1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
121 #pragma implementation "univtextctrl.h"
124 #include "wx/wxprec.h"
137 #include "wx/dcclient.h"
138 #include "wx/validate.h"
139 #include "wx/textctrl.h"
142 #include "wx/clipbrd.h"
144 #include "wx/textfile.h"
146 #include "wx/caret.h"
148 #include "wx/univ/inphand.h"
149 #include "wx/univ/renderer.h"
150 #include "wx/univ/colschem.h"
151 #include "wx/univ/theme.h"
153 #include "wx/cmdproc.h"
156 #include "wx/dataobj.h"
159 // turn extra wxTextCtrl-specific debugging on/off
162 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
163 #define WXDEBUG_TEXT_REPLACE
167 #undef WXDEBUG_TEXT_REPLACE
170 // wxStringTokenize only needed for debug checks
171 #ifdef WXDEBUG_TEXT_REPLACE
172 #include "wx/tokenzr.h"
173 #endif // WXDEBUG_TEXT_REPLACE
175 // ----------------------------------------------------------------------------
177 // ----------------------------------------------------------------------------
179 // exchange two positions so that from is always less than or equal to to
180 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
184 wxTextPos tmp
= from
;
190 // ----------------------------------------------------------------------------
192 // ----------------------------------------------------------------------------
194 // names of text ctrl commands
195 #define wxTEXT_COMMAND_INSERT _T("insert")
196 #define wxTEXT_COMMAND_REMOVE _T("remove")
198 // the value which is never used for text position, even not -1 which is
199 // sometimes used for some special meaning
200 static const wxTextPos INVALID_POS_VALUE
= wxInvalidTextCoord
;
202 // overlap between pages (when using PageUp/Dn) in lines
203 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
205 // ----------------------------------------------------------------------------
206 // private data of wxTextCtrl
207 // ----------------------------------------------------------------------------
209 // the data only used by single line text controls
210 struct WXDLLEXPORT wxTextSingleLineData
212 // the position of the first visible pixel and the first visible column
214 wxTextCoord m_colStart
;
216 // and the last ones (m_posLastVisible is the width but m_colLastVisible
217 // is an absolute value)
218 wxCoord m_posLastVisible
;
219 wxTextCoord m_colLastVisible
;
222 wxTextSingleLineData()
227 m_colLastVisible
= -1;
228 m_posLastVisible
= -1;
233 // the data only used by multi line text controls
234 struct WXDLLEXPORT wxTextMultiLineData
237 wxArrayString m_lines
;
239 // the current ranges of the scrollbars
243 // should we adjust the horz/vert scrollbar?
244 bool m_updateScrollbarX
,
247 // the max line length in pixels
250 // the index of the line which has the length of m_widthMax
251 wxTextCoord m_lineLongest
;
253 // the rect in which text appears: it is even less than m_rectText because
254 // only the last _complete_ line is shown, hence there is an unoccupied
255 // horizontal band at the bottom of it
256 wxRect m_rectTextReal
;
258 // the x-coordinate of the caret before we started moving it vertically:
259 // this is used to ensure that moving the caret up and then down will
260 // return it to the same position as if we always round it in one direction
261 // we would shift it in that direction
263 // when m_xCaret == -1, we don't have any remembered position
267 wxTextMultiLineData()
273 m_updateScrollbarY
= false;
282 // the data only used by multi line text controls in line wrap mode
283 class WXDLLEXPORT wxWrappedLineData
285 // these functions set all our values, so give them access to them
286 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
287 wxWrappedLineData
& lineData
) const;
288 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
297 // get the start of any row (remember that accessing m_rowsStart doesn't work
298 // for the first one)
299 wxTextCoord
GetRowStart(wxTextCoord row
) const
301 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
303 return row
? m_rowsStart
[row
- 1] : 0;
306 // get the length of the row (using the total line length which we don't
307 // have here but need to calculate the length of the last row, so it must
309 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
311 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
313 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
314 // slightly more efficient) and lenLine is the same as the start of the
315 // first row of the next line
316 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
320 // return the width of the row in pixels
321 wxCoord
GetRowWidth(wxTextCoord row
) const
323 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
325 return m_rowsWidth
[row
];
328 // return the number of rows
329 size_t GetRowCount() const
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
333 return m_rowsStart
.GetCount() + 1;
336 // return the number of additional (i.e. after the first one) rows
337 size_t GetExtraRowCount() const
339 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
341 return m_rowsStart
.GetCount();
344 // return the first row of this line
345 wxTextCoord
GetFirstRow() const
347 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
352 // return the first row of the next line
353 wxTextCoord
GetNextRow() const
355 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
357 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
360 // this just provides direct access to m_rowsStart aerray for efficiency
361 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
363 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
365 return m_rowsStart
[row
];
368 // this code is unused any longer
370 // return true if the column is in the start of the last row (hence the row
371 // it is in is not wrapped)
372 bool IsLastRow(wxTextCoord colRowStart
) const
374 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
377 // return true if the column is the last column of the row starting in
379 bool IsLastColInRow(wxTextCoord colRowStart
,
380 wxTextCoord colRowEnd
,
381 wxTextCoord lenLine
) const
383 // find the row which starts with colRowStart
384 size_t nRows
= GetRowCount();
385 for ( size_t n
= 0; n
< nRows
; n
++ )
387 if ( GetRowStart(n
) == colRowStart
)
389 wxTextCoord colNextRowStart
= n
== nRows
- 1
391 : GetRowStart(n
+ 1);
393 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
394 _T("this column is not in this row at all!") );
396 return colRowEnd
== colNextRowStart
- 1;
400 // caller got it wrong
401 wxFAIL_MSG( _T("this column is not in the start of the row!") );
407 // is this row the last one in its line?
408 bool IsLastRow(wxTextCoord row
) const
410 return (size_t)row
== GetExtraRowCount();
413 // the line is valid if it had been laid out correctly: note that just
414 // shiwting the line (because one of previous lines changed) doesn't make
416 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
418 // invalidating line will relayout it
419 void Invalidate() { m_rowsWidth
.Empty(); }
422 // for each line we remember the starting columns of all its rows after the
423 // first one (which always starts at 0), i.e. if a line is wrapped twice
424 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
425 wxArrayLong m_rowsStart
;
427 // and the width of each row in pixels (this array starts from 0, as usual)
428 wxArrayInt m_rowsWidth
;
430 // and also its starting row (0 for the first line, first lines'
431 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
432 // and this means that the struct hadn't yet been initialized
433 wxTextCoord m_rowFirst
;
435 // the last modification "time"-stamp used by LayoutLines()
439 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
440 #include "wx/arrimpl.cpp"
441 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
443 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
445 // the width of the column to the right of the text rect used for the
446 // indicator mark display for the wrapped lines
449 // the data for each line
450 wxArrayWrappedLinesData m_linesData
;
452 // flag telling us to recalculate all starting rows starting from this line
453 // (if it is -1, we don't have to recalculate anything) - it is set when
454 // the number of the rows in the middle of the control changes
455 wxTextCoord m_rowFirstInvalid
;
457 // the current timestamp used by LayoutLines()
460 // invalidate starting rows of all lines (NOT rows!) after this one
461 void InvalidateLinesBelow(wxTextCoord line
)
463 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
465 m_rowFirstInvalid
= line
;
469 // check if this line is valid: i.e. before the first invalid one
470 bool IsValidLine(wxTextCoord line
) const
472 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
473 m_linesData
[line
].IsValid();
480 m_rowFirstInvalid
= -1;
485 // ----------------------------------------------------------------------------
486 // private classes for undo/redo management
487 // ----------------------------------------------------------------------------
490 We use custom versions of wxWidgets command processor to implement undo/redo
491 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
492 itself: this is a waste of memory as all commands in the given command
493 processor always have the same associated wxTextCtrl and so it makes sense
494 to store the backpointer there.
496 As for the rest of the implementation, it's fairly standard: we have 2
497 command classes corresponding to adding and removing text.
500 // a command corresponding to a wxTextCtrl action
501 class wxTextCtrlCommand
: public wxCommand
504 wxTextCtrlCommand(const wxString
& name
) : wxCommand(true, name
) { }
506 // we don't use these methods as they don't make sense for us as we need a
507 // wxTextCtrl to be applied
508 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
509 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
511 // instead, our command processor uses these methods
512 virtual bool Do(wxTextCtrl
*text
) = 0;
513 virtual bool Undo(wxTextCtrl
*text
) = 0;
516 // insert text command
517 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
520 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
521 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
526 // combine the 2 commands together
527 void Append(wxTextCtrlInsertCommand
*other
);
529 virtual bool CanUndo() const;
530 virtual bool Do(wxTextCtrl
*text
);
531 virtual bool Do() { return wxTextCtrlCommand::Do(); }
532 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
533 virtual bool Undo(wxTextCtrl
*text
);
536 // the text we insert
539 // the position where we inserted the text
543 // remove text command
544 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
547 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
548 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
554 virtual bool CanUndo() const;
555 virtual bool Do(wxTextCtrl
*text
);
556 virtual bool Do() { return wxTextCtrlCommand::Do(); }
557 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
558 virtual bool Undo(wxTextCtrl
*text
);
561 // the range of text to delete
565 // the text which was deleted when this command was Do()ne
566 wxString m_textDeleted
;
569 // a command processor for a wxTextCtrl
570 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
573 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
575 m_compressInserts
= false;
580 // override Store() to compress multiple wxTextCtrlInsertCommand into one
581 virtual void Store(wxCommand
*command
);
583 // stop compressing insert commands when this is called
584 void StopCompressing() { m_compressInserts
= false; }
587 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
588 bool IsCompressing() const { return m_compressInserts
; }
591 virtual bool DoCommand(wxCommand
& cmd
)
592 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
593 virtual bool UndoCommand(wxCommand
& cmd
)
594 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
596 // check if this command is a wxTextCtrlInsertCommand and return it casted
597 // to the right type if it is or NULL otherwise
598 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
601 // the control we're associated with
604 // if the flag is true we're compressing subsequent insert commands into
605 // one so that the entire typing could be undone in one call to Undo()
606 bool m_compressInserts
;
609 // ============================================================================
611 // ============================================================================
613 BEGIN_EVENT_TABLE(wxTextCtrl
, wxControl
)
614 EVT_CHAR(wxTextCtrl::OnChar
)
616 EVT_SIZE(wxTextCtrl::OnSize
)
619 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxControl
)
621 // ----------------------------------------------------------------------------
623 // ----------------------------------------------------------------------------
625 void wxTextCtrl::Init()
631 m_isModified
= false;
642 // init wxScrollHelper
645 // init the undo manager
646 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
652 bool wxTextCtrl::Create(wxWindow
*parent
,
654 const wxString
& value
,
658 const wxValidator
& validator
,
659 const wxString
&name
)
661 if ( style
& wxTE_MULTILINE
)
663 // for compatibility with wxMSW we create the controls with vertical
664 // scrollbar always shown unless they have wxTE_RICH style (because
665 // Windows text controls always has vert scrollbar but richedit one
667 if ( !(style
& wxTE_RICH
) )
669 style
|= wxALWAYS_SHOW_SB
;
672 // wxTE_WORDWRAP is 0 for now so we don't need the code below
674 if ( style
& wxTE_WORDWRAP
)
676 // wrapping words means wrapping, hence no horz scrollbar
681 // TODO: support wxTE_NO_VSCROLL (?)
