]>
git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
84 // ----------------------------------------------------------------------------
86 // ----------------------------------------------------------------------------
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
101 // recommended to set this to 1, since you may well need to output an error log
102 // in a production version (or non-debugging beta).
106 // Recommended setting: 1 but see comment above
107 #define wxUSE_DEBUG_CONTEXT 1
109 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
110 // __WXDEBUG__ is also defined.
112 // WARNING: this code may not work with all architectures, especially if
113 // alignment is an issue. This switch is currently ignored for mingw / cygwin
117 // Recommended setting: 1 but see comment in the beginning of this section
118 #define wxUSE_MEMORY_TRACING 1
120 // In debug mode, cause new and delete to be redefined globally.
121 // If this causes problems (e.g. link errors), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
126 // Recommended setting: 1 but see comment in the beginning of this section
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin
136 // Recommended setting: 1 but see comment in the beginning of this section
137 #define wxUSE_DEBUG_NEW_ALWAYS 1
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
149 // Recommended setting: 1 if your compiler supports it.
151 #define wxUSE_ON_FATAL_EXCEPTION 1
153 #define wxUSE_ON_FATAL_EXCEPTION 0
156 // ----------------------------------------------------------------------------
158 // ----------------------------------------------------------------------------
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
164 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
171 #define wxUSE_UNICODE 0
173 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
174 // compiling the program in Unicode mode. More precisely, it will be possible
175 // to construct wxString from a wide (Unicode) string and convert any wxString
180 // Recommended setting: 1
181 #define wxUSE_WCHAR_T 1
183 // ----------------------------------------------------------------------------
185 // ----------------------------------------------------------------------------
187 // Support for message/error logging. This includes wxLogXXX() functions and
188 // wxLog and derived classes. Don't set this to 0 unless you really know what
193 // Recommended setting: 1 (always)
196 // Recommended setting: 1 (always)
197 #define wxUSE_LOGWINDOW 1
199 // Recommended setting: 1 (always)
200 #define wxUSE_LOGGUI 1
202 // Recommended setting: 1 (always)
203 #define wxUSE_LOG_DIALOG 1
205 // Support for multithreaded applications: if 1, compile in thread classes
206 // (thread.h) and make the library a bit more thread safe. Although thread
207 // support is quite stable by now, you may still consider recompiling the
208 // library without it if you have no use for it - this will result in a
209 // somewhat smaller and faster operation.
211 // This is ignored under Win16, threads are only supported under Win32.
215 // Recommended setting: 0 unless you do plan to develop MT applications
216 #define wxUSE_THREADS 1
218 // If enabled (1), compiles wxWindows streams classes
219 #define wxUSE_STREAMS 1
221 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
222 #define wxUSE_STD_IOSTREAM 0
224 // Use serialization (requires utils/serialize)
225 #define wxUSE_SERIAL 0
227 // ----------------------------------------------------------------------------
228 // non GUI features selection
229 // ----------------------------------------------------------------------------
231 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
232 // integer which is implemented in terms of native 64 bit integers if any or
233 // uses emulation otherwise.
235 // This class is required by wxDateTime and so you should enable it if you want
236 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
237 // integers in which case (almost) all of its functions are inline and it
238 // almost does not take any space, so there should be no reason to switch it
241 // Recommended setting: 1
242 #define wxUSE_LONGLONG 1
244 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
245 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
249 // Recommended setting: 1 (wxFile is highly recommended as it is required by
250 // i18n code, wxFileConfig and others)
252 #define wxUSE_FFILE 1
254 // use wxTextFile class: requires wxFile, required by wxFileConfig
255 #define wxUSE_TEXTFILE 1
257 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
260 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
261 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
262 // old wxTime and wxDate classes which are still provided for backwards
263 // compatibility (and implemented in terms of wxDateTime).
265 // Note that this class is relatively new and is still officially in alpha
266 // stage because some features are not yet (fully) implemented. It is already
267 // quite useful though and should only be disabled if you are aiming at
268 // absolutely minimal version of the library.
