1 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
3 %% Purpose: wxSocket docs
4 %% Author: Guillermo Rodriguez Garcia <guille@iies.es>
8 %% Copyright: (c) wxWidgets team
9 %% License: wxWidgets license
10 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
12 \section{\class{wxSocketBase
}}\label{wxsocketbase
}
14 wxSocketBase is the base class for all socket-related objects, and it
15 defines all basic IO functionality.
17 Note: (Workaround for implementation limitation for wxWidgets up to
2.5.x)
18 If you want to use sockets or derived classes such as wxFTP in a secondary thread,
19 call wxSocketBase::Initialize() (undocumented) from the main thread before creating
20 any sockets - in wxApp::OnInit for example.
21 See http://wiki.wxwidgets.org/wiki.pl?WxSocket or
22 http://www.litwindow.com/knowhow/knowhow.html for more details.
24 \wxheading{Derived from
}
26 \helpref{wxObject
}{wxobject
}
28 \wxheading{Include files
}
32 \wxheading{wxSocket errors
}
35 \begin{twocollist
}\itemsep=
0pt
36 \twocolitem{{\bf wxSOCKET
\_NOERROR}}{No error happened.
}
37 \twocolitem{{\bf wxSOCKET
\_INVOP}}{Invalid operation.
}
38 \twocolitem{{\bf wxSOCKET
\_IOERR}}{Input/Output error.
}
39 \twocolitem{{\bf wxSOCKET
\_INVADDR}}{Invalid address passed to wxSocket.
}
40 \twocolitem{{\bf wxSOCKET
\_INVSOCK}}{Invalid socket (uninitialized).
}
41 \twocolitem{{\bf wxSOCKET
\_NOHOST}}{No corresponding host.
}
42 \twocolitem{{\bf wxSOCKET
\_INVPORT}}{Invalid port.
}
43 \twocolitem{{\bf wxSOCKET
\_WOULDBLOCK}}{The socket is non-blocking and the operation would block.
}
44 \twocolitem{{\bf wxSOCKET
\_TIMEDOUT}}{The timeout for this operation expired.
}
45 \twocolitem{{\bf wxSOCKET
\_MEMERR}}{Memory exhausted.
}
48 \wxheading{wxSocket events
}
51 \begin{twocollist
}\itemsep=
0pt
52 \twocolitem{{\bf wxSOCKET
\_INPUT}}{There is data available for reading.
}
53 \twocolitem{{\bf wxSOCKET
\_OUTPUT}}{The socket is ready to be written to.
}
54 \twocolitem{{\bf wxSOCKET
\_CONNECTION}}{Incoming connection request (server), or successful connection establishment (client).
}
55 \twocolitem{{\bf wxSOCKET
\_LOST}}{The connection has been closed.
}
58 A brief note on how to use these events:
60 The
{\bf wxSOCKET
\_INPUT} event will be issued whenever there is data
61 available for reading. This will be the case if the input queue was
62 empty and new data arrives, or if the application has read some data
63 yet there is still more data available. This means that the application
64 does not need to read all available data in response to a
65 {\bf wxSOCKET
\_INPUT} event, as more events will be produced as
68 The
{\bf wxSOCKET
\_OUTPUT} event is issued when a socket is first
69 connected with
\helpref{Connect
}{wxsocketclientconnect
} or accepted
70 with
\helpref{Accept
}{wxsocketserveraccept
}. After that, new
71 events will be generated only after an output operation fails
72 with
{\bf wxSOCKET
\_WOULDBLOCK} and buffer space becomes available
73 again. This means that the application should assume that it
74 can write data to the socket until an
{\bf wxSOCKET
\_WOULDBLOCK}
75 error occurs; after this, whenever the socket becomes writable
76 again the application will be notified with another
77 {\bf wxSOCKET
\_OUTPUT} event.
79 The
{\bf wxSOCKET
\_CONNECTION} event is issued when a delayed connection
80 request completes successfully (client) or when a new connection arrives
81 at the incoming queue (server).
83 The
{\bf wxSOCKET
\_LOST} event is issued when a close indication is
84 received for the socket. This means that the connection broke down or
85 that it was closed by the peer. Also, this event will be issued if
86 a connection request fails.
88 \wxheading{Event handling
}
90 To process events coming from a socket object, use the following event
91 handler macro to direct events to member functions that take
92 a
\helpref{wxSocketEvent
}{wxsocketevent
} argument.
95 \begin{twocollist
}\itemsep=
0pt
96 \twocolitem{{\bf EVT
\_SOCKET(id, func)
}}{Process a wxEVT
\_SOCKET event.
}
101 \helpref{wxSocketEvent
}{wxsocketevent
},
102 \helpref{wxSocketClient
}{wxsocketclient
},
103 \helpref{wxSocketServer
}{wxsocketserver
},
104 \helpref{Sockets sample
}{samplesockets
}
106 % ---------------------------------------------------------------------------
108 % ---------------------------------------------------------------------------
