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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 2.2 API: set it to 1 to
30 // enable it but please consider updating your code instead.
34 // Recommended setting: 0 (please update your code)
35 #define WXWIN_COMPATIBILITY_2_2 0
37 // This setting determines the compatibility with 2.4 API: set it to 0 to
38 // flag all cases of using deprecated functions.
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
47 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
48 // 1.64 and later define point sizes to be compatible with Windows.
52 // Recommended setting: 0
53 #define wxFONT_SIZE_COMPATIBILITY 0
55 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
56 // If migrating between versions, your dialogs may seem to shrink.
60 // Recommended setting: 0 (the new calculations are more correct!)
61 #define wxDIALOG_UNIT_COMPATIBILITY 1
63 // ----------------------------------------------------------------------------
65 // ----------------------------------------------------------------------------
67 // Generic comment about debugging settings: they are very useful if you don't
68 // use any other memory leak detection tools such as Purify/BoundsChecker, but
69 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
70 // as wxWindows memory debugging subsystem built in since version 5.0 and you
71 // may prefer to use it instead of built in memory debugging code because it is
72 // faster and more fool proof.
74 // Using VC++ CRT memory debugging is enabled by default in debug mode
75 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
76 // and if __NO_VC_CRTDBG__ is not defined.
78 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
79 // __WXDEBUG__ is not defined, will still use the normal memory operators.
83 // Recommended setting: 0
84 #define wxUSE_DEBUG_CONTEXT 0
86 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
87 // __WXDEBUG__ is also defined.
89 // WARNING: this code may not work with all architectures, especially if
90 // alignment is an issue. This switch is currently ignored for mingw / cygwin
94 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
95 #define wxUSE_MEMORY_TRACING 0
97 // In debug mode, cause new and delete to be redefined globally.
98 // If this causes problems (e.g. link errors which is a common problem
99 // especially if you use another library which also redefines the global new
100 // and delete), set this to 0.
101 // This switch is currently ignored for mingw / cygwin
105 // Recommended setting: 0
106 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
108 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
109 // this causes problems (e.g. link errors), set this to 0. You may need to set
110 // this to 0 if using templates (at least for VC++). This switch is currently
111 // ignored for mingw / cygwin / CodeWarrior
115 // Recommended setting: 0
116 #define wxUSE_DEBUG_NEW_ALWAYS 0
118 // wxHandleFatalExceptions() may be used to catch the program faults at run
119 // time and, instead of terminating the program with a usual GPF message box,
120 // call the user-defined wxApp::OnFatalException() function. If you set
121 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
123 // This setting is for Win32 only and can only be enabled if your compiler
124 // supports Win32 structured exception handling (currently only VC++ does)
128 // Recommended setting: 1 if your compiler supports it.
129 #if defined(_MSC_VER) && !defined(__WXWINCE__)
130 #define wxUSE_ON_FATAL_EXCEPTION 1
132 #define wxUSE_ON_FATAL_EXCEPTION 0
135 // ----------------------------------------------------------------------------
137 // ----------------------------------------------------------------------------
139 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
140 // defined as wchar_t, wxString will use Unicode internally. If you set this
141 // to 1, you must use wxT() macro for all literal strings in the program.
143 // Unicode is currently only fully supported under Windows NT/2000/XP
144 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
145 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
149 // Recommended setting: 1
150 #ifndef wxUSE_UNICODE
151 #define wxUSE_UNICODE 1
154 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
155 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
156 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
157 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
158 // you will have to modify the makefiles to include unicows.lib import library
159 // as the first library (if you use MSVC, you can run the makefile with "nmake
160 // MSLU=1 UNICODE=1" command).
162 // If your compiler doesn't have unicows.lib, you can get a version of it at
163 // http://libunicows.sourceforge.net
167 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
168 #define wxUSE_UNICODE_MSLU 0
170 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
171 // compiling the program in Unicode mode. More precisely, it will be possible
172 // to construct wxString from a wide (Unicode) string and convert any wxString
177 // Recommended setting: 1
178 #define wxUSE_WCHAR_T 1
180 // ----------------------------------------------------------------------------
182 // ----------------------------------------------------------------------------
184 // Compile library in exception-safe mode? If set to 1, the library will try to
185 // behave correctly in presence of exceptions (even though it still will not
186 // use the exceptions itself) and notify the user code about any unhandled
187 // exceptions. If set to 0, propagation of the exceptions through the library
188 // code will lead to undefined behaviour -- but the code itself will be
189 // slightly smaller and faster.
