define wxUSE_UNICODE_MSLU as 0 unconditionally, CE doesn't support nor need MSLU
[wxWidgets.git] / include / wx / msw / wince / setup.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 /* --- start common options --- */
16 // ----------------------------------------------------------------------------
17 // global settings
18 // ----------------------------------------------------------------------------
19
20 // define this to 0 when building wxBase library - this can also be done from
21 // makefile/project file overriding the value here
22 #ifndef wxUSE_GUI
23 #define wxUSE_GUI 1
24 #endif // wxUSE_GUI
25
26 // ----------------------------------------------------------------------------
27 // compatibility settings
28 // ----------------------------------------------------------------------------
29
30 // This setting determines the compatibility with 2.2 API: set it to 1 to
31 // enable it but please consider updating your code instead.
32 //
33 // Default is 0
34 //
35 // Recommended setting: 0 (please update your code)
36 #define WXWIN_COMPATIBILITY_2_2 0
37
38 // This setting determines the compatibility with 2.4 API: set it to 0 to
39 // flag all cases of using deprecated functions.
40 //
41 // Default is 1 but please try building your code with 0 as the default will
42 // change to 0 in the next version and the deprecated functions will disappear
43 // in the version after it completely.
44 //
45 // Recommended setting: 0 (please update your code)
46 #define WXWIN_COMPATIBILITY_2_4 0
47
48 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
49 // default system font is used for wxWindow::GetCharWidth/Height() instead of
50 // the current font.
51 //
52 // Default is 0
53 //
54 // Recommended setting: 0
55 #define wxDIALOG_UNIT_COMPATIBILITY 0
56
57 // ----------------------------------------------------------------------------
58 // debugging settings
59 // ----------------------------------------------------------------------------
60
61 // Generic comment about debugging settings: they are very useful if you don't
62 // use any other memory leak detection tools such as Purify/BoundsChecker, but
63 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
64 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
65 // may prefer to use it instead of built in memory debugging code because it is
66 // faster and more fool proof.
67 //
68 // Using VC++ CRT memory debugging is enabled by default in debug mode
69 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
70 // and if __NO_VC_CRTDBG__ is not defined.
71
72 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
73 // __WXDEBUG__ is not defined, will still use the normal memory operators.
74 //
75 // Default is 0
76 //
77 // Recommended setting: 0
78 #define wxUSE_DEBUG_CONTEXT 0
79
80 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
81 // __WXDEBUG__ is also defined.
82 //
83 // WARNING: this code may not work with all architectures, especially if
84 // alignment is an issue. This switch is currently ignored for mingw / cygwin
85 //
86 // Default is 0
87 //
88 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
89 #define wxUSE_MEMORY_TRACING 0
90
91 // In debug mode, cause new and delete to be redefined globally.
92 // If this causes problems (e.g. link errors which is a common problem
93 // especially if you use another library which also redefines the global new
94 // and delete), set this to 0.
95 // This switch is currently ignored for mingw / cygwin
96 //
97 // Default is 0
98 //
99 // Recommended setting: 0
100 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
101
102 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
103 // this causes problems (e.g. link errors), set this to 0. You may need to set
104 // this to 0 if using templates (at least for VC++). This switch is currently
105 // ignored for mingw / cygwin / CodeWarrior
106 //
107 // Default is 0
108 //
109 // Recommended setting: 0
110 #define wxUSE_DEBUG_NEW_ALWAYS 0
111
112 // wxHandleFatalExceptions() may be used to catch the program faults at run
113 // time and, instead of terminating the program with a usual GPF message box,
114 // call the user-defined wxApp::OnFatalException() function. If you set
115 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
116 //
117 // This setting is for Win32 only and can only be enabled if your compiler
118 // supports Win32 structured exception handling (currently only VC++ does)
119 //
120 // Default is 1
121 //
122 // Recommended setting: 1 if your compiler supports it.
123 #define wxUSE_ON_FATAL_EXCEPTION 1
124
125 // Set this to 1 to be able to generate a human-readable (unlike
126 // machine-readable minidump created by wxCrashReport::Generate()) stack back
127 // trace when your program crashes using wxStackWalker
128 //
129 // Default is 1 if supported by the compiler.
130 //
131 // Recommended setting: 1, set to 0 if your programs never crash
132 #define wxUSE_STACKWALKER 0
133
134 // Set this to 1 to compile in wxDebugReport class which allows you to create
135 // and optionally upload to your web site a debug report consisting of back
136 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
137 //
138 // Default is 1 if supported by the compiler.