110 \latexignore{\rtfignore{\wxheading{Function groups
}}}
112 \membersection{Construction and destruction
}
114 \helpref{wxSocketBase
}{wxsocketbaseconstruct
}\\
115 \helpref{\destruct{wxSocketBase
}}{wxsocketbasedestruct
}\\
116 \helpref{Destroy
}{wxsocketbasedestroy
}
118 \membersection{Socket state
}
120 Functions to retrieve current state and miscellaneous info.
122 \helpref{Error
}{wxsocketbaseerror
}\\
123 \helpref{GetLocal
}{wxsocketbasegetlocal
}\\
124 \helpref{GetPeer
}{wxsocketbasegetpeer
}
125 \helpref{IsConnected
}{wxsocketbaseisconnected
}\\
126 \helpref{IsData
}{wxsocketbaseisdata
}\\
127 \helpref{IsDisconnected
}{wxsocketbaseisdisconnected
}\\
128 \helpref{LastCount
}{wxsocketbaselastcount
}\\
129 \helpref{LastError
}{wxsocketbaselasterror
}\\
130 \helpref{Ok
}{wxsocketbaseok
}\\
131 \helpref{SaveState
}{wxsocketbasesavestate
}\\
132 \helpref{RestoreState
}{wxsocketbaserestorestate
}
134 \membersection{Basic IO
}
136 Functions that perform basic IO functionality.
138 \helpref{Close
}{wxsocketbaseclose
}\\
139 \helpref{Discard
}{wxsocketbasediscard
}\\
140 \helpref{Peek
}{wxsocketbasepeek
}\\
141 \helpref{Read
}{wxsocketbaseread
}\\
142 \helpref{ReadMsg
}{wxsocketbasereadmsg
}\\
143 \helpref{Unread
}{wxsocketbaseunread
}\\
144 \helpref{Write
}{wxsocketbasewrite
}\\
145 \helpref{WriteMsg
}{wxsocketbasewritemsg
}
147 Functions that perform a timed wait on a certain IO condition.
149 \helpref{InterruptWait
}{wxsocketbaseinterruptwait
}\\
150 \helpref{Wait
}{wxsocketbasewait
}\\
151 \helpref{WaitForLost
}{wxsocketbasewaitforlost
}\\
152 \helpref{WaitForRead
}{wxsocketbasewaitforread
}\\
153 \helpref{WaitForWrite
}{wxsocketbasewaitforwrite
}\\
157 \helpref{wxSocketServer::WaitForAccept
}{wxsocketserverwaitforaccept
}\\
158 \helpref{wxSocketClient::WaitOnConnect
}{wxsocketclientwaitonconnect
}
160 Functions that allow applications to customize socket IO as needed.
162 \helpref{GetFlags
}{wxsocketbasegetflags
}\\
163 \helpref{SetFlags
}{wxsocketbasesetflags
}\\
164 \helpref{SetTimeout
}{wxsocketbasesettimeout
}
166 \membersection{Handling socket events
}
168 Functions that allow applications to receive socket events.
170 \helpref{Notify
}{wxsocketbasenotify
}\\
171 \helpref{SetNotify
}{wxsocketbasesetnotify
}\\
172 \helpref{GetClientData
}{wxsocketbasegetclientdata
}\\
173 \helpref{SetClientData
}{wxsocketbasesetclientdata
}\\
174 \helpref{SetEventHandler
}{wxsocketbaseseteventhandler
}
176 Callback functions are also available, but they are provided for backwards
177 compatibility only. Their use is strongly discouraged in favour of events,
178 and should be considered deprecated. Callbacks may be unsupported in future
179 releases of wxWidgets.
181 \helpref{Callback
}{wxsocketbasecallback
}\\
182 \helpref{CallbackData
}{wxsocketbasecallbackdata
}
185 % ---------------------------------------------------------------------------
187 % ---------------------------------------------------------------------------
189 \helponly{\insertatlevel{2}{
195 \membersection{wxSocketBase::wxSocketBase
}\label{wxsocketbaseconstruct
}
197 \func{}{wxSocketBase
}{\void}
199 Default constructor. Don't use it directly; instead, use
200 \helpref{wxSocketClient
}{wxsocketclient
} to construct a socket client, or
201 \helpref{wxSocketServer
}{wxsocketserver
} to construct a socket server.
203 \membersection{wxSocketBase::
\destruct{wxSocketBase
}}\label{wxsocketbasedestruct
}
205 \func{}{\destruct{wxSocketBase
}}{\void}
207 Destructor. Do not destroy a socket using the delete operator directly;
208 use
\helpref{Destroy
}{wxsocketbasedestroy
} instead. Also, do not create
209 socket objects in the stack.
214 \membersection{wxSocketBase::Callback
}\label{wxsocketbasecallback
}
216 \func{wxSocketBase::wxSockCbk
}{Callback
}{\param{wxSocketBase::wxSockCbk
}{ callback
}}
218 You can setup a callback function to be called when an event occurs.
219 The function will be called only for those events for which notification
220 has been enabled with
\helpref{Notify
}{wxsocketbasenotify
} and
221 \helpref{SetNotify
}{wxsocketbasesetnotify
}. The prototype of the
222 callback must be as follows:
225 void SocketCallback(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
228 The first parameter is a reference to the socket object in which the
229 event occurred. The second parameter tells you which event occurred.
230 (See
\helpref{wxSocket events
}{wxsocketbase
}). The third parameter
231 is the user data you specified using
\helpref{CallbackData
}{wxsocketbasecallbackdata
}.
233 \wxheading{Return value
}
235 A pointer to the previous callback.
237 \wxheading{Remark/Warning
}
239 Note that callbacks are now deprecated and unsupported, and they remain
240 for backwards compatibility only. Use events instead.
244 \helpref{wxSocketBase::CallbackData
}{wxsocketbasecallbackdata
},
245 \helpref{wxSocketBase::SetNotify
}{wxsocketbasesetnotify
},
246 \helpref{wxSocketBase::Notify
}{wxsocketbasenotify
}
251 \membersection{wxSocketBase::CallbackData
}\label{wxsocketbasecallbackdata
}
253 \func{char *
}{CallbackData
}{\param{char *
}{cdata
}}
255 This function sets the the user data which will be passed to a
256 callback function set via
\helpref{Callback
}{wxsocketbasecallback
}.
258 \wxheading{Return value
}
260 A pointer to the previous user data.
262 \wxheading{Remark/Warning
}
264 Note that callbacks are now deprecated and unsupported, and they remain
265 for backwards compatibility only. Use events instead.
