Important changes to avoid dependence on events inside wxSocket
[wxWidgets.git] / include / wx / socket.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: socket.h
3 // Purpose: Socket handling classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5 // Modified by:
6 // Created: April 1997
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_NETWORK_SOCKET_H
13 #define _WX_NETWORK_SOCKET_H
14
15 #ifdef __GNUG__
16 #pragma interface "socket.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 #if wxUSE_SOCKETS
22
23 // ---------------------------------------------------------------------------
24 // wxSocket headers (generic)
25 // ---------------------------------------------------------------------------
26
27 #ifdef WXPREC
28 # include "wx/wxprec.h"
29 #else
30 # include "wx/event.h"
31 # include "wx/string.h"
32 #endif
33
34 #include "wx/sckaddr.h"
35 #include "wx/gsocket.h"
36
37 // ------------------------------------------------------------------------
38 // constants
39 // ------------------------------------------------------------------------
40
41 enum wxSocketNotify
42 {
43 wxSOCKET_INPUT = GSOCK_INPUT,
44 wxSOCKET_OUTPUT = GSOCK_OUTPUT,
45 wxSOCKET_CONNECTION = GSOCK_CONNECTION,
46 wxSOCKET_LOST = GSOCK_LOST
47 };
48
49 enum
50 {
51 wxSOCKET_INPUT_FLAG = GSOCK_INPUT_FLAG,
52 wxSOCKET_OUTPUT_FLAG = GSOCK_OUTPUT_FLAG,
53 wxSOCKET_CONNECTION_FLAG = GSOCK_CONNECTION_FLAG,
54 wxSOCKET_LOST_FLAG = GSOCK_LOST_FLAG
55 };
56
57 typedef GSocketEventFlags wxSocketEventFlags;
58
59 enum wxSocketError
60 {
61 wxSOCKET_NOERROR = GSOCK_NOERROR,
62 wxSOCKET_INPOP = GSOCK_INVOP,
63 wxSOCKET_IOERR = GSOCK_IOERR,
64 wxSOCKET_INVADDR = GSOCK_INVADDR,
65 wxSOCKET_INVSOCK = GSOCK_INVSOCK,
66 wxSOCKET_NOHOST = GSOCK_NOHOST,
67 wxSOCKET_INVPORT = GSOCK_INVPORT,
68 wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
69 wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
70 wxSOCKET_MEMERR = GSOCK_MEMERR,
71 wxSOCKET_BUSY
72 };
73
74 enum
75 {
76 wxSOCKET_NONE = 0,
77 wxSOCKET_NOWAIT = 1,
78 wxSOCKET_WAITALL = 2,
79 wxSOCKET_BLOCK = 4
80 };
81
82 // Type of request
83 enum wxSockType
84 {
85 SOCK_CLIENT,
86 SOCK_SERVER,
87 /* SOCK_DGRAM, */
88 SOCK_INTERNAL,
89 SOCK_UNINIT
90 };
91
92 typedef int wxSockFlags;
93
94 // ------------------------------------------------------------------------
95 // wxSocket base
96 // ------------------------------------------------------------------------
97
98 class WXDLLEXPORT wxTimer;
99 class WXDLLEXPORT wxSocketEvent;
100 class WXDLLEXPORT wxSocketBase : public wxEvtHandler
101 {
102 DECLARE_CLASS(wxSocketBase)
103 public:
104
105 enum
106 {
107 NONE = wxSOCKET_NONE,
108 NOWAIT = wxSOCKET_NOWAIT,
109 WAITALL = wxSOCKET_WAITALL,
110 SPEED = wxSOCKET_BLOCK
111 };
112
113 typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
114
115 protected:
116 GSocket *m_socket; // GSocket
117 int m_id; // Socket id (for event handler)
118
119 // Attributes
120 wxSockFlags m_flags; // wxSocket flags
121 wxSockType m_type; // wxSocket type
122 wxSocketEventFlags m_neededreq; // Event mask
123 bool m_notify_state; // Notify events to users?
124
125 // State
126 bool m_connected; // Connected?
127 bool m_establishing; // Establishing connection?
128 bool m_reading; // Busy reading?
129 bool m_writing; // Busy writing?
130 bool m_error; // Did last IO call fail?
