1 //////////////////////////////////////////////////////////////////////////////
2 // Name: wx/generic/dragimgg.h
3 // Purpose: wxDragImage class: a kind of a cursor, that can cope
4 // with more sophisticated images
5 // Author: Julian Smart
9 // Copyright: (c) Julian Smart
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
13 #ifndef _WX_DRAGIMGG_H_
14 #define _WX_DRAGIMGG_H_
16 #include "wx/bitmap.h"
18 #include "wx/cursor.h"
19 #include "wx/treectrl.h"
20 #include "wx/listctrl.h"
24 To use this class, create a wxDragImage when you start dragging, for example:
26 void MyTreeCtrl::OnBeginDrag(wxTreeEvent& event)
29 ::UpdateWindow((HWND) GetHWND()); // We need to implement this in wxWidgets
34 m_dragImage = new wxDragImage(* this, itemId);
35 m_dragImage->BeginDrag(wxPoint(0, 0), this);
36 m_dragImage->Move(pt, this);
37 m_dragImage->Show(this);
41 In your OnMouseMove function, hide the image, do any display updating required,
42 then move and show the image again:
44 void MyTreeCtrl::OnMouseMove(wxMouseEvent& event)
46 if (m_dragMode == MY_TREE_DRAG_NONE)
52 // Prevent screen corruption by hiding the image
54 m_dragImage->Hide(this);
56 // Do some updating of the window, such as highlighting the drop target
61 ::UpdateWindow((HWND) GetHWND());
64 // Move and show the image again
65 m_dragImage->Move(event.GetPosition(), this);
66 m_dragImage->Show(this);
69 Eventually we end the drag and delete the drag image.
71 void MyTreeCtrl::OnLeftUp(wxMouseEvent& event)
75 // End the drag and delete the drag image
78 m_dragImage->EndDrag(this);
90 class WXDLLEXPORT wxGenericDragImage
: public wxObject
95 ////////////////////////////////////////////////////////////////////////////
97 wxGenericDragImage(const wxCursor
& cursor
= wxNullCursor
)
103 wxGenericDragImage(const wxBitmap
& image
, const wxCursor
& cursor
= wxNullCursor
)
107 Create(image
, cursor
);
110 wxGenericDragImage(const wxIcon
& image
, const wxCursor
& cursor
= wxNullCursor
)
114 Create(image
, cursor
);
117 wxGenericDragImage(const wxString
& str
, const wxCursor
& cursor
= wxNullCursor
)
124 #if WXWIN_COMPATIBILITY_2_6
125 // don't use in new code, use versions without hot spot parameter
126 wxDEPRECATED( wxGenericDragImage(const wxCursor
& cursor
, const wxPoint
& cursorHotspot
) );
127 wxDEPRECATED( wxGenericDragImage(const wxBitmap
& image
, const wxCursor
& cursor
, const wxPoint
& cursorHotspot
) );
128 wxDEPRECATED( wxGenericDragImage(const wxIcon
& image
, const wxCursor
& cursor
, const wxPoint
& cursorHotspot
) );
129 wxDEPRECATED( wxGenericDragImage(const wxString
& str
, const wxCursor
& cursor
, const wxPoint
& cursorHotspot
) );
130 wxDEPRECATED( bool Create(const wxCursor
& cursor
, const wxPoint
& cursorHotspot
) );
131 wxDEPRECATED( bool Create(const wxBitmap
& image
, const wxCursor
& cursor
, const wxPoint
& cursorHotspot
) );
132 wxDEPRECATED( bool Create(const wxIcon
& image
, const wxCursor
& cursor
, const wxPoint
& cursorHotspot
) );
133 wxDEPRECATED( bool Create(const wxString
& str
, const wxCursor
& cursor
, const wxPoint
& cursorHotspot
) );
134 #endif // WXWIN_COMPATIBILITY_2_6
137 wxGenericDragImage(const wxTreeCtrl
& treeCtrl
, wxTreeItemId
& id
)
141 Create(treeCtrl
, id
);
146 wxGenericDragImage(const wxListCtrl
& listCtrl
, long id
)
150 Create(listCtrl
, id
);
154 virtual ~wxGenericDragImage();
157 ////////////////////////////////////////////////////////////////////////////
159 // For efficiency, tell wxGenericDragImage to use a bitmap that's already