269 \helpref{wxSocketBase::Callback
}{wxsocketbasecallback
},
270 \helpref{wxSocketBase::SetNotify
}{wxsocketbasesetnotify
},
271 \helpref{wxSocketBase::Notify
}{wxsocketbasenotify
}
276 \membersection{wxSocketBase::Close
}\label{wxsocketbaseclose
}
278 \func{void
}{Close
}{\void}
280 This function shuts down the socket, disabling further transmission and
281 reception of data; it also disables events for the socket and frees the
282 associated system resources. Upon socket destruction, Close is automatically
283 called, so in most cases you won't need to do it yourself, unless you
284 explicitly want to shut down the socket, typically to notify the peer
285 that you are closing the connection.
287 \wxheading{Remark/Warning
}
289 Although Close immediately disables events for the socket, it is possible
290 that event messages may be waiting in the application's event queue. The
291 application must therefore be prepared to handle socket event messages
292 even after calling Close.
297 \membersection{wxSocketBase::Destroy
}\label{wxsocketbasedestroy
}
299 \func{bool
}{Destroy
}{\void}
301 Destroys the socket safely. Use this function instead of the delete operator,
302 since otherwise socket events could reach the application even after the
303 socket has been destroyed. To prevent this problem, this function appends
304 the wxSocket to a list of object to be deleted on idle time, after all
305 events have been processed. For the same reason, you should avoid creating
306 socket objects in the stack.
308 Destroy calls
\helpref{Close
}{wxsocketbaseclose
} automatically.
310 \wxheading{Return value
}
317 \membersection{wxSocketBase::Discard
}\label{wxsocketbasediscard
}
319 \func{wxSocketBase\&
}{Discard
}{\void}
321 This function simply deletes all bytes in the incoming queue. This function
322 always returns immediately and its operation is not affected by IO flags.
324 Use
\helpref{LastCount
}{wxsocketbaselastcount
} to verify the number of bytes actually discarded.
326 If you use
\helpref{Error
}{wxsocketbaseerror
}, it will always return false.
331 \membersection{wxSocketBase::Error
}\label{wxsocketbaseerror
}
333 \constfunc{bool
}{Error
}{\void}
335 Returns true if an error occurred in the last IO operation.
337 Use this function to check for an error condition after one of the
338 following calls: Discard, Peek, Read, ReadMsg, Unread, Write, WriteMsg.
343 \membersection{wxSocketBase::GetClientData
}\label{wxsocketbasegetclientdata
}
345 \constfunc{void *
}{GetClientData
}{\void}
347 Returns a pointer of the client data for this socket, as set with
348 \helpref{SetClientData
}{wxsocketbasesetclientdata
}
353 \membersection{wxSocketBase::GetLocal
}\label{wxsocketbasegetlocal
}
355 \constfunc{bool
}{GetLocal
}{\param{wxSockAddress\&
}{addr
}}
357 This function returns the local address field of the socket. The local
358 address field contains the complete local address of the socket (local
359 address, local port, ...).
361 \wxheading{Return value
}
363 true if no error happened, false otherwise.
368 \membersection{wxSocketBase::GetFlags
}\label{wxsocketbasegetflags
}
370 \constfunc{wxSocketFlags
}{GetFlags
}{\void}
372 Returns current IO flags, as set with
\helpref{SetFlags
}{wxsocketbasesetflags
}
377 \membersection{wxSocketBase::GetPeer
}\label{wxsocketbasegetpeer
}
379 \constfunc{bool
}{GetPeer
}{\param{wxSockAddress\&
}{addr
}}
381 This function returns the peer address field of the socket. The peer
382 address field contains the complete peer host address of the socket
383 (address, port, ...).
385 \wxheading{Return value
}
387 true if no error happened, false otherwise.
392 \membersection{wxSocketBase::InterruptWait
}\label{wxsocketbaseinterruptwait
}
394 \func{void
}{InterruptWait
}{\void}
396 Use this function to interrupt any wait operation currently in progress.
397 Note that this is not intended as a regular way to interrupt a Wait call,
398 but only as an escape mechanism for exceptional situations where it is
399 absolutely necessary to use it, for example to abort an operation due to
400 some exception or abnormal problem. InterruptWait is automatically called
401 when you
\helpref{Close
}{wxsocketbaseclose
} a socket (and thus also upon
402 socket destruction), so you don't need to use it in these cases.
404 \helpref{wxSocketBase::Wait
}{wxsocketbasewait
},
405 \helpref{wxSocketServer::WaitForAccept
}{wxsocketserverwaitforaccept
},
406 \helpref{wxSocketBase::WaitForLost
}{wxsocketbasewaitforlost
},
407 \helpref{wxSocketBase::WaitForRead
}{wxsocketbasewaitforread
},
408 \helpref{wxSocketBase::WaitForWrite
}{wxsocketbasewaitforwrite
},
409 \helpref{wxSocketClient::WaitOnConnect
}{wxsocketclientwaitonconnect
}
414 \membersection{wxSocketBase::IsConnected
}\label{wxsocketbaseisconnected
}
416 \constfunc{bool
}{IsConnected
}{\void}
418 Returns true if the socket is connected.
423 \membersection{wxSocketBase::IsData
}\label{wxsocketbaseisdata
}
425 \constfunc{bool
}{IsData
}{\void}
427 This function waits until the socket is readable. This might mean that
428 queued data is available for reading or, for streamed sockets, that
429 the connection has been closed, so that a read operation will complete
430 immediately without blocking (unless the
{\bf wxSOCKET
\_WAITALL} flag
431 is set, in which case the operation might still block).
433 \membersection{wxSocketBase::IsDisconnected
}\label{wxsocketbaseisdisconnected
}
438 \constfunc{bool
}{IsDisconnected
}{\void}
440 Returns true if the socket is not connected.
442 \membersection{wxSocketBase::LastCount
}\label{wxsocketbaselastcount
}
447 \constfunc{wxUint32
}{LastCount
}{\void}
449 Returns the number of bytes read or written by the last IO call.
451 Use this function to get the number of bytes actually transferred
452 after using one of the following IO calls: Discard, Peek, Read,
453 ReadMsg, Unread, Write, WriteMsg.
458 \membersection{wxSocketBase::LastError
}\label{wxsocketbaselasterror
}
460 \constfunc{wxSocketError
}{LastError
}{\void}
462 Returns the last wxSocket error. See
\helpref{wxSocket errors
}{wxsocketbase
}.
