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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dib.cpp
3 // Purpose: implements wxDIB class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 03.03.03 (replaces the old file with the same name)
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
9 // License: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 /*
13 TODO: support for palettes is very incomplete, several functions simply
14 ignore them (we should select and realize the palette, if any, before
15 caling GetDIBits() in the DC we use with it.
16 */
17
18 // ============================================================================
19 // declarations
20 // ============================================================================
21
22 // ----------------------------------------------------------------------------
23 // headers
24 // ----------------------------------------------------------------------------
25
26 // For compilers that support precompilation, includes "wx.h".
27 #include "wx/wxprec.h"
28
29 #ifdef __BORLANDC__
30 #pragma hdrstop
31 #endif
32
33 #ifndef WX_PRECOMP
34 #include "wx/string.h"
35 #include "wx/log.h"
36 #endif //WX_PRECOMP
37
38 #include "wx/bitmap.h"
39 #include "wx/intl.h"
40 #include "wx/file.h"
41
42 #include <stdio.h>
43 #include <stdlib.h>
44
45 #if !defined(__MWERKS__) && !defined(__SALFORDC__)
46 #include <memory.h>
47 #endif
48
49 #ifdef __GNUWIN32_OLD__
50 #include "wx/msw/gnuwin32/extra.h"
51 #endif
52
53 #include "wx/image.h"
54 #include "wx/msw/dib.h"
55
56 // ----------------------------------------------------------------------------
57 // private functions
58 // ----------------------------------------------------------------------------
59
60 // calculate the number of palette entries needed for the bitmap with this
61 // number of bits per pixel
62 static inline WORD wxGetNumOfBitmapColors(WORD bitsPerPixel)
63 {
64 // only 1, 4 and 8bpp bitmaps use palettes (well, they could be used with
65 // 24bpp ones too but we don't support this as I think it's quite uncommon)
66 return bitsPerPixel <= 8 ? 1 << bitsPerPixel : 0;
67 }
68
69 // wrapper around ::GetObject() for DIB sections
70 static inline bool GetDIBSection(HBITMAP hbmp, DIBSECTION *ds)
71 {
72 // note that at least under Win9x (this doesn't seem to happen under Win2K
73 // but this doesn't mean anything, of course), GetObject() may return
74 // sizeof(DIBSECTION) for a bitmap which is *not* a DIB section and the way
75 // to check for it is by looking at the bits pointer
76 return ::GetObject(hbmp, sizeof(DIBSECTION), ds) == sizeof(DIBSECTION) &&
77 ds->dsBm.bmBits;
78 }
79
80 // ============================================================================
81 // implementation
82 // ============================================================================
83
84 // ----------------------------------------------------------------------------
85 // wxDIB creation
86 // ----------------------------------------------------------------------------
87
88 bool wxDIB::Create(int width, int height, int depth)
89 {
90 // we don't handle the palette yet
91 wxASSERT_MSG( depth == 24 || depth == 32,
92 _T("unsupported image depth in wxDIB::Create()") );
93
94 static const int infosize = sizeof(BITMAPINFOHEADER);
95
96 BITMAPINFO *info = (BITMAPINFO *)malloc(infosize);
97 wxCHECK_MSG( info, false, _T("malloc(BITMAPINFO) failed") );
98
99 memset(info, 0, infosize);
100
101 info->bmiHeader.biSize = infosize;
102 info->bmiHeader.biWidth = width;
103
104 // we use positive height here which corresponds to a DIB with normal, i.e.
105 // bottom to top, order -- normally using negative height (which means
106 // reversed for MS and hence natural for all the normal people top to
107 // bottom line scan order) could be used to avoid the need for the image
108 // reversal in Create(image) but this doesn't work under NT, only Win9x!