270 // Requires: wxUSE_LONGLONG
274 // Recommended setting: 1
275 #define wxUSE_DATETIME 1
277 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
278 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
283 // Recommended setting: 0 unless you have legacy code which uses these classes
284 #define wxUSE_TIMEDATE 0
286 // Set wxUSE_TIMER to 1 to compile wxTimer class
290 // Recommended setting: 1
291 #define wxUSE_TIMER 1
293 // Use wxStopWatch clas.
297 // Recommended setting: 1 (needed by wxSocket)
298 #define wxUSE_STOPWATCH 1
300 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
301 // which allow the application to store its settings in the persistent
302 // storage. Setting this to 1 will also enable on-demand creation of the
303 // global config object in wxApp.
305 // See also wxUSE_CONFIG_NATIVE below.
307 // Recommended setting: 1
308 #define wxUSE_CONFIG 1
310 // If wxUSE_CONFIG is 1, you may choose to use either the native config
311 // classes under Windows (using .INI files under Win16 and the registry under
312 // Win32) or the portable text file format used by the config classes under
315 // Default is 1 to use native classes. Note that you may still use
316 // wxFileConfig even if you set this to 1 - just the config object created by
317 // default for the applications needs will be a wxRegConfig or wxIniConfig and
320 // Recommended setting: 1
321 #define wxUSE_CONFIG_NATIVE 1
323 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
324 // to connect/disconnect from the network and be notified whenever the dial-up
325 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
329 // Recommended setting: 1
330 #define wxUSE_DIALUP_MANAGER 1
332 // Compile in wxLibrary class for run-time DLL loading and function calling.
333 // Required by wxUSE_DIALUP_MANAGER.
335 // This setting is for Win32 only
339 // Recommended setting: 1
340 #define wxUSE_DYNLIB_CLASS 1
342 // Set to 1 to use socket classes
343 #define wxUSE_SOCKETS 1
345 // Set to 1 to enable virtual file systems (required by wxHTML)
346 #define wxUSE_FILESYSTEM 1
348 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
349 #define wxUSE_FS_ZIP 1
351 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
352 #define wxUSE_FS_INET 1
354 // Set to 1 to compile wxZipInput/OutputStream classes.
355 #define wxUSE_ZIPSTREAM 1
357 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
361 // If enabled, the code written by Apple will be used to write, in a portable
362 // way, float on the disk. See extended.c for the license which is different
363 // from wxWindows one.
367 // Recommended setting: 1 unless you don't like the license terms (unlikely)
368 #define wxUSE_APPLE_IEEE 1
370 // Joystick support class
371 #define wxUSE_JOYSTICK 1
373 // wxFontMapper class
374 #define wxUSE_FONTMAP 1
376 // wxMimeTypesManager class
377 #define wxUSE_MIMETYPE 1
379 // ----------------------------------------------------------------------------
380 // Individual GUI controls
381 // ----------------------------------------------------------------------------
383 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
384 // (without it, wxControl class is not compiled)
388 // Recommended setting: 1 (don't change except for very special programs)
389 #define wxUSE_CONTROLS 1
391 // wxPopupWindow class is not used currently by wxMSW
395 // Recommended setting: 0
396 #define wxUSE_POPUPWIN 0
398 // Each of the settings below corresponds to one wxWindows control. They are
399 // all switched on by default but may be disabled if you are sure that your
400 // program (including any standard dialogs it can show!) doesn't need them and
401 // if you desperately want to save some space. If you use any of these you must
402 // set wxUSE_CONTROLS as well.
