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1 /////////////////////////////////////////////////////////////////////////////
2 // Purpose: XML resources editor
3 // Author: Vaclav Slavik
4 // Created: 2000/05/05
5 // RCS-ID: $Id$
6 // Copyright: (c) 2000 Vaclav Slavik
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #if defined(__GNUG__) && !defined(__APPLE__)
11 #pragma interface "nodesdb.h"
12 #endif
13
14 #ifndef _NODESDB_H_
15 #define _NODESDB_H_
16
17 #include "wx/dynarray.h"
18
19 class WXDLLEXPORT wxXmlNode;
20 class WXDLLEXPORT wxString;
21 class WXDLLEXPORT wxPathList;
22
23
24 class PropertyInfo
25 {
26 public:
27 PropertyInfo() {}
28 PropertyInfo(const wxString& atype, const wxString& aname, const wxString& amoreinfo)
29 : Type(atype), Name(aname), MoreInfo(amoreinfo) {}
30
31 PropertyInfo& operator=(const PropertyInfo& p)
32 {
33 Type = p.Type; Name = p.Name; MoreInfo = p.MoreInfo;
34 return *this;
35 }
36
37 wxString Type;
38 wxString Name;
39 wxString MoreInfo;
40 };
41
42 WX_DECLARE_OBJARRAY(PropertyInfo, PropertyInfoArray);
43
44
45 class NodeInfo
46 {
47 public:
48 wxString NodeClass;
49 wxString Type;
50 PropertyInfoArray Props;
51 wxArrayString DerivedFrom;
52 bool Abstract;
53 wxString ChildType;
54 int Icon;
55
56 void Read(const wxString& filename, wxPathList& list);
57 };
58
59 WX_DECLARE_OBJARRAY(NodeInfo, NodeInfoArray);
60
61
62
63 class NodesDb
64 {
65 public:
66 NodesDb();
67
68 void Load();
69 void LoadDir(const wxString& path);
70 void LoadFile(const wxString& file);
71
72 NodeInfoArray& GetNodesInfo() { return m_Infos; }
73
74 static NodesDb *Get();
75
76 private:
77 static NodesDb *ms_Instance;
78 NodeInfoArray m_Infos;
79 wxArrayString m_Paths;
80 };
81
82
83
84 #endif