109 info->bmiHeader.biHeight = height;
110
111 info->bmiHeader.biPlanes = 1;
112 info->bmiHeader.biBitCount = depth;
113 info->bmiHeader.biSizeImage = GetLineSize(width, depth)*height;
114
115 m_handle = ::CreateDIBSection
116 (
117 0, // hdc (unused with DIB_RGB_COLORS)
118 info, // bitmap description
119 DIB_RGB_COLORS, // use RGB, not palette
120 &m_data, // [out] DIB bits
121 NULL, // don't use file mapping
122 0 // file mapping offset (not used here)
123 );
124
125 free(info);
126
127 if ( !m_handle )
128 {
129 wxLogLastError(wxT("CreateDIBSection"));
130
131 return false;
132 }
133
134 m_width = width;
135 m_height = height;
136 m_depth = depth;
137
138 return true;
139 }
140
141 bool wxDIB::Create(const wxBitmap& bmp)
142 {
143 wxCHECK_MSG( bmp.Ok(), false, _T("wxDIB::Create(): invalid bitmap") );
144
145 // this bitmap could already be a DIB section in which case we don't need
146 // to convert it to DIB
147 HBITMAP hbmp = GetHbitmapOf(bmp);
148
149 DIBSECTION ds;
150 if ( GetDIBSection(hbmp, &ds) )
151 {
152 m_handle = hbmp;
153
154 // wxBitmap will free it, not we
155 m_ownsHandle = false;
156
157 // copy all the bitmap parameters too as we have them now anyhow
158 m_width = ds.dsBm.bmWidth;
159 m_height = ds.dsBm.bmHeight;
160 m_depth = ds.dsBm.bmBitsPixel;
161
162 m_data = ds.dsBm.bmBits;
163 }
164 else // no, it's a DDB -- convert it to DIB
165 {
166 const int w = bmp.GetWidth();
167 const int h = bmp.GetHeight();
168 int d = bmp.GetDepth();
169 if ( d == -1 )
170 d = wxDisplayDepth();
171
172 if ( !Create(w, h, d) )
173 return false;
174
175 if ( !GetDIBSection(m_handle, &ds) )
176 {
177 // we've just created a new DIB section, why should this fail?
178 wxFAIL_MSG( _T("GetObject(DIBSECTION) unexpectedly failed") );
179
180 return false;
181 }
182
183 if ( !::GetDIBits
184 (
185 ScreenHDC(), // the DC to use
186 hbmp, // the source DDB
187 0, // first scan line
188 h, // number of lines to copy
189 ds.dsBm.bmBits, // pointer to the buffer
190 (BITMAPINFO *)&ds.dsBmih, // bitmap header
191 DIB_RGB_COLORS // and not DIB_PAL_COLORS
192 ) )
193 {
194 wxLogLastError(wxT("GetDIBits()"));
195
196 return 0;
197 }
198 }
199
200 return true;
201 }
202
203 // ----------------------------------------------------------------------------
204 // Loading/saving the DIBs
205 // ----------------------------------------------------------------------------
206
207 bool wxDIB::Load(const wxString& filename)
208 {
209 m_handle = (HBITMAP)::LoadImage
210 (
211 wxGetInstance(),
212 filename,
213 IMAGE_BITMAP,
214 0, 0, // don't specify the size
215 LR_CREATEDIBSECTION | LR_LOADFROMFILE
216 );
217 if ( !m_handle )
218 {
219 wxLogLastError(_T("LoadImage(LR_CREATEDIBSECTION | LR_LOADFROMFILE)"));
220
221 return false;
222 }
223
224 return true;
225 }
226
227 bool wxDIB::Save(const wxString& filename)
228 {
229 wxCHECK_MSG( m_handle, false, _T("wxDIB::Save(): invalid object") );
230
231 wxFile file(filename, wxFile::write);
232 bool ok = file.IsOpened();
233 if ( ok )
234 {
235 DIBSECTION ds;
236 if ( !GetDIBSection(m_handle, &ds) )
237 {
238 wxLogLastError(_T("GetObject(hDIB)"));
239 }
240 else
241 {
242 BITMAPFILEHEADER bmpHdr;
243 wxZeroMemory(bmpHdr);
244
245 const size_t sizeHdr = ds.dsBmih.biSize;
246 const size_t sizeImage = ds.dsBmih.biSizeImage;
247
248 bmpHdr.bfType = 0x4d42; // 'BM' in little endian
249 bmpHdr.bfOffBits = sizeof(BITMAPFILEHEADER) + ds.dsBmih.biSize;
250 bmpHdr.bfSize = bmpHdr.bfOffBits + sizeImage;
251