406 // Recommended setting: 1
407 #define wxUSE_BUTTON 1 // wxButton
408 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
409 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
410 #define wxUSE_CHECKBOX 1 // wxCheckBox
411 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
412 #define wxUSE_CHOICE 1 // wxChoice
413 #define wxUSE_COMBOBOX 1 // wxComboBox
414 #define wxUSE_GAUGE 1 // wxGauge
415 #define wxUSE_LISTBOX 1 // wxListBox
416 #define wxUSE_LISTCTRL 1 // wxListCtrl
417 #define wxUSE_RADIOBOX 1 // wxRadioBox
418 #define wxUSE_RADIOBTN 1 // wxRadioButton
419 #define wxUSE_SCROLLBAR 1 // wxScrollBar
420 #define wxUSE_SLIDER 1 // wxSlider
421 #define wxUSE_SPINBTN 1 // wxSpinButton
422 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
423 #define wxUSE_STATBOX 1 // wxStaticBox
424 #define wxUSE_STATLINE 1 // wxStaticLine
425 #define wxUSE_STATTEXT 1 // wxStaticText
426 #define wxUSE_STATBMP 1 // wxStaticBitmap
427 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
428 #define wxUSE_TOGGLEBTN 1 // requires wxButton
429 #define wxUSE_TREECTRL 1 // wxTreeCtrl
431 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
432 // below either wxStatusBar95 or a generic wxStatusBar will be used.
436 // Recommended setting: 1
437 #define wxUSE_STATUSBAR 1
439 // Two status bar implementations are available under Win32: the generic one
440 // or the wrapper around native control. For native look and feel the native
441 // version should be used.
445 // Recommended setting: 1 (there is no advantage in using the generic one)
446 #define wxUSE_NATIVE_STATUSBAR 1
448 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
449 // classes at all. Otherwise, use the native toolbar class unless
450 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
451 // supports some features which might not be supported by the native wxToolBar
452 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
454 // Default is 1 for all settings.
456 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
457 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
458 #define wxUSE_TOOLBAR 1
459 #define wxUSE_TOOLBAR_NATIVE 1
460 #define wxUSE_TOOLBAR_SIMPLE 1
462 // this setting is obsolete, value is ignored
463 #define wxUSE_BUTTONBAR 1
465 // wxNotebook is a control with several "tabs" located on one of its sides. It
466 // may be used ot logically organise the data presented to the user instead of
467 // putting everything in one huge dialog. It replaces wxTabControl and related
468 // classes of wxWin 1.6x.
472 // Recommended setting: 1
473 #define wxUSE_NOTEBOOK 1
475 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
476 // the new class. It shouldn't be used in new code.
480 // Recommended setting: 0 (use wxNotebook)
481 #define wxUSE_TAB_DIALOG 0
483 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
484 // the new, much imporved and enhanced version. The new version is backwards
485 // compatible with the old one and should be used whenever possible, i.e. if
486 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
488 // Default is 1 for both options.
490 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
491 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
494 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
496 #define wxUSE_NEW_GRID 1
498 // ----------------------------------------------------------------------------
499 // Miscellaneous GUI stuff
500 // ----------------------------------------------------------------------------
502 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
503 #define wxUSE_ACCEL 1
505 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
510 // Recommended setting: 1 (can be safely set to 0, not used by the library)
511 #define wxUSE_CARET 1
513 // Miscellaneous geometry code: needed for Canvas library
514 #define wxUSE_GEOMETRY 1
516 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
521 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
522 // enumerated above, then this class is mostly useless too)
523 #define wxUSE_IMAGLIST 1
525 // Use wxMenu, wxMenuBar, wxMenuItem.
529 // Recommended setting: 1 (can't be disabled under MSW)
530 #define wxUSE_MENUS 1
532 // Use wxSashWindow class.
536 // Recommended setting: 1
539 // Use wxSplitterWindow class.
543 // Recommended setting: 1
544 #define wxUSE_SPLITTER 1
546 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
550 // Recommended setting: 1
551 #define wxUSE_TOOLTIPS 1
553 // wxValidator class and related methods
554 #define wxUSE_VALIDATORS 1
556 // ----------------------------------------------------------------------------
558 // ----------------------------------------------------------------------------
560 // Define 1 to use generic dialogs in Windows, even though they duplicate
561 // native common dialog (e.g. wxColourDialog). This is mainly useful for
566 // Recommended setting: 0
567 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
569 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
570 // file selector, printer dialog). Switching this off also switches off the
571 // printing architecture and interactive wxPrinterDC.