683 // create data object for normal multiline or for controls with line
685 if ( style
& wxHSCROLL
)
686 m_data
.mdata
= new wxTextMultiLineData
;
688 m_data
.wdata
= new wxTextWrappedData
;
692 // this doesn't make sense for single line controls
695 // create data object for single line controls
696 m_data
.sdata
= new wxTextSingleLineData
;
699 #if wxUSE_TWO_WINDOWS
700 if ((style
& wxBORDER_MASK
) == 0)
701 style
|= wxBORDER_SUNKEN
;
704 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
710 SetCursor(wxCURSOR_IBEAM
);
712 if ( style
& wxTE_MULTILINE
)
714 // we should always have at least one line in a multiline control
715 MData().m_lines
.Add(wxEmptyString
);
717 if ( !(style
& wxHSCROLL
) )
719 WData().m_linesData
.Add(new wxWrappedLineData
);
720 WData().InvalidateLinesBelow(0);
723 // we might support it but it's quite useless and other ports don't
725 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
726 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
733 m_isEditable
= !(style
& wxTE_READONLY
);
736 InitInsertionPoint();
738 // we can't show caret right now as we're not shown yet and so it would
739 // result in garbage on the screen - we'll do it after first OnPaint()
742 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
744 wxSizeEvent
sizeEvent(GetSize(), GetId());
745 GetEventHandler()->ProcessEvent(sizeEvent
);
750 wxTextCtrl::~wxTextCtrl()
752 delete m_cmdProcessor
;
756 if ( IsSingleLine() )
758 else if ( WrapLines() )
765 // ----------------------------------------------------------------------------
767 // ----------------------------------------------------------------------------
769 void wxTextCtrl::SetValue(const wxString
& value
)
771 if ( IsSingleLine() && (value
== GetValue()) )
777 Replace(0, GetLastPosition(), value
);
779 if ( IsSingleLine() )
781 SetInsertionPoint(0);
784 // TODO: should we generate the event or not, finally?
787 const wxArrayString
& wxTextCtrl::GetLines() const
789 return MData().m_lines
;
792 size_t wxTextCtrl::GetLineCount() const
794 return MData().m_lines
.GetCount();
797 wxString
wxTextCtrl::GetValue() const
799 // for multiline controls we don't always store the total value but only
800 // recompute it when asked - and to invalidate it we just empty it in
802 if ( !IsSingleLine() && m_value
.empty() )
804 // recalculate: note that we always do it for empty multilien control,
805 // but then it's so quick that it's not important
807 // the first line is special as there is no \n before it, so it's
809 const wxArrayString
& lines
= GetLines();
810 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
811 self
->m_value
<< lines
[0u];
812 size_t count
= lines
.GetCount();
813 for ( size_t n
= 1; n
< count
; n
++ )
815 self
->m_value
<< _T('\n') << lines
[n
];
822 void wxTextCtrl::Clear()
824 SetValue(wxEmptyString
);
827 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
828 const wxString
& text
)
832 // first, we have to relayout the line entirely
834 // OPT: we might try not to recalc the unchanged part of line
836 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
838 // if we had some number of rows before, use this number, otherwise
839 // just make sure that the test below (rowsNew != rowsOld) will be true
841 if ( lineData
.IsValid() )
843 rowsOld
= lineData
.GetExtraRowCount();
845 else // line wasn't laid out yet
847 // assume it changed entirely as we can't do anything better
851 // now change the line
852 MData().m_lines
[line
] = text
;
854 // OPT: we choose to lay it our immediately instead of delaying it
855 // until it is needed because it allows us to avoid invalidating
856 // lines further down if the number of rows didn't chnage, but
857 // maybe we can imporve this even further?
858 LayoutLine(line
, lineData
);
860 int rowsNew
= lineData
.GetExtraRowCount();
862 if ( rowsNew
!= rowsOld
)
864 // we have to update the line wrap marks as this is normally done
865 // by LayoutLines() which we bypassed by calling LayoutLine()
867 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
868 rowCount
= wxMax(rowsOld
, rowsNew
);
869 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
871 // next, if this is not the last line, as the number of rows in it
872 // changed, we need to shift all the lines below it
873 if ( (size_t)line
< WData().m_linesData
.GetCount() )
875 // number of rows changed shifting all lines below
876 WData().InvalidateLinesBelow(line
+ 1);
879 // the number of rows changed
885 MData().m_lines
[line
] = text
;
888 // the number of rows didn't change
892 void wxTextCtrl::RemoveLine(wxTextCoord line
)
894 MData().m_lines
.RemoveAt(line
);
897 // we need to recalculate all the starting rows from this line, but we
898 // can avoid doing it if this line was never calculated: this means
899 // that we will recalculate all lines below it anyhow later if needed
900 if ( WData().IsValidLine(line
) )
902 WData().InvalidateLinesBelow(line
);
905 WData().m_linesData
.RemoveAt(line
);
909 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
911 MData().m_lines
.Insert(text
, line
);
914 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
916 // invalidate everything below it
917 WData().InvalidateLinesBelow(line
);
921 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
923 wxTextCoord colStart
, colEnd
,
927 !PositionToXY(from
, &colStart
, &lineStart
) ||
928 !PositionToXY(to
, &colEnd
, &lineEnd
) )
930 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
935 #ifdef WXDEBUG_TEXT_REPLACE
936 // a straighforward (but very inefficient) way of calculating what the new
938 wxString textTotal
= GetValue();
939 wxString
textTotalNew(textTotal
, (size_t)from
);
940 textTotalNew
+= text
;
941 if ( (size_t)to
< textTotal
.length() )
942 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
943 #endif // WXDEBUG_TEXT_REPLACE
945 // remember the old selection and reset it immediately: we must do it
946 // before calling Refresh(anything) as, at least under GTK, this leads to
947 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
948 // text would be redrawn as selected if we didn't reset the selection
949 int selStartOld
= m_selStart
,
950 selEndOld
= m_selEnd
;
955 if ( IsSingleLine() )
957 // replace the part of the text with the new value
958 wxString
valueNew(m_value
, (size_t)from
);
960 // remember it for later use
961 wxCoord startNewText
= GetTextWidth(valueNew
);
964 if ( (size_t)to
< m_value
.length() )
966 valueNew
+= m_value
.c_str() + (size_t)to
;
969 // we usually refresh till the end of line except of the most common case
970 // when some text is appended to the end of the string in which case we
972 wxCoord widthNewText
;
974 if ( (size_t)from
< m_value
.length() )
976 // refresh till the end of line
979 else // text appended, not replaced
981 // refresh only the new text
982 widthNewText
= GetTextWidth(text
);
987 // force SData().m_colLastVisible update
988 SData().m_colLastVisible
= -1;
991 RefreshPixelRange(0, startNewText
, widthNewText
);
995 //OPT: special case for replacements inside single line?
998 Join all the lines in the replacement range into one string, then
999 replace a part of it with the new text and break it into lines again.
1002 // (0) we want to know if this replacement changes the number of rows
1003 // as if it does we need to refresh everything below the changed
1004 // text (it will be shifted...) and we can avoid it if there is no
1006 bool rowsNumberChanged
= false;
1009 const wxArrayString
& linesOld
= GetLines();
1012 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1014 if ( line
> lineStart
)
1016 // from the previous line
1017 textOrig
+= _T('\n');
1020 textOrig
+= linesOld
[line
];
1023 // we need to append the '\n' for the last line unless there is no
1025 size_t countOld
= linesOld
.GetCount();
1027 // (2) replace text in the combined string
1029 // (2a) leave the part before replaced area unchanged
1030 wxString
textNew(textOrig
, colStart
);
1032 // these values will be used to refresh the changed area below
1033 wxCoord widthNewText
,
1034 startNewText
= GetTextWidth(textNew
);
1035 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1037 // text appended, refresh just enough to show the new text
1038 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1040 else // text inserted, refresh till the end of line
1045 // (2b) insert new text
1048 // (2c) and append the end of the old text
1050 // adjust for index shift: to is relative to colStart, not 0
1051 size_t toRel
= (size_t)((to
- from
) + colStart
);
1052 if ( toRel
< textOrig
.length() )
1054 textNew
+= textOrig
.c_str() + toRel
;
1057 // (3) break it into lines
1059 wxArrayString lines
;
1060 const wxChar
*curLineStart
= textNew
.c_str();
1061 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1063 // end of line/text?
1064 if ( !*p
|| *p
== _T('\n') )
1066 lines
.Add(wxString(curLineStart
, p
));
1070 curLineStart
= p
+ 1;
1074 #ifdef WXDEBUG_TEXT_REPLACE
1075 // (3a) all empty tokens should be counted as replacing with "foo" and
1076 // with "foo\n" should have different effects
1077 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1078 wxTOKEN_RET_EMPTY_ALL
);
1080 if ( lines2
.IsEmpty() )
1082 lines2
.Add(wxEmptyString
);
1085 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1086 _T("Replace() broken") );
1087 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1089 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1091 #endif // WXDEBUG_TEXT_REPLACE
1093 // (3b) special case: if we replace everything till the end we need to
1094 // keep an empty line or the lines would disappear completely
1095 // (this also takes care of never leaving m_lines empty)
1096 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1098 lines
.Add(wxEmptyString
);
1101 size_t nReplaceCount
= lines
.GetCount(),
1104 // (4) merge into the array
1107 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1109 if ( nReplaceLine
< nReplaceCount
)
1111 // we have the replacement line for this one
1112 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1114 rowsNumberChanged
= true;
1117 UpdateMaxWidth(line
);
1119 else // no more replacement lines
1121 // (4b) delete all extra lines (note that we need to delete
1122 // them backwards because indices shift while we do it)
1123 bool deletedLongestLine
= false;
1124 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1126 if ( lineDel
== MData().m_lineLongest
)
1128 // we will need to recalc the max line width
1129 deletedLongestLine
= true;
1132 RemoveLine(lineDel
);
1135 if ( deletedLongestLine
)
1140 // even the line number changed
1141 rowsNumberChanged
= true;
1143 // update line to exit the loop
1148 // (4c) insert the new lines
1149 if ( nReplaceLine
< nReplaceCount
)
1151 // even the line number changed
1152 rowsNumberChanged
= true;
1156 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1158 UpdateMaxWidth(lineEnd
);
1160 while ( nReplaceLine
< nReplaceCount
);
1163 // (5) now refresh the changed area
1165 // update the (cached) last position first as refresh functions use it
1166 m_posLast
+= text
.length() - to
+ from
;
1168 // we may optimize refresh if the number of rows didn't change - but if
1169 // it did we have to refresh everything below the part we chanegd as
1170 // well as it might have moved
1171 if ( !rowsNumberChanged
)
1173 // refresh the line we changed
1176 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1180 //OPT: we shouldn't refresh the unchanged part of the line in
1181 // this case, but instead just refresh the tail of it - the
1182 // trouble is that we don't know here where does this tail
1186 // number of rows didn't change, refresh the updated rows and the
1188 if ( lineStart
<= lineEnd
)
1189 RefreshLineRange(lineStart
, lineEnd
);
1191 else // rows number did change
1195 // refresh only part of the first line
1196 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1198 //else: we have to refresh everything as some part of the text
1199 // could be in the previous row before but moved to the next
1200 // one now (due to word wrap)
1202 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1203 if ( lineStart
<= lineEnd
)
1204 RefreshLineRange(lineStart
, lineEnd
);
1206 // refresh text rect left below
1207 RefreshLineRange(lineEnd
+ 1, 0);
1209 // the vert scrollbar might [dis]appear
1210 MData().m_updateScrollbarY
= true;
1213 // must recalculate it - will do later
1217 #ifdef WXDEBUG_TEXT_REPLACE
1218 // optimized code above should give the same result as straightforward
1219 // computation in the beginning
1220 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1221 #endif // WXDEBUG_TEXT_REPLACE
1223 // update the current position: note that we always put the cursor at the
1224 // end of the replacement text
1225 DoSetInsertionPoint(from
+ text
.length());
1227 // and the selection: this is complicated by the fact that selection coords
1228 // must be first updated to reflect change in text coords, i.e. if we had
1229 // selection from 17 to 19 and we just removed this range, we don't have to
1230 // refresh anything, so we can't just use ClearSelection() here
1231 if ( selStartOld
!= -1 )
1233 // refresh the parst of the selection outside the changed text (which
1234 // we already refreshed)
1235 if ( selStartOld
< from
)
1236 RefreshTextRange(selStartOld
, from
);
1237 if ( to
< selEndOld
)
1238 RefreshTextRange(to
, selEndOld
);
1242 // now call it to do the rest (not related to refreshing)
1246 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1248 // Replace() only works with correctly ordered arguments, so exchange them
1250 OrderPositions(from
, to
);
1252 Replace(from
, to
, wxEmptyString
);
1255 void wxTextCtrl::WriteText(const wxString
& text
)
1257 // replace the selection with the new text
1260 Replace(m_curPos
, m_curPos
, text
);
1263 void wxTextCtrl::AppendText(const wxString
& text
)
1265 SetInsertionPointEnd();
1269 // ----------------------------------------------------------------------------
1271 // ----------------------------------------------------------------------------
1273 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1275 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1276 _T("insertion point position out of range") );
1278 // don't do anything if it didn't change
1279 if ( pos
!= m_curPos
)
1281 DoSetInsertionPoint(pos
);
1284 if ( !IsSingleLine() )
1286 // moving cursor should reset the stored abscissa (even if the cursor
1287 // position didn't actually change!)
