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1 \section{Constraints overview}\label{constraintsoverview}
2
3 Classes: \helpref{wxLayoutConstraints}{wxlayoutconstraints}, \helpref{wxIndividualLayoutConstraint}{wxindividuallayoutconstraint}.
4
5 Objects of class wxLayoutConstraint can be associated with a window to define
6 the way it is laid out, with respect to its siblings or the parent.
7
8 The class consists of the following eight constraints of class wxIndividualLayoutConstraint,
9 some or all of which should be accessed directly to set the appropriate
10 constraints.
11
12 \begin{itemize}\itemsep=0pt
13 \item {\bf left:} represents the left hand edge of the window
14 \item {\bf right:} represents the right hand edge of the window
15 \item {\bf top:} represents the top edge of the window
16 \item {\bf bottom:} represents the bottom edge of the window
17 \item {\bf width:} represents the width of the window
18 \item {\bf height:} represents the height of the window
19 \item {\bf centreX:} represents the horizontal centre point of the window
20 \item {\bf centreY:} represents the vertical centre point of the window
21 \end{itemize}
22
23 The constraints are initially set to have the relationship wxUnconstrained,
24 which means that their values should be calculated by looking at known constraints.
25 To calculate the position and size of the control, the layout algorithm needs to
26 know exactly 4 constraints (as it has 4 numbers to calculate from them), so you
27 should always set exactly 4 of the constraints from the above table.
28
29 If you want the controls height or width to have the default value, you may use
30 a special value for the constraint: wxAsIs. If the constraint is wxAsIs, the
31 dimension will not be changed which is useful for the dialog controls which
32 often have the default size (e.g. the buttons whose size is determined by their
33 label).
34
35 The constrains calculation is done in \helpref{wxWindow::Layout}{wxwindowlayout}
36 function which evaluates constraints. To call it you can either call
37 \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} if the parent window
38 is a frame, panel or a dialog to tell default OnSize handlers to call Layout
39 automatically whenever the window size changes, or override OnSize and call
40 Layout yourself (note that you do have to call
41 \helpref{Layout}{wxwindowlayout} yourself if the parent window is not a
42 frame, panel or dialog).
43
44 \subsection{Constraint layout: more detail}
45
46 By default, windows do not have a wxLayoutConstraints object. In this case, much layout
47 must be done explicitly, by performing calculations in OnSize members, except
48 for the case of frames that have exactly one subwindow (not counting toolbar and
49 statusbar which are also positioned by the frame automatically), where wxFrame::OnSize
50 takes care of resizing the child to always fill the frame.
51
52 To avoid the need for these rather awkward calculations, the user can create
53 a wxLayoutConstraints object and associate it with a window with wxWindow::SetConstraints.
54 This object contains a constraint for each of the window edges, two for the centre point,
55 and two for the window size. By setting some or all of these constraints appropriately,
56 the user can achieve quite complex layout by defining relationships between windows.
57
58 In wxWindows, each window can be constrained relative to either its {\it
59 siblings} on the same window, or the {\it parent}. The layout algorithm
60 therefore operates in a top-down manner, finding the correct layout for
61 the children of a window, then the layout for the grandchildren, and so
62 on. Note that this differs markedly from native Motif layout, where
63 constraints can ripple upwards and can eventually change the frame
64 window or dialog box size. We assume in wxWindows that the {\it user} is
65 always `boss' and specifies the size of the outer window, to which
66 subwindows must conform. Obviously, this might be a limitation in some
67 circumstances, but it suffices for most situations, and the
68 simplification avoids some of the nightmarish problems associated with
69 programming Motif.
70
71 When the user sets constraints, many of the constraints for windows
72 edges and dimensions remain unconstrained. For a given window,
73 the wxWindow::Layout algorithm first resets all constraints
74 in all children to have unknown edge or dimension values, and then iterates through the constraints,
75 evaluating them. For unconstrained edges and dimensions, it
76 tries to find the value using known relationships that always hold. For example,
77 an unconstrained {\it width} may be calculated from the {\it left} and {\it right edges}, if
78 both are currently known. For edges and dimensions with user-supplied constraints, these
79 constraints are evaluated if the inputs of the constraint are known.
80
81 The algorithm stops when all child edges and dimension are known (success), or
82 there are unknown edges or dimensions but there has been no change in this cycle (failure).