575 // Recommended setting: 1 (unless it really doesn't work)
576 #define wxUSE_COMMON_DIALOGS 1
578 // wxBusyInfo displays window with message when app is busy. Works in same way
580 #define wxUSE_BUSYINFO 1
582 // Use single/multiple choice dialogs.
586 // Recommended setting: 1 (used in the library itself)
587 #define wxUSE_CHOICEDLG 1
589 // Use colour picker dialog
593 // Recommended setting: 1
594 #define wxUSE_COLOURDLG 1
596 // wxDirDlg class for getting a directory name from user
597 #define wxUSE_DIRDLG 1
599 // TODO: setting to choose the generic or native one
601 // Use file open/save dialogs.
605 // Recommended setting: 1 (used in many places in the library itself)
606 #define wxUSE_FILEDLG 1
608 // Use font picker dialog
612 // Recommended setting: 1 (used in the library itself)
613 #define wxUSE_FONTDLG 1
615 // Use wxMessageDialog and wxMessageBox.
619 // Recommended setting: 1 (used in the library itself)
620 #define wxUSE_MSGDLG 1
622 // progress dialog class for lengthy operations
623 #define wxUSE_PROGRESSDLG 1
625 // support for startup tips (wxShowTip &c)
626 #define wxUSE_STARTUP_TIPS 1
628 // text entry dialog and wxGetTextFromUser function
629 #define wxUSE_TEXTDLG 1
631 // number entry dialog
632 #define wxUSE_NUMBERDLG 1
635 #define wxUSE_WIZARDDLG 1
637 // ----------------------------------------------------------------------------
639 // ----------------------------------------------------------------------------
641 // Windows supports the graphics format known as metafile which is, though not
642 // portable, is widely used under Windows and so is supported by wxWin (under
643 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
644 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
645 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
646 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
647 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
648 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
649 // in any metafile related classes at all.
651 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
653 // Recommended setting: default or 0 for everything for portable programs.
654 #define wxUSE_METAFILE 1
655 #define wxUSE_ENH_METAFILE 1
656 #define wxUSE_WIN_METAFILES_ALWAYS 0
658 // ----------------------------------------------------------------------------
659 // Big GUI components
660 // ----------------------------------------------------------------------------
662 // Set to 0 to disable document/view architecture
663 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
665 // Set to 0 to disable MDI document/view architecture
666 #define wxUSE_MDI_ARCHITECTURE 1
668 // Set to 0 to disable print/preview architecture code
669 #define wxUSE_PRINTING_ARCHITECTURE 1
671 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
676 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
681 #define wxUSE_GLCANVAS 0
683 // wxTreeLayout class
684 #define wxUSE_TREELAYOUT 1
686 // ----------------------------------------------------------------------------
688 // ----------------------------------------------------------------------------
690 // Use wxClipboard class for clipboard copy/paste.
694 // Recommended setting: 1
695 #define wxUSE_CLIPBOARD 1
697 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
702 // Recommended setting: 1
703 #define wxUSE_DATAOBJ 1
705 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
706 // different from "built in" drag and drop in wxTreeCtrl which is always
707 // available). Requires wxUSE_DATAOBJ.
711 // Recommended setting: 1
712 #define wxUSE_DRAG_AND_DROP 1
714 // ----------------------------------------------------------------------------
715 // miscellaneous settings
716 // ----------------------------------------------------------------------------
718 // wxSingleInstanceChecker class allows to verify at startup if another program
719 // instance is running (it is only available under Win32)
723 // Recommended setting: 1 (the class is tiny, disabling it won't save much
725 #define wxUSE_SNGLINST_CHECKER 1
727 #define wxUSE_DRAGIMAGE 1
730 // 0 for no interprocess comms
732 // 0 for no help facility
733 #define wxUSE_MS_HTML_HELP 0
734 // 0 for no MS HTML Help
736 // Use wxHTML-based help controller?
