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use MSWCreateControl() instead of the old mess; implemented Get(Class)DefaultAttributes()
[wxWidgets.git] / include / wx / build.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/build.h
3 // Purpose: Runtime build options checking
4 // Author: Vadim Zeitlin, Vaclav Slavik
5 // Modified by:
6 // Created: 07.05.02
7 // RCS-ID: $Id$
8 // Copyright: (c) 2002 Vadim Zeitlin <vadim@wxwindows.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BUILD_H_
13 #define _WX_BUILD_H_
14
15 #include "wx/version.h"
16
17 // ----------------------------------------------------------------------------
18 // WX_BUILD_OPTIONS_SIGNATURE
19 // ----------------------------------------------------------------------------
20
21 #define __WX_BO_STRINGIZE(x) __WX_BO_STRINGIZE0(x)
22 #define __WX_BO_STRINGIZE0(x) #x
23
24 #if (wxMINOR_VERSION % 2) == 0
25 #define __WX_BO_VERSION(x,y,z) \
26 __WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y)
27 #else
28 #define __WX_BO_VERSION(x,y,z) \
29 __WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y) "." __WX_BO_STRINGIZE(z)
30 #endif
31
32 #ifdef __WXDEBUG__
33 #define __WX_BO_DEBUG "debug"
34 #else
35 #define __WX_BO_DEBUG "no debug"
36 #endif
37
38 #if wxUSE_UNICODE
39 #define __WX_BO_UNICODE "Unicode"
40 #else
41 #define __WX_BO_UNICODE "ANSI"
42 #endif
43
44 // GCC and Intel C++ share same C++ ABI, check if compiler versions are
45 // compatible:
46 #if (defined(__GNUG__) || defined(__INTEL_COMPILER) && \
47 defined(__GXX_ABI_VERSION))
48 #define __WX_BO_COMPILER \
49 ",compiler with C++ ABI " __WX_BO_STRINGIZE(__GXX_ABI_VERSION)
50 #else
51 #define __WX_BO_COMPILER
52 #endif
53
54 // WXWIN_COMPATIBILITY macros affect presence of virtual functions
55 #if WXWIN_COMPATIBILITY_2_2
56 #define __WX_BO_WXWIN_COMPAT_2_2 ",compatible with 2.2"
57 #else
58 #define __WX_BO_WXWIN_COMPAT_2_2
59 #endif
60 #if WXWIN_COMPATIBILITY_2_4
61 #define __WX_BO_WXWIN_COMPAT_2_4 ",compatible with 2.4"
62 #else
63 #define __WX_BO_WXWIN_COMPAT_2_4
64 #endif
65
66 // deriving wxWin containers from STL ones changes them completely:
67 #if wxUSE_STL
68 #define __WX_BO_STL ",STL containers"
69 #else
70 #define __WX_BO_STL ",wx containers"
71 #endif
72
73 // This macro is passed as argument to wxConsoleApp::CheckBuildOptions()
74 #define WX_BUILD_OPTIONS_SIGNATURE \
75 __WX_BO_VERSION(wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER) \
76 " (" __WX_BO_DEBUG "," __WX_BO_UNICODE \
77 __WX_BO_COMPILER \
78 __WX_BO_STL \
79 __WX_BO_WXWIN_COMPAT_2_2 __WX_BO_WXWIN_COMPAT_2_4 \
80 ")"
81
82
83 // ----------------------------------------------------------------------------
84 // WX_CHECK_BUILD_OPTIONS
85 // ----------------------------------------------------------------------------
86
87 // Use this macro to check build options. Adding it to a file in DLL will
88 // ensure that the DLL checks build options in same way IMPLEMENT_APP() does.
89 #define WX_CHECK_BUILD_OPTIONS(libName) \
90 static bool wxCheckBuildOptions() \
91 { \
92 wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
93 libName); \
94 return true; \
95 }; \
96 static bool gs_buildOptionsCheck = wxCheckBuildOptions();
97
98
99 #if WXWIN_COMPATIBILITY_2_4
100
101 // ----------------------------------------------------------------------------
102 // wxBuildOptions
103 // ----------------------------------------------------------------------------
104
105 // NB: Don't use this class in new code, it relies on the ctor being always
106 // inlined. WX_BUILD_OPTIONS_SIGNATURE always works.
107 class wxBuildOptions
108 {
109 public:
110 // the ctor must be inline to get the compilation settings of the code
111 // which included this header
112 wxBuildOptions() : m_signature(WX_BUILD_OPTIONS_SIGNATURE) {}
113
114 private:
115 const char *m_signature;
116
117 // actually only CheckBuildOptions() should be our friend but well...
118 friend class wxAppConsole;
119 };
120
121 #endif // WXWIN_COMPATIBILITY_2_4
122
123 #endif // _WX_BUILD_H_