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1 #include "wx/wxprec.h"
2 #include "wx/cppunit.h"
3
4 // define wxHAVE_U_ESCAPE if the compiler supports \uxxxx character constants
5 #if (defined(__VISUALC__) && (__VISUALC__ >= 1300)) || \
6 (defined(__GNUC__) && (__GNUC__ >= 3))
7 #define wxHAVE_U_ESCAPE
8 #endif