252 // first write the file header, then the bitmap header and finally the
253 // bitmap data itself
254 ok = file.Write(&bmpHdr, sizeof(bmpHdr)) == sizeof(bmpHdr) &&
255 file.Write(&ds.dsBmih, sizeHdr) == sizeHdr &&
256 file.Write(ds.dsBm.bmBits, sizeImage) == sizeImage;
257 }
258 }
259
260 if ( !ok )
261 {
262 wxLogError(_("Failed to save the bitmap image to file \"%s\"."),
263 filename.c_str());
264 }
265
266 return ok;
267 }
268
269 // ----------------------------------------------------------------------------
270 // wxDIB accessors
271 // ----------------------------------------------------------------------------
272
273 void wxDIB::DoGetObject() const
274 {
275 // only do something if we have a valid DIB but we don't [yet] have valid
276 // data
277 if ( m_handle && !m_data )
278 {
279 // although all the info we need is in BITMAP and so we don't really
280 // need DIBSECTION we still ask for it as modifying the bit values only
281 // works for the real DIBs and not for the bitmaps and it's better to
282 // check for this now rather than trying to find out why it doesn't
283 // work later
284 DIBSECTION ds;
285 if ( !GetDIBSection(m_handle, &ds) )
286 {
287 wxLogLastError(_T("GetObject(hDIB)"));
288 return;
289 }
290
291 wxDIB *self = wxConstCast(this, wxDIB);
292
293 self->m_width = ds.dsBm.bmWidth;
294 self->m_height = ds.dsBm.bmHeight;
295 self->m_depth = ds.dsBm.bmBitsPixel;
296 self->m_data = ds.dsBm.bmBits;
297 }
298 }
299
300 // ----------------------------------------------------------------------------
301 // DDB <-> DIB conversions
302 // ----------------------------------------------------------------------------
303
304 HBITMAP wxDIB::CreateDDB(HDC hdc) const
305 {
306 wxCHECK_MSG( m_handle, 0, _T("wxDIB::CreateDDB(): invalid object") );
307
308 DIBSECTION ds;
309 if ( !GetDIBSection(m_handle, &ds) )
310 {
311 wxLogLastError(_T("GetObject(hDIB)"));
312
313 return 0;
314 }
315
316 return ConvertToBitmap((BITMAPINFO *)&ds.dsBmih, hdc, ds.dsBm.bmBits);
317 }
318
319 /* static */
320 HBITMAP wxDIB::ConvertToBitmap(const BITMAPINFO *pbmi, HDC hdc, void *bits)
321 {
322 wxCHECK_MSG( pbmi, 0, _T("invalid DIB in ConvertToBitmap") );
323
324 // here we get BITMAPINFO struct followed by the actual bitmap bits and
325 // BITMAPINFO starts with BITMAPINFOHEADER followed by colour info
326 const BITMAPINFOHEADER *pbmih = &pbmi->bmiHeader;
327
328 // get the pointer to the start of the real image data if we have a plain
329 // DIB and not a DIB section (in the latter case the pointer must be passed
330 // to us by the caller)
331 if ( !bits )
332 {
333 // we must skip over the colour table to get to the image data
334 //
335 // colour table either has the real colour data in which case its
336 // number of entries is given by biClrUsed or is used for masks to be
337 // used for extracting colour information from true colour bitmaps in
338 // which case it always have exactly 3 DWORDs
339 int numColors;
340 switch ( pbmih->biCompression )
341 {
342 case BI_BITFIELDS:
343 numColors = 3;
344 break;
345
346 case BI_RGB:
347 // biClrUsed has the number of colors but it may be not initialized at
348 // all
349 numColors = pbmih->biClrUsed;
350 if ( !numColors )
351 {
352 numColors = wxGetNumOfBitmapColors(pbmih->biBitCount);
353 }
354 break;
355
356 default:
357 // no idea how it should be calculated for the other cases
358 numColors = 0;
359 }
360
361 bits = (char *)pbmih + sizeof(*pbmih) + numColors*sizeof(RGBQUAD);
