]> git.saurik.com Git - wxWidgets.git/blob - include/wx/setup_inc.h
wxUSE_CRASHREPORT and wxUSE_STACKWALKER can't be used if wxUSE_ON_FATAL_EXCEPTION...
[wxWidgets.git] / include / wx / setup_inc.h
1
2 // ----------------------------------------------------------------------------
3 // global settings
4 // ----------------------------------------------------------------------------
5
6 // define this to 0 when building wxBase library - this can also be done from
7 // makefile/project file overriding the value here
8 #ifndef wxUSE_GUI
9 #define wxUSE_GUI 1
10 #endif // wxUSE_GUI
11
12 // ----------------------------------------------------------------------------
13 // compatibility settings
14 // ----------------------------------------------------------------------------
15
16 // This setting determines the compatibility with 2.2 API: set it to 1 to
17 // enable it but please consider updating your code instead.
18 //
19 // Default is 0
20 //
21 // Recommended setting: 0 (please update your code)
22 #define WXWIN_COMPATIBILITY_2_2 0
23
24 // This setting determines the compatibility with 2.4 API: set it to 0 to
25 // flag all cases of using deprecated functions.
26 //
27 // Default is 1 but please try building your code with 0 as the default will
28 // change to 0 in the next version and the deprecated functions will disappear
29 // in the version after it completely.
30 //
31 // Recommended setting: 0 (please update your code)
32 #define WXWIN_COMPATIBILITY_2_4 1
33
34 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
35 // If migrating between versions, your dialogs may seem to shrink.
36 //
37 // Default is 1
38 //
39 // Recommended setting: 0 (the new calculations are more correct!)
40 #define wxDIALOG_UNIT_COMPATIBILITY 1
41
42 // ----------------------------------------------------------------------------
43 // debugging settings
44 // ----------------------------------------------------------------------------
45
46 // Generic comment about debugging settings: they are very useful if you don't
47 // use any other memory leak detection tools such as Purify/BoundsChecker, but
48 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
49 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
50 // may prefer to use it instead of built in memory debugging code because it is
51 // faster and more fool proof.
52 //
53 // Using VC++ CRT memory debugging is enabled by default in debug mode
54 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
55 // and if __NO_VC_CRTDBG__ is not defined.
56
57 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
58 // __WXDEBUG__ is not defined, will still use the normal memory operators.
59 //
60 // Default is 0
61 //
62 // Recommended setting: 0
63 #define wxUSE_DEBUG_CONTEXT 0
64
65 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
66 // __WXDEBUG__ is also defined.
67 //
68 // WARNING: this code may not work with all architectures, especially if
69 // alignment is an issue. This switch is currently ignored for mingw / cygwin
70 //
71 // Default is 0
72 //
73 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
74 #define wxUSE_MEMORY_TRACING 0
75
76 // In debug mode, cause new and delete to be redefined globally.
77 // If this causes problems (e.g. link errors which is a common problem
78 // especially if you use another library which also redefines the global new
79 // and delete), set this to 0.
80 // This switch is currently ignored for mingw / cygwin
81 //
82 // Default is 0
83 //
84 // Recommended setting: 0
85 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
86
87 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
88 // this causes problems (e.g. link errors), set this to 0. You may need to set
89 // this to 0 if using templates (at least for VC++). This switch is currently
90 // ignored for mingw / cygwin / CodeWarrior
91 //
92 // Default is 0
93 //
94 // Recommended setting: 0
95 #define wxUSE_DEBUG_NEW_ALWAYS 0
96
97 // wxHandleFatalExceptions() may be used to catch the program faults at run
98 // time and, instead of terminating the program with a usual GPF message box,
99 // call the user-defined wxApp::OnFatalException() function. If you set
100 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
101 //
102 // This setting is for Win32 only and can only be enabled if your compiler
103 // supports Win32 structured exception handling (currently only VC++ does)
104 //
105 // Default is 1
106 //
107 // Recommended setting: 1 if your compiler supports it.
