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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library
20 #define wxUSE_GUI 1
21
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
25
26 // This setting determines the compatibility with 1.68 API:
27 // Level 0: no backward compatibility, all new features
28 // Level 1: some extra methods are defined for compatibility.
29 //
30 // Default is 0.
31 //
32 // Recommended setting: 0 (in fact the compatibility code is now very minimal
33 // so there is little advantage to setting it to 1.
34 #define WXWIN_COMPATIBILITY 0
35
36 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
37 // but this is very dangerous because you can mistakenly pass an icon instead
38 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
39 // because an icon is not a valid bitmap
40 //
41 // Starting from 2.1.12, you have the choice under this backwards compatible
42 // behaviour (your code will still compile, but probably won't behave as
43 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
44 // conversion ctor wxBitmap(const wxIcon&) instead.
45 //
46 // Recommended setting: 0
47 #define wxICON_IS_BITMAP 0
48
49 // ----------------------------------------------------------------------------
50 // non GUI features selection
51 // ----------------------------------------------------------------------------
52
53 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
54 // integer which is implemented in terms of native 64 bit integers if any or
55 // uses emulation otherwise.
56 //
57 // This class is required by wxDateTime and so you should enable it if you want
58 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
59 // integers in which case (almost) all of its functions are inline and it
60 // almost does not take any space, so there should be no reason to switch it
61 // off.
62 //
63 // Recommended setting: 1
64 #define wxUSE_LONGLONG 1
65
66 // Set wxUSE_TIMEDATE to 1 to compile the wxDateTime and related classes which
67 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
68 // old wxTime and wxDate classes which are still provided for backwards
69 // compatibility (and implemented in terms of wxDateTime).
70 //
71 // Note that this class is relatively new and is still officially in alpha
72 // stage because some features are not yet (fully) implemented. It is already
73 // quite useful though and should only be disabled if you are aiming at
74 // absolutely minimal version of the library.
75 //
76 // Requires: wxUSE_LONGLONG
77 //
78 // Recommended setting: 1
79 #define wxUSE_TIMEDATE 1
80
81 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
82 // which allow the application to store its settings in the persistent
83 // storage. Setting this to 1 will also enable on-demand creation of the
84 // global config object in wxApp.
85 //
86 // See also wxUSE_CONFIG_NATIVE below.
87 //
88 // Recommended setting: 1
89 #define wxUSE_CONFIG 1
90
91 // If wxUSE_CONFIG is 1, you may choose to use either the native config
92 // classes under Windows (using .INI files under Win16 and the registry under
93 // Win32) or the portable text file format used by the config classes under
94 // Unix.
95 //
96 // Default is 1 to use native classes. Note that you may still use
97 // wxFileConfig even if you set this to 1 - just the config object created by
98 // default for the applications needs will be a wxRegConfig or wxIniConfig and
99 // not wxFileConfig.
100 //
101 // Recommended setting: 1
102 #define wxUSE_CONFIG_NATIVE 1
103
104 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
105 // to connect/disconnect from the network and be notified whenever the dial-up
106 // network connection is established/terminated.
107 //
108 // Default is 1.
109 //
110 // Recommended setting: 1
111 #define wxUSE_DIALUP_MANAGER 1
112
113 // ----------------------------------------------------------------------------
114 // Optional controls
115 // ----------------------------------------------------------------------------
116
117 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
118 // classes at all. Otherwise, use the native toolbar class unless
119 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
120 // supports some features which might not be supported by the native wxToolBar
121 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
122 //
123 // Default is 1 for all settings.
124 //
125 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
126 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
127 #define wxUSE_TOOLBAR 1
128 #define wxUSE_TOOLBAR_NATIVE 1
129 #define wxUSE_TOOLBAR_SIMPLE 1
130
131 // wxNotebook is a control with several "tabs" located on one of its sides. It
132 // may be used ot logically organise the data presented to the user instead of
133 // putting everything in one huge dialog. It replaces wxTabControl and related
134 // classes of wxWin 1.6x.
135 //
136 // Default is 1.
137 //
138 // Recommended setting: 1
139 #define wxUSE_NOTEBOOK 1
140
141 // The corresponding controls will be compiled in if wxUSE_<CONTROL> is set to
142 // 1 and not compiled into the library otherwise.
143 //
144 // Default is 1 for everything.
