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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: msgdlg.h
3 // Purpose: interface of wxMessageDialog
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxMessageDialog
11
12 This class represents a dialog that shows a single or multi-line message,
13 with a choice of OK, Yes, No and Cancel buttons.
14
15 @beginStyleTable
16 @style{wxOK}
17 Puts an Ok button in the message box. May be combined with @c wxCANCEL.
18 @style{wxCANCEL}
19 Puts a Cancel button in the message box. Must be combined with
20 either @c wxOK or @c wxYES_NO.
21 @style{wxYES_NO}
22 Puts Yes and No buttons in the message box. It is recommended to always
23 use @c wxCANCEL with this style as otherwise the message box won't have
24 a close button under wxMSW and the user will be forced to answer it.
25 @style{wxNO_DEFAULT}
26 Makes the "No" button default, can only be used with @c wxYES_NO.
27 @style{wxCANCEL_DEFAULT}
28 Makes the "Cancel" button default, can only be used with @c wxCANCEL
29 @style{wxYES_DEFAULT}
30 Makes the "Yes" button default, this is the default behaviour and
31 this flag exists solely for symmetry with @c wxNO_DEFAULT.
32 @style{wxOK_DEFAULT}
33 Makes the "OK" button default, this is the default behaviour and
34 this flag exists solely for symmetry with @c wxCANCEL_DEFAULT.
35 @style{wxICON_NONE}
36 Displays no icon in the dialog if possible (an icon might still be
37 displayed if the current platform mandates its use). This style may be
38 used to prevent the dialog from using the default icon based on @c
39 wxYES_NO presence as explained in @c wxICON_QUESTION and @c
40 wxICON_INFORMATION documentation below.
41 @style{wxICON_EXCLAMATION}
42 Displays an exclamation, or warning, icon in the dialog.
43 @style{wxICON_ERROR}
44 Displays an error icon in the dialog.
45 @style{wxICON_HAND}
46 Displays an error symbol, this is a MSW-inspired synonym for @c wxICON_ERROR.
47 @style{wxICON_QUESTION}
48 Displays a question mark symbol. This icon is automatically used
49 with @c wxYES_NO so it's usually unnecessary to specify it explicitly.
50 @style{wxICON_INFORMATION}
51 Displays an information symbol. This icon is used by default if
52 @c wxYES_NO is not given so it is usually unnecessary to specify it
53 explicitly.
54 @style{wxSTAY_ON_TOP}
55 Makes the message box stay on top of all other windows and not only
56 just its parent (currently implemented only under MSW and GTK).
57 @style{wxCENTRE}
58 Centre the message box on its parent or on the screen if parent is not
59 specified (currently only implemented under MSW).
60 @endStyleTable
61
62 @library{wxcore}
63 @category{cmndlg}
64
65 @see @ref overview_cmndlg_msg
66 */
67 class wxMessageDialog : public wxDialog
68 {
69 public:
70 /**
71 Constructor specifying the message box properties.
72 Use ShowModal() to show the dialog.
73
74 @a style may be a bit list of the identifiers described above.
75
76 Notice that not all styles are compatible: only one of @c wxOK and
77 @c wxYES_NO may be specified (and one of them must be specified) and at
78 most one default button style can be used and it is only valid if the
79 corresponding button is shown in the message box.
80
81 @param parent
82 Parent window.
83 @param message
84 Message to show in the dialog.
85 @param caption
86 The dialog title.
87 @param style
88 Combination of style flags described above.
89 @param pos
90 Dialog position (ignored under MSW).
91 */
92 wxMessageDialog(wxWindow* parent, const wxString& message,
93 const wxString& caption = wxMessageBoxCaptionStr,
94 long style = wxOK | wxCENTRE,
95 const wxPoint& pos = wxDefaultPosition);
96
97 /**
98 Sets the extended message for the dialog: this message is usually an
99 extension of the short message specified in the constructor or set with
100 SetMessage().
101
102 If it is set, the main message appears highlighted -- if supported --
103 and this message appears beneath it in normal font. On the platforms
104 which don't support extended messages, it is simply appended to the
105 normal message with an empty line separating them.