1288 MData().m_xCaret
= -1;
1294 void wxTextCtrl::InitInsertionPoint()
1296 // so far always put it in the beginning
1297 DoSetInsertionPoint(0);
1299 // this will also set the selection anchor correctly
1303 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1305 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1306 _T("DoSetInsertionPoint() can only be called with valid pos") );
1309 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1312 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1314 MoveInsertionPoint(pos
);
1319 void wxTextCtrl::SetInsertionPointEnd()
1321 SetInsertionPoint(GetLastPosition());
1324 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1329 wxTextPos
wxTextCtrl::GetLastPosition() const
1332 if ( IsSingleLine() )
1334 pos
= m_value
.length();
1340 size_t nLineCount
= GetLineCount();
1341 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1343 // +1 is because the positions at the end of this line and of the
1344 // start of the next one are different
1345 pos
+= GetLines()[nLine
].length() + 1;
1350 // the last position is at the end of the last line, not in the
1351 // beginning of the next line after it
1355 // more probable reason of this would be to forget to update m_posLast
1356 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1357 #endif // WXDEBUG_TEXT
1365 // ----------------------------------------------------------------------------
1367 // ----------------------------------------------------------------------------
1369 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1377 wxString
wxTextCtrl::GetSelectionText() const
1381 if ( HasSelection() )
1383 if ( IsSingleLine() )
1385 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1389 wxTextCoord colStart
, lineStart
,
1391 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1392 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1394 // as always, we need to check for the special case when the start
1395 // and end line are the same
1396 if ( lineEnd
== lineStart
)
1398 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1400 else // sel on multiple lines
1402 // take the end of the first line
1403 sel
= GetLines()[lineStart
].c_str() + colStart
;
1406 // all intermediate ones
1407 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1409 sel
<< GetLines()[line
] << _T('\n');
1412 // and the start of the last one
1413 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1421 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1423 // selecting till -1 is the same as selecting to the end
1424 if ( to
== -1 && from
!= -1 )
1426 to
= GetLastPosition();
1429 if ( from
== -1 || to
== from
)
1433 else // valid sel range
1435 // remember the 'to' position as the current position, used to move the
1436 // caret there later
1437 wxTextPos toOrig
= to
;
1439 OrderPositions(from
, to
);
1441 wxCHECK_RET( to
<= GetLastPosition(),
1442 _T("invalid range in wxTextCtrl::SetSelection") );
1444 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1446 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1447 // directly and so m_selStart/End must be reset by then
1448 wxTextPos selStartOld
= m_selStart
,
1449 selEndOld
= m_selEnd
;
1454 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1455 m_selStart
, m_selEnd
);
1457 // refresh only the part of text which became (un)selected if
1459 if ( selStartOld
== m_selStart
)
1461 RefreshTextRange(selEndOld
, m_selEnd
);
1463 else if ( selEndOld
== m_selEnd
)
1465 RefreshTextRange(m_selStart
, selStartOld
);
1469 // OPT: could check for other cases too but it is probably not
1470 // worth it as the two above are the most common ones
1471 if ( selStartOld
!= -1 )
1472 RefreshTextRange(selStartOld
, selEndOld
);
1473 if ( m_selStart
!= -1 )
1474 RefreshTextRange(m_selStart
, m_selEnd
);
1477 // we need to fully repaint the invalidated areas of the window
1478 // before scrolling it (from DoSetInsertionPoint which is typically
1479 // called after SetSelection()), otherwise they may stay unpainted
1480 m_targetWindow
->Update();
1482 //else: nothing to do
1484 // the insertion point is put at the location where the caret was moved
1485 DoSetInsertionPoint(toOrig
);
1489 void wxTextCtrl::ClearSelection()
1491 if ( HasSelection() )
1493 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1494 // directly (see above as well)
1495 wxTextPos selStart
= m_selStart
,
1498 // no selection any more
1502 // refresh the old selection
1503 RefreshTextRange(selStart
, selEnd
);
1506 // the anchor should be moved even if there was no selection previously
1507 m_selAnchor
= m_curPos
;
1510 void wxTextCtrl::RemoveSelection()
1512 if ( !HasSelection() )
1515 Remove(m_selStart
, m_selEnd
);
1518 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1519 wxTextPos
*start
, wxTextPos
*end
) const
1526 if ( !HasSelection() )
1528 // no selection at all, hence no selection in this line
1532 wxTextCoord lineStart
, colStart
;
1533 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1534 if ( lineStart
> line
)
1536 // this line is entirely above the selection
1540 wxTextCoord lineEnd
, colEnd
;
1541 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1542 if ( lineEnd
< line
)
1544 // this line is entirely below the selection
1548 if ( line
== lineStart
)
1553 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1555 else if ( line
== lineEnd
)
1558 *start
= lineEnd
== lineStart
? colStart
: 0;
1562 else // the line is entirely inside the selection
1567 *end
= GetLineLength(line
);
1573 // ----------------------------------------------------------------------------
1575 // ----------------------------------------------------------------------------
1577 bool wxTextCtrl::IsModified() const
1579 return m_isModified
;
1582 bool wxTextCtrl::IsEditable() const
1584 // disabled control can never be edited
1585 return m_isEditable
&& IsEnabled();
1588 void wxTextCtrl::MarkDirty()
1590 m_isModified
= true;
1593 void wxTextCtrl::DiscardEdits()
1595 m_isModified
= false;
1598 void wxTextCtrl::SetEditable(bool editable
)
1600 if ( editable
!= m_isEditable
)
1602 m_isEditable
= editable
;
1604 // the caret (dis)appears
1607 // the appearance of the control might have changed
1612 // ----------------------------------------------------------------------------
1613 // col/lines <-> position correspondence
1614 // ----------------------------------------------------------------------------
1617 A few remarks about this stuff:
1619 o The numbering of the text control columns/rows starts from 0.
1620 o Start of first line is position 0, its last position is line.length()
1621 o Start of the next line is the last position of the previous line + 1
1624 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1626 if ( IsSingleLine() )
1628 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1630 return m_value
.length();
1634 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1635 _T("line index out of range") );
1637 return GetLines()[line
].length();
1641 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1643 if ( IsSingleLine() )
1645 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1651 //this is called during DoGetBestSize
1652 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1654 wxCHECK_MSG( (size_t)line
< GetLineCount(), wxEmptyString
,
1655 _T("line index out of range") );
1657 return GetLines()[line
];
1661 int wxTextCtrl::GetNumberOfLines() const
1663 // there is always 1 line, even if the text is empty
1664 return IsSingleLine() ? 1 : GetLineCount();
1667 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1669 // note that this method should accept any values of x and y and return -1
1670 // if they are out of range
1671 if ( IsSingleLine() )
1673 return ( x
> GetLastPosition() || y
> 0 ) ? wxOutOfRangeTextCoord
: x
;
1677 if ( (size_t)y
>= GetLineCount() )
1679 // this position is below the text
1680 return GetLastPosition();
1684 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1686 // +1 is because the positions at the end of this line and of the
1687 // start of the next one are different
1688 pos
+= GetLines()[nLine
].length() + 1;
1691 // take into account also the position in line
1692 if ( (size_t)x
> GetLines()[y
].length() )
1694 // don't return position in the next line
1695 x
= GetLines()[y
].length();
1702 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1703 wxTextCoord
*x
, wxTextCoord
*y
) const
1705 if ( IsSingleLine() )
1707 if ( (size_t)pos
> m_value
.length() )
1719 wxTextPos posCur
= 0;
1720 size_t nLineCount
= GetLineCount();
1721 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1723 // +1 is because the start the start of the next line is one
1724 // position after the end of this one
1725 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1728 // we've found the line, now just calc the column
1736 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1737 _T("XYToPosition() or PositionToXY() broken") );
1738 #endif // WXDEBUG_TEXT
1742 else // go further down
1748 // beyond the last line
1753 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1755 // a normal line has one row
1756 wxTextCoord numRows
= 1;
1760 // add the number of additional rows
1761 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1767 wxTextCoord
wxTextCtrl::GetRowCount() const
1769 wxTextCoord count
= GetLineCount();
1774 count
= GetFirstRowOfLine(count
- 1) +
1775 WData().m_linesData
[count
- 1].GetRowCount();
1781 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1786 if ( !WData().IsValidLine(line
) )
1791 return WData().m_linesData
[line
].GetNextRow();
1794 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1799 if ( !WData().IsValidLine(line
) )
1804 return WData().m_linesData
[line
].GetFirstRow();
1807 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1809 wxCoord
*yOut
) const
1811 wxTextCoord col
, line
;
1813 // optimization for special (but common) case when we already have the col
1815 if ( pos
== m_curPos
)
1820 else // must really calculate col/line from pos
1822 if ( !PositionToXY(pos
, &col
, &line
) )
1826 int hLine
= GetLineHeight();
1828 wxString textLine
= GetLineText(line
);
1829 if ( IsSingleLine() || !WrapLines() )
1831 x
= GetTextWidth(textLine
.Left(col
));
1834 else // difficult case: multline control with line wrap
1836 y
= GetFirstRowOfLine(line
);
1838 wxTextCoord colRowStart
;
1839 y
+= GetRowInLine(line
, col
, &colRowStart
);
1843 // x is the width of the text before this position in this row
1844 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1855 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1857 wxCoord
*yOut
) const
1860 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1863 // finally translate the logical text rect coords into physical client
1865 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1870 wxPoint
wxTextCtrl::GetCaretPosition() const
1872 wxCoord xCaret
, yCaret
;
1873 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1875 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1878 return wxPoint(xCaret
, yCaret
);
1881 // pos may be -1 to show the current position
1882 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1884 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1888 if ( IsSingleLine() )
1890 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1892 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1895 GetViewStart(&xStart
, &yStart
);
1901 PositionToLogicalXY(pos
, &x
, &y
);
1903 wxRect rectText
= GetRealTextArea();
1905 // scroll the position vertically into view: if it is currently above
1906 // it, make it the first one, otherwise the last one
1907 if ( MData().m_scrollRangeY
)
1909 y
/= GetLineHeight();
1915 else // we are currently in or below the view area
1917 // find the last row currently shown
1922 // to find the last row we need to use the generic HitTest
1925 // OPT this is a bit silly: we undo this in HitTest(), so
1926 // it would be better to factor out the common
1927 // functionality into a separate function (OTOH it
1928 // won't probably save us that much)
1929 wxPoint
pt(0, rectText
.height
- 1);
1930 pt
+= GetClientAreaOrigin();
1931 pt
+= m_rectText
.GetPosition();
1932 HitTest(pt
, &col
, &yEnd
);
1934 // find the row inside the line
1935 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1939 // finding the last line is easy if each line has exactly
1941 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1946 // scroll down: the current item should appear at the
1947 // bottom of the view
1948 Scroll(0, y
- (yEnd
- yStart
));
1953 // scroll the position horizontally into view
1955 // we follow what I believe to be Windows behaviour here, that is if
1956 // the position is already entirely in the view we do nothing, but if
1957 // we do have to scroll the window to bring it into view, we scroll it
1958 // not just enough to show the position but slightly more so that this
1959 // position is at 1/3 of the window width from the closest border to it
1960 // (I'm not sure that Windows does exactly this but it looks like this)
1961 if ( MData().m_scrollRangeX
)
1963 // unlike for the rows, xStart doesn't correspond to the starting
1964 // column as they all have different widths, so we need to
1965 // translate everything to pixels
1967 // we want the text between x and x2 be entirely inside the view
1968 // (i.e. the current character)
1970 // make xStart the first visible pixel (and not position)
1971 int wChar
= GetAverageWidth();
1976 // we want the position of this column be 1/3 to the right of
1978 x
-= rectText
.width
/ 3;
1981 Scroll(x
/ wChar
, y
);
1983 else // maybe we're beyond the right border of the view?