145 //
146 // Recommended setting: 1 (library might fail to compile for some combinations
147 // of disabled controls)
148 #define wxUSE_COMBOBOX 1
149 #define wxUSE_CHOICE 1
150 #define wxUSE_RADIOBTN 1
151 #define wxUSE_RADIOBOX 1
152 #define wxUSE_SCROLLBAR 1
153 #define wxUSE_CHECKBOX 1
154 #define wxUSE_LISTBOX 1
155 #define wxUSE_SPINBTN 1
156 #define wxUSE_SPINCTRL 1
157 #define wxUSE_STATLINE 1
158 #define wxUSE_CHECKLISTBOX 1
159 #define wxUSE_CHOICE 1
160 #define wxUSE_CARET 1
161 #define wxUSE_SLIDER 1
162
163 // ----------------------------------------------------------------------------
164 // Postscript support settings
165 // ----------------------------------------------------------------------------
166
167 #define wxUSE_POSTSCRIPT 0
168 // 0 for no PostScript device context
169 #define wxUSE_AFM_FOR_POSTSCRIPT 0
170 // 1 to use font metric files in GetTextExtent
171 #define wxUSE_METAFILE 1
172 // 0 for no Metafile and metafile device context
173 #define wxUSE_IPC 1
174 // 0 for no interprocess comms
175 // Note: wxHELP uses IPC under X so these are interdependent!
176 #define wxUSE_HELP 1
177 // 0 for no help facility
178 #define wxUSE_RESOURCES 1
179 // 0 for no wxGetResource/wxWriteResource
180 #define wxUSE_CONSTRAINTS 1
181 // 0 for no window layout constraint system
182
183 #define wxUSE_CLIPBOARD 1
184 // 0 for no clipboard functions
185
186 #define wxUSE_SPLINES 1
187 // 0 for no splines
188
189 #define wxUSE_DRAG_AND_DROP 1
190 // 0 for no drag and drop
191
192 #define wxUSE_BUTTONBAR 1
193 // Define 1 to use buttonbar classes (enhanced toolbar
194 // for MS Windows)
195 #define wxUSE_GAUGE 1
196 // Define 1 to use Microsoft's gauge (Windows)
197 // or Bull's gauge (Motif) library (both in contrib).
198 #define wxUSE_NEW_GRID 1
199 // Define 1 to use the new wxGrid class
200 // (still under development, define 0 to
201 // use existing wxGrid class)
202 #define wxUSE_XPM_IN_MSW 1
203 // Define 1 to support the XPM package in wxBitmap.
204 #define wxUSE_IMAGE_LOADING_IN_MSW 1
205 // Use dynamic DIB loading/saving code in utils/dib under MSW.
206 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
207 // Use dynamic icon/cursor loading/saving code
208 // under MSW.
209 #define wxUSE_WX_RESOURCES 1
210 // Use .wxr resource mechanism (requires PrologIO library)
211
212 #define wxUSE_STARTUP_TIPS 1
213 // support for startup tips (wxShowTip &c)
214
215 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
216 // Set to 0 to disable document/view architecture
217 #define wxUSE_MDI_ARCHITECTURE 1
218 // Set to 0 to disable MDI document/view architecture
219 #define wxUSE_PRINTING_ARCHITECTURE 1
220 // Set to 0 to disable print/preview architecture code
221 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
222 // Set to 0 to disable PostScript print/preview architecture code
223 // under Windows (just use Windows printing).
224 #define wxUSE_DYNAMIC_CLASSES 1
225 // If 1, enables provision of run-time type information.
226 // NOW MANDATORY: don't change.
227 #define wxUSE_MEMORY_TRACING 1
228 // If 1, enables debugging versions of wxObject::new and
229 // wxObject::delete *IF* __WXDEBUG__ is also defined.
230 // WARNING: this code may not work with all architectures, especially
231 // if alignment is an issue.
232 #define wxUSE_DEBUG_CONTEXT 1
233 // If 1, enables wxDebugContext, for
234 // writing error messages to file, etc.
235 // If __WXDEBUG__ is not defined, will still use
236 // normal memory operators.
237 // It's recommended to set this to 1,
238 // since you may well need to output
239 // an error log in a production
240 // version (or non-debugging beta)
241 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
242 // In debug mode, cause new and delete to be redefined globally.
243 // If this causes problems (e.g. link errors), set this to 0.
244
245 #define wxUSE_DEBUG_NEW_ALWAYS 1
246 // In debug mode, causes new to be defined to
247 // be WXDEBUG_NEW (see object.h).
248 // If this causes problems (e.g. link errors), set this to 0.
249 // You may need to set this to 0 if using templates (at least
250 // for VC++).
251
252 #define REMOVE_UNUSED_ARG 1
253 // Set this to 0 if your compiler can't cope
254 // with omission of prototype parameters.
255
256 #define wxUSE_ODBC 0
257 // Define 1 to use ODBC classes
258
259 #define wxODBC_FWD_ONLY_CURSORS 1
260 // Some databases/ODBC drivers only allow forward scrolling cursors.
