]> git.saurik.com Git - wxWidgets.git/blob - src/common/wincmn.cpp
Compilation fix
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/textctrl.h"
42 #include "wx/settings.h"
43 #include "wx/dialog.h"
44 #include "wx/msgdlg.h"
45 #include "wx/statusbr.h"
46 #endif //WX_PRECOMP
47
48 #if wxUSE_CONSTRAINTS
49 #include "wx/layout.h"
50 #endif // wxUSE_CONSTRAINTS
51
52 #include "wx/sizer.h"
53
54 #if wxUSE_DRAG_AND_DROP
55 #include "wx/dnd.h"
56 #endif // wxUSE_DRAG_AND_DROP
57
58 #if wxUSE_HELP
59 #include "wx/cshelp.h"
60 #endif // wxUSE_HELP
61
62 #if wxUSE_TOOLTIPS
63 #include "wx/tooltip.h"
64 #endif // wxUSE_TOOLTIPS
65
66 #if wxUSE_CARET
67 #include "wx/caret.h"
68 #endif // wxUSE_CARET
69
70 // ----------------------------------------------------------------------------
71 // static data
72 // ----------------------------------------------------------------------------
73
74 #if defined(__WXPM__)
75 int wxWindowBase::ms_lastControlId = 2000;
76 #else
77 int wxWindowBase::ms_lastControlId = -200;
78 #endif
79
80 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
81
82 // ----------------------------------------------------------------------------
83 // event table
84 // ----------------------------------------------------------------------------
85
86 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
87 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
88 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
89 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
90
91 #if wxUSE_HELP
92 EVT_HELP(-1, wxWindowBase::OnHelp)
93 #endif // wxUSE_HELP
94
95 END_EVENT_TABLE()
96
97 // ============================================================================
98 // implementation of the common functionality of the wxWindow class
99 // ============================================================================
100
101 // ----------------------------------------------------------------------------
102 // initialization
103 // ----------------------------------------------------------------------------
104
105 // the default initialization
106 void wxWindowBase::InitBase()
107 {
108 // no window yet, no parent nor children
109 m_parent = (wxWindow *)NULL;
110 m_windowId = -1;
111 m_children.DeleteContents( FALSE ); // don't auto delete node data
112
113 // no constraints on the minimal window size
114 m_minWidth =
115 m_minHeight =
116 m_maxWidth =
117 m_maxHeight = -1;
118
119 // window is created enabled but it's not visible yet
120 m_isShown = FALSE;
121 m_isEnabled = TRUE;
122
123 // the default event handler is just this window
124 m_eventHandler = this;
125
126 #if wxUSE_VALIDATORS
127 // no validator
128 m_windowValidator = (wxValidator *) NULL;
129 #endif // wxUSE_VALIDATORS
130
131 // use the system default colours
132 m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
133 m_foregroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
134
135 // don't set the font here for wxMSW as we don't call WM_SETFONT here and
136 // so the font is *not* really set - but calls to SetFont() later won't do
137 // anything because m_font appears to be already set!
138 #ifndef __WXMSW__
139 m_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
140 #endif // __WXMSW__
141
142 // the colours/fonts are default for now
143 m_hasBgCol =
144 m_hasFgCol =
145 m_hasFont = FALSE;
146
147 // no style bits
148 m_exStyle =
149 m_windowStyle = 0;
150
151 // an optimization for the event processing: checking this flag is much
152 // faster than using IsKindOf(CLASSINFO(wxWindow))
153 m_isWindow = TRUE;
154
155 #if wxUSE_CONSTRAINTS
156 // no constraints whatsoever
157 m_constraints = (wxLayoutConstraints *) NULL;
158 m_constraintsInvolvedIn = (wxWindowList *) NULL;
159 #endif // wxUSE_CONSTRAINTS
160
161 m_windowSizer = (wxSizer *) NULL;
162 m_containingSizer = (wxSizer *) NULL;
163 m_autoLayout = FALSE;
164
165 #if wxUSE_DRAG_AND_DROP
166 m_dropTarget = (wxDropTarget *)NULL;
167 #endif // wxUSE_DRAG_AND_DROP
168
169 #if wxUSE_TOOLTIPS
170 m_tooltip = (wxToolTip *)NULL;
171 #endif // wxUSE_TOOLTIPS
172
173 #if wxUSE_CARET
174 m_caret = (wxCaret *)NULL;
175 #endif // wxUSE_CARET
176
177 #if wxUSE_PALETTE
178 m_hasCustomPalette = FALSE;
179 #endif // wxUSE_PALETTE
180
181 m_virtualSize = wxDefaultSize;
182
183 m_minVirtualWidth =
184 m_minVirtualHeight =
185 m_maxVirtualWidth =
186 m_maxVirtualHeight = -1;
187
188 // Whether we're using the current theme for this window (wxGTK only for now)
189 m_themeEnabled = FALSE;
190 }
191
192 // common part of window creation process
193 bool wxWindowBase::CreateBase(wxWindowBase *parent,
194 wxWindowID id,
195 const wxPoint& WXUNUSED(pos),
196 const wxSize& WXUNUSED(size),
197 long style,
198 const wxValidator& validator,
199 const wxString& name)
200 {
201 // m_isWindow is set to TRUE in wxWindowBase::Init() as well as many other
202 // member variables - check that it has been called (will catch the case
203 // when a new ctor is added which doesn't call InitWindow)
204 wxASSERT_MSG( m_isWindow, wxT("Init() must have been called before!") );
205
206 // generate a new id if the user doesn't care about it
207 m_windowId = id == -1 ? NewControlId() : id;
208
209 SetName(name);
210 SetWindowStyleFlag(style);
211 SetParent(parent);
212
213 #if wxUSE_VALIDATORS
214 SetValidator(validator);
215 #endif // wxUSE_VALIDATORS
216
217 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
218 // have it too - like this it's possible to set it only in the top level
219 // dialog/frame and all children will inherit it by defult
220 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
221 {
222 SetExtraStyle(wxWS_EX_VALIDATE_RECURSIVELY);
223 }
224
225 return TRUE;
226 }
227
228 // ----------------------------------------------------------------------------
229 // destruction
230 // ----------------------------------------------------------------------------
231
232 // common clean up
233 wxWindowBase::~wxWindowBase()
234 {
235 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
236
237 // FIXME if these 2 cases result from programming errors in the user code
238 // we should probably assert here instead of silently fixing them
239
240 // Just in case the window has been Closed, but we're then deleting
241 // immediately: don't leave dangling pointers.
242 wxPendingDelete.DeleteObject(this);
243
244 // Just in case we've loaded a top-level window via LoadNativeDialog but
245 // we weren't a dialog class
246 wxTopLevelWindows.DeleteObject(this);
247
248 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
249
250 #if wxUSE_CARET
251 if ( m_caret )
252 delete m_caret;
253 #endif // wxUSE_CARET
254
255 #if wxUSE_VALIDATORS
256 if ( m_windowValidator )
257 delete m_windowValidator;
258 #endif // wxUSE_VALIDATORS
259
260 #if wxUSE_CONSTRAINTS
261 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
262 // at deleted windows as they delete themselves.
