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[wxWidgets.git] / src / common / popupcmn.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: common/popupcmn.cpp
3 // Purpose: implementation of wxPopupTransientWindow
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 06.01.01
7 // RCS-ID: $Id$
8 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // License: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "popupwinbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #if wxUSE_POPUPWIN
32
33 #include "wx/popupwin.h"
34
35 #ifndef WX_PRECOMP
36 #include "wx/combobox.h" // wxComboControl
37 #include "wx/app.h" // wxPostEvent
38 #include "wx/log.h"
39 #include "wx/app.h"
40 #endif //WX_PRECOMP
41
42 #ifdef __WXUNIVERSAL__
43 #include "wx/univ/renderer.h"
44 #endif // __WXUNIVERSAL__
45
46 // there is no src/mgl/popupwin.cpp to put this in, so we do it here - BTW we
47 // probably could do it for all ports here just as well
48 #if defined(__WXMGL__)
49 IMPLEMENT_DYNAMIC_CLASS(wxPopupWindow, wxWindow)
50 #endif // __WXMSW__
51
52 IMPLEMENT_DYNAMIC_CLASS(wxPopupTransientWindow, wxPopupWindow)
53
54 #if wxUSE_COMBOBOX && defined(__WXUNIVERSAL__)
55 IMPLEMENT_DYNAMIC_CLASS(wxPopupComboWindow, wxPopupTransientWindow)
56 #endif
57
58 // ----------------------------------------------------------------------------
59 // private classes
60 // ----------------------------------------------------------------------------
61
62 // event handlers which we use to intercept events which cause the popup to
63 // disappear
64 class wxPopupWindowHandler : public wxEvtHandler
65 {
66 public:
67 wxPopupWindowHandler(wxPopupTransientWindow *popup) { m_popup = popup; }
68
69 protected:
70 // event handlers
71 void OnLeftDown(wxMouseEvent& event);
72
73 private:
74 wxPopupTransientWindow *m_popup;
75
76 DECLARE_EVENT_TABLE()
77 DECLARE_NO_COPY_CLASS(wxPopupWindowHandler)
78 };
79
80 class wxPopupFocusHandler : public wxEvtHandler
81 {
82 public:
83 wxPopupFocusHandler(wxPopupTransientWindow *popup)
84 {
85 m_popup = popup;
86
87 #ifdef __WXGTK__
88 // ignore the next few OnKillFocus() calls
89 m_creationTime = time(NULL);
90 #endif // __WXGTK__
91 }
92
93 protected:
94 // event handlers
95 void OnKillFocus(wxFocusEvent& event);
96 void OnKeyDown(wxKeyEvent& event);
97
98 private:
99 wxPopupTransientWindow *m_popup;
100
101 // hack around wxGTK bug: we always get several kill focus events
102 // immediately after creation!
103 #ifdef __WXGTK__
104 time_t m_creationTime;
105 #endif // __WXGTK__
106
107 DECLARE_EVENT_TABLE()
108 DECLARE_NO_COPY_CLASS(wxPopupFocusHandler)
109 };
110
111 // ----------------------------------------------------------------------------
112 // event tables
113 // ----------------------------------------------------------------------------
114
115 BEGIN_EVENT_TABLE(wxPopupWindowHandler, wxEvtHandler)
116 EVT_LEFT_DOWN(wxPopupWindowHandler::OnLeftDown)
117 END_EVENT_TABLE()
118
119 BEGIN_EVENT_TABLE(wxPopupFocusHandler, wxEvtHandler)
120 EVT_KILL_FOCUS(wxPopupFocusHandler::OnKillFocus)
121 EVT_KEY_DOWN(wxPopupFocusHandler::OnKeyDown)
122 END_EVENT_TABLE()
123
124 // ============================================================================
125 // implementation
126 // ============================================================================
127
128 // ----------------------------------------------------------------------------
129 // wxPopupWindowBase
130 // ----------------------------------------------------------------------------
131
132 wxPopupWindowBase::~wxPopupWindowBase()
133 {
134 // this destructor is required for Darwin
135 }
136
137 bool wxPopupWindowBase::Create(wxWindow* WXUNUSED(parent), int WXUNUSED(flags))
138 {
139 return true;
140 }
141
142 void wxPopupWindowBase::Position(const wxPoint& ptOrigin,
143 const wxSize& size)
144 {
145 wxSize sizeScreen = wxGetDisplaySize(),
146 sizeSelf = GetSize();
147
148 // is there enough space to put the popup below the window (where we put it
149 // by default)?
