Added wxKeyEvent::IsKeyInCategory() method.
[wxWidgets.git] / interface / wx / event.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
58 */
59 wxEVT_CATEGORY_THREAD = 16,
60
61 /**
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
64 */
65 wxEVT_CATEGORY_ALL =
66 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
67 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
68 };
69
70 /**
71 @class wxEvent
72
73 An event is a structure holding information about an event passed to a
74 callback or member function.
75
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
78
79 For more information about events, see the @ref overview_events overview.
80
81 @beginWxPerlOnly
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
84 @endWxPerlOnly
85
86 @library{wxbase}
87 @category{events}
88
89 @see wxCommandEvent, wxMouseEvent
90 */
91 class wxEvent : public wxObject
92 {
93 public:
94 /**
95 Constructor.
96
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
104
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
108
109 @param id
110 The identifier of the object (window, timer, ...) which generated
111 this event.
112 @param eventType
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
115 */
116 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
117
118 /**
119 Returns a copy of the event.
120
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
124
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
128
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
132
133 @code
134 wxEvent *Clone() const { return new MyEvent(*this); }
135 @endcode
136 */
137 virtual wxEvent* Clone() const = 0;
138
139 /**
140 Returns the object (usually a window) associated with the event, if any.
141 */
142 wxObject* GetEventObject() const;
143
144 /**
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
146 */
147 wxEventType GetEventType() const;
148
149 /**
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
152
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
154 */
155 virtual wxEventCategory GetEventCategory() const;
156
157 /**
158 Returns the identifier associated with this event, such as a button command id.
159 */
160 int GetId() const;
161
162 /**
163 Returns @true if the event handler should be skipped, @false otherwise.
164 */
165 bool GetSkipped() const;
166
167 /**
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
171
172 @warning
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
175 */
176 long GetTimestamp() const;
177
178 /**
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
180
181 @note exists only for optimization purposes.
182 */
183 bool IsCommandEvent() const;
184
185 /**
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
188 */
189 void ResumePropagation(int propagationLevel);
190
191 /**
192 Sets the originating object.
193 */
194 void SetEventObject(wxObject* object);
195
196 /**
197 Sets the event type.
198 */
199 void SetEventType(wxEventType type);
200
201 /**
202 Sets the identifier associated with this event, such as a button command id.
203 */
204 void SetId(int id);
205
206 /**
207 Sets the timestamp for the event.
208 */
209 void SetTimestamp(long timeStamp = 0);
210
211 /**
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
214 */
215 bool ShouldPropagate() const;
216
217 /**
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
220
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
225
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
230 */
231 void Skip(bool skip = true);
232
233 /**
234 Stop the event from propagating to its parent window.
235
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
238 */
239 int StopPropagation();
240
241 protected:
242 /**
243 Indicates how many levels the event can propagate.
244
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
248
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
253
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
257 */
258 int m_propagationLevel;
259 };
260
261 /**
262 @class wxEventBlocker
263
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
266
267 Example:
268
269 @code
270 void MyWindow::DoSomething()
271 {
272 {
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
276
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
279
280 } // ~wxEventBlocker called, old event handler is restored
281
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
284 }
285 @endcode
286
287 @library{wxcore}
288 @category{events}
289
290 @see @ref overview_events_processing, wxEvtHandler
291 */
292 class wxEventBlocker : public wxEvtHandler
293 {
294 public:
295 /**
296 Constructs the blocker for the given window and for the given event type.
297
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
300 of events to block.
301
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
304 */
305 wxEventBlocker(wxWindow* win, wxEventType type = -1);
306
307 /**
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
310 */
311 virtual ~wxEventBlocker();
312
313 /**
314 Adds to the list of event types which should be blocked the given @a eventType.
315 */
316 void Block(wxEventType eventType);
317 };
318
319
320
321 /**
322 @class wxEvtHandler
323
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
326
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
332
333 @library{wxbase}
334 @category{events}
335
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
337 */
338 class wxEvtHandler : public wxObject, public wxTrackable
339 {
340 public:
341 /**
342 Constructor.
343 */
344 wxEvtHandler();
345
346 /**
347 Destructor.
348
349 If the handler is part of a chain, the destructor will unlink itself
350 (see Unlink()).
351 */
352 virtual ~wxEvtHandler();
353
354
355 /**
356 @name Event queuing and processing
357 */
358 //@{
359
360 /**
361 Queue event for a later processing.
362
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
368
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
373 moment).
374
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
384 @code
385 void FunctionInAWorkerThread(const wxString& str)
386 {
387 wxCommandEvent* evt = new wxCommandEvent;
388
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
391
392 wxTheApp->QueueEvent( evt );
393 }
394 @endcode
395
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
398 @code
399 void FunctionInAWorkerThread(const wxString& str)
400 {
401 wxThreadEvent evt;
402 evt->SetString(str);
403
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
407 }
408 @endcode
409
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
413
414 @since 2.9.0
415
416 @param event
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
419 */
420 virtual void QueueEvent(wxEvent *event);
421
422 /**
423 Post an event to be processed later.
424
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
431 this.
432
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
437 gets processed.
438
439 @param event
440 Event to add to the pending events queue.
441 */
442 virtual void AddPendingEvent(const wxEvent& event);
443
444 /**
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
447
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
451
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
455
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
462
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
467 the function skips to step (7).
468 -# TryBefore() is called (this is where wxValidator are taken into
469 account for wxWindow objects). If this returns @true, the function exits.
470 -# Dynamic event table of the handlers binded using Bind<>() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers binded using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
490 step.
491
492 Notice that steps (2)-(6) are performed in ProcessEventHere() which is
493 called by this function.
494
495 @param event
496 Event to process.
497 @return
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
500
501 @see SearchEventTable()
502 */
503 virtual bool ProcessEvent(wxEvent& event);
504
505 /**
506 Try to process the event in this event handler.
507
508 This method is called from ProcessEvent(), please see the detailed
509 description of the event processing logic there.
510
511 It is @em not virtual and so may not be overridden but it does call
512 virtual TryBefore() which may be overridden.
513
514 @param event
515 Event to process.
516 @return
517 @true if this object itself defines a handler for this event and
518 the handler didn't skip the event.
519 */
520 bool ProcessEventHere(wxEvent& event);
521
522 /**
523 Processes an event by calling ProcessEvent() and handles any exceptions
524 that occur in the process.
525 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
526
527 @param event
528 Event to process.
529
530 @return @true if the event was processed, @false if no handler was found
531 or an exception was thrown.
532
533 @see wxWindow::HandleWindowEvent
534 */
535 bool SafelyProcessEvent(wxEvent& event);
536
537 /**
538 Processes the pending events previously queued using QueueEvent() or
539 AddPendingEvent(); you must call this function only if you are sure
540 there are pending events for this handler, otherwise a @c wxCHECK
541 will fail.
542
543 The real processing still happens in ProcessEvent() which is called by this
544 function.
545
546 Note that this function needs a valid application object (see
547 wxAppConsole::GetInstance()) because wxApp holds the list of the event
548 handlers with pending events and this function manipulates that list.
549 */
550 void ProcessPendingEvents();
551
552 /**
553 Deletes all events queued on this event handler using QueueEvent() or
554 AddPendingEvent().
555
556 Use with care because the events which are deleted are (obviously) not
557 processed and this may have unwanted consequences (e.g. user actions events
558 will be lost).
559 */
560 void DeletePendingEvents();
561
562 /**
563 Searches the event table, executing an event handler function if an appropriate
564 one is found.
565
566 @param table
567 Event table to be searched.
568 @param event
569 Event to be matched against an event table entry.
570
571 @return @true if a suitable event handler function was found and
572 executed, and the function did not call wxEvent::Skip.
573
574 @remarks This function looks through the object's event table and tries
575 to find an entry that will match the event.
576 An entry will match if:
577 @li The event type matches, and
578 @li the identifier or identifier range matches, or the event table
579 entry's identifier is zero.
580
581 If a suitable function is called but calls wxEvent::Skip, this
582 function will fail, and searching will continue.
583
584 @todo this function in the header is listed as an "implementation only" function;
585 are we sure we want to document it?
586
587 @see ProcessEvent()
588 */
589 virtual bool SearchEventTable(wxEventTable& table,
590 wxEvent& event);
591
592 //@}
593
594
595 /**
596 @name Connecting and disconnecting
597 */
598 //@{
599
600 /**
601 Connects the given function dynamically with the event handler, id and
602 event type.
603
604 Notice that Bind() provides a more flexible and safer way to do the
605 same thing as Connect(), please use it in any new code -- while
606 Connect() is not formally deprecated due to its existing widespread
607 usage, it has no advantages compared to Bind().
608
609 This is an alternative to the use of static event tables. It is more
610 flexible as it allows to connect events generated by some object to an
611 event handler defined in a different object of a different class (which
612 is impossible to do directly with the event tables -- the events can be
613 only handled in another object if they are propagated upwards to it).
614 Do make sure to specify the correct @a eventSink when connecting to an
615 event of a different object.
616
617 See @ref overview_events_bind for more detailed explanation
618 of this function and the @ref page_samples_event sample for usage
619 examples.
620
621 This specific overload allows you to connect an event handler to a @e range
622 of @e source IDs.
623 Do not confuse @e source IDs with event @e types: source IDs identify the
624 event generator objects (typically wxMenuItem or wxWindow objects) while the
625 event @e type identify which type of events should be handled by the
626 given @e function (an event generator object may generate many different
627 types of events!).
628
629 @param id
630 The first ID of the identifier range to be associated with the event
631 handler function.
632 @param lastId
633 The last ID of the identifier range to be associated with the event
634 handler function.
635 @param eventType
636 The event type to be associated with this event handler.
637 @param function
638 The event handler function. Note that this function should
639 be explicitly converted to the correct type which can be done using a macro
640 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
641 @param userData
642 Data to be associated with the event table entry.
643 @param eventSink
644 Object whose member function should be called. It must be specified
645 when connecting an event generated by one object to a member
646 function of a different object. If it is omitted, @c this is used.
647
648 @see Bind<>()
649 */
650 void Connect(int id, int lastId, wxEventType eventType,
651 wxObjectEventFunction function,
652 wxObject* userData = NULL,
653 wxEvtHandler* eventSink = NULL);
654
655 /**
656 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
657 overload for more info.
658
659 This overload can be used to attach an event handler to a single source ID:
660
661 Example:
662 @code
663 frame->Connect( wxID_EXIT,
664 wxEVT_COMMAND_MENU_SELECTED,
665 wxCommandEventHandler(MyFrame::OnQuit) );
666 @endcode
667 */
668 void Connect(int id, wxEventType eventType,
669 wxObjectEventFunction function,
670 wxObject* userData = NULL,
671 wxEvtHandler* eventSink = NULL);
672
673 /**
674 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
675 overload for more info.
676
677 This overload will connect the given event handler so that regardless of the
678 ID of the event source, the handler will be called.
679 */
680 void Connect(wxEventType eventType,
681 wxObjectEventFunction function,
682 wxObject* userData = NULL,
683 wxEvtHandler* eventSink = NULL);
684
685 /**
686 Disconnects the given function dynamically from the event handler, using the
687 specified parameters as search criteria and returning @true if a matching
688 function has been found and removed.
689
690 This method can only disconnect functions which have been added using the
691 Connect() method. There is no way to disconnect functions connected using
692 the (static) event tables.
693
694 @param eventType
695 The event type associated with this event handler.
696 @param function
697 The event handler function.
698 @param userData
699 Data associated with the event table entry.
700 @param eventSink
701 Object whose member function should be called.
702 */
703 bool Disconnect(wxEventType eventType,
704 wxObjectEventFunction function,
705 wxObject* userData = NULL,
706 wxEvtHandler* eventSink = NULL);
707
708 /**
709 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
710 overload for more info.
711
712 This overload takes the additional @a id parameter.
713 */
714 bool Disconnect(int id = wxID_ANY,
715 wxEventType eventType = wxEVT_NULL,
716 wxObjectEventFunction function = NULL,
717 wxObject* userData = NULL,
718 wxEvtHandler* eventSink = NULL);
719
720 /**
721 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
722 overload for more info.