1985 wxTextCoord col
, row
;
1986 if ( PositionToXY(pos
, &col
, &row
) )
1988 wxString lineText
= GetLineText(row
);
1989 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1990 if ( x2
> xStart
+ rectText
.width
)
1992 // we want the position of this column be 1/3 to the
1993 // left of the right edge, i.e. 2/3 right of the left
1995 x2
-= (2*rectText
.width
)/3;
1998 Scroll(x2
/ wChar
, row
);
2004 //else: multiline but no scrollbars, hence nothing to do
2010 // ----------------------------------------------------------------------------
2012 // ----------------------------------------------------------------------------
2015 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2016 distinguish between inlusive/exclusive words and between words and
2017 WORDS (in vim sense) and also, finally, make the set of characters
2018 which make up a word configurable - currently we use the exclusive
2019 WORDS only (coincidentally, this is what Windows edit control does)
2021 For future references, here is what vim help says:
2023 A word consists of a sequence of letters, digits and underscores, or
2024 a sequence of other non-blank characters, separated with white space
2025 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2028 A WORD consists of a sequence of non-blank characters, separated with
2029 white space. An empty line is also considered to be a word and a
2033 static inline bool IsWordChar(wxChar ch
)
2035 return !wxIsspace(ch
);
2038 wxTextPos
wxTextCtrl::GetWordStart() const
2040 if ( m_curPos
== -1 || m_curPos
== 0 )
2043 if ( m_curCol
== 0 )
2045 // go to the end of the previous line
2046 return m_curPos
- 1;
2049 // it shouldn't be possible to learn where the word starts in the password
2054 // start at the previous position
2055 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2056 const wxChar
*p
= p0
+ m_curCol
- 1;
2058 // find the end of the previous word
2059 while ( (p
> p0
) && !IsWordChar(*p
) )
2062 // now find the beginning of this word
2063 while ( (p
> p0
) && IsWordChar(*p
) )
2066 // we might have gone too far
2067 if ( !IsWordChar(*p
) )
2070 return (m_curPos
- m_curCol
) + p
- p0
;
2073 wxTextPos
wxTextCtrl::GetWordEnd() const
2075 if ( m_curPos
== -1 )
2078 wxString line
= GetLineText(m_curRow
);
2079 if ( (size_t)m_curCol
== line
.length() )
2081 // if we're on the last position in the line, go to the next one - if
2083 wxTextPos pos
= m_curPos
;
2084 if ( pos
< GetLastPosition() )
2090 // it shouldn't be possible to learn where the word ends in the password
2093 return GetLastPosition();
2095 // start at the current position
2096 const wxChar
*p0
= line
.c_str();
2097 const wxChar
*p
= p0
+ m_curCol
;
2099 // find the start of the next word
2100 while ( *p
&& !IsWordChar(*p
) )
2103 // now find the end of it
2104 while ( *p
&& IsWordChar(*p
) )
2107 // and find the start of the next word
2108 while ( *p
&& !IsWordChar(*p
) )
2111 return (m_curPos
- m_curCol
) + p
- p0
;
2114 // ----------------------------------------------------------------------------
2116 // ----------------------------------------------------------------------------
2118 void wxTextCtrl::Copy()
2121 if ( HasSelection() )
2123 wxClipboardLocker clipLock
;
2125 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2126 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2127 wxTextDataObject
*data
= new wxTextDataObject(text
);
2128 wxTheClipboard
->SetData(data
);
2130 #endif // wxUSE_CLIPBOARD
2133 void wxTextCtrl::Cut()
2138 bool wxTextCtrl::DoCut()
2140 if ( !HasSelection() )
2150 void wxTextCtrl::Paste()
2155 bool wxTextCtrl::DoPaste()
2158 wxClipboardLocker clipLock
;
2160 wxTextDataObject data
;
2161 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2162 && wxTheClipboard
->GetData(data
) )
2164 // reverse transformation: '\r\n\" -> '\n'
2165 wxString text
= wxTextFile::Translate(data
.GetText(),
2166 wxTextFileType_Unix
);
2167 if ( !text
.empty() )
2174 #endif // wxUSE_CLIPBOARD
2179 // ----------------------------------------------------------------------------
2181 // ----------------------------------------------------------------------------
2183 wxTextCtrlInsertCommand
*
2184 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2186 return (wxTextCtrlInsertCommand
*)
2187 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2191 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2193 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2196 if ( IsCompressing() )
2198 wxTextCtrlInsertCommand
*
2199 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2201 // it is possible that we don't have any last command at all if,
2202 // for example, it was undone since the last Store(), so deal with
2206 cmdInsLast
->Append(cmdIns
);
2210 // don't need to call the base class version
2215 // append the following insert commands to this one
2216 m_compressInserts
= true;
2218 // let the base class version will do the job normally
2220 else // not an insert command
2222 // stop compressing insert commands - this won't work with the last
2223 // command not being an insert one anyhow
2226 // let the base class version will do the job normally
2229 wxCommandProcessor::Store(command
);
2232 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2234 m_text
+= other
->m_text
;
2237 bool wxTextCtrlInsertCommand::CanUndo() const
2239 return m_from
!= -1;
2242 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2244 // the text is going to be inserted at the current position, remember where
2246 m_from
= text
->GetInsertionPoint();
2248 // and now do insert it
2249 text
->WriteText(m_text
);
2254 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2256 wxCHECK_MSG( CanUndo(), false, _T("impossible to undo insert cmd") );
2258 // remove the text from where we inserted it
2259 text
->Remove(m_from
, m_from
+ m_text
.length());
2264 bool wxTextCtrlRemoveCommand::CanUndo() const
2266 // if we were executed, we should have the text we removed
2267 return !m_textDeleted
.empty();
2270 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2272 text
->SetSelection(m_from
, m_to
);
2273 m_textDeleted
= text
->GetSelectionText();
2274 text
->RemoveSelection();
2279 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2281 // it is possible that the text was deleted and that we can't restore text
2282 // at the same position we removed it any more
2283 wxTextPos posLast
= text
->GetLastPosition();
2284 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2285 text
->WriteText(m_textDeleted
);
2290 void wxTextCtrl::Undo()
2292 // the caller must check it
2293 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2295 m_cmdProcessor
->Undo();
2298 void wxTextCtrl::Redo()
2300 // the caller must check it
2301 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2303 m_cmdProcessor
->Redo();
2306 bool wxTextCtrl::CanUndo() const
2308 return IsEditable() && m_cmdProcessor
->CanUndo();
2311 bool wxTextCtrl::CanRedo() const
2313 return IsEditable() && m_cmdProcessor
->CanRedo();
2316 // ----------------------------------------------------------------------------
2318 // ----------------------------------------------------------------------------
2320 wxSize
wxTextCtrl::DoGetBestClientSize() const
2322 // when we're called for the very first time from Create() we must
2323 // calculate the font metrics here because we can't do it before calling
2324 // Create() (there is no window yet and wxGTK crashes) but we need them
2326 if ( m_heightLine
== -1 )
2328 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2332 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2334 int wChar
= GetAverageWidth(),
2335 hChar
= GetLineHeight();
2337 int widthMin
= wxMax(10*wChar
, 100);
2343 if ( !IsSingleLine() )
2345 // let the control have a reasonable number of lines
2346 int lines
= GetNumberOfLines();
2349 else if ( lines
> 10 )
2356 rectText
.height
= h
;
2357 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2358 return wxSize(rectTotal
.width
, rectTotal
.height
);
2361 void wxTextCtrl::UpdateTextRect()
2363 wxRect
rectTotal(GetClientSize());
2364 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2365 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2367 // code elsewhere is confused by negative rect size
2368 if ( m_rectText
.width
<= 0 )
2369 m_rectText
.width
= 1;
2370 if ( m_rectText
.height
<= 0 )
2371 m_rectText
.height
= 1;
2373 if ( !IsSingleLine() )
2375 // invalidate it so that GetRealTextArea() will recalc it
2376 MData().m_rectTextReal
.width
= 0;
2378 // only scroll this rect when the window is scrolled: note that we have
2379 // to scroll not only the text but the line wrap marks too if we show
2381 wxRect rectText
= GetRealTextArea();
2382 if ( extraSpace
&& *extraSpace
)
2384 rectText
.width
+= *extraSpace
;
2386 SetTargetRect(rectText
);
2388 // relayout all lines
2391 WData().m_rowFirstInvalid
= 0;
2393 // increase timestamp: this means that the lines which had been
2394 // laid out before will be relayd out the next time LayoutLines()
2395 // is called because their timestamp will be smaller than the
2397 WData().m_timestamp
++;
2401 UpdateLastVisible();
2404 void wxTextCtrl::UpdateLastVisible()
2406 // this method is only used for horizontal "scrollbarless" scrolling which
2407 // is used only with single line controls
2408 if ( !IsSingleLine() )
2411 // use (efficient) HitTestLine to find the last visible character
2412 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2414 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2416 case wxTE_HT_BEYOND
:
2417 // everything is visible
2418 SData().m_colLastVisible
= text
.length();
2421 SData().m_posLastVisible
= -1;
2425 case wxTE_HT_BEFORE:
2429 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2432 case wxTE_HT_ON_TEXT
:
2435 // the last entirely seen character is the previous one because
2436 // this one is only partly visible - unless the width of the
2437 // string is exactly the max width
2438 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2439 if ( SData().m_posLastVisible
> m_rectText
.width
)
2441 // this character is not entirely visible, take the
2446 SData().m_posLastVisible
= -1;
2448 //else: we can just see it
2450 SData().m_colLastVisible
= col
;
2455 // calculate the width of the text really shown
2456 if ( SData().m_posLastVisible
== -1 )
2458 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2461 // current value is relative the start of the string text which starts at
2462 // SData().m_colStart, we need an absolute offset into string
2463 SData().m_colLastVisible
+= SData().m_colStart
;
2465 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2466 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2469 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2473 if ( !IsSingleLine() )
2476 // update them immediately because if we are called for the first time,
2477 // we need to create them in order for the base class version to
2478 // position the scrollbars correctly - if we don't do it now, it won't
2479 // happen at all if we don't get more size events
2483 MData().m_updateScrollbarX
=
2484 MData().m_updateScrollbarY
= true;
2490 wxCoord
wxTextCtrl::GetTotalWidth() const
2493 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2497 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2500 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2504 wxRect
wxTextCtrl::GetRealTextArea() const
2506 // for single line text control it's just the same as text rect
2507 if ( IsSingleLine() )
2510 // the real text area always holds an entire number of lines, so the only
2511 // difference with the text area is a narrow strip along the bottom border
2512 wxRect rectText
= MData().m_rectTextReal
;
2513 if ( !rectText
.width
)
2516 rectText
= m_rectText
;
2518 // when we're called for the very first time, the line height might not
2519 // had been calculated yet, so do get it now
2520 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2521 self
->RecalcFontMetrics();
2523 int hLine
= GetLineHeight();
2524 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2527 self
->MData().m_rectTextReal
= rectText
;
2533 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2535 wxTextCoord
*colRowStart
) const
2537 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2539 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2541 if ( !WData().IsValidLine(line
) )
2544 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2547 rowMax
= lineData
.GetExtraRowCount();
2551 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2554 // it's ok here that row is 1 greater than needed: like this, it is
2555 // counted as a normal (and not extra) row
2557 //else: only one row anyhow
2561 // +1 because we need a real row number, not the extra row one
2562 *colRowStart
= lineData
.GetRowStart(row
);
2564 // this can't happen, of course
2565 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2571 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2573 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2574 // else now and has rather awkward interface for our needs here
2576 lineData
.m_rowsStart
.Empty();
2577 lineData
.m_rowsWidth
.Empty();
2579 const wxString
& text
= GetLineText(line
);
2581 size_t colRowStart
= 0;
2584 size_t lenRow
= GetPartOfWrappedLine
2586 text
.c_str() + colRowStart
,
2590 // remember the start of this row (not for the first one as
2591 // it's always 0) and its width
2593 lineData
.m_rowsStart
.Add(colRowStart
);
2594 lineData
.m_rowsWidth
.Add(widthRow
);
2596 colRowStart
+= lenRow
;
2598 while ( colRowStart
< text
.length() );
2600 // put the current timestamp on it
2601 lineData
.m_timestamp
= WData().m_timestamp
;
2604 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2606 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2608 // if we were called, some line was dirty and if it was dirty we must have
2609 // had m_rowFirstInvalid set to something too
2610 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2611 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2613 wxTextCoord rowFirst
, rowCur
;
2616 // start after the last known valid line
2617 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2618 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2620 else // no valid lines, start at row 0
2626 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2628 // set the starting row for this line
2629 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2630 lineData
.m_rowFirst
= rowCur
;
2632 // had the line been already broken into rows?
