]>
git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
20 #define wxUSE_CONFIG 1
21 // Use wxConfig, with CreateConfig in wxApp
22 #define _WX_GOODCOMPILER__
23 // gcc can have problems, but Windows compilers
25 #define WXWIN_COMPATIBILITY 1
26 // Compatibility with 1.66 API.
27 // Level 0: no backward compatibility, all new features
28 // Level 1: wxDC, OnSize (etc.) compatibility, but
29 // some new features such as event tables
31 #define wxUSE_AUTOTRANS 1
33 #define wxUSE_POSTSCRIPT 0
34 // 0 for no PostScript device context
35 #define wxUSE_AFM_FOR_POSTSCRIPT 0
36 // 1 to use font metric files in GetTextExtent
37 #define wxUSE_METAFILE 1
38 // 0 for no Metafile and metafile device context
42 // 0 for no interprocess comms
43 // Note: wxHELP uses IPC under X so these are interdependent!
45 // 0 for no help facility
46 #define wxUSE_RESOURCES 1
47 // 0 for no wxGetResource/wxWriteResource
48 #define wxUSE_CONSTRAINTS 1
49 // 0 for no window layout constraint system
51 #define wxUSE_TIMEDATE 1
52 // 0 for no wxTime/wxDate classes
54 #define wxUSE_CLIPBOARD 1
55 // 0 for no clipboard functions
56 #define wxUSE_SPLINES 1
58 #define wxUSE_XFIG_SPLINE_CODE 1
59 // 1 for XFIG spline code, 0 for AIAI spline code.
60 // AIAI spline code is slower, but freer of copyright issues.
62 #define wxUSE_DRAG_AND_DROP 1
63 // 0 for no drag and drop
65 #define wxUSE_TOOLBAR 1
66 // Define 1 to use toolbar classes
67 #define wxUSE_BUTTONBAR 1
68 // Define 1 to use buttonbar classes (enhanced toolbar
71 // Define 1 to use Microsoft's gauge (Windows)
72 // or Bull's gauge (Motif) library (both in contrib).
73 #define wxUSE_COMBOBOX 1
74 // Define 1 to use COMBOXBOX control (Windows)
75 // or FWW's ComboBox widget (Motif).
76 #define wxUSE_RADIOBUTTON 1
77 // Define 1 to use radio button control
79 #define wxUSE_SCROLLBAR 1
80 // Define 1 to compile contributed wxScrollBar class
81 #define wxUSE_XPM_IN_MSW 0
82 // Define 1 to support the XPM package in wxBitmap.
83 #define wxUSE_IMAGE_LOADING_IN_MSW 1
84 // Use dynamic DIB loading/saving code in utils/dib under MSW.
85 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
86 // Use dynamic icon/cursor loading/saving code
88 #define wxUSE_WX_RESOURCES 1
89 // Use .wxr resource mechanism (requires PrologIO library)
91 // BC++/Win16 can't cope with the amount of data in resource.cpp
92 #if defined(__WIN16__) && defined(__BORLANDC__)
93 #undef wxUSE_WX_RESOURCES
94 #define wxUSE_WX_RESOURCES 0
99 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
100 // Set to 0 to disable document/view architecture
101 #define wxUSE_PRINTING_ARCHITECTURE 1
102 // Set to 0 to disable print/preview architecture code
103 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
104 // Set to 0 to disable PostScript print/preview architecture code
105 // under Windows (just use Windows printing).
106 #define wxUSE_DYNAMIC_CLASSES 1
107 // If 1, enables provision of run-time type information.
108 // NOW MANDATORY: don't change.
109 #define wxUSE_MEMORY_TRACING 1
110 // If 1, enables debugging versions of wxObject::new and
111 // wxObject::delete *IF* __WXDEBUG__ is also defined.
112 // WARNING: this code may not work with all architectures, especially
113 // if alignment is an issue.
114 #define wxUSE_DEBUG_CONTEXT 1
115 // If 1, enables wxDebugContext, for
116 // writing error messages to file, etc.
117 // If __WXDEBUG__ is not defined, will still use
118 // normal memory operators.
119 // It's recommended to set this to 1,
120 // since you may well need to output
121 // an error log in a production
122 // version (or non-debugging beta)
123 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
124 // In debug mode, cause new and delete to be redefined globally.
125 // If this causes problems (e.g. link errors), set this to 0.
127 #define wxUSE_DEBUG_NEW_ALWAYS 1
128 // In debug mode, causes new to be defined to
129 // be WXDEBUG_NEW (see object.h).
130 // If this causes problems (e.g. link errors), set this to 0.
132 #define REMOVE_UNUSED_ARG 1
133 // Set this to 0 if your compiler can't cope
134 // with omission of prototype parameters.