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 0
197 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
201 // Recommended setting: 0
202 #define wxUSE_EXTENDED_RTTI 0
204 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
205 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
206 // and for wxHashMap to be implemented with templates.
210 // Recommended setting: YMMV
213 // Support for message/error logging. This includes wxLogXXX() functions and
214 // wxLog and derived classes. Don't set this to 0 unless you really know what
219 // Recommended setting: 1 (always)
222 // Recommended setting: 1
223 #define wxUSE_LOGWINDOW 1
225 // Recommended setting: 1
226 #define wxUSE_LOGGUI 1
228 // Recommended setting: 1
229 #define wxUSE_LOG_DIALOG 1
231 // Support for command line parsing using wxCmdLineParser class.
235 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
236 #define wxUSE_CMDLINE_PARSER 1
238 // Support for multithreaded applications: if 1, compile in thread classes
239 // (thread.h) and make the library a bit more thread safe. Although thread
240 // support is quite stable by now, you may still consider recompiling the
241 // library without it if you have no use for it - this will result in a
242 // somewhat smaller and faster operation.
244 // This is ignored under Win16, threads are only supported under Win32.
248 // Recommended setting: 0 unless you do plan to develop MT applications
249 #define wxUSE_THREADS 1
251 // If enabled (1), compiles wxWindows streams classes
252 #define wxUSE_STREAMS 1
254 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
255 #define wxUSE_STD_IOSTREAM 0
257 // ----------------------------------------------------------------------------
258 // non GUI features selection
259 // ----------------------------------------------------------------------------
261 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
262 // integer which is implemented in terms of native 64 bit integers if any or
263 // uses emulation otherwise.
265 // This class is required by wxDateTime and so you should enable it if you want
266 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
267 // integers in which case (almost) all of its functions are inline and it
268 // almost does not take any space, so there should be no reason to switch it
271 // Recommended setting: 1
272 #define wxUSE_LONGLONG 1
274 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
275 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
279 // Recommended setting: 1 (wxFile is highly recommended as it is required by
280 // i18n code, wxFileConfig and others)
282 #define wxUSE_FFILE 1
284 // Use wxFSVolume class providing access to the configured/active mount points
288 // Recommended setting: 1 (but may be safely disabled if you don't use it)
289 #define wxUSE_FSVOLUME 0
291 // use wxTextBuffer class: required by wxTextFile
292 #define wxUSE_TEXTBUFFER 1
294 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
296 #define wxUSE_TEXTFILE 1
298 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
301 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
302 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
303 // old wxTime and wxDate classes which are still provided for backwards
304 // compatibility (and implemented in terms of wxDateTime).
306 // Note that this class is relatively new and is still officially in alpha
307 // stage because some features are not yet (fully) implemented. It is already
308 // quite useful though and should only be disabled if you are aiming at
309 // absolutely minimal version of the library.
311 // Requires: wxUSE_LONGLONG
315 // Recommended setting: 1
316 #define wxUSE_DATETIME 1
318 // Set wxUSE_TIMER to 1 to compile wxTimer class
322 // Recommended setting: 1
323 #define wxUSE_TIMER 1
325 // Use wxStopWatch clas.
329 // Recommended setting: 1 (needed by wxSocket)
330 #define wxUSE_STOPWATCH 1
332 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
333 // which allow the application to store its settings in the persistent
334 // storage. Setting this to 1 will also enable on-demand creation of the
335 // global config object in wxApp.
337 // See also wxUSE_CONFIG_NATIVE below.