362 }
363
364 HBITMAP hbmp = ::CreateDIBitmap
365 (
366 hdc ? hdc // create bitmap compatible
367 : (HDC) ScreenHDC(), // with this DC
368 pbmih, // used to get size &c
369 CBM_INIT, // initialize bitmap bits too
370 bits, // ... using this data
371 pbmi, // this is used for palette only
372 DIB_RGB_COLORS // direct or indexed palette?
373 );
374
375 if ( !hbmp )
376 {
377 wxLogLastError(wxT("CreateDIBitmap"));
378 }
379
380 return hbmp;
381 }
382
383 /* static */
384 size_t wxDIB::ConvertFromBitmap(BITMAPINFO *pbi, HBITMAP hbmp)
385 {
386 wxASSERT_MSG( hbmp, wxT("invalid bmp can't be converted to DIB") );
387
388 // prepare all the info we need
389 BITMAP bm;
390 if ( !::GetObject(hbmp, sizeof(bm), &bm) )
391 {
392 wxLogLastError(wxT("GetObject(bitmap)"));
393
394 return 0;
395 }
396
397 // we need a BITMAPINFO anyhow and if we're not given a pointer to it we
398 // use this one
399 BITMAPINFO bi2;
400
401 const bool wantSizeOnly = pbi == NULL;
402 if ( wantSizeOnly )
403 pbi = &bi2;
404
405 // just for convenience
406 const int h = bm.bmHeight;
407
408 // init the header
409 BITMAPINFOHEADER& bi = pbi->bmiHeader;
410 wxZeroMemory(bi);
411 bi.biSize = sizeof(BITMAPINFOHEADER);
412 bi.biWidth = bm.bmWidth;
413 bi.biHeight = h;
414 bi.biPlanes = 1;
415 bi.biBitCount = bm.bmBitsPixel;
416
417 // memory we need for BITMAPINFO only
418 DWORD dwLen = bi.biSize + wxGetNumOfBitmapColors(bm.bmBitsPixel) * sizeof(RGBQUAD);
419
420 // get either just the image size or the image bits
421 if ( !::GetDIBits
422 (
423 ScreenHDC(), // the DC to use
424 hbmp, // the source DDB
425 0, // first scan line
426 h, // number of lines to copy
427 wantSizeOnly ? NULL // pointer to the buffer or
428 : (char *)pbi + dwLen, // NULL if we don't have it
429 pbi, // bitmap header
430 DIB_RGB_COLORS // or DIB_PAL_COLORS
431 ) )
432 {
433 wxLogLastError(wxT("GetDIBits()"));
434
435 return 0;
436 }
437
438 // return the total size
439 return dwLen + bi.biSizeImage;
440 }
441
442 /* static */
443 HGLOBAL wxDIB::ConvertFromBitmap(HBITMAP hbmp)
444 {
445 // first calculate the size needed
446 const size_t size = ConvertFromBitmap(NULL, hbmp);
447 if ( !size )
448 {
449 // conversion to DDB failed?
450 return NULL;
451 }
452
453 HGLOBAL hDIB = ::GlobalAlloc(GMEM_MOVEABLE, size);
454 if ( !hDIB )
455 {
456 // this is an error which does risk to happen especially under Win9x
457 // and which the user may understand so let him know about it
458 wxLogError(_("Failed to allocated %luKb of memory for bitmap data."),
459 (unsigned long)(size / 1024));
460
461 return NULL;
462 }
463
464 if ( !ConvertFromBitmap((BITMAPINFO *)(void *)GlobalPtr(hDIB), hbmp) )
465 {
466 // this really shouldn't happen... it worked the first time, why not
467 // now?
468 wxFAIL_MSG( _T("wxDIB::ConvertFromBitmap() unexpectedly failed") );
469
470 return NULL;
471 }
472
473 return hDIB;
474 }
475
476 // ----------------------------------------------------------------------------
477 // palette support
478 // ----------------------------------------------------------------------------
479
480 #if wxUSE_PALETTE
481
482 wxPalette *wxDIB::CreatePalette() const
483 {
484 wxCHECK_MSG( m_handle, NULL, _T("wxDIB::CreatePalette(): invalid object") );
485
486 DIBSECTION ds;
487 if ( !GetDIBSection(m_handle, &ds) )
488 {
489 wxLogLastError(_T("GetObject(hDIB)"));
490
491 return 0;
492 }
493
494 // how many colours are we going to have in the palette?