83
84 It then sets all the window positions and sizes according to the values it has found.
85
86 Because the algorithm is iterative, the order in which constraints are considered is
87 irrelevant, however you may reduce the number of iterations (and thus speed up
88 the layout calculations) by creating the controls in such order that as many
89 constraints as possible can be calculated during the first iteration. For example, if
90 you have 2 buttons which you'd like to position in the lower right corner, it is
91 slightly more efficient to first create the second button and specify that its
92 right border IsSameAs(parent, wxRight) and then create the first one by
93 specifying that it should be LeftOf() the second one than to do in a more
94 natural left-to-right order.
95
96 \subsection{Window layout examples}\label{layoutexamples}
97
98 \subsubsection{Example 1: subwindow layout}
99
100 This example specifies a panel and a window side by side,
101 with a text subwindow below it.
102
103 \begin{verbatim}
104 frame->panel = new wxPanel(frame, -1, wxPoint(0, 0), wxSize(1000, 500), 0);
105 frame->scrollWindow = new MyScrolledWindow(frame, -1, wxPoint(0, 0), wxSize(400, 400), wxRETAINED);
106 frame->text_window = new MyTextWindow(frame, -1, wxPoint(0, 250), wxSize(400, 250));
107
108 // Set constraints for panel subwindow
109 wxLayoutConstraints *c1 = new wxLayoutConstraints;
110
111 c1->left.SameAs (frame, wxLeft);
112 c1->top.SameAs (frame, wxTop);
113 c1->right.PercentOf (frame, wxWidth, 50);
114 c1->height.PercentOf (frame, wxHeight, 50);
115
116 frame->panel->SetConstraints(c1);
117
118 // Set constraints for scrollWindow subwindow
119 wxLayoutConstraints *c2 = new wxLayoutConstraints;
120
121 c2->left.SameAs (frame->panel, wxRight);
122 c2->top.SameAs (frame, wxTop);
123 c2->right.SameAs (frame, wxRight);
124 c2->height.PercentOf (frame, wxHeight, 50);
125
126 frame->scrollWindow->SetConstraints(c2);
127
128 // Set constraints for text subwindow
129 wxLayoutConstraints *c3 = new wxLayoutConstraints;
130 c3->left.SameAs (frame, wxLeft);
131 c3->top.Below (frame->panel);
132 c3->right.SameAs (frame, wxRight);
133 c3->bottom.SameAs (frame, wxBottom);
134
135 frame->text_window->SetConstraints(c3);
136 \end{verbatim}
137
138 \subsubsection{Example 2: panel item layout}
139
140 This example sizes a button width to 80 percent of the panel width, and centres
141 it horizontally. A listbox and multitext item are placed below it. The listbox
142 takes up 40 percent of the panel width, and the multitext item takes up
143 the remainder of the width. Margins of 5 pixels are used.
144
145 \begin{verbatim}
146 // Create some panel items
147 wxButton *btn1 = new wxButton(frame->panel, -1, "A button") ;
148
149 wxLayoutConstraints *b1 = new wxLayoutConstraints;
150 b1->centreX.SameAs (frame->panel, wxCentreX);
151 b1->top.SameAs (frame->panel, wxTop, 5);
152 b1->width.PercentOf (frame->panel, wxWidth, 80);
153 b1->height.PercentOf (frame->panel, wxHeight, 10);
154 btn1->SetConstraints(b1);
155
156 wxListBox *list = new wxListBox(frame->panel, -1, "A list",
157 wxPoint(-1, -1), wxSize(200, 100));
158
159 wxLayoutConstraints *b2 = new wxLayoutConstraints;
160 b2->top.Below (btn1, 5);
161 b2->left.SameAs (frame->panel, wxLeft, 5);
162 b2->width.PercentOf (frame->panel, wxWidth, 40);
163 b2->bottom.SameAs (frame->panel, wxBottom, 5);
164 list->SetConstraints(b2);
165
166 wxTextCtrl *mtext = new wxTextCtrl(frame->panel, -1, "Multiline text", "Some text",
167 wxPoint(-1, -1), wxSize(150, 100), wxTE_MULTILINE);
168
169 wxLayoutConstraints *b3 = new wxLayoutConstraints;
170 b3->top.Below (btn1, 5);
171 b3->left.RightOf (list, 5);
172 b3->right.SameAs (frame->panel, wxRight, 5);
173 b3->bottom.SameAs (frame->panel, wxBottom, 5);
174 mtext->SetConstraints(b3);
175 \end{verbatim}
176
177