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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: stdpaths.h
3 // Purpose: interface of wxStandardPaths
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxStandardPaths
11
12 wxStandardPaths returns the standard locations in the file system and should be
13 used by applications to find their data files in a portable way.
14
15 In the description of the methods below, the example return values are given
16 for the Unix, Windows and Mac OS X systems, however please note that these are
17 just the examples and the actual values may differ. For example, under Windows:
18 the system administrator may change the standard directories locations, i.e.
19 the Windows directory may be named @c "W:\Win2003" instead of
20 the default @c "C:\Windows".
21
22 The strings @c appname and @c username should be replaced with the value
23 returned by wxApp::GetAppName() and the name of the currently logged in user,
24 respectively. The string @c prefix is only used under Unix and is @c /usr/local by
25 default but may be changed using wxStandardPaths::SetInstallPrefix.
26
27 The directories returned by the methods of this class may or may not exist.
28 If they don't exist, it's up to the caller to create them, wxStandardPaths doesn't
29 do it.
30
31 Finally note that these functions only work with standardly packaged
32 applications. I.e. under Unix you should follow the standard installation
33 conventions and under Mac you should create your application bundle according
34 to the Apple guidelines. Again, this class doesn't help you to do it.
35
36 This class is MT-safe: its methods may be called concurrently from different
37 threads without additional locking.
38
39 Note that you don't allocate an instance of class wxStandardPaths, but retrieve the
40 global standard paths object using @c wxStandardPaths::Get on which you call the
41 desired methods.
42
43 @library{wxbase}
44 @category{file}
45
46 @see wxFileConfig
47 */
48 class wxStandardPaths
49 {
50 public:
51 /**
52 MSW-specific function undoing the effect of IgnoreAppSubDir() calls.
53
54 After a call to this function the program directory will be exactly the
55 directory containing the main application binary, i.e. it undoes the
56 effect of any previous IgnoreAppSubDir() calls including the ones done
57 indirectly by IgnoreAppBuildSubDirs() called from the class
58 constructor.
59
60 @since 2.9.1
61 */
62 void DontIgnoreAppSubDir();
63
64 /**
65 Returns reference to the unique global standard paths object.
66 */
67 static wxStandardPaths& Get();
68
69 /**
70 Return the directory for the document files used by this application.
71
72 If the application-specific directory doesn't exist, this function
73 returns GetDocumentsDir().
74
75 Example return values:
76 - Unix: @c ~/appname
77 - Windows: @c "C:\Documents and Settings\username\My Documents\appname"
78 - Mac: @c ~/Documents/appname
79
80 @since 2.9.0
81
82 @see GetAppDocumentsDir()
83 */
84 virtual wxString GetAppDocumentsDir() const;
85
86 /**
87 Return the directory containing the system config files.
88 Example return values:
89 - Unix: @c /etc
90 - Windows: @c "C:\Documents and Settings\All Users\Application Data"
91 - Mac: @c /Library/Preferences
92
93 @see wxFileConfig
94 */
95 virtual wxString GetConfigDir() const;
96
97 /**
98 Return the location of the applications global, i.e. not user-specific,
99 data files.
100 Example return values:
101 - Unix: @c prefix/share/appname
102 - Windows: the directory where the executable file is located
103 - Mac: @c appname.app/Contents/SharedSupport bundle subdirectory
104
105 @see GetLocalDataDir()
106 */
107 virtual wxString GetDataDir() const;
108
109 /**
110 Return the directory containing the current user's documents.
111
112 Example return values:
113 - Unix: @c ~ (the home directory)
114 - Windows: @c "C:\Documents and Settings\username\My Documents"
115 - Mac: @c ~/Documents
116
117 @since 2.7.0
118
119 @see GetAppDocumentsDir()
120 */
121 virtual wxString GetDocumentsDir() const;
122
123 /**
124 Return the directory and the filename for the current executable.
125 Example return values:
126 - Unix: @c /usr/local/bin/exename
127 - Windows: @c "C:\Programs\AppFolder\exename.exe"
128 - Mac: @c /Programs/exename
129 */
130 virtual wxString GetExecutablePath() const;
131
132 /**
133 Return the program installation prefix, e.g. @c /usr, @c /opt or @c /home/zeitlin.
134
135 If the prefix had been previously by SetInstallPrefix(), returns that
136 value, otherwise tries to determine it automatically (Linux only right now)
137 and finally returns the default @c /usr/local value if it failed.
138
139 @note This function is only available under Unix.
140 */
141 wxString GetInstallPrefix() const;
142
143 /**
144 Return the location for application data files which are host-specific and
145 can't, or shouldn't, be shared with the other machines.
146
147 This is the same as GetDataDir() except under Unix where it returns @c /etc/appname.
148 */
149 virtual wxString GetLocalDataDir() const;
150
151 /**
152 Return the localized resources directory containing the resource files of the
153 specified category for the given language.
154
155 In general this is just the same as @a lang subdirectory of GetResourcesDir()
156 (or @c lang.lproj under Mac OS X) but is something quite different for
157 message catalog category under Unix where it returns the standard
158 @c prefix/share/locale/lang/LC_MESSAGES directory.