2634 // if so, compare its timestamp with the current one: if nothing has
2635 // been changed, don't relayout it
2636 if ( !lineData
.IsValid() ||
2637 (lineData
.m_timestamp
< WData().m_timestamp
) )
2639 // now do break it in rows
2640 LayoutLine(line
, lineData
);
2643 rowCur
+= lineData
.GetRowCount();
2646 // we are now valid at least up to this line, but if it is the last one we
2647 // just don't have any more invalid rows at all
2648 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2653 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2654 self
->WData().m_rowFirstInvalid
= lineLast
;
2656 // also refresh the line end indicators (FIXME shouldn't do it always!)
2657 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2660 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2661 wxCoord
*widthReal
) const
2663 // this function is slow, it shouldn't be called unless really needed
2664 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2668 wxCoord wReal
= wxDefaultCoord
;
2669 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2672 case wxTE_HT_BEFORE:
2676 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2679 case wxTE_HT_ON_TEXT
:
2682 // the last entirely seen character is the previous one because
2683 // this one is only partly visible - unless the width of the
2684 // string is exactly the max width
2685 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2686 if ( wReal
> m_rectText
.width
)
2688 // this character is not entirely visible, take the
2693 wReal
= wxDefaultCoord
;
2695 //else: we can just see it
2697 // wrap at any character or only at words boundaries?
2698 if ( !(GetWindowStyle() & wxTE_LINEWRAP
) )
2700 // find the (last) not word char before this word
2701 wxTextCoord colWordStart
;
2702 for ( colWordStart
= col
;
2703 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2707 if ( colWordStart
> 0 )
2709 if ( colWordStart
!= col
)
2711 // will have to recalc the real width
2712 wReal
= wxDefaultCoord
;
2717 //else: only a single word, have to wrap it here
2722 case wxTE_HT_BEYOND
:
2726 // we return the number of characters, not the index of the last one
2727 if ( (size_t)col
< s
.length() )
2729 // but don't return more than this (empty) string has
2735 if ( wReal
== wxDefaultCoord
)
2737 // calc it if not done yet
2738 wReal
= GetTextWidth(s
.Truncate(col
));
2744 // VZ: old, horribly inefficient code which can still be used for checking
2745 // the result (in line, not word, wrap mode only) - to be removed later
2747 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2748 wxClientDC
dc(self
);
2749 dc
.SetFont(GetFont());
2750 self
->DoPrepareDC(dc
);
2752 wxCoord widthMax
= m_rectText
.width
;
2754 // the text which we can keep in this ROW
2757 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2761 dc
.GetTextExtent(str
, &w
, NULL
);
2766 // if we wrapped, the last letter was one too much
2767 if ( str
.length() > 1 )
2770 str
.erase(str
.length() - 1, 1);
2772 else // but always keep at least one letter in each row
2774 // the real width then is the last value of w and not teh one
2779 else // we didn't wrap
2784 wxASSERT( col
== str
.length() );
2788 wxASSERT( *widthReal
== wOld
);
2793 //return str.length();
2799 // OPT: this function is called a lot - would be nice to optimize it but I
2800 // don't really know how yet
2801 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2803 wxTextCoord
*colOut
) const
2805 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2808 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2809 wxClientDC
dc(self
);
2810 dc
.SetFont(GetFont());
2811 self
->DoPrepareDC(dc
);
2814 dc
.GetTextExtent(line
, &width
, NULL
);
2817 // clicking beyond the end of line is equivalent to clicking at
2818 // the end of it, so return the last line column
2819 col
= line
.length();
2822 // unless the line is empty and so doesn't have any column at all -
2823 // in this case return 0, what else can we do?
2827 res
= wxTE_HT_BEYOND
;
2833 res
= wxTE_HT_BEFORE
;
2835 else // we're inside the line
2837 // now calculate the column: first, approximate it with fixed-width
2838 // value and then calculate the correct value iteratively: note that
2839 // we use the first character of the line instead of (average)
2840 // GetCharWidth(): it is common to have lines of dashes, for example,
2841 // and this should give us much better approximation in such case
2843 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2844 dc
.GetTextExtent(line
[0], &width
, NULL
);
2851 else if ( (size_t)col
> line
.length() )
2853 col
= line
.length();
2856 // matchDir is the direction in which we should move to reach the
2857 // character containing the given position
2863 } matchDir
= Match_None
;
2866 // check that we didn't go beyond the line boundary
2872 if ( (size_t)col
> line
.length() )
2874 col
= line
.length();
2878 wxString
strBefore(line
, (size_t)col
);
2879 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2882 if ( matchDir
== Match_Right
)
2884 // we were going to the right and, finally, moved beyond
2885 // the original position - stop on the previous one
2891 if ( matchDir
== Match_None
)
2893 // we just started iterating, now we know that we should
2895 matchDir
= Match_Left
;
2897 //else: we are still to the right of the target, continue
2901 // invert the logic above
2902 if ( matchDir
== Match_Left
)
2904 // with the exception that we don't need to backtrack here
2908 if ( matchDir
== Match_None
)
2911 matchDir
= Match_Right
;
2915 // this is not supposed to happen
2916 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2918 if ( matchDir
== Match_Right
)
2925 // check that we calculated it correctly
2927 if ( res
== wxTE_HT_ON_TEXT
)
2930 wxString text
= line
.Left(col
);
2931 dc
.GetTextExtent(text
, &width1
, NULL
);
2932 if ( (size_t)col
< line
.length() )
2937 dc
.GetTextExtent(text
, &width2
, NULL
);
2939 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2940 _T("incorrect HitTestLine() result") );
2942 else // we return last char
2944 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2947 #endif // WXDEBUG_TEXT
2955 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pt
, long *pos
) const
2958 wxTextCtrlHitTestResult rc
= HitTest(pt
, &x
, &y
);
2959 if ( rc
!= wxTE_HT_UNKNOWN
&& pos
)
2961 *pos
= XYToPosition(x
, y
);
2967 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2968 wxTextCoord
*colOut
,
2969 wxTextCoord
*rowOut
) const
2971 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2974 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2975 wxTextCoord
*colOut
,
2976 wxTextCoord
*rowOut
) const
2978 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, false);
2981 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2984 wxTextCoord
*rowOut
,
2985 wxTextCoord
*colStart
,
2986 wxTextCoord
*colEnd
,
2987 wxTextCoord
*colRowStartOut
,
2988 bool deviceCoords
) const
2990 // is the point in the text area or to the right or below it?
2991 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2993 // translate the window coords x0 and y0 into the client coords in the text
2994 // area by adjusting for both the client and text area offsets (unless this
2995 // was already done)
2999 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
3000 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
3008 // calculate the row (it is really a LINE, not a ROW)
3011 // these vars are used only for WrapLines() case
3012 wxTextCoord colRowStart
= 0;
3015 if ( colRowStartOut
)
3016 *colRowStartOut
= 0;
3018 int hLine
= GetLineHeight();
3021 // and clicking before it is the same as clicking on the first one
3024 res
= wxTE_HT_BEFORE
;
3028 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3030 if ( IsSingleLine() || !WrapLines() )
3032 // in this case row calculation is simple as all lines have the
3033 // same height and so row is the same as line
3034 if ( row
> rowLast
)
3036 // clicking below the text is the same as clicking on the last
3040 res
= wxTE_HT_BELOW
;
3043 else // multline control with line wrap
3045 // use binary search to find the line containing this row
3046 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3048 hi
= linesData
.GetCount(),
3053 const wxWrappedLineData
& lineData
= linesData
[cur
];
3054 if ( !WData().IsValidLine(cur
) )
3056 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3058 if ( row
< rowFirst
)
3064 // our row is after the first row of the cur line:
3065 // obviously, if cur is the last line, it contains this
3066 // row, otherwise we have to test that it is before the
3067 // first row of the next line
3068 bool found
= cur
== linesData
.GetCount() - 1;
3071 // if the row is beyond the end of text, adjust it to
3072 // be the last one and set res accordingly
3073 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3075 res
= wxTE_HT_BELOW
;
3077 row
= lineData
.GetRowCount() + rowFirst
- 1;
3080 else // not the last row
3082 const wxWrappedLineData
&
3083 lineNextData
= linesData
[cur
+ 1];
3084 if ( !WData().IsValidLine(cur
+ 1) )
3085 LayoutLines(cur
+ 1);
3086 found
= row
< lineNextData
.GetFirstRow();
3091 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3092 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3093 GetLines()[cur
].length());
3107 if ( res
== wxTE_HT_ON_TEXT
)
3109 // now find the position in the line
3110 wxString lineText
= GetLineText(row
),
3113 if ( colRowStart
|| rowLen
)
3115 // look in this row only, not in whole line
3116 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3120 // just take the whole string
3126 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3130 if ( colRowStartOut
)
3132 // give them the column offset in this ROW in pixels
3133 *colRowStartOut
= colRowStart
;
3136 // take into account that the ROW doesn't start in the
3137 // beginning of the LINE
3138 *colStart
+= colRowStart
;
3143 // the hit test result we return is for x1, so throw out
3144 // the result for x2 here
3145 int x2
= x1
+ x20
- x10
;
3146 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3148 *colEnd
+= colRowStart
;
3152 else // before/after vertical text span
3156 // fill the column with the first/last position in the
3157 // corresponding line
3158 if ( res
== wxTE_HT_BEFORE
)
3160 else // res == wxTE_HT_BELOW
3161 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3167 // give them the row in text coords (as is)
3174 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3175 wxTextCoord
*lineOut
,
3176 wxTextCoord
*rowInLineOut
) const
3184 int nLines
= GetNumberOfLines();
3187 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3188 for ( line
= 0; line
< nLines
; line
++ )
3190 if ( !WData().IsValidLine(line
) )
3193 if ( row
< linesData
[line
].GetNextRow() )
3195 // we found the right line
3196 rowInLine
= row
- linesData
[line
].GetFirstRow();
3202 if ( line
== nLines
)
3204 // the row is out of range
3208 else // no line wrapping, everything is easy
3210 if ( row
>= nLines
)
3219 *rowInLineOut
= rowInLine
;
3224 // ----------------------------------------------------------------------------
3226 // ----------------------------------------------------------------------------
3229 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3230 scrolling in both horizontal and vertical direction implemented using
3231 wxScrollHelper and the second one is manual scrolling implemented using
3232 SData().m_ofsHorz and used by the single line controls without scroll bar.
3234 The first version (the standard one) always scrolls by fixed amount which is
3235 fine for vertical scrolling as all lines have the same height but is rather
3236 ugly for horizontal scrolling if proportional font is used. This is why we
3237 manually update and use SData().m_ofsHorz which contains the length of the string
3238 which is hidden beyond the left borde. An important property of text
3239 controls using this kind of scrolling is that an entire number of characters
3240 is always shown and that parts of characters never appear on display -
3241 neither in the leftmost nor rightmost positions.
