStyle &
1074 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1075 }
1076
1077 // configure the window scrollbars
1078 virtual void SetScrollbar( int orient,
1079 int pos,
1080 int thumbvisible,
1081 int range,
1082 bool refresh = true ) = 0;
1083 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1084 virtual int GetScrollPos( int orient ) const = 0;
1085 virtual int GetScrollThumb( int orient ) const = 0;
1086 virtual int GetScrollRange( int orient ) const = 0;
1087
1088 // scroll window to the specified position
1089 virtual void ScrollWindow( int dx, int dy,
1090 const wxRect* rect = (wxRect *) NULL ) = 0;
1091
1092 // scrolls window by line/page: note that not all controls support this
1093 //
1094 // return true if the position changed, false otherwise
1095 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1096 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1097
1098 // convenient wrappers for ScrollLines/Pages
1099 bool LineUp() { return ScrollLines(-1); }
1100 bool LineDown() { return ScrollLines(1); }
1101 bool PageUp() { return ScrollPages(-1); }
1102 bool PageDown() { return ScrollPages(1); }
1103
1104 // call this to always show one or both scrollbars, even if the window
1105 // is big enough to not require them
1106 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1107 bool WXUNUSED(vert) = true)
1108 {
1109 }
1110
1111 // return true if AlwaysShowScrollbars() had been called before for the
1112 // corresponding orientation
1113 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1114 {
1115 return false;
1116 }
1117
1118 // context-sensitive help
1119 // ----------------------
1120
1121 // these are the convenience functions wrapping wxHelpProvider methods
1122
1123 #if wxUSE_HELP
1124 // associate this help text with this window
1125 void SetHelpText(const wxString& text);
1126 // associate this help text with all windows with the same id as this
1127 // one
1128 void SetHelpTextForId(const wxString& text);
1129 // get the help string associated with the given position in this window
1130 //
1131 // notice that pt may be invalid if event origin is keyboard or unknown
1132 // and this method should return the global window help text then
1133 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1134 wxHelpEvent::Origin origin) const;
1135 // returns the position-independent help text
1136 wxString GetHelpText() const
1137 {
1138 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1139 }
1140
1141 #else // !wxUSE_HELP
1142 // silently ignore SetHelpText() calls
1143 void SetHelpText(const wxString& WXUNUSED(text)) { }
1144 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1145 #endif // wxUSE_HELP
1146
1147 // tooltips
1148 // --------
1149
1150 #if wxUSE_TOOLTIPS
1151 // the easiest way to set a tooltip for a window is to use this method
1152 void SetToolTip( const wxString &tip );
1153 // attach a tooltip to the window
1154 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1155 // get the associated tooltip or NULL if none
1156 wxToolTip* GetToolTip() const { return m_tooltip; }
1157 wxString GetToolTipText() const ;
1158 #else
1159 // make it much easier to compile apps in an environment
1160 // that doesn't support tooltips, such as PocketPC
1161 inline void SetToolTip( const wxString & WXUNUSED(tip) ) {}
1162 #endif // wxUSE_TOOLTIPS
1163
1164 // drag and drop
1165 // -------------
1166 #if wxUSE_DRAG_AND_DROP
1167 // set/retrieve the drop target associated with this window (may be
1168 // NULL; it's owned by the window and will be deleted by it)
1169 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1170 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1171 #endif // wxUSE_DRAG_AND_DROP
1172
1173 // constraints and sizers
1174 // ----------------------
1175 #if wxUSE_CONSTRAINTS
1176 // set the constraints for this window or retrieve them (may be NULL)