737 #define wxUSE_WXHTML_HELP 1
739 #define wxUSE_RESOURCES 1
740 // 0 for no wxGetResource/wxWriteResource
741 #define wxUSE_CONSTRAINTS 1
742 // 0 for no window layout constraint system
744 #define wxUSE_SPLINES 1
747 #define wxUSE_XPM_IN_MSW 1
748 // 0 for no XPM support in wxBitmap.
749 // Default is 1, as XPM is now fully
750 // supported this makes easier the issue
751 // of portable icons and bitmaps.
753 #define wxUSE_IMAGE_LOADING_IN_MSW 1
754 // Use dynamic DIB loading/saving code in utils/dib under MSW.
755 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
756 // Use dynamic icon/cursor loading/saving code
758 #define wxUSE_WX_RESOURCES 1
759 // Use .wxr resource mechanism (requires PrologIO library)
761 #define wxUSE_MOUSEWHEEL 1
762 // Include mouse wheel support
764 // ----------------------------------------------------------------------------
765 // postscript support settings
766 // ----------------------------------------------------------------------------
768 // Set to 1 for PostScript device context.
769 #define wxUSE_POSTSCRIPT 0
771 // Set to 1 to use font metric files in GetTextExtent
772 #define wxUSE_AFM_FOR_POSTSCRIPT 0
774 // Set to 0 to disable PostScript print/preview architecture code under Windows
775 // (just use Windows printing).
776 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
778 // ----------------------------------------------------------------------------
780 // ----------------------------------------------------------------------------
782 // Define 1 to use ODBC classes
785 // For backward compatibility reasons, this parameter now only controls the
786 // default scrolling method used by cursors. This default behavior can be
787 // overriden by setting the second param of wxDB::wxDbGetConnection() or
788 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
789 // that use the connection) should support forward only scrolling of cursors,
790 // or both forward and backward support for backward scrolling cursors is
791 // dependent on the data source as well as the ODBC driver being used.
792 #define wxODBC_FWD_ONLY_CURSORS 1
794 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
795 // member variables. With a setting of 1, full backward compatability with the
796 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
797 // as future development will be done only on the non-deprecated
798 // functions/classes/member variables/etc.
799 #define wxODBC_BACKWARD_COMPATABILITY 0
801 // ----------------------------------------------------------------------------
802 // other compiler (mis)features
803 // ----------------------------------------------------------------------------
805 // Set this to 0 if your compiler can't cope with omission of prototype
810 // Recommended setting: 1 (should never need to set this to 0)
811 #define REMOVE_UNUSED_ARG 1
813 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
814 // them. Set to 1 for <iostream.h>, 0 for <iostream>
818 // Recommended setting: whatever your compiler likes more
819 #define wxUSE_IOSTREAMH 1
821 // ----------------------------------------------------------------------------
822 // image format support
823 // ----------------------------------------------------------------------------
825 // wxImage supports many different image formats which can be configured at
826 // compile-time. BMP is always supported, others are optional and can be safely
827 // disabled if you don't plan to use images in such format sometimes saving
828 // substantial amount of code in the final library.
830 // Some formats require an extra library which is included in wxWin sources
831 // which is mentioned if it is the case.
833 // Set to 1 for wxImage support (recommended).
834 #define wxUSE_IMAGE 1
836 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
837 #define wxUSE_LIBPNG 1
839 // Set to 1 for JPEG format support (requires libjpeg)
840 #define wxUSE_LIBJPEG 1
842 // Set to 1 for TIFF format support (requires libtiff)
843 #define wxUSE_LIBTIFF 1
845 // Set to 1 for GIF format support
848 // Set to 1 for PNM format support
851 // Set to 1 for PCX format support
854 // Set to 1 for XPM format support
857 // ----------------------------------------------------------------------------
858 // Windows-only settings
859 // ----------------------------------------------------------------------------
861 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
862 // will override some other settings (see below)
866 // Recommended setting: 0 unless you really have to use MFC
869 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
870 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
871 // can't compile/doesn't have the OLE headers.