263 DeleteRelatedConstraints();
264
265 if ( m_constraints )
266 {
267 // This removes any dangling pointers to this window in other windows'
268 // constraintsInvolvedIn lists.
269 UnsetConstraints(m_constraints);
270 delete m_constraints;
271 m_constraints = NULL;
272 }
273
274 #endif // wxUSE_CONSTRAINTS
275
276 if ( m_containingSizer )
277 m_containingSizer->Remove((wxWindow*)this);
278
279 if ( m_windowSizer )
280 delete m_windowSizer;
281
282 #if wxUSE_DRAG_AND_DROP
283 if ( m_dropTarget )
284 delete m_dropTarget;
285 #endif // wxUSE_DRAG_AND_DROP
286
287 #if wxUSE_TOOLTIPS
288 if ( m_tooltip )
289 delete m_tooltip;
290 #endif // wxUSE_TOOLTIPS
291
292 // reset the dangling pointer our parent window may keep to us
293 if ( m_parent && m_parent->GetDefaultItem() == this )
294 {
295 m_parent->SetDefaultItem(NULL);
296 }
297 }
298
299 bool wxWindowBase::Destroy()
300 {
301 delete this;
302
303 return TRUE;
304 }
305
306 bool wxWindowBase::Close(bool force)
307 {
308 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
309 event.SetEventObject(this);
310 #if WXWIN_COMPATIBILITY
311 event.SetForce(force);
312 #endif // WXWIN_COMPATIBILITY
313 event.SetCanVeto(!force);
314
315 // return FALSE if window wasn't closed because the application vetoed the
316 // close event
317 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
318 }
319
320 bool wxWindowBase::DestroyChildren()
321 {
322 wxWindowList::Node *node;
323 for ( ;; )
324 {
325 // we iterate until the list becomes empty
326 node = GetChildren().GetFirst();
327 if ( !node )
328 break;
329
330 wxWindow *child = node->GetData();
331
332 wxASSERT_MSG( child, wxT("children list contains empty nodes") );
333
334 child->Show(FALSE);
335 delete child;
336
337 wxASSERT_MSG( !GetChildren().Find(child),
338 wxT("child didn't remove itself using RemoveChild()") );
339 }
340
341 return TRUE;
342 }
343
344 // ----------------------------------------------------------------------------
345 // size/position related methods
346 // ----------------------------------------------------------------------------
347
348 // centre the window with respect to its parent in either (or both) directions
349 void wxWindowBase::Centre(int direction)
350 {
351 // the position/size of the parent window or of the entire screen
352 wxPoint posParent;
353 int widthParent, heightParent;
354
355 wxWindow *parent = NULL;
356
357 if ( !(direction & wxCENTRE_ON_SCREEN) )
358 {
359 // find the parent to centre this window on: it should be the
360 // immediate parent for the controls but the top level parent for the
361 // top level windows (like dialogs)
362 parent = GetParent();
363 if ( IsTopLevel() )
364 {
365 while ( parent && !parent->IsTopLevel() )
366 {
367 parent = parent->GetParent();
368 }
369 }
370
371 // there is no wxTopLevelWindow under wxMotif yet
372 #ifndef __WXMOTIF__
373 // we shouldn't center the dialog on the iconized window: under
374 // Windows, for example, this places it completely off the screen
375 if ( parent )
376 {
377 wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow);
378 if ( winTop && winTop->IsIconized() )
379 {
380 parent = NULL;
381 }
382 }
383 #endif // __WXMOTIF__
384
385 // did we find the parent?
386 if ( !parent )
387 {
388 // no other choice
389 direction |= wxCENTRE_ON_SCREEN;
390 }
391 }
392
393 if ( direction & wxCENTRE_ON_SCREEN )
394 {
395 // centre with respect to the whole screen
396 wxDisplaySize(&widthParent, &heightParent);
397 }
398 else
399 {
400 if ( IsTopLevel() )
401 {
402 // centre on the parent
403 parent->GetSize(&widthParent, &heightParent);
404
405 // adjust to the parents position
406 posParent = parent->GetPosition();
407 }
408 else
409 {
410 // centre inside the parents client rectangle
411 parent->GetClientSize(&widthParent, &heightParent);
412 }
413 }
414
415 int width, height;
416 GetSize(&width, &height);
417
418 int xNew = -1,
419 yNew = -1;
420
421 if ( direction & wxHORIZONTAL )
422 xNew = (widthParent - width)/2;
423
424 if ( direction & wxVERTICAL )
425 yNew = (heightParent - height)/2;
426
427 xNew += posParent.x;
428 yNew += posParent.y;
429
430 // Base size of the visible dimensions of the display
431 // to take into account the taskbar
432 wxRect rect = wxGetClientDisplayRect();
433 wxSize size (rect.width,rect.height);
434
435 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
436 // but it may mean that the window is placed on other than the main
437 // display. Therefore we only make sure centered window is on the main display
438 // if the parent is at least partially present here.
439 if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
440 {
441 if (xNew < 0)
442 xNew = 0;
443 else if (xNew+width > size.x)
444 xNew = size.x-width-1;
445 }
446 if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
447 {
448 if (yNew+height > size.y)
449 yNew = size.y-height-1;
450
451 // Make certain that the title bar is initially visible
452 // always, even if this would push the bottom of the
453 // dialog of the visible area of the display
454 if (yNew < 0)
455 yNew = 0;
456 }
457
458 // move the window to this position (keeping the old size but using
459 // SetSize() and not Move() to allow xNew and/or yNew to be -1)
460 SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
461 }
462
463 // fits the window around the children
464 void wxWindowBase::Fit()
465 {
466 if ( GetChildren().GetCount() > 0 )
467 {
468 SetClientSize(DoGetBestSize());
469 }
470 //else: do nothing if we have no children
471 }
472
473 // return the size best suited for the current window
474 wxSize wxWindowBase::DoGetBestSize() const
475 {
476 if ( m_windowSizer )
477 {
478 return m_windowSizer->GetMinSize();
479 }
480 #if wxUSE_CONSTRAINTS
481 else if ( m_constraints )
482 {
483 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
484
485 // our minimal acceptable size is such that all our windows fit inside
486 int maxX = 0,
487 maxY = 0;
488
489 for ( wxWindowList::Node *node = GetChildren().GetFirst();
490 node;
491 node = node->GetNext() )
492 {
493 wxLayoutConstraints *c = node->GetData()->GetConstraints();
494 if ( !c )
495 {
496 // it's not normal that we have an unconstrained child, but
497 // what can we do about it?