108 #if defined(_MSC_VER) || \
109 (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
110 #define wxUSE_ON_FATAL_EXCEPTION 1
111 #else
112 #define wxUSE_ON_FATAL_EXCEPTION 0
113 #endif
114
115 // ----------------------------------------------------------------------------
116 // Unicode support
117 // ----------------------------------------------------------------------------
118
119 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
120 // defined as wchar_t, wxString will use Unicode internally. If you set this
121 // to 1, you must use wxT() macro for all literal strings in the program.
122 //
123 // Unicode is currently only fully supported under Windows NT/2000/XP
124 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
125 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
126 //
127 // Default is 0
128 //
129 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
130 #ifndef wxUSE_UNICODE
131 #define wxUSE_UNICODE 0
132 #endif
133
134 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
135 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
136 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
137 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
138 // that you will have to modify the makefiles to include unicows.lib import
139 // library as the first library (see installation instructions in install.txt
140 // to learn how to do it when building the library or samples).
141 //
142 // If your compiler doesn't have unicows.lib, you can get a version of it at
143 // http://libunicows.sourceforge.net
144 //
145 // Default is 0
146 //
147 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
148 #define wxUSE_UNICODE_MSLU 0
149
150 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
151 // compiling the program in Unicode mode. More precisely, it will be possible
152 // to construct wxString from a wide (Unicode) string and convert any wxString
153 // to Unicode.
154 //
155 // Default is 1
156 //
157 // Recommended setting: 1
158 #define wxUSE_WCHAR_T 1
159
160 // ----------------------------------------------------------------------------
161 // global features
162 // ----------------------------------------------------------------------------
163
164 // Compile library in exception-safe mode? If set to 1, the library will try to
165 // behave correctly in presence of exceptions (even though it still will not
166 // use the exceptions itself) and notify the user code about any unhandled
167 // exceptions. If set to 0, propagation of the exceptions through the library
168 // code will lead to undefined behaviour -- but the code itself will be
169 // slightly smaller and faster.
170 //
171 // Default is 1
172 //
173 // Recommended setting: depends on whether you intend to use C++ exceptions
174 // in your own code (1 if you do, 0 if you don't)
175 #define wxUSE_EXCEPTIONS 1
176
177 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
178 //
179 // Default is 0
180 //
181 // Recommended setting: 0 (this is still work in progress...)
182 #define wxUSE_EXTENDED_RTTI 0
183
184 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
185 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
186 // and for wxHashMap to be implemented with templates.
187 //
188 // Default is 0
189 //
190 // Recommended setting: YMMV
191 #define wxUSE_STL 0
192
193 // Support for message/error logging. This includes wxLogXXX() functions and
194 // wxLog and derived classes. Don't set this to 0 unless you really know what
195 // you are doing.
196 //
197 // Default is 1
198 //
199 // Recommended setting: 1 (always)
200 #define wxUSE_LOG 1
201
202 // Recommended setting: 1
203 #define wxUSE_LOGWINDOW 1
204
205 // Recommended setting: 1
206 #define wxUSE_LOGGUI 1
207
208 // Recommended setting: 1
209 #define wxUSE_LOG_DIALOG 1
210
211 // Support for command line parsing using wxCmdLineParser class.
212 //
213 // Default is 1
214 //
215 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
216 #define wxUSE_CMDLINE_PARSER 1
217
218 // Support for multithreaded applications: if 1, compile in thread classes
219 // (thread.h) and make the library a bit more thread safe. Although thread
220 // support is quite stable by now, you may still consider recompiling the
221 // library without it if you have no use for it - this will result in a
222 // somewhat smaller and faster operation.
223 //
224 // This is ignored under Win16, threads are only supported under Win32.
225 //
226 // Default is 1
227 //
228 // Recommended setting: 0 unless you do plan to develop MT applications
229 #define wxUSE_THREADS 1
230
231 // If enabled (1), compiles wxWidgets streams classes
232 #define wxUSE_STREAMS 1
233
234 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
235 #define wxUSE_STD_IOSTREAM 0
236
237 // ----------------------------------------------------------------------------
238 // non GUI features selection
239 // ----------------------------------------------------------------------------
240
241 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
242 // integer which is implemented in terms of native 64 bit integers if any or
243 // uses emulation otherwise.
