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Add an option to use wxTextCtrl as input window in keyboard sample.
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: samples/docview/doc.cpp
3 // Purpose: Implements document functionality
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin: merge with the MDI version and general cleanup
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // (c) 2008 Vadim Zeitlin
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 // ----------------------------------------------------------------------------
14 // headers
15 // ----------------------------------------------------------------------------
16
17 // For compilers that support precompilation, includes "wx/wx.h".
18 #include "wx/wxprec.h"
19
20 #ifdef __BORLANDC__
21 #pragma hdrstop
22 #endif
23
24 #if !wxUSE_DOC_VIEW_ARCHITECTURE
25 #error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
26 #endif
27
28 #ifndef WX_PRECOMP
29 #include "wx/wx.h"
30 #endif
31
32 #if wxUSE_STD_IOSTREAM
33 #include "wx/ioswrap.h"
34 #else
35 #include "wx/txtstrm.h"
36 #endif
37 #include "wx/wfstream.h"
38
39 #include "doc.h"
40 #include "view.h"
41
42 // ----------------------------------------------------------------------------
43 // DrawingDocument implementation
44 // ----------------------------------------------------------------------------
45
46 IMPLEMENT_DYNAMIC_CLASS(DrawingDocument, wxDocument)
47
48 DocumentOstream& DrawingDocument::SaveObject(DocumentOstream& ostream)
49 {
50 #if wxUSE_STD_IOSTREAM
51 DocumentOstream& stream = ostream;
52 #else
53 wxTextOutputStream stream(ostream);
54 #endif
55
56 wxDocument::SaveObject(ostream);
57
58 const wxInt32 count = m_doodleSegments.size();
59 stream << count << '\n';
60
61 for ( int n = 0; n < count; n++ )
62 {
63 m_doodleSegments[n].SaveObject(ostream);
64 stream << '\n';
65 }
66
67 return ostream;
68 }
69
70 DocumentIstream& DrawingDocument::LoadObject(DocumentIstream& istream)
71 {
72 #if wxUSE_STD_IOSTREAM
73 DocumentIstream& stream = istream;
74 #else
75 wxTextInputStream stream(istream);
76 #endif
77
78 wxDocument::LoadObject(istream);
79
80 wxInt32 count = 0;
81 stream >> count;
82 if ( count < 0 )
83 {
84 wxLogWarning("Drawing document corrupted: invalid segments count.");
85 #if wxUSE_STD_IOSTREAM
86 istream.clear(std::ios::badbit);
87 #else
88 istream.Reset(wxSTREAM_READ_ERROR);
89 #endif
90 return istream;
91 }
92
93 for ( int n = 0; n < count; n++ )
94 {
95 DoodleSegment segment;
96 segment.LoadObject(istream);
97 m_doodleSegments.push_back(segment);
98 }
99
100 return istream;
101 }
102
103 void DrawingDocument::DoUpdate()
104 {
105 Modify(true);
106 UpdateAllViews();
107 }
108
109 void DrawingDocument::AddDoodleSegment(const DoodleSegment& segment)
110 {
111 m_doodleSegments.push_back(segment);
112
113 DoUpdate();
114 }
115
116 bool DrawingDocument::PopLastSegment(DoodleSegment *segment)
117 {
118 if ( m_doodleSegments.empty() )
119 return false;
120
121 if ( segment )
122 *segment = m_doodleSegments.back();
123
124 m_doodleSegments.pop_back();
125
126 DoUpdate();
127
128 return true;
129 }
130
131 // ----------------------------------------------------------------------------
132 // DoodleSegment implementation
133 // ----------------------------------------------------------------------------
134
135 DocumentOstream& DoodleSegment::SaveObject(DocumentOstream& ostream)
136 {
137 #if wxUSE_STD_IOSTREAM
138 DocumentOstream& stream = ostream;
139 #else
140 wxTextOutputStream stream(ostream);
141 #endif
142
143 const wxInt32 count = m_lines.size();
144 stream << count << '\n';
145
146 for ( int n = 0; n < count; n++ )
147 {
148 const DoodleLine& line = m_lines[n];
149 stream
150 << line.x1 << ' '
151 << line.y1 << ' '
152 << line.x2 << ' '
153 << line.y2 << '\n';
154 }
155
156 return ostream;
157 }