498 continue;
499 }
500
501 int x = c->right.GetValue(),
502 y = c->bottom.GetValue();
503
504 if ( x > maxX )
505 maxX = x;
506
507 if ( y > maxY )
508 maxY = y;
509
510 // TODO: we must calculate the overlaps somehow, otherwise we
511 // will never return a size bigger than the current one :-(
512 }
513
514 return wxSize(maxX, maxY);
515 }
516 #endif // wxUSE_CONSTRAINTS
517 else if ( GetChildren().GetCount() > 0 )
518 {
519 // our minimal acceptable size is such that all our windows fit inside
520 int maxX = 0,
521 maxY = 0;
522
523 for ( wxWindowList::Node *node = GetChildren().GetFirst();
524 node;
525 node = node->GetNext() )
526 {
527 wxWindow *win = node->GetData();
528 if ( win->IsTopLevel()
529 #if wxUSE_STATUSBAR
530 || wxDynamicCast(win, wxStatusBar)
531 #endif // wxUSE_STATUSBAR
532 )
533 {
534 // dialogs and frames lie in different top level windows -
535 // don't deal with them here; as for the status bars, they
536 // don't lie in the client area at all
537 continue;
538 }
539
540 int wx, wy, ww, wh;
541 win->GetPosition(&wx, &wy);
542
543 // if the window hadn't been positioned yet, assume that it is in
544 // the origin
545 if ( wx == -1 )
546 wx = 0;
547 if ( wy == -1 )
548 wy = 0;
549
550 win->GetSize(&ww, &wh);
551 if ( wx + ww > maxX )
552 maxX = wx + ww;
553 if ( wy + wh > maxY )
554 maxY = wy + wh;
555 }
556
557 // for compatibility with the old versions and because it really looks
558 // slightly more pretty like this, add a pad
559 maxX += 7;
560 maxY += 14;
561
562 return wxSize(maxX, maxY);
563 }
564 else
565 {
566 // for a generic window there is no natural best size - just use the
567 // current one
568 return GetSize();
569 }
570 }
571
572 // by default the origin is not shifted
573 wxPoint wxWindowBase::GetClientAreaOrigin() const
574 {
575 return wxPoint(0, 0);
576 }
577
578 // set the min/max size of the window
579 void wxWindowBase::SetSizeHints(int minW, int minH,
580 int maxW, int maxH,
581 int WXUNUSED(incW), int WXUNUSED(incH))
582 {
583 m_minWidth = minW;
584 m_maxWidth = maxW;
585 m_minHeight = minH;
586 m_maxHeight = maxH;
587 }
588
589 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
590 int maxW, int maxH )
591 {
592 m_minVirtualWidth = minW;
593 m_maxVirtualWidth = maxW;
594 m_minVirtualHeight = minH;
595 m_maxVirtualHeight = maxH;
596
597 SetVirtualSize( GetClientSize() );
598 }
599
600 void wxWindowBase::DoSetVirtualSize( int x, int y )
601 {
602 if ( m_minVirtualWidth != -1 && m_minVirtualWidth > x )
603 x = m_minVirtualWidth;
604 if ( m_maxVirtualWidth != -1 && m_maxVirtualWidth < x )
605 x = m_maxVirtualWidth;
606 if ( m_minVirtualHeight != -1 && m_minVirtualHeight > y )
607 y = m_minVirtualHeight;
608 if ( m_maxVirtualHeight != -1 && m_maxVirtualHeight < y )
609 y = m_maxVirtualHeight;
610
611 m_virtualSize = wxSize(x, y);
612 }
613
614 wxSize wxWindowBase::DoGetVirtualSize() const
615 {
616 wxSize s( GetClientSize() );
617
618 if( m_virtualSize.GetWidth() != -1 )
619 s.SetWidth( m_virtualSize.GetWidth() );
620 if( m_virtualSize.GetHeight() != -1 )
621 s.SetHeight( m_virtualSize.GetHeight() );
622
623 return s;
624 }
625
626 // ----------------------------------------------------------------------------
627 // show/hide/enable/disable the window
628 // ----------------------------------------------------------------------------
629
630 bool wxWindowBase::Show(bool show)
631 {
632 if ( show != m_isShown )
633 {
634 m_isShown = show;
635
636 return TRUE;
637 }
638 else
639 {
640 return FALSE;
641 }
642 }
643
644 bool wxWindowBase::Enable(bool enable)
645 {
646 if ( enable != m_isEnabled )
647 {
648 m_isEnabled = enable;
649
650 return TRUE;
651 }
652 else
653 {
654 return FALSE;
655 }
656 }
657 // ----------------------------------------------------------------------------
658 // RTTI
659 // ----------------------------------------------------------------------------
660
661 bool wxWindowBase::IsTopLevel() const
662 {
663 return FALSE;
664 }
665
666 // ----------------------------------------------------------------------------
667 // reparenting the window
668 // ----------------------------------------------------------------------------
669
670 void wxWindowBase::AddChild(wxWindowBase *child)
671 {
672 wxCHECK_RET( child, wxT("can't add a NULL child") );
673
674 // this should never happen and it will lead to a crash later if it does
675 // because RemoveChild() will remove only one node from the children list
676 // and the other(s) one(s) will be left with dangling pointers in them
677 wxASSERT_MSG( !GetChildren().Find(child), _T("AddChild() called twice") );
678
679 GetChildren().Append(child);
680 child->SetParent(this);
681 }
682
683 void wxWindowBase::RemoveChild(wxWindowBase *child)
684 {
685 wxCHECK_RET( child, wxT("can't remove a NULL child") );
686
687 GetChildren().DeleteObject(child);
688 child->SetParent((wxWindow *)NULL);
689 }
690
691 bool wxWindowBase::Reparent(wxWindowBase *newParent)
692 {
693 wxWindow *oldParent = GetParent();
694 if ( newParent == oldParent )
695 {
696 // nothing done
697 return FALSE;
698 }
699
700 // unlink this window from the existing parent.