244 //
245 // This class is required by wxDateTime and so you should enable it if you want
246 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
247 // integers in which case (almost) all of its functions are inline and it
248 // almost does not take any space, so there should be no reason to switch it
249 // off.
250 //
251 // Recommended setting: 1
252 #define wxUSE_LONGLONG 1
253
254 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
255 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
256 //
257 // Default is 1
258 //
259 // Recommended setting: 1 (wxFile is highly recommended as it is required by
260 // i18n code, wxFileConfig and others)
261 #define wxUSE_FILE 1
262 #define wxUSE_FFILE 1
263
264 // Use wxFSVolume class providing access to the configured/active mount points
265 //
266 // Default is 1
267 //
268 // Recommended setting: 1 (but may be safely disabled if you don't use it)
269 #define wxUSE_FSVOLUME 1
270
271 // use wxTextBuffer class: required by wxTextFile
272 #define wxUSE_TEXTBUFFER 1
273
274 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
275 // wxFileConfig
276 #define wxUSE_TEXTFILE 1
277
278 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
279 #define wxUSE_INTL 1
280
281 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
282 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
283 // old wxTime and wxDate classes which are still provided for backwards
284 // compatibility (and implemented in terms of wxDateTime).
285 //
286 // Note that this class is relatively new and is still officially in alpha
287 // stage because some features are not yet (fully) implemented. It is already
288 // quite useful though and should only be disabled if you are aiming at
289 // absolutely minimal version of the library.
290 //
291 // Requires: wxUSE_LONGLONG
292 //
293 // Default is 1
294 //
295 // Recommended setting: 1
296 #define wxUSE_DATETIME 1
297
298 // Set wxUSE_TIMER to 1 to compile wxTimer class
299 //
300 // Default is 1
301 //
302 // Recommended setting: 1
303 #define wxUSE_TIMER 1
304
305 // Use wxStopWatch clas.
306 //
307 // Default is 1
308 //
309 // Recommended setting: 1 (needed by wxSocket)
310 #define wxUSE_STOPWATCH 1
311
312 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
313 // which allow the application to store its settings in the persistent
314 // storage. Setting this to 1 will also enable on-demand creation of the
315 // global config object in wxApp.
316 //
317 // See also wxUSE_CONFIG_NATIVE below.
318 //
319 // Recommended setting: 1
320 #define wxUSE_CONFIG 1
321
322 // If wxUSE_CONFIG is 1, you may choose to use either the native config
323 // classes under Windows (using .INI files under Win16 and the registry under
324 // Win32) or the portable text file format used by the config classes under
325 // Unix.
326 //
327 // Default is 1 to use native classes. Note that you may still use
328 // wxFileConfig even if you set this to 1 - just the config object created by
329 // default for the applications needs will be a wxRegConfig or wxIniConfig and
330 // not wxFileConfig.
331 //
332 // Recommended setting: 1
333 #define wxUSE_CONFIG_NATIVE 1
334
335 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
336 // to connect/disconnect from the network and be notified whenever the dial-up
337 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
338 //
339 // Default is 1.
340 //
341 // Recommended setting: 1
342 #define wxUSE_DIALUP_MANAGER 1
343
344 // Compile in classes for run-time DLL loading and function calling.
345 // Required by wxUSE_DIALUP_MANAGER.
346 //
347 // This setting is for Win32 only
348 //
349 // Default is 1.
350 //
351 // Recommended setting: 1
352 #define wxUSE_DYNLIB_CLASS 1
353
354 // experimental, don't use for now
355 #define wxUSE_DYNAMIC_LOADER 1
356
357 // Set to 1 to use socket classes
358 #define wxUSE_SOCKETS 1
359
360 // Set to 1 to enable virtual file systems (required by wxHTML)
361 #define wxUSE_FILESYSTEM 1
362
363 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
364 #define wxUSE_FS_ZIP 1
365
366 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
367 #define wxUSE_FS_INET 1
368
369 // Set to 1 to compile wxZipInput/OutputStream classes.
