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use MSWCreateControl() instead of the old mess; implemented Get(Class)DefaultAttributes()
[wxWidgets.git] / include / wx / msw / dialog.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/dialog.h
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_DIALOG_H_
13 #define _WX_DIALOG_H_
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "dialog.h"
17 #endif
18
19 #include "wx/panel.h"
20
21 WXDLLEXPORT_DATA(extern const wxChar*) wxDialogNameStr;
22
23 class WXDLLEXPORT wxDialogModalData;
24
25 // Dialog boxes
26 class WXDLLEXPORT wxDialog : public wxDialogBase
27 {
28 public:
29 wxDialog() { Init(); }
30
31 // Constructor with a modal flag, but no window id - the old convention
32 wxDialog(wxWindow *parent,
33 const wxString& title, bool modal,
34 int x = -1, int y= -1, int width = 500, int height = 500,
35 long style = wxDEFAULT_DIALOG_STYLE,
36 const wxString& name = wxDialogNameStr)
37 {
38 Init();
39
40 long modalStyle = modal ? wxDIALOG_MODAL : wxDIALOG_MODELESS ;
41 Create(parent, -1, title, wxPoint(x, y), wxSize(width, height),
42 style | modalStyle, name);
43 }
44
45 // Constructor with no modal flag - the new convention.
46 wxDialog(wxWindow *parent, wxWindowID id,
47 const wxString& title,
48 const wxPoint& pos = wxDefaultPosition,
49 const wxSize& size = wxDefaultSize,
50 long style = wxDEFAULT_DIALOG_STYLE,
51 const wxString& name = wxDialogNameStr)
52 {
53 Init();
54
55 (void)Create(parent, id, title, pos, size, style, name);
56 }
57
58 bool Create(wxWindow *parent, wxWindowID id,
59 const wxString& title,
60 const wxPoint& pos = wxDefaultPosition,
61 const wxSize& size = wxDefaultSize,
62 long style = wxDEFAULT_DIALOG_STYLE,
63 const wxString& name = wxDialogNameStr);
64
65 virtual ~wxDialog();
66
67 void SetModal(bool flag);
68 virtual bool IsModal() const;
69
70 // For now, same as Show(TRUE) but returns return code
71 virtual int ShowModal();
72
73 // may be called to terminate the dialog with the given return code
74 virtual void EndModal(int retCode);
75
76 // returns TRUE if we're in a modal loop
77 bool IsModalShowing() const;
78
79 // implementation only from now on
80 // -------------------------------
81
82 // override some base class virtuals
83 virtual bool Show(bool show = TRUE);
84
85 virtual void Raise();
86
87 // event handlers
88 void OnCharHook(wxKeyEvent& event);
89 void OnCloseWindow(wxCloseEvent& event);
90
91 // Standard buttons
92 void OnOK(wxCommandEvent& event);
93 void OnApply(wxCommandEvent& event);
94 void OnCancel(wxCommandEvent& event);
95
96 // Responds to colour changes
97 void OnSysColourChanged(wxSysColourChangedEvent& event);
98
99 // Windows callbacks
100 WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
101
102 #if wxUSE_CTL3D
103 virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
104 WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
105 #endif // wxUSE_CTL3D
106
107 protected:
108 // find the window to use as parent for this dialog if none has been
109 // specified explicitly by the user
110 //
111 // may return NULL
112 wxWindow *FindSuitableParent() const;
113
114 // show modal dialog and enter modal loop
115 void DoShowModal();
116
117 // common part of all ctors
118 void Init();
119
120 private:
121 wxWindow* m_oldFocus;
122 bool m_endModalCalled; // allow for closing within InitDialog
123
124 // this pointer is non-NULL only while the modal event loop is running
125 wxDialogModalData *m_modalData;
126
127
128 DECLARE_DYNAMIC_CLASS(wxDialog)
129 DECLARE_EVENT_TABLE()
130 DECLARE_NO_COPY_CLASS(wxDialog)
131 };
132
133 #endif
134 // _WX_DIALOG_H_