]>
git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/wince/setup.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/wince/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 /* --- start common options --- */
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // define this to 0 when building wxBase library - this can also be done from
21 // makefile/project file overriding the value here
26 // ----------------------------------------------------------------------------
27 // compatibility settings
28 // ----------------------------------------------------------------------------
30 // This setting determines the compatibility with 2.6 API: set it to 0 to
31 // flag all cases of using deprecated functions.
33 // Default is 1 but please try building your code with 0 as the default will
34 // change to 0 in the next version and the deprecated functions will disappear
35 // in the version after it completely.
37 // Recommended setting: 0 (please update your code)
38 #define WXWIN_COMPATIBILITY_2_6 0
40 // This setting determines the compatibility with 2.8 API: set it to 0 to
41 // flag all cases of using deprecated functions.
43 // Default is 1 but please try building your code with 0 as the default will
44 // change to 0 in the next version and the deprecated functions will disappear
45 // in the version after it completely.
47 // Recommended setting: 0 (please update your code)
48 #define WXWIN_COMPATIBILITY_2_8 1
50 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
51 // default system font is used for wxWindow::GetCharWidth/Height() instead of
56 // Recommended setting: 0
57 #define wxDIALOG_UNIT_COMPATIBILITY 0
59 // ----------------------------------------------------------------------------
61 // ----------------------------------------------------------------------------
63 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
64 // need to define it here. You may do it for two reasons: either completely
65 // disable/compile out the asserts in release version (then do it inside #ifdef
66 // NDEBUG) or, on the contrary, enable more asserts, including the usually
67 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
70 // #define wxDEBUG_LEVEL 0
72 // #define wxDEBUG_LEVEL 2
75 // wxHandleFatalExceptions() may be used to catch the program faults at run
76 // time and, instead of terminating the program with a usual GPF message box,
77 // call the user-defined wxApp::OnFatalException() function. If you set
78 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
80 // This setting is for Win32 only and can only be enabled if your compiler
81 // supports Win32 structured exception handling (currently only VC++ does)
85 // Recommended setting: 1 if your compiler supports it.
86 #define wxUSE_ON_FATAL_EXCEPTION 1
88 // Set this to 1 to be able to generate a human-readable (unlike
89 // machine-readable minidump created by wxCrashReport::Generate()) stack back
90 // trace when your program crashes using wxStackWalker
92 // Default is 1 if supported by the compiler.
94 // Recommended setting: 1, set to 0 if your programs never crash
95 #define wxUSE_STACKWALKER 1
97 // Set this to 1 to compile in wxDebugReport class which allows you to create
98 // and optionally upload to your web site a debug report consisting of back
99 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
101 // Default is 1 if supported by the compiler.
103 // Recommended setting: 1, it is compiled into a separate library so there
104 // is no overhead if you don't use it
105 #define wxUSE_DEBUGREPORT 1
107 // Generic comment about debugging settings: they are very useful if you don't
108 // use any other memory leak detection tools such as Purify/BoundsChecker, but
109 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
110 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
111 // may prefer to use it instead of built in memory debugging code because it is
112 // faster and more fool proof.
114 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
115 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
116 // and if __NO_VC_CRTDBG__ is not defined.
118 // The rest of the options in this section are obsolete and not supported,
119 // enable them at your own risk.
121 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
122 // __WXDEBUG__ is not defined, will still use the normal memory operators.
126 // Recommended setting: 0
127 #define wxUSE_DEBUG_CONTEXT 0
129 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
130 // __WXDEBUG__ is also defined.
132 // WARNING: this code may not work with all architectures, especially if
133 // alignment is an issue. This switch is currently ignored for mingw / cygwin
137 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
138 #define wxUSE_MEMORY_TRACING 0
140 // In debug mode, cause new and delete to be redefined globally.
141 // If this causes problems (e.g. link errors which is a common problem
142 // especially if you use another library which also redefines the global new
143 // and delete), set this to 0.
144 // This switch is currently ignored for mingw / cygwin
148 // Recommended setting: 0
149 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
151 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
152 // this causes problems (e.g. link errors), set this to 0. You may need to set
153 // this to 0 if using templates (at least for VC++). This switch is currently
154 // ignored for mingw / cygwin / CodeWarrior
158 // Recommended setting: 0
159 #define wxUSE_DEBUG_NEW_ALWAYS 0
162 // ----------------------------------------------------------------------------
164 // ----------------------------------------------------------------------------
166 // These settings are obsolete: the library is always built in Unicode mode
167 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
168 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
169 // will disappear completely in future wxWidgets releases.
170 #ifndef wxUSE_UNICODE
171 #define wxUSE_UNICODE 1
174 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
175 #define wxUSE_WCHAR_T 1
177 // ----------------------------------------------------------------------------
179 // ----------------------------------------------------------------------------
181 // Compile library in exception-safe mode? If set to 1, the library will try to
182 // behave correctly in presence of exceptions (even though it still will not
183 // use the exceptions itself) and notify the user code about any unhandled
184 // exceptions. If set to 0, propagation of the exceptions through the library
185 // code will lead to undefined behaviour -- but the code itself will be
186 // slightly smaller and faster.