723
724 This overload takes an additional range of source IDs.
725 */
726 bool Disconnect(int id, int lastId,
727 wxEventType eventType,
728 wxObjectEventFunction function = NULL,
729 wxObject* userData = NULL,
730 wxEvtHandler* eventSink = NULL);
731 //@}
732
733
734 /**
735 @name Binding and Unbinding
736 */
737 //@{
738
739 /**
740 Binds the given function, functor or method dynamically with the event.
741
742 This offers basically the same functionality as Connect(), but it is
743 more flexible as it also allows you to use ordinary functions and
744 arbitrary functors as event handlers. It is also less restrictive then
745 Connect() because you can use an arbitrary method as an event handler,
746 where as Connect() requires a wxEvtHandler derived handler.
747
748 See @ref overview_events_bind for more detailed explanation
749 of this function and the @ref page_samples_event sample for usage
750 examples.
751
752 @param eventType
753 The event type to be associated with this event handler.
754 @param functor
755 The event handler functor. This can be an ordinary function but also
756 an arbitrary functor like boost::function<>.
757 @param id
758 The first ID of the identifier range to be associated with the event
759 handler.
760 @param lastId
761 The last ID of the identifier range to be associated with the event
762 handler.
763 @param userData
764 Data to be associated with the event table entry.
765
766 @since 2.9.0
767 */
768 template <typename EventTag, typename Functor>
769 void Bind(const EventTag& eventType,
770 Functor functor,
771 int id = wxID_ANY,
772 int lastId = wxID_ANY,
773 wxObject *userData = NULL);
774
775 /**
776 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
777 more info.
778
779 This overload will bind the given method as the event handler.
780
781 @param eventType
782 The event type to be associated with this event handler.
783 @param method
784 The event handler method. This can be an arbitrary method (doesn't need
785 to be from a wxEvtHandler derived class).
786 @param handler
787 Object whose method should be called. It must always be specified
788 so it can be checked at compile time whether the given method is an
789 actual member of the given handler.
790 @param id
791 The first ID of the identifier range to be associated with the event
792 handler.
793 @param lastId
794 The last ID of the identifier range to be associated with the event
795 handler.
796 @param userData
797 Data to be associated with the event table entry.
798
799 @since 2.9.0
800 */
801 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
802 void Bind(const EventTag &eventType,
803 void (Class::*method)(EventArg &),
804 EventHandler *handler,
805 int id = wxID_ANY,
806 int lastId = wxID_ANY,
807 wxObject *userData = NULL);
808 /**
809 Unbinds the given function, functor or method dynamically from the
810 event handler, using the specified parameters as search criteria and
811 returning @true if a matching function has been found and removed.
812
813 This method can only unbind functions, functors or methods which have
814 been added using the Bind<>() method. There is no way to unbind
815 functions binded using the (static) event tables.
816
817 @param eventType
818 The event type associated with this event handler.
819 @param functor
820 The event handler functor. This can be an ordinary function but also
821 an arbitrary functor like boost::function<>.
822 @param id
823 The first ID of the identifier range associated with the event
824 handler.
825 @param lastId
826 The last ID of the identifier range associated with the event
827 handler.
828 @param userData
829 Data associated with the event table entry.
830
831 @since 2.9.0
832 */
833 template <typename EventTag, typename Functor>
834 bool Unbind(const EventTag& eventType,
835 Functor functor,
836 int id = wxID_ANY,
837 int lastId = wxID_ANY,
838 wxObject *userData = NULL);
839
840 /**
841 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
842 overload for more info.
843
844 This overload unbinds the given method from the event..
845
846 @param eventType
847 The event type associated with this event handler.
848 @param method
849 The event handler method associated with this event.
850 @param handler
851 Object whose method was called.
852 @param id
853 The first ID of the identifier range associated with the event
854 handler.
855 @param lastId
856 The last ID of the identifier range associated with the event
857 handler.
858 @param userData
859 Data associated with the event table entry.
860
861 @since 2.9.0
862 */
863 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
864 bool Unbind(const EventTag &eventType,
865 void (Class::*method)(EventArg&),
866 EventHandler *handler,
867 int id = wxID_ANY,
868 int lastId = wxID_ANY,
869 wxObject *userData = NULL );
870 //@}
871 /**
872 @name User-supplied data
873 */
874 //@{
875
876 /**
877 Returns user-supplied client data.
878
879 @remarks Normally, any extra data the programmer wishes to associate with
880 the object should be made available by deriving a new class with
881 new data members.
882
883 @see SetClientData()
884 */
885 void* GetClientData() const;
886
887 /**
888 Returns a pointer to the user-supplied client data object.
889
890 @see SetClientObject(), wxClientData
891 */
892 wxClientData* GetClientObject() const;
893
894 /**
895 Sets user-supplied client data.
896
897 @param data
898 Data to be associated with the event handler.
899
900 @remarks Normally, any extra data the programmer wishes to associate
901 with the object should be made available by deriving a new
902 class with new data members. You must not call this method
903 and SetClientObject on the same class - only one of them.
904
905 @see GetClientData()
906 */
907 void SetClientData(void* data);
908
909 /**
910 Set the client data object. Any previous object will be deleted.
911
912 @see GetClientObject(), wxClientData
913 */
914 void SetClientObject(wxClientData* data);
915
916 //@}
917
918
919 /**
920 @name Event handler chaining
921
922 wxEvtHandler can be arranged in a double-linked list of handlers
923 which is automatically iterated by ProcessEvent() if needed.
924 */
925 //@{
926
927 /**
928 Returns @true if the event handler is enabled, @false otherwise.
929
930 @see SetEvtHandlerEnabled()
931 */
932 bool GetEvtHandlerEnabled() const;
933
934 /**
935 Returns the pointer to the next handler in the chain.
936
937 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
938 wxWindow::PushEventHandler, wxWindow::PopEventHandler
939 */
940 wxEvtHandler* GetNextHandler() const;
941
942 /**
943 Returns the pointer to the previous handler in the chain.
944
945 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
946 wxWindow::PushEventHandler, wxWindow::PopEventHandler
947 */
948 wxEvtHandler* GetPreviousHandler() const;
949
950 /**
951 Enables or disables the event handler.
952
953 @param enabled
954 @true if the event handler is to be enabled, @false if it is to be disabled.
955
956 @remarks You can use this function to avoid having to remove the event
957 handler from the chain, for example when implementing a
958 dialog editor and changing from edit to test mode.
959
960 @see GetEvtHandlerEnabled()
961 */
962 void SetEvtHandlerEnabled(bool enabled);
963
964 /**
965 Sets the pointer to the next handler.
966
967 @remarks
968 See ProcessEvent() for more info about how the chains of event handlers
969 are internally used.
970 Also remember that wxEvtHandler uses double-linked lists and thus if you
971 use this function, you should also call SetPreviousHandler() on the
972 argument passed to this function:
973 @code
974 handlerA->SetNextHandler(handlerB);
975 handlerB->SetPreviousHandler(handlerA);
976 @endcode
977
978 @param handler
979 The event handler to be set as the next handler.
980 Cannot be @NULL.
981
982 @see @ref overview_events_processing
983 */
984 virtual void SetNextHandler(wxEvtHandler* handler);
985
986 /**
987 Sets the pointer to the previous handler.
988 All remarks about SetNextHandler() apply to this function as well.
989
990 @param handler
991 The event handler to be set as the previous handler.
992 Cannot be @NULL.
993
994 @see @ref overview_events_processing
995 */
996 virtual void SetPreviousHandler(wxEvtHandler* handler);
997
998 /**
999 Unlinks this event handler from the chain it's part of (if any);
1000 then links the "previous" event handler to the "next" one
1001 (so that the chain won't be interrupted).
1002
1003 E.g. if before calling Unlink() you have the following chain:
1004 @image html evthandler_unlink_before.png
1005 then after calling @c B->Unlink() you'll have:
1006 @image html evthandler_unlink_after.png
1007
1008 @since 2.9.0
1009 */
1010 void Unlink();
1011
1012 /**
1013 Returns @true if the next and the previous handler pointers of this
1014 event handler instance are @NULL.
1015
1016 @since 2.9.0
1017
1018 @see SetPreviousHandler(), SetNextHandler()
1019 */
1020 bool IsUnlinked() const;
1021
1022 //@}
1023
1024 protected:
1025 /**
1026 Method called by ProcessEvent() before examining this object event
1027 tables.
1028
1029 This method can be overridden to hook into the event processing logic
1030 as early as possible. You should usually call the base class version
1031 when overriding this method, even if wxEvtHandler itself does nothing
1032 here, some derived classes do use this method, e.g. wxWindow implements
1033 support for wxValidator in it.
1034
1035 Example:
1036 @code
1037 class MyClass : public BaseClass // inheriting from wxEvtHandler
1038 {
1039 ...
1040 protected:
1041 virtual bool TryBefore(wxEvent& event)
1042 {
1043 if ( MyPreProcess(event) )
1044 return true;
1045
1046 return BaseClass::TryBefore(event);
1047 }
1048 };
1049 @endcode
1050
1051 @see ProcessEvent(), ProcessEventHere()
1052 */
1053 virtual bool TryBefore(wxEvent& event);
1054
1055 /**
1056 Method called by ProcessEvent() as last resort.
1057
1058 This method can be overridden to implement post-processing for the
1059 events which were not processed anywhere else.
1060
1061 The base class version handles forwarding the unprocessed events to
1062 wxApp at wxEvtHandler level and propagating them upwards the window
1063 child-parent chain at wxWindow level and so should usually be called
1064 when overriding this method:
1065 @code
1066 class MyClass : public BaseClass // inheriting from wxEvtHandler
1067 {
1068 ...
1069 protected:
1070 virtual bool TryAfter(wxEvent& event)
1071 {
1072 if ( BaseClass::TryAfter(event) )
1073 return true;
1074
1075 return MyPostProcess(event);
1076 }
1077 };
1078 @endcode
1079
1080 @see ProcessEvent(), ProcessEventHere()
1081 */
1082 virtual bool TryAfter(wxEvent& event);
1083 };
1084
1085
1086 /**
1087 Flags for categories of keys.
1088
1089 These values are used by wxKeyEvent::IsKeyInCategory(). They may be
1090 combined via the bitwise operators |, &, and ~.
1091
1092 @since 2.9.1
1093 */
1094 enum wxKeyCategoryFlags
1095 {
1096 /// arrow keys, on and off numeric keypads
1097 WXK_CATEGORY_ARROW,
1098
1099 /// page up and page down keys, on and off numeric keypads
1100 WXK_CATEGORY_PAGING,
1101
1102 /// home and end keys, on and off numeric keypads
1103 WXK_CATEGORY_JUMP,
1104
1105 /// tab key
1106 WXK_CATEGORY_TAB,
1107
1108 /// backspace and delete keys, on and off numeric keypads
1109 WXK_CATEGORY_CUT,
1110
1111 /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
1112 WXK_CATEGORY_NAVIGATION
1113 };
1114
1115
1116 /**
1117 @class wxKeyEvent
1118
1119 This event class contains information about keypress (character) events.
1120
1121 Notice that there are three different kinds of keyboard events in wxWidgets:
1122 key down and up events and char events. The difference between the first two
1123 is clear - the first corresponds to a key press and the second to a key
1124 release - otherwise they are identical. Just note that if the key is
1125 maintained in a pressed state you will typically get a lot of (automatically
1126 generated) down events but only one up so it is wrong to assume that there is
1127 one up event corresponding to each down one.
1128
1129 Both key events provide untranslated key codes while the char event carries
1130 the translated one. The untranslated code for alphanumeric keys is always
1131 an upper case value. For the other keys it is one of @c WXK_XXX values
1132 from the ::wxKeyCode enumeration.
1133 The translated key is, in general, the character the user expects to appear
1134 as the result of the key combination when typing the text into a text entry
1135 zone, for example.