131 wxUint32 m_lcount; // Last IO transaction size
132 unsigned long m_timeout; // IO timeout value
133 wxList m_states; // Stack of states
134 bool m_interrupt; // Interrupt ongoing wait operations
135
136 // Pushback buffer
137 char *m_unread; // Pushback buffer
138 wxUint32 m_unrd_size; // Pushback buffer size
139 wxUint32 m_unrd_cur; // Pushback pointer (index into buffer)
140
141 // Callback
142 wxSockCbk m_cbk; // C callback
143 char *m_cdata; // C callback data
144
145 public:
146 wxSocketBase();
147 virtual ~wxSocketBase();
148 virtual bool Close();
149
150 // Base IO
151 wxSocketBase& Peek(char* buffer, wxUint32 nbytes);
152 wxSocketBase& Read(char* buffer, wxUint32 nbytes);
153 wxSocketBase& Write(const char *buffer, wxUint32 nbytes);
154 wxSocketBase& Unread(const char *buffer, wxUint32 nbytes);
155 wxSocketBase& ReadMsg(char *buffer, wxUint32 nbytes);
156 wxSocketBase& WriteMsg(const char *buffer, wxUint32 nbytes);
157 wxSocketBase& Discard();
158
159 // Status
160 inline bool Ok() const { return (m_socket != NULL); };
161 inline bool Error() const { return m_error; };
162 inline bool IsConnected() const { return m_connected; };
163 inline bool IsDisconnected() const { return !IsConnected(); };
164 inline bool IsNoWait() const { return ((m_flags & NOWAIT) != 0); };
165 inline bool IsData() { return WaitForRead(0, 0); };
166 inline wxUint32 LastCount() const { return m_lcount; }
167 inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
168 inline wxSockType GetType() const { return m_type; }
169
170 // Addresses
171 virtual bool GetPeer(wxSockAddress& addr_man) const;
172 virtual bool GetLocal(wxSockAddress& addr_man) const;
173
174 // Set attributes and flags
175 void SetTimeout(long seconds);
176 void SetFlags(wxSockFlags flags);
177 inline wxSockFlags GetFlags() const { return m_flags; };
178
179 /* Wait functions
180 * seconds = -1 means default timeout (change with SetTimeout)
181 * seconds, milliseconds = 0 means no wait
182 * seconds, milliseconds > 0 means specified wait
183 */
184 bool Wait(long seconds = -1, long milliseconds = 0);
185 bool WaitForRead(long seconds = -1, long milliseconds = 0);
186 bool WaitForWrite(long seconds = -1, long milliseconds = 0);
187 bool WaitForLost(long seconds = -1, long milliseconds = 0);
188
189 /* This function interrupts all ongoing wait operations for this
190 * socket; use it only as an escape mechanism (for example to close
191 * an app or to abort an operation). Reception of LOST events and
192 * calls to Close() automatically call this.
193 */
194 void InterruptAllWaits() { m_interrupt = TRUE; };
195
196 // Save the current state of Socket
197 void SaveState();
198 void RestoreState();
199
200 // Setup event handler
201 void SetEventHandler(wxEvtHandler& evt_hdlr, int id = -1);
202
203 // Tell wxSocket which events to notify
204 void SetNotify(wxSocketEventFlags flags);
205 void Notify(bool notify);
206 static wxSocketEventFlags EventToNotify(wxSocketNotify evt);
207 inline wxSocketEventFlags NeededReq() const { return m_neededreq; }
208
209 // External callback
210 wxSockCbk Callback(wxSockCbk cbk_);
211 char *CallbackData(char *data);
212
213 // Public internal callback
214 virtual void OldOnNotify(wxSocketNotify WXUNUSED(evt));
215
216 // Do NOT use this function; it should be protected!
217 void OnRequest(wxSocketNotify req_evt);
218
219 protected:
220 friend class wxSocketServer;
221 friend class wxSocketClient;
222 friend class wxSocketHandler;
223
224 #ifdef __SALFORDC__
225 public:
226 #endif
227
228 wxSocketBase(wxSockFlags flags, wxSockType type);
229
230 #ifdef __SALFORDC__
231 protected:
232 #endif
233
234 // Low level IO
235 wxUint32 _Read(char* buffer, wxUint32 nbytes);
236 wxUint32 _Write(const char *buffer, wxUint32 nbytes);
237 bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
238
239 // Pushbacks
240 void Pushback(const char *buffer, wxUint32 size);
241 wxUint32 GetPushback(char *buffer, wxUint32 size, bool peek);
242 };
243
244 ////////////////////////////////////////////////////////////////////////
245
246 class WXDLLEXPORT wxSocketServer : public wxSocketBase
247 {
248 DECLARE_CLASS(wxSocketServer)
249 public:
250 // 'service' can be a name or a port-number
251
252 wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSOCKET_NONE);
253
254 wxSocketBase* Accept(bool wait = TRUE);
255 bool AcceptWith(wxSocketBase& sock, bool wait = TRUE);
256
257 bool WaitForAccept(long seconds = -1, long milliseconds = 0);
258 };
259
260 ////////////////////////////////////////////////////////////////////////
261
262 class WXDLLEXPORT wxSocketClient : public wxSocketBase
263 {
264 DECLARE_CLASS(wxSocketClient)
265 public:
266
267 wxSocketClient(wxSockFlags flags = wxSOCKET_NONE);
268 virtual ~wxSocketClient();
269
270 virtual bool Connect(wxSockAddress& addr_man, bool wait = TRUE);
271
272 bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
273 };
274
275 class WXDLLEXPORT wxSocketEvent : public wxEvent {
276 DECLARE_DYNAMIC_CLASS(wxSocketEvent)
277 public:
278 wxSocketEvent(int id = 0);
279
280 wxSocketNotify SocketEvent() const { return m_skevt; }
281 wxSocketBase *Socket() const { return m_socket; }
282
283 void CopyObject(wxObject& obj_d) const;
284
285 public:
286 wxSocketNotify m_skevt;
287 wxSocketBase *m_socket;
288 };
289
290 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
291
292 #define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
293 (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \
294 (wxObject *) NULL },
295
296 #endif
297 // wxUSE_SOCKETS
298
299 #endif
300 // _WX_NETWORK_SOCKET_H