3243 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3244 done as usual for wxScrollWindow.
3247 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3249 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3251 // pos is the logical position to show
3253 // SData().m_ofsHorz is the fisrt logical position shown
3254 if ( pos
< SData().m_ofsHorz
)
3258 HitTestLine(m_value
, pos
, &col
);
3263 wxCoord width
= m_rectText
.width
;
3266 // if we are called from the ctor, m_rectText is not initialized
3267 // yet, so do it now
3269 width
= m_rectText
.width
;
3272 // SData().m_ofsHorz + width is the last logical position shown
3273 if ( pos
> SData().m_ofsHorz
+ width
)
3277 HitTestLine(m_value
, pos
- width
, &col
);
3278 ScrollText(col
+ 1);
3283 // scroll the window horizontally so that the first visible character becomes
3284 // the one at this position
3285 void wxTextCtrl::ScrollText(wxTextCoord col
)
3287 wxASSERT_MSG( IsSingleLine(),
3288 _T("ScrollText() is for single line controls only") );
3290 // never scroll beyond the left border
3294 // OPT: could only get the extent of the part of the string between col
3295 // and SData().m_colStart
3296 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3298 if ( ofsHorz
!= SData().m_ofsHorz
)
3300 // remember the last currently used pixel
3301 int posLastVisible
= SData().m_posLastVisible
;
3302 if ( posLastVisible
== -1 )
3304 // this may happen when we're called very early, during the
3305 // controls construction
3306 UpdateLastVisible();
3308 posLastVisible
= SData().m_posLastVisible
;
3311 // NB1: to scroll to the right, offset must be negative, hence the
3312 // order of operands
3313 int dx
= SData().m_ofsHorz
- ofsHorz
;
3315 // NB2: we call Refresh() below which results in a call to
3316 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3317 SData().m_ofsHorz
= ofsHorz
;
3318 SData().m_colStart
= col
;
3320 // after changing m_colStart, recalc the last visible position: we need
3321 // to recalc the last visible position beore scrolling in order to make
3322 // it appear exactly at the right edge of the text area after scrolling
3323 UpdateLastVisible();
3328 // we want to force the update of it after scrolling
3329 SData().m_colLastVisible
= -1;
3333 // scroll only the rectangle inside which there is the text
3334 wxRect rect
= m_rectText
;
3335 rect
.width
= posLastVisible
;
3337 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3340 we need to manually refresh the part which ScrollWindow() doesn't
3341 refresh (with new API this means the part outside the rect returned
3342 by ScrollNoRefresh): indeed, if we had this:
3346 where '*' is text and 'o' is blank area at the end (too small to
3347 hold the next char) then after scrolling by 2 positions to the left
3352 where 'R' is the area refreshed by ScrollWindow() - but we still
3353 need to refresh the 'o' at the end as it may be now big enough to
3354 hold the new character shifted into view.
3356 when we are scrolling to the right, we need to update this rect as
3357 well because it might have contained something before but doesn't
3358 contain anything any more
3361 // we can combine both rectangles into one when scrolling to the left,
3362 // but we need two separate Refreshes() otherwise
3365 // refresh the uncovered part on the left
3366 Refresh(true, &rect
);
3368 // and now the area on the right
3369 rect
.x
= m_rectText
.x
+ posLastVisible
;
3370 rect
.width
= m_rectText
.width
- posLastVisible
;
3372 else // scrolling to the left
3374 // just extend the rect covering the uncovered area to the edge of
3376 rect
.width
+= m_rectText
.width
- posLastVisible
;
3379 Refresh(true, &rect
);
3381 // I don't know exactly why is this needed here but without it we may
3382 // scroll the window again (from the same method) before the previously
3383 // invalidated area is repainted when typing *very* quickly - and this
3384 // may lead to the display corruption
3389 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3391 if ( IsSingleLine() )
3393 // we don't use wxScrollHelper
3395 *xx
= x
+ SData().m_ofsHorz
;
3401 // let the base class do it
3402 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3406 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3408 if ( IsSingleLine() )
3410 // we don't use wxScrollHelper
3412 *xx
= x
- SData().m_ofsHorz
;
3418 // let the base class do it
3419 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3423 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3425 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3426 // useless to call base class version as they don't use normal scrolling
3427 if ( IsSingleLine() && SData().m_ofsHorz
)
3429 // adjust the DC origin if the text is shifted
3430 wxPoint pt
= dc
.GetDeviceOrigin();
3431 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3435 wxScrollHelper::DoPrepareDC(dc
);
3439 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3443 // check if the max width changes after this line was modified
3444 wxCoord widthMaxOld
= MData().m_widthMax
,
3446 GetTextExtent(GetLineText(line
), &width
, NULL
);
3448 if ( line
== MData().m_lineLongest
)
3450 // this line was the longest one, is it still?
3451 if ( width
> MData().m_widthMax
)
3453 MData().m_widthMax
= width
;
3455 else if ( width
< MData().m_widthMax
)
3457 // we need to find the new longest line
3460 //else: its length didn't change, nothing to do
3462 else // it wasn't the longest line, but maybe it became it?
3464 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3465 if ( width
> GetMaxWidth() )
3467 MData().m_widthMax
= width
;
3468 MData().m_lineLongest
= line
;
3472 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3475 void wxTextCtrl::RecalcFontMetrics()
3477 m_heightLine
= GetCharHeight();
3478 m_widthAvg
= GetCharWidth();
3481 void wxTextCtrl::RecalcMaxWidth()
3483 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3485 MData().m_widthMax
= -1;
3486 (void)GetMaxWidth();
3489 wxCoord
wxTextCtrl::GetMaxWidth() const
3491 if ( MData().m_widthMax
== -1 )
3495 // OPT: should we remember the widths of all the lines?
3497 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3498 wxClientDC
dc(self
);
3499 dc
.SetFont(GetFont());
3501 self
->MData().m_widthMax
= 0;
3503 size_t count
= GetLineCount();
3504 for ( size_t n
= 0; n
< count
; n
++ )
3507 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3508 if ( width
> MData().m_widthMax
)
3510 // remember the width and the line which has it
3511 self
->MData().m_widthMax
= width
;
3512 self
->MData().m_lineLongest
= n
;
3517 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3519 return MData().m_widthMax
;
3522 void wxTextCtrl::UpdateScrollbars()
3524 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3526 wxSize size
= GetRealTextArea().GetSize();
3528 // is our height enough to show all items?
3529 wxTextCoord nRows
= GetRowCount();
3530 wxCoord lineHeight
= GetLineHeight();
3531 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3533 // is our width enough to show the longest line?
3534 wxCoord charWidth
, maxWidth
;
3535 bool showScrollbarX
;
3538 charWidth
= GetAverageWidth();
3539 maxWidth
= GetMaxWidth();
3540 showScrollbarX
= maxWidth
> size
.x
;
3542 else // never show the horz scrollbar
3544 // just to suppress compiler warnings about using uninit vars below
3545 charWidth
= maxWidth
= 0;
3547 showScrollbarX
= false;
3550 // calc the scrollbars ranges
3551 int scrollRangeX
= showScrollbarX
3552 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3554 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3556 int scrollRangeXOld
= MData().m_scrollRangeX
,
3557 scrollRangeYOld
= MData().m_scrollRangeY
;
3558 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3561 GetViewStart(&x
, &y
);
3564 // we want to leave the scrollbars at the same position which means
3565 // that x and y have to be adjusted as the number of positions may have
3568 // the number of positions is calculated from knowing that last
3569 // position = range - thumbSize and thumbSize == pageSize which is
3570 // equal to the window width / pixelsPerLine
3571 if ( scrollRangeXOld
)
3573 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3574 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3577 if ( scrollRangeYOld
)
3578 y
*= scrollRangeY
/ scrollRangeYOld
;
3581 SetScrollbars(charWidth
, lineHeight
,
3582 scrollRangeX
, scrollRangeY
,
3584 true /* no refresh */);
3586 if ( scrollRangeXOld
)
3588 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3589 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3593 MData().m_scrollRangeX
= scrollRangeX
;
3594 MData().m_scrollRangeY
= scrollRangeY
;
3596 // bring the current position in view
3600 MData().m_updateScrollbarX
=
3601 MData().m_updateScrollbarY
= false;
3604 void wxTextCtrl::OnInternalIdle()
3606 // notice that single line text control never has scrollbars
3607 if ( !IsSingleLine() &&
3608 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3612 wxControl::OnInternalIdle();
3615 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3617 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3618 if ( event
.GetOrientation() == wxHORIZONTAL
)
3620 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3624 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3628 // ----------------------------------------------------------------------------
3630 // ----------------------------------------------------------------------------
3632 void wxTextCtrl::RefreshSelection()
3634 if ( HasSelection() )
3636 RefreshTextRange(m_selStart
, m_selEnd
);
3640 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3642 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3643 _T("no lines to refresh") );
3646 // rect.x is already 0
3647 rect
.width
= m_rectText
.width
;
3648 wxCoord h
= GetLineHeight();
3650 wxTextCoord rowFirst
;
3651 if ( lineFirst
< GetNumberOfLines() )
3653 rowFirst
= GetFirstRowOfLine(lineFirst
);
3655 else // lineFirst == GetNumberOfLines()
3657 // lineFirst may be beyond the last line only if we refresh till
3658 // the end, otherwise it's illegal
3659 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3660 _T("invalid line range") );
3662 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3665 rect
.y
= rowFirst
*h
;
3669 // refresh till this line (inclusive)
3670 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3672 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3674 else // lineLast == 0 means to refresh till the end
3676 // FIXME: calc it exactly
3677 rect
.height
= 32000;
3680 RefreshTextRect(rect
);
3683 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3685 wxCHECK_RET( start
!= -1 && end
!= -1,
3686 _T("invalid RefreshTextRange() arguments") );
3688 // accept arguments in any order as it is more conenient for the caller
3689 OrderPositions(start
, end
);
3691 // this is acceptable but we don't do anything in this case
3695 wxTextPos colStart
, lineStart
;
3696 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3698 // the range is entirely beyond the end of the text, nothing to do
3702 wxTextCoord colEnd
, lineEnd
;
3703 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3705 // the range spans beyond the end of text, refresh to the end
3707 lineEnd
= GetNumberOfLines() - 1;
3710 // refresh all lines one by one
3711 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3713 // refresh the first line from the start of the range to the end, the