1177 void SetConstraints( wxLayoutConstraints *constraints );
1178 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1179
1180 // implementation only
1181 void UnsetConstraints(wxLayoutConstraints *c);
1182 wxWindowList *GetConstraintsInvolvedIn() const
1183 { return m_constraintsInvolvedIn; }
1184 void AddConstraintReference(wxWindowBase *otherWin);
1185 void RemoveConstraintReference(wxWindowBase *otherWin);
1186 void DeleteRelatedConstraints();
1187 void ResetConstraints();
1188
1189 // these methods may be overridden for special layout algorithms
1190 virtual void SetConstraintSizes(bool recurse = true);
1191 virtual bool LayoutPhase1(int *noChanges);
1192 virtual bool LayoutPhase2(int *noChanges);
1193 virtual bool DoPhase(int phase);
1194
1195 // these methods are virtual but normally won't be overridden
1196 virtual void SetSizeConstraint(int x, int y, int w, int h);
1197 virtual void MoveConstraint(int x, int y);
1198 virtual void GetSizeConstraint(int *w, int *h) const ;
1199 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1200 virtual void GetPositionConstraint(int *x, int *y) const ;
1201
1202 #endif // wxUSE_CONSTRAINTS
1203
1204 // when using constraints or sizers, it makes sense to update
1205 // children positions automatically whenever the window is resized
1206 // - this is done if autoLayout is on
1207 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1208 bool GetAutoLayout() const { return m_autoLayout; }
1209
1210 // lay out the window and its children
1211 virtual bool Layout();
1212
1213 // sizers
1214 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1215 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1216
1217 wxSizer *GetSizer() const { return m_windowSizer; }
1218
1219 // Track if this window is a member of a sizer
1220 void SetContainingSizer(wxSizer* sizer);
1221 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1222
1223 // accessibility
1224 // ----------------------
1225 #if wxUSE_ACCESSIBILITY
1226 // Override to create a specific accessible object.
1227 virtual wxAccessible* CreateAccessible();
1228
1229 // Sets the accessible object.
1230 void SetAccessible(wxAccessible* accessible) ;
1231
1232 // Returns the accessible object.
1233 wxAccessible* GetAccessible() { return m_accessible; }
1234
1235 // Returns the accessible object, creating if necessary.
1236 wxAccessible* GetOrCreateAccessible() ;
1237 #endif
1238
1239
1240 // Set window transparency if the platform supports it
1241 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1242 virtual bool CanSetTransparent() { return false; }
1243
1244
1245 // implementation
1246 // --------------
1247
1248 // event handlers
1249 void OnSysColourChanged( wxSysColourChangedEvent& event );
1250 void OnInitDialog( wxInitDialogEvent &event );
1251 void OnMiddleClick( wxMouseEvent& event );
1252 #if wxUSE_HELP
1253 void OnHelp(wxHelpEvent& event);
1254 #endif // wxUSE_HELP
1255
1256 // virtual function for implementing internal idle
1257 // behaviour
1258 virtual void OnInternalIdle() {}
1259
1260 // call internal idle recursively
1261 // void ProcessInternalIdle() ;
1262
1263 // get the handle of the window for the underlying window system: this
1264 // is only used for wxWin itself or for user code which wants to call
1265 // platform-specific APIs
1266 virtual WXWidget GetHandle() const = 0;
1267 // associate the window with a new native handle
1268 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1269 // dissociate the current native handle from the window
1270 virtual void DissociateHandle() { }
1271
1272 #if wxUSE_PALETTE
1273 // Store the palette used by DCs in wxWindow so that the dcs can share
1274 // a palette. And we can respond to palette messages.
1275 wxPalette GetPalette() const { return m_palette; }
1276
1277 // When palette is changed tell the DC to set the system palette to the
1278 // new one.