701 if ( oldParent )
702 {
703 oldParent->RemoveChild(this);
704 }
705 else
706 {
707 wxTopLevelWindows.DeleteObject(this);
708 }
709
710 // add it to the new one
711 if ( newParent )
712 {
713 newParent->AddChild(this);
714 }
715 else
716 {
717 wxTopLevelWindows.Append(this);
718 }
719
720 return TRUE;
721 }
722
723 // ----------------------------------------------------------------------------
724 // event handler stuff
725 // ----------------------------------------------------------------------------
726
727 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
728 {
729 wxEvtHandler *handlerOld = GetEventHandler();
730
731 handler->SetNextHandler(handlerOld);
732
733 if ( handlerOld )
734 GetEventHandler()->SetPreviousHandler(handler);
735
736 SetEventHandler(handler);
737 }
738
739 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
740 {
741 wxEvtHandler *handlerA = GetEventHandler();
742 if ( handlerA )
743 {
744 wxEvtHandler *handlerB = handlerA->GetNextHandler();
745 handlerA->SetNextHandler((wxEvtHandler *)NULL);
746
747 if ( handlerB )
748 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
749 SetEventHandler(handlerB);
750
751 if ( deleteHandler )
752 {
753 delete handlerA;
754 handlerA = (wxEvtHandler *)NULL;
755 }
756 }
757
758 return handlerA;
759 }
760
761 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
762 {
763 wxCHECK_MSG( handler, FALSE, _T("RemoveEventHandler(NULL) called") );
764
765 wxEvtHandler *handlerPrev = NULL,
766 *handlerCur = GetEventHandler();
767 while ( handlerCur )
768 {
769 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
770
771 if ( handlerCur == handler )
772 {
773 if ( handlerPrev )
774 {
775 handlerPrev->SetNextHandler(handlerNext);
776 }
777 else
778 {
779 SetEventHandler(handlerNext);
780 }
781
782 if ( handlerNext )
783 {
784 handlerNext->SetPreviousHandler ( handlerPrev );
785 }
786 handler->SetNextHandler(NULL);
787
788 return TRUE;
789 }
790
791 handlerPrev = handlerCur;
792 handlerCur = handlerNext;
793 }
794
795 wxFAIL_MSG( _T("where has the event handler gone?") );
796
797 return FALSE;
798 }
799
800 // ----------------------------------------------------------------------------
801 // cursors, fonts &c
802 // ----------------------------------------------------------------------------
803
804 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
805 {
806 if ( !colour.Ok() || (colour == m_backgroundColour) )
807 return FALSE;
808
809 m_backgroundColour = colour;
810
811 m_hasBgCol = TRUE;
812
813 return TRUE;
814 }
815
816 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
817 {
818 if ( !colour.Ok() || (colour == m_foregroundColour) )
819 return FALSE;
820
821 m_foregroundColour = colour;
822
823 m_hasFgCol = TRUE;
824
825 return TRUE;
826 }
827
828 bool wxWindowBase::SetCursor(const wxCursor& cursor)
829 {
830 // setting an invalid cursor is ok, it means that we don't have any special
831 // cursor
832 if ( m_cursor == cursor )
833 {
834 // no change
835 return FALSE;
836 }
837
838 m_cursor = cursor;
839
840 return TRUE;
841 }
842
843 bool wxWindowBase::SetFont(const wxFont& font)
844 {
845 // don't try to set invalid font, always fall back to the default
846 const wxFont& fontOk = font.Ok() ? font : *wxSWISS_FONT;
847
848 if ( fontOk == m_font )
849 {
850 // no change
851 return FALSE;
852 }
853
854 m_font = fontOk;
855
856 m_hasFont = TRUE;
857
858 return TRUE;
859 }
860
861 #if wxUSE_PALETTE
862
863 void wxWindowBase::SetPalette(const wxPalette& pal)
864 {
865 m_hasCustomPalette = TRUE;
866 m_palette = pal;
867
868 // VZ: can anyone explain me what do we do here?
869 wxWindowDC d((wxWindow *) this);
870 d.SetPalette(pal);
871 }
872
873 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
874 {
875 wxWindow *win = (wxWindow *)this;
876 while ( win && !win->HasCustomPalette() )
877 {
878 win = win->GetParent();
879 }
880
881 return win;
882 }
883
884 #endif // wxUSE_PALETTE
885
886 #if wxUSE_CARET
887 void wxWindowBase::SetCaret(wxCaret *caret)
888 {
889 if ( m_caret )
890 {
891 delete m_caret;
892 }
893
894 m_caret = caret;
895
896 if ( m_caret )
897 {
898 wxASSERT_MSG( m_caret->GetWindow() == this,
899 wxT("caret should be created associated to this window") );
900 }
901 }
902 #endif // wxUSE_CARET
903
904 #if wxUSE_VALIDATORS
905 // ----------------------------------------------------------------------------
906 // validators
907 // ----------------------------------------------------------------------------
908
909 void wxWindowBase::SetValidator(const wxValidator& validator)
910 {
911 if ( m_windowValidator )
912 delete m_windowValidator;
913
914 m_windowValidator = (wxValidator *)validator.Clone();
915
916 if ( m_windowValidator )
917 m_windowValidator->SetWindow(this) ;
918 }
919 #endif // wxUSE_VALIDATORS
920
921 // ----------------------------------------------------------------------------
922 // update region stuff
923 // ----------------------------------------------------------------------------
924
925 wxRect wxWindowBase::GetUpdateClientRect() const
926 {
927 wxRegion rgnUpdate = GetUpdateRegion();
928 rgnUpdate.Intersect(GetClientRect());
929 wxRect rectUpdate = rgnUpdate.GetBox();
930 wxPoint ptOrigin = GetClientAreaOrigin();
931 rectUpdate.x -= ptOrigin.x;
932 rectUpdate.y -= ptOrigin.y;
933
934 return rectUpdate;
935 }
936
937 bool wxWindowBase::IsExposed(int x, int y) const
938 {
939 return m_updateRegion.Contains(x, y) != wxOutRegion;
940 }
941
942 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
943 {
944 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
945 }
946
947 // ----------------------------------------------------------------------------
948 // find child window by id or name
949 // ----------------------------------------------------------------------------
950
951 wxWindow *wxWindowBase::FindWindow( long id )
952 {
953 if ( id == m_windowId )
954 return (wxWindow *)this;
955
956 wxWindowBase *res = (wxWindow *)NULL;
957 wxWindowList::Node *node;
958 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
959 {
960 wxWindowBase *child = node->GetData();
961 res = child->FindWindow( id );
962 }
963
964 return (wxWindow *)res;
965 }
966
967 wxWindow *wxWindowBase::FindWindow( const wxString& name )
968 {
969 if ( name == m_windowName )
970 return (wxWindow *)this;
971
972 wxWindowBase *res = (wxWindow *)NULL;
973 wxWindowList::Node *node;
974 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
975 {
976 wxWindow *child = node->GetData();
977 res = child->FindWindow(name);
978 }
979
980 return (wxWindow *)res;
981 }
982
983
984 // find any window by id or name or label: If parent is non-NULL, look through
985 // children for a label or title matching the specified string. If NULL, look
986 // through all top-level windows.