139 //
140 // Recommended setting: 1, it is compiled into a separate library so there
141 // is no overhead if you don't use it
142 #define wxUSE_DEBUGREPORT 0
143
144 // ----------------------------------------------------------------------------
145 // Unicode support
146 // ----------------------------------------------------------------------------
147
148 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
149 // defined as wchar_t, wxString will use Unicode internally. If you set this
150 // to 1, you must use wxT() macro for all literal strings in the program.
151 //
152 // Unicode is currently only fully supported under Windows NT/2000/XP
153 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
154 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
155 //
156 // Default is 0
157 //
158 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
159 #ifndef wxUSE_UNICODE
160 #define wxUSE_UNICODE 0
161 #endif
162
163 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
164 // compiling the program in Unicode mode. More precisely, it will be possible
165 // to construct wxString from a wide (Unicode) string and convert any wxString
166 // to Unicode.
167 //
168 // Default is 1
169 //
170 // Recommended setting: 1
171 #define wxUSE_WCHAR_T 1
172
173 // ----------------------------------------------------------------------------
174 // global features
175 // ----------------------------------------------------------------------------
176
177 // Compile library in exception-safe mode? If set to 1, the library will try to
178 // behave correctly in presence of exceptions (even though it still will not
179 // use the exceptions itself) and notify the user code about any unhandled
180 // exceptions. If set to 0, propagation of the exceptions through the library
181 // code will lead to undefined behaviour -- but the code itself will be
182 // slightly smaller and faster.
183 //
184 // Note that like wxUSE_THREADS this option is automatically set to 0 if
185 // wxNO_EXCEPTIONS is defined.
186 //
187 // Default is 1
188 //
189 // Recommended setting: depends on whether you intend to use C++ exceptions
190 // in your own code (1 if you do, 0 if you don't)
191 #define wxUSE_EXCEPTIONS 1
192
193 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
194 //
195 // Default is 0
196 //
197 // Recommended setting: 0 (this is still work in progress...)
198 #define wxUSE_EXTENDED_RTTI 0
199
200 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
201 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
202 // and for wxHashMap to be implemented with templates.
203 //
204 // Default is 0
205 //
206 // Recommended setting: YMMV
207 #define wxUSE_STL 0
208
209 // Support for message/error logging. This includes wxLogXXX() functions and
210 // wxLog and derived classes. Don't set this to 0 unless you really know what
211 // you are doing.
212 //
213 // Default is 1
214 //
215 // Recommended setting: 1 (always)
216 #define wxUSE_LOG 1
217
218 // Recommended setting: 1
219 #define wxUSE_LOGWINDOW 0
220
221 // Recommended setting: 1
222 #define wxUSE_LOGGUI 1
223
224 // Recommended setting: 1
225 #define wxUSE_LOG_DIALOG 1
226
227 // Support for command line parsing using wxCmdLineParser class.
228 //
229 // Default is 1
230 //
231 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
232 #define wxUSE_CMDLINE_PARSER 0
233
234 // Support for multithreaded applications: if 1, compile in thread classes
235 // (thread.h) and make the library a bit more thread safe. Although thread
236 // support is quite stable by now, you may still consider recompiling the
237 // library without it if you have no use for it - this will result in a
238 // somewhat smaller and faster operation.
239 //
240 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
241 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
242 // build/msw/config.* file this value will have no effect.
243 //
244 // Default is 1
245 //
246 // Recommended setting: 0 unless you do plan to develop MT applications
247 #define wxUSE_THREADS 0
248
249 // If enabled (1), compiles wxWidgets streams classes
250 #define wxUSE_STREAMS 0
251
252 // Use standard C++ streams if 1. If 0, use wxWin streams implementation only.
253 #define wxUSE_STD_IOSTREAM 0
254
255 <<<<<<< setup.h
256 // Enable converion to standard C++ string if 1.
257 #define wxUSE_STD_STRING 1
258 =======
259 // Enable conversion to standard C++ string if 1.
260 #define wxUSE_STD_STRING 0
261 >>>>>>> 1.62
262
263 // ----------------------------------------------------------------------------
264 // non GUI features selection
265 // ----------------------------------------------------------------------------
266
267 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
268 // integer which is implemented in terms of native 64 bit integers if any or
269 // uses emulation otherwise.
270 //
271 // This class is required by wxDateTime and so you should enable it if you want
272 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
273 // integers in which case (almost) all of its functions are inline and it
274 // almost does not take any space, so there should be no reason to switch it
275 // off.