160 // created (e.g. from last drag)
161 void SetBackingBitmap(wxBitmap
* bitmap
) { m_pBackingBitmap
= bitmap
; }
164 ////////////////////////////////////////////////////////////////////////////
166 // Create a drag image with a virtual image (need to override DoDrawImage, GetImageRect)
167 bool Create(const wxCursor
& cursor
= wxNullCursor
);
169 // Create a drag image from a bitmap and optional cursor
170 bool Create(const wxBitmap
& image
, const wxCursor
& cursor
= wxNullCursor
);
172 // Create a drag image from an icon and optional cursor
173 bool Create(const wxIcon
& image
, const wxCursor
& cursor
= wxNullCursor
);
175 // Create a drag image from a string and optional cursor
176 bool Create(const wxString
& str
, const wxCursor
& cursor
= wxNullCursor
);
179 // Create a drag image for the given tree control item
180 bool Create(const wxTreeCtrl
& treeCtrl
, wxTreeItemId
& id
);
184 // Create a drag image for the given list control item
185 bool Create(const wxListCtrl
& listCtrl
, long id
);
188 // Begin drag. hotspot is the location of the drag position relative to the upper-left
189 // corner of the image.
190 bool BeginDrag(const wxPoint
& hotspot
, wxWindow
* window
, bool fullScreen
= false, wxRect
* rect
= (wxRect
*) NULL
);
192 // Begin drag. hotspot is the location of the drag position relative to the upper-left
193 // corner of the image. This is full screen only. fullScreenRect gives the
194 // position of the window on the screen, to restrict the drag to.
195 bool BeginDrag(const wxPoint
& hotspot
, wxWindow
* window
, wxWindow
* fullScreenRect
);
200 // Move the image: call from OnMouseMove. Pt is in window client coordinates if window
201 // is non-NULL, or in screen coordinates if NULL.
202 bool Move(const wxPoint
& pt
);
211 ////////////////////////////////////////////////////////////////////////////
215 // Override this if you are using a virtual image (drawing your own image)
216 virtual wxRect
GetImageRect(const wxPoint
& pos
) const;
218 // Override this if you are using a virtual image (drawing your own image)
219 virtual bool DoDrawImage(wxDC
& dc
, const wxPoint
& pos
) const;
221 // Override this if you wish to draw the window contents to the backing bitmap
222 // yourself. This can be desirable if you wish to avoid flicker by not having to
223 // redraw the window itself before dragging in order to be graphic-minus-dragged-objects.
224 // Instead, paint the drag image's backing bitmap to be correct, and leave the window
225 // to be updated only when dragging the objects away (thus giving a smoother appearance).
226 virtual bool UpdateBackingFromWindow(wxDC
& windowDC
, wxMemoryDC
& destDC
,
227 const wxRect
& sourceRect
, const wxRect
& destRect
) const;
229 // Erase and redraw simultaneously if possible
230 virtual bool RedrawImage(const wxPoint
& oldPos
, const wxPoint
& newPos
, bool eraseOld
, bool drawNew
);
236 wxCursor m_oldCursor
;
237 // wxPoint m_hotspot;
238 wxPoint m_offset
; // The hostpot value passed to BeginDrag
245 // Stores the window contents while we're dragging the image around
246 wxBitmap m_backingBitmap
;
247 wxBitmap
* m_pBackingBitmap
; // Pointer to existing backing bitmap
248 // (pass to wxGenericDragImage as an efficiency measure)
249 // A temporary bitmap for repairing/redrawing
250 wxBitmap m_repairBitmap
;
252 wxRect m_boundingRect
;
256 DECLARE_DYNAMIC_CLASS(wxGenericDragImage
)
257 DECLARE_NO_COPY_CLASS(wxGenericDragImage
)