987 //
988 // to avoid duplicating code we reuse the same helper function but with
989 // different comparators
990
991 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
992 const wxString& label, long id);
993
994 static
995 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
996 long WXUNUSED(id))
997 {
998 return win->GetLabel() == label;
999 }
1000
1001 static
1002 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1003 long WXUNUSED(id))
1004 {
1005 return win->GetName() == label;
1006 }
1007
1008 static
1009 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1010 long id)
1011 {
1012 return win->GetId() == id;
1013 }
1014
1015 // recursive helper for the FindWindowByXXX() functions
1016 static
1017 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1018 const wxString& label,
1019 long id,
1020 wxFindWindowCmp cmp)
1021 {
1022 if ( parent )
1023 {
1024 // see if this is the one we're looking for
1025 if ( (*cmp)(parent, label, id) )
1026 return (wxWindow *)parent;
1027
1028 // It wasn't, so check all its children
1029 for ( wxWindowList::Node * node = parent->GetChildren().GetFirst();
1030 node;
1031 node = node->GetNext() )
1032 {
1033 // recursively check each child
1034 wxWindow *win = (wxWindow *)node->GetData();
1035 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1036 if (retwin)
1037 return retwin;
1038 }
1039 }
1040
1041 // Not found
1042 return NULL;
1043 }
1044
1045 // helper for FindWindowByXXX()
1046 static
1047 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1048 const wxString& label,
1049 long id,
1050 wxFindWindowCmp cmp)
1051 {
1052 if ( parent )
1053 {
1054 // just check parent and all its children
1055 return wxFindWindowRecursively(parent, label, id, cmp);
1056 }
1057
1058 // start at very top of wx's windows
1059 for ( wxWindowList::Node * node = wxTopLevelWindows.GetFirst();
1060 node;
1061 node = node->GetNext() )
1062 {
1063 // recursively check each window & its children
1064 wxWindow *win = node->GetData();
1065 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1066 if (retwin)
1067 return retwin;
1068 }
1069
1070 return NULL;
1071 }
1072
1073 /* static */
1074 wxWindow *
1075 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1076 {
1077 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1078 }
1079
1080 /* static */
1081 wxWindow *
1082 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1083 {
1084 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1085
1086 if ( !win )
1087 {
1088 // fall back to the label
1089 win = FindWindowByLabel(title, parent);
1090 }
1091
1092 return win;
1093 }
1094
1095 /* static */
1096 wxWindow *
1097 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1098 {
1099 return wxFindWindowHelper(parent, _T(""), id, wxFindWindowCmpIds);
1100 }
1101
1102 // ----------------------------------------------------------------------------
1103 // dialog oriented functions
1104 // ----------------------------------------------------------------------------
1105
1106 void wxWindowBase::MakeModal(bool modal)
1107 {
1108 // Disable all other windows
1109 if ( IsTopLevel() )
1110 {
1111 wxWindowList::Node *node = wxTopLevelWindows.GetFirst();
1112 while (node)
1113 {
1114 wxWindow *win = node->GetData();
1115 if (win != this)
1116 win->Enable(!modal);
1117
1118 node = node->GetNext();
1119 }
1120 }
1121 }
1122
1123 bool wxWindowBase::Validate()
1124 {
1125 #if wxUSE_VALIDATORS
1126 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1127
1128 wxWindowList::Node *node;
1129 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1130 {
1131 wxWindowBase *child = node->GetData();
1132 wxValidator *validator = child->GetValidator();
1133 if ( validator && !validator->Validate((wxWindow *)this) )
1134 {
1135 return FALSE;
1136 }
1137
1138 if ( recurse && !child->Validate() )
1139 {
1140 return FALSE;
1141 }
1142 }
1143 #endif // wxUSE_VALIDATORS
1144
1145 return TRUE;
1146 }
1147
1148 bool wxWindowBase::TransferDataToWindow()
1149 {
1150 #if wxUSE_VALIDATORS
1151 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1152
1153 wxWindowList::Node *node;
1154 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1155 {
1156 wxWindowBase *child = node->GetData();
1157 wxValidator *validator = child->GetValidator();
1158 if ( validator && !validator->TransferToWindow() )
1159 {
1160 wxLogWarning(_("Could not transfer data to window"));
1161 wxLog::FlushActive();
1162
1163 return FALSE;
1164 }
1165
1166 if ( recurse )
1167 {
1168 if ( !child->TransferDataToWindow() )
1169 {
1170 // warning already given
1171 return FALSE;
1172 }
1173 }
1174 }
1175 #endif // wxUSE_VALIDATORS
1176
1177 return TRUE;
1178 }
1179
1180 bool wxWindowBase::TransferDataFromWindow()
1181 {
1182 #if wxUSE_VALIDATORS
1183 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1184
1185 wxWindowList::Node *node;
1186 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1187 {
1188 wxWindow *child = node->GetData();
1189 wxValidator *validator = child->GetValidator();
1190 if ( validator && !validator->TransferFromWindow() )
1191 {
1192 // nop warning here because the application is supposed to give
1193 // one itself - we don't know here what might have gone wrongly
1194
1195 return FALSE;
1196 }
1197
1198 if ( recurse )
1199 {
1200 if ( !child->TransferDataFromWindow() )
1201 {
1202 // warning already given
1203 return FALSE;
1204 }
1205 }
1206 }
1207 #endif // wxUSE_VALIDATORS
1208
1209 return TRUE;
1210 }
1211
1212 void wxWindowBase::InitDialog()
1213 {
1214 wxInitDialogEvent event(GetId());
1215 event.SetEventObject( this );
1216 GetEventHandler()->ProcessEvent(event);
1217 }
1218
1219 // ----------------------------------------------------------------------------
1220 // context-sensitive help support
1221 // ----------------------------------------------------------------------------
1222
1223 #if wxUSE_HELP
1224
1225 // associate this help text with this window
1226 void wxWindowBase::SetHelpText(const wxString& text)
1227 {
1228 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1229 if ( helpProvider )
1230 {
1231 helpProvider->AddHelp(this, text);
1232 }
1233 }
1234
1235 // associate this help text with all windows with the same id as this
1236 // one
1237 void wxWindowBase::SetHelpTextForId(const wxString& text)
1238 {
1239 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1240 if ( helpProvider )
1241 {
1242 helpProvider->AddHelp(GetId(), text);
1243 }
1244 }
1245
1246 // get the help string associated with this window (may be empty)
1247 wxString wxWindowBase::GetHelpText() const
1248 {
1249 wxString text;
1250 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1251 if ( helpProvider )
1252 {
1253 text = helpProvider->GetHelp(this);
1254 }
1255
1256 return text;
1257 }
1258
1259 // show help for this window
1260 void wxWindowBase::OnHelp(wxHelpEvent& event)
1261 {
1262 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1263 if ( helpProvider )
1264 {
1265 if ( helpProvider->ShowHelp(this) )
1266 {
1267 // skip the event.Skip() below
1268 return;
1269 }
1270 }
1271
1272 event.Skip();
1273 }
1274
1275 #endif // wxUSE_HELP
1276
1277 // ----------------------------------------------------------------------------
1278 // tooltipsroot.Replace("\\", "/");
1279 // ----------------------------------------------------------------------------
1280
1281 #if wxUSE_TOOLTIPS
1282
1283 void wxWindowBase::SetToolTip( const wxString &tip )
1284 {
1285 // don't create the new tooltip if we already have one
1286 if ( m_tooltip )
1287 {
1288 m_tooltip->SetTip( tip );
1289 }
1290 else
1291 {
1292 SetToolTip( new wxToolTip( tip ) );
1293 }
1294
1295 // setting empty tooltip text does not remove the tooltip any more - use
1296 // SetToolTip((wxToolTip *)NULL) for this
1297 }
1298
1299 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1300 {
1301 if ( m_tooltip )
1302 delete m_tooltip;
1303
1304 m_tooltip = tooltip;
1305 }
1306
1307 #endif // wxUSE_TOOLTIPS
1308
1309 // ----------------------------------------------------------------------------
1310 // constraints and sizers
1311 // ----------------------------------------------------------------------------
1312
1313 #if wxUSE_CONSTRAINTS
1314
1315 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1316 {
1317 if ( m_constraints )
1318 {
1319 UnsetConstraints(m_constraints);
1320 delete m_constraints;
1321 }
1322 m_constraints = constraints;
1323 if ( m_constraints )
1324 {
1325 // Make sure other windows know they're part of a 'meaningful relationship'
1326 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1327 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1328 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1329 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1330 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1331 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1332 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1333 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1334 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1335 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1336 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1337 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1338 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1339 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1340 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1341 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1342 }
1343 }
1344
1345 // This removes any dangling pointers to this window in other windows'
1346 // constraintsInvolvedIn lists.