370 #define wxUSE_ZIPSTREAM 1
371
372 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
373 // wxUSE_LIBPNG
374 #define wxUSE_ZLIB 1
375
376 // If enabled, the code written by Apple will be used to write, in a portable
377 // way, float on the disk. See extended.c for the license which is different
378 // from wxWidgets one.
379 //
380 // Default is 1.
381 //
382 // Recommended setting: 1 unless you don't like the license terms (unlikely)
383 #define wxUSE_APPLE_IEEE 1
384
385 // Joystick support class
386 #define wxUSE_JOYSTICK 1
387
388 // wxFontMapper class
389 #define wxUSE_FONTMAP 1
390
391 // wxMimeTypesManager class
392 #define wxUSE_MIMETYPE 1
393
394 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
395 // or wxURL you need to set this to 1.
396 //
397 // Default is 1.
398 //
399 // Recommended setting: 1
400 #define wxUSE_PROTOCOL 1
401
402 // The settings for the individual URL schemes
403 #define wxUSE_PROTOCOL_FILE 1
404 #define wxUSE_PROTOCOL_FTP 1
405 #define wxUSE_PROTOCOL_HTTP 1
406
407 // Define this to use wxURL class.
408 #define wxUSE_URL 1
409
410 // Define this to use native platform url and protocol support.
411 // Currently valid only for MS-Windows.
412 // Note: if you set this to 1, you can open ftp/http/gopher sites
413 // and obtain a valid input stream for these sites
414 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
415 // Doing so reduces the code size.
416 //
417 // This code is experimental and subject to change.
418 #define wxUSE_URL_NATIVE 0
419
420 // Support for regular expression matching via wxRegEx class: enable this to
421 // use POSIX regular expressions in your code. You need to compile regex
422 // library from src/regex to use it under Windows.
423 //
424 // Default is 0
425 //
426 // Recommended setting: 1 if your compiler supports it, if it doesn't please
427 // contribute us a makefile for src/regex for it
428 #define wxUSE_REGEX 1
429
430 // wxSystemOptions class
431 #define wxUSE_SYSTEM_OPTIONS 1
432
433 // wxSound class
434 #define wxUSE_SOUND 1
435
436 // Use wxMediaCtrl
437 //
438 // Default is 1.
439 //
440 // Recommended setting: 1
441 #define wxUSE_MEDIACTRL 1
442
443 // Use QuickTime
444 //
445 // Default is 0
446 //
447 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
448 #define wxUSE_QUICKTIME 0
449
450 // Use DirectShow (requires linkage to strmiids.lib)
451 //
452 // Default is 0
453 //
454 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
455 #define wxUSE_DIRECTSHOW 0
456
457 // Use wxWidget's XRC XML-based resource system. Recommended.
458 //
459 // Default is 1
460 //
461 // Recommended setting: 1 (requires wxUSE_XML)
462 #define wxUSE_XRC 1
463
464 // XML parsing classes. Note that their API will change in the future, so
465 // using wxXmlDocument and wxXmlNode in your app is not recommended.
466 //
467 // Default is 1
468 //
469 // Recommended setting: 1 (required by XRC)
470 #if wxUSE_XRC
471 # define wxUSE_XML 1
472 #else
473 # define wxUSE_XML 0
474 #endif
475
476 // ----------------------------------------------------------------------------
477 // Individual GUI controls
478 // ----------------------------------------------------------------------------
479
480 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
481 // (without it, wxControl class is not compiled)
482 //
483 // Default is 1
484 //
485 // Recommended setting: 1 (don't change except for very special programs)
486 #define wxUSE_CONTROLS 1
487
488 // wxPopupWindow class is a top level transient window. It is currently used
489 // to implement wxTipWindow
490 //
491 // Default is 1
492 //
493 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
494 #define wxUSE_POPUPWIN 1
495
496 // wxTipWindow allows to implement the custom tooltips, it is used by the
497 // context help classes. Requires wxUSE_POPUPWIN.
