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Separate out constructors / destructors, add support for enums and include files...
[wxWidgets.git] / samples / opengl / penguin / penguin.bkl
1 <?xml version="1.0" ?>
2 <!-- $Id$ -->
3
4 <makefile>
5
6 <include file="../../../build/bakefiles/common_samples.bkl"/>
7
8 <if cond="OUT_OF_TREE_MAKEFILES=='1'">
9 <set var="USE_OPENGL">1</set>
10 </if>
11
12 <exe id="penguin" template="wx_sample" template_append="wx_append" cond="USE_OPENGL=='1'">
13 <sources>
14 penguin.cpp
15 dxfrenderer.cpp
16 trackball.c
17 </sources>
18 <headers>
19 dxfrenderer.h
20 penguin.h
21 trackball.h
22 </headers>
23 <wx-lib>gl</wx-lib>
24 <wx-lib>core</wx-lib>
25 <wx-lib>base</wx-lib>
26 <win32-res>penguin.rc</win32-res>
27 </exe>
28
29 <wx-data id="data">
30 <files>
31 penguin.dxf.gz
32 </files>
33 </wx-data>
34
35 </makefile>