464 Please note that this function merely returns the last error code,
465 but it should not be used to determine if an error has occurred (this
466 is because successful operations do not change the LastError value).
467 Use
\helpref{Error
}{wxsocketbaseerror
} first, in order to determine
468 if the last IO call failed. If this returns true, use LastError
469 to discover the cause of the error.
474 \membersection{wxSocketBase::Notify
}\label{wxsocketbasenotify
}
476 \func{void
}{Notify
}{\param{bool
}{ notify
}}
478 According to the
{\it notify
} value, this function enables
479 or disables socket events. If
{\it notify
} is true, the events
480 configured with
\helpref{SetNotify
}{wxsocketbasesetnotify
} will
481 be sent to the application. If
{\it notify
} is false; no events
487 \membersection{wxSocketBase::Ok
}\label{wxsocketbaseok
}
489 \constfunc{bool
}{Ok
}{\void}
491 Returns true if the socket is initialized and ready and false in other
494 \wxheading{Remark/Warning
}
496 For
\helpref{wxSocketClient
}{wxsocketclient
}, Ok won't return true unless
497 the client is connected to a server.
499 For
\helpref{wxSocketServer
}{wxsocketserver
}, Ok will return true if the
500 server could bind to the specified address and is already listening for
503 Ok does not check for IO errors;
504 use
\helpref{Error
}{wxsocketbaseerror
} instead for that purpose.
509 \membersection{wxSocketBase::RestoreState
}\label{wxsocketbaserestorestate
}
511 \func{void
}{RestoreState
}{\void}
513 This function restores the previous state of the socket, as saved
514 with
\helpref{SaveState
}{wxsocketbasesavestate
}
516 Calls to SaveState and RestoreState can be nested.
520 \helpref{wxSocketBase::SaveState
}{wxsocketbasesavestate
}
525 \membersection{wxSocketBase::SaveState
}\label{wxsocketbasesavestate
}
527 \func{void
}{SaveState
}{\void}
529 This function saves the current state of the socket in a stack. Socket
530 state includes flags, as set with
\helpref{SetFlags
}{wxsocketbasesetflags
},
531 event mask, as set with
\helpref{SetNotify
}{wxsocketbasesetnotify
} and
532 \helpref{Notify
}{wxsocketbasenotify
}, user data, as set with
533 \helpref{SetClientData
}{wxsocketbasesetclientdata
}, and asynchronous
534 callback settings, as set with
\helpref{Callback
}{wxsocketbasecallback
}
535 and
\helpref{CallbackData
}{wxsocketbasecallbackdata
}.
537 Calls to SaveState and RestoreState can be nested.
541 \helpref{wxSocketBase::RestoreState
}{wxsocketbaserestorestate
}
546 \membersection{wxSocketBase::SetClientData
}\label{wxsocketbasesetclientdata
}
548 \func{void
}{SetClientData
}{\param{void *
}{data
}}
550 Sets user-supplied client data for this socket. All socket events will
551 contain a pointer to this data, which can be retrieved with
552 the
\helpref{wxSocketEvent::GetClientData
}{wxsocketeventgetclientdata
} function.
557 \membersection{wxSocketBase::SetEventHandler
}\label{wxsocketbaseseteventhandler
}
559 \func{void
}{SetEventHandler
}{\param{wxEvtHandler\&
}{ handler
},
\param{int
}{ id = -
1}}
561 Sets an event handler to be called when a socket event occurs. The
562 handler will be called for those events for which notification is
563 enabled with
\helpref{SetNotify
}{wxsocketbasesetnotify
} and
564 \helpref{Notify
}{wxsocketbasenotify
}.
566 \wxheading{Parameters
}
568 \docparam{handler
}{Specifies the event handler you want to use.
}
570 \docparam{id
}{The id of socket event.
}
574 \helpref{wxSocketBase::SetNotify
}{wxsocketbasesetnotify
},
575 \helpref{wxSocketBase::Notify
}{wxsocketbasenotify
},
576 \helpref{wxSocketEvent
}{wxsocketevent
},
577 \helpref{wxEvtHandler
}{wxevthandler
}
582 \membersection{wxSocketBase::SetFlags
}\label{wxsocketbasesetflags
}
584 \func{void
}{SetFlags
}{\param{wxSocketFlags
}{ flags
}}
586 Use SetFlags to customize IO operation for this socket.
587 The
{\it flags
} parameter may be a combination of flags ORed together.
588 The following flags can be used:
591 \begin{twocollist
}\itemsep=
0pt
592 \twocolitem{{\bf wxSOCKET
\_NONE}}{Normal functionality.
}
593 \twocolitem{{\bf wxSOCKET
\_NOWAIT}}{Read/write as much data as possible and return immediately.
}
594 \twocolitem{{\bf wxSOCKET
\_WAITALL}}{Wait for all required data to be read/written unless an error occurs.
}
595 \twocolitem{{\bf wxSOCKET
\_BLOCK}}{Block the GUI (do not yield) while reading/writing data.
}
598 A brief overview on how to use these flags follows.
600 If no flag is specified (this is the same as
{\bf wxSOCKET
\_NONE}),
601 IO calls will return after some data has been read or written, even
602 when the transfer might not be complete. This is the same as issuing
603 exactly one blocking low-level call to recv() or send(). Note
604 that
{\it blocking
} here refers to when the function returns, not
605 to whether the GUI blocks during this time.
607 If
{\bf wxSOCKET
\_NOWAIT} is specified, IO calls will return immediately.