188 // Note that like wxUSE_THREADS this option is automatically set to 0 if
189 // wxNO_EXCEPTIONS is defined.
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
197 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
201 // Recommended setting: 0 (this is still work in progress...)
202 #define wxUSE_EXTENDED_RTTI 0
204 // Support for message/error logging. This includes wxLogXXX() functions and
205 // wxLog and derived classes. Don't set this to 0 unless you really know what
210 // Recommended setting: 1 (always)
213 // Recommended setting: 1
214 #define wxUSE_LOGWINDOW 1
216 // Recommended setting: 1
217 #define wxUSE_LOGGUI 1
219 // Recommended setting: 1
220 #define wxUSE_LOG_DIALOG 1
222 // Support for command line parsing using wxCmdLineParser class.
226 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
227 #define wxUSE_CMDLINE_PARSER 1
229 // Support for multithreaded applications: if 1, compile in thread classes
230 // (thread.h) and make the library a bit more thread safe. Although thread
231 // support is quite stable by now, you may still consider recompiling the
232 // library without it if you have no use for it - this will result in a
233 // somewhat smaller and faster operation.
235 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
236 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
237 // build/msw/config.* file this value will have no effect.
241 // Recommended setting: 0 unless you do plan to develop MT applications
242 #define wxUSE_THREADS 1
244 // If enabled, compiles wxWidgets streams classes
246 // wx stream classes are used for image IO, process IO redirection, network
247 // protocols implementation and much more and so disabling this results in a
248 // lot of other functionality being lost.
252 // Recommended setting: 1 as setting it to 0 disables many other things
253 #define wxUSE_STREAMS 1
255 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
256 // Note that if the system's implementation does not support positional
257 // parameters, setting this to 1 forces the use of the wxWidgets implementation
258 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
259 // many Unix systems but usually doesn't under Windows.
261 // Positional parameters are very useful when translating a program since using
262 // them in formatting strings allow translators to correctly reorder the
263 // translated sentences.
267 // Recommended setting: 1 if you want to support multiple languages
268 #define wxUSE_PRINTF_POS_PARAMS 1
271 // ----------------------------------------------------------------------------
272 // Interoperability with the standard library.
273 // ----------------------------------------------------------------------------
275 // Set wxUSE_STL to 1 to enable maximal interoperability with the standard
276 // library, even at the cost of backwards compatibility.
280 // Recommended setting: 0 as the options below already provide a relatively
281 // good level of interoperability and changing this option arguably isn't worth
282 // diverging from the official builds of the library.
285 // This is not a real option but is used as the default value for
286 // wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
288 // Currently the Digital Mars and Watcom compilers come without standard C++
289 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
290 // them (e.g. from STLPort).
292 // VC++ 5.0 does include standard C++ library headers, however they produce
293 // many warnings that can't be turned off when compiled at warning level 4.
294 #if defined(__DMC__) || defined(__WATCOMC__) \
295 || (defined(_MSC_VER) && _MSC_VER < 1200)
296 #define wxUSE_STD_DEFAULT 0
298 #define wxUSE_STD_DEFAULT 1
301 // Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
302 // and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
303 // usually more limited) implementations are used which allows to avoid the
304 // dependency on the C++ run-time library.
306 // Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't
307 // support using standard containers and that VC6 needs non-default options for
308 // such build to avoid getting "fatal error C1076: compiler limit : internal
309 // heap limit reached; use /Zm to specify a higher limit" in its own standard
310 // headers, so you need to ensure you do increase the heap size before enabling
311 // this option for this compiler.
313 // Default is 0 for compatibility reasons.
315 // Recommended setting: 1 unless compatibility with the official wxWidgets
316 // build and/or the existing code is a concern.
317 #define wxUSE_STD_CONTAINERS 0
319 // Use standard C++ streams if 1 instead of wx streams in some places. If
320 // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
321 // standard streams library.
323 // Notice that enabling this does not replace wx streams with std streams
324 // everywhere, in a lot of places wx streams are used no matter what.
326 // Default is 1 if compiler supports it.
328 // Recommended setting: 1 if you use the standard streams anyhow and so
329 // dependency on the standard streams library is not a
331 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
333 // Enable minimal interoperability with the standard C++ string class if 1.
334 // "Minimal" means that wxString can be constructed from std::string or
335 // std::wstring but can't be implicitly converted to them. You need to enable
336 // the option below for the latter.
338 // Default is 1 for most compilers.
340 // Recommended setting: 1 unless you want to ensure your program doesn't use
341 // the standard C++ library at all.
342 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
344 // Make wxString as much interchangeable with std::[w]string as possible, in
345 // particular allow implicit conversion of wxString to either of these classes.
346 // This comes at a price (or a benefit, depending on your point of view) of not
347 // allowing implicit conversion to "const char *" and "const wchar_t *".
349 // Because a lot of existing code relies on these conversions, this option is
350 // disabled by default but can be enabled for your build if you don't care
351 // about compatibility.
353 // Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
355 // Recommended setting: 0 to remain compatible with the official builds of
357 #define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
359 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
360 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
362 // Note that newer compilers (including VC++ 7.1 and later) don't support
363 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
367 // Recommended setting: 0, only set to 1 if you use a really old compiler
368 #define wxUSE_IOSTREAMH 0
371 // ----------------------------------------------------------------------------
372 // non GUI features selection
373 // ----------------------------------------------------------------------------
375 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
376 // integer which is implemented in terms of native 64 bit integers if any or
377 // uses emulation otherwise.