498 //
499 // Default is 1
500 //
501 // Recommended setting: 1 (may be set to 0)
502 #define wxUSE_TIPWINDOW 1
503
504 // Each of the settings below corresponds to one wxWidgets control. They are
505 // all switched on by default but may be disabled if you are sure that your
506 // program (including any standard dialogs it can show!) doesn't need them and
507 // if you desperately want to save some space. If you use any of these you must
508 // set wxUSE_CONTROLS as well.
509 //
510 // Default is 1
511 //
512 // Recommended setting: 1
513 #define wxUSE_BUTTON 1 // wxButton
514 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
515 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
516 #define wxUSE_CHECKBOX 1 // wxCheckBox
517 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
518 #define wxUSE_CHOICE 1 // wxChoice
519 #define wxUSE_COMBOBOX 1 // wxComboBox
520 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
521 #define wxUSE_GAUGE 1 // wxGauge
522 #define wxUSE_LISTBOX 1 // wxListBox
523 #define wxUSE_LISTCTRL 1 // wxListCtrl
524 #define wxUSE_RADIOBOX 1 // wxRadioBox
525 #define wxUSE_RADIOBTN 1 // wxRadioButton
526 #define wxUSE_SCROLLBAR 1 // wxScrollBar
527 #define wxUSE_SLIDER 1 // wxSlider
528 #define wxUSE_SPINBTN 1 // wxSpinButton
529 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
530 #define wxUSE_STATBOX 1 // wxStaticBox
531 #define wxUSE_STATLINE 1 // wxStaticLine
532 #define wxUSE_STATTEXT 1 // wxStaticText
533 #define wxUSE_STATBMP 1 // wxStaticBitmap
534 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
535 #define wxUSE_TOGGLEBTN 1 // requires wxButton
536 #define wxUSE_TREECTRL 1 // wxTreeCtrl
537
538 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
539 // below either wxStatusBar95 or a generic wxStatusBar will be used.
540 //
541 // Default is 1
542 //
543 // Recommended setting: 1
544 #define wxUSE_STATUSBAR 1
545
546 // Two status bar implementations are available under Win32: the generic one
547 // or the wrapper around native control. For native look and feel the native
548 // version should be used.
549 //
550 // Default is 1 for the platforms where native status bar is supported.
551 //
552 // Recommended setting: 1 (there is no advantage in using the generic one)
553 #if defined(__WXMSW__) || defined(__WXMAC__)
554 #define wxUSE_NATIVE_STATUSBAR 1
555 #else
556 #define wxUSE_NATIVE_STATUSBAR 0
557 #endif
558
559 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
560 // classes at all. Otherwise, use the native toolbar class unless
561 // wxUSE_TOOLBAR_NATIVE is 0.
562 //
563 // Default is 1 for all settings.
564 //
565 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
566 #define wxUSE_TOOLBAR 1
567 #define wxUSE_TOOLBAR_NATIVE 1
568
569 // wxNotebook is a control with several "tabs" located on one of its sides. It
570 // may be used to logically organise the data presented to the user instead of
571 // putting everything in one huge dialog. It replaces wxTabControl and related
572 // classes of wxWin 1.6x.
573 //
574 // Default is 1.
575 //
576 // Recommended setting: 1
577 #define wxUSE_NOTEBOOK 1
578
579 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
580 // the tabs
581 //
582 // Default is 1.
583 //
584 // Recommended setting: 1
585 #define wxUSE_LISTBOOK 1
586
587 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
588 // the tabs
589 //
590 // Default is 1.
591 //
592 // Recommended setting: 1
593 #define wxUSE_CHOICEBOOK 1
594
595 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
596 // the new class. It shouldn't be used in new code.
597 //
598 // Default is 0.
599 //
600 // Recommended setting: 0 (use wxNotebook)
601 #define wxUSE_TAB_DIALOG 0
602
603 // wxGrid class
604 //
605 // Default is 1, set to 0 to cut down compilation time and binaries size if you
606 // don't use it.