1279 void SetPalette(const wxPalette& pal);
1280
1281 // return true if we have a specific palette
1282 bool HasCustomPalette() const { return m_hasCustomPalette; }
1283
1284 // return the first parent window with a custom palette or NULL
1285 wxWindow *GetAncestorWithCustomPalette() const;
1286 #endif // wxUSE_PALETTE
1287
1288 // inherit the parents visual attributes if they had been explicitly set
1289 // by the user (i.e. we don't inherit default attributes) and if we don't
1290 // have our own explicitly set
1291 virtual void InheritAttributes();
1292
1293 // returns false from here if this window doesn't want to inherit the
1294 // parents colours even if InheritAttributes() would normally do it
1295 //
1296 // this just provides a simple way to customize InheritAttributes()
1297 // behaviour in the most common case
1298 virtual bool ShouldInheritColours() const { return false; }
1299
1300 // returns true if the window can be positioned outside of parent's client
1301 // area (normal windows can't, but e.g. menubar or statusbar can):
1302 virtual bool CanBeOutsideClientArea() const { return false; }
1303
1304 // returns true if the platform should explicitly apply a theme border. Currently
1305 // used only by Windows
1306 virtual bool CanApplyThemeBorder() const { return true; }
1307
1308 protected:
1309 // event handling specific to wxWindow
1310 virtual bool TryValidator(wxEvent& event);
1311 virtual bool TryParent(wxEvent& event);
1312
1313 enum WindowOrder
1314 {
1315 OrderBefore, // insert before the given window
1316 OrderAfter // insert after the given window
1317 };
1318
1319 // common part of GetPrev/NextSibling()
1320 wxWindow *DoGetSibling(WindowOrder order) const;
1321
1322 // common part of MoveBefore/AfterInTabOrder()
1323 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1324
1325 // implementation of Navigate() and NavigateIn()
1326 virtual bool DoNavigateIn(int flags);
1327
1328 #if wxUSE_CONSTRAINTS
1329 // satisfy the constraints for the windows but don't set the window sizes
1330 void SatisfyConstraints();
1331 #endif // wxUSE_CONSTRAINTS
1332
1333 // Send the wxWindowDestroyEvent
1334 void SendDestroyEvent();
1335
1336 // returns the main window of composite control; this is the window
1337 // that FindFocus returns if the focus is in one of composite control's
1338 // windows
1339 virtual wxWindow *GetMainWindowOfCompositeControl()
1340 { return (wxWindow*)this; }
1341
1342 // this method should be implemented to use operating system specific code
1343 // to really enable/disable the widget, it will only be called when we
1344 // really need to enable/disable window and so no additional checks on the
1345 // widgets state are necessary
1346 virtual void DoEnable(bool WXUNUSED(enable)) { }
1347
1348 // called when the on-screen widget state changes and provides an
1349 // an opportunity for the widget to update its visual state (colours,
1350 // fonts, anything else) as necessary
1351 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1352
1353
1354 // the window id - a number which uniquely identifies a window among
1355 // its siblings unless it is wxID_ANY
1356 wxWindowID m_windowId;
1357
1358 // the parent window of this window (or NULL) and the list of the children
1359 // of this window
1360 wxWindow *m_parent;
1361 wxWindowList m_children;
1362
1363 // the minimal allowed size for the window (no minimal size if variable(s)
1364 // contain(s) wxDefaultCoord)
1365 int m_minWidth,
1366 m_minHeight,
1367 m_maxWidth,
1368 m_maxHeight;
1369
1370 // event handler for this window: usually is just 'this' but may be
1371 // changed with SetEventHandler()
1372 wxEvtHandler *m_eventHandler;
1373
1374 #if wxUSE_VALIDATORS
1375 // associated validator or NULL if none
1376 wxValidator *m_windowValidator;
1377 #endif // wxUSE_VALIDATORS
1378
1379 #if wxUSE_DRAG_AND_DROP
1380 wxDropTarget *m_dropTarget;
1381 #endif // wxUSE_DRAG_AND_DROP
1382
1383 // visual window attributes
1384 wxCursor m_cursor;
1385 wxFont m_font; // see m_hasFont
1386 wxColour m_backgroundColour, // m_hasBgCol
1387 m_foregroundColour; // m_hasFgCol
1388
1389 #if wxUSE_CARET
1390 wxCaret *m_caret;
1391 #endif // wxUSE_CARET
1392
1393 // the region which should be repainted in response to paint event
1394 wxRegion m_updateRegion;
1395
1396 #if wxUSE_ACCEL
1397 // the accelerator table for the window which translates key strokes into
1398 // command events
1399 wxAcceleratorTable m_acceleratorTable;
1400 #endif // wxUSE_ACCEL
1401
1402 // the tooltip for this window (may be NULL)
1403 #if wxUSE_TOOLTIPS
1404 wxToolTip *m_tooltip;
1405 #endif // wxUSE_TOOLTIPS
1406
1407 // constraints and sizers
1408 #if wxUSE_CONSTRAINTS
1409 // the constraints for this window or NULL
1410 wxLayoutConstraints *m_constraints;
1411
1412 // constraints this window is involved in
1413 wxWindowList *m_constraintsInvolvedIn;
1414 #endif // wxUSE_CONSTRAINTS
1415
1416 // this window's sizer
1417 wxSizer *m_windowSizer;
1418
1419 // The sizer this window is a member of, if any
1420 wxSizer *m_containingSizer;
1421
1422 // Layout() window automatically when its size changes?
