Reversed the meaning of black and white in wxRegion::ConvertToBitmap
[wxWidgets.git] / include / wx / gtk / region.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/gtk/region.h
3 // Purpose:
4 // Author: Robert Roebling
5 // Id: $Id$
6 // Copyright: (c) 1998 Robert Roebling
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifndef _WX_GTK_REGION_H_
11 #define _WX_GTK_REGION_H_
12
13 #if defined(__GNUG__) && !defined(__APPLE__)
14 #pragma interface
15 #endif
16
17 #include "wx/list.h"
18 #include "wx/gdiobj.h"
19 #include "wx/gdicmn.h"
20
21 //-----------------------------------------------------------------------------
22 // classes
23 //-----------------------------------------------------------------------------
24
25 class wxRegion;
26
27 //-----------------------------------------------------------------------------
28 // constants
29 //-----------------------------------------------------------------------------
30
31 enum wxRegionContain
32 {
33 wxOutRegion = 0,
34 wxPartRegion = 1,
35 wxInRegion = 2
36 };
37
38 // So far, for internal use only
39 enum wxRegionOp
40 {
41 wxRGN_AND, // Creates the intersection of the two combined regions.
42 wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
43 wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
44 wxRGN_OR, // Creates the union of two combined regions.
45 wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
46 };
47
48 // ----------------------------------------------------------------------------
49 // wxRegion
50 // ----------------------------------------------------------------------------
51
52 class wxRegion : public wxGDIObject
53 {
54 public:
55 wxRegion() { }
56
57 wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h )
58 {
59 InitRect(x, y, w, h);
60 }
61
62 wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight )
63 {
64 InitRect(topLeft.x, topLeft.y,
65 bottomRight.x - topLeft.x, bottomRight.y - topLeft.y);
66 }
67
68 wxRegion( const wxRect& rect )
69 {
70 InitRect(rect.x, rect.y, rect.width, rect.height);
71 }
72
73 wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
74
75 wxRegion( const wxBitmap& bmp,
76 const wxColour& transColour = wxNullColour,
77 int tolerance = 0)
78 {
79 Union(bmp, transColour, tolerance);
80 }
81
82 ~wxRegion();
83
84 wxRegion( const wxRegion& region )
85 : wxGDIObject()
86 { Ref(region); }
87 wxRegion& operator = ( const wxRegion& region ) { Ref(region); return *this; }
88
89 bool Ok() const { return m_refData != NULL; }
90
91 bool operator == ( const wxRegion& region );
92 bool operator != ( const wxRegion& region ) { return !(*this == region); }
93
94 void Clear();
95
96 bool Offset( wxCoord x, wxCoord y );
97
98 bool Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
99 bool Union( const wxRect& rect );
100 bool Union( const wxRegion& region );
101
102 bool Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
103 bool Intersect( const wxRect& rect );
104 bool Intersect( const wxRegion& region );
105
106 bool Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
107 bool Subtract( const wxRect& rect );
108 bool Subtract( const wxRegion& region );
109
110 bool Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
111 bool Xor( const wxRect& rect );
112 bool Xor( const wxRegion& region );
113
114 void GetBox( wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h ) const;
115 wxRect GetBox() const ;
116
117 bool Empty() const;
118 bool IsEmpty() const { return Empty(); }
119
120 wxRegionContain Contains( wxCoord x, wxCoord y ) const;
121 wxRegionContain Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const;
122 wxRegionContain Contains(const wxPoint& pt) const;
123 wxRegionContain Contains(const wxRect& rect) const;
124
125 // Convert the region to a B&W bitmap with the white pixels being inside
126 // the region.
127 wxBitmap ConvertToBitmap() const;
128
129 // Use the non-transparent pixels of a wxBitmap for the region to combine
130 // with this region. If the bitmap has a mask then it will be used,
131 // otherwise the colour to be treated as transparent may be specified,
132 // along with an optional tolerance value.
133 bool Union(const wxBitmap& bmp,
134 const wxColour& transColour = wxNullColour,
135 int tolerance = 0);
136
137
138 public:
139 // Init with GdkRegion, set ref count to 2 so that
140 // the C++ class will not destroy the region!
141 wxRegion( GdkRegion *region );
142
143 GdkRegion *GetRegion() const;
144
145 protected:
146 // ref counting code
147 virtual wxObjectRefData *CreateRefData() const;
148 virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
149
150 // common part of ctors for a rectangle region
151 void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
152
153 private:
154 DECLARE_DYNAMIC_CLASS(wxRegion);
155 };
156
157 // ----------------------------------------------------------------------------
158 // wxRegionIterator: decomposes a region into rectangles
159 // ----------------------------------------------------------------------------
160
161 class wxRegionIterator: public wxObject
162 {
163 public:
164 wxRegionIterator();
165 wxRegionIterator(const wxRegion& region);
166
167 void Reset() { m_current = 0u; }
168 void Reset(const wxRegion& region);
169
170 bool HaveRects() const;
171 operator bool () const { return HaveRects(); }
172
173 wxRegionIterator& operator ++ ();
174 wxRegionIterator operator ++ (int);
175
176 wxCoord GetX() const;
177 wxCoord GetY() const;
178 wxCoord GetW() const;
179 wxCoord GetWidth() const { return GetW(); }
180 wxCoord GetH() const;
181 wxCoord GetHeight() const { return GetH(); }
182 wxRect GetRect() const;
183
184 private:
185 size_t m_current;
186 wxRegion m_region;
187
188 private:
189 DECLARE_DYNAMIC_CLASS(wxRegionIterator);
190 };
191
192
193 #endif
194 // _WX_GTK_REGION_H_