]> git.saurik.com Git - wxWidgets.git/blob - src/msw/dcclient.cpp
1. fixes to wxDC deleting logic (should fix ~wxPrinterDC leak), some code
[wxWidgets.git] / src / msw / dcclient.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dcclient.cpp
3 // Purpose: wxClientDC class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ===========================================================================
13 // declarations
14 // ===========================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "dcclient.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #include "wx/string.h"
32 #include "wx/log.h"
33 #include "wx/window.h"
34
35 #include "wx/msw/private.h"
36
37 #include "wx/dcclient.h"
38
39 // ----------------------------------------------------------------------------
40 // array/list types
41 // ----------------------------------------------------------------------------
42
43 struct WXDLLEXPORT wxPaintDCInfo
44 {
45 wxPaintDCInfo(wxWindow *win, wxDC *dc)
46 {
47 hwnd = win->GetHWND();
48 hdc = dc->GetHDC();
49 count = 1;
50 }
51
52 WXHWND hwnd; // window for this DC
53 WXHDC hdc; // the DC handle
54 size_t count; // usage count
55 };
56
57 #include "wx/arrimpl.cpp"
58
59 WX_DEFINE_OBJARRAY(wxArrayDCInfo);
60
61 // ----------------------------------------------------------------------------
62 // macros
63 // ----------------------------------------------------------------------------
64
65 IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
66 IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
67 IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
68
69 // ----------------------------------------------------------------------------
70 // global variables
71 // ----------------------------------------------------------------------------
72
73 static PAINTSTRUCT g_paintStruct;
74
75 #ifdef __WXDEBUG__
76 // a global variable which we check to verify that wxPaintDC are only
77 // created in resopnse to WM_PAINT message - doing this from elsewhere is a
78 // common programming error among wxWindows programmers and might lead to
79 // very subtle and difficult to debug refresh/repaint bugs.
80 int g_isPainting = 0;
81 #endif // __WXDEBUG__
82
83 // ===========================================================================
84 // implementation
85 // ===========================================================================
86
87 // ----------------------------------------------------------------------------
88 // wxWindowDC
89 // ----------------------------------------------------------------------------
90
91 wxWindowDC::wxWindowDC()
92 {
93 m_canvas = NULL;
94 }
95
96 wxWindowDC::wxWindowDC(wxWindow *canvas)
97 {
98 wxCHECK_RET( canvas, _T("invalid window in wxWindowDC") );
99
100 m_canvas = canvas;
101 m_hDC = (WXHDC) ::GetWindowDC(GetHwndOf(m_canvas));
102
103 // m_bOwnsDC was already set to false in the base class ctor, so the DC
104 // will be released (and not deleted) in ~wxDC
105
106 InitDC();
107 }
108
109 void wxWindowDC::InitDC()
110 {
111 // the background mode is only used for text background and is set in
112 // DrawText() to OPAQUE as required, otherwise always TRANSPARENT,
113 ::SetBkMode(GetHdc(), TRANSPARENT);
114
115 // default bg colour is pne of the window
116 SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
117 }
118
119 // ----------------------------------------------------------------------------
120 // wxClientDC
121 // ----------------------------------------------------------------------------
122
123 wxClientDC::wxClientDC()
124 {
125 m_canvas = NULL;
126 }
127
128 wxClientDC::wxClientDC(wxWindow *canvas)
129 {
130 wxCHECK_RET( canvas, _T("invalid window in wxClientDC") );
131
132 m_canvas = canvas;
133 m_hDC = (WXHDC)::GetDC(GetHwndOf(m_canvas));
134
135 // m_bOwnsDC was already set to false in the base class ctor, so the DC
136 // will be released (and not deleted) in ~wxDC
137
138 InitDC();
139 }
140
141 // ----------------------------------------------------------------------------
142 // wxPaintDC
143 // ----------------------------------------------------------------------------
144
145 // VZ: initial implementation (by JACS) only remembered the last wxPaintDC
146 // created and tried to reuse it - this was supposed to take care of a
147 // situation when a derived class OnPaint() calls base class OnPaint()
148 // because in this case ::BeginPaint() shouldn't be called second time.
149 //
150 // I'm not sure how useful this is, however we must remember the HWND
151 // associated with the last HDC as well - otherwise we may (and will!) try
152 // to reuse the HDC for another HWND which is a nice recipe for disaster.
153 //
154 // So we store a list of windows for which we already have the DC and not
155 // just one single hDC. This seems to work, but I'm really not sure about
156 // the usefullness of the whole idea - IMHO it's much better to not call
157 // base class OnPaint() at all, or, if we really want to allow it, add a
158 // "wxPaintDC *" parameter to wxPaintEvent which should be used if it's
159 // !NULL instead of creating a new DC.
160
161 wxArrayDCInfo wxPaintDC::ms_cache;
162
163 wxPaintDC::wxPaintDC()
164 {
165 m_canvas = NULL;
166 }
167
168 wxPaintDC::wxPaintDC(wxWindow *canvas)
169 {
170 wxCHECK_RET( canvas, wxT("NULL canvas in wxPaintDC ctor") );
171
172 #ifdef __WXDEBUG__
173 if ( g_isPainting <= 0 )
174 {
175 wxFAIL_MSG( wxT("wxPaintDC may be created only in EVT_PAINT handler!") );
176
177 return;
178 }
179 #endif // __WXDEBUG__
180
181 m_canvas = canvas;
182
183 // do we have a DC for this window in the cache?
184 wxPaintDCInfo *info = FindInCache();
185 if ( info )
186 {
187 m_hDC = info->hdc;
188 info->count++;
189 }
190 else // not in cache, create a new one
191 {
192 m_hDC = (WXHDC)::BeginPaint(GetHwndOf(m_canvas), &g_paintStruct);
193 ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
194 }
195
196 InitDC();
197 }
198
199 wxPaintDC::~wxPaintDC()
200 {
201 if ( m_hDC )
202 {
203 SelectOldObjects(m_hDC);
204
205 size_t index;
206 wxPaintDCInfo *info = FindInCache(&index);
207
208 wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
209
210 if ( !--info->count )
211 {
212 ::EndPaint(GetHwndOf(m_canvas), &g_paintStruct);
213
214 ms_cache.Remove(index);
215
216 // Reduce the number of bogus reports of non-freed memory
217 // at app exit
218 if (ms_cache.IsEmpty())
219 ms_cache.Clear();
220 }
221 //else: cached DC entry is still in use
222
223 // prevent the base class dtor from ReleaseDC()ing it again
224 m_hDC = 0;
225 }
226 }
227
228 wxPaintDCInfo *wxPaintDC::FindInCache(size_t *index) const
229 {
230 wxPaintDCInfo *info = NULL;
231 size_t nCache = ms_cache.GetCount();
232 for ( size_t n = 0; n < nCache; n++ )
233 {
234 info = &ms_cache[n];
235 if ( info->hwnd == m_canvas->GetHWND() )
236 {
237 if ( index )
238 *index = n;
239 break;
240 }
241 }
242
243 return info;
244 }
245
246 // find the entry for this DC in the cache (keyed by the window)
247 WXHDC wxPaintDC::FindDCInCache(wxWindow* win)
248 {
249 wxPaintDCInfo *info = NULL;
250 size_t nCache = ms_cache.GetCount();
251 for ( size_t n = 0; n < nCache; n++ )
252 {
253 info = &ms_cache[n];
254 if ( info->hwnd == win->GetHWND() )
255 {
256 return info->hdc;
257 }
258 }
259 return 0;
260 }
261