1423 bool m_autoLayout:1;
1424
1425 // true if we had automatically allocated the id value for this window
1426 // (i.e. wxID_ANY had been passed to the ctor)
1427 bool m_freeId:1;
1428
1429 // window state
1430 bool m_isShown:1;
1431 bool m_isEnabled:1;
1432 bool m_isBeingDeleted:1;
1433
1434 // was the window colours/font explicitly changed by user?
1435 bool m_hasBgCol:1;
1436 bool m_hasFgCol:1;
1437 bool m_hasFont:1;
1438
1439 // and should it be inherited by children?
1440 bool m_inheritBgCol:1;
1441 bool m_inheritFgCol:1;
1442 bool m_inheritFont:1;
1443
1444 // window attributes
1445 long m_windowStyle,
1446 m_exStyle;
1447 wxString m_windowName;
1448 bool m_themeEnabled;
1449 wxBackgroundStyle m_backgroundStyle;
1450 #if wxUSE_PALETTE
1451 wxPalette m_palette;
1452 bool m_hasCustomPalette;
1453 #endif // wxUSE_PALETTE
1454
1455 #if wxUSE_ACCESSIBILITY
1456 wxAccessible* m_accessible;
1457 #endif
1458
1459 // Virtual size (scrolling)
1460 wxSize m_virtualSize;
1461
1462 wxScrollHelper *m_scrollHelper;
1463
1464 int m_minVirtualWidth; // VirtualSizeHints
1465 int m_minVirtualHeight;
1466 int m_maxVirtualWidth;
1467 int m_maxVirtualHeight;
1468
1469 wxWindowVariant m_windowVariant ;
1470
1471 // override this to change the default (i.e. used when no style is
1472 // specified) border for the window class
1473 virtual wxBorder GetDefaultBorder() const;
1474
1475 // this allows you to implement standard control borders without
1476 // repeating the code in different classes that are not derived from
1477 // wxControl
1478 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1479
1480 // Get the default size for the new window if no explicit size given. TLWs
1481 // have their own default size so this is just for non top-level windows.
1482 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1483 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1484
1485
1486 // Used to save the results of DoGetBestSize so it doesn't need to be
1487 // recalculated each time the value is needed.
1488 wxSize m_bestSizeCache;
1489
1490 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1491 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1492
1493
1494
1495 // more pure virtual functions
1496 // ---------------------------
1497
1498 // NB: we must have DoSomething() function when Something() is an overloaded
1499 // method: indeed, we can't just have "virtual Something()" in case when
1500 // the function is overloaded because then we'd have to make virtual all
1501 // the variants (otherwise only the virtual function may be called on a
1502 // pointer to derived class according to C++ rules) which is, in
1503 // general, absolutely not needed. So instead we implement all
1504 // overloaded Something()s in terms of DoSomething() which will be the
1505 // only one to be virtual.