875 // Recommended setting: 1
878 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
879 // 3.x. This setting is ignored under Win9x and NT 4.0+.
881 // Default is 0 for (most) Win32 (systems), 1 for Win16
883 // Recommended setting: same as default
884 #if defined(__WIN95__)
885 #define wxUSE_CTL3D 0
887 #define wxUSE_CTL3D 1
890 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
891 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
892 // miniframes support instead.
894 // Default is 0 for (most) Win32 (systems), 1 for Win16
896 // Recommended setting: same as default
897 #if defined(__WIN95__)
898 #define wxUSE_ITSY_BITSY 0
900 #define wxUSE_ITSY_BITSY 1
903 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
904 // which allows to put more than ~32Kb of text in it even under Win9x (NT
905 // doesn't have such limitation).
907 // Default is 1 for compilers which support it
909 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
910 // or can't compile <richedit.h>
911 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
912 #define wxUSE_RICHEDIT 1
914 // TODO: This should be ifdef'ed for any compilers that don't support
915 // RichEdit 2.0 but do have RichEdit 1.0...
916 #define wxUSE_RICHEDIT2 1
919 #define wxUSE_RICHEDIT 0
920 #define wxUSE_RICHEDIT2 0
923 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
924 // is required by wxUSE_CHECKLISTBOX.
928 // Recommended setting: 1, set to 0 for a small library size reduction
929 #define wxUSE_OWNER_DRAWN 1
931 // ----------------------------------------------------------------------------
933 // ----------------------------------------------------------------------------
935 // NB: all settings in this section are obsolete and should not be used/changed
936 // at all, they will disappear
938 // Set to 1 to use PenWindows
939 #define wxUSE_PENWINDOWS 0
941 // Define 1 to use bitmap messages.
942 #define wxUSE_BITMAP_MESSAGE 1
944 // If 1, enables provision of run-time type information.
945 // NOW MANDATORY: don't change.
946 #define wxUSE_DYNAMIC_CLASSES 1
948 // ----------------------------------------------------------------------------
949 // disable the settings which don't work for some compilers
950 // ----------------------------------------------------------------------------
952 #ifndef wxUSE_NORLANDER_HEADERS
953 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
954 # define wxUSE_NORLANDER_HEADERS 1
956 # define wxUSE_NORLANDER_HEADERS 0
960 #if defined(__GNUWIN32__)
961 // These don't work as expected for mingw32 and cygwin32
962 #undef wxUSE_MEMORY_TRACING
963 #define wxUSE_MEMORY_TRACING 0
965 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
966 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
968 #undef wxUSE_DEBUG_NEW_ALWAYS
969 #define wxUSE_DEBUG_NEW_ALWAYS 0
971 // Cygwin betas don't have wcslen
972 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
973 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
974 # undef wxUSE_WCHAR_T
975 # define wxUSE_WCHAR_T 0
979 #endif // __GNUWIN32__
981 // MFC duplicates these operators
983 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
984 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
986 #undef wxUSE_DEBUG_NEW_ALWAYS
987 #define wxUSE_DEBUG_NEW_ALWAYS 0
990 // ODBC classes aren't Unicode-compatible yet
996 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
997 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
998 // to implement UUIDs
999 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1000 #undef wxUSE_DRAG_AND_DROP