339 // Recommended setting: 1
340 #define wxUSE_CONFIG 1
342 // If wxUSE_CONFIG is 1, you may choose to use either the native config
343 // classes under Windows (using .INI files under Win16 and the registry under
344 // Win32) or the portable text file format used by the config classes under
347 // Default is 1 to use native classes. Note that you may still use
348 // wxFileConfig even if you set this to 1 - just the config object created by
349 // default for the applications needs will be a wxRegConfig or wxIniConfig and
352 // Recommended setting: 1
353 #define wxUSE_CONFIG_NATIVE 1
356 // Recommended setting: 1
357 #define wxUSE_FILECONFIG 0
359 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
360 // to connect/disconnect from the network and be notified whenever the dial-up
361 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
365 // Recommended setting: 1
366 #define wxUSE_DIALUP_MANAGER 0
368 // Compile in classes for run-time DLL loading and function calling.
369 // Required by wxUSE_DIALUP_MANAGER.
371 // This setting is for Win32 only
375 // Recommended setting: 1
376 #define wxUSE_DYNLIB_CLASS 1
378 // experimental, don't use for now
379 #define wxUSE_DYNAMIC_LOADER 0
381 // Set to 1 to use socket classes
382 #define wxUSE_SOCKETS 0
384 // Set to 1 to enable virtual file systems (required by wxHTML)
385 #define wxUSE_FILESYSTEM 1
387 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
388 #define wxUSE_FS_ZIP 0
390 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
391 #define wxUSE_FS_INET 0
393 // Set to 1 to compile wxZipInput/OutputStream classes.
394 #define wxUSE_ZIPSTREAM 0
396 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
400 // If enabled, the code written by Apple will be used to write, in a portable
401 // way, float on the disk. See extended.c for the license which is different
402 // from wxWindows one.
406 // Recommended setting: 1 unless you don't like the license terms (unlikely)
407 #define wxUSE_APPLE_IEEE 1
409 // Joystick support class
410 #define wxUSE_JOYSTICK 1
412 // wxFontMapper class
413 #define wxUSE_FONTMAP 1
415 // wxMimeTypesManager class
416 #define wxUSE_MIMETYPE 1
418 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
419 // or wxURL you need to set this to 1.
423 // Recommended setting: 1
424 #define wxUSE_PROTOCOL 0
426 // The settings for the individual URL schemes
427 #define wxUSE_PROTOCOL_FILE 1
428 #define wxUSE_PROTOCOL_FTP 1
429 #define wxUSE_PROTOCOL_HTTP 1
431 // Define this to use wxURL class.
434 // Support for regular expression matching via wxRegEx class: enable this to
435 // use POSIX regular expressions in your code. You need to compile regex
436 // library from src/regex to use it under Windows.
440 // Recommended setting: 1 if your compiler supports it, if it doesn't please
441 // contribute us a makefile for src/regex for it
442 #define wxUSE_REGEX 0
444 // wxSystemOptions class
445 #define wxUSE_SYSTEM_OPTIONS 1
448 #define wxUSE_SOUND 1
450 // XML parsing classes. Note that their API will change in the future, so
451 // using wxXmlDocument and wxXmlNode in your app is not recommended.
455 // Recommended setting: 1 (needed by XRC)
458 // ----------------------------------------------------------------------------
459 // Individual GUI controls
460 // ----------------------------------------------------------------------------
462 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
463 // (without it, wxControl class is not compiled)
467 // Recommended setting: 1 (don't change except for very special programs)
468 #define wxUSE_CONTROLS 1
470 // wxPopupWindow class is a top level transient window. It is currently used
471 // to implement wxTipWindow
475 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
476 #define wxUSE_POPUPWIN 1
478 // wxTipWindow allows to implement the custom tooltips, it is used by the
479 // context help classes. Requires wxUSE_POPUPWIN.
483 // Recommended setting: 1 (may be set to 0)
484 #define wxUSE_TIPWINDOW 1
486 // Each of the settings below corresponds to one wxWindows control. They are
487 // all switched on by default but may be disabled if you are sure that your
488 // program (including any standard dialogs it can show!) doesn't need them and
489 // if you desperately want to save some space. If you use any of these you must
490 // set wxUSE_CONTROLS as well.