158
159 DocumentIstream& DoodleSegment::LoadObject(DocumentIstream& istream)
160 {
161 #if wxUSE_STD_IOSTREAM
162 DocumentIstream& stream = istream;
163 #else
164 wxTextInputStream stream(istream);
165 #endif
166
167 wxInt32 count = 0;
168 stream >> count;
169
170 for ( int n = 0; n < count; n++ )
171 {
172 DoodleLine line;
173 stream
174 >> line.x1
175 >> line.y1
176 >> line.x2
177 >> line.y2;
178 m_lines.push_back(line);
179 }
180
181 return istream;
182 }
183
184 // ----------------------------------------------------------------------------
185 // wxTextDocument: wxDocument and wxTextCtrl married
186 // ----------------------------------------------------------------------------
187
188 IMPLEMENT_CLASS(wxTextDocument, wxDocument)
189
190 bool wxTextDocument::OnCreate(const wxString& path, long flags)
191 {
192 if ( !wxDocument::OnCreate(path, flags) )
193 return false;
194
195 // subscribe to changes in the text control to update the document state
196 // when it's modified
197 GetTextCtrl()->Connect
198 (
199 wxEVT_COMMAND_TEXT_UPDATED,
200 wxCommandEventHandler(wxTextDocument::OnTextChange),
201 NULL,
202 this
203 );
204
205 return true;
206 }
207
208 // Since text windows have their own method for saving to/loading from files,
209 // we override DoSave/OpenDocument instead of Save/LoadObject
210 bool wxTextDocument::DoSaveDocument(const wxString& filename)
211 {
212 return GetTextCtrl()->SaveFile(filename);
213 }
214
215 bool wxTextDocument::DoOpenDocument(const wxString& filename)
216 {
217 if ( !GetTextCtrl()->LoadFile(filename) )
218 return false;
219
220 // we're not modified by the user yet
221 Modify(false);
222
223 return true;
224 }
225
226 bool wxTextDocument::IsModified() const
227 {
228 wxTextCtrl* wnd = GetTextCtrl();
229 return wxDocument::IsModified() || (wnd && wnd->IsModified());
230 }
231
232 void wxTextDocument::Modify(bool modified)
233 {
234 wxDocument::Modify(modified);
235
236 wxTextCtrl* wnd = GetTextCtrl();
237 if (wnd && !modified)
238 {
239 wnd->DiscardEdits();
240 }
241 }
242
243 void wxTextDocument::OnTextChange(wxCommandEvent& event)
244 {
245 Modify(true);
246
247 event.Skip();
248 }
249
250 // ----------------------------------------------------------------------------
251 // TextEditDocument implementation
252 // ----------------------------------------------------------------------------
253
254 IMPLEMENT_DYNAMIC_CLASS(TextEditDocument, wxDocument)
255
256 wxTextCtrl* TextEditDocument::GetTextCtrl() const
257 {
258 wxView* view = GetFirstView();
259 return view ? wxStaticCast(view, TextEditView)->GetText() : NULL;
260 }
261
262 // ----------------------------------------------------------------------------
263 // ImageDocument and ImageDetailsDocument implementation
264 // ----------------------------------------------------------------------------
265
266 IMPLEMENT_DYNAMIC_CLASS(ImageDocument, wxDocument)
267
268 bool ImageDocument::DoOpenDocument(const wxString& file)
269 {
270 return m_image.LoadFile(file);
271 }
272
273 bool ImageDocument::OnOpenDocument(const wxString& filename)
274 {
275 if ( !wxDocument::OnOpenDocument(filename) )
276 return false;
277
278 // we don't have a wxDocTemplate for the image details document as it's
279 // never created by wxWidgets automatically, instead just do it manually
280 ImageDetailsDocument * const docDetails = new ImageDetailsDocument(this);
281 docDetails->SetFilename(filename);
282
283 new ImageDetailsView(docDetails);
284
285 return true;
286 }
287
288 ImageDetailsDocument::ImageDetailsDocument(ImageDocument *parent)
289 : wxDocument(parent)
290 {
291 const wxImage image = parent->GetImage();
292
293 m_size.x = image.GetWidth();
294 m_size.y = image.GetHeight();
295 m_numColours = image.CountColours();
296 m_type = image.GetType();
297 m_hasAlpha = image.HasAlpha();
298 }