608 Read operations will retrieve only available data. Write operations will
609 write as much data as possible, depending on how much space is available
610 in the output buffer. This is the same as issuing exactly one nonblocking
611 low-level call to recv() or send(). Note that
{\it nonblocking
} here
612 refers to when the function returns, not to whether the GUI blocks during
615 If
{\bf wxSOCKET
\_WAITALL} is specified, IO calls won't return until ALL
616 the data has been read or written (or until an error occurs), blocking if
617 necessary, and issuing several low level calls if necessary. This is the
618 same as having a loop which makes as many blocking low-level calls to
619 recv() or send() as needed so as to transfer all the data. Note
620 that
{\it blocking
} here refers to when the function returns, not
621 to whether the GUI blocks during this time.
623 The
{\bf wxSOCKET
\_BLOCK} flag controls whether the GUI blocks during
624 IO operations. If this flag is specified, the socket will not yield
625 during IO calls, so the GUI will remain blocked until the operation
626 completes. If it is not used, then the application must take extra
627 care to avoid unwanted reentrance.
631 {\bf wxSOCKET
\_NONE} will try to read at least SOME data, no matter how much.
633 {\bf wxSOCKET
\_NOWAIT} will always return immediately, even if it cannot
634 read or write ANY data.
636 {\bf wxSOCKET
\_WAITALL} will only return when it has read or written ALL
639 {\bf wxSOCKET
\_BLOCK} has nothing to do with the previous flags and
640 it controls whether the GUI blocks.
645 \membersection{wxSocketBase::SetNotify
}\label{wxsocketbasesetnotify
}
647 \func{void
}{SetNotify
}{\param{wxSocketEventFlags
}{ flags
}}
649 SetNotify specifies which socket events are to be sent to the event handler.
650 The
{\it flags
} parameter may be combination of flags ORed together. The
651 following flags can be used:
654 \begin{twocollist
}\itemsep=
0pt
655 \twocolitem{{\bf wxSOCKET
\_INPUT\_FLAG}}{to receive wxSOCKET
\_INPUT}
656 \twocolitem{{\bf wxSOCKET
\_OUTPUT\_FLAG}}{to receive wxSOCKET
\_OUTPUT}
657 \twocolitem{{\bf wxSOCKET
\_CONNECTION\_FLAG}}{to receive wxSOCKET
\_CONNECTION}
658 \twocolitem{{\bf wxSOCKET
\_LOST\_FLAG}}{to receive wxSOCKET
\_LOST}
664 sock.SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
668 In this example, the user will be notified about incoming socket data and
669 whenever the connection is closed.
671 For more information on socket events see
\helpref{wxSocket events
}{wxsocketbase
}.
676 \membersection{wxSocketBase::SetTimeout
}\label{wxsocketbasesettimeout
}
678 \func{void
}{SetTimeout
}{\param{int
}{seconds
}}
680 This function sets the default socket timeout in seconds. This timeout
681 applies to all IO calls, and also to the
\helpref{Wait
}{wxsocketbasewait
} family
682 of functions if you don't specify a wait interval. Initially, the default
683 timeout is
10 minutes.
688 \membersection{wxSocketBase::Peek
}\label{wxsocketbasepeek
}
690 \func{wxSocketBase\&
}{Peek
}{\param{void *
}{ buffer
},
\param{wxUint32
}{ nbytes
}}
692 This function peeks a buffer of
{\it nbytes
} bytes from the socket.
693 Peeking a buffer doesn't delete it from the socket input queue.
695 Use
\helpref{LastCount
}{wxsocketbaselastcount
} to verify the number of bytes actually peeked.
697 Use
\helpref{Error
}{wxsocketbaseerror
} to determine if the operation succeeded.
699 \wxheading{Parameters
}
701 \docparam{buffer
}{Buffer where to put peeked data.
}
703 \docparam{nbytes
}{Number of bytes.
}
705 \wxheading{Return value
}
707 Returns a reference to the current object.
709 \wxheading{Remark/Warning
}
711 The exact behaviour of wxSocketBase::Peek depends on the combination
712 of flags being used. For a detailed explanation, see
\helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}
716 \helpref{wxSocketBase::Error
}{wxsocketbaseerror
},
717 \helpref{wxSocketBase::LastError
}{wxsocketbaselasterror
},
718 \helpref{wxSocketBase::LastCount
}{wxsocketbaselastcount
},
719 \helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}
724 \membersection{wxSocketBase::Read
}\label{wxsocketbaseread
}
726 \func{wxSocketBase\&
}{Read
}{\param{void *
}{ buffer
},
\param{wxUint32
}{ nbytes
}}
728 This function reads a buffer of
{\it nbytes
} bytes from the socket.
730 Use
\helpref{LastCount
}{wxsocketbaselastcount
} to verify the number of bytes actually read.
732 Use
\helpref{Error
}{wxsocketbaseerror
} to determine if the operation succeeded.
734 \wxheading{Parameters
}
736 \docparam{buffer
}{Buffer where to put read data.
}
738 \docparam{nbytes
}{Number of bytes.
}
740 \wxheading{Return value
}
742 Returns a reference to the current object.
744 \wxheading{Remark/Warning
}
746 The exact behaviour of wxSocketBase::Read depends on the combination
747 of flags being used. For a detailed explanation, see
\helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}.
751 \helpref{wxSocketBase::Error
}{wxsocketbaseerror
},
752 \helpref{wxSocketBase::LastError
}{wxsocketbaselasterror
},
753 \helpref{wxSocketBase::LastCount
}{wxsocketbaselastcount
},
754 \helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}
759 \membersection{wxSocketBase::ReadMsg
}\label{wxsocketbasereadmsg
}
761 \func{wxSocketBase\&
}{ReadMsg
}{\param{void *
}{ buffer
},
\param{wxUint32
}{ nbytes
}}
763 This function reads a buffer sent by
\helpref{WriteMsg
}{wxsocketbasewritemsg
}
764 on a socket. If the buffer passed to the function isn't big enough, the
765 remaining bytes will be discarded. This function always waits for the
766 buffer to be entirely filled, unless an error occurs.