494 // Recommended setting: 1
495 #define wxUSE_BUTTON 1 // wxButton
496 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
497 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
498 #define wxUSE_CHECKBOX 1 // wxCheckBox
499 #define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
500 #define wxUSE_CHOICE 1 // wxChoice
501 #define wxUSE_COMBOBOX 1 // wxComboBox
502 #define wxUSE_GAUGE 1 // wxGauge
503 #define wxUSE_LISTBOX 1 // wxListBox
504 #define wxUSE_LISTCTRL 1 // wxListCtrl
505 #define wxUSE_RADIOBOX 1 // wxRadioBox
506 #define wxUSE_RADIOBTN 1 // wxRadioButton
507 #define wxUSE_SCROLLBAR 1 // wxScrollBar
508 #define wxUSE_SLIDER 1 // wxSlider
509 #define wxUSE_SPINBTN 1 // wxSpinButton
510 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
511 #define wxUSE_STATBOX 1 // wxStaticBox
512 #define wxUSE_STATLINE 1 // wxStaticLine
513 #define wxUSE_STATTEXT 1 // wxStaticText
514 #define wxUSE_STATBMP 1 // wxStaticBitmap
515 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
516 #define wxUSE_TOGGLEBTN 1 // requires wxButton
517 #define wxUSE_TREECTRL 1 // wxTreeCtrl
519 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
520 // below either wxStatusBar95 or a generic wxStatusBar will be used.
524 // Recommended setting: 1
525 #define wxUSE_STATUSBAR 1
527 // Two status bar implementations are available under Win32: the generic one
528 // or the wrapper around native control. For native look and feel the native
529 // version should be used.
533 // Recommended setting: 1 (there is no advantage in using the generic one)
534 #define wxUSE_NATIVE_STATUSBAR 1
536 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
537 // classes at all. Otherwise, use the native toolbar class unless
538 // wxUSE_TOOLBAR_NATIVE is 0.
540 // Default is 1 for all settings.
542 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
543 #define wxUSE_TOOLBAR 1
544 #define wxUSE_TOOLBAR_NATIVE 1
546 // this setting is obsolete, value is ignored
547 #define wxUSE_BUTTONBAR 1
549 // wxNotebook is a control with several "tabs" located on one of its sides. It
550 // may be used ot logically organise the data presented to the user instead of
551 // putting everything in one huge dialog. It replaces wxTabControl and related
552 // classes of wxWin 1.6x.
556 // Recommended setting: 1
557 #define wxUSE_NOTEBOOK 1
559 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
564 // Recommended setting: 1
565 #define wxUSE_LISTBOOK 1
567 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
568 // the new class. It shouldn't be used in new code.
572 // Recommended setting: 0 (use wxNotebook)
573 #define wxUSE_TAB_DIALOG 0
577 // Default is 1 for both options.
579 // Recommended setting: 1
583 // ----------------------------------------------------------------------------
584 // Miscellaneous GUI stuff
585 // ----------------------------------------------------------------------------
587 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
588 #define wxUSE_ACCEL 1
590 // Hotkey support (currently Windows only)
591 #define wxUSE_HOTKEY 1
593 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
598 // Recommended setting: 1 (can be safely set to 0, not used by the library)
599 #define wxUSE_CARET 1
601 // Use wxDisplay class: it allows enumerating all displays on a system and
602 // working with them.
604 // Default is 0 because it isn't yet implemented on all platforms
606 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
607 #define wxUSE_DISPLAY 0
609 // Miscellaneous geometry code: needed for Canvas library
610 #define wxUSE_GEOMETRY 1
612 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
617 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
618 // enumerated above, then this class is mostly useless too)
619 #define wxUSE_IMAGLIST 1
621 // Use wxMenu, wxMenuBar, wxMenuItem.
625 // Recommended setting: 1 (can't be disabled under MSW)
626 #define wxUSE_MENUS 1
628 // Use wxSashWindow class.
632 // Recommended setting: 1
635 // Use wxSplitterWindow class.