607 //
608 // Recommended setting: 1
609 //
610 #define wxUSE_GRID 1
611
612 // wxMiniFrame class: a frame with narrow title bar
613 //
614 // Default is 1.
615 //
616 // Recommended setting: 1 (it doesn't cost almost anything)
617 #define wxUSE_MINIFRAME 1
618
619 // ----------------------------------------------------------------------------
620 // Miscellaneous GUI stuff
621 // ----------------------------------------------------------------------------
622
623 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
624 #define wxUSE_ACCEL 1
625
626 // Hotkey support (currently Windows only)
627 #define wxUSE_HOTKEY 1
628
629 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
630 // under Windows).
631 //
632 // Default is 1.
633 //
634 // Recommended setting: 1 (can be safely set to 0, not used by the library)
635 #define wxUSE_CARET 1
636
637 // Use wxDisplay class: it allows enumerating all displays on a system and
638 // working with them.
639 //
640 // Default is 0 because it isn't yet implemented on all platforms
641 //
642 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
643 #define wxUSE_DISPLAY 0
644
645 // Miscellaneous geometry code: needed for Canvas library
646 #define wxUSE_GEOMETRY 1
647
648 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
649 // wxListCtrl.
650 //
651 // Default is 1.
652 //
653 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
654 // enumerated above, then this class is mostly useless too)
655 #define wxUSE_IMAGLIST 1
656
657 // Use wxMenu, wxMenuBar, wxMenuItem.
658 //
659 // Default is 1.
660 //
661 // Recommended setting: 1 (can't be disabled under MSW)
662 #define wxUSE_MENUS 1
663
664 // Use wxSashWindow class.
665 //
666 // Default is 1.
667 //
668 // Recommended setting: 1
669 #define wxUSE_SASH 1
670
671 // Use wxSplitterWindow class.
672 //
673 // Default is 1.
674 //
675 // Recommended setting: 1
676 #define wxUSE_SPLITTER 1
677
678 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
679 //
680 // Default is 1.
681 //
682 // Recommended setting: 1
683 #define wxUSE_TOOLTIPS 1
684
685 // wxValidator class and related methods
686 #define wxUSE_VALIDATORS 1
687
688 // ----------------------------------------------------------------------------
689 // common dialogs
690 // ----------------------------------------------------------------------------
691
692 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
693 // file selector, printer dialog). Switching this off also switches off the
694 // printing architecture and interactive wxPrinterDC.
695 //
696 // Default is 1
697 //
698 // Recommended setting: 1 (unless it really doesn't work)
699 #define wxUSE_COMMON_DIALOGS 1
700
701 // wxBusyInfo displays window with message when app is busy. Works in same way
702 // as wxBusyCursor
703 #define wxUSE_BUSYINFO 1
704
705 // Use single/multiple choice dialogs.
706 //
707 // Default is 1
708 //
709 // Recommended setting: 1 (used in the library itself)
710 #define wxUSE_CHOICEDLG 1
711
712 // Use colour picker dialog
713 //
714 // Default is 1
715 //
716 // Recommended setting: 1
717 #define wxUSE_COLOURDLG 1
718
719 // wxDirDlg class for getting a directory name from user
720 #define wxUSE_DIRDLG 1
721
722 // TODO: setting to choose the generic or native one
723
724 // Use file open/save dialogs.
725 //
726 // Default is 1
727 //
728 // Recommended setting: 1 (used in many places in the library itself)
729 #define wxUSE_FILEDLG 1
730
731 // Use find/replace dialogs.
732 //
733 // Default is 1
734 //
735 // Recommended setting: 1 (but may be safely set to 0)
736 #define wxUSE_FINDREPLDLG 1
737
738 // Use font picker dialog
739 //
740 // Default is 1
741 //
742 // Recommended setting: 1 (used in the library itself)
743 #define wxUSE_FONTDLG 1
744
745 // Use wxMessageDialog and wxMessageBox.