261 // Unless you specifically want to use backward scrolling
262 // cursors, and you know that all of the databases/ODBC drivers
263 // that you will use these odbc classes with allow backward
264 // scrolling cursors, this setting should remain set to 1
265 // for maximum database/driver compatibilty
266
267 #ifndef __MWERKS__
268 #define wxUSE_IOSTREAMH 1
269 #else
270 #define wxUSE_IOSTREAMH 1
271 #endif
272 // VC++ 4.2 and above allows <iostream> and <iostream.h>
273 // but you can't mix them. Set to 1 for <iostream.h>,
274 // 0 for <iostream>
275
276 #define wxUSE_STREAMS 1
277 // If enabled (1), compiles wxWindows streams classes
278
279 #define wxUSE_STD_IOSTREAM 0
280 // Use standard C++ streams if 1. If 0, use wxWin
281 // streams implementation.
282
283 #define wxUSE_WXCONFIG 1
284 // if enabled, compiles built-in OS independent wxConfig
285 // class and it's file (any platform) and registry (Win)
286 // based implementations
287 #define wxUSE_THREADS 1
288 // support for multithreaded applications: if
289 // 1, compile in thread classes (thread.h)
290 // and make the library thread safe
291 #define wxUSE_ZLIB 1
292 // Use zlib for compression in streams and PNG code
293 #define wxUSE_LIBPNG 1
294 // Use PNG bitmap/image code
295 #define wxUSE_LIBJPEG 1
296 // Use JPEG bitmap/image code
297 #define wxUSE_LIBTIFF 0
298 // Use TIFF bitmap/image code
299 #define wxUSE_GIF 1
300 // Use GIF bitmap/image code
301 #define wxUSE_PNM 1
302 // Use PNM bitmap/image code
303 #define wxUSE_PCX 1
304 // Use PCX bitmap/image code
305 #define wxUSE_SERIAL 0
306 // Use serialization (requires utils/serialize)
307 #define wxUSE_DYNLIB_CLASS 0
308 // Compile in wxLibrary class for run-time
309 // DLL loading and function calling
310 #define wxUSE_TOOLTIPS 1
311 // Define to use wxToolTip class and
312 // wxWindow::SetToolTip() method
313 #define wxUSE_SOCKETS 1
314 // Set to 1 to use socket classes
315 #define wxUSE_HTML 1
316 // Set to 1 to use wxHTML sub-library
317 #define wxUSE_FS_ZIP 1
318 #define wxUSE_FS_INET 1 // Set to 1 to enable virtual file systems
319
320 #define wxUSE_BUSYINFO 1
321 // wxBusyInfo displays window with message
322 // when app is busy. Works in same way as
323 // wxBusyCursor
324 #define wxUSE_ZIPSTREAM 1
325 // input stream for reading from zip archives
326
327 /*
328 * Finer detail
329 *
330 */
331
332 #define wxUSE_APPLE_IEEE 1
333 // if enabled, the float codec written by Apple
334 // will be used to write, in a portable way,
335 // float on the disk
336
337 // use wxFile class - required by i18n code, wxConfig and others - recommended
338 #define wxUSE_FILE 1
339
340 // use wxTextFile class: requires wxFile, required by wxConfig
341 #define wxUSE_TEXTFILE 1
342
343 // i18n support: _() macro, wxLocale class. Requires wxFile
344 #define wxUSE_INTL 1
345
346 // wxLogXXX functions - highly recommended
347 #define wxUSE_LOG 1
348
349 // wxValidator class
350 #define wxUSE_VALIDATORS 1
351
352 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
353 #define wxUSE_ACCEL 1
354
355 // wxSashWindow class
356 #define wxUSE_SASH 1
357
358 // text entry dialog and wxGetTextFromUser function
359 #define wxUSE_TEXTDLG 1
360
361 // wxStatusBar class
362 #define wxUSE_STATUSBAR 1
363
364 // progress dialog class for lengthy operations
365 #define wxUSE_PROGRESSDLG 1
366
367 // wxDirDlg class for getting a directory name from user
368 #define wxUSE_DIRDLG 1
369
370 /*
371 * MS Windows/Windows NT
372 *
373 */
374
375 #define wxUSE_OLE 1
376 // drag-and-drop, clipboard, OLE Automation
377
378 #if defined(__WIN95__)
379 #define wxUSE_CTL3D 0
380 #else
381 #define wxUSE_CTL3D 1
382 // Define 1 to use Microsoft CTL3D library.
383 // See note above about using FAFA and CTL3D.
384 #endif
385
386 // can we use RICHEDIT control?
387 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
388 #define wxUSE_RICHEDIT 1
389 #else
390 #define wxUSE_RICHEDIT 0
391 #endif
392
393 #define wxUSE_COMMON_DIALOGS 1
394 // On rare occasions (e.g. using DJGPP) may want
395 // to omit common dialogs
396 // (e.g. file selector, printer dialog).