1506
1507 // coordinates translation
1508 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1509 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1510
1511 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1512
1513 // capture/release the mouse, used by Capture/ReleaseMouse()
1514 virtual void DoCaptureMouse() = 0;
1515 virtual void DoReleaseMouse() = 0;
1516
1517 // retrieve the position/size of the window
1518 virtual void DoGetPosition(int *x, int *y) const = 0;
1519 virtual void DoGetScreenPosition(int *x, int *y) const;
1520 virtual void DoGetSize(int *width, int *height) const = 0;
1521 virtual void DoGetClientSize(int *width, int *height) const = 0;
1522
1523 // get the size which best suits the window: for a control, it would be
1524 // the minimal size which doesn't truncate the control, for a panel - the
1525 // same size as it would have after a call to Fit()
1526 virtual wxSize DoGetBestSize() const;
1527
1528 // called from DoGetBestSize() to convert best virtual size (returned by
1529 // the window sizer) to the best size for the window itself; this is
1530 // overridden at wxScrolledWindow level to clump down virtual size to real
1531 virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const
1532 {
1533 return size;
1534 }
1535
1536 // this is the virtual function to be overriden in any derived class which
1537 // wants to change how SetSize() or Move() works - it is called by all
1538 // versions of these functions in the base class
1539 virtual void DoSetSize(int x, int y,
1540 int width, int height,
1541 int sizeFlags = wxSIZE_AUTO) = 0;
1542
1543 // same as DoSetSize() for the client size
1544 virtual void DoSetClientSize(int width, int height) = 0;
1545
1546 virtual void DoSetSizeHints( int minW, int minH,
1547 int maxW, int maxH,
1548 int incW, int incH );
1549
1550 // move the window to the specified location and resize it: this is called
1551 // from both DoSetSize() and DoSetClientSize() and would usually just
1552 // reposition this window except for composite controls which will want to
1553 // arrange themselves inside the given rectangle
1554 //
1555 // Important note: the coordinates passed to this method are in parent's
1556 // *window* coordinates and not parent's client coordinates (as the values
1557 // passed to DoSetSize and returned by DoGetPosition are)!
1558 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1559
1560 // centre the window in the specified direction on parent, note that
1561 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1562 // TLWs
1563 virtual void DoCentre(int dir);
1564
1565 #if wxUSE_TOOLTIPS
1566 virtual void DoSetToolTip( wxToolTip *tip );
1567 #endif // wxUSE_TOOLTIPS
1568
1569 #if wxUSE_MENUS
1570 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1571 #endif // wxUSE_MENUS
1572
1573 // Makes an adjustment to the window position to make it relative to the
1574 // parents client area, e.g. if the parent is a frame with a toolbar, its
1575 // (0, 0) is just below the toolbar
1576 virtual void AdjustForParentClientOrigin(int& x, int& y,
1577 int sizeFlags = 0) const;
1578
1579 // implements the window variants
1580 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1581
1582 // Must be called when mouse capture is lost to send
1583 // wxMouseCaptureLostEvent to windows on capture stack.
1584 static void NotifyCaptureLost();
1585
1586 private:
1587 // recursively call our own and our children OnEnabled() when the
1588 // enabled/disabled status changed because a parent window had been
1589 // enabled/disabled
1590 void NotifyWindowOnEnableChange(bool enabled);
1591
1592 #if wxUSE_MENUS
1593 // temporary event handler used by GetPopupMenuSelectionFromUser()
1594 void InternalOnPopupMenu(wxCommandEvent& event);
1595
1596 // implementation of the public GetPopupMenuSelectionFromUser() method
1597 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1598 #endif // wxUSE_MENUS
1599
1600 // the stack of windows which have captured the mouse
1601 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1602 // the window that currently has mouse capture