379 // This class is required by wxDateTime and so you should enable it if you want
380 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
381 // integers in which case (almost) all of its functions are inline and it
382 // almost does not take any space, so there should be no reason to switch it
385 // Recommended setting: 1
386 #define wxUSE_LONGLONG 1
388 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
389 // storing binary data in wxConfig on most platforms.
393 // Recommended setting: 1 (but can be safely disabled if you don't use it)
394 #define wxUSE_BASE64 1
396 // Set this to 1 to be able to use wxEventLoop even in console applications
397 // (i.e. using base library only, without GUI). This is mostly useful for
398 // processing socket events but is also necessary to use timers in console
403 // Recommended setting: 1 (but can be safely disabled if you don't use it)
404 #define wxUSE_CONSOLE_EVENTLOOP 1
406 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
407 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
411 // Recommended setting: 1 (wxFile is highly recommended as it is required by
412 // i18n code, wxFileConfig and others)
414 #define wxUSE_FFILE 1
416 // Use wxFSVolume class providing access to the configured/active mount points
420 // Recommended setting: 1 (but may be safely disabled if you don't use it)
421 #define wxUSE_FSVOLUME 1
423 // Use wxStandardPaths class which allows to retrieve some standard locations
424 // in the file system
428 // Recommended setting: 1 (may be disabled to save space, but not much)
429 #define wxUSE_STDPATHS 1
431 // use wxTextBuffer class: required by wxTextFile
432 #define wxUSE_TEXTBUFFER 1
434 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
436 #define wxUSE_TEXTFILE 1
438 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
441 // Provide wxFoo_l() functions similar to standard foo() functions but taking
442 // an extra locale parameter.
444 // Notice that this is fully implemented only for the systems providing POSIX
445 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
446 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
447 // only work for the current user locale and "C" locale. You can use
448 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
452 // Recommended setting: 1 but may be disabled if you are writing programs
453 // running only in C locale anyhow
454 #define wxUSE_XLOCALE 1
456 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
457 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
458 // old wxTime and wxDate classes which are still provided for backwards
459 // compatibility (and implemented in terms of wxDateTime).
461 // Note that this class is relatively new and is still officially in alpha
462 // stage because some features are not yet (fully) implemented. It is already
463 // quite useful though and should only be disabled if you are aiming at
464 // absolutely minimal version of the library.
466 // Requires: wxUSE_LONGLONG
470 // Recommended setting: 1
471 #define wxUSE_DATETIME 1
473 // Set wxUSE_TIMER to 1 to compile wxTimer class
477 // Recommended setting: 1
478 #define wxUSE_TIMER 1
480 // Use wxStopWatch clas.
484 // Recommended setting: 1 (needed by wxSocket)
485 #define wxUSE_STOPWATCH 1
487 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
491 // Recommended setting: 1
492 #define wxUSE_FSWATCHER 1
494 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
495 // which allow the application to store its settings in the persistent
496 // storage. Setting this to 1 will also enable on-demand creation of the
497 // global config object in wxApp.
499 // See also wxUSE_CONFIG_NATIVE below.
501 // Recommended setting: 1
502 #define wxUSE_CONFIG 1
504 // If wxUSE_CONFIG is 1, you may choose to use either the native config
505 // classes under Windows (using .INI files under Win16 and the registry under
506 // Win32) or the portable text file format used by the config classes under
509 // Default is 1 to use native classes. Note that you may still use
510 // wxFileConfig even if you set this to 1 - just the config object created by
511 // default for the applications needs will be a wxRegConfig or wxIniConfig and
514 // Recommended setting: 1
515 #define wxUSE_CONFIG_NATIVE 1
517 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
518 // to connect/disconnect from the network and be notified whenever the dial-up
519 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
523 // Recommended setting: 1
524 #define wxUSE_DIALUP_MANAGER 1
526 // Compile in classes for run-time DLL loading and function calling.
527 // Required by wxUSE_DIALUP_MANAGER.
529 // This setting is for Win32 only
533 // Recommended setting: 1
534 #define wxUSE_DYNLIB_CLASS 1
536 // experimental, don't use for now
537 #define wxUSE_DYNAMIC_LOADER 1
539 // Set to 1 to use socket classes
540 #define wxUSE_SOCKETS 1
542 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
544 // Notice that currently setting this option under Windows will result in
545 // programs which can only run on recent OS versions (with ws2_32.dll
546 // installed) which is why it is disabled by default.
550 // Recommended setting: 1 if you need IPv6 support
553 // Set to 1 to enable virtual file systems (required by wxHTML)
554 #define wxUSE_FILESYSTEM 1
556 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
557 #define wxUSE_FS_ZIP 1
559 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
560 #define wxUSE_FS_ARCHIVE 1
562 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
563 #define wxUSE_FS_INET 1
565 // wxArchive classes for accessing archives such as zip and tar
566 #define wxUSE_ARCHIVE_STREAMS 1
568 // Set to 1 to compile wxZipInput/OutputStream classes.