1136
1137 A few examples to clarify this (all assume that CAPS LOCK is unpressed
1138 and the standard US keyboard): when the @c 'A' key is pressed, the key down
1139 event key code is equal to @c ASCII A == 65. But the char event key code
1140 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
1141 @c 'A' keys simultaneously , the key code in key down event will still be
1142 just @c 'A' while the char event key code parameter will now be @c 'A'
1143 as well.
1144
1145 Although in this simple case it is clear that the correct key code could be
1146 found in the key down event handler by checking the value returned by
1147 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
1148 for non-alphanumeric keys the translation is keyboard-layout dependent and
1149 can only be done properly by the system itself.
1150
1151 Another kind of translation is done when the control key is pressed: for
1152 example, for CTRL-A key press the key down event still carries the
1153 same key code @c 'a' as usual but the char event will have key code of 1,
1154 the ASCII value of this key combination.
1155
1156 You may discover how the other keys on your system behave interactively by
1157 running the @ref page_samples_text wxWidgets sample and pressing some keys
1158 in any of the text controls shown in it.
1159
1160 @b Tip: be sure to call @c event.Skip() for events that you don't process in
1161 key event function, otherwise menu shortcuts may cease to work under Windows.
1162
1163 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
1164 does not call @c event.Skip() then the corresponding char event
1165 (@c EVT_CHAR) will not happen.
1166 This is by design and enables the programs that handle both types of
1167 events to be a bit simpler.
1168
1169 @note For Windows programmers: The key and char events in wxWidgets are
1170 similar to but slightly different from Windows @c WM_KEYDOWN and
1171 @c WM_CHAR events. In particular, Alt-x combination will generate a
1172 char event in wxWidgets (unless it is used as an accelerator).
1173
1174
1175 @beginEventTable{wxKeyEvent}
1176 @event{EVT_KEY_DOWN(func)}
1177 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1178 @event{EVT_KEY_UP(func)}
1179 Process a @c wxEVT_KEY_UP event (any key has been released).
1180 @event{EVT_CHAR(func)}
1181 Process a @c wxEVT_CHAR event.
1182 @endEventTable
1183
1184 @see wxKeyboardState
1185
1186 @library{wxcore}
1187 @category{events}
1188 */
1189 class wxKeyEvent : public wxEvent,
1190 public wxKeyboardState
1191 {
1192 public:
1193 /**
1194 Constructor.
1195 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1196 */
1197 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
1198
1199 /**
1200 Returns the virtual key code. ASCII events return normal ASCII values,
1201 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
1202 key. See ::wxKeyCode for a full list of the virtual key codes.
1203
1204 Note that in Unicode build, the returned value is meaningful only if the
1205 user entered a character that can be represented in current locale's default
1206 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
1207 */
1208 int GetKeyCode() const;
1209
1210 /**
1211 Returns true if the key is in the given key category.
1212
1213 @param category
1214 A bitwise combination of named ::wxKeyCategoryFlags constants.
1215
1216 @since 2.9.1
1217 */
1218 bool IsKeyInCategory(int category) const;
1219
1220 //@{
1221 /**
1222 Obtains the position (in client coordinates) at which the key was pressed.
1223 */
1224 wxPoint GetPosition() const;
1225 void GetPosition(long* x, long* y) const;
1226 //@}
1227
1228 /**
1229 Returns the raw key code for this event. This is a platform-dependent scan code
1230 which should only be used in advanced applications.
1231
1232 @note Currently the raw key codes are not supported by all ports, use
1233 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1234 */
1235 wxUint32 GetRawKeyCode() const;
1236
1237 /**
1238 Returns the low level key flags for this event. The flags are
1239 platform-dependent and should only be used in advanced applications.
1240
1241 @note Currently the raw key flags are not supported by all ports, use
1242 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1243 */
1244 wxUint32 GetRawKeyFlags() const;
1245
1246 /**
1247 Returns the Unicode character corresponding to this key event.
1248
1249 This function is only available in Unicode build, i.e. when
1250 @c wxUSE_UNICODE is 1.
1251 */
1252 wxChar GetUnicodeKey() const;
1253
1254 /**
1255 Returns the X position (in client coordinates) of the event.
1256 */
1257 wxCoord GetX() const;
1258
1259 /**
1260 Returns the Y position (in client coordinates) of the event.
1261 */
1262 wxCoord GetY() const;
1263 };
1264
1265
1266
1267 /**
1268 @class wxJoystickEvent
1269
1270 This event class contains information about joystick events, particularly
1271 events received by windows.
1272
1273 @beginEventTable{wxJoystickEvent}
1274 @event{EVT_JOY_BUTTON_DOWN(func)}
1275 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1276 @event{EVT_JOY_BUTTON_UP(func)}
1277 Process a @c wxEVT_JOY_BUTTON_UP event.
1278 @event{EVT_JOY_MOVE(func)}
1279 Process a @c wxEVT_JOY_MOVE event.
1280 @event{EVT_JOY_ZMOVE(func)}
1281 Process a @c wxEVT_JOY_ZMOVE event.
1282 @event{EVT_JOYSTICK_EVENTS(func)}
1283 Processes all joystick events.
1284 @endEventTable
1285
1286 @library{wxcore}
1287 @category{events}
1288
1289 @see wxJoystick
1290 */
1291 class wxJoystickEvent : public wxEvent
1292 {
1293 public:
1294 /**
1295 Constructor.
1296 */
1297 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
1298 int joystick = wxJOYSTICK1,
1299 int change = 0);
1300
1301 /**
1302 Returns @true if the event was a down event from the specified button
1303 (or any button).
1304
1305 @param button
1306 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1307 indicate any button down event.
1308 */
1309 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
1310
1311 /**
1312 Returns @true if the specified button (or any button) was in a down state.
1313
1314 @param button
1315 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1316 indicate any button down event.
1317 */
1318 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1319
1320 /**
1321 Returns @true if the event was an up event from the specified button
1322 (or any button).
1323
1324 @param button
1325 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1326 indicate any button down event.
1327 */
1328 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1329
1330 /**
1331 Returns the identifier of the button changing state.
1332
1333 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1334 */
1335 int GetButtonChange() const;
1336
1337 /**
1338 Returns the down state of the buttons.
1339
1340 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1341 */
1342 int GetButtonState() const;
1343
1344 /**
1345 Returns the identifier of the joystick generating the event - one of
1346 wxJOYSTICK1 and wxJOYSTICK2.
1347 */
1348 int GetJoystick() const;
1349
1350 /**
1351 Returns the x, y position of the joystick event.
1352 */
1353 wxPoint GetPosition() const;
1354
1355 /**
1356 Returns the z position of the joystick event.
1357 */
1358 int GetZPosition() const;
1359
1360 /**
1361 Returns @true if this was a button up or down event
1362 (@e not 'is any button down?').
1363 */
1364 bool IsButton() const;
1365
1366 /**
1367 Returns @true if this was an x, y move event.
1368 */
1369 bool IsMove() const;
1370
1371 /**
1372 Returns @true if this was a z move event.
1373 */
1374 bool IsZMove() const;
1375 };
1376
1377
1378
1379 /**
1380 @class wxScrollWinEvent
1381
1382 A scroll event holds information about events sent from scrolling windows.
1383
1384 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1385 from the receiving window.
1386
1387 @beginEventTable{wxScrollWinEvent}
1388 @event{EVT_SCROLLWIN(func)}
1389 Process all scroll events.
1390 @event{EVT_SCROLLWIN_TOP(func)}
1391 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1392 @event{EVT_SCROLLWIN_BOTTOM(func)}
1393 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1394 @event{EVT_SCROLLWIN_LINEUP(func)}
1395 Process wxEVT_SCROLLWIN_LINEUP line up events.
1396 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1397 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1398 @event{EVT_SCROLLWIN_PAGEUP(func)}
1399 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1400 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1401 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1402 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1403 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1404 (frequent events sent as the user drags the thumbtrack).
1405 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1406 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1407 @endEventTable
1408
1409
1410 @library{wxcore}
1411 @category{events}
1412
1413 @see wxScrollEvent, @ref overview_events
1414 */
1415 class wxScrollWinEvent : public wxEvent
1416 {
1417 public:
1418 /**
1419 Constructor.
1420 */
1421 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1422 int orientation = 0);
1423
1424 /**
1425 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1426 scrollbar.
1427
1428 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1429 */
1430 int GetOrientation() const;
1431
1432 /**
1433 Returns the position of the scrollbar for the thumb track and release events.
1434
1435 Note that this field can't be used for the other events, you need to query
1436 the window itself for the current position in that case.
1437 */
1438 int GetPosition() const;
1439 };
1440
1441
1442
1443 /**
1444 @class wxSysColourChangedEvent
1445
1446 This class is used for system colour change events, which are generated
1447 when the user changes the colour settings using the control panel.
1448 This is only appropriate under Windows.
1449
1450 @remarks
1451 The default event handler for this event propagates the event to child windows,
1452 since Windows only sends the events to top-level windows.
1453 If intercepting this event for a top-level window, remember to call the base
1454 class handler, or to pass the event on to the window's children explicitly.
1455
1456 @beginEventTable{wxSysColourChangedEvent}
1457 @event{EVT_SYS_COLOUR_CHANGED(func)}
1458 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1459 @endEventTable
1460
1461 @library{wxcore}
1462 @category{events}
1463
1464 @see @ref overview_events
1465 */
1466 class wxSysColourChangedEvent : public wxEvent
1467 {
1468 public:
1469 /**
1470 Constructor.
1471 */
1472 wxSysColourChangedEvent();
1473 };
1474
1475
1476
1477 /**
1478 @class wxWindowCreateEvent
1479
1480 This event is sent just after the actual window associated with a wxWindow
1481 object has been created.
1482
1483 Since it is derived from wxCommandEvent, the event propagates up
1484 the window hierarchy.
1485
1486 @beginEventTable{wxWindowCreateEvent}
1487 @event{EVT_WINDOW_CREATE(func)}
1488 Process a @c wxEVT_CREATE event.
1489 @endEventTable
1490
1491 @library{wxcore}
1492 @category{events}
1493
1494 @see @ref overview_events, wxWindowDestroyEvent
1495 */
1496 class wxWindowCreateEvent : public wxCommandEvent
1497 {
1498 public:
1499 /**
1500 Constructor.
1501 */
1502 wxWindowCreateEvent(wxWindow* win = NULL);
1503
1504 /// Retutn the window being created.
1505 wxWindow *GetWindow() const;
1506 };
1507
1508
1509
1510 /**
1511 @class wxPaintEvent
1512
1513 A paint event is sent when a window's contents needs to be repainted.
1514
1515 Please notice that in general it is impossible to change the drawing of a
1516 standard control (such as wxButton) and so you shouldn't attempt to handle
1517 paint events for them as even if it might work on some platforms, this is
1518 inherently not portable and won't work everywhere.
1519
1520 @remarks
1521 Note that in a paint event handler, the application must always create a
1522 wxPaintDC object, even if you do not use it. Otherwise, under MS Windows,
1523 refreshing for this and other windows will go wrong.
1524 For example:
1525 @code
1526 void MyWindow::OnPaint(wxPaintEvent& event)
1527 {
1528 wxPaintDC dc(this);
1529
1530 DrawMyDocument(dc);
1531 }
1532 @endcode
1533 You can optimize painting by retrieving the rectangles that have been damaged
1534 and only repainting these. The rectangles are in terms of the client area,
1535 and are unscrolled, so you will need to do some calculations using the current
1536 view position to obtain logical, scrolled units.
1537 Here is an example of using the wxRegionIterator class:
1538 @code
1539 // Called when window needs to be repainted.
1540 void MyWindow::OnPaint(wxPaintEvent& event)
1541 {
1542 wxPaintDC dc(this);
1543
1544 // Find Out where the window is scrolled to
1545 int vbX,vbY; // Top left corner of client
1546 GetViewStart(&vbX,&vbY);
1547
1548 int vX,vY,vW,vH; // Dimensions of client area in pixels
1549 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1550
1551 while (upd)
1552 {
1553 vX = upd.GetX();
1554 vY = upd.GetY();
1555 vW = upd.GetW();
1556 vH = upd.GetH();
1557
1558 // Alternatively we can do this:
1559 // wxRect rect(upd.GetRect());
1560
1561 // Repaint this rectangle
1562 ...some code...