276 //
277 // Recommended setting: 1
278 #define wxUSE_LONGLONG 1
279
280 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
281 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
282 //
283 // Default is 1
284 //
285 // Recommended setting: 1 (wxFile is highly recommended as it is required by
286 // i18n code, wxFileConfig and others)
287 #define wxUSE_FILE 1
288 #define wxUSE_FFILE 1
289
290 // Use wxFSVolume class providing access to the configured/active mount points
291 //
292 // Default is 1
293 //
294 // Recommended setting: 1 (but may be safely disabled if you don't use it)
295 #define wxUSE_FSVOLUME 0
296
297 // Use wxStandardPaths class which allows to retrieve some standard locations
298 // in the file system
299 //
300 // Default is 1
301 //
302 // Recommended setting: 1 (may be disabled to save space, but not much)
303 #define wxUSE_STDPATHS 1
304
305 // use wxTextBuffer class: required by wxTextFile
306 #define wxUSE_TEXTBUFFER 0
307
308 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
309 // wxFileConfig
310 #define wxUSE_TEXTFILE 0
311
312 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
313 #define wxUSE_INTL 0
314
315 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
316 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
317 // old wxTime and wxDate classes which are still provided for backwards
318 // compatibility (and implemented in terms of wxDateTime).
319 //
320 // Note that this class is relatively new and is still officially in alpha
321 // stage because some features are not yet (fully) implemented. It is already
322 // quite useful though and should only be disabled if you are aiming at
323 // absolutely minimal version of the library.
324 //
325 // Requires: wxUSE_LONGLONG
326 //
327 // Default is 1
328 //
329 // Recommended setting: 1
330 #define wxUSE_DATETIME 0
331
332 // Set wxUSE_TIMER to 1 to compile wxTimer class
333 //
334 // Default is 1
335 //
336 // Recommended setting: 1
337 #define wxUSE_TIMER 1
338
339 // Use wxStopWatch clas.
340 //
341 // Default is 1
342 //
343 // Recommended setting: 1 (needed by wxSocket)
344 #define wxUSE_STOPWATCH 0
345
346 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
347 // which allow the application to store its settings in the persistent
348 // storage. Setting this to 1 will also enable on-demand creation of the
349 // global config object in wxApp.
350 //
351 // See also wxUSE_CONFIG_NATIVE below.
352 //
353 // Recommended setting: 1
354 #define wxUSE_CONFIG 0
355
356 // If wxUSE_CONFIG is 1, you may choose to use either the native config
357 // classes under Windows (using .INI files under Win16 and the registry under
358 // Win32) or the portable text file format used by the config classes under
359 // Unix.
360 //
361 // Default is 1 to use native classes. Note that you may still use
362 // wxFileConfig even if you set this to 1 - just the config object created by
363 // default for the applications needs will be a wxRegConfig or wxIniConfig and
364 // not wxFileConfig.
365 //
366 // Recommended setting: 1
367 #define wxUSE_CONFIG_NATIVE 0
368
369 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
370 // to connect/disconnect from the network and be notified whenever the dial-up
371 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
372 //
373 // Default is 1.
374 //
375 // Recommended setting: 1
376 #define wxUSE_DIALUP_MANAGER 0
377
378 // Compile in classes for run-time DLL loading and function calling.
379 // Required by wxUSE_DIALUP_MANAGER.
380 //
381 // This setting is for Win32 only
382 //
383 // Default is 1.
384 //
385 // Recommended setting: 1
386 #define wxUSE_DYNLIB_CLASS 1
387
388 // experimental, don't use for now
389 #define wxUSE_DYNAMIC_LOADER 0
390
391 // Set to 1 to use socket classes
392 #define wxUSE_SOCKETS 0
393
394 // Set to 1 to enable virtual file systems (required by wxHTML)
395 #define wxUSE_FILESYSTEM 0
396
397 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
398 #define wxUSE_FS_ZIP 0
399
400 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
401 #define wxUSE_FS_INET 0
402
403 // wxArchive classes for accessing archives such as zip and tar
404 #define wxUSE_ARCHIVE_STREAMS 0
405
406 // Set to 1 to compile wxZipInput/OutputStream classes.
407 #define wxUSE_ZIPSTREAM 0
408
409 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
410 // wxUSE_LIBPNG
411 #define wxUSE_ZLIB 1
412
413 // If enabled, the code written by Apple will be used to write, in a portable
414 // way, float on the disk. See extended.c for the license which is different
415 // from wxWidgets one.
416 //
417 // Default is 1.
418 //
419 // Recommended setting: 1 unless you don't like the license terms (unlikely)
420 #define wxUSE_APPLE_IEEE 0
421
422 // Joystick support class
423 #define wxUSE_JOYSTICK 0
424
425 // wxFontMapper class
426 #define wxUSE_FONTMAP 0
427
428 // wxMimeTypesManager class
429 #define wxUSE_MIMETYPE 0
430
431 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
432 // or wxURL you need to set this to 1.