1347 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1348 {
1349 if ( c )
1350 {
1351 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1352 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1353 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1354 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1355 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1356 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1357 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1358 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1359 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1360 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1361 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1362 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1363 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1364 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1365 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1366 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1367 }
1368 }
1369
1370 // Back-pointer to other windows we're involved with, so if we delete this
1371 // window, we must delete any constraints we're involved with.
1372 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1373 {
1374 if ( !m_constraintsInvolvedIn )
1375 m_constraintsInvolvedIn = new wxWindowList;
1376 if ( !m_constraintsInvolvedIn->Find(otherWin) )
1377 m_constraintsInvolvedIn->Append(otherWin);
1378 }
1379
1380 // REMOVE back-pointer to other windows we're involved with.
1381 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1382 {
1383 if ( m_constraintsInvolvedIn )
1384 m_constraintsInvolvedIn->DeleteObject(otherWin);
1385 }
1386
1387 // Reset any constraints that mention this window
1388 void wxWindowBase::DeleteRelatedConstraints()
1389 {
1390 if ( m_constraintsInvolvedIn )
1391 {
1392 wxWindowList::Node *node = m_constraintsInvolvedIn->GetFirst();
1393 while (node)
1394 {
1395 wxWindow *win = node->GetData();
1396 wxLayoutConstraints *constr = win->GetConstraints();
1397
1398 // Reset any constraints involving this window
1399 if ( constr )
1400 {
1401 constr->left.ResetIfWin(this);
1402 constr->top.ResetIfWin(this);
1403 constr->right.ResetIfWin(this);
1404 constr->bottom.ResetIfWin(this);
1405 constr->width.ResetIfWin(this);
1406 constr->height.ResetIfWin(this);
1407 constr->centreX.ResetIfWin(this);
1408 constr->centreY.ResetIfWin(this);
1409 }
1410
1411 wxWindowList::Node *next = node->GetNext();
1412 delete node;
1413 node = next;
1414 }
1415
1416 delete m_constraintsInvolvedIn;
1417 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1418 }
1419 }
1420
1421 #endif // wxUSE_CONSTRAINTS
1422
1423 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1424 {
1425 if ( deleteOld )
1426 delete m_windowSizer;
1427
1428 m_windowSizer = sizer;
1429
1430 SetAutoLayout( sizer != NULL );
1431 }
1432
1433 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1434 {
1435 SetSizer( sizer, deleteOld );
1436 sizer->SetSizeHints( (wxWindow*) this );
1437 }
1438
1439 #if wxUSE_CONSTRAINTS
1440
1441 void wxWindowBase::SatisfyConstraints()
1442 {
1443 wxLayoutConstraints *constr = GetConstraints();
1444 bool wasOk = constr && constr->AreSatisfied();
1445
1446 ResetConstraints(); // Mark all constraints as unevaluated
1447
1448 int noChanges = 1;
1449
1450 // if we're a top level panel (i.e. our parent is frame/dialog), our
1451 // own constraints will never be satisfied any more unless we do it
1452 // here
1453 if ( wasOk )
1454 {
1455 while ( noChanges > 0 )
1456 {
1457 LayoutPhase1(&noChanges);
1458 }
1459 }
1460
1461 LayoutPhase2(&noChanges);
1462 }
1463
1464 #endif // wxUSE_CONSTRAINTS
1465
1466 bool wxWindowBase::Layout()
1467 {
1468 // If there is a sizer, use it instead of the constraints
1469 if ( GetSizer() )
1470 {
1471 int w, h;
1472 GetVirtualSize(&w, &h);
1473 GetSizer()->SetDimension( 0, 0, w, h );
1474 }
1475 #if wxUSE_CONSTRAINTS
1476 else
1477 {
1478 SatisfyConstraints(); // Find the right constraints values
1479 SetConstraintSizes(); // Recursively set the real window sizes
1480 }
1481 #endif
1482
1483 return TRUE;
1484 }
1485
1486 #if wxUSE_CONSTRAINTS
1487
1488 // first phase of the constraints evaluation: set our own constraints
1489 bool wxWindowBase::LayoutPhase1(int *noChanges)
1490 {
1491 wxLayoutConstraints *constr = GetConstraints();
1492
1493 return !constr || constr->SatisfyConstraints(this, noChanges);
1494 }
1495
1496 // second phase: set the constraints for our children
1497 bool wxWindowBase::LayoutPhase2(int *noChanges)
1498 {
1499 *noChanges = 0;
1500
1501 // Layout children
1502 DoPhase(1);
1503
1504 // Layout grand children
1505 DoPhase(2);
1506
1507 return TRUE;
1508 }
1509
1510 // Do a phase of evaluating child constraints
1511 bool wxWindowBase::DoPhase(int phase)
1512 {
1513 // the list containing the children for which the constraints are already
1514 // set correctly
1515 wxWindowList succeeded;
1516
1517 // the max number of iterations we loop before concluding that we can't set
1518 // the constraints
1519 static const int maxIterations = 500;
1520
1521 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1522 {
1523 int noChanges = 0;
1524
1525 // loop over all children setting their constraints
1526 for ( wxWindowList::Node *node = GetChildren().GetFirst();
1527 node;
1528 node = node->GetNext() )
1529 {
1530 wxWindow *child = node->GetData();
1531 if ( child->IsTopLevel() )
1532 {
1533 // top level children are not inside our client area
1534 continue;
1535 }
1536
1537 if ( !child->GetConstraints() || succeeded.Find(child) )
1538 {
1539 // this one is either already ok or nothing we can do about it
1540 continue;
1541 }
1542
1543 int tempNoChanges = 0;
1544 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1545 : child->LayoutPhase2(&tempNoChanges);
1546 noChanges += tempNoChanges;
1547
1548 if ( success )
1549 {
1550 succeeded.Append(child);
1551 }
1552 }
1553
1554 if ( !noChanges )
1555 {
1556 // constraints are set
1557 break;
1558 }
1559 }
1560
1561 return TRUE;
1562 }
1563
1564 void wxWindowBase::ResetConstraints()
1565 {
1566 wxLayoutConstraints *constr = GetConstraints();
1567 if ( constr )
1568 {
1569 constr->left.SetDone(FALSE);
1570 constr->top.SetDone(FALSE);
1571 constr->right.SetDone(FALSE);
1572 constr->bottom.SetDone(FALSE);
1573 constr->width.SetDone(FALSE);
1574 constr->height.SetDone(FALSE);
1575 constr->centreX.SetDone(FALSE);
1576 constr->centreY.SetDone(FALSE);
1577 }
1578
1579 wxWindowList::Node *node = GetChildren().GetFirst();
1580 while (node)
1581 {
1582 wxWindow *win = node->GetData();
1583 if ( !win->IsTopLevel() )
1584 win->ResetConstraints();
1585 node = node->GetNext();
1586 }
1587 }
1588
1589 // Need to distinguish between setting the 'fake' size for windows and sizers,
1590 // and setting the real values.