1563
1564 upd ++ ;
1565 }
1566 }
1567 @endcode
1568
1569
1570 @beginEventTable{wxPaintEvent}
1571 @event{EVT_PAINT(func)}
1572 Process a @c wxEVT_PAINT event.
1573 @endEventTable
1574
1575 @library{wxcore}
1576 @category{events}
1577
1578 @see @ref overview_events
1579 */
1580 class wxPaintEvent : public wxEvent
1581 {
1582 public:
1583 /**
1584 Constructor.
1585 */
1586 wxPaintEvent(int id = 0);
1587 };
1588
1589
1590
1591 /**
1592 @class wxMaximizeEvent
1593
1594 An event being sent when a top level window is maximized. Notice that it is
1595 not sent when the window is restored to its original size after it had been
1596 maximized, only a normal wxSizeEvent is generated in this case.
1597
1598 @beginEventTable{wxMaximizeEvent}
1599 @event{EVT_MAXIMIZE(func)}
1600 Process a @c wxEVT_MAXIMIZE event.
1601 @endEventTable
1602
1603 @library{wxcore}
1604 @category{events}
1605
1606 @see @ref overview_events, wxTopLevelWindow::Maximize,
1607 wxTopLevelWindow::IsMaximized
1608 */
1609 class wxMaximizeEvent : public wxEvent
1610 {
1611 public:
1612 /**
1613 Constructor. Only used by wxWidgets internally.
1614 */
1615 wxMaximizeEvent(int id = 0);
1616 };
1617
1618 /**
1619 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1620 */
1621 enum wxUpdateUIMode
1622 {
1623 /** Send UI update events to all windows. */
1624 wxUPDATE_UI_PROCESS_ALL,
1625
1626 /** Send UI update events to windows that have
1627 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1628 wxUPDATE_UI_PROCESS_SPECIFIED
1629 };
1630
1631
1632 /**
1633 @class wxUpdateUIEvent
1634
1635 This class is used for pseudo-events which are called by wxWidgets
1636 to give an application the chance to update various user interface elements.
1637
1638 Without update UI events, an application has to work hard to check/uncheck,
1639 enable/disable, show/hide, and set the text for elements such as menu items
1640 and toolbar buttons. The code for doing this has to be mixed up with the code
1641 that is invoked when an action is invoked for a menu item or button.
1642
1643 With update UI events, you define an event handler to look at the state of the
1644 application and change UI elements accordingly. wxWidgets will call your member
1645 functions in idle time, so you don't have to worry where to call this code.
1646
1647 In addition to being a clearer and more declarative method, it also means you don't
1648 have to worry whether you're updating a toolbar or menubar identifier. The same
1649 handler can update a menu item and toolbar button, if the identifier is the same.
1650 Instead of directly manipulating the menu or button, you call functions in the event
1651 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1652 call has been made, and which UI element to update.
1653
1654 These events will work for popup menus as well as menubars. Just before a menu is
1655 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1656 owns the menu.
1657
1658 If you find that the overhead of UI update processing is affecting your application,
1659 you can do one or both of the following:
1660 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1661 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1662 receive update events. No other windows will receive update events.
1663 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1664 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1665 for example when a dialog is about to be shown, in case the user sees a slight
1666 delay before windows are updated.
1667
1668 Note that although events are sent in idle time, defining a wxIdleEvent handler
1669 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1670 which is always called in idle time.
1671
1672 wxWidgets tries to optimize update events on some platforms.
1673 On Windows and GTK+, events for menubar items are only sent when the menu is about
1674 to be shown, and not in idle time.
1675
1676
1677 @beginEventTable{wxUpdateUIEvent}
1678 @event{EVT_UPDATE_UI(id, func)}
1679 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1680 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1681 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1682 @endEventTable
1683
1684 @library{wxcore}
1685 @category{events}
1686
1687 @see @ref overview_events
1688 */
1689 class wxUpdateUIEvent : public wxCommandEvent
1690 {
1691 public:
1692 /**
1693 Constructor.
1694 */
1695 wxUpdateUIEvent(wxWindowID commandId = 0);
1696
1697 /**
1698 Returns @true if it is appropriate to update (send UI update events to)
1699 this window.
1700
1701 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1702 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1703 were last sent in idle time, and the update interval, to determine whether
1704 events should be sent to this window now. By default this will always
1705 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1706 and the interval is set to 0; so update events will be sent as often as
1707 possible. You can reduce the frequency that events are sent by changing the
1708 mode and/or setting an update interval.
1709
1710 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1711 */
1712 static bool CanUpdate(wxWindow* window);
1713
1714 /**
1715 Check or uncheck the UI element.
1716 */
1717 void Check(bool check);
1718
1719 /**
1720 Enable or disable the UI element.
1721 */
1722 void Enable(bool enable);
1723
1724 /**
1725 Returns @true if the UI element should be checked.
1726 */
1727 bool GetChecked() const;
1728
1729 /**
1730 Returns @true if the UI element should be enabled.
1731 */
1732 bool GetEnabled() const;
1733
1734 /**
1735 Static function returning a value specifying how wxWidgets will send update
1736 events: to all windows, or only to those which specify that they will process
1737 the events.
1738
1739 @see SetMode()
1740 */
1741 static wxUpdateUIMode GetMode();
1742
1743 /**
1744 Returns @true if the application has called Check().
1745 For wxWidgets internal use only.
1746 */
1747 bool GetSetChecked() const;
1748
1749 /**
1750 Returns @true if the application has called Enable().
1751 For wxWidgets internal use only.
1752 */
1753 bool GetSetEnabled() const;
1754
1755 /**
1756 Returns @true if the application has called Show().
1757 For wxWidgets internal use only.
1758 */
1759 bool GetSetShown() const;
1760
1761 /**
1762 Returns @true if the application has called SetText().
1763 For wxWidgets internal use only.
1764 */
1765 bool GetSetText() const;
1766
1767 /**
1768 Returns @true if the UI element should be shown.
1769 */
1770 bool GetShown() const;
1771
1772 /**
1773 Returns the text that should be set for the UI element.
1774 */
1775 wxString GetText() const;
1776
1777 /**
1778 Returns the current interval between updates in milliseconds.
1779 The value -1 disables updates, 0 updates as frequently as possible.
1780
1781 @see SetUpdateInterval().
1782 */
1783 static long GetUpdateInterval();
1784
1785 /**
1786 Used internally to reset the last-updated time to the current time.
1787
1788 It is assumed that update events are normally sent in idle time, so this
1789 is called at the end of idle processing.
1790
1791 @see CanUpdate(), SetUpdateInterval(), SetMode()
1792 */
1793 static void ResetUpdateTime();
1794
1795 /**
1796 Specify how wxWidgets will send update events: to all windows, or only to
1797 those which specify that they will process the events.
1798
1799 @param mode
1800 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1801 The default mode is wxUPDATE_UI_PROCESS_ALL.
1802 */
1803 static void SetMode(wxUpdateUIMode mode);
1804
1805 /**
1806 Sets the text for this UI element.
1807 */
1808 void SetText(const wxString& text);
1809
1810 /**
1811 Sets the interval between updates in milliseconds.
1812
1813 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1814 The default is 0.
1815
1816 Use this to reduce the overhead of UI update events if your application
1817 has a lot of windows. If you set the value to -1 or greater than 0,
1818 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1819 in your application, such as when a dialog is about to be shown.
1820 */
1821 static void SetUpdateInterval(long updateInterval);
1822
1823 /**
1824 Show or hide the UI element.
1825 */
1826 void Show(bool show);
1827 };
1828
1829
1830
1831 /**
1832 @class wxClipboardTextEvent
1833
1834 This class represents the events generated by a control (typically a
1835 wxTextCtrl but other windows can generate these events as well) when its
1836 content gets copied or cut to, or pasted from the clipboard.
1837
1838 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1839 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1840
1841 If any of these events is processed (without being skipped) by an event
1842 handler, the corresponding operation doesn't take place which allows to
1843 prevent the text from being copied from or pasted to a control. It is also
1844 possible to examine the clipboard contents in the PASTE event handler and
1845 transform it in some way before inserting in a control -- for example,
1846 changing its case or removing invalid characters.
1847
1848 Finally notice that a CUT event is always preceded by the COPY event which
1849 makes it possible to only process the latter if it doesn't matter if the
1850 text was copied or cut.
1851
1852 @note
1853 These events are currently only generated by wxTextCtrl under GTK+.
1854 They are generated by all controls under Windows.
1855
1856 @beginEventTable{wxClipboardTextEvent}
1857 @event{EVT_TEXT_COPY(id, func)}
1858 Some or all of the controls content was copied to the clipboard.
1859 @event{EVT_TEXT_CUT(id, func)}
1860 Some or all of the controls content was cut (i.e. copied and
1861 deleted).
1862 @event{EVT_TEXT_PASTE(id, func)}
1863 Clipboard content was pasted into the control.
1864 @endEventTable
1865
1866
1867 @library{wxcore}
1868 @category{events}
1869
1870 @see wxClipboard
1871 */
1872 class wxClipboardTextEvent : public wxCommandEvent
1873 {
1874 public:
1875 /**
1876 Constructor.
1877 */
1878 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1879 };
1880
1881
1882
1883 /**
1884 @class wxMouseEvent
1885
1886 This event class contains information about the events generated by the mouse:
1887 they include mouse buttons press and release events and mouse move events.
1888
1889 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1890 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1891 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1892 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1893 can also be generated. Note that not all mice have even a middle button so a
1894 portable application should avoid relying on the events from it (but the right
1895 button click can be emulated using the left mouse button with the control key
1896 under Mac platforms with a single button mouse).
1897
1898 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1899 purposes, the mouse is considered to be inside the window if it is in the
1900 window client area and not inside one of its children. In other words, the
1901 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1902 mouse leaves the window entirely but also when it enters one of its children.
1903
1904 The position associated with a mouse event is expressed in the window
1905 coordinates of the window which generated the event, you can use
1906 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1907 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1908 another window.
1909
1910 @note Note that under Windows CE mouse enter and leave events are not natively
1911 supported by the system but are generated by wxWidgets itself. This has several
1912 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1913 left the window and the state variables for it may have changed during this time.
1914
1915 @note Note the difference between methods like wxMouseEvent::LeftDown and
1916 the inherited wxMouseState::LeftIsDown: the former returns @true when
1917 the event corresponds to the left mouse button click while the latter
1918 returns @true if the left mouse button is currently being pressed.
1919 For example, when the user is dragging the mouse you can use
1920 wxMouseEvent::LeftIsDown to test whether the left mouse button is
1921 (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1922 returns @true, wxMouseEvent::LeftIsDown will also return @true in
1923 wxWidgets whatever the underlying GUI behaviour is (which is
1924 platform-dependent). The same applies, of course, to other mouse
1925 buttons as well.
1926
1927
1928 @beginEventTable{wxMouseEvent}
1929 @event{EVT_LEFT_DOWN(func)}
1930 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
1931 call event.Skip() to allow the default processing to take place as otherwise
1932 the window under mouse wouldn't get the focus.
