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fixed bug in mouse handling
[wxWidgets.git] / utils / serialize / sercore.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: sercore.cpp
3 // Purpose: Serialization: core classes
4 // Author: Guilhem Lavaux
5 // Modified by:
6 // Created: July 1998
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Guilhem Lavaux
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "sercore.h"
14 #endif
15 #include <wx/objstrm.h>
16 #include <wx/datstrm.h>
17 #include <wx/list.h>
18 #include <wx/hash.h>
19 #include "sercore.h"
20
21 IMPLEMENT_SERIAL_CLASS(wxList, wxObject)
22 IMPLEMENT_SERIAL_CLASS(wxHashTable, wxObject)
23
24 void WXSERIAL(wxList)::StoreObject(wxObjectOutputStream& s)
25 {
26 wxList *lst_object = (wxList *)Object();
27 wxNode *node = lst_object->First();
28
29 if (s.FirstStage()) {
30 while (node) {
31 s.AddChild(node->Data());
32 node = node->Next();
33 }
34 return;
35 }
36
37 wxDataOutputStream data_s(s);
38
39 data_s.Write8(lst_object->destroy_data);
40 data_s.Write8(lst_object->key_type);
41 data_s.Write32( lst_object->Number() );
42
43 if (lst_object->key_type == wxKEY_INTEGER) {
44 while (node) {
45 data_s.Write32(node->key.integer);
46 node = node->Next();
47 }
48 } else {
49 while (node) {
50 data_s.WriteString(node->key.string);
51 node = node->Next();
52 }
53 }
54 }
55
56 void WXSERIAL(wxList)::LoadObject(wxObjectInputStream& s)
57 {
58 wxDataInputStream data_s(s);
59 wxList *list = (wxList *)Object();
60 int number, i;
61
62 list->DeleteContents( data_s.Read8() );
63 list->key_type = data_s.Read8();
64 number = data_s.Read32();
65
66 if (list->key_type == wxKEY_INTEGER) {
67 for (i=0;i<number;i++)
68 list->Append( data_s.Read32(), s.GetChild() );
69 } else {
70 for (i=0;i<number;i++)
71 list->Append( data_s.ReadString(), s.GetChild() );
72 }
73 }
74
75 // ----------------------------------------------------------------------------
76
77 void WXSERIAL(wxHashTable)::StoreObject(wxObjectOutputStream& s)
78 {
79 wxHashTable *table = (wxHashTable *)Object();
80 int i;
81
82 if (s.FirstStage()) {
83 for (i=0;i<table->n;i++)
84 s.AddChild(table->hash_table[i]);
85 return;
86 }
87
88 wxDataOutputStream data_s(s);
89
90 data_s.Write8(table->key_type);
91 data_s.Write32(table->n);
92 }
93
94 void WXSERIAL(wxHashTable)::LoadObject(wxObjectInputStream& s)
95 {
96 wxHashTable *table = (wxHashTable *)Object();
97 wxDataInputStream data_s(s);
98 int i, key, n;
99
100 key = data_s.Read8();
101 n = data_s.Read32();
102
103 table->Create(key, n);
104
105 for (i=0;i<n;i++)
106 table->hash_table[i] = (wxList *)s.GetChild();
107 }