1591 void wxWindowBase::SetConstraintSizes(bool recurse)
1592 {
1593 wxLayoutConstraints *constr = GetConstraints();
1594 if ( constr && constr->AreSatisfied() )
1595 {
1596 int x = constr->left.GetValue();
1597 int y = constr->top.GetValue();
1598 int w = constr->width.GetValue();
1599 int h = constr->height.GetValue();
1600
1601 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1602 (constr->height.GetRelationship() != wxAsIs) )
1603 {
1604 SetSize(x, y, w, h);
1605 }
1606 else
1607 {
1608 // If we don't want to resize this window, just move it...
1609 Move(x, y);
1610 }
1611 }
1612 else if ( constr )
1613 {
1614 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1615 GetClassInfo()->GetClassName(),
1616 GetName().c_str());
1617 }
1618
1619 if ( recurse )
1620 {
1621 wxWindowList::Node *node = GetChildren().GetFirst();
1622 while (node)
1623 {
1624 wxWindow *win = node->GetData();
1625 if ( !win->IsTopLevel() && win->GetConstraints() )
1626 win->SetConstraintSizes();
1627 node = node->GetNext();
1628 }
1629 }
1630 }
1631
1632 // Only set the size/position of the constraint (if any)
1633 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1634 {
1635 wxLayoutConstraints *constr = GetConstraints();
1636 if ( constr )
1637 {
1638 if ( x != -1 )
1639 {
1640 constr->left.SetValue(x);
1641 constr->left.SetDone(TRUE);
1642 }
1643 if ( y != -1 )
1644 {
1645 constr->top.SetValue(y);
1646 constr->top.SetDone(TRUE);
1647 }
1648 if ( w != -1 )
1649 {
1650 constr->width.SetValue(w);
1651 constr->width.SetDone(TRUE);
1652 }
1653 if ( h != -1 )
1654 {
1655 constr->height.SetValue(h);
1656 constr->height.SetDone(TRUE);
1657 }
1658 }
1659 }
1660
1661 void wxWindowBase::MoveConstraint(int x, int y)
1662 {
1663 wxLayoutConstraints *constr = GetConstraints();
1664 if ( constr )
1665 {
1666 if ( x != -1 )
1667 {
1668 constr->left.SetValue(x);
1669 constr->left.SetDone(TRUE);
1670 }
1671 if ( y != -1 )
1672 {
1673 constr->top.SetValue(y);
1674 constr->top.SetDone(TRUE);
1675 }
1676 }
1677 }
1678
1679 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1680 {
1681 wxLayoutConstraints *constr = GetConstraints();
1682 if ( constr )
1683 {
1684 *w = constr->width.GetValue();
1685 *h = constr->height.GetValue();
1686 }
1687 else
1688 GetSize(w, h);
1689 }
1690
1691 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1692 {
1693 wxLayoutConstraints *constr = GetConstraints();
1694 if ( constr )
1695 {
1696 *w = constr->width.GetValue();
1697 *h = constr->height.GetValue();
1698 }
1699 else
1700 GetClientSize(w, h);
1701 }
1702
1703 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1704 {
1705 wxLayoutConstraints *constr = GetConstraints();
1706 if ( constr )
1707 {
1708 *x = constr->left.GetValue();
1709 *y = constr->top.GetValue();
1710 }
1711 else
1712 GetPosition(x, y);
1713 }
1714
1715 #endif // wxUSE_CONSTRAINTS
1716
1717 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
1718 {
1719 // don't do it for the dialogs/frames - they float independently of their
1720 // parent
1721 if ( !IsTopLevel() )
1722 {
1723 wxWindow *parent = GetParent();
1724 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
1725 {
1726 wxPoint pt(parent->GetClientAreaOrigin());
1727 x += pt.x;
1728 y += pt.y;
1729 }
1730 }
1731 }
1732
1733 // ----------------------------------------------------------------------------
1734 // do Update UI processing for child controls
1735 // ----------------------------------------------------------------------------
1736
1737 // TODO: should this be implemented for the child window rather
1738 // than the parent? Then you can override it e.g. for wxCheckBox
1739 // to do the Right Thing rather than having to assume a fixed number
1740 // of control classes.