150 wxCoord y = ptOrigin.y + size.y;
151 if ( y + sizeSelf.y > sizeScreen.y )
152 {
153 // check if there is enough space above
154 if ( ptOrigin.y > sizeSelf.y )
155 {
156 // do position the control above the window
157 y -= size.y + sizeSelf.y;
158 }
159 //else: not enough space below nor above, leave below
160 }
161
162 // now check left/right too
163 wxCoord x = ptOrigin.x + size.x;
164 if ( x + sizeSelf.x > sizeScreen.x )
165 {
166 // check if there is enough space to the left
167 if ( ptOrigin.x > sizeSelf.x )
168 {
169 // do position the control to the left
170 x -= size.x + sizeSelf.x;
171 }
172 //else: not enough space there neither, leave in default position
173 }
174
175 Move(x, y, wxSIZE_NO_ADJUSTMENTS);
176 }
177
178 // ----------------------------------------------------------------------------
179 // wxPopupTransientWindow
180 // ----------------------------------------------------------------------------
181
182 void wxPopupTransientWindow::Init()
183 {
184 m_child =
185 m_focus = (wxWindow *)NULL;
186
187 m_handlerFocus = NULL;
188 m_handlerPopup = NULL;
189 }
190
191 wxPopupTransientWindow::wxPopupTransientWindow(wxWindow *parent, int style)
192 {
193 Init();
194
195 (void)Create(parent, style);
196 }
197
198 wxPopupTransientWindow::~wxPopupTransientWindow()
199 {
200 PopHandlers();
201 #ifndef __WXX11__
202 delete m_handlerFocus;
203 #endif
204 delete m_handlerPopup;
205 }
206
207 void wxPopupTransientWindow::PopHandlers()
208 {
209 if ( m_child )
210 {
211 if ( !m_child->RemoveEventHandler(m_handlerPopup) )
212 {
213 // something is very wrong and someone else probably deleted our
214 // handler - so don't risk deleting it second time
215 m_handlerPopup = NULL;
216 }
217
218 m_child->ReleaseMouse();
219 m_child = NULL;
220 }
221
222 if ( m_focus )
223 {
224 #ifndef __WXX11__
225 if ( !m_focus->RemoveEventHandler(m_handlerFocus) )
226 {
227 // see above
228 m_handlerFocus = NULL;
229 }
230 #endif
231 m_focus = NULL;
232 }
233 }
234
235 void wxPopupTransientWindow::Popup(wxWindow *winFocus)
236 {
237 const wxWindowList& children = GetChildren();
238 if ( children.GetCount() )
239 {
240 m_child = children.GetFirst()->GetData();
241 }
242 else
243 {
244 m_child = this;
245 }
246
247 // we can't capture mouse before the window is shown in wxGTK, so do it
248 // first
249 Show();
250
251 delete m_handlerPopup;
252 m_handlerPopup = new wxPopupWindowHandler(this);
253
254 m_child->CaptureMouse();
255 m_child->PushEventHandler(m_handlerPopup);
256
257 m_focus = winFocus ? winFocus : this;
258 m_focus->SetFocus();
259
260 #ifndef __WXX11__
261
262 #ifdef __WXMSW__
263 // MSW doesn't allow to set focus to the popup window, but we need to
264 // subclass the window which has the focus, and not winFocus passed in or
265 // otherwise everything else breaks down
266 m_focus = FindFocus();
267 if ( m_focus )
268 #endif // __WXMSW__
269 {
270 delete m_handlerFocus;
271 m_handlerFocus = new wxPopupFocusHandler(this);
272
273 m_focus->PushEventHandler(m_handlerFocus);
274 }
275
276 #endif // !__WXX11__
277 }
278
279 void wxPopupTransientWindow::Dismiss()
280 {
281 PopHandlers();
282
283 Hide();
284 }
285
286 void wxPopupTransientWindow::DismissAndNotify()
287 {
288 Dismiss();
289
290 OnDismiss();
291 }
292
293 void wxPopupTransientWindow::OnDismiss()
294 {
295 // nothing to do here - but it may be interesting for derived class
296 }
297
298 bool wxPopupTransientWindow::ProcessLeftDown(wxMouseEvent& WXUNUSED(event))
299 {
300 // no special processing here
301 return false;
302 }
303
304 #if wxUSE_COMBOBOX && defined(__WXUNIVERSAL__)
305
306 // ----------------------------------------------------------------------------
307 // wxPopupComboWindow
308 // ----------------------------------------------------------------------------
309
310 BEGIN_EVENT_TABLE(wxPopupComboWindow, wxPopupTransientWindow)
311 EVT_KEY_DOWN(wxPopupComboWindow::OnKeyDown)
312 END_EVENT_TABLE()
313
314 wxPopupComboWindow::wxPopupComboWindow(wxComboControl *parent)
315 : wxPopupTransientWindow(parent)
316 {
317 m_combo = parent;
318 }
319
320 bool wxPopupComboWindow::Create(wxComboControl *parent)
321 {
322 m_combo = parent;
323
324 return wxPopupWindow::Create(parent);
325 }
326
327 void wxPopupComboWindow::PositionNearCombo()
328 {
329 // the origin point must be in screen coords