3714 // intermediate ones entirely and the last one from the beginning to
3715 // the end of the range
3716 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3718 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3720 // intermediate line or the last one but we need to refresh it
3721 // until the end anyhow - do it
3722 posCount
= wxSTRING_MAXLEN
;
3726 // refresh just the positions in between the start and the end one
3727 posCount
= colEnd
- posStart
;
3731 RefreshColRange(line
, posStart
, posCount
);
3735 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3739 wxString text
= GetLineText(line
);
3741 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3742 _T("invalid RefreshColRange() parameter") );
3744 RefreshPixelRange(line
,
3745 GetTextWidth(text
.Left((size_t)start
)),
3746 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3749 // this method accepts "logical" coords in the sense that they are coordinates
3750 // in a logical line but it can span several rows if we wrap lines and
3751 // RefreshPixelRange() will then refresh several rows
3752 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3756 // we will use line text only in line wrap case
3760 text
= GetLineText(line
);
3763 // special case: width == 0 means to refresh till the end of line
3766 // refresh till the end of visible line
3767 width
= GetTotalWidth();
3771 // refresh till the end of text
3772 wxCoord widthAll
= GetTextWidth(text
);
3774 // extend width to the end of ROW
3775 width
= widthAll
- widthAll
% width
+ width
;
3778 // no need to refresh beyond the end of line
3781 //else: just refresh the specified part
3783 wxCoord h
= GetLineHeight();
3786 rect
.y
= GetFirstRowOfLine(line
)*h
;
3791 // (1) skip all rows which we don't touch at all
3792 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3793 if ( !WData().IsValidLine(line
) )
3796 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3797 size_t rowLast
= lineData
.GetRowCount(),
3799 while ( (row
< rowLast
) &&
3800 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3806 // (2) now refresh all lines except the last one: note that the first
3807 // line is refreshed from the given start to the end, all the next
3809 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3811 rect
.width
= GetTotalWidth() - rect
.x
;
3812 RefreshTextRect(rect
);
3814 width
-= wLine
- rect
.x
;
3818 wLine
= lineData
.GetRowWidth(row
++);
3821 // (3) the code below will refresh the last line
3826 RefreshTextRect(rect
);
3829 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3832 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3833 rect
.width
= rectClient
.width
;
3834 rect
.height
= rectClient
.height
;
3836 // account for the text area offset
3837 rect
.Offset(m_rectText
.GetPosition());
3839 // don't refresh beyond the text area unless we're refreshing the line wrap
3840 // marks in which case textOnly is false
3843 if ( rect
.GetRight() > m_rectText
.GetRight() )
3845 rect
.SetRight(m_rectText
.GetRight());
3847 if ( rect
.width
<= 0 )
3849 // nothing to refresh
3855 // check the bottom boundary always, even for the line wrap marks
3856 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3858 rect
.SetBottom(m_rectText
.GetBottom());
3860 if ( rect
.height
<= 0 )
3862 // nothing to refresh
3867 // never refresh before the visible rect
3868 if ( rect
.x
< m_rectText
.x
)
3869 rect
.x
= m_rectText
.x
;
3871 if ( rect
.y
< m_rectText
.y
)
3872 rect
.y
= m_rectText
.y
;
3874 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3875 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3877 Refresh(true, &rect
);
3880 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3881 wxTextCoord rowLast
)
3883 if ( WData().m_widthMark
)
3886 rectMarks
.x
= m_rectText
.width
;
3887 rectMarks
.width
= WData().m_widthMark
;
3888 rectMarks
.y
= rowFirst
*GetLineHeight();
3889 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3891 RefreshTextRect(rectMarks
, false /* don't limit to text area */);
3895 // ----------------------------------------------------------------------------
3897 // ----------------------------------------------------------------------------
3899 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3901 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3904 // ----------------------------------------------------------------------------
3905 // client area drawing
3906 // ----------------------------------------------------------------------------
3909 Several remarks about wxTextCtrl redraw logic:
3911 1. only the regions which must be updated are redrawn, this means that we
3912 never Refresh() the entire window but use RefreshPixelRange() and
3913 ScrollWindow() which only refresh small parts of it and iterate over the
3914 update region in our DoDraw()
3916 2. the text displayed on the screen is obtained using GetTextToShow(): it
3917 should be used for all drawing/measuring
3920 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3924 textShown
= wxString(_T('*'), text
.length());
3931 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3933 // debugging trick to see the update rect visually
3935 static int s_countUpdates
= -1;
3936 if ( s_countUpdates
!= -1 )
3938 wxWindowDC
dc(this);
3939 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3940 dc
.SetPen(*wxTRANSPARENT_PEN
);
3941 dc
.DrawRectangle(rectUpdate
);
3943 #endif // WXDEBUG_TEXT
3945 // calculate the range lineStart..lineEnd of lines to redraw
3946 wxTextCoord lineStart
, lineEnd
;
3947 if ( IsSingleLine() )
3954 wxPoint pt
= rectUpdate
.GetPosition();
3955 (void)HitTest(pt
, NULL
, &lineStart
);
3957 pt
.y
+= rectUpdate
.height
;
3958 (void)HitTest(pt
, NULL
, &lineEnd
);
3961 // prepare for drawing
3962 wxCoord hLine
= GetLineHeight();
3964 // these vars will be used for hit testing of the current row
3965 wxCoord y
= rectUpdate
.y
;
3966 const wxCoord x1
= rectUpdate
.x
;
3967 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3970 rectText
.height
= hLine
;
3971 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3973 // we want to always start at the top of the line, otherwise if we redraw a
3974 // rect whose top is in the middle of a line, we'd draw this line shifted
3975 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3977 if ( IsSingleLine() )
3979 rectText
.y
= yClient
;
3981 else // multiline, adjust for scrolling
3983 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3986 wxRenderer
*renderer
= GetRenderer();
3988 // do draw the invalidated parts of each line: note that we iterate here
3989 // over ROWs, not over LINEs
3990 for ( wxTextCoord line
= lineStart
;
3991 y
< rectUpdate
.y
+ rectUpdate
.height
;
3993 rectText
.y
+= hLine
)
3995 // calculate the update rect in text positions for this line
3996 wxTextCoord colStart
, colEnd
, colRowStart
;
3997 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3998 &line
, &colStart
, &colEnd
,
4001 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
4003 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
4005 if ( line
== lineEnd
)
4007 // we redrew everything
4011 // the update rect is beyond the end of line, no need to redraw
4012 // anything on this line - but continue with the remaining ones
4016 // for single line controls we may additionally cut off everything
4017 // which is to the right of the last visible position
4018 if ( IsSingleLine() )
4020 // don't show the columns which are scrolled out to the left
4021 if ( colStart
< SData().m_colStart
)
4022 colStart
= SData().m_colStart
;
4024 // colEnd may be less than colStart if colStart was changed by the
4026 if ( colEnd
< colStart
)
4029 // don't draw the chars beyond the rightmost one
4030 if ( SData().m_colLastVisible
== -1 )
4032 // recalculate this rightmost column
4033 UpdateLastVisible();
4036 if ( colStart
> SData().m_colLastVisible
)
4038 // don't bother redrawing something that is beyond the last
4043 if ( colEnd
> SData().m_colLastVisible
)
4045 colEnd
= SData().m_colLastVisible
;
4049 // extract the part of line we need to redraw
4050 wxString textLine
= GetTextToShow(GetLineText(line
));
4051 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4053 // now deal with the selection: only do something if at least part of
4054 // the line is selected
4055 wxTextPos selStart
, selEnd
;
4056 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4058 // and if this part is (at least partly) in the current row
4059 if ( (selStart
<= colEnd
) &&
4060 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4062 // these values are relative to the start of the line while the
4063 // string passed to DrawTextLine() is only part of it, so
4064 // adjust the selection range accordingly
4065 selStart
-= colStart
;
4071 if ( (size_t)selEnd
>= text
.length() )
4072 selEnd
= text
.length();
4076 // reset selStart and selEnd to avoid passing them to
4077 // DrawTextLine() below
4083 // calculate the text coords on screen
4084 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4085 wxCoord ofsStart
= GetTextWidth(
4086 textLine
.Mid(colRowStart
,
4087 colStart
- colRowStart
));
4088 rectText
.x
= m_rectText
.x
+ ofsStart
;
4089 rectText
.width
= GetTextWidth(text
);
4092 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4094 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4095 line
, colStart
, colEnd
);
4099 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4101 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4102 _T("shouldn't be called at all") );
4104 wxRenderer
*renderer
= GetRenderer();
4107 rectMark
.x
= rectUpdate
.x
;
4108 rectMark
.width
= rectUpdate
.width
;
4109 wxCoord yTop
= GetClientAreaOrigin().y
;
4110 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4111 wxCoord hLine
= GetLineHeight();
4112 rectMark
.height
= hLine
;
4114 wxTextCoord line
, rowInLine
;
4117 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4118 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4120 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4122 // we went beyond the end of text
4126 // is this row continued on the next one?
4127 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4129 renderer
->DrawLineWrapMark(dc
, rectMark
);
4134 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4136 // hide the caret while we're redrawing the window and show it after we are
4138 wxCaretSuspend
cs(this);
4141 wxDC
& dc
= renderer
->GetDC();
4142 dc
.SetFont(GetFont());
4143 dc
.SetTextForeground(GetForegroundColour());
4145 // get the intersection of the update region with the text area: note that
4146 // the update region is in window coords and text area is in the client
4147 // ones, so it must be shifted before computing intersection
4148 wxRegion rgnUpdate
= GetUpdateRegion();
4150 wxRect rectTextArea
= GetRealTextArea();
4151 wxPoint pt
= GetClientAreaOrigin();
4152 wxRect rectTextAreaAdjusted
= rectTextArea
;
4153 rectTextAreaAdjusted
.x
+= pt
.x
;
4154 rectTextAreaAdjusted
.y
+= pt
.y
;
4155 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4157 // even though the drawing is already clipped to the update region, we must
4158 // explicitly clip it to the rect we will use as otherwise parts of letters
4159 // might be drawn outside of it (if even a small part of a charater is
4160 // inside, HitTest() will return its column and DrawText() can't draw only
4161 // the part of the character, of course)
4163 // FIXME: is this really a bug in wxMSW?