569 #define wxUSE_ZIPSTREAM 1
571 // Set to 1 to compile wxTarInput/OutputStream classes.
572 #define wxUSE_TARSTREAM 1
574 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
578 // If enabled, the code written by Apple will be used to write, in a portable
579 // way, float on the disk. See extended.c for the license which is different
580 // from wxWidgets one.
584 // Recommended setting: 1 unless you don't like the license terms (unlikely)
585 #define wxUSE_APPLE_IEEE 1
587 // Joystick support class
588 #define wxUSE_JOYSTICK 1
590 // wxFontEnumerator class
591 #define wxUSE_FONTENUM 1
593 // wxFontMapper class
594 #define wxUSE_FONTMAP 1
596 // wxMimeTypesManager class
597 #define wxUSE_MIMETYPE 1
599 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
600 // or wxURL you need to set this to 1.
604 // Recommended setting: 1
605 #define wxUSE_PROTOCOL 1
607 // The settings for the individual URL schemes
608 #define wxUSE_PROTOCOL_FILE 1
609 #define wxUSE_PROTOCOL_FTP 1
610 #define wxUSE_PROTOCOL_HTTP 1
612 // Define this to use wxURL class.
615 // Define this to use native platform url and protocol support.
616 // Currently valid only for MS-Windows.
617 // Note: if you set this to 1, you can open ftp/http/gopher sites
618 // and obtain a valid input stream for these sites
619 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
620 // Doing so reduces the code size.
622 // This code is experimental and subject to change.
623 #define wxUSE_URL_NATIVE 0
625 // Support for wxVariant class used in several places throughout the library,
626 // notably in wxDataViewCtrl API.
630 // Recommended setting: 1 unless you want to reduce the library size as much as
631 // possible in which case setting this to 0 can gain up to 100KB.
632 #define wxUSE_VARIANT 1
634 // Support for wxAny class, the successor for wxVariant.
638 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
639 // or your compiler cannot for some reason cope with complexity of templates used.
642 // Support for regular expression matching via wxRegEx class: enable this to
643 // use POSIX regular expressions in your code. You need to compile regex
644 // library from src/regex to use it under Windows.
648 // Recommended setting: 1 if your compiler supports it, if it doesn't please
649 // contribute us a makefile for src/regex for it
650 #define wxUSE_REGEX 1
652 // wxSystemOptions class
653 #define wxUSE_SYSTEM_OPTIONS 1
656 #define wxUSE_SOUND 1
662 // Recommended setting: 1
663 #define wxUSE_MEDIACTRL 1
665 // Use wxWidget's XRC XML-based resource system. Recommended.
669 // Recommended setting: 1 (requires wxUSE_XML)
672 // XML parsing classes. Note that their API will change in the future, so
673 // using wxXmlDocument and wxXmlNode in your app is not recommended.
675 // Default is the same as wxUSE_XRC, i.e. 1 by default.
677 // Recommended setting: 1 (required by XRC)
678 #define wxUSE_XML wxUSE_XRC
680 // Use wxWidget's AUI docking system
684 // Recommended setting: 1
687 // Use wxWidget's Ribbon classes for interfaces
691 // Recommended setting: 1
692 #define wxUSE_RIBBON 1
694 // Use wxPropertyGrid.
698 // Recommended setting: 1
699 #define wxUSE_PROPGRID 1
701 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
705 // Recommended setting: 1
709 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
710 // 2D drawing API. (Still somewhat experimental)
712 // Please note that on Windows gdiplus.dll is loaded dynamically which means
713 // that nothing special needs to be done as long as you don't use
714 // wxGraphicsContext at all or only use it on XP and later systems but you
715 // still do need to distribute it yourself for an application using
716 // wxGraphicsContext to be runnable on pre-XP systems.
718 // Default is 1 except if you're using a non-Microsoft compiler under Windows
719 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
720 // mingw32) you may need to install the headers (and just the headers)
721 // yourself. If you do, change the setting below manually.
723 // Recommended setting: 1 if supported by the compilation environment
725 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
726 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
728 # if _MSC_VER >= 1310
729 // MSVC7.1+ comes with new enough Platform SDK, enable
730 // wxGraphicsContext support for it
731 # define wxUSE_GRAPHICS_CONTEXT 1
733 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
734 // here if you use MSVC 6 with a newer SDK
735 # define wxUSE_GRAPHICS_CONTEXT 0
738 // Disable support for other Windows compilers, enable it if your compiler
739 // comes with new enough SDK or you installed the headers manually.
741 // Notice that this will be set by configure under non-Windows platforms
742 // anyhow so the value there is not important.
743 # define wxUSE_GRAPHICS_CONTEXT 0
746 // Enable wxGraphicsContext implementation using Cairo library.
748 // This is not needed under Windows and detected automatically by configure
749 // under other systems, however you may set this to 1 manually if you installed
750 // Cairo under Windows yourself and prefer to use it instead the native GDI+
755 // Recommended setting: 0
756 #define wxUSE_CAIRO 0
759 // ----------------------------------------------------------------------------
760 // Individual GUI controls
761 // ----------------------------------------------------------------------------
763 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
764 // (without it, wxControl class is not compiled)
768 // Recommended setting: 1 (don't change except for very special programs)
769 #define wxUSE_CONTROLS 1
771 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
772 // Currently markup is supported only by a few controls and only some ports but
773 // their number will increase with time.