159
160 @since 2.7.0
161 */
162 virtual wxString GetLocalizedResourcesDir(const wxString& lang,
163 ResourceCat category) const;
164
165 /**
166 Return the directory where the loadable modules (plugins) live.
167 Example return values:
168 - Unix: @c prefix/lib/appname
169 - Windows: the directory of the executable file
170 - Mac: @c appname.app/Contents/PlugIns bundle subdirectory
171
172 @see wxDynamicLibrary
173 */
174 virtual wxString GetPluginsDir() const;
175
176 /**
177 Return the directory where the application resource files are located.
178
179 The resources are the auxiliary data files needed for the application to run
180 and include, for example, image and sound files it might use.
181
182 This function is the same as GetDataDir() for all platforms except Mac OS X.
183 Example return values:
184 - Unix: @c prefix/share/appname
185 - Windows: the directory where the executable file is located
186 - Mac: @c appname.app/Contents/Resources bundle subdirectory
187
188 @since 2.7.0
189
190 @see GetLocalizedResourcesDir()
191 */
192 virtual wxString GetResourcesDir() const;
193
194 /**
195 Return the directory for storing temporary files.
196 To create unique temporary files, it is best to use wxFileName::CreateTempFileName
197 for correct behaviour when multiple processes are attempting to create temporary files.
198
199 @since 2.7.2
200 */
201 virtual wxString GetTempDir() const;
202
203 /**
204 Return the directory for the user config files:
205 - Unix: @c ~ (the home directory)
206 - Windows: @c "C:\Documents and Settings\username\Application Data"
207 - Mac: @c ~/Library/Preferences
208
209 Only use this method if you have a single configuration file to put in this
210 directory, otherwise GetUserDataDir() is more appropriate.
211 */
212 virtual wxString GetUserConfigDir() const;
213
214 /**
215 Return the directory for the user-dependent application data files:
216 - Unix: @c ~/.appname
217 - Windows: @c "C:\Documents and Settings\username\Application Data\appname"
218 - Mac: @c "~/Library/Application Support/appname"
219 */
220 virtual wxString GetUserDataDir() const;
221
222 /**
223 Return the directory for user data files which shouldn't be shared with
224 the other machines.
225
226 This is the same as GetUserDataDir() for all platforms except Windows where it returns
227 @c "C:\Documents and Settings\username\Local Settings\Application Data\appname"
228 */
229 virtual wxString GetUserLocalDataDir() const;
230
231 /**
232 MSW-specific function to customize application directory detection.
233
234 This class supposes that data, plugins &c files are located under the
235 program directory which is the directory containing the application
236 binary itself. But sometimes this binary may be in a subdirectory of
237 the main program directory, e.g. this happens in at least the following
238 common cases:
239 - The program is in "bin" subdirectory of the installation directory.
240 - The program is in "debug" subdirectory of the directory containing
241 sources and data files during development
242
243 By calling this function you instruct the class to remove the last
244 component of the path if it matches its argument. Notice that it may be
245 called more than once, e.g. you can call both IgnoreAppSubDir("bin") and
246 IgnoreAppSubDir("debug") to take care of both production and development
247 cases above but that each call will only remove the last path component.
248 Finally note that the argument can contain wild cards so you can also
249 call IgnoreAppSubDir("vc*msw*") to ignore all build directories at once
250 when using wxWidgets-inspired output directories names.
251
252 @since 2.9.1
253
254 @see IgnoreAppBuildSubDirs()
255
256 @param subdirPattern
257 The subdirectory containing the application binary which should be
258 ignored when determining the top application directory. The pattern
259 is case-insensitive and may contain wild card characters @c '?' and
260 @c '*'.
261 */
262 void IgnoreAppSubDir(const wxString& subdirPattern);
263
264 /**
265 MSW-specific function to ignore all common build directories.
266
267 This function calls IgnoreAppSubDir() with all common values for build
268 directory, e.g. @c "debug" and @c "release".
269
270 It is called by the class constructor and so the build directories are
271 always ignored by default. You may use DontIgnoreAppSubDir() to avoid
272 ignoring them if this is inappropriate for your application.
273
274 @since 2.9.1
275 */
276 void IgnoreAppBuildSubDirs();
277
278 /**
279 Lets wxStandardPaths know about the real program installation prefix on a Unix
280 system. By default, the value returned by GetInstallPrefix() is used.
281
282 Although under Linux systems the program prefix may usually be determined
283 automatically, portable programs should call this function. Usually the prefix
284 is set during program configuration if using GNU autotools and so it is enough
285 to pass its value defined in @c config.h to this function.
286
287 @note This function is only available under Unix.
288 */
289 void SetInstallPrefix(const wxString& prefix);
290
291 /**
292 Controls what application information is used when constructing paths that
293 should be unique to this program, such as the application data directory, the
294 plugins directory on Unix, etc.
295
296 Valid values for @a info are @c AppInfo_None and either one or combination
297 of @c AppInfo_AppName and @c AppInfo_VendorName. The first one tells this
298 class to not use neither application nor vendor name in the paths.
299
300 By default, only the application name is used under Unix systems but both
301 application and vendor names are used under Windows and Mac.
302 */
303 void UseAppInfo(int info);
304 };
305