added wxICON_NONE and implement support for it in wxGTK (closes #2897)
[wxWidgets.git] / interface / wx / msgdlg.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: msgdlg.h
3 // Purpose: interface of wxMessageDialog
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxMessageDialog
11
12 This class represents a dialog that shows a single or multi-line message,
13 with a choice of OK, Yes, No and Cancel buttons.
14
15 @beginStyleTable
16 @style{wxOK}
17 Puts an Ok button in the message box. May be combined with @c wxCANCEL.
18 @style{wxCANCEL}
19 Puts a Cancel button in the message box. Must be combined with
20 either @c wxOK or @c wxYES_NO.
21 @style{wxYES_NO}
22 Puts Yes and No buttons in the message box. May be combined with
23 @c wxCANCEL.
24 @style{wxNO_DEFAULT}
25 Makes the "No" button default, can only be used with @c wxYES_NO.
26 @style{wxCANCEL_DEFAULT}
27 Makes the "Cancel" button default, can only be used with @c wxCANCEL
28 @style{wxYES_DEFAULT}
29 Makes the "Yes" button default, this is the default behaviour and
30 this flag exists solely for symmetry with @c wxNO_DEFAULT.
31 @style{wxOK_DEFAULT}
32 Makes the "OK" button default, this is the default behaviour and
33 this flag exists solely for symmetry with @c wxCANCEL_DEFAULT.
34 @style{wxICON_NONE}
35 Displays no icon in the dialog if possible (an icon might still be
36 displayed if the current platform mandates its use). This style may be
37 used to prevent the dialog from using the default icon based on @c
38 wxYES_NO presence as explained in @c wxICON_QUESTION and @c
39 wxICON_INFORMATION documentation below.
40 @style{wxICON_EXCLAMATION}
41 Displays an exclamation, or warning, icon in the dialog.
42 @style{wxICON_ERROR}
43 Displays an error icon in the dialog.
44 @style{wxICON_HAND}
45 Displays an error symbol, this is a MSW-inspired synonym for @c wxICON_ERROR.
46 @style{wxICON_QUESTION}
47 Displays a question mark symbol. This icon is automatically used
48 with @c wxYES_NO so it's usually unnecessary to specify it explicitly.
49 @style{wxICON_INFORMATION}
50 Displays an information symbol. This icon is used by default if
51 @c wxYES_NO is not given so it is usually unnecessary to specify it
52 explicitly.
53 @style{wxSTAY_ON_TOP}
54 Makes the message box stay on top of all other windows (currently
55 implemented only under MSW).
56 @endStyleTable
57
58 @library{wxcore}
59 @category{cmndlg}
60
61 @see @ref overview_cmndlg_msg
62 */
63 class wxMessageDialog : public wxDialog
64 {
65 public:
66 /**
67 Constructor specifying the message box properties.
68 Use ShowModal() to show the dialog.
69
70 @a style may be a bit list of the identifiers described above.
71
72 Notice that not all styles are compatible: only one of @c wxOK and
73 @c wxYES_NO may be specified (and one of them must be specified) and at
74 most one default button style can be used and it is only valid if the
75 corresponding button is shown in the message box.
76
77 @param parent
78 Parent window.
79 @param message
80 Message to show in the dialog.
81 @param caption
82 The dialog title.
83 @param style
84 Combination of style flags described above.
85 @param pos
86 Dialog position (ignored under MSW).
87 */
88 wxMessageDialog(wxWindow* parent, const wxString& message,
89 const wxString& caption = wxMessageBoxCaptionStr,
90 long style = wxOK | wxCENTRE,
91 const wxPoint& pos = wxDefaultPosition);
92
93 /**
94 Sets the extended message for the dialog: this message is usually an
95 extension of the short message specified in the constructor or set with
96 SetMessage().
97
98 If it is set, the main message appears highlighted -- if supported --
99 and this message appears beneath it in normal font. On the platforms
100 which don't support extended messages, it is simply appended to the
101 normal message with a new line separating them.