777 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
778 #define wxUSE_MARKUP 1
780 // wxPopupWindow class is a top level transient window. It is currently used
781 // to implement wxTipWindow
785 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
786 #define wxUSE_POPUPWIN 1
788 // wxTipWindow allows to implement the custom tooltips, it is used by the
789 // context help classes. Requires wxUSE_POPUPWIN.
793 // Recommended setting: 1 (may be set to 0)
794 #define wxUSE_TIPWINDOW 1
796 // Each of the settings below corresponds to one wxWidgets control. They are
797 // all switched on by default but may be disabled if you are sure that your
798 // program (including any standard dialogs it can show!) doesn't need them and
799 // if you desperately want to save some space. If you use any of these you must
800 // set wxUSE_CONTROLS as well.
804 // Recommended setting: 1
805 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
806 #define wxUSE_BUTTON 1 // wxButton
807 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
808 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
809 #define wxUSE_CHECKBOX 1 // wxCheckBox
810 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
811 #define wxUSE_CHOICE 1 // wxChoice
812 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
813 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
814 #define wxUSE_COMBOBOX 1 // wxComboBox
815 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
816 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
817 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
818 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
819 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
820 #define wxUSE_FILECTRL 1 // wxFileCtrl
821 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
822 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
823 #define wxUSE_GAUGE 1 // wxGauge
824 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
825 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
826 #define wxUSE_LISTBOX 1 // wxListBox
827 #define wxUSE_LISTCTRL 1 // wxListCtrl
828 #define wxUSE_RADIOBOX 1 // wxRadioBox
829 #define wxUSE_RADIOBTN 1 // wxRadioButton
830 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
831 #define wxUSE_SCROLLBAR 1 // wxScrollBar
832 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
833 #define wxUSE_SLIDER 1 // wxSlider
834 #define wxUSE_SPINBTN 1 // wxSpinButton
835 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
836 #define wxUSE_STATBOX 1 // wxStaticBox
837 #define wxUSE_STATLINE 1 // wxStaticLine
838 #define wxUSE_STATTEXT 1 // wxStaticText
839 #define wxUSE_STATBMP 1 // wxStaticBitmap
840 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
841 #define wxUSE_TOGGLEBTN 1 // requires wxButton
842 #define wxUSE_TREECTRL 1 // wxTreeCtrl
844 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
845 // below either wxStatusBar95 or a generic wxStatusBar will be used.
849 // Recommended setting: 1
850 #define wxUSE_STATUSBAR 1
852 // Two status bar implementations are available under Win32: the generic one
853 // or the wrapper around native control. For native look and feel the native
854 // version should be used.
856 // Default is 1 for the platforms where native status bar is supported.
858 // Recommended setting: 1 (there is no advantage in using the generic one)
859 #define wxUSE_NATIVE_STATUSBAR 1
861 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
862 // classes at all. Otherwise, use the native toolbar class unless
863 // wxUSE_TOOLBAR_NATIVE is 0.
865 // Default is 1 for all settings.
867 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
868 #define wxUSE_TOOLBAR 1
869 #define wxUSE_TOOLBAR_NATIVE 1
871 // wxNotebook is a control with several "tabs" located on one of its sides. It
872 // may be used to logically organise the data presented to the user instead of
873 // putting everything in one huge dialog. It replaces wxTabControl and related
874 // classes of wxWin 1.6x.
878 // Recommended setting: 1
879 #define wxUSE_NOTEBOOK 1
881 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
886 // Recommended setting: 1
887 #define wxUSE_LISTBOOK 1
889 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
894 // Recommended setting: 1
895 #define wxUSE_CHOICEBOOK 1
897 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
902 // Recommended setting: 1
903 #define wxUSE_TREEBOOK 1
905 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
910 // Recommended setting: 1
911 #define wxUSE_TOOLBOOK 1
913 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
918 // Recommended setting: 1 (but can be set to 0 if you don't need it)
919 #define wxUSE_TASKBARICON 1
923 // Default is 1, set to 0 to cut down compilation time and binaries size if you
926 // Recommended setting: 1
930 // wxMiniFrame class: a frame with narrow title bar
934 // Recommended setting: 1 (it doesn't cost almost anything)
935 #define wxUSE_MINIFRAME 1
937 // wxComboCtrl and related classes: combobox with custom popup window and
938 // not necessarily a listbox.
942 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
943 // it used by wxComboBox
944 #define wxUSE_COMBOCTRL 1
946 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
951 // Recommended setting: 1 but can be safely set to 0, except where it is
952 // needed as a base class for generic wxBitmapComboBox.
953 #define wxUSE_ODCOMBOBOX 1
955 // wxBitmapComboBox is a combobox that can have images in front of text items.
959 // Recommended setting: 1 but can be safely set to 0
960 #define wxUSE_BITMAPCOMBOBOX 1
962 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
963 // up and down in it. It is also used as part of wxRearrangeDialog.