433 //
434 // Default is 1.
435 //
436 // Recommended setting: 1
437 #define wxUSE_PROTOCOL 0
438
439 // The settings for the individual URL schemes
440 #define wxUSE_PROTOCOL_FILE 0
441 #define wxUSE_PROTOCOL_FTP 0
442 #define wxUSE_PROTOCOL_HTTP 0
443
444 // Define this to use wxURL class.
445 #define wxUSE_URL 0
446
447 // Define this to use native platform url and protocol support.
448 // Currently valid only for MS-Windows.
449 // Note: if you set this to 1, you can open ftp/http/gopher sites
450 // and obtain a valid input stream for these sites
451 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
452 // Doing so reduces the code size.
453 //
454 // This code is experimental and subject to change.
455 #define wxUSE_URL_NATIVE 0
456
457 // Support for regular expression matching via wxRegEx class: enable this to
458 // use POSIX regular expressions in your code. You need to compile regex
459 // library from src/regex to use it under Windows.
460 //
461 // Default is 0
462 //
463 // Recommended setting: 1 if your compiler supports it, if it doesn't please
464 // contribute us a makefile for src/regex for it
465 #define wxUSE_REGEX 0
466
467 // wxSystemOptions class
468 #define wxUSE_SYSTEM_OPTIONS 0
469
470 // wxSound class
471 #define wxUSE_SOUND 0
472
473 // Use wxMediaCtrl
474 //
475 // Default is 1.
476 //
477 // Recommended setting: 1
478 #define wxUSE_MEDIACTRL 0
479
480 // Use QuickTime
481 //
482 // Default is 0
483 //
484 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
485 #define wxUSE_QUICKTIME 0
486
487 <<<<<<< setup.h
488 // Use DirectShow (requires linkage to strmiids.lib)
489 //
490 // Default is 0
491 //
492 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
493 #define wxUSE_DIRECTSHOW 0
494
495 =======
496 >>>>>>> 1.62
497 // Use GStreamer for Unix (req a lot of dependancies)
498 //
499 // Default is 0
500 //
501 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
502 #define wxUSE_GSTREAMER 0
503
504 // Use wxWidget's XRC XML-based resource system. Recommended.
505 //
506 // Default is 1
507 //
508 // Recommended setting: 1 (requires wxUSE_XML)
509 #define wxUSE_XRC 0
510
511 // XML parsing classes. Note that their API will change in the future, so
512 // using wxXmlDocument and wxXmlNode in your app is not recommended.
513 //
514 // Default is 1
515 //
516 // Recommended setting: 1 (required by XRC)
517 #if wxUSE_XRC
518 # define wxUSE_XML 0
519 #else
520 # define wxUSE_XML 0
521 #endif
522
523 // ----------------------------------------------------------------------------
524 // Individual GUI controls
525 // ----------------------------------------------------------------------------
526
527 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
528 // (without it, wxControl class is not compiled)
529 //
530 // Default is 1
531 //
532 // Recommended setting: 1 (don't change except for very special programs)
533 #define wxUSE_CONTROLS 1
534
535 // wxPopupWindow class is a top level transient window. It is currently used
536 // to implement wxTipWindow
537 //
538 // Default is 1
539 //
540 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
541 #define wxUSE_POPUPWIN 0
542
543 // wxTipWindow allows to implement the custom tooltips, it is used by the
544 // context help classes. Requires wxUSE_POPUPWIN.
545 //
546 // Default is 1
547 //
548 // Recommended setting: 1 (may be set to 0)
549 #define wxUSE_TIPWINDOW 0
550
551 // Each of the settings below corresponds to one wxWidgets control. They are
552 // all switched on by default but may be disabled if you are sure that your
553 // program (including any standard dialogs it can show!) doesn't need them and
554 // if you desperately want to save some space. If you use any of these you must
555 // set wxUSE_CONTROLS as well.
