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1 // Scintilla source code edit control
2 /** @file KeyWords.h
3 ** Colourise for particular languages.
4 **/
5 // Copyright 1998-2001 by Neil Hodgson <neilh@scintilla.org>
6 // The License.txt file describes the conditions under which this software may be distributed.
7
8 #ifdef SCI_NAMESPACE
9 namespace Scintilla {
10 #endif
11
12 typedef void (*LexerFunction)(unsigned int startPos, int lengthDoc, int initStyle,
13 WordList *keywordlists[], Accessor &styler);
14
15 /**
16 * A LexerModule is responsible for lexing and folding a particular language.
17 * The class maintains a list of LexerModules which can be searched to find a
18 * module appropriate to a particular language.
19 */
20 class LexerModule {
21 protected:
22 const LexerModule *next;
23 int language;
24 LexerFunction fnLexer;
25 LexerFunction fnFolder;
26 const char * const * wordListDescriptions;
27 int styleBits;
28
29 static const LexerModule *base;
30 static int nextLanguage;
31
32 public:
33 const char *languageName;
34 LexerModule(int language_,
35 LexerFunction fnLexer_,
36 const char *languageName_=0,
37 LexerFunction fnFolder_=0,
38 const char * const wordListDescriptions_[] = NULL,
39 int styleBits_=5);
40 virtual ~LexerModule() {
41 }
42 int GetLanguage() const { return language; }
43
44 // -1 is returned if no WordList information is available
45 int GetNumWordLists() const;
46 const char *GetWordListDescription(int index) const;
47
48 int GetStyleBitsNeeded() const;
49
50 virtual void Lex(unsigned int startPos, int lengthDoc, int initStyle,
51 WordList *keywordlists[], Accessor &styler) const;
52 virtual void Fold(unsigned int startPos, int lengthDoc, int initStyle,
53 WordList *keywordlists[], Accessor &styler) const;
54 static const LexerModule *Find(int language);
55 static const LexerModule *Find(const char *languageName);
56 };
57
58 #ifdef SCI_NAMESPACE
59 }
60 #endif
61
62 /**
63 * Check if a character is a space.
64 * This is ASCII specific but is safe with chars >= 0x80.
65 */
66 inline bool isspacechar(unsigned char ch) {
67 return (ch == ' ') || ((ch >= 0x09) && (ch <= 0x0d));
68 }
69
70 inline bool iswordchar(char ch) {
71 return isascii(ch) && (isalnum(ch) || ch == '.' || ch == '_');
72 }
73
74 inline bool iswordstart(char ch) {
75 return isascii(ch) && (isalnum(ch) || ch == '_');
76 }
77
78 inline bool isoperator(char ch) {
79 if (isascii(ch) && isalnum(ch))
80 return false;
81 // '.' left out as it is used to make up numbers
82 if (ch == '%' || ch == '^' || ch == '&' || ch == '*' ||
83 ch == '(' || ch == ')' || ch == '-' || ch == '+' ||
84 ch == '=' || ch == '|' || ch == '{' || ch == '}' ||
85 ch == '[' || ch == ']' || ch == ':' || ch == ';' ||
86 ch == '<' || ch == '>' || ch == ',' || ch == '/' ||
87 ch == '?' || ch == '!' || ch == '.' || ch == '~')
88 return true;
89 return false;
90 }