967 // Recommended setting: 1 but can be safely set to 0 (currently used only by
969 #define wxUSE_REARRANGECTRL 1
971 // ----------------------------------------------------------------------------
972 // Miscellaneous GUI stuff
973 // ----------------------------------------------------------------------------
975 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
976 #define wxUSE_ACCEL 1
978 // Use the standard art provider. The icons returned by this provider are
979 // embedded into the library as XPMs so disabling it reduces the library size
980 // somewhat but this should only be done if you use your own custom art
981 // provider returning the icons or never use any icons not provided by the
982 // native art provider (which might not be implemented at all for some
983 // platforms) or by the Tango icons provider (if it's not itself disabled
988 // Recommended setting: 1 unless you use your own custom art provider.
989 #define wxUSE_ARTPROVIDER_STD 1
991 // Use art provider providing Tango icons: this art provider has higher quality
992 // icons than the default ones using smaller size XPM icons without
993 // transparency but the embedded PNG icons add to the library size.
995 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
996 // the GTK+ stock icons replaces it so it is normally not necessary.
998 // Recommended setting: 1 but can be turned off to reduce the library size.
999 #define wxUSE_ARTPROVIDER_TANGO 1
1001 // Hotkey support (currently Windows only)
1002 #define wxUSE_HOTKEY 1
1004 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
1009 // Recommended setting: 1 (can be safely set to 0, not used by the library)
1010 #define wxUSE_CARET 1
1012 // Use wxDisplay class: it allows enumerating all displays on a system and
1013 // their geometries as well as finding the display on which the given point or
1018 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1019 #define wxUSE_DISPLAY 1
1021 // Miscellaneous geometry code: needed for Canvas library
1022 #define wxUSE_GEOMETRY 1
1024 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1029 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
1030 // enumerated above, then this class is mostly useless too)
1031 #define wxUSE_IMAGLIST 1
1033 // Use wxInfoBar class.
1037 // Recommended setting: 1 (but can be disabled without problems as nothing
1039 #define wxUSE_INFOBAR 1
1041 // Use wxMenu, wxMenuBar, wxMenuItem.
1045 // Recommended setting: 1 (can't be disabled under MSW)
1046 #define wxUSE_MENUS 1
1048 // Use wxNotificationMessage.
1050 // wxNotificationMessage allows to show non-intrusive messages to the user
1051 // using balloons, banners, popups or whatever is the appropriate method for
1052 // the current platform.
1056 // Recommended setting: 1
1057 #define wxUSE_NOTIFICATION_MESSAGE 1
1059 // Use wxSashWindow class.
1063 // Recommended setting: 1
1064 #define wxUSE_SASH 1
1066 // Use wxSplitterWindow class.
1070 // Recommended setting: 1
1071 #define wxUSE_SPLITTER 1
1073 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1077 // Recommended setting: 1
1078 #define wxUSE_TOOLTIPS 1
1080 // wxValidator class and related methods
1081 #define wxUSE_VALIDATORS 1
1083 // Use reference counted ID management: this means that wxWidgets will track
1084 // the automatically allocated ids (those used when you use wxID_ANY when
1085 // creating a window, menu or toolbar item &c) instead of just supposing that
1086 // the program never runs out of them. This is mostly useful only under wxMSW
1087 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1088 // long-running programs can run into problems with ids reuse without this. On
1089 // the other platforms, where the ids have the full int range, this shouldn't
1092 #define wxUSE_AUTOID_MANAGEMENT 1
1094 #define wxUSE_AUTOID_MANAGEMENT 0
1097 // ----------------------------------------------------------------------------
1099 // ----------------------------------------------------------------------------
1101 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1102 // file selector, printer dialog). Switching this off also switches off the
1103 // printing architecture and interactive wxPrinterDC.
1107 // Recommended setting: 1 (unless it really doesn't work)
1108 #define wxUSE_COMMON_DIALOGS 1
1110 // wxBusyInfo displays window with message when app is busy. Works in same way
1112 #define wxUSE_BUSYINFO 1
1114 // Use single/multiple choice dialogs.
1118 // Recommended setting: 1 (used in the library itself)
1119 #define wxUSE_CHOICEDLG 1
1121 // Use colour picker dialog
1125 // Recommended setting: 1
1126 #define wxUSE_COLOURDLG 1
1128 // wxDirDlg class for getting a directory name from user
1129 #define wxUSE_DIRDLG 1
1131 // TODO: setting to choose the generic or native one
1133 // Use file open/save dialogs.
1137 // Recommended setting: 1 (used in many places in the library itself)
1138 #define wxUSE_FILEDLG 1
1140 // Use find/replace dialogs.
1144 // Recommended setting: 1 (but may be safely set to 0)
1145 #define wxUSE_FINDREPLDLG 1
1147 // Use font picker dialog
1151 // Recommended setting: 1 (used in the library itself)
1152 #define wxUSE_FONTDLG 1
1154 // Use wxMessageDialog and wxMessageBox.