639 // Recommended setting: 1
640 #define wxUSE_SPLITTER 1
642 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
646 // Recommended setting: 1
647 #define wxUSE_TOOLTIPS 0
649 // wxValidator class and related methods
650 #define wxUSE_VALIDATORS 1
652 // wxDC cacheing implementation
653 #define wxUSE_DC_CACHEING 1
655 // Set this to 1 to enable the use of DIB's for wxBitmap to support
656 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
657 #define wxUSE_DIB_FOR_BITMAP 0
659 // Set this to 1 to enable wxDIB
660 #define wxUSE_WXDIB 0
662 // ----------------------------------------------------------------------------
664 // ----------------------------------------------------------------------------
666 // Define 1 to use generic dialogs in Windows, even though they duplicate
667 // native common dialog (e.g. wxColourDialog). This is mainly useful for
672 // Recommended setting: 0
673 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
675 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
676 // file selector, printer dialog). Switching this off also switches off the
677 // printing architecture and interactive wxPrinterDC.
681 // Recommended setting: 1 (unless it really doesn't work)
682 #define wxUSE_COMMON_DIALOGS 0
684 // wxBusyInfo displays window with message when app is busy. Works in same way
686 #define wxUSE_BUSYINFO 1
688 // Use single/multiple choice dialogs.
692 // Recommended setting: 1 (used in the library itself)
693 #define wxUSE_CHOICEDLG 1
695 // Use colour picker dialog
699 // Recommended setting: 1
700 #define wxUSE_COLOURDLG 1
702 // wxDirDlg class for getting a directory name from user
703 #define wxUSE_DIRDLG 1
705 // TODO: setting to choose the generic or native one
707 // Use file open/save dialogs.
711 // Recommended setting: 1 (used in many places in the library itself)
712 #define wxUSE_FILEDLG 1
714 // Use find/replace dialogs.
718 // Recommended setting: 1 (but may be safely set to 0)
719 #define wxUSE_FINDREPLDLG 1
721 // Use font picker dialog
725 // Recommended setting: 1 (used in the library itself)
726 #define wxUSE_FONTDLG 1
728 // Use wxMessageDialog and wxMessageBox.
732 // Recommended setting: 1 (used in the library itself)
733 #define wxUSE_MSGDLG 1
735 // progress dialog class for lengthy operations
736 #define wxUSE_PROGRESSDLG 1
738 // support for startup tips (wxShowTip &c)
739 #define wxUSE_STARTUP_TIPS 1
741 // text entry dialog and wxGetTextFromUser function
742 #define wxUSE_TEXTDLG 1
744 // number entry dialog
745 #define wxUSE_NUMBERDLG 1
747 // splash screen class
748 #define wxUSE_SPLASH 1
751 #define wxUSE_WIZARDDLG 1
753 // ----------------------------------------------------------------------------
755 // ----------------------------------------------------------------------------
757 // Windows supports the graphics format known as metafile which is, though not
758 // portable, is widely used under Windows and so is supported by wxWin (under
759 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
760 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
761 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
762 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
763 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
764 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
765 // in any metafile related classes at all.
767 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
769 // Recommended setting: default or 0 for everything for portable programs.
770 #define wxUSE_METAFILE 0
771 #define wxUSE_ENH_METAFILE 0
772 #define wxUSE_WIN_METAFILES_ALWAYS 0
774 // ----------------------------------------------------------------------------
775 // Big GUI components
776 // ----------------------------------------------------------------------------
778 // Set to 0 to disable document/view architecture
779 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
781 // Set to 0 to disable MDI document/view architecture
782 #define wxUSE_MDI_ARCHITECTURE 0
784 // Set to 0 to disable print/preview architecture code
785 #define wxUSE_PRINTING_ARCHITECTURE 0
787 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
792 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
796 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
797 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
798 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
799 // will need to manually add opengl32.lib and glu32.lib to the list of
800 // libraries linked with your program if you use OpenGL.
804 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
805 #define wxUSE_GLCANVAS 0
807 // ----------------------------------------------------------------------------
809 // ----------------------------------------------------------------------------
811 // Use wxClipboard class for clipboard copy/paste.