136 #define wxUSE_C_MAIN 0
137 // Set to 1 to use main.c instead of main.cpp (UNIX only)
140 // Define 1 to use ODBC classes
143 #define wxUSE_IOSTREAMH 1
145 #define wxUSE_IOSTREAMH 0
147 // VC++ 4.2 and above allows <iostream> and <iostream.h>
148 // but you can't mix them. Set to 1 for <iostream.h>,
152 #define wxUSE_WXCONFIG 1
153 // if enabled, compiles built-in OS independent wxConfig
154 // class and it's file (any platform) and registry (Win)
155 // based implementations
161 #define wxUSE_APPLE_IEEE 1
162 // if enabled, the float codec written by Apple
163 // will be used to write, in a portable way,
167 * MS Windows/Windows NT
171 #if defined(__WIN95__)
175 // Define 1 to use Microsoft CTL3D library.
176 // See note above about using FAFA and CTL3D.
179 #define wxUSE_COMMON_DIALOGS 1
180 // On rare occasions (e.g. using DJGPP) may want
181 // to omit common dialogs
182 // (e.g. file selector, printer dialog).
183 // Switching this off also switches off
184 // the printing architecture and interactive
186 #define wxUSE_ITSY_BITSY 1
187 // Define 1 to use Microsoft's ItsyBitsy
188 // small title bar library, for wxMiniFrame
189 #define wxUSE_BITMAP_MESSAGE 1
190 // Define 1 to use bitmap messages.
191 #define wxUSE_PORTABLE_FONTS_IN_MSW 0
192 // Define 1 to use new portable font scheme in Windows
193 // (used by default under X)
194 #define FONT_SIZE_COMPATIBILITY 0
195 // Define 1 for font size to be backward compatible
196 // to 1.63 and earlier. 1.64 and later define point
197 // sizes to be compatible with Windows.
198 #define wxUSE_GENERIC_DIALOGS_IN_MSW 1
199 // Define 1 to use generic dialogs in Windows, even though
200 // they duplicate native common dialog (e.g. wxColourDialog)
201 #define wxUSE_PENWINDOWS 0
202 // Set to 1 to use PenWindows
204 #define wxUSE_OWNER_DRAWN 1
205 // Owner-drawn menus and listboxes
207 #define wxUSE_NATIVE_STATUSBAR 1
208 // Set to 0 to use cross-platform wxStatusBar
209 #define wxUSE_DBWIN32 1
210 // Use Andrew Tucker's OutputDebugString implementation
211 // (required on Win95 only). See utils.cpp.
218 #define wxUSE_TYPEDEFS 0
219 // Use typedefs not classes for wxPoint
220 // and others, to reduce overhead and avoid
221 // MS C7 memory bug. Bounds checker
222 // complains about deallocating
223 // arrays of wxPoints if wxPoint is a class.
225 #if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__) || defined(__BORLANDC__)
226 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
227 // to implement UUIDs
228 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
229 #undef wxUSE_DRAG_AND_DROP
230 #define wxUSE_DRAG_AND_DROP 0
233 // Only WIN32 supports wxStatusBar95
234 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
235 #undef wxUSE_NATIVE_STATUSBAR
236 #define wxUSE_NATIVE_STATUSBAR 0
239 // Minimal setup e.g. for compiling small utilities
240 #define MINIMAL_WXWINDOWS_SETUP 0
242 #if MINIMAL_WXWINDOWS_SETUP
243 #undef wxUSE_POSTSCRIPT
244 # define wxUSE_POSTSCRIPT 0
245 #undef wxUSE_PRINTING_ARCHITECTURE
246 # define wxUSE_PRINTING_ARCHITECTURE 0
247 #undef wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW
248 # define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
249 #undef wxUSE_METAFILE
250 # define wxUSE_METAFILE 0
252 # define wxUSE_FORM 0
254 # define wxUSE_SPLINES 0
255 #undef wxUSE_SCROLLBAR
256 # define wxUSE_SCROLLBAR 0
257 #undef wxUSE_COMBOBOX
258 # define wxUSE_COMBOBOX 0
259 #undef wxUSE_RADIOBUTTON
260 # define wxUSE_RADIOBUTTON 0
261 #undef wxUSE_XPM_IN_MSW
262 # define wxUSE_XPM_IN_MSW 0
263 #undef wxUSE_WX_RESOURCES
264 # define wxUSE_WX_RESOURCES 0
265 #undef wxUSE_DOC_VIEW_ARCHITECTURE
266 # define wxUSE_DOC_VIEW_ARCHITECTURE 0
267 #undef wxUSE_GNU_WXSTRING
268 # define wxUSE_GNU_WXSTRING 0
270 # define wxUSE_ODBC 0
271 #undef wxUSE_TIMEDATE
272 # define wxUSE_TIMEDATE 0
275 #undef wxUSE_ITSY_BITSY
276 # define wxUSE_ITSY_BITSY 0
277 #undef wxUSE_IMAGE_LOADING_IN_MSW
278 # define wxUSE_IMAGE_LOADING_IN_MSW 0
280 # define wxUSE_GAUGE 0
281 #undef wxUSE_RESOURCE_LOADING_IN_MSW
282 # define wxUSE_RESOURCE_LOADING_IN_MSW 0
283 #undef wxUSE_DRAG_AND_DROP
284 # define wxUSE_DRAG_AND_DROP 0