1158 // Recommended setting: 1 (used in the library itself)
1159 #define wxUSE_MSGDLG 1
1161 // progress dialog class for lengthy operations
1162 #define wxUSE_PROGRESSDLG 1
1164 // support for startup tips (wxShowTip &c)
1165 #define wxUSE_STARTUP_TIPS 1
1167 // text entry dialog and wxGetTextFromUser function
1168 #define wxUSE_TEXTDLG 1
1170 // number entry dialog
1171 #define wxUSE_NUMBERDLG 1
1173 // splash screen class
1174 #define wxUSE_SPLASH 1
1177 #define wxUSE_WIZARDDLG 1
1179 // Compile in wxAboutBox() function showing the standard "About" dialog.
1183 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1184 // use this function
1185 #define wxUSE_ABOUTDLG 1
1187 // wxFileHistory class
1191 // Recommended setting: 1
1192 #define wxUSE_FILE_HISTORY 1
1194 // ----------------------------------------------------------------------------
1195 // Metafiles support
1196 // ----------------------------------------------------------------------------
1198 // Windows supports the graphics format known as metafile which is, though not
1199 // portable, is widely used under Windows and so is supported by wxWin (under
1200 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1201 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1202 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1203 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1204 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1205 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1206 // in any metafile related classes at all.
1208 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1210 // Recommended setting: default or 0 for everything for portable programs.
1211 #define wxUSE_METAFILE 1
1212 #define wxUSE_ENH_METAFILE 1
1213 #define wxUSE_WIN_METAFILES_ALWAYS 0
1215 // ----------------------------------------------------------------------------
1216 // Big GUI components
1217 // ----------------------------------------------------------------------------
1219 // Set to 0 to disable MDI support.
1221 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1225 // Recommended setting: 1, can be safely set to 0.
1228 // Set to 0 to disable document/view architecture
1229 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1231 // Set to 0 to disable MDI document/view architecture
1233 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1234 #define wxUSE_MDI_ARCHITECTURE 1
1236 // Set to 0 to disable print/preview architecture code
1237 #define wxUSE_PRINTING_ARCHITECTURE 1
1239 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1244 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1246 #define wxUSE_HTML 1
1248 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1249 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1250 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1251 // list of libraries used to link your application (although this is done
1252 // implicitly for Microsoft Visual C++ users).
1254 // Default is 1 unless the compiler is known to ship without the necessary
1255 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1257 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1259 #define wxUSE_GLCANVAS 1
1261 // wxRichTextCtrl allows editing of styled text.
1265 // Recommended setting: 1, set to 0 if you want compile a
1267 #define wxUSE_RICHTEXT 1
1269 // ----------------------------------------------------------------------------
1271 // ----------------------------------------------------------------------------
1273 // Use wxClipboard class for clipboard copy/paste.
1277 // Recommended setting: 1
1278 #define wxUSE_CLIPBOARD 1
1280 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1285 // Recommended setting: 1
1286 #define wxUSE_DATAOBJ 1
1288 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1289 // different from "built in" drag and drop in wxTreeCtrl which is always
1290 // available). Requires wxUSE_DATAOBJ.
1294 // Recommended setting: 1
1295 #define wxUSE_DRAG_AND_DROP 1
1297 // Use wxAccessible for enhanced and customisable accessibility.
1298 // Depends on wxUSE_OLE.
1302 // Recommended setting (at present): 0
1303 #define wxUSE_ACCESSIBILITY 0
1305 // ----------------------------------------------------------------------------
1306 // miscellaneous settings
1307 // ----------------------------------------------------------------------------
1309 // wxSingleInstanceChecker class allows to verify at startup if another program
1310 // instance is running.
1314 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1316 #define wxUSE_SNGLINST_CHECKER 1
1318 #define wxUSE_DRAGIMAGE 1
1321 // 0 for no interprocess comms
1322 #define wxUSE_HELP 1
1323 // 0 for no help facility
1325 // Should we use MS HTML help for wxHelpController? If disabled, neither
1326 // wxCHMHelpController nor wxBestHelpController are available.
1328 // Default is 1 under MSW, 0 is always used for the other platforms.
1330 // Recommended setting: 1, only set to 0 if you have trouble compiling
1331 // wxCHMHelpController (could be a problem with really ancient compilers)
1332 #define wxUSE_MS_HTML_HELP 1
1335 // Use wxHTML-based help controller?
1336 #define wxUSE_WXHTML_HELP 1
1338 #define wxUSE_CONSTRAINTS 1
1339 // 0 for no window layout constraint system
1341 #define wxUSE_SPLINES 1
1344 #define wxUSE_MOUSEWHEEL 1
1345 // Include mouse wheel support
1347 // Compile wxUIActionSimulator class?
1348 #define wxUSE_UIACTIONSIMULATOR 1
1350 // ----------------------------------------------------------------------------
1351 // wxDC classes for various output formats
1352 // ----------------------------------------------------------------------------
1354 // Set to 1 for PostScript device context.
1355 #define wxUSE_POSTSCRIPT 0
1357 // Set to 1 to use font metric files in GetTextExtent
1358 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1360 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1361 // to create files in SVG (Scalable Vector Graphics) format.
1364 // Should wxDC provide SetTransformMatrix() and related methods?
1366 // Default is 1 but can be set to 0 if this functionality is not used. Notice
1367 // that currently only wxMSW supports this so setting this to 0 doesn't change
1368 // much for non-MSW platforms (although it will still save a few bytes
1371 // Recommended setting: 1.