556 //
557 // Default is 1
558 //
559 // Recommended setting: 1
560 #define wxUSE_BUTTON 1 // wxButton
561 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
562 #define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
563 #define wxUSE_CHECKBOX 1 // wxCheckBox
564 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
565 #define wxUSE_CHOICE 1 // wxChoice
566 #define wxUSE_COMBOBOX 1 // wxComboBox
567 #define wxUSE_DATEPICKCTRL 0 // wxDatePickerCtrl
568 #define wxUSE_GAUGE 1 // wxGauge
569 #define wxUSE_LISTBOX 1 // wxListBox
570 #define wxUSE_LISTCTRL 1 // wxListCtrl
571 #define wxUSE_RADIOBOX 1 // wxRadioBox
572 #define wxUSE_RADIOBTN 1 // wxRadioButton
573 #define wxUSE_SCROLLBAR 1 // wxScrollBar
574 #define wxUSE_SLIDER 1 // wxSlider
575 #define wxUSE_SPINBTN 1 // wxSpinButton
576 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
577 #define wxUSE_STATBOX 1 // wxStaticBox
578 #define wxUSE_STATLINE 1 // wxStaticLine
579 #define wxUSE_STATTEXT 1 // wxStaticText
580 #define wxUSE_STATBMP 1 // wxStaticBitmap
581 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
582 #define wxUSE_TOGGLEBTN 1 // requires wxButton
583 #define wxUSE_TREECTRL 1 // wxTreeCtrl
584
585 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
586 // below either wxStatusBar95 or a generic wxStatusBar will be used.
587 //
588 // Default is 1
589 //
590 // Recommended setting: 1
591 #define wxUSE_STATUSBAR 1
592
593 // Two status bar implementations are available under Win32: the generic one
594 // or the wrapper around native control. For native look and feel the native
595 // version should be used.
596 //
597 // Default is 1 for the platforms where native status bar is supported.
598 //
599 // Recommended setting: 1 (there is no advantage in using the generic one)
600 #define wxUSE_NATIVE_STATUSBAR 1
601
602 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
603 // classes at all. Otherwise, use the native toolbar class unless
604 // wxUSE_TOOLBAR_NATIVE is 0.
605 //
606 // Default is 1 for all settings.
607 //
608 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
609 #define wxUSE_TOOLBAR 1
610 #define wxUSE_TOOLBAR_NATIVE 1
611
612 // wxNotebook is a control with several "tabs" located on one of its sides. It
613 // may be used to logically organise the data presented to the user instead of
614 // putting everything in one huge dialog. It replaces wxTabControl and related
615 // classes of wxWin 1.6x.
616 //
617 // Default is 1.
618 //
619 // Recommended setting: 1
620 #define wxUSE_NOTEBOOK 1
621
622 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
623 // the tabs
624 //
625 // Default is 1.
626 //
627 // Recommended setting: 1
628 #define wxUSE_LISTBOOK 1
629
630 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
631 // the tabs
632 //
633 // Default is 1.
634 //
635 // Recommended setting: 1
636 #define wxUSE_CHOICEBOOK 1
637
638 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
639 // the new class. It shouldn't be used in new code.
640 //
641 // Default is 0.
642 //
643 // Recommended setting: 0 (use wxNotebook)
644 #define wxUSE_TAB_DIALOG 0
645
646 // wxGrid class
647 //
648 // Default is 1, set to 0 to cut down compilation time and binaries size if you
649 // don't use it.
650 //
651 // Recommended setting: 1
652 //
653 #define wxUSE_GRID 1
654
655 // wxMiniFrame class: a frame with narrow title bar
656 //
657 // Default is 1.
658 //
659 // Recommended setting: 1 (it doesn't cost almost anything)
660 #define wxUSE_MINIFRAME 0
661
662 // ----------------------------------------------------------------------------
663 // Miscellaneous GUI stuff
664 // ----------------------------------------------------------------------------
665
666 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
667 #define wxUSE_ACCEL 0
668
669 // Hotkey support (currently Windows only)
670 #define wxUSE_HOTKEY 0
671
672 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
673 // under Windows).
674 //
675 // Default is 1.
676 //
677 // Recommended setting: 1 (can be safely set to 0, not used by the library)
678 #define wxUSE_CARET 0
679
680 // Use wxDisplay class: it allows enumerating all displays on a system and
681 // working with them.
682 //
683 // Default is 0 because it isn't yet implemented on all platforms
684 //
685 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
686 #define wxUSE_DISPLAY 0
687
688 // Miscellaneous geometry code: needed for Canvas library
689 #define wxUSE_GEOMETRY 0
690
691 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
692 // wxListCtrl.
693 //
694 // Default is 1.
695 //
696 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
697 // enumerated above, then this class is mostly useless too)
698 #define wxUSE_IMAGLIST 1
699
700 // Use wxMenu, wxMenuBar, wxMenuItem.
701 //
702 // Default is 1.
703 //
704 // Recommended setting: 1 (can't be disabled under MSW)
705 #define wxUSE_MENUS 1
706
707 // Use wxSashWindow class.
708 //
709 // Default is 1.
710 //
711 // Recommended setting: 1
712 #define wxUSE_SASH 0
713
714 // Use wxSplitterWindow class.
715 //
716 // Default is 1.