1933 @event{EVT_LEFT_UP(func)}
1934 Process a @c wxEVT_LEFT_UP event.
1935 @event{EVT_LEFT_DCLICK(func)}
1936 Process a @c wxEVT_LEFT_DCLICK event.
1937 @event{EVT_MIDDLE_DOWN(func)}
1938 Process a @c wxEVT_MIDDLE_DOWN event.
1939 @event{EVT_MIDDLE_UP(func)}
1940 Process a @c wxEVT_MIDDLE_UP event.
1941 @event{EVT_MIDDLE_DCLICK(func)}
1942 Process a @c wxEVT_MIDDLE_DCLICK event.
1943 @event{EVT_RIGHT_DOWN(func)}
1944 Process a @c wxEVT_RIGHT_DOWN event.
1945 @event{EVT_RIGHT_UP(func)}
1946 Process a @c wxEVT_RIGHT_UP event.
1947 @event{EVT_RIGHT_DCLICK(func)}
1948 Process a @c wxEVT_RIGHT_DCLICK event.
1949 @event{EVT_MOUSE_AUX1_DOWN(func)}
1950 Process a @c wxEVT_MOUSE_AUX1_DOWN event.
1951 @event{EVT_MOUSE_AUX1_UP(func)}
1952 Process a @c wxEVT_MOUSE_AUX1_UP event.
1953 @event{EVT_MOUSE_AUX1_DCLICK(func)}
1954 Process a @c wxEVT_MOUSE_AUX1_DCLICK event.
1955 @event{EVT_MOUSE_AUX2_DOWN(func)}
1956 Process a @c wxEVT_MOUSE_AUX2_DOWN event.
1957 @event{EVT_MOUSE_AUX2_UP(func)}
1958 Process a @c wxEVT_MOUSE_AUX2_UP event.
1959 @event{EVT_MOUSE_AUX2_DCLICK(func)}
1960 Process a @c wxEVT_MOUSE_AUX2_DCLICK event.
1961 @event{EVT_MOTION(func)}
1962 Process a @c wxEVT_MOTION event.
1963 @event{EVT_ENTER_WINDOW(func)}
1964 Process a @c wxEVT_ENTER_WINDOW event.
1965 @event{EVT_LEAVE_WINDOW(func)}
1966 Process a @c wxEVT_LEAVE_WINDOW event.
1967 @event{EVT_MOUSEWHEEL(func)}
1968 Process a @c wxEVT_MOUSEWHEEL event.
1969 @event{EVT_MOUSE_EVENTS(func)}
1970 Process all mouse events.
1971 @endEventTable
1972
1973 @library{wxcore}
1974 @category{events}
1975
1976 @see wxKeyEvent
1977 */
1978 class wxMouseEvent : public wxEvent,
1979 public wxMouseState
1980 {
1981 public:
1982 /**
1983 Constructor. Valid event types are:
1984
1985 @li wxEVT_ENTER_WINDOW
1986 @li wxEVT_LEAVE_WINDOW
1987 @li wxEVT_LEFT_DOWN
1988 @li wxEVT_LEFT_UP
1989 @li wxEVT_LEFT_DCLICK
1990 @li wxEVT_MIDDLE_DOWN
1991 @li wxEVT_MIDDLE_UP
1992 @li wxEVT_MIDDLE_DCLICK
1993 @li wxEVT_RIGHT_DOWN
1994 @li wxEVT_RIGHT_UP
1995 @li wxEVT_RIGHT_DCLICK
1996 @li wxEVT_MOUSE_AUX1_DOWN
1997 @li wxEVT_MOUSE_AUX1_UP
1998 @li wxEVT_MOUSE_AUX1_DCLICK
1999 @li wxEVT_MOUSE_AUX2_DOWN
2000 @li wxEVT_MOUSE_AUX2_UP
2001 @li wxEVT_MOUSE_AUX2_DCLICK
2002 @li wxEVT_MOTION
2003 @li wxEVT_MOUSEWHEEL
2004 */
2005 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
2006
2007 /**
2008 Returns @true if the event was a first extra button double click.
2009 */
2010 bool Aux1DClick() const;
2011
2012 /**
2013 Returns @true if the first extra button mouse button changed to down.
2014 */
2015 bool Aux1Down() const;
2016
2017 /**
2018 Returns @true if the first extra button mouse button changed to up.
2019 */
2020 bool Aux1Up() const;
2021
2022 /**
2023 Returns @true if the event was a second extra button double click.
2024 */
2025 bool Aux2DClick() const;
2026
2027 /**
2028 Returns @true if the second extra button mouse button changed to down.
2029 */
2030 bool Aux2Down() const;
2031
2032 /**
2033 Returns @true if the second extra button mouse button changed to up.
2034 */
2035 bool Aux2Up() const;
2036
2037 /**
2038 Returns @true if the event was generated by the specified button.
2039
2040 @see wxMouseState::ButtoinIsDown()
2041 */
2042 bool Button(wxMouseButton but) const;
2043
2044 /**
2045 If the argument is omitted, this returns @true if the event was a mouse
2046 double click event. Otherwise the argument specifies which double click event
2047 was generated (see Button() for the possible values).
2048 */
2049 bool ButtonDClick(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2050
2051 /**
2052 If the argument is omitted, this returns @true if the event was a mouse
2053 button down event. Otherwise the argument specifies which button-down event
2054 was generated (see Button() for the possible values).
2055 */
2056 bool ButtonDown(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2057
2058 /**
2059 If the argument is omitted, this returns @true if the event was a mouse
2060 button up event. Otherwise the argument specifies which button-up event
2061 was generated (see Button() for the possible values).
2062 */
2063 bool ButtonUp(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2064
2065 /**
2066 Returns @true if this was a dragging event (motion while a button is depressed).
2067
2068 @see Moving()
2069 */
2070 bool Dragging() const;
2071
2072 /**
2073 Returns @true if the mouse was entering the window.
2074
2075 @see Leaving()
2076 */
2077 bool Entering() const;
2078
2079 /**
2080 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
2081 if no button is involved (for mouse move, enter or leave event, for example).
2082 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
2083 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
2084 for the same events for the middle and the right buttons respectively.
2085 */
2086 int GetButton() const;
2087
2088 /**
2089 Returns the number of mouse clicks for this event: 1 for a simple click, 2
2090 for a double-click, 3 for a triple-click and so on.
2091
2092 Currently this function is implemented only in wxMac and returns -1 for the
2093 other platforms (you can still distinguish simple clicks from double-clicks as
2094 they generate different kinds of events however).
2095
2096 @since 2.9.0
2097 */
2098 int GetClickCount() const;
2099
2100 /**
2101 Returns the configured number of lines (or whatever) to be scrolled per
2102 wheel action. Defaults to three.
2103 */
2104 int GetLinesPerAction() const;
2105
2106 /**
2107 Returns the logical mouse position in pixels (i.e. translated according to the
2108 translation set for the DC, which usually indicates that the window has been
2109 scrolled).
2110 */
2111 wxPoint GetLogicalPosition(const wxDC& dc) const;
2112
2113 /**
2114 Get wheel delta, normally 120.
2115
2116 This is the threshold for action to be taken, and one such action
2117 (for example, scrolling one increment) should occur for each delta.
2118 */
2119 int GetWheelDelta() const;
2120
2121 /**
2122 Get wheel rotation, positive or negative indicates direction of rotation.
2123
2124 Current devices all send an event when rotation is at least +/-WheelDelta, but
2125 finer resolution devices can be created in the future.
2126
2127 Because of this you shouldn't assume that one event is equal to 1 line, but you
2128 should be able to either do partial line scrolling or wait until several
2129 events accumulate before scrolling.
2130 */
2131 int GetWheelRotation() const;
2132
2133 /**
2134 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
2135 most mouse wheels, @c 1 is the X axis.
2136
2137 Note that only some models of mouse have horizontal wheel axis.
2138 */
2139 int GetWheelAxis() const;
2140
2141 /**
2142 Returns @true if the event was a mouse button event (not necessarily a button
2143 down event - that may be tested using ButtonDown()).
2144 */
2145 bool IsButton() const;
2146
2147 /**
2148 Returns @true if the system has been setup to do page scrolling with
2149 the mouse wheel instead of line scrolling.
2150 */
2151 bool IsPageScroll() const;
2152
2153 /**
2154 Returns @true if the mouse was leaving the window.
2155
2156 @see Entering().
2157 */
2158 bool Leaving() const;
2159
2160 /**
2161 Returns @true if the event was a left double click.
2162 */
2163 bool LeftDClick() const;
2164
2165 /**
2166 Returns @true if the left mouse button changed to down.
2167 */
2168 bool LeftDown() const;
2169
2170 /**
2171 Returns @true if the left mouse button changed to up.
2172 */
2173 bool LeftUp() const;
2174
2175 /**
2176 Returns @true if the Meta key was down at the time of the event.
2177 */
2178 bool MetaDown() const;
2179
2180 /**
2181 Returns @true if the event was a middle double click.
2182 */
2183 bool MiddleDClick() const;
2184
2185 /**
2186 Returns @true if the middle mouse button changed to down.
2187 */
2188 bool MiddleDown() const;
2189
2190 /**
2191 Returns @true if the middle mouse button changed to up.
2192 */
2193 bool MiddleUp() const;
2194
2195 /**
2196 Returns @true if this was a motion event and no mouse buttons were pressed.
2197 If any mouse button is held pressed, then this method returns @false and
2198 Dragging() returns @true.
2199 */
2200 bool Moving() const;
2201
2202 /**
2203 Returns @true if the event was a right double click.
2204 */
2205 bool RightDClick() const;
2206
2207 /**
2208 Returns @true if the right mouse button changed to down.
2209 */
2210 bool RightDown() const;
2211
2212 /**
2213 Returns @true if the right mouse button changed to up.
2214 */
2215 bool RightUp() const;
2216 };
2217
2218
2219
2220 /**
2221 @class wxDropFilesEvent
2222
2223 This class is used for drop files events, that is, when files have been dropped
2224 onto the window. This functionality is currently only available under Windows.
2225
2226 The window must have previously been enabled for dropping by calling
2227 wxWindow::DragAcceptFiles().
2228
2229 Important note: this is a separate implementation to the more general drag and drop
2230 implementation documented in the @ref overview_dnd. It uses the older, Windows
2231 message-based approach of dropping files.
2232
2233 @beginEventTable{wxDropFilesEvent}
2234 @event{EVT_DROP_FILES(func)}
2235 Process a @c wxEVT_DROP_FILES event.
2236 @endEventTable
2237
2238 @onlyfor{wxmsw}
2239
2240 @library{wxcore}
2241 @category{events}
2242
2243 @see @ref overview_events
2244 */
2245 class wxDropFilesEvent : public wxEvent
2246 {
2247 public:
2248 /**
2249 Constructor.
2250 */
2251 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2252 wxString* files = NULL);
2253
2254 /**
2255 Returns an array of filenames.
2256 */
2257 wxString* GetFiles() const;
2258
2259 /**
2260 Returns the number of files dropped.
2261 */
2262 int GetNumberOfFiles() const;
2263
2264 /**
2265 Returns the position at which the files were dropped.
2266 Returns an array of filenames.
2267 */
2268 wxPoint GetPosition() const;
2269 };
2270
2271
2272
2273 /**
2274 @class wxCommandEvent
2275
2276 This event class contains information about command events, which originate
2277 from a variety of simple controls.
2278
2279 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2280 and unlike other wxEvent-derived classes propagate upward from the source
2281 window (the window which emits the event) up to the first parent which processes
2282 the event. Be sure to read @ref overview_events_propagation.
2283
2284 More complex controls, such as wxTreeCtrl, have separate command event classes.
2285
2286 @beginEventTable{wxCommandEvent}
2287 @event{EVT_COMMAND(id, event, func)}
2288 Process a command, supplying the window identifier, command event identifier,
2289 and member function.
2290 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2291 Process a command for a range of window identifiers, supplying the minimum and
2292 maximum window identifiers, command event identifier, and member function.
2293 @event{EVT_BUTTON(id, func)}
2294 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2295 @event{EVT_CHECKBOX(id, func)}
2296 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2297 @event{EVT_CHOICE(id, func)}
2298 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2299 @event{EVT_COMBOBOX(id, func)}
2300 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2301 @event{EVT_LISTBOX(id, func)}
2302 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2303 @event{EVT_LISTBOX_DCLICK(id, func)}
2304 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2305 @event{EVT_CHECKLISTBOX(id, func)}
2306 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2307 @event{EVT_MENU(id, func)}
2308 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2309 @event{EVT_MENU_RANGE(id1, id2, func)}
2310 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2311 @event{EVT_CONTEXT_MENU(func)}
2312 Process the event generated when the user has requested a popup menu to appear by
2313 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2314 @event{EVT_RADIOBOX(id, func)}
2315 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2316 @event{EVT_RADIOBUTTON(id, func)}
2317 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2318 @event{EVT_SCROLLBAR(id, func)}
2319 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2320 control. This is provided for compatibility only; more specific scrollbar event macros
2321 should be used instead (see wxScrollEvent).