4164 rectTextArea
.width
--;
4166 dc
.SetClippingRegion(rectTextArea
);
4168 // adjust for scrolling
4171 // and now refresh the invalidated parts of the window
4172 wxRegionIterator
iter(rgnUpdate
);
4173 for ( ; iter
.HaveRects(); iter
++ )
4175 wxRect r
= iter
.GetRect();
4177 // this is a workaround for wxGTK::wxRegion bug
4179 if ( !r
.width
|| !r
.height
)
4181 // ignore invalid rect
4186 DoDrawTextInRect(dc
, r
);
4189 // now redraw the line wrap marks (if we draw them)
4190 if ( WrapLines() && WData().m_widthMark
)
4192 // this is the rect inside which line wrap marks are drawn
4194 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4195 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4196 rectMarks
.width
= WData().m_widthMark
;
4197 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4199 rgnUpdate
= GetUpdateRegion();
4200 rgnUpdate
.Intersect(rectMarks
);
4202 wxRect rectUpdate
= rgnUpdate
.GetBox();
4203 if ( rectUpdate
.width
&& rectUpdate
.height
)
4205 // the marks are outside previously set clipping region
4206 dc
.DestroyClippingRegion();
4208 DoDrawLineWrapMarks(dc
, rectUpdate
);
4212 // show caret first time only: we must show it after drawing the text or
4213 // the display can be corrupted when it's hidden
4214 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4222 // ----------------------------------------------------------------------------
4224 // ----------------------------------------------------------------------------
4226 bool wxTextCtrl::SetFont(const wxFont
& font
)
4228 if ( !wxControl::SetFont(font
) )
4231 // and refresh everything, of course
4232 InitInsertionPoint();
4235 // update geometry parameters
4237 RecalcFontMetrics();
4238 if ( !IsSingleLine() )
4244 // recreate it, in fact
4252 bool wxTextCtrl::Enable(bool enable
)
4254 if ( !wxTextCtrlBase::Enable(enable
) )
4257 if (FindFocus() == this && GetCaret() &&
4258 ((enable
&& !GetCaret()->IsVisible()) ||
4259 (!enable
&& GetCaret()->IsVisible())))
4265 void wxTextCtrl::CreateCaret()
4271 // FIXME use renderer
4272 caret
= new wxCaret(this, 1, GetLineHeight());
4274 caret
->SetBlinkTime(0);
4279 // read only controls don't have the caret
4280 caret
= (wxCaret
*)NULL
;
4283 // SetCaret() will delete the old caret if any
4287 void wxTextCtrl::ShowCaret(bool show
)
4289 wxCaret
*caret
= GetCaret();
4292 // (re)position caret correctly
4293 caret
->Move(GetCaretPosition());
4295 // and show it there
4296 if ((show
&& !caret
->IsVisible()) ||
4297 (!show
&& caret
->IsVisible()))
4302 // ----------------------------------------------------------------------------
4303 // vertical scrolling (multiline only)
4304 // ----------------------------------------------------------------------------
4306 size_t wxTextCtrl::GetLinesPerPage() const
4308 if ( IsSingleLine() )
4311 return GetRealTextArea().height
/ GetLineHeight();
4314 wxTextPos
wxTextCtrl::GetPositionAbove()
4316 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4317 _T("can't move cursor vertically in a single line control") );
4319 // move the cursor up by one ROW not by one LINE: this means that
4320 // we should really use HitTest() and not just go to the same
4321 // position in the previous line
4322 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4323 if ( MData().m_xCaret
== -1 )
4325 // remember the initial cursor abscissa
4326 MData().m_xCaret
= pt
.x
;
4330 // use the remembered abscissa
4331 pt
.x
= MData().m_xCaret
;
4334 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4335 pt
.y
-= GetLineHeight();
4337 wxTextCoord col
, row
;
4338 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4340 // can't move further
4341 return INVALID_POS_VALUE
;
4344 return XYToPosition(col
, row
);
4347 wxTextPos
wxTextCtrl::GetPositionBelow()
4349 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4350 _T("can't move cursor vertically in a single line control") );
4352 // see comments for wxACTION_TEXT_UP
4353 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4354 if ( MData().m_xCaret
== -1 )
4356 // remember the initial cursor abscissa
4357 MData().m_xCaret
= pt
.x
;
4361 // use the remembered abscissa
4362 pt
.x
= MData().m_xCaret
;
4365 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4366 pt
.y
+= GetLineHeight();
4368 wxTextCoord col
, row
;
4369 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4371 // can't go further down
4372 return INVALID_POS_VALUE
;
4375 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4376 // from a longer line to a shorter one, for example (OTOH
4377 // wxTE_HT_BEFORE can never happen)
4378 return XYToPosition(col
, row
);
4381 // ----------------------------------------------------------------------------
4383 // ----------------------------------------------------------------------------
4385 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4387 const wxString
& strArg
)
4389 // has the text changed as result of this action?
4390 bool textChanged
= false;
4392 // the remembered cursor abscissa for multiline text controls is usually
4393 // reset after each user action but for ones which do use it (UP and DOWN
4394 // for example) we shouldn't do it - as indicated by this flag
4395 bool rememberAbscissa
= false;
4397 // the command this action corresponds to or NULL if this action doesn't
4398 // change text at all or can't be undone
4399 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4404 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4409 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4413 else // not selection nor delete action
4415 action
= actionOrig
;
4418 // set newPos to -2 as it can't become equal to it in the assignments below
4419 // (but it can become -1)
4420 wxTextPos newPos
= INVALID_POS_VALUE
;
4422 if ( action
== wxACTION_TEXT_HOME
)
4424 newPos
= m_curPos
- m_curCol
;
4426 else if ( action
== wxACTION_TEXT_END
)
4428 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4430 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4431 (action
== wxACTION_TEXT_FIRST
) ||
4432 (action
== wxACTION_TEXT_LAST
) )
4434 if ( action
== wxACTION_TEXT_FIRST
)
4436 else if ( action
== wxACTION_TEXT_LAST
)
4437 numArg
= GetLastPosition();
4438 //else: numArg already contains the position
4442 else if ( action
== wxACTION_TEXT_UP
)
4444 if ( !IsSingleLine() )
4446 newPos
= GetPositionAbove();
4448 if ( newPos
!= INVALID_POS_VALUE
)
4450 // remember where the cursor original had been
4451 rememberAbscissa
= true;
4455 else if ( action
== wxACTION_TEXT_DOWN
)
4457 if ( !IsSingleLine() )
4459 newPos
= GetPositionBelow();
4461 if ( newPos
!= INVALID_POS_VALUE
)
4463 // remember where the cursor original had been
4464 rememberAbscissa
= true;
4468 else if ( action
== wxACTION_TEXT_LEFT
)
4470 newPos
= m_curPos
- 1;
4472 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4474 newPos
= GetWordStart();
4476 else if ( action
== wxACTION_TEXT_RIGHT
)
4478 newPos
= m_curPos
+ 1;
4480 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4482 newPos
= GetWordEnd();
4484 else if ( action
== wxACTION_TEXT_INSERT
)
4486 if ( IsEditable() && !strArg
.empty() )
4488 // inserting text can be undone
4489 command
= new wxTextCtrlInsertCommand(strArg
);
4494 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4495 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4497 if ( !IsSingleLine() )
4499 size_t count
= GetLinesPerPage();
4500 if ( count
> PAGE_OVERLAP_IN_LINES
)
4502 // pages should overlap slightly to allow the reader to keep
4503 // orientation in the text
4504 count
-= PAGE_OVERLAP_IN_LINES
;
4507 // remember where the cursor original had been
4508 rememberAbscissa
= true;
4510 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4511 for ( size_t line
= 0; line
< count
; line
++ )
4513 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4514 if ( pos
== INVALID_POS_VALUE
)
4516 // can't move further
4520 MoveInsertionPoint(pos
);
4524 // we implement the Unix scrolling model here: cursor will always
4525 // be on the first line after Page Down and on the last one after
4528 // Windows programs usually keep the cursor line offset constant
4529 // but do we really need it?
4533 // find the line such that when it is the first one, the
4534 // current position is in the last line
4536 for ( size_t line
= 0; line
< count
; line
++ )
4538 pos
= GetPositionAbove();
4539 if ( pos
== INVALID_POS_VALUE
)
4542 MoveInsertionPoint(pos
);
4545 MoveInsertionPoint(newPos
);
4547 PositionToLogicalXY(pos
, NULL
, &y
);
4549 else // scrolled down
4551 PositionToLogicalXY(newPos
, NULL
, &y
);
4554 // scroll vertically only
4555 Scroll(wxDefaultCoord
, y
);
4558 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4560 SetSelection(GetWordStart(), GetWordEnd());
4562 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4566 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4568 SetSelection(m_selAnchor
, numArg
);
4570 else if ( action
== wxACTION_TEXT_COPY
)
4574 else if ( action
== wxACTION_TEXT_CUT
)
4579 else if ( action
== wxACTION_TEXT_PASTE
)
4584 else if ( action
== wxACTION_TEXT_UNDO
)
4589 else if ( action
== wxACTION_TEXT_REDO
)
4596 return wxControl::PerformAction(action
, numArg
, strArg
);
4599 if ( newPos
!= INVALID_POS_VALUE
)
4601 // bring the new position into the range
4605 wxTextPos posLast
= GetLastPosition();
4606 if ( newPos
> posLast
)
4611 // if we have the selection, remove just it
4613 if ( HasSelection() )
4620 // otherwise delete everything between current position and
4622 if ( m_curPos
!= newPos
)
4627 else // nothing to delete
4629 // prevent test below from working
4630 from
= INVALID_POS_VALUE
;
4632 // and this is just to silent the compiler warning
4637 if ( from
!= INVALID_POS_VALUE
)
4639 command
= new wxTextCtrlRemoveCommand(from
, to
);
4642 else // cursor movement command
4645 DoSetInsertionPoint(newPos
);
4649 SetSelection(m_selAnchor
, m_curPos
);
4651 else // simple movement
4653 // clear the existing selection
4658 if ( !rememberAbscissa
&& !IsSingleLine() )
4660 MData().m_xCaret
= -1;
4666 // execute and remember it to be able to undo it later
4667 m_cmdProcessor
->Submit(command
);
4669 // undoable commands always change text
4672 else // no undoable command
4674 // m_cmdProcessor->StopCompressing()
4679 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4681 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4682 InitCommandEvent(event
);
4683 GetEventHandler()->ProcessEvent(event
);
4685 // as the text changed...
4686 m_isModified
= true;
4692 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4694 // only process the key events from "simple keys" here
4695 if ( !event
.HasModifiers() )
4697 int keycode
= event
.GetKeyCode();
4698 if ( keycode
== WXK_RETURN
)
4700 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4702 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4703 InitCommandEvent(event
);
4704 event
.SetString(GetValue());
4705 GetEventHandler()->ProcessEvent(event
);
4707 else // interpret <Enter> normally: insert new line
4709 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4712 else if ( keycode
< 255 && isprint(keycode
) )
4714 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4716 // skip event.Skip() below
4721 // Ctrl-R refreshes the control in debug mode
4722 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4724 #endif // __WXDEBUG__
4729 // ----------------------------------------------------------------------------
4730 // wxStdTextCtrlInputHandler
4731 // ----------------------------------------------------------------------------
4733 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4734 : wxStdInputHandler(inphand
)
4736 m_winCapture
= (wxTextCtrl
*)NULL
;
4740 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4743 wxTextCoord col
, row
;
4744 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4746 wxTextPos pos
= text
->XYToPosition(col
, row
);
4748 // if the point is after the last column we must adjust the position to be
4749 // the last position in the line (unless it is already the last)
4750 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4758 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4759 const wxKeyEvent
& event
,
4762 // we're only interested in key presses
4766 int keycode
= event
.GetKeyCode();
4768 wxControlAction action
;
4770 bool ctrlDown
= event
.ControlDown(),
4771 shiftDown
= event
.ShiftDown();
4774 action
= wxACTION_TEXT_PREFIX_SEL
;
4777 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4778 // treat it first separately
4779 if ( event
.AltDown() )
4781 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4782 action
= wxACTION_TEXT_UNDO
;
4784 else switch ( keycode
)
4788 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4789 : wxACTION_TEXT_HOME
);
4793 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4794 : wxACTION_TEXT_END
);
4799 action
<< wxACTION_TEXT_UP
;
4804 action
<< wxACTION_TEXT_DOWN
;
4808 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4809 : wxACTION_TEXT_LEFT
);
4813 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4814 : wxACTION_TEXT_RIGHT
);
4819 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4820 // to? for now, it's the same as without control
4821 action
<< wxACTION_TEXT_PAGE_DOWN
;
4826 action
<< wxACTION_TEXT_PAGE_UP
;
4832 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4837 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4842 // reset the action as it could be already set to one of the
4844 action
= wxACTION_NONE
;
4851 action
= wxACTION_TEXT_REDO
;
4855 action
= wxACTION_TEXT_COPY
;
4859 action
= wxACTION_TEXT_PASTE
;
4863 action
= wxACTION_TEXT_CUT
;
4867 action
= wxACTION_TEXT_UNDO
;
4873 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4875 consumer
->PerformAction(action
, -1, str
);
4880 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4883 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4884 const wxMouseEvent
& event
)
4886 if ( event
.LeftDown() )
4888 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4890 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4892 m_winCapture
= text
;
4893 m_winCapture
->CaptureMouse();
4897 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4900 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4903 else if ( event
.LeftDClick() )
4905 // select the word the cursor is on
4906 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4908 else if ( event
.LeftUp() )
4912 m_winCapture
->ShowCaret();
4914 m_winCapture
->ReleaseMouse();
4915 m_winCapture
= (wxTextCtrl
*)NULL
;
4919 return wxStdInputHandler::HandleMouse(consumer
, event
);
4922 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4923 const wxMouseEvent
& event
)
4928 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4929 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4932 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4936 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4940 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4941 const wxFocusEvent
& event
)
4943 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4945 // the selection appearance changes depending on whether we have the focus
4946 text
->RefreshSelection();
4948 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4950 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4955 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4959 // never refresh entirely
4963 #endif // wxUSE_TEXTCTRL