746 //
747 // Default is 1
748 //
749 // Recommended setting: 1 (used in the library itself)
750 #define wxUSE_MSGDLG 1
751
752 // progress dialog class for lengthy operations
753 #define wxUSE_PROGRESSDLG 1
754
755 // support for startup tips (wxShowTip &c)
756 #define wxUSE_STARTUP_TIPS 1
757
758 // text entry dialog and wxGetTextFromUser function
759 #define wxUSE_TEXTDLG 1
760
761 // number entry dialog
762 #define wxUSE_NUMBERDLG 1
763
764 // splash screen class
765 #define wxUSE_SPLASH 1
766
767 // wizards
768 #define wxUSE_WIZARDDLG 1
769
770 // ----------------------------------------------------------------------------
771 // Metafiles support
772 // ----------------------------------------------------------------------------
773
774 // Windows supports the graphics format known as metafile which is, though not
775 // portable, is widely used under Windows and so is supported by wxWin (under
776 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
777 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
778 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
779 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
780 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
781 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
782 // in any metafile related classes at all.
783 //
784 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
785 //
786 // Recommended setting: default or 0 for everything for portable programs.
787 #define wxUSE_METAFILE 1
788 #define wxUSE_ENH_METAFILE 1
789 #define wxUSE_WIN_METAFILES_ALWAYS 0
790
791 // ----------------------------------------------------------------------------
792 // Big GUI components
793 // ----------------------------------------------------------------------------
794
795 // Set to 0 to disable MDI support.
796 //
797 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
798 //
799 // Default is 1.
800 //
801 // Recommended setting: 1, can be safely set to 0.
802 #define wxUSE_MDI 1
803
804 // Set to 0 to disable document/view architecture
805 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
806
807 // Set to 0 to disable MDI document/view architecture
808 //
809 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
810 #define wxUSE_MDI_ARCHITECTURE 1
811
812 // Set to 0 to disable print/preview architecture code
813 #define wxUSE_PRINTING_ARCHITECTURE 1
814
815 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
816 // much more.
817 //
818 // Default is 1.
819 //
820 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
821 // smaller library.
822 #define wxUSE_HTML 1
823
824 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
825 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
826 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
827 // will need to manually add opengl32.lib and glu32.lib to the list of
828 // libraries linked with your program if you use OpenGL.
829 //
830 // Default is 0.
831 //
832 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
833 #define wxUSE_GLCANVAS 0
834
835 // ----------------------------------------------------------------------------
836 // Data transfer
837 // ----------------------------------------------------------------------------
838
839 // Use wxClipboard class for clipboard copy/paste.
840 //
841 // Default is 1.
842 //
843 // Recommended setting: 1
844 #define wxUSE_CLIPBOARD 1
845
846 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
847 // drop
848 //
849 // Default is 1.
850 //
851 // Recommended setting: 1
852 #define wxUSE_DATAOBJ 1
853
854 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
855 // different from "built in" drag and drop in wxTreeCtrl which is always
856 // available). Requires wxUSE_DATAOBJ.
857 //
858 // Default is 1.
859 //
860 // Recommended setting: 1
861 #define wxUSE_DRAG_AND_DROP 1
862
863 // Use wxAccessible for enhanced and customisable accessibility.
864 // Depends on wxUSE_OLE.
865 //
866 // Default is 0.
867 //
868 // Recommended setting (at present): 0
869 #define wxUSE_ACCESSIBILITY 0
870
871 // ----------------------------------------------------------------------------
872 // miscellaneous settings
873 // ----------------------------------------------------------------------------
874
875 // wxSingleInstanceChecker class allows to verify at startup if another program
876 // instance is running (it is only available under Win32)
877 //
878 // Default is 1
879 //
880 // Recommended setting: 1 (the class is tiny, disabling it won't save much
881 // space)
882 #define wxUSE_SNGLINST_CHECKER 1
883
884 #define wxUSE_DRAGIMAGE 1
885
886 #define wxUSE_IPC 1
887 // 0 for no interprocess comms
888 #define wxUSE_HELP 1
889 // 0 for no help facility
890 #define wxUSE_MS_HTML_HELP 1
891 // 0 for no MS HTML Help
892
893 // Use wxHTML-based help controller?