1741 void wxWindowBase::UpdateWindowUI()
1742 {
1743 #if wxUSE_CONTROLS
1744 wxUpdateUIEvent event(GetId());
1745 event.m_eventObject = this;
1746
1747 if ( GetEventHandler()->ProcessEvent(event) )
1748 {
1749 if ( event.GetSetEnabled() )
1750 Enable(event.GetEnabled());
1751
1752 if ( event.GetSetText() )
1753 {
1754 wxControl *control = wxDynamicCastThis(wxControl);
1755 if ( control )
1756 {
1757 #if wxUSE_TEXTCTRL
1758 wxTextCtrl *text = wxDynamicCast(control, wxTextCtrl);
1759 if ( text )
1760 text->SetValue(event.GetText());
1761 else
1762 #endif // wxUSE_TEXTCTRL
1763 control->SetLabel(event.GetText());
1764 }
1765 }
1766
1767 #if wxUSE_CHECKBOX
1768 wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
1769 if ( checkbox )
1770 {
1771 if ( event.GetSetChecked() )
1772 checkbox->SetValue(event.GetChecked());
1773 }
1774 #endif // wxUSE_CHECKBOX
1775
1776 #if wxUSE_RADIOBTN
1777 wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
1778 if ( radiobtn )
1779 {
1780 if ( event.GetSetChecked() )
1781 radiobtn->SetValue(event.GetChecked());
1782 }
1783 #endif // wxUSE_RADIOBTN
1784 }
1785 #endif // wxUSE_CONTROLS
1786 }
1787
1788 // ----------------------------------------------------------------------------
1789 // dialog units translations
1790 // ----------------------------------------------------------------------------
1791
1792 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
1793 {
1794 int charWidth = GetCharWidth();
1795 int charHeight = GetCharHeight();
1796 wxPoint pt2(-1, -1);
1797 if (pt.x != -1)
1798 pt2.x = (int) ((pt.x * 4) / charWidth) ;
1799 if (pt.y != -1)
1800 pt2.y = (int) ((pt.y * 8) / charHeight) ;
1801
1802 return pt2;
1803 }
1804
1805 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
1806 {
1807 int charWidth = GetCharWidth();
1808 int charHeight = GetCharHeight();
1809 wxPoint pt2(-1, -1);
1810 if (pt.x != -1)
1811 pt2.x = (int) ((pt.x * charWidth) / 4) ;
1812 if (pt.y != -1)
1813 pt2.y = (int) ((pt.y * charHeight) / 8) ;
1814
1815 return pt2;
1816 }
1817
1818 // ----------------------------------------------------------------------------
1819 // event handlers
1820 // ----------------------------------------------------------------------------
1821
1822 // propagate the colour change event to the subwindows
1823 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
1824 {
1825 wxWindowList::Node *node = GetChildren().GetFirst();
1826 while ( node )
1827 {
1828 // Only propagate to non-top-level windows
1829 wxWindow *win = node->GetData();
1830 if ( !win->IsTopLevel() )
1831 {
1832 wxSysColourChangedEvent event2;
1833 event.m_eventObject = win;
1834 win->GetEventHandler()->ProcessEvent(event2);
1835 }
1836
1837 node = node->GetNext();
1838 }
1839 }
1840
1841 // the default action is to populate dialog with data when it's created
1842 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
1843 {
1844 TransferDataToWindow();
1845 }
1846
1847 // process Ctrl-Alt-mclick
1848 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
1849 {
1850 #if wxUSE_MSGDLG
1851 if ( event.ControlDown() && event.AltDown() )
1852 {
1853 // don't translate these strings
1854 wxString port;
1855
1856 #ifdef __WXUNIVERSAL__
1857 port = _T("Univ/");
1858 #endif // __WXUNIVERSAL__
1859
1860 switch ( wxGetOsVersion() )
1861 {
1862 case wxMOTIF_X: port = _T("Motif"); break;
1863 case wxMAC:
1864 case wxMAC_DARWIN: port = _T("Mac"); break;
1865 case wxBEOS: port = _T("BeOS"); break;
1866 case wxGTK:
1867 case wxGTK_WIN32:
1868 case wxGTK_OS2:
1869 case wxGTK_BEOS: port = _T("GTK"); break;
1870 case wxWINDOWS:
1871 case wxPENWINDOWS:
1872 case wxWINDOWS_NT:
1873 case wxWIN32S:
1874 case wxWIN95:
1875 case wxWIN386: port = _T("MS Windows"); break;
1876 case wxMGL_UNIX:
1877 case wxMGL_X:
1878 case wxMGL_WIN32:
1879 case wxMGL_OS2: port = _T("MGL"); break;
1880 case wxWINDOWS_OS2:
1881 case wxOS2_PM: port = _T("OS/2"); break;
1882 default: port = _T("unknown"); break;
1883 }
1884
1885 wxMessageBox(wxString::Format(
1886 _T(
1887 " wxWindows Library (%s port)\nVersion %u.%u.%u%s, compiled at %s %s\n Copyright (c) 1995-2002 wxWindows team"
1888 ),
1889 port.c_str(),
1890 wxMAJOR_VERSION,
1891 wxMINOR_VERSION,
1892 wxRELEASE_NUMBER,
1893 #if wxUSE_UNICODE
1894 L" (Unicode)",
1895 #else
1896 "",
1897 #endif
1898 __TDATE__,
1899 __TTIME__
1900 ),
1901 _T("wxWindows information"),
1902 wxICON_INFORMATION | wxOK,
1903 (wxWindow *)this);
1904 }
1905 else
1906 #endif // wxUSE_MSGDLG
1907 {
1908 event.Skip();
1909 }
1910 }
1911
1912 // ----------------------------------------------------------------------------
1913 // list classes implementation
1914 // ----------------------------------------------------------------------------
1915
1916 void wxWindowListNode::DeleteData()
1917 {
1918 delete (wxWindow *)GetData();
1919 }
1920
1921 // ----------------------------------------------------------------------------
1922 // borders
1923 // ----------------------------------------------------------------------------
1924
1925 wxBorder wxWindowBase::GetBorder() const
1926 {
1927 wxBorder border = (wxBorder)(m_windowStyle & wxBORDER_MASK);
1928 if ( border == wxBORDER_DEFAULT )
1929 {
1930 border = GetDefaultBorder();
1931 }
1932
1933 return border;
1934 }
1935
1936 wxBorder wxWindowBase::GetDefaultBorder() const
1937 {
1938 return wxBORDER_NONE;
1939 }
1940
1941 // ----------------------------------------------------------------------------
1942 // hit testing
1943 // ----------------------------------------------------------------------------
1944
1945 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
1946 {
1947 // here we just check if the point is inside the window or not
1948
1949 // check the top and left border first
1950 bool outside = x < 0 || y < 0;
1951 if ( !outside )
1952 {
1953 // check the right and bottom borders too
1954 wxSize size = GetSize();
1955 outside = x >= size.x || y >= size.y;
1956 }
1957
1958 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
1959 }
1960
1961 // ----------------------------------------------------------------------------
1962 // mouse capture
1963 // ----------------------------------------------------------------------------
1964
1965 struct WXDLLEXPORT wxWindowNext
1966 {
1967 wxWindow *win;
1968 wxWindowNext *next;
1969 } *wxWindowBase::ms_winCaptureNext = NULL;
1970
1971 void wxWindowBase::CaptureMouse()
1972 {
1973 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
1974
1975 wxWindow *winOld = GetCapture();
1976 if ( winOld )
1977 {
1978 ((wxWindowBase*) winOld)->DoReleaseMouse();
1979
1980 // save it on stack
1981 wxWindowNext *item = new wxWindowNext;
1982 item->win = winOld;
1983 item->next = ms_winCaptureNext;
1984 ms_winCaptureNext = item;
1985 }
1986 //else: no mouse capture to save
1987
1988 DoCaptureMouse();
1989 }
1990
1991 void wxWindowBase::ReleaseMouse()
1992 {
1993 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
1994
1995 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
1996
1997 DoReleaseMouse();
1998
1999 if ( ms_winCaptureNext )
2000 {
2001 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2002
2003 wxWindowNext *item = ms_winCaptureNext;
2004 ms_winCaptureNext = item->next;
2005 delete item;
2006 }
2007 //else: stack is empty, no previous capture
2008
2009 wxLogTrace(_T("mousecapture"),
2010 _T("After ReleaseMouse() mouse is captured by %p"),
2011 GetCapture());
2012 }
2013
2014 // ----------------------------------------------------------------------------
2015 // global functions
2016 // ----------------------------------------------------------------------------
2017
2018 wxWindow* wxGetTopLevelParent(wxWindow *win)
2019 {
2020 while ( win && !win->IsTopLevel() )
2021 win = win->GetParent();
2022
2023 return win;
2024 }
2025
2026 // vi:sts=4:sw=4:et