1603 static wxWindow *ms_winCaptureCurrent;
1604 // indicates if execution is inside CaptureMouse/ReleaseMouse
1605 static bool ms_winCaptureChanging;
1606
1607 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1608 DECLARE_NO_COPY_CLASS(wxWindowBase)
1609 DECLARE_EVENT_TABLE()
1610 };
1611
1612
1613
1614 // Inlines for some deprecated methods
1615 inline wxSize wxWindowBase::GetBestFittingSize() const
1616 {
1617 return GetEffectiveMinSize();
1618 }
1619
1620 inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1621 {
1622 SetInitialSize(size);
1623 }
1624
1625 inline void wxWindowBase::SetBestSize(const wxSize& size)
1626 {
1627 SetInitialSize(size);
1628 }
1629
1630 inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1631 {
1632 SetInitialSize(size);
1633 }
1634
1635
1636 // ----------------------------------------------------------------------------
1637 // now include the declaration of wxWindow class
1638 // ----------------------------------------------------------------------------
1639
1640 // include the declaration of the platform-specific class
1641 #if defined(__WXPALMOS__)
1642 #ifdef __WXUNIVERSAL__
1643 #define wxWindowNative wxWindowPalm
1644 #else // !wxUniv
1645 #define wxWindowPalm wxWindow
1646 #endif // wxUniv/!wxUniv
1647 #include "wx/palmos/window.h"
1648 #elif defined(__WXMSW__)
1649 #ifdef __WXUNIVERSAL__
1650 #define wxWindowNative wxWindowMSW
1651 #else // !wxUniv
1652 #define wxWindowMSW wxWindow
1653 #endif // wxUniv/!wxUniv
1654 #include "wx/msw/window.h"
1655 #elif defined(__WXMOTIF__)
1656 #include "wx/motif/window.h"
1657 #elif defined(__WXGTK20__)
1658 #ifdef __WXUNIVERSAL__
1659 #define wxWindowNative wxWindowGTK
1660 #else // !wxUniv
1661 #define wxWindowGTK wxWindow
1662 #endif // wxUniv
1663 #include "wx/gtk/window.h"
1664 #elif defined(__WXGTK__)
1665 #ifdef __WXUNIVERSAL__
1666 #define wxWindowNative wxWindowGTK
1667 #else // !wxUniv
1668 #define wxWindowGTK wxWindow
1669 #endif // wxUniv
1670 #include "wx/gtk1/window.h"
1671 #elif defined(__WXX11__)
1672 #ifdef __WXUNIVERSAL__
1673 #define wxWindowNative wxWindowX11
1674 #else // !wxUniv
1675 #define wxWindowX11 wxWindow
1676 #endif // wxUniv
1677 #include "wx/x11/window.h"
1678 #elif defined(__WXMGL__)
1679 #define wxWindowNative wxWindowMGL
1680 #include "wx/mgl/window.h"
1681 #elif defined(__WXDFB__)
1682 #define wxWindowNative wxWindowDFB
1683 #include "wx/dfb/window.h"
1684 #elif defined(__WXMAC__)
1685 #ifdef __WXUNIVERSAL__
1686 #define wxWindowNative wxWindowMac
1687 #else // !wxUniv
1688 #define wxWindowMac wxWindow
1689 #endif // wxUniv
1690 #include "wx/mac/window.h"
1691 #elif defined(__WXCOCOA__)
1692 #ifdef __WXUNIVERSAL__
1693 #define wxWindowNative wxWindowCocoa
1694 #else // !wxUniv
1695 #define wxWindowCocoa wxWindow
1696 #endif // wxUniv
1697 #include "wx/cocoa/window.h"
1698 #elif defined(__WXPM__)
1699 #ifdef __WXUNIVERSAL__
1700 #define wxWindowNative wxWindowOS2
1701 #else // !wxUniv
1702 #define wxWindowOS2 wxWindow
1703 #endif // wxUniv/!wxUniv
1704 #include "wx/os2/window.h"
1705 #endif
1706
1707 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1708 // for the native ports we already have defined it above
1709 #if defined(__WXUNIVERSAL__)
1710 #ifndef wxWindowNative
1711 #error "wxWindowNative must be defined above!"
1712 #endif
1713
1714 #include "wx/univ/window.h"
1715 #endif // wxUniv
1716
1717 // ----------------------------------------------------------------------------
1718 // inline functions which couldn't be declared in the class body because of
1719 // forward dependencies
1720 // ----------------------------------------------------------------------------
1721
1722 inline wxWindow *wxWindowBase::GetGrandParent() const
1723 {
1724 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1725 }
1726
1727 // ----------------------------------------------------------------------------
1728 // global functions
1729 // ----------------------------------------------------------------------------
1730
1731 // Find the wxWindow at the current mouse position, also returning the mouse
1732 // position.