717 //
718 // Recommended setting: 1
719 #define wxUSE_SPLITTER 1
720
721 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
722 //
723 // Default is 1.
724 //
725 // Recommended setting: 1
726 #define wxUSE_TOOLTIPS 1
727
728 // wxValidator class and related methods
729 #define wxUSE_VALIDATORS 0
730
731 // ----------------------------------------------------------------------------
732 // common dialogs
733 // ----------------------------------------------------------------------------
734
735 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
736 // file selector, printer dialog). Switching this off also switches off the
737 // printing architecture and interactive wxPrinterDC.
738 //
739 // Default is 1
740 //
741 // Recommended setting: 1 (unless it really doesn't work)
742 #define wxUSE_COMMON_DIALOGS 1
743
744 // wxBusyInfo displays window with message when app is busy. Works in same way
745 // as wxBusyCursor
746 #define wxUSE_BUSYINFO 1
747
748 // Use single/multiple choice dialogs.
749 //
750 // Default is 1
751 //
752 // Recommended setting: 1 (used in the library itself)
753 #define wxUSE_CHOICEDLG 1
754
755 // Use colour picker dialog
756 //
757 // Default is 1
758 //
759 // Recommended setting: 1
760 #define wxUSE_COLOURDLG 1
761
762 // wxDirDlg class for getting a directory name from user
763 #define wxUSE_DIRDLG 1
764
765 // TODO: setting to choose the generic or native one
766
767 // Use file open/save dialogs.
768 //
769 // Default is 1
770 //
771 // Recommended setting: 1 (used in many places in the library itself)
772 #define wxUSE_FILEDLG 1
773
774 // Use find/replace dialogs.
775 //
776 // Default is 1
777 //
778 // Recommended setting: 1 (but may be safely set to 0)
779 #define wxUSE_FINDREPLDLG 1
780
781 // Use font picker dialog
782 //
783 // Default is 1
784 //
785 // Recommended setting: 1 (used in the library itself)
786 #define wxUSE_FONTDLG 1
787
788 // Use wxMessageDialog and wxMessageBox.
789 //
790 // Default is 1
791 //
792 // Recommended setting: 1 (used in the library itself)
793 #define wxUSE_MSGDLG 1
794
795 // progress dialog class for lengthy operations
796 #define wxUSE_PROGRESSDLG 1
797
798 // support for startup tips (wxShowTip &c)
799 #define wxUSE_STARTUP_TIPS 1
800
801 // text entry dialog and wxGetTextFromUser function
802 #define wxUSE_TEXTDLG 1
803
804 // number entry dialog
805 #define wxUSE_NUMBERDLG 1
806
807 // splash screen class
808 #define wxUSE_SPLASH 1
809
810 // wizards
811 #define wxUSE_WIZARDDLG 1
812
813 // ----------------------------------------------------------------------------
814 // Metafiles support
815 // ----------------------------------------------------------------------------
816
817 // Windows supports the graphics format known as metafile which is, though not
818 // portable, is widely used under Windows and so is supported by wxWin (under
819 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
820 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
821 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
822 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
823 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
824 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
825 // in any metafile related classes at all.
826 //
827 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
828 //
829 // Recommended setting: default or 0 for everything for portable programs.
830 #define wxUSE_METAFILE 0
831 #define wxUSE_ENH_METAFILE 0
832 #define wxUSE_WIN_METAFILES_ALWAYS 0
833
834 // ----------------------------------------------------------------------------
835 // Big GUI components
836 // ----------------------------------------------------------------------------
837
838 // Set to 0 to disable MDI support.
839 //
840 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
841 //
842 // Default is 1.
843 //
844 // Recommended setting: 1, can be safely set to 0.
845 #define wxUSE_MDI 0
846
847 // Set to 0 to disable document/view architecture
848 #define wxUSE_DOC_VIEW_ARCHITECTURE 0
849
850 // Set to 0 to disable MDI document/view architecture
851 //
852 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
853 #define wxUSE_MDI_ARCHITECTURE 0
854
855 // Set to 0 to disable print/preview architecture code
856 #define wxUSE_PRINTING_ARCHITECTURE 0
857
858 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
859 // much more.
860 //
861 // Default is 1.
862 //
863 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
864 // smaller library.
865 #define wxUSE_HTML 0
866
867 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
868 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
869 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
870 // will need to manually add opengl32.lib and glu32.lib to the list of
871 // libraries linked with your program if you use OpenGL.
872 //
873 // Default is 0.
874 //
875 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
876 #define wxUSE_GLCANVAS 0
877
878 // ----------------------------------------------------------------------------
879 // Data transfer
880 // ----------------------------------------------------------------------------
881
882 // Use wxClipboard class for clipboard copy/paste.