495 DWORD biClrUsed = ds.dsBmih.biClrUsed;
496 if ( !biClrUsed )
497 {
498 // biClrUsed field might not be set
499 biClrUsed = wxGetNumOfBitmapColors(ds.dsBmih.biBitCount);
500 }
501
502 if ( !biClrUsed )
503 {
504 // bitmaps of this depth don't have palettes at all
505 //
506 // NB: another possibility would be to return
507 // GetStockObject(DEFAULT_PALETTE) or even CreateHalftonePalette()?
508 return NULL;
509 }
510
511 // LOGPALETTE struct has only 1 element in palPalEntry array, we're
512 // going to have biClrUsed of them so add necessary space
513 LOGPALETTE *pPalette = (LOGPALETTE *)
514 malloc(sizeof(LOGPALETTE) + (biClrUsed - 1)*sizeof(PALETTEENTRY));
515 wxCHECK_MSG( pPalette, NULL, _T("out of memory") );
516
517 // initialize the palette header
518 pPalette->palVersion = 0x300; // magic number, not in docs but works
519 pPalette->palNumEntries = biClrUsed;
520
521 // and the colour table (it starts right after the end of the header)
522 const RGBQUAD *pRGB = (RGBQUAD *)((char *)&ds.dsBmih + ds.dsBmih.biSize);
523 for ( DWORD i = 0; i < biClrUsed; i++, pRGB++ )
524 {
525 pPalette->palPalEntry[i].peRed = pRGB->rgbRed;
526 pPalette->palPalEntry[i].peGreen = pRGB->rgbGreen;
527 pPalette->palPalEntry[i].peBlue = pRGB->rgbBlue;
528 pPalette->palPalEntry[i].peFlags = 0;
529 }
530
531 HPALETTE hPalette = ::CreatePalette(pPalette);
532
533 free(pPalette);
534
535 if ( !hPalette )
536 {
537 wxLogLastError(_T("CreatePalette"));
538
539 return NULL;
540 }
541
542 wxPalette *palette = new wxPalette;
543 palette->SetHPALETTE((WXHPALETTE)hPalette);
544
545 return palette;
546 }
547
548 #endif // wxUSE_PALETTE
549
550 // ----------------------------------------------------------------------------
551 // wxImage support
552 // ----------------------------------------------------------------------------
553
554 #if wxUSE_IMAGE
555
556 bool wxDIB::Create(const wxImage& image)
557 {
558 wxCHECK_MSG( image.Ok(), false, _T("invalid wxImage in wxDIB ctor") );
559
560 const int h = image.GetHeight();
561 const int w = image.GetWidth();
562
563 // if we have alpha channel, we need to create a 32bpp RGBA DIB, otherwise
564 // a 24bpp RGB is sufficient
565 const bool hasAlpha = image.HasAlpha();
566 const int bpp = hasAlpha ? 32 : 24;
567
568 if ( !Create(w, h, bpp) )
569 return false;
570
571 // DIBs are stored in bottom to top order (see also the comment above in
572 // Create()) so we need to copy bits line by line and starting from the end
573 const int srcBytesPerLine = w * 3;
574 const int dstBytesPerLine = GetLineSize(w, bpp);
575 const unsigned char *src = image.GetData() + ((h - 1) * srcBytesPerLine);
576 const unsigned char *alpha = hasAlpha ? image.GetAlpha() + (h - 1)*w : NULL;
577 unsigned char *dstLineStart = (unsigned char *)m_data;
578 for ( int y = 0; y < h; y++ )
579 {
580 // copy one DIB line
581 unsigned char *dst = dstLineStart;
582 for ( int x = 0; x < w; x++ )
583 {
584 // also, the order of RGB is inversed for DIBs
585 *dst++ = src[2];
586 *dst++ = src[1];
587 *dst++ = src[0];
588
589 src += 3;
590
591 if ( alpha )
592 *dst++ = *alpha++;
593 }
594
595 // pass to the previous line in the image
596 src -= 2*srcBytesPerLine;
597 if ( alpha )
598 alpha -= 2*w;
599
600 // and to the next one in the DIB
601 dstLineStart += dstBytesPerLine;
602 }
603
604 return true;
605 }
606
607 #endif // wxUSE_IMAGE
608