1372 #define wxUSE_DC_TRANSFORM_MATRIX 1
1374 // ----------------------------------------------------------------------------
1375 // image format support
1376 // ----------------------------------------------------------------------------
1378 // wxImage supports many different image formats which can be configured at
1379 // compile-time. BMP is always supported, others are optional and can be safely
1380 // disabled if you don't plan to use images in such format sometimes saving
1381 // substantial amount of code in the final library.
1383 // Some formats require an extra library which is included in wxWin sources
1384 // which is mentioned if it is the case.
1386 // Set to 1 for wxImage support (recommended).
1387 #define wxUSE_IMAGE 1
1389 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1390 #define wxUSE_LIBPNG 1
1392 // Set to 1 for JPEG format support (requires libjpeg)
1393 #define wxUSE_LIBJPEG 1
1395 // Set to 1 for TIFF format support (requires libtiff)
1396 #define wxUSE_LIBTIFF 1
1398 // Set to 1 for TGA format support (loading only)
1401 // Set to 1 for GIF format support
1404 // Set to 1 for PNM format support
1407 // Set to 1 for PCX format support
1410 // Set to 1 for IFF format support (Amiga format)
1413 // Set to 1 for XPM format support
1416 // Set to 1 for MS Icons and Cursors format support
1417 #define wxUSE_ICO_CUR 1
1419 // Set to 1 to compile in wxPalette class
1420 #define wxUSE_PALETTE 1
1422 // ----------------------------------------------------------------------------
1423 // wxUniversal-only options
1424 // ----------------------------------------------------------------------------
1426 // Set to 1 to enable compilation of all themes, this is the default
1427 #define wxUSE_ALL_THEMES 1
1429 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1430 // is unset, if it is set these options are not used; notice that metal theme
1432 #define wxUSE_THEME_GTK 0
1433 #define wxUSE_THEME_METAL 0
1434 #define wxUSE_THEME_MONO 0
1435 #define wxUSE_THEME_WIN32 0
1438 /* --- end common options --- */
1440 // ----------------------------------------------------------------------------
1441 // general Windows-specific stuff
1442 // ----------------------------------------------------------------------------
1444 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1445 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1446 // can't compile/doesn't have the OLE headers.
1450 // Recommended setting: 1
1453 // Set this to 1 to enable wxDIB (don't change unless you have reason to)
1454 #define wxUSE_WXDIB 1
1456 // Set this to 1 to compile in wxRegKey class.
1460 // Recommended setting: 1, this is used internally by wx in a few places
1461 #define wxUSE_REGKEY 1
1463 // ----------------------------------------------------------------------------
1464 // Windows CE specific stuff
1465 // ----------------------------------------------------------------------------
1467 // list of things which don't make sense under Windows CE in alphabetical order
1468 // (please keep it!)
1470 // NB: stuff which doesn't work at all under CE is forcefully disabled in
1471 // wx/msw/wince/chkconf.h
1473 // Windows CE doesn't use RAS so wxDialUpManager doesn't work under it
1474 #undef wxUSE_DIALUP_MANAGER
1475 #define wxUSE_DIALUP_MANAGER 0
1477 #undef wxUSE_DRAG_AND_DROP
1478 #define wxUSE_DRAG_AND_DROP 0
1480 #undef wxUSE_FSVOLUME
1481 #define wxUSE_FSVOLUME 0
1483 // MDI is not supported under CE
1487 #undef wxUSE_MDI_ARCHITECTURE
1488 #define wxUSE_MDI_ARCHITECTURE 0
1490 // there is no difference between frame and mini frame decorations under CE
1491 #undef wxUSE_MINIFRAME
1492 #define wxUSE_MINIFRAME 0
1494 // no CHM support under CE
1495 #undef wxUSE_MS_HTML_HELP
1496 #define wxUSE_MS_HTML_HELP 0
1499 #undef wxUSE_OWNER_DRAWN
1500 #define wxUSE_OWNER_DRAWN 0
1502 // there is usually no printer attached to a PDA...
1503 #undef wxUSE_PRINTING_ARCHITECTURE
1504 #define wxUSE_PRINTING_ARCHITECTURE 0
1506 // doesn't make much sense in absence of mouse...
1507 #undef wxUSE_TOOLTIPS
1508 #define wxUSE_TOOLTIPS 0
1511 #undef wxUSE_COMMON_DIALOGS
1512 #define wxUSE_COMMON_DIALOGS 1
1514 // don't use wxRichTextCtrl on WinCE yet, it's not ready, plus it's
1515 // probably overkill for a WinCE environment.
1516 #undef wxUSE_RICHTEXT
1517 #define wxUSE_RICHTEXT 0
1519 // ----------------------------------------------------------------------------
1520 // Crash debugging helpers
1521 // ----------------------------------------------------------------------------
1523 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1524 // dumps of your program when it crashes (or at any other moment)
1526 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1528 // Recommended setting: 1, set to 0 if your programs never crash
1529 #define wxUSE_CRASHREPORT 0
1531 // ----------------------------------------------------------------------------
1532 // obsolete MSW settings, don't change
1533 // ----------------------------------------------------------------------------
1535 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1537 #endif // _WX_SETUP_H_