768 Use
\helpref{LastCount
}{wxsocketbaselastcount
} to verify the number of bytes actually read.
770 Use
\helpref{Error
}{wxsocketbaseerror
} to determine if the operation succeeded.
772 \wxheading{Parameters
}
774 \docparam{buffer
}{Buffer where to put read data.
}
776 \docparam{nbytes
}{Size of the buffer.
}
778 \wxheading{Return value
}
780 Returns a reference to the current object.
782 \wxheading{Remark/Warning
}
784 wxSocketBase::ReadMsg will behave as if the
{\bf wxSOCKET
\_WAITALL} flag
785 was always set and it will always ignore the
{\bf wxSOCKET
\_NOWAIT} flag.
786 The exact behaviour of ReadMsg depends on the
{\bf wxSOCKET
\_BLOCK} flag.
787 For a detailed explanation, see
\helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}.
791 \helpref{wxSocketBase::Error
}{wxsocketbaseerror
},
792 \helpref{wxSocketBase::LastError
}{wxsocketbaselasterror
},
793 \helpref{wxSocketBase::LastCount
}{wxsocketbaselastcount
},
794 \helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
},
795 \helpref{wxSocketBase::WriteMsg
}{wxsocketbasewritemsg
}
800 \membersection{wxSocketBase::Unread
}\label{wxsocketbaseunread
}
802 \func{wxSocketBase\&
}{Unread
}{\param{const void *
}{ buffer
},
\param{wxUint32
}{ nbytes
}}
804 This function unreads a buffer. That is, the data in the buffer is put back
805 in the incoming queue. This function is not affected by wxSocket flags.
807 If you use
\helpref{LastCount
}{wxsocketbaselastcount
}, it will always return
{\it nbytes
}.
809 If you use
\helpref{Error
}{wxsocketbaseerror
}, it will always return false.
811 \wxheading{Parameters
}
813 \docparam{buffer
}{Buffer to be unread.
}
815 \docparam{nbytes
}{Number of bytes.
}
817 \wxheading{Return value
}
819 Returns a reference to the current object.
823 \helpref{wxSocketBase::Error
}{wxsocketbaseerror
},
824 \helpref{wxSocketBase::LastCount
}{wxsocketbaselastcount
},
825 \helpref{wxSocketBase::LastError
}{wxsocketbaselasterror
}
830 \membersection{wxSocketBase::Wait
}\label{wxsocketbasewait
}
832 \func{bool
}{Wait
}{\param{long
}{ seconds = -
1},
\param{long
}{ millisecond =
0}}
834 This function waits until any of the following conditions is true:
837 \item The socket becomes readable.
838 \item The socket becomes writable.
839 \item An ongoing connection request has completed (
\helpref{wxSocketClient
}{wxsocketclient
} only)
840 \item An incoming connection request has arrived (
\helpref{wxSocketServer
}{wxsocketserver
} only)
841 \item The connection has been closed.
844 Note that it is recommended to use the individual Wait functions
845 to wait for the required condition, instead of this one.
847 \wxheading{Parameters
}
849 \docparam{seconds
}{Number of seconds to wait.
850 If -
1, it will wait for the default timeout,
851 as set with
\helpref{SetTimeout
}{wxsocketbasesettimeout
}.
}
853 \docparam{millisecond
}{Number of milliseconds to wait.
}
855 \wxheading{Return value
}
857 Returns true when any of the above conditions is satisfied,
858 false if the timeout was reached.
862 \helpref{wxSocketBase::InterruptWait
}{wxsocketbaseinterruptwait
},
863 \helpref{wxSocketServer::WaitForAccept
}{wxsocketserverwaitforaccept
},
864 \helpref{wxSocketBase::WaitForLost
}{wxsocketbasewaitforlost
},
865 \helpref{wxSocketBase::WaitForRead
}{wxsocketbasewaitforread
},
866 \helpref{wxSocketBase::WaitForWrite
}{wxsocketbasewaitforwrite
},
867 \helpref{wxSocketClient::WaitOnConnect
}{wxsocketclientwaitonconnect
}
872 \membersection{wxSocketBase::WaitForLost
}\label{wxsocketbasewaitforlost
}
874 \func{bool
}{Wait
}{\param{long
}{ seconds = -
1},
\param{long
}{ millisecond =
0}}
876 This function waits until the connection is lost. This may happen if
877 the peer gracefully closes the connection or if the connection breaks.
879 \wxheading{Parameters
}
881 \docparam{seconds
}{Number of seconds to wait.
882 If -
1, it will wait for the default timeout,
883 as set with
\helpref{SetTimeout
}{wxsocketbasesettimeout
}.
}
885 \docparam{millisecond
}{Number of milliseconds to wait.
}
887 \wxheading{Return value
}
889 Returns true if the connection was lost, false if the timeout was reached.
893 \helpref{wxSocketBase::InterruptWait
}{wxsocketbaseinterruptwait
},
894 \helpref{wxSocketBase::Wait
}{wxsocketbasewait
}
899 \membersection{wxSocketBase::WaitForRead
}\label{wxsocketbasewaitforread
}
901 \func{bool
}{WaitForRead
}{\param{long
}{ seconds = -
1},
\param{long
}{ millisecond =
0}}
903 This function waits until the socket is readable. This might mean that
904 queued data is available for reading or, for streamed sockets, that
905 the connection has been closed, so that a read operation will complete
906 immediately without blocking (unless the
{\bf wxSOCKET
\_WAITALL} flag
907 is set, in which case the operation might still block).
909 \wxheading{Parameters
}
911 \docparam{seconds
}{Number of seconds to wait.