330 wxPoint ptOrigin = m_combo->ClientToScreen(wxPoint(0, 0));
331
332 #if 0 //def __WXUNIVERSAL__
333 // account for the fact that (0, 0) is not the top left corner of the
334 // window: there is also the border
335 wxRect rectBorders = m_combo->GetRenderer()->
336 GetBorderDimensions(m_combo->GetBorder());
337 ptOrigin.x -= rectBorders.x;
338 ptOrigin.y -= rectBorders.y;
339 #endif // __WXUNIVERSAL__
340
341 // position below or above the combobox: the width is 0 to put it exactly
342 // below us, not to the left or to the right
343 Position(ptOrigin, wxSize(0, m_combo->GetSize().y));
344 }
345
346 void wxPopupComboWindow::OnDismiss()
347 {
348 m_combo->OnDismiss();
349 }
350
351 void wxPopupComboWindow::OnKeyDown(wxKeyEvent& event)
352 {
353 m_combo->ProcessEvent(event);
354 }
355
356 #endif // wxUSE_COMBOBOX && defined(__WXUNIVERSAL__)
357
358 // ----------------------------------------------------------------------------
359 // wxPopupWindowHandler
360 // ----------------------------------------------------------------------------
361
362 void wxPopupWindowHandler::OnLeftDown(wxMouseEvent& event)
363 {
364 // let the window have it first (we're the first event handler in the chain
365 // of handlers for this window)
366 if ( m_popup->ProcessLeftDown(event) )
367 {
368 return;
369 }
370
371 wxPoint pos = event.GetPosition();
372
373 // scrollbar on which the click occured
374 wxWindow *sbar = NULL;
375
376 wxWindow *win = (wxWindow *)event.GetEventObject();
377
378 switch ( win->HitTest(pos.x, pos.y) )
379 {
380 case wxHT_WINDOW_OUTSIDE:
381 {
382 // do the coords translation now as after DismissAndNotify()
383 // m_popup may be destroyed
384 wxMouseEvent event2(event);
385
386 m_popup->ClientToScreen(&event2.m_x, &event2.m_y);
387
388 // clicking outside a popup dismisses it
389 m_popup->DismissAndNotify();
390
391 // dismissing a tooltip shouldn't waste a click, i.e. you
392 // should be able to dismiss it and press the button with the
393 // same click, so repost this event to the window beneath us
394 wxWindow *win = wxFindWindowAtPoint(event2.GetPosition());
395 if ( win )
396 {
397 // translate the event coords to the ones of the window
398 // which is going to get the event
399 win->ScreenToClient(&event2.m_x, &event2.m_y);
400
401 event2.SetEventObject(win);
402 wxPostEvent(win, event2);
403 }
404 }
405 break;
406
407 #ifdef __WXUNIVERSAL__
408 case wxHT_WINDOW_HORZ_SCROLLBAR:
409 sbar = win->GetScrollbar(wxHORIZONTAL);
410 break;
411
412 case wxHT_WINDOW_VERT_SCROLLBAR:
413 sbar = win->GetScrollbar(wxVERTICAL);
414 break;
415 #endif
416
417 default:
418 // forgot to update the switch after adding a new hit test code?
419 wxFAIL_MSG( _T("unexpected HitTest() return value") );
420 // fall through
421
422 case wxHT_WINDOW_CORNER:
423 // don't actually know if this one is good for anything, but let it
424 // pass just in case
425
426 case wxHT_WINDOW_INSIDE:
427 // let the normal processing take place
428 event.Skip();
429 break;
430 }
431
432 if ( sbar )
433 {
434 // translate the event coordinates to the scrollbar ones
435 pos = sbar->ScreenToClient(win->ClientToScreen(pos));
436
437 // and give the event to it
438 wxMouseEvent event2 = event;
439 event2.m_x = pos.x;
440 event2.m_y = pos.y;
441
442 (void)sbar->GetEventHandler()->ProcessEvent(event2);
443 }
444 }
445
446 // ----------------------------------------------------------------------------
447 // wxPopupFocusHandler
448 // ----------------------------------------------------------------------------
449
450 void wxPopupFocusHandler::OnKillFocus(wxFocusEvent& event)
451 {
452 #ifdef __WXGTK__
453 // ignore the next OnKillFocus() call
454 if ( time(NULL) < m_creationTime + 1 )
455 {
456 event.Skip();
457
458 return;
459 }
460 #endif // __WXGTK__
461
462 // when we lose focus we always disappear - unless it goes to the popup (in
463 // which case we don't really lose it)
464 wxWindow *win = event.GetWindow();
465 while ( win )
466 {
467 if ( win == m_popup )
468 return;
469 win = win->GetParent();
470 }
471
472 m_popup->DismissAndNotify();
473 }
474
475 void wxPopupFocusHandler::OnKeyDown(wxKeyEvent& event)
476 {
477 // let the window have it first, it might process the keys
478 if ( !m_popup->ProcessEvent(event) )
479 {
480 // by default, dismiss the popup
481 m_popup->DismissAndNotify();
482 }
483 }
484
485 #endif // wxUSE_POPUPWIN
486