1001 #define wxUSE_DRAG_AND_DROP 0
1004 // Only WIN32 supports wxStatusBar95
1005 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1006 #undef wxUSE_NATIVE_STATUSBAR
1007 #define wxUSE_NATIVE_STATUSBAR 0
1010 #if !wxUSE_OWNER_DRAWN
1011 #undef wxUSE_CHECKLISTBOX
1012 #define wxUSE_CHECKLISTBOX 0
1015 // Salford C++ doesn't like some of the memory operator definitions
1017 #undef wxUSE_MEMORY_TRACING
1018 #define wxUSE_MEMORY_TRACING 0
1020 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1021 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1023 #undef wxUSE_DEBUG_NEW_ALWAYS
1024 #define wxUSE_DEBUG_NEW_ALWAYS 0
1026 #undef wxUSE_THREADS
1027 #define wxUSE_THREADS 0
1029 #undef wxUSE_OWNER_DRAWN
1030 #define wxUSE_OWNER_DRAWN 0
1031 #endif // __SALFORDC__
1035 #undef wxUSE_THREADS
1036 #define wxUSE_THREADS 0
1039 #define wxUSE_ODBC 0
1041 #endif // __TWIN32__
1043 // BC++/Win16 can't cope with the amount of data in resource.cpp
1044 #if defined(__WIN16__) && defined(__BORLANDC__)
1045 #undef wxUSE_WX_RESOURCES
1046 #define wxUSE_WX_RESOURCES 0
1049 #define wxUSE_ODBC 0
1051 #undef wxUSE_NEW_GRID
1052 #define wxUSE_NEW_GRID 0
1055 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1056 // BC++ 4.0 can't compile JPEG library
1057 #undef wxUSE_LIBJPEG
1058 #define wxUSE_LIBJPEG 0
1061 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1062 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1063 #undef wxUSE_DEBUG_NEW_ALWAYS
1064 #define wxUSE_DEBUG_NEW_ALWAYS 0
1067 #if defined(__WXMSW__) && defined(__WATCOMC__)
1069 #undef wxUSE_GLCANVAS
1070 #define wxUSE_GLCANVAS 0
1073 #undef wxUSE_WCHAR_T
1074 #define wxUSE_WCHAR_T 0
1077 #if defined(__WXMSW__) && !defined(__WIN32__)
1079 #undef wxUSE_SOCKETS
1080 #define wxUSE_SOCKETS 0
1082 #undef wxUSE_THREADS
1083 #define wxUSE_THREADS 0
1085 #undef wxUSE_TOOLTIPS
1086 #define wxUSE_TOOLTIPS 0
1088 #undef wxUSE_SPINCTRL
1089 #define wxUSE_SPINCTRL 0
1091 #undef wxUSE_SPINBTN
1092 #define wxUSE_SPINBTN 0
1095 #define wxUSE_LIBPNG 0
1097 #undef wxUSE_LIBJPEG
1098 #define wxUSE_LIBJPEG 0
1100 #undef wxUSE_LIBTIFF
1101 #define wxUSE_LIBTIFF 0
1112 #undef wxUSE_GLCANVAS
1113 #define wxUSE_GLCANVAS 0
1115 #undef wxUSE_MS_HTML_HELP
1116 #define wxUSE_MS_HTML_HELP 0
1118 #undef wxUSE_WCHAR_T
1119 #define wxUSE_WCHAR_T 0
1123 // ----------------------------------------------------------------------------
1124 // undef the things which don't make sense for wxBase build
1125 // ----------------------------------------------------------------------------
1130 #define wxUSE_HTML 0
1132 #endif // !wxUSE_GUI
1134 // ----------------------------------------------------------------------------
1135 // check the settings consistency: do it here to abort compilation immediately
1136 // and not almost in the very end when the relevant file fails to compile and
1137 // you need to modify setup.h and rebuild everything
1138 // ----------------------------------------------------------------------------
1140 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1141 #error wxDateTime requires wxLongLong
1144 #if wxUSE_TEXTFILE && !wxUSE_FILE
1145 #error You cannot compile wxTextFile without wxFile
1148 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1149 #error You cannot compile virtual file systems without wxUSE_STREAMS
1152 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1153 #error You cannot compile wxHTML without virtual file systems
1156 // add more tests here...