1733 extern WXDLLEXPORT wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1734
1735 // Get the current mouse position.
1736 extern WXDLLEXPORT wxPoint wxGetMousePosition();
1737
1738 // get the currently active window of this application or NULL
1739 extern WXDLLEXPORT wxWindow *wxGetActiveWindow();
1740
1741 // get the (first) top level parent window
1742 WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1743
1744 #if WXWIN_COMPATIBILITY_2_6
1745 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1746 wxDEPRECATED( int NewControlId() );
1747 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1748 #endif // WXWIN_COMPATIBILITY_2_6
1749
1750 #if wxUSE_ACCESSIBILITY
1751 // ----------------------------------------------------------------------------
1752 // accessible object for windows
1753 // ----------------------------------------------------------------------------
1754
1755 class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1756 {
1757 public:
1758 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1759 virtual ~wxWindowAccessible() {}
1760
1761 // Overridables
1762
1763 // Can return either a child object, or an integer
1764 // representing the child element, starting from 1.
1765 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1766
1767 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1768 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1769
1770 // Navigates from fromId to toId/toObject.
1771 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1772 int* toId, wxAccessible** toObject);
1773
1774 // Gets the name of the specified object.
1775 virtual wxAccStatus GetName(int childId, wxString* name);
1776
1777 // Gets the number of children.
1778 virtual wxAccStatus GetChildCount(int* childCount);
1779
1780 // Gets the specified child (starting from 1).
1781 // If *child is NULL and return value is wxACC_OK,
1782 // this means that the child is a simple element and
1783 // not an accessible object.
1784 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1785
1786 // Gets the parent, or NULL.
1787 virtual wxAccStatus GetParent(wxAccessible** parent);
1788
1789 // Performs the default action. childId is 0 (the action for this object)
1790 // or > 0 (the action for a child).
1791 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1792 // window (e.g. an edit control).
1793 virtual wxAccStatus DoDefaultAction(int childId);
1794
1795 // Gets the default action for this object (0) or > 0 (the action for a child).
1796 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1797 // string if there is no action.
1798 // The retrieved string describes the action that is performed on an object,
1799 // not what the object does as a result. For example, a toolbar button that prints
1800 // a document has a default action of "Press" rather than "Prints the current document."
1801 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1802
1803 // Returns the description for this object or a child.
1804 virtual wxAccStatus GetDescription(int childId, wxString* description);
1805
1806 // Returns help text for this object or a child, similar to tooltip text.
1807 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1808
1809 // Returns the keyboard shortcut for this object or child.
1810 // Return e.g. ALT+K
1811 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1812
1813 // Returns a role constant.
1814 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1815
1816 // Returns a state constant.
1817 virtual wxAccStatus GetState(int childId, long* state);
1818
1819 // Returns a localized string representing the value for the object
1820 // or child.
1821 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1822
1823 // Selects the object or child.
1824 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1825
1826 // Gets the window with the keyboard focus.
1827 // If childId is 0 and child is NULL, no object in
1828 // this subhierarchy has the focus.
1829 // If this object has the focus, child should be 'this'.
1830 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1831
1832 #if wxUSE_VARIANT
1833 // Gets a variant representing the selected children
1834 // of this object.
1835 // Acceptable values:
1836 // - a null variant (IsNull() returns true)
1837 // - a list variant (GetType() == wxT("list")
1838 // - an integer representing the selected child element,
1839 // or 0 if this object is selected (GetType() == wxT("long")
1840 // - a "void*" pointer to a wxAccessible child object
1841 virtual wxAccStatus GetSelections(wxVariant* selections);
1842 #endif // wxUSE_VARIANT
1843 };
1844
1845 #endif // wxUSE_ACCESSIBILITY
1846
1847
1848 #endif // _WX_WINDOW_H_BASE_