2322 @event{EVT_SLIDER(id, func)}
2323 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2324 @event{EVT_TEXT(id, func)}
2325 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2326 @event{EVT_TEXT_ENTER(id, func)}
2327 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2328 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2329 to generate such events.
2330 @event{EVT_TEXT_MAXLEN(id, func)}
2331 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2332 when the user tries to enter more characters into it than the limit previously set
2333 with SetMaxLength().
2334 @event{EVT_TOGGLEBUTTON(id, func)}
2335 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2336 @event{EVT_TOOL(id, func)}
2337 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2338 Pass the id of the tool.
2339 @event{EVT_TOOL_RANGE(id1, id2, func)}
2340 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2341 @event{EVT_TOOL_RCLICKED(id, func)}
2342 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool.
2343 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2344 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools.
2345 @event{EVT_TOOL_ENTER(id, func)}
2346 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2347 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2348 has moved off a tool.
2349 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2350 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2351 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2352 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2353 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2354 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2355 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2356 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2357 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2358 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2359 @event{EVT_COMMAND_ENTER(id, func)}
2360 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2361 @endEventTable
2362
2363 @library{wxcore}
2364 @category{events}
2365 */
2366 class wxCommandEvent : public wxEvent
2367 {
2368 public:
2369 /**
2370 Constructor.
2371 */
2372 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2373
2374 /**
2375 Returns client data pointer for a listbox or choice selection event
2376 (not valid for a deselection).
2377 */
2378 void* GetClientData() const;
2379
2380 /**
2381 Returns client object pointer for a listbox or choice selection event
2382 (not valid for a deselection).
2383 */
2384 wxClientData* GetClientObject() const;
2385
2386 /**
2387 Returns extra information dependant on the event objects type.
2388
2389 If the event comes from a listbox selection, it is a boolean
2390 determining whether the event was a selection (@true) or a
2391 deselection (@false). A listbox deselection only occurs for
2392 multiple-selection boxes, and in this case the index and string values
2393 are indeterminate and the listbox must be examined by the application.
2394 */
2395 long GetExtraLong() const;
2396
2397 /**
2398 Returns the integer identifier corresponding to a listbox, choice or
2399 radiobox selection (only if the event was a selection, not a deselection),
2400 or a boolean value representing the value of a checkbox.
2401 */
2402 int GetInt() const;
2403
2404 /**
2405 Returns item index for a listbox or choice selection event (not valid for
2406 a deselection).
2407 */
2408 int GetSelection() const;
2409
2410 /**
2411 Returns item string for a listbox or choice selection event. If one
2412 or several items have been deselected, returns the index of the first
2413 deselected item. If some items have been selected and others deselected
2414 at the same time, it will return the index of the first selected item.
2415 */
2416 wxString GetString() const;
2417
2418 /**
2419 This method can be used with checkbox and menu events: for the checkboxes, the
2420 method returns @true for a selection event and @false for a deselection one.
2421 For the menu events, this method indicates if the menu item just has become
2422 checked or unchecked (and thus only makes sense for checkable menu items).
2423
2424 Notice that this method can not be used with wxCheckListBox currently.
2425 */
2426 bool IsChecked() const;
2427
2428 /**
2429 For a listbox or similar event, returns @true if it is a selection, @false
2430 if it is a deselection. If some items have been selected and others deselected
2431 at the same time, it will return @true.
2432 */
2433 bool IsSelection() const;
2434
2435 /**
2436 Sets the client data for this event.
2437 */
2438 void SetClientData(void* clientData);
2439
2440 /**
2441 Sets the client object for this event. The client object is not owned by the
2442 event object and the event object will not delete the client object in its destructor.
2443
2444 The client object must be owned and deleted by another object (e.g. a control)
2445 that has longer life time than the event object.
2446 */
2447 void SetClientObject(wxClientData* clientObject);
2448
2449 /**
2450 Sets the @b m_extraLong member.
2451 */
2452 void SetExtraLong(long extraLong);
2453
2454 /**
2455 Sets the @b m_commandInt member.
2456 */
2457 void SetInt(int intCommand);
2458
2459 /**
2460 Sets the @b m_commandString member.
2461 */
2462 void SetString(const wxString& string);
2463 };
2464
2465
2466
2467 /**
2468 @class wxActivateEvent
2469
2470 An activate event is sent when a window or application is being activated
2471 or deactivated.
2472
2473 @beginEventTable{wxActivateEvent}
2474 @event{EVT_ACTIVATE(func)}
2475 Process a @c wxEVT_ACTIVATE event.
2476 @event{EVT_ACTIVATE_APP(func)}
2477 Process a @c wxEVT_ACTIVATE_APP event.
2478 This event is received by the wxApp-derived instance only.
2479 @event{EVT_HIBERNATE(func)}
2480 Process a hibernate event, supplying the member function. This event applies
2481 to wxApp only, and only on Windows SmartPhone and PocketPC.
2482 It is generated when the system is low on memory; the application should free
2483 up as much memory as possible, and restore full working state when it receives
2484 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2485 @endEventTable
2486
2487 @library{wxcore}
2488 @category{events}
2489
2490 @see @ref overview_events, wxApp::IsActive
2491 */
2492 class wxActivateEvent : public wxEvent
2493 {
2494 public:
2495 /**
2496 Constructor.
2497 */
2498 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2499 int id = 0);
2500
2501 /**
2502 Returns @true if the application or window is being activated, @false otherwise.
2503 */
2504 bool GetActive() const;
2505 };
2506
2507
2508
2509 /**
2510 @class wxContextMenuEvent
2511
2512 This class is used for context menu events, sent to give
2513 the application a chance to show a context (popup) menu for a wxWindow.
2514
2515 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2516 means that the event originated from a keyboard context button event, and you
2517 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2518
2519 When a keyboard context menu button is pressed on Windows, a right-click event
2520 with default position is sent first, and if this event is not processed, the
2521 context menu event is sent. So if you process mouse events and you find your
2522 context menu event handler is not being called, you could call wxEvent::Skip()
2523 for mouse right-down events.
2524
2525 @beginEventTable{wxContextMenuEvent}
2526 @event{EVT_CONTEXT_MENU(func)}
2527 A right click (or other context menu command depending on platform) has been detected.
2528 @endEventTable
2529
2530
2531 @library{wxcore}
2532 @category{events}
2533
2534 @see wxCommandEvent, @ref overview_events
2535 */
2536 class wxContextMenuEvent : public wxCommandEvent
2537 {
2538 public:
2539 /**
2540 Constructor.
2541 */
2542 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2543 const wxPoint& pos = wxDefaultPosition);
2544
2545 /**
2546 Returns the position in screen coordinates at which the menu should be shown.
2547 Use wxWindow::ScreenToClient to convert to client coordinates.
2548
2549 You can also omit a position from wxWindow::PopupMenu in order to use
2550 the current mouse pointer position.
2551
2552 If the event originated from a keyboard event, the value returned from this
2553 function will be wxDefaultPosition.
2554 */
2555 const wxPoint& GetPosition() const;
2556
2557 /**
2558 Sets the position at which the menu should be shown.
2559 */
2560 void SetPosition(const wxPoint& point);
2561 };
2562
2563
2564
2565 /**
2566 @class wxEraseEvent
2567
2568 An erase event is sent when a window's background needs to be repainted.
2569
2570 On some platforms, such as GTK+, this event is simulated (simply generated just
2571 before the paint event) and may cause flicker. It is therefore recommended that
2572 you set the text background colour explicitly in order to prevent flicker.
2573 The default background colour under GTK+ is grey.
2574
2575 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2576 definition.
2577
2578 You must call wxEraseEvent::GetDC and use the returned device context if it is
2579 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2580
2581 @remarks
2582 Use the device context returned by GetDC to draw on, don't create
2583 a wxPaintDC in the event handler.
2584
2585 @beginEventTable{wxEraseEvent}
2586 @event{EVT_ERASE_BACKGROUND(func)}
2587 Process a @c wxEVT_ERASE_BACKGROUND event.
2588 @endEventTable
2589
2590 @library{wxcore}
2591 @category{events}
2592
2593 @see @ref overview_events
2594 */
2595 class wxEraseEvent : public wxEvent
2596 {
2597 public:
2598 /**
2599 Constructor.
2600 */
2601 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2602
2603 /**
2604 Returns the device context associated with the erase event to draw on.
2605 */
2606 wxDC* GetDC() const;
2607 };
2608
2609
2610
2611 /**
2612 @class wxFocusEvent
2613
2614 A focus event is sent when a window's focus changes. The window losing focus
2615 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2616
2617 Notice that the set focus event happens both when the user gives focus to the
2618 window (whether using the mouse or keyboard) and when it is done from the
2619 program itself using wxWindow::SetFocus.
2620
2621 @beginEventTable{wxFocusEvent}
2622 @event{EVT_SET_FOCUS(func)}
2623 Process a @c wxEVT_SET_FOCUS event.
2624 @event{EVT_KILL_FOCUS(func)}
2625 Process a @c wxEVT_KILL_FOCUS event.
2626 @endEventTable
2627
2628 @library{wxcore}
2629 @category{events}
2630
2631 @see @ref overview_events
2632 */
2633 class wxFocusEvent : public wxEvent
2634 {
2635 public:
2636 /**
2637 Constructor.
2638 */
2639 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2640
2641 /**
2642 Returns the window associated with this event, that is the window which had the
2643 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2644 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2645
2646 Warning: the window pointer may be @NULL!
2647 */
2648 wxWindow *GetWindow() const;
2649 };
2650
2651
2652
2653 /**
2654 @class wxChildFocusEvent
2655
2656 A child focus event is sent to a (parent-)window when one of its child windows
2657 gains focus, so that the window could restore the focus back to its corresponding
2658 child if it loses it now and regains later.
2659
2660 Notice that child window is the direct child of the window receiving event.
2661 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2662
2663 @beginEventTable{wxChildFocusEvent}
2664 @event{EVT_CHILD_FOCUS(func)}
2665 Process a @c wxEVT_CHILD_FOCUS event.
2666 @endEventTable
2667
2668 @library{wxcore}
2669 @category{events}
2670
2671 @see @ref overview_events
2672 */
2673 class wxChildFocusEvent : public wxCommandEvent
2674 {
2675 public:
2676 /**
2677 Constructor.
2678
2679 @param win
2680 The direct child which is (or which contains the window which is) receiving
2681 the focus.
2682 */
2683 wxChildFocusEvent(wxWindow* win = NULL);
2684
2685 /**
2686 Returns the direct child which receives the focus, or a (grand-)parent of the
2687 control receiving the focus.
2688
2689 To get the actually focused control use wxWindow::FindFocus.
2690 */
2691 wxWindow *GetWindow() const;
2692 };
2693
2694
2695
2696 /**
2697 @class wxMouseCaptureLostEvent
2698
2699 An mouse capture lost event is sent to a window that obtained mouse capture,
2700 which was subsequently loss due to "external" event, for example when a dialog
2701 box is shown or if another application captures the mouse.
2702
2703 If this happens, this event is sent to all windows that are on capture stack
2704 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2705 not sent if the capture changes because of a call to CaptureMouse or
2706 ReleaseMouse.
2707
2708 This event is currently emitted under Windows only.
2709
2710 @beginEventTable{wxMouseCaptureLostEvent}
2711 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2712 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2713 @endEventTable
2714
2715 @onlyfor{wxmsw}
2716
2717 @library{wxcore}
2718 @category{events}
2719
2720 @see wxMouseCaptureChangedEvent, @ref overview_events,
2721 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2722 */
2723 class wxMouseCaptureLostEvent : public wxEvent
2724 {
2725 public:
2726 /**
2727 Constructor.
2728 */
2729 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2730 };
2731
2732
2733
2734 /**
2735 @class wxNotifyEvent
2736
2737 This class is not used by the event handlers by itself, but is a base class
2738 for other event classes (such as wxBookCtrlEvent).