106
107 @since 2.9.0
108 */
109 virtual void SetExtendedMessage(const wxString& extendedMessage);
110
111 /**
112 Sets the message shown by the dialog.
113
114 @since 2.9.0
115 */
116 virtual void SetMessage(const wxString& message);
117
118 /**
119 Overrides the default labels of the OK and Cancel buttons.
120
121 Please see the remarks in SetYesNoLabels() documentation.
122
123 @since 2.9.0
124 */
125 virtual bool SetOKCancelLabels(const ButtonLabel& ok,
126 const ButtonLabel& cancel);
127
128 /**
129 Overrides the default label of the OK button.
130
131 Please see the remarks in SetYesNoLabels() documentation.
132
133 @since 2.9.0
134 */
135 virtual bool SetOKLabel(const ButtonLabel& ok);
136
137 /**
138 Overrides the default labels of the Yes, No and Cancel buttons.
139
140 Please see the remarks in SetYesNoLabels() documentation.
141
142 @since 2.9.0
143 */
144 virtual bool SetYesNoCancelLabels(const ButtonLabel& yes,
145 const ButtonLabel& no,
146 const ButtonLabel& cancel);
147
148 /**
149 Overrides the default labels of the Yes and No buttons.
150
151 The arguments of this function can be either strings or one of the
152 standard identifiers, such as @c wxID_APPLY or @c wxID_OPEN. Notice
153 that even if the label is specified as an identifier, the return value
154 of the dialog ShowModal() method still remains one of @c wxID_OK, @c
155 wxID_CANCEL, @c wxID_YES or @c wxID_NO values, i.e. this identifier
156 changes only the label appearance but not the return code generated by
157 the button. It is possible to mix stock identifiers and string labels
158 in the same function call, for example:
159 @code
160 wxMessageDialog dlg(...);
161 dlg.SetYesNoLabels(wxID_SAVE, _("&Don't save"));
162 @endcode
163
164 Also notice that this function is not currently available on all
165 platforms (although as of wxWidgets 2.9.0 it is implemented in all
166 major ports), so it may return @false to indicate that the labels
167 couldn't be changed. If it returns @true, the labels were set
168 successfully.
169
170 Typically, if the function was used successfully, the main dialog
171 message may need to be changed, e.g.:
172 @code
173 wxMessageDialog dlg(...);
174 if ( dlg.SetYesNoLabels(_("&Quit"), _("&Don't quit")) )
175 dlg.SetMessage(_("What do you want to do?"));
176 else // buttons have standard "Yes"/"No" values, so rephrase the question
177 dlg.SetMessage(_("Do you really want to quit?"));
178 @endcode
179
180 @since 2.9.0
181 */
182 virtual bool SetYesNoLabels(const ButtonLabel& yes, const ButtonLabel& no);
183
184 /**
185 Shows the dialog, returning one of wxID_OK, wxID_CANCEL, wxID_YES, wxID_NO.
186
187 Notice that this method returns the identifier of the button which was
188 clicked unlike wxMessageBox() function.
189 */
190 virtual int ShowModal();
191 };
192
193
194
195 // ============================================================================
196 // Global functions/macros
197 // ============================================================================
198
199 /** @addtogroup group_funcmacro_dialog */
200 //@{
201
202 /**
203 Show a general purpose message dialog.
204
205 This is a convenient function which is usually used instead of using
206 wxMessageDialog directly. Notice however that some of the features, such as
207 extended text and custom labels for the message box buttons, are not
208 provided by this function but only by wxMessageDialog.
209
210 The return value is one of: @c wxYES, @c wxNO, @c wxCANCEL or @c wxOK
211 (notice that this return value is @b different from the return value of
212 wxMessageDialog::ShowModal()).
213
214 For example:
215 @code
216 int answer = wxMessageBox("Quit program?", "Confirm",
217 wxYES_NO | wxCANCEL, main_frame);
218 if (answer == wxYES)
219 main_frame->Close();
220 @endcode
221
222 @a message may contain newline characters, in which case the message will
223 be split into separate lines, to cater for large messages.
224
225 @param message
226 Message to show in the dialog.
227 @param caption
228 The dialog title.
229 @param parent
230 Parent window.
231 @param style
232 Combination of style flags described in wxMessageDialog documentation.
233 @param x
234 Horizontal dialog position (ignored under MSW). Use ::wxDefaultCoord
235 for @a x and @a y to let the system position the window.
236 @param y
237 Vertical dialog position (ignored under MSW).
238 @header{wx/msgdlg.h}
239 */
240 int wxMessageBox(const wxString& message,
241 const wxString& caption = "Message",
242 int style = wxOK,
243 wxWindow* parent = NULL,
244 int x = wxDefaultCoord,
245 int y = wxDefaultCoord);
246
247 //@}
248