815 // Recommended setting: 1
816 #define wxUSE_CLIPBOARD 1
818 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
823 // Recommended setting: 1
824 #define wxUSE_DATAOBJ 1
826 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
827 // different from "built in" drag and drop in wxTreeCtrl which is always
828 // available). Requires wxUSE_DATAOBJ.
832 // Recommended setting: 1
833 #define wxUSE_DRAG_AND_DROP 1
835 // Use wxAccessible for enhanced and customisable accessibility.
836 // Depends on wxUSE_OLE.
840 // Recommended setting (at present): 0
841 #define wxUSE_ACCESSIBILITY 0
843 // ----------------------------------------------------------------------------
844 // miscellaneous settings
845 // ----------------------------------------------------------------------------
847 // wxSingleInstanceChecker class allows to verify at startup if another program
848 // instance is running (it is only available under Win32)
852 // Recommended setting: 1 (the class is tiny, disabling it won't save much
854 #define wxUSE_SNGLINST_CHECKER 1
856 #define wxUSE_DRAGIMAGE 1
859 // 0 for no interprocess comms
861 // 0 for no help facility
862 #define wxUSE_MS_HTML_HELP 0
863 // 0 for no MS HTML Help
865 // Use wxHTML-based help controller?
866 #define wxUSE_WXHTML_HELP 0
868 #define wxUSE_RESOURCES 0
869 // 0 for no wxGetResource/wxWriteResource
870 #define wxUSE_CONSTRAINTS 1
871 // 0 for no window layout constraint system
873 #define wxUSE_SPLINES 1
876 #define wxUSE_MOUSEWHEEL 1
877 // Include mouse wheel support
879 // ----------------------------------------------------------------------------
880 // postscript support settings
881 // ----------------------------------------------------------------------------
883 // Set to 1 for PostScript device context.
884 #define wxUSE_POSTSCRIPT 0
886 // Set to 1 to use font metric files in GetTextExtent
887 #define wxUSE_AFM_FOR_POSTSCRIPT 0
889 // Set to 0 to disable PostScript print/preview architecture code under Windows
890 // (just use Windows printing).
891 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
893 // ----------------------------------------------------------------------------
895 // ----------------------------------------------------------------------------
897 // Define 1 to use ODBC classes
900 // For backward compatibility reasons, this parameter now only controls the
901 // default scrolling method used by cursors. This default behavior can be
902 // overriden by setting the second param of wxDB::wxDbGetConnection() or
903 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
904 // that use the connection) should support forward only scrolling of cursors,
905 // or both forward and backward support for backward scrolling cursors is
906 // dependent on the data source as well as the ODBC driver being used.
907 #define wxODBC_FWD_ONLY_CURSORS 1
909 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
910 // member variables. With a setting of 1, full backward compatability with the
911 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
912 // as future development will be done only on the non-deprecated
913 // functions/classes/member variables/etc.
914 #define wxODBC_BACKWARD_COMPATABILITY 0
916 // ----------------------------------------------------------------------------
917 // other compiler (mis)features
918 // ----------------------------------------------------------------------------
920 // Set this to 0 if your compiler can't cope with omission of prototype
925 // Recommended setting: 1 (should never need to set this to 0)
926 #define REMOVE_UNUSED_ARG 1
928 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
929 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
930 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
935 // Recommended setting: whatever your compiler likes more
936 #define wxUSE_IOSTREAMH 1
938 // ----------------------------------------------------------------------------
939 // image format support
940 // ----------------------------------------------------------------------------
942 // wxImage supports many different image formats which can be configured at
943 // compile-time. BMP is always supported, others are optional and can be safely
944 // disabled if you don't plan to use images in such format sometimes saving
945 // substantial amount of code in the final library.
947 // Some formats require an extra library which is included in wxWin sources
948 // which is mentioned if it is the case.
950 // Set to 1 for wxImage support (recommended).