102 */
103 virtual void SetExtendedMessage(const wxString& extendedMessage);
104
105 /**
106 Sets the message shown by the dialog.
107 */
108 virtual void SetMessage(const wxString& message);
109
110 /**
111 Overrides the default labels of the OK and Cancel buttons.
112
113 Please see the remarks in SetYesNoLabels() documentation.
114 */
115 virtual bool SetOKCancelLabels(const ButtonLabel& ok,
116 const ButtonLabel& cancel);
117
118 /**
119 Overrides the default label of the OK button.
120
121 Please see the remarks in SetYesNoLabels() documentation.
122 */
123 virtual bool SetOKLabel(const ButtonLabel& ok);
124
125 /**
126 Overrides the default labels of the Yes, No and Cancel buttons.
127
128 Please see the remarks in SetYesNoLabels() documentation.
129 */
130 virtual bool SetYesNoCancelLabels(const ButtonLabel& yes,
131 const ButtonLabel& no,
132 const ButtonLabel& cancel);
133
134 /**
135 Overrides the default labels of the Yes and No buttons.
136
137 The arguments of this function can be either strings or one of the
138 standard identifiers, such as @c wxID_APPLY or @c wxID_OPEN. Notice
139 that even if the label is specified as an identifier, the return value
140 of the dialog ShowModal() method still remains one of @c wxID_OK, @c
141 wxID_CANCEL, @c wxID_YES or @c wxID_NO values, i.e. this identifier
142 changes only the label appearance but not the return code generated by
143 the button. It is possible to mix stock identifiers and string labels
144 in the same function call, for example:
145 @code
146 wxMessageDialog dlg(...);
147 dlg.SetYesNoLabels(wxID_SAVE, _("&Don't save"));
148 @endcode
149
150 Also notice that this function is not currently available on all
151 platforms (although as of wxWidgets 2.9.0 it is implemented in all
152 major ports), so it may return @false to indicate that the labels
153 couldn't be changed. If it returns @true (currently only under wxMac),
154 the labels were set successfully. Typically, if the function was used
155 successfully, the main dialog message may need to be changed, e.g.:
156 @code
157 wxMessageDialog dlg(...);
158 if ( dlg.SetYesNoLabels(_("&Quit"), _("&Don't quit")) )
159 dlg.SetMessage(_("What do you want to do?"));
160 else // buttons have standard "Yes"/"No" values, so rephrase the question
161 dlg.SetMessage(_("Do you really want to quit?"));
162 @endcode
163 */
164 virtual bool SetYesNoLabels(const ButtonLabel& yes, const ButtonLabel& no);
165
166 /**
167 Shows the dialog, returning one of wxID_OK, wxID_CANCEL, wxID_YES, wxID_NO.
168
169 Notice that this method returns the identifier of the button which was
170 clicked unlike wxMessageBox() function.
171 */
172 virtual int ShowModal();
173 };
174
175
176
177 // ============================================================================
178 // Global functions/macros
179 // ============================================================================
180
181 /** @addtogroup group_funcmacro_dialog */
182 //@{
183
184 /**
185 Show a general purpose message dialog.
186
187 This is a convenient function which is usually used instead of using
188 wxMessageDialog directly. Notice however that some of the features, such as
189 extended text and custom labels for the message box buttons, are not
190 provided by this function but only by wxMessageDialog.
191
192 The return value is one of: @c wxYES, @c wxNO, @c wxCANCEL or @c wxOK
193 (notice that this return value is @b different from the return value of
194 wxMessageDialog::ShowModal()).
195
196 For example:
197 @code
198 int answer = wxMessageBox("Quit program?", "Confirm",
199 wxYES_NO | wxCANCEL, main_frame);
200 if (answer == wxYES)
201 main_frame->Close();
202 @endcode
203
204 @a message may contain newline characters, in which case the message will
205 be split into separate lines, to cater for large messages.
206
207 @param message
208 Message to show in the dialog.
209 @param caption
210 The dialog title.
211 @param parent
212 Parent window.
213 @param style
214 Combination of style flags described in wxMessageDialog documentation.
215 @param x
216 Horizontal dialog position (ignored under MSW). Use ::wxDefaultCoord
217 for @a x and @a y to let the system position the window.
218 @param y
219 Vertical dialog position (ignored under MSW).
220 @header{wx/msgdlg.h}
221 */
222 int wxMessageBox(const wxString& message,
223 const wxString& caption = "Message",
224 int style = wxOK,
225 wxWindow* parent = NULL,
226 int x = wxDefaultCoord,
227 int y = wxDefaultCoord);
228
229 //@}
230