912 If -
1, it will wait for the default timeout,
913 as set with
\helpref{SetTimeout
}{wxsocketbasesettimeout
}.
}
915 \docparam{millisecond
}{Number of milliseconds to wait.
}
917 \wxheading{Return value
}
919 Returns true if the socket becomes readable, false on timeout.
923 \helpref{wxSocketBase::InterruptWait
}{wxsocketbaseinterruptwait
},
924 \helpref{wxSocketBase::Wait
}{wxsocketbasewait
}
929 \membersection{wxSocketBase::WaitForWrite
}\label{wxsocketbasewaitforwrite
}
931 \func{bool
}{WaitForWrite
}{\param{long
}{ seconds = -
1},
\param{long
}{ millisecond =
0}}
933 This function waits until the socket becomes writable. This might mean that
934 the socket is ready to send new data, or for streamed sockets, that the
935 connection has been closed, so that a write operation is guaranteed to
936 complete immediately (unless the
{\bf wxSOCKET
\_WAITALL} flag is set,
937 in which case the operation might still block).
939 \wxheading{Parameters
}
941 \docparam{seconds
}{Number of seconds to wait.
942 If -
1, it will wait for the default timeout,
943 as set with
\helpref{SetTimeout
}{wxsocketbasesettimeout
}.
}
945 \docparam{millisecond
}{Number of milliseconds to wait.
}
947 \wxheading{Return value
}
949 Returns true if the socket becomes writable, false on timeout.
953 \helpref{wxSocketBase::InterruptWait
}{wxsocketbaseinterruptwait
},
954 \helpref{wxSocketBase::Wait
}{wxsocketbasewait
}
959 \membersection{wxSocketBase::Write
}\label{wxsocketbasewrite
}
961 \func{wxSocketBase\&
}{Write
}{\param{const void *
}{ buffer
},
\param{wxUint32
}{ nbytes
}}
963 This function writes a buffer of
{\it nbytes
} bytes to the socket.
965 Use
\helpref{LastCount
}{wxsocketbaselastcount
} to verify the number of bytes actually written.
967 Use
\helpref{Error
}{wxsocketbaseerror
} to determine if the operation succeeded.
969 \wxheading{Parameters
}
971 \docparam{buffer
}{Buffer with the data to be sent.
}
973 \docparam{nbytes
}{Number of bytes.
}
975 \wxheading{Return value
}
977 Returns a reference to the current object.
979 \wxheading{Remark/Warning
}
981 The exact behaviour of wxSocketBase::Write depends on the combination
982 of flags being used. For a detailed explanation, see
\helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}.
986 \helpref{wxSocketBase::Error
}{wxsocketbaseerror
},
987 \helpref{wxSocketBase::LastError
}{wxsocketbaselasterror
},
988 \helpref{wxSocketBase::LastCount
}{wxsocketbaselastcount
},
989 \helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}
994 \membersection{wxSocketBase::WriteMsg
}\label{wxsocketbasewritemsg
}
996 \func{wxSocketBase\&
}{WriteMsg
}{\param{const void *
}{ buffer
},
\param{wxUint32
}{ nbytes
}}
998 This function writes a buffer of
{\it nbytes
} bytes from the socket, but it
999 writes a short header before so that
\helpref{ReadMsg
}{wxsocketbasereadmsg
}
1000 knows how much data should it actually read. So, a buffer sent with WriteMsg
1001 {\bf must
} be read with ReadMsg. This function always waits for the entire
1002 buffer to be sent, unless an error occurs.
1004 Use
\helpref{LastCount
}{wxsocketbaselastcount
} to verify the number of bytes actually written.
1006 Use
\helpref{Error
}{wxsocketbaseerror
} to determine if the operation succeeded.
1008 \wxheading{Parameters
}
1010 \docparam{buffer
}{Buffer with the data to be sent.
}
1012 \docparam{nbytes
}{Number of bytes to send.
}
1014 \wxheading{Return value
}
1016 Returns a reference to the current object.
1018 \wxheading{Remark/Warning
}
1020 wxSocketBase::WriteMsg will behave as if the
{\bf wxSOCKET
\_WAITALL} flag
1021 was always set and it will always ignore the
{\bf wxSOCKET
\_NOWAIT} flag.
1022 The exact behaviour of WriteMsg depends on the
{\bf wxSOCKET
\_BLOCK} flag.
1023 For a detailed explanation, see
\helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}.
1025 \wxheading{See also
}
1027 \helpref{wxSocketBase::Error
}{wxsocketbaseerror
},
1028 \helpref{wxSocketBase::LastError
}{wxsocketbaselasterror
},
1029 \helpref{wxSocketBase::LastCount
}{wxsocketbaselastcount
},
1030 \helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
},
1031 \helpref{wxSocketBase::ReadMsg
}{wxsocketbasereadmsg
}
1034 % ---------------------------------------------------------------------------
1035 % CLASS wxSocketClient
1036 % ---------------------------------------------------------------------------
1038 \section{\class{wxSocketClient
}}\label{wxsocketclient
}
1040 \wxheading{Derived from
}
1042 \helpref{wxSocketBase
}{wxsocketbase
}
1044 \wxheading{Include files
}
1048 \latexignore{\rtfignore{\wxheading{Members
}}}
1050 % ---------------------------------------------------------------------------
1052 % ---------------------------------------------------------------------------
1056 \membersection{wxSocketClient::wxSocketClient
}
1058 \func{}{wxSocketClient
}{\param{wxSocketFlags
}{ flags = wxSOCKET
\_NONE}}
1062 \wxheading{Parameters
}
1064 \docparam{flags
}{Socket flags (See
\helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
})
}
1069 \membersection{wxSocketClient::
\destruct{wxSocketClient
}}
1071 \func{}{\destruct{wxSocketClient
}}{\void}
1073 Destructor. Please see
\helpref{wxSocketBase::Destroy
}{wxsocketbasedestroy
}.