883 //
884 // Default is 1.
885 //
886 // Recommended setting: 1
887 #define wxUSE_CLIPBOARD 0
888
889 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
890 // drop
891 //
892 // Default is 1.
893 //
894 // Recommended setting: 1
895 #define wxUSE_DATAOBJ 0
896
897 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
898 // different from "built in" drag and drop in wxTreeCtrl which is always
899 // available). Requires wxUSE_DATAOBJ.
900 //
901 // Default is 1.
902 //
903 // Recommended setting: 1
904 #define wxUSE_DRAG_AND_DROP 0
905
906 // Use wxAccessible for enhanced and customisable accessibility.
907 // Depends on wxUSE_OLE.
908 //
909 // Default is 0.
910 //
911 // Recommended setting (at present): 0
912 #define wxUSE_ACCESSIBILITY 0
913
914 // ----------------------------------------------------------------------------
915 // miscellaneous settings
916 // ----------------------------------------------------------------------------
917
918 // wxSingleInstanceChecker class allows to verify at startup if another program
919 // instance is running (it is only available under Win32)
920 //
921 // Default is 1
922 //
923 // Recommended setting: 1 (the class is tiny, disabling it won't save much
924 // space)
925 #define wxUSE_SNGLINST_CHECKER 0
926
927 #define wxUSE_DRAGIMAGE 0
928
929 #define wxUSE_IPC 0
930 // 0 for no interprocess comms
931 #define wxUSE_HELP 0
932 // 0 for no help facility
933 #define wxUSE_MS_HTML_HELP 0
934 // 0 for no MS HTML Help
935
936 // Use wxHTML-based help controller?
937 #define wxUSE_WXHTML_HELP 0
938
939 #define wxUSE_RESOURCES 0
940 // 0 for no wxGetResource/wxWriteResource
941 #define wxUSE_CONSTRAINTS 0
942 // 0 for no window layout constraint system
943
944 #define wxUSE_SPLINES 0
945 // 0 for no splines
946
947 #define wxUSE_MOUSEWHEEL 0
948 // Include mouse wheel support
949
950 // ----------------------------------------------------------------------------
951 // postscript support settings
952 // ----------------------------------------------------------------------------
953
954 // Set to 1 for PostScript device context.
955 #define wxUSE_POSTSCRIPT 0
956
957 // Set to 1 to use font metric files in GetTextExtent
958 #define wxUSE_AFM_FOR_POSTSCRIPT 0
959
960 // ----------------------------------------------------------------------------
961 // database classes
962 // ----------------------------------------------------------------------------
963
964 // Define 1 to use ODBC classes
965 #define wxUSE_ODBC 0
966
967 // For backward compatibility reasons, this parameter now only controls the
968 // default scrolling method used by cursors. This default behavior can be
969 // overriden by setting the second param of wxDB::wxDbGetConnection() or
970 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
971 // that use the connection) should support forward only scrolling of cursors,
972 // or both forward and backward support for backward scrolling cursors is
973 // dependent on the data source as well as the ODBC driver being used.
974 #define wxODBC_FWD_ONLY_CURSORS 1
975
976 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
977 // member variables. With a setting of 1, full backward compatibility with the
978 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
979 // as future development will be done only on the non-deprecated
980 // functions/classes/member variables/etc.
981 #define wxODBC_BACKWARD_COMPATABILITY 0
982
983 // ----------------------------------------------------------------------------
984 // other compiler (mis)features
985 // ----------------------------------------------------------------------------
986
987 // Set this to 0 if your compiler can't cope with omission of prototype
988 // parameters.
989 //
990 // Default is 1.
991 //
992 // Recommended setting: 1 (should never need to set this to 0)
993 #define REMOVE_UNUSED_ARG 1
994
995 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
996 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
997 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
998 // used anyhow.
999 //
1000 // Default is 1.
1001 //
1002 // Recommended setting: whatever your compiler likes more
1003 #define wxUSE_IOSTREAMH 1
1004
1005 // ----------------------------------------------------------------------------
1006 // image format support
1007 // ----------------------------------------------------------------------------
1008
1009 // wxImage supports many different image formats which can be configured at
1010 // compile-time. BMP is always supported, others are optional and can be safely
1011 // disabled if you don't plan to use images in such format sometimes saving
1012 // substantial amount of code in the final library.
1013 //
1014 // Some formats require an extra library which is included in wxWin sources
1015 // which is mentioned if it is the case.
1016
1017 // Set to 1 for wxImage support (recommended).