894 #define wxUSE_WXHTML_HELP 1
895
896 #define wxUSE_RESOURCES 0
897 // 0 for no wxGetResource/wxWriteResource
898 #define wxUSE_CONSTRAINTS 1
899 // 0 for no window layout constraint system
900
901 #define wxUSE_SPLINES 1
902 // 0 for no splines
903
904 #define wxUSE_MOUSEWHEEL 1
905 // Include mouse wheel support
906
907 // ----------------------------------------------------------------------------
908 // postscript support settings
909 // ----------------------------------------------------------------------------
910
911 // Set to 1 for PostScript device context.
912 #define wxUSE_POSTSCRIPT 0
913
914 // Set to 1 to use font metric files in GetTextExtent
915 #define wxUSE_AFM_FOR_POSTSCRIPT 1
916
917 // Set to 0 to disable PostScript print/preview architecture code under Windows
918 // (just use Windows printing).
919 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
920
921 // ----------------------------------------------------------------------------
922 // database classes
923 // ----------------------------------------------------------------------------
924
925 // Define 1 to use ODBC classes
926 #define wxUSE_ODBC 0
927
928 // For backward compatibility reasons, this parameter now only controls the
929 // default scrolling method used by cursors. This default behavior can be
930 // overriden by setting the second param of wxDB::wxDbGetConnection() or
931 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
932 // that use the connection) should support forward only scrolling of cursors,
933 // or both forward and backward support for backward scrolling cursors is
934 // dependent on the data source as well as the ODBC driver being used.
935 #define wxODBC_FWD_ONLY_CURSORS 1
936
937 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
938 // member variables. With a setting of 1, full backward compatability with the
939 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
940 // as future development will be done only on the non-deprecated
941 // functions/classes/member variables/etc.
942 #define wxODBC_BACKWARD_COMPATABILITY 0
943
944 // ----------------------------------------------------------------------------
945 // other compiler (mis)features
946 // ----------------------------------------------------------------------------
947
948 // Set this to 0 if your compiler can't cope with omission of prototype
949 // parameters.
950 //
951 // Default is 1.
952 //
953 // Recommended setting: 1 (should never need to set this to 0)
954 #define REMOVE_UNUSED_ARG 1
955
956 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
957 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
958 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
959 // used anyhow.
960 //
961 // Default is 1.
962 //
963 // Recommended setting: whatever your compiler likes more
964 #define wxUSE_IOSTREAMH 1
965
966 // ----------------------------------------------------------------------------
967 // image format support
968 // ----------------------------------------------------------------------------
969
970 // wxImage supports many different image formats which can be configured at
971 // compile-time. BMP is always supported, others are optional and can be safely
972 // disabled if you don't plan to use images in such format sometimes saving
973 // substantial amount of code in the final library.
974 //
975 // Some formats require an extra library which is included in wxWin sources
976 // which is mentioned if it is the case.
977
978 // Set to 1 for wxImage support (recommended).
979 #define wxUSE_IMAGE 1
980
981 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
982 #define wxUSE_LIBPNG 1
983
984 // Set to 1 for JPEG format support (requires libjpeg)
985 #define wxUSE_LIBJPEG 1
986
987 // Set to 1 for TIFF format support (requires libtiff)
988 #define wxUSE_LIBTIFF 1
989
990 // Set to 1 for GIF format support
991 #define wxUSE_GIF 1
992
993 // Set to 1 for PNM format support
994 #define wxUSE_PNM 1
995
996 // Set to 1 for PCX format support
997 #define wxUSE_PCX 1
998
999 // Set to 1 for IFF format support (Amiga format)
1000 #define wxUSE_IFF 0
1001
1002 // Set to 1 for XPM format support
1003 #define wxUSE_XPM 1
1004
1005 // Set to 1 for MS Icons and Cursors format support
1006 #define wxUSE_ICO_CUR 1
1007
1008 // Set to 1 to compile in wxPalette class
1009 #define wxUSE_PALETTE 1
1010