951 #define wxUSE_IMAGE 1
953 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
954 #define wxUSE_LIBPNG 0
956 // Set to 1 for JPEG format support (requires libjpeg)
957 #define wxUSE_LIBJPEG 0
959 // Set to 1 for TIFF format support (requires libtiff)
960 #define wxUSE_LIBTIFF 0
962 // Set to 1 for GIF format support
965 // Set to 1 for PNM format support
968 // Set to 1 for PCX format support
971 // Set to 1 for IFF format support (Amiga format)
974 // Set to 1 for XPM format support
977 // Set to 1 for MS Icons and Cursors format support
978 #define wxUSE_ICO_CUR 0
980 // Set to 1 to compile in wxPalette class
981 #define wxUSE_PALETTE 1
983 // ----------------------------------------------------------------------------
984 // Windows-only settings
985 // ----------------------------------------------------------------------------
987 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
988 // will override some other settings (see below)
992 // Recommended setting: 0 unless you really have to use MFC
995 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
996 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
997 // can't compile/doesn't have the OLE headers.
1001 // Recommended setting: 1
1004 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1005 // 3.x. This setting is ignored under Win9x and NT 4.0+.
1007 // Default is 0 for (most) Win32 (systems), 1 for Win16
1009 // Recommended setting: same as default
1010 #if defined(__WIN95__)
1011 #define wxUSE_CTL3D 0
1013 #define wxUSE_CTL3D 1
1016 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1017 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1018 // miniframes support instead.
1020 // Default is 0 for (most) Win32 (systems), 1 for Win16
1022 // Recommended setting: same as default
1023 #if defined(__WIN95__)
1024 #define wxUSE_ITSY_BITSY 0
1026 #define wxUSE_ITSY_BITSY 1
1029 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1030 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1031 // doesn't have such limitation).
1033 // Default is 1 for compilers which support it
1035 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1036 // or can't compile <richedit.h>
1037 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1038 #define wxUSE_RICHEDIT 0
1040 // TODO: This should be ifdef'ed for any compilers that don't support
1041 // RichEdit 2.0 but do have RichEdit 1.0...
1042 #define wxUSE_RICHEDIT2 0
1045 #define wxUSE_RICHEDIT 0
1046 #define wxUSE_RICHEDIT2 0
1049 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1050 // is required by wxUSE_CHECKLISTBOX.
1054 // Recommended setting: 1, set to 0 for a small library size reduction
1055 #define wxUSE_OWNER_DRAWN 0
1057 // Set to 1 to compile MS Windows XP theme engine support
1058 #define wxUSE_UXTHEME 0
1060 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1061 // (notably, wxNotebook pages)
1062 #define wxUSE_UXTHEME_AUTO 0
1064 // Set to 1 if you're developing for MS SmartPhone
1065 #define wxUSE_SMARTPHONE 0
1067 // Set to 1 if you want to maintain a PocketPC-style UI on
1068 // Windows CE .NET. If 0, wxWindows will use a commandbar
1069 // for the menubar, and a normal separate toolbar as per the
1070 // desktop implementation. If 1, wxWindows will combine
1071 // the toolbar and menubar as per the PocketPC implementation.
1073 // Note that at present, the dynamic loading of PocketPC
1074 // shell functions on WinCE .NET is not yet done, and a
1075 // simple commandbar implementation is used instead of the
1076 // PocketPC one. The intention is to use the PocketPC style
1077 // when available (when wxUSE_POCKETPC_UI is 1).
1079 // So if you're using WinCE .NET, and wxUSE_POCKETPC_UI is 0,
1080 // you will be able to create separate toolbars and menubars,
1081 // but _not_ the combined toolbar/menubar.
1082 #define wxUSE_POCKETPC_UI 1
1084 // ----------------------------------------------------------------------------
1085 // obsolete settings
1086 // ----------------------------------------------------------------------------
1088 // NB: all settings in this section are obsolete and should not be used/changed
1089 // at all, they will disappear
1091 // Set to 1 to use PenWindows
1092 #define wxUSE_PENWINDOWS 0
1094 // Define 1 to use bitmap messages.
1095 #define wxUSE_BITMAP_MESSAGE 1
1097 // If 1, enables provision of run-time type information.
1098 // NOW MANDATORY: don't change.
1099 #define wxUSE_DYNAMIC_CLASSES 1