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added the cast to wxFontMapperBase erroneously removed by the last change
[wxWidgets.git] / build / msw / config.gcc
1 # =========================================================================
2 # This configuration file was generated by
3 # Bakefile 0.2.0 (http://bakefile.sourceforge.net)
4 # Beware that all changes made to this file will be overwritten next
5 # time you run Bakefile!
6 # =========================================================================
7
8
9 # -------------------------------------------------------------------------
10 # These are configurable options:
11 # -------------------------------------------------------------------------
12
13 # C compiler
14 CC = gcc
15
16 # C++ compiler
17 CXX = g++
18
19 # Standard flags for CC
20 CFLAGS =
21
22 # Standard flags for C++
23 CXXFLAGS =
24
25 # Standard preprocessor flags (common for CC and CXX)
26 CPPFLAGS =
27
28 # Standard linker flags
29 LDFLAGS =
30
31 # The C preprocessor
32 CPP = $(CC) -E
33
34 # What type of library to build? [0,1]
35 SHARED = 0
36
37 # Build wxUniversal instead of native port? [0,1]
38 WXUNIV = 0
39
40 # Compile Unicode build of wxWidgets? [0,1]
41 UNICODE = 0
42
43 # Use MSLU library when building Unicode version. [0,1]
44 MSLU = 0
45
46 # Type of compiled binaries [debug,release]
47 BUILD = debug
48
49 # Should debugging info be included in the executables? The default value
50 # "default" means that debug info will be included if BUILD=debug
51 # and not included if BUILD=release. [0,1,default]
52 DEBUG_INFO = default
53
54 # Should __WXDEBUG__ be defined? The default value "default" means that it will
55 # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
56 DEBUG_FLAG = default
57
58 # Multiple libraries or single huge monolithic one? [0,1]
59 MONOLITHIC = 0
60
61 # Build GUI libraries? [0,1]
62 USE_GUI = 1
63
64 # Build wxHTML library (USE_GUI must be 1)? [0,1]
65 USE_HTML = 1
66
67 # Build multimedia library (USE_GUI must be 1)? [0,1]
68 USE_MEDIA = 1
69
70 # Build wxXRC library (USE_GUI must be 1)? [0,1]
71 USE_XRC = 1
72
73 # Build wxAUI library (USE_GUI must be 1)? [0,1]
74 USE_AUI = 1
75
76 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
77 USE_OPENGL = 0
78
79 # Build ODBC database classes (USE_GUI must be 1)? [0,1]
80 USE_ODBC = 0
81
82 # Build quality assurance classes library (USE_GUI must be 1)? [0,1]
83 USE_QA = 0
84
85 # Enable exceptions in compiled code. [0,1]
86 USE_EXCEPTIONS = 1
87
88 # Enable run-time type information (RTTI) in compiled code. [0,1]
89 USE_RTTI = 1
90
91 # Enable threading in compiled code. [0,1]
92 USE_THREADS = 1
93
94 # Is this official build by wxWidgets developers? [0,1]
95 OFFICIAL_BUILD = 0
96
97 # Use this to name your customized DLLs differently
98 VENDOR = custom
99
100 #
101 WX_FLAVOUR =
102
103 #
104 WX_LIB_FLAVOUR =
105
106 # Name of your custom configuration. This affects directory
107 # where object files are stored as well as the location of
108 # compiled .lib files and setup.h under the lib/ toplevel directory.
109 CFG =
110
111 # Compiler flags needed to compile test suite in tests directory. If you want
112 # to run the tests, set it so that the compiler can find CppUnit headers.
113 CPPUNIT_CFLAGS =
114
115 # Linker flags needed to link test suite in tests directory. If you want
116 # to run the tests, include CppUnit library here.
117 CPPUNIT_LIBS =
118
119 # Version of C runtime library to use. You can change this to
120 # static if SHARED=0, but it is highly recommended to not do
121 # it if SHARED=1 unless you know what you are doing. [dynamic,static]
122 RUNTIME_LIBS = dynamic
123
124 # Set the version of your Mingw installation here.
125 # "3" ...... this is for Mingw 2.0 or newer (comes with gcc3)
126 # "2.95" ... for Mingw 1.1 or any of the older versions [3,2.95]
127 GCC_VERSION = 3
128