1078 \membersection{wxSocketClient::Connect
}\label{wxsocketclientconnect
}
1080 \func{bool
}{Connect
}{\param{wxSockAddress\&
}{ address
},
\param{bool
}{ wait = true
}}
1082 Connects to a server using the specified address.
1084 If
{\it wait
} is true, Connect will wait until the connection
1085 completes.
{\bf Warning:
} This will block the GUI.
1087 If
{\it wait
} is false, Connect will try to establish the connection and
1088 return immediately, without blocking the GUI. When used this way, even if
1089 Connect returns false, the connection request can be completed later.
1090 To detect this, use
\helpref{WaitOnConnect
}{wxsocketclientwaitonconnect
},
1091 or catch
{\bf wxSOCKET
\_CONNECTION} events (for successful establishment)
1092 and
{\bf wxSOCKET
\_LOST} events (for connection failure).
1094 \wxheading{Parameters
}
1096 \docparam{address
}{Address of the server.
}
1098 \docparam{wait
}{If true, waits for the connection to complete.
}
1100 \wxheading{Return value
}
1102 Returns true if the connection is established and no error occurs.
1104 If
{\it wait
} was true, and Connect returns false, an error occurred
1105 and the connection failed.
1107 If
{\it wait
} was false, and Connect returns false, you should still
1108 be prepared to handle the completion of this connection request, either
1109 with
\helpref{WaitOnConnect
}{wxsocketclientwaitonconnect
} or by
1110 watching
{\bf wxSOCKET
\_CONNECTION} and
{\bf wxSOCKET
\_LOST} events.
1112 \wxheading{See also
}
1114 \helpref{wxSocketClient::WaitOnConnect
}{wxsocketclientwaitonconnect
},
1115 \helpref{wxSocketBase::SetNotify
}{wxsocketbasesetnotify
},
1116 \helpref{wxSocketBase::Notify
}{wxsocketbasenotify
}
1121 \membersection{wxSocketClient::WaitOnConnect
}\label{wxsocketclientwaitonconnect
}
1123 \func{bool
}{WaitOnConnect
}{\param{long
}{ seconds = -
1},
\param{long
}{ milliseconds =
0}}
1125 Wait until a connection request completes, or until the specified timeout
1126 elapses. Use this function after issuing a call
1127 to
\helpref{Connect
}{wxsocketclientconnect
} with
{\it wait
} set to false.
1129 \wxheading{Parameters
}
1131 \docparam{seconds
}{Number of seconds to wait.
1132 If -
1, it will wait for the default timeout,
1133 as set with
\helpref{SetTimeout
}{wxsocketbasesettimeout
}.
}
1135 \docparam{millisecond
}{Number of milliseconds to wait.
}
1137 \wxheading{Return value
}
1139 WaitOnConnect returns true if the connection request completes. This
1140 does not necessarily mean that the connection was successfully established;
1141 it might also happen that the connection was refused by the peer. Use
1142 \helpref{IsConnected
}{wxsocketbaseisconnected
} to distinguish between
1143 these two situations.
1145 If the timeout elapses, WaitOnConnect returns false.
1147 These semantics allow code like this:
1150 // Issue the connection request
1151 client->Connect(addr, false);
1153 // Wait until the request completes or until we decide to give up
1154 bool waitmore = true;
1155 while ( !client->WaitOnConnect(seconds, millis) && waitmore )
1157 // possibly give some feedback to the user,
1158 // and update waitmore as needed.
1160 bool success = client->IsConnected();
1163 \wxheading{See also
}
1165 \helpref{wxSocketClient::Connect
}{wxsocketclientconnect
},
1166 \helpref{wxSocketBase::InterruptWait
}{wxsocketbaseinterruptwait
},
1167 \helpref{wxSocketBase::IsConnected
}{wxsocketbaseisconnected
}
1169 % ---------------------------------------------------------------------------
1170 % CLASS: wxSocketEvent
1171 % ---------------------------------------------------------------------------
1172 \section{\class{wxSocketEvent
}}\label{wxsocketevent
}
1174 This event class contains information about socket events.
1176 \wxheading{Derived from
}
1178 \helpref{wxEvent
}{wxevent
}
1180 \wxheading{Include files
}
1184 \wxheading{Event table macros
}
1186 To process a socket event, use these event handler macros to direct input
1187 to member functions that take a wxSocketEvent argument.
1190 \begin{twocollist
}\itemsep=
0pt
1191 \twocolitem{{\bf EVT
\_SOCKET(id, func)
}}{Process a socket event, supplying the member function.
}
1194 \wxheading{See also
}
1196 \helpref{wxSocketBase
}{wxsocketbase
},
1197 \helpref{wxSocketClient
}{wxsocketclient
},
1198 \helpref{wxSocketServer
}{wxsocketserver
}
1200 \latexignore{\rtfignore{\wxheading{Members
}}}
1202 \membersection{wxSocketEvent::wxSocketEvent
}
1204 \func{}{wxSocketEvent
}{\param{int
}{ id =
0}}
1208 \membersection{wxSocketEvent::GetClientData
}\label{wxsocketeventgetclientdata
}
1210 \func{void *
}{GetClientData
}{\void}
1212 Gets the client data of the socket which generated this event, as
1213 set with
\helpref{wxSocketBase::SetClientData
}{wxsocketbasesetclientdata
}.
1215 \membersection{wxSocketEvent::GetSocket
}\label{wxsocketeventgetsocket
}
1217 \constfunc{wxSocketBase *
}{GetSocket
}{\void}
1219 Returns the socket object to which this event refers to. This makes
1220 it possible to use the same event handler for different sockets.
1222 \membersection{wxSocketEvent::GetSocketEvent
}\label{wxsocketeventgetsocketevent
}
1224 \constfunc{wxSocketNotify
}{GetSocketEvent
}{\void}
1226 Returns the socket event type.