2739
2740 It (or an object of a derived class) is sent when the controls state is being
2741 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2742 to prevent it from happening.
2743
2744 @library{wxcore}
2745 @category{events}
2746
2747 @see wxBookCtrlEvent
2748 */
2749 class wxNotifyEvent : public wxCommandEvent
2750 {
2751 public:
2752 /**
2753 Constructor (used internally by wxWidgets only).
2754 */
2755 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2756
2757 /**
2758 This is the opposite of Veto(): it explicitly allows the event to be processed.
2759 For most events it is not necessary to call this method as the events are allowed
2760 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2761 event description).
2762 */
2763 void Allow();
2764
2765 /**
2766 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2767 otherwise (if it was).
2768 */
2769 bool IsAllowed() const;
2770
2771 /**
2772 Prevents the change announced by this event from happening.
2773
2774 It is in general a good idea to notify the user about the reasons for vetoing
2775 the change because otherwise the applications behaviour (which just refuses to
2776 do what the user wants) might be quite surprising.
2777 */
2778 void Veto();
2779 };
2780
2781
2782 /**
2783 @class wxThreadEvent
2784
2785 This class adds some simple functionalities to wxCommandEvent coinceived
2786 for inter-threads communications.
2787
2788 This event is not natively emitted by any control/class: this is just
2789 an helper class for the user.
2790 Its most important feature is the GetEventCategory() implementation which
2791 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2792 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2793
2794 @library{wxcore}
2795 @category{events,threading}
2796
2797 @see @ref overview_thread, wxEventLoopBase::YieldFor
2798 */
2799 class wxThreadEvent : public wxCommandEvent
2800 {
2801 public:
2802 /**
2803 Constructor.
2804 */
2805 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2806
2807 /**
2808 Clones this event making sure that all internal members which use
2809 COW (only @c m_commandString for now; see @ref overview_refcount)
2810 are unshared (see wxObject::UnShare).
2811 */
2812 virtual wxEvent *Clone() const;
2813
2814 /**
2815 Returns @c wxEVT_CATEGORY_THREAD.
2816
2817 This is important to avoid unwanted processing of thread events
2818 when calling wxEventLoopBase::YieldFor().
2819 */
2820 virtual wxEventCategory GetEventCategory() const;
2821 };
2822
2823
2824 /**
2825 @class wxHelpEvent
2826
2827 A help event is sent when the user has requested context-sensitive help.
2828 This can either be caused by the application requesting context-sensitive help mode
2829 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2830 the user pressed F1 or clicked on the query button in a dialog caption.
2831
2832 A help event is sent to the window that the user clicked on, and is propagated
2833 up the window hierarchy until the event is processed or there are no more event
2834 handlers.
2835
2836 The application should call wxEvent::GetId to check the identity of the
2837 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2838 if the identifier is unrecognised.
2839
2840 Calling Skip is important because it allows wxWidgets to generate further
2841 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2842 show help for container windows, since processing would stop after the first window
2843 found.
2844
2845 @beginEventTable{wxHelpEvent}
2846 @event{EVT_HELP(id, func)}
2847 Process a @c wxEVT_HELP event.
2848 @event{EVT_HELP_RANGE(id1, id2, func)}
2849 Process a @c wxEVT_HELP event for a range of ids.
2850 @endEventTable
2851
2852 @library{wxcore}
2853 @category{events}
2854
2855 @see wxContextHelp, wxDialog, @ref overview_events
2856 */
2857 class wxHelpEvent : public wxCommandEvent
2858 {
2859 public:
2860 /**
2861 Indicates how a wxHelpEvent was generated.
2862 */
2863 enum Origin
2864 {
2865 Origin_Unknown, /**< unrecognized event source. */
2866 Origin_Keyboard, /**< event generated from F1 key press. */
2867
2868 /** event generated by wxContextHelp or from the [?] button on
2869 the title bar (Windows). */
2870 Origin_HelpButton
2871 };
2872
2873 /**
2874 Constructor.
2875 */
2876 wxHelpEvent(wxEventType type = wxEVT_NULL,
2877 wxWindowID winid = 0,
2878 const wxPoint& pt = wxDefaultPosition,
2879 wxHelpEvent::Origin origin = Origin_Unknown);
2880
2881 /**
2882 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2883 values.
2884
2885 The application may handle events generated using the keyboard or mouse
2886 differently, e.g. by using wxGetMousePosition() for the mouse events.
2887
2888 @see SetOrigin()
2889 */
2890 wxHelpEvent::Origin GetOrigin() const;
2891
2892 /**
2893 Returns the left-click position of the mouse, in screen coordinates.
2894 This allows the application to position the help appropriately.
2895 */
2896 const wxPoint& GetPosition() const;
2897
2898 /**
2899 Set the help event origin, only used internally by wxWidgets normally.
2900
2901 @see GetOrigin()
2902 */
2903 void SetOrigin(wxHelpEvent::Origin origin);
2904
2905 /**
2906 Sets the left-click position of the mouse, in screen coordinates.
2907 */
2908 void SetPosition(const wxPoint& pt);
2909 };
2910
2911
2912
2913 /**
2914 @class wxScrollEvent
2915
2916 A scroll event holds information about events sent from stand-alone
2917 scrollbars (see wxScrollBar) and sliders (see wxSlider).
2918
2919 Note that scrolled windows send the wxScrollWinEvent which does not derive from
2920 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
2921 events and use the event table macros mentioned below only for the scrollbar-like
2922 controls.
2923
2924 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
2925
2926 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
2927 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
2928 by an EVT_SCROLL_CHANGED event).
2929
2930 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
2931 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
2932 event does not happen).
2933
2934 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
2935 independently of the way it had started. Please see the widgets sample ("Slider" page)
2936 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
2937
2938 @remarks
2939 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
2940 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
2941 are processed using the same event handler.
2942
2943 @beginEventTable{wxScrollEvent}
2944 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
2945 scroll events from controls, or EVT_SCROLL... macros without window IDs for
2946 intercepting scroll events from the receiving window -- except for this, the
2947 macros behave exactly the same.
2948 @event{EVT_SCROLL(func)}
2949 Process all scroll events.
2950 @event{EVT_SCROLL_TOP(func)}
2951 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2952 @event{EVT_SCROLL_BOTTOM(func)}
2953 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2954 @event{EVT_SCROLL_LINEUP(func)}
2955 Process wxEVT_SCROLL_LINEUP line up events.
2956 @event{EVT_SCROLL_LINEDOWN(func)}
2957 Process wxEVT_SCROLL_LINEDOWN line down events.
2958 @event{EVT_SCROLL_PAGEUP(func)}
2959 Process wxEVT_SCROLL_PAGEUP page up events.
2960 @event{EVT_SCROLL_PAGEDOWN(func)}
2961 Process wxEVT_SCROLL_PAGEDOWN page down events.
2962 @event{EVT_SCROLL_THUMBTRACK(func)}
2963 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
2964 user drags the thumbtrack).
2965 @event{EVT_SCROLL_THUMBRELEASE(func)}
2966 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2967 @event{EVT_SCROLL_CHANGED(func)}
2968 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2969 @event{EVT_COMMAND_SCROLL(id, func)}
2970 Process all scroll events.
2971 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
2972 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2973 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
2974 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2975 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
2976 Process wxEVT_SCROLL_LINEUP line up events.
2977 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
2978 Process wxEVT_SCROLL_LINEDOWN line down events.
2979 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
2980 Process wxEVT_SCROLL_PAGEUP page up events.
2981 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
2982 Process wxEVT_SCROLL_PAGEDOWN page down events.
2983 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
2984 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
2985 as the user drags the thumbtrack).
2986 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
2987 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2988 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
2989 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2990 @endEventTable
2991
2992 @library{wxcore}
2993 @category{events}
2994
2995 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
2996 */
2997 class wxScrollEvent : public wxCommandEvent
2998 {
2999 public:
3000 /**
3001 Constructor.
3002 */
3003 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
3004 int orientation = 0);
3005
3006 /**
3007 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
3008 scrollbar.
3009 */
3010 int GetOrientation() const;
3011
3012 /**
3013 Returns the position of the scrollbar.
3014 */
3015 int GetPosition() const;
3016 };
3017
3018 /**
3019 See wxIdleEvent::SetMode() for more info.
3020 */
3021 enum wxIdleMode
3022 {
3023 /** Send idle events to all windows */
3024 wxIDLE_PROCESS_ALL,
3025
3026 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
3027 wxIDLE_PROCESS_SPECIFIED
3028 };
3029
3030
3031 /**
3032 @class wxIdleEvent
3033
3034 This class is used for idle events, which are generated when the system becomes
3035 idle. Note that, unless you do something specifically, the idle events are not
3036 sent if the system remains idle once it has become it, e.g. only a single idle
3037 event will be generated until something else resulting in more normal events
3038 happens and only then is the next idle event sent again.
3039
3040 If you need to ensure a continuous stream of idle events, you can either use
3041 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
3042 (for example from a timer event handler), but note that both of these approaches
3043 (and especially the first one) increase the system load and so should be avoided
3044 if possible.
3045
3046 By default, idle events are sent to all windows (and also wxApp, as usual).
3047 If this is causing a significant overhead in your application, you can call
3048 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
3049 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
3050 idle events.
3051
3052 @beginEventTable{wxIdleEvent}
3053 @event{EVT_IDLE(func)}
3054 Process a @c wxEVT_IDLE event.
3055 @endEventTable
3056
3057 @library{wxbase}
3058 @category{events}
3059
3060 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
3061 */
3062 class wxIdleEvent : public wxEvent
3063 {
3064 public:
3065 /**
3066 Constructor.
3067 */
3068 wxIdleEvent();
3069
3070 /**
3071 Returns @true if it is appropriate to send idle events to this window.
3072
3073 This function looks at the mode used (see wxIdleEvent::SetMode),
3074 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
3075 events should be sent to this window now.
3076
3077 By default this will always return @true because the update mode is initially
3078 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
3079 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
3080
3081 @see SetMode()
3082 */
3083 static bool CanSend(wxWindow* window);
3084
3085 /**
3086 Static function returning a value specifying how wxWidgets will send idle
3087 events: to all windows, or only to those which specify that they
3088 will process the events.
3089
3090 @see SetMode().
3091 */
3092 static wxIdleMode GetMode();
3093
3094 /**
3095 Returns @true if the OnIdle function processing this event requested more
3096 processing time.
3097
3098 @see RequestMore()
3099 */
3100 bool MoreRequested() const;
3101
3102 /**
3103 Tells wxWidgets that more processing is required.
3104
3105 This function can be called by an OnIdle handler for a window or window event
3106 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
3107 more to the application windows.
3108
3109 If no window calls this function during OnIdle, then the application will
3110 remain in a passive event loop (not calling OnIdle) until a new event is
3111 posted to the application by the windowing system.
3112
3113 @see MoreRequested()
3114 */
3115 void RequestMore(bool needMore = true);
3116
3117 /**
3118 Static function for specifying how wxWidgets will send idle events: to
3119 all windows, or only to those which specify that they will process the events.
3120
3121 @param mode
3122 Can be one of the ::wxIdleMode values.
3123 The default is wxIDLE_PROCESS_ALL.
3124 */
3125 static void SetMode(wxIdleMode mode);
3126 };
3127
3128
3129
3130 /**
3131 @class wxInitDialogEvent
3132
3133 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3134 Handlers for this event can transfer data to the window.