397 // Switching this off also switches off
398 // the printing architecture and interactive
399 // wxPrinterDC.
400 #define wxUSE_ITSY_BITSY 1
401 // Define 1 to use Microsoft's ItsyBitsy
402 // small title bar library, for wxMiniFrame
403 #define wxUSE_BITMAP_MESSAGE 1
404 // Define 1 to use bitmap messages.
405 #define wxUSE_PORTABLE_FONTS_IN_MSW 0
406 // Define 1 to use new portable font scheme in Windows
407 // (used by default under X)
408 #define wxFONT_SIZE_COMPATIBILITY 0
409 // Define 1 for font size to be backward compatible
410 // to 1.63 and earlier. 1.64 and later define point
411 // sizes to be compatible with Windows.
412 #define wxUSE_GENERIC_DIALOGS_IN_MSW 1
413 // Define 1 to use generic dialogs in Windows, even though
414 // they duplicate native common dialog (e.g. wxColourDialog)
415 #define wxUSE_PENWINDOWS 0
416 // Set to 1 to use PenWindows
417
418 #define wxUSE_OWNER_DRAWN 1
419 // Owner-drawn menus and listboxes
420
421 #define wxUSE_NATIVE_STATUSBAR 1
422 // Set to 0 to use cross-platform wxStatusBar
423
424 /*
425 * Any platform
426 *
427 */
428
429 #define wxUSE_TYPEDEFS 0
430 // Use typedefs not classes for wxPoint
431 // and others, to reduce overhead and avoid
432 // MS C7 memory bug. Bounds checker
433 // complains about deallocating
434 // arrays of wxPoints if wxPoint is a class.
435
436 #if defined(__MINGW32__) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
437 #ifndef wxUSE_NORLANDER_HEADERS
438 # define wxUSE_NORLANDER_HEADERS 1
439 #endif
440 #endif
441
442 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS))
443 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
444 // to implement UUIDs
445 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
446 #undef wxUSE_DRAG_AND_DROP
447 #define wxUSE_DRAG_AND_DROP 0
448 #endif
449
450 // Only WIN32 supports wxStatusBar95
451 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
452 #undef wxUSE_NATIVE_STATUSBAR
453 #define wxUSE_NATIVE_STATUSBAR 0
454 #endif
455
456 // Salford C++ doesn't like some of the memory operator definitions
457 #ifdef __SALFORDC__
458 #undef wxUSE_MEMORY_TRACING
459 #define wxUSE_MEMORY_TRACING 0
460
461 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
462 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
463
464 #undef wxUSE_DEBUG_NEW_ALWAYS
465 #define wxUSE_DEBUG_NEW_ALWAYS 0
466
467 #undef wxUSE_THREADS
468 #define wxUSE_THREADS 0
469
470 #undef wxUSE_OWNER_DRAWN
471 #define wxUSE_OWNER_DRAWN 0
472 #endif
473
474 #ifdef __TWIN32__
475
476 #undef wxUSE_THREADS
477 #define wxUSE_THREADS 0
478
479 #undef wxUSE_ODBC
480 #define wxUSE_ODBC 0
481
482 #endif
483
484 // BC++/Win16 can't cope with the amount of data in resource.cpp
485 #if defined(__WIN16__) && defined(__BORLANDC__)
486 #undef wxUSE_WX_RESOURCES
487 #define wxUSE_WX_RESOURCES 0
488
489 #undef wxUSE_ODBC
490 #define wxUSE_ODBC 0
491 #endif
492
493 #if defined(__WXMSW__) && defined(__WATCOMC__)
494 #undef wxUSE_LIBJPEG
495 #define wxUSE_LIBJPEG 0
496 #endif
497
498 #if defined(__WXMSW__) && !defined(__WIN32__)
499
500 #undef wxUSE_SOCKETS
501 #define wxUSE_SOCKETS 0
502
503 #undef wxUSE_THREADS
504 #define wxUSE_THREADS 0
505
506 #undef wxUSE_TOOLTIPS
507 #define wxUSE_TOOLTIPS 0
508
509 #undef wxUSE_SPINCTRL
510 #define wxUSE_SPINCTRL 0
511
512 #undef wxUSE_SPINBTN
513 #define wxUSE_SPINBTN 0
514
515 #undef wxUSE_LIBPNG
516 #define wxUSE_LIBPNG 0
517
518 #undef wxUSE_LIBJPEG
519 #define wxUSE_LIBJPEG 0
520
521 #undef wxUSE_GIF
522 #define wxUSE_GIF 0
523
524 #undef wxUSE_PNM
525 #define wxUSE_PNM 0
526
527 #undef wxUSE_PCX
528 #define wxUSE_PCX 0
529
530 #endif
531
532 #endif
533 // _WX_SETUP_H_