1018 #define wxUSE_IMAGE 1
1019
1020 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1021 #define wxUSE_LIBPNG 1
1022
1023 // Set to 1 for JPEG format support (requires libjpeg)
1024 #define wxUSE_LIBJPEG 1
1025
1026 // Set to 1 for TIFF format support (requires libtiff)
1027 #define wxUSE_LIBTIFF 0
1028
1029 // Set to 1 for GIF format support
1030 #define wxUSE_GIF 0
1031
1032 // Set to 1 for PNM format support
1033 #define wxUSE_PNM 0
1034
1035 // Set to 1 for PCX format support
1036 #define wxUSE_PCX 0
1037
1038 // Set to 1 for IFF format support (Amiga format)
1039 #define wxUSE_IFF 0
1040
1041 // Set to 1 for XPM format support
1042 #define wxUSE_XPM 1
1043
1044 // Set to 1 for MS Icons and Cursors format support
1045 #define wxUSE_ICO_CUR 1
1046
1047 // Set to 1 to compile in wxPalette class
1048 #define wxUSE_PALETTE 1
1049
1050 /* --- end common options --- */
1051
1052 // ----------------------------------------------------------------------------
1053 // general Windows-specific stuff
1054 // ----------------------------------------------------------------------------
1055
1056 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1057 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1058 // can't compile/doesn't have the OLE headers.
1059 //
1060 // Default is 1.
1061 //
1062 // Recommended setting: 1
1063 #define wxUSE_OLE 0
1064
1065 // Set this to 1 to enable wxDIB (don't change unless you have reason to)
1066 #define wxUSE_WXDIB 1
1067
1068 // ----------------------------------------------------------------------------
1069 // Windows CE specific stuff
1070 // ----------------------------------------------------------------------------
1071
1072 // list of things which don't make sense under Windows CE in alphabetical order
1073 // (please keep it!)
1074 //
1075 // NB: stuff which doesn't work at all under CE is forcefully disabled in
1076 // wx/msw/wince/chkconf.h
1077
1078 // wxCheckListBox requires wxOwnerDrawn which is disabled below
1079 #undef wxUSE_CHECKLISTBOX
1080 #define wxUSE_CHECKLISTBOX 0
1081
1082 // Windows CE doesn't use RAS so wxDialUpManager doesn't work under it
1083 #undef wxUSE_DIALUP_MANAGER
1084 #define wxUSE_DIALUP_MANAGER 0
1085
1086 #undef wxUSE_DRAG_AND_DROP
1087 #define wxUSE_DRAG_AND_DROP 0
1088
1089 #undef wxUSE_DYNAMIC_LOADER
1090 #define wxUSE_DYNAMIC_LOADER 0
1091
1092 #undef wxUSE_FSVOLUME
1093 #define wxUSE_FSVOLUME 0
1094
1095 // MDI is not supported under CE
1096 #undef wxUSE_MDI
1097 #define wxUSE_MDI 0
1098
1099 #undef wxUSE_MDI_ARCHITECTURE
1100 #define wxUSE_MDI_ARCHITECTURE 0
1101
1102 // there is no difference between frame and mini frame decorations under CE
1103 #undef wxUSE_MINIFRAME
1104 #define wxUSE_MINIFRAME 0
1105
1106 // no CHM support under CE
1107 #undef wxUSE_MS_HTML_HELP
1108 #define wxUSE_MS_HTML_HELP 0
1109
1110 // ???
1111 #undef wxUSE_OWNER_DRAWN
1112 #define wxUSE_OWNER_DRAWN 0
1113
1114 // there is usually no printer attached to a PDA...
1115 #undef wxUSE_PRINTING_ARCHITECTURE
1116 #define wxUSE_PRINTING_ARCHITECTURE 0
1117
1118 // doesn't make much sense in absence of mouse...
1119 #undef wxUSE_TOOLTIPS
1120 #define wxUSE_TOOLTIPS 0
1121
1122 // Do use commdlg.h
1123 #undef wxUSE_COMMON_DIALOGS
1124 #define wxUSE_COMMON_DIALOGS 1
1125
1126 // ----------------------------------------------------------------------------
1127 // Crash debugging helpers
1128 // ----------------------------------------------------------------------------
1129
1130 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1131 // dumps of your program when it crashes (or at any other moment)
1132 //
1133 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1134 //
1135 // Recommended setting: 1, set to 0 if your programs never crash
1136 #define wxUSE_CRASHREPORT 0
1137
1138 // ----------------------------------------------------------------------------
1139 // obsolete MSW settings, don't change
1140 // ----------------------------------------------------------------------------
1141
1142 #define wxUSE_ITSY_BITSY 0
1143 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1144
1145 #endif // _WX_SETUP_H_