3135
3136 The default handler calls wxWindow::TransferDataToWindow.
3137
3138 @beginEventTable{wxInitDialogEvent}
3139 @event{EVT_INIT_DIALOG(func)}
3140 Process a @c wxEVT_INIT_DIALOG event.
3141 @endEventTable
3142
3143 @library{wxcore}
3144 @category{events}
3145
3146 @see @ref overview_events
3147 */
3148 class wxInitDialogEvent : public wxEvent
3149 {
3150 public:
3151 /**
3152 Constructor.
3153 */
3154 wxInitDialogEvent(int id = 0);
3155 };
3156
3157
3158
3159 /**
3160 @class wxWindowDestroyEvent
3161
3162 This event is sent as early as possible during the window destruction
3163 process.
3164
3165 For the top level windows, as early as possible means that this is done by
3166 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3167 class was executed and so any methods specific to the derived class can't
3168 be called any more from this event handler. If you need to do this, you
3169 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3170
3171 For the child windows, this event is generated just before deleting the
3172 window from wxWindow::Destroy() (which is also called when the parent
3173 window is deleted) or from the window destructor if operator @c delete was
3174 used directly (which is not recommended for this very reason).
3175
3176 It is usually pointless to handle this event in the window itself but it ca
3177 be very useful to receive notifications about the window destruction in the
3178 parent window or in any other object interested in this window.
3179
3180 @library{wxcore}
3181 @category{events}
3182
3183 @see @ref overview_events, wxWindowCreateEvent
3184 */
3185 class wxWindowDestroyEvent : public wxCommandEvent
3186 {
3187 public:
3188 /**
3189 Constructor.
3190 */
3191 wxWindowDestroyEvent(wxWindow* win = NULL);
3192
3193 /// Retutn the window being destroyed.
3194 wxWindow *GetWindow() const;
3195 };
3196
3197
3198 /**
3199 @class wxNavigationKeyEvent
3200
3201 This event class contains information about navigation events,
3202 generated by navigation keys such as tab and page down.
3203
3204 This event is mainly used by wxWidgets implementations.
3205 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3206 when you make a class into a control container with the macro
3207 WX_DECLARE_CONTROL_CONTAINER.
3208
3209 @beginEventTable{wxNavigationKeyEvent}
3210 @event{EVT_NAVIGATION_KEY(func)}
3211 Process a navigation key event.
3212 @endEventTable
3213
3214 @library{wxcore}
3215 @category{events}
3216
3217 @see wxWindow::Navigate, wxWindow::NavigateIn
3218 */
3219 class wxNavigationKeyEvent : public wxEvent
3220 {
3221 public:
3222 /**
3223 Flags which can be used with wxNavigationKeyEvent.
3224 */
3225 enum wxNavigationKeyEventFlags
3226 {
3227 IsBackward = 0x0000,
3228 IsForward = 0x0001,
3229 WinChange = 0x0002,
3230 FromTab = 0x0004
3231 };
3232
3233 wxNavigationKeyEvent();
3234 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
3235
3236 /**
3237 Returns the child that has the focus, or @NULL.
3238 */
3239 wxWindow* GetCurrentFocus() const;
3240
3241 /**
3242 Returns @true if the navigation was in the forward direction.
3243 */
3244 bool GetDirection() const;
3245
3246 /**
3247 Returns @true if the navigation event was from a tab key.
3248 This is required for proper navigation over radio buttons.
3249 */
3250 bool IsFromTab() const;
3251
3252 /**
3253 Returns @true if the navigation event represents a window change
3254 (for example, from Ctrl-Page Down in a notebook).
3255 */
3256 bool IsWindowChange() const;
3257
3258 /**
3259 Sets the current focus window member.
3260 */
3261 void SetCurrentFocus(wxWindow* currentFocus);
3262
3263 /**
3264 Sets the direction to forward if @a direction is @true, or backward
3265 if @false.
3266 */
3267 void SetDirection(bool direction);
3268
3269 /**
3270 Sets the flags for this event.
3271 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3272 */
3273 void SetFlags(long flags);
3274
3275 /**
3276 Marks the navigation event as from a tab key.
3277 */
3278 void SetFromTab(bool fromTab);
3279
3280 /**
3281 Marks the event as a window change event.
3282 */
3283 void SetWindowChange(bool windowChange);
3284 };
3285
3286
3287
3288 /**
3289 @class wxMouseCaptureChangedEvent
3290
3291 An mouse capture changed event is sent to a window that loses its
3292 mouse capture. This is called even if wxWindow::ReleaseMouse
3293 was called by the application code. Handling this event allows
3294 an application to cater for unexpected capture releases which
3295 might otherwise confuse mouse handling code.
3296
3297 @onlyfor{wxmsw}
3298
3299 @beginEventTable{wxMouseCaptureChangedEvent}
3300 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3301 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3302 @endEventTable
3303
3304 @library{wxcore}
3305 @category{events}
3306
3307 @see wxMouseCaptureLostEvent, @ref overview_events,
3308 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3309 */
3310 class wxMouseCaptureChangedEvent : public wxEvent
3311 {
3312 public:
3313 /**
3314 Constructor.
3315 */
3316 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3317 wxWindow* gainedCapture = NULL);
3318
3319 /**
3320 Returns the window that gained the capture, or @NULL if it was a
3321 non-wxWidgets window.
3322 */
3323 wxWindow* GetCapturedWindow() const;
3324 };
3325
3326
3327
3328 /**
3329 @class wxCloseEvent
3330
3331 This event class contains information about window and session close events.
3332
3333 The handler function for EVT_CLOSE is called when the user has tried to close a
3334 a frame or dialog box using the window manager (X) or system menu (Windows).
3335 It can also be invoked by the application itself programmatically, for example by
3336 calling the wxWindow::Close function.
3337
3338 You should check whether the application is forcing the deletion of the window
3339 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3340 using wxWindow::Destroy.
3341
3342 If the return value is @true, it is up to you whether you respond by destroying
3343 the window.
3344
3345 If you don't destroy the window, you should call wxCloseEvent::Veto to
3346 let the calling code know that you did not destroy the window.
3347 This allows the wxWindow::Close function to return @true or @false depending
3348 on whether the close instruction was honoured or not.
3349
3350 Example of a wxCloseEvent handler:
3351
3352 @code
3353 void MyFrame::OnClose(wxCloseEvent& event)
3354 {
3355 if ( event.CanVeto() && m_bFileNotSaved )
3356 {
3357 if ( wxMessageBox("The file has not been saved... continue closing?",
3358 "Please confirm",
3359 wxICON_QUESTION | wxYES_NO) != wxYES )
3360 {
3361 event.Veto();
3362 return;
3363 }
3364 }
3365
3366 Destroy(); // you may also do: event.Skip();
3367 // since the default event handler does call Destroy(), too
3368 }
3369 @endcode
3370
3371 The EVT_END_SESSION event is slightly different as it is sent by the system
3372 when the user session is ending (e.g. because of log out or shutdown) and
3373 so all windows are being forcefully closed. At least under MSW, after the
3374 handler for this event is executed the program is simply killed by the
3375 system. Because of this, the default handler for this event provided by
3376 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3377 that it could still be executed and exit()s the process itself, without
3378 waiting for being killed. If this behaviour is for some reason undesirable,
3379 make sure that you define a handler for this event in your wxApp-derived
3380 class and do not call @c event.Skip() in it (but be aware that the system
3381 will still kill your application).
3382
3383 @beginEventTable{wxCloseEvent}
3384 @event{EVT_CLOSE(func)}
3385 Process a close event, supplying the member function.
3386 This event applies to wxFrame and wxDialog classes.
3387 @event{EVT_QUERY_END_SESSION(func)}
3388 Process a query end session event, supplying the member function.
3389 This event can be handled in wxApp-derived class only.
3390 @event{EVT_END_SESSION(func)}
3391 Process an end session event, supplying the member function.
3392 This event can be handled in wxApp-derived class only.
3393 @endEventTable
3394
3395 @library{wxcore}
3396 @category{events}
3397
3398 @see wxWindow::Close, @ref overview_windowdeletion
3399 */
3400 class wxCloseEvent : public wxEvent
3401 {
3402 public:
3403 /**
3404 Constructor.
3405 */
3406 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3407
3408 /**
3409 Returns @true if you can veto a system shutdown or a window close event.
3410 Vetoing a window close event is not possible if the calling code wishes to
3411 force the application to exit, and so this function must be called to check this.
3412 */
3413 bool CanVeto() const;
3414
3415 /**
3416 Returns @true if the user is just logging off or @false if the system is
3417 shutting down. This method can only be called for end session and query end
3418 session events, it doesn't make sense for close window event.
3419 */
3420 bool GetLoggingOff() const;
3421
3422 /**
3423 Sets the 'can veto' flag.
3424 */
3425 void SetCanVeto(bool canVeto);
3426
3427 /**
3428 Sets the 'logging off' flag.
3429 */
3430 void SetLoggingOff(bool loggingOff);
3431
3432 /**
3433 Call this from your event handler to veto a system shutdown or to signal
3434 to the calling application that a window close did not happen.
3435
3436 You can only veto a shutdown if CanVeto() returns @true.
3437 */
3438 void Veto(bool veto = true);
3439 };
3440
3441
3442
3443 /**
3444 @class wxMenuEvent
3445
3446 This class is used for a variety of menu-related events. Note that
3447 these do not include menu command events, which are
3448 handled using wxCommandEvent objects.
3449
3450 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3451 text in the first field of the status bar.
3452
3453 @beginEventTable{wxMenuEvent}
3454 @event{EVT_MENU_OPEN(func)}
3455 A menu is about to be opened. On Windows, this is only sent once for each
3456 navigation of the menubar (up until all menus have closed).
3457 @event{EVT_MENU_CLOSE(func)}
3458 A menu has been just closed.
3459 @event{EVT_MENU_HIGHLIGHT(id, func)}
3460 The menu item with the specified id has been highlighted: used to show
3461 help prompts in the status bar by wxFrame
3462 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3463 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3464 @endEventTable
3465
3466 @library{wxcore}
3467 @category{events}
3468
3469 @see wxCommandEvent, @ref overview_events
3470 */
3471 class wxMenuEvent : public wxEvent
3472 {
3473 public:
3474 /**
3475 Constructor.
3476 */
3477 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3478
3479 /**
3480 Returns the menu which is being opened or closed. This method should only be
3481 used with the @c OPEN and @c CLOSE events and even for them the
3482 returned pointer may be @NULL in some ports.
3483 */
3484 wxMenu* GetMenu() const;
3485
3486 /**
3487 Returns the menu identifier associated with the event.
3488 This method should be only used with the @c HIGHLIGHT events.
3489 */
3490 int GetMenuId() const;
3491
3492 /**
3493 Returns @true if the menu which is being opened or closed is a popup menu,
3494 @false if it is a normal one.
3495
3496 This method should only be used with the @c OPEN and @c CLOSE events.
3497 */
3498 bool IsPopup() const;
3499 };
3500
3501 /**
3502 @class wxShowEvent
3503
3504 An event being sent when the window is shown or hidden.
3505
3506 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3507
3508 @onlyfor{wxmsw,wxgtk,wxos2}
3509
3510 @beginEventTable{wxShowEvent}
3511 @event{EVT_SHOW(func)}
3512 Process a @c wxEVT_SHOW event.
3513 @endEventTable
3514
3515 @library{wxcore}
3516 @category{events}
3517
3518 @see @ref overview_events, wxWindow::Show,
3519 wxWindow::IsShown
3520 */
3521
3522 class wxShowEvent : public wxEvent
3523 {
3524 public:
3525 /**
3526 Constructor.
3527 */
3528 wxShowEvent(int winid = 0, bool show = false);
3529
3530 /**
3531 Set whether the windows was shown or hidden.
3532 */
3533 void SetShow(bool show);
3534
3535 /**
3536 Return @true if the window has been shown, @false if it has been
3537 hidden.
3538 */
3539 bool IsShown() const;
3540
3541 /**
3542 @deprecated This function is deprecated in favour of IsShown().
3543 */
3544 bool GetShow() const;
3545 };
3546
3547
3548
3549 /**
3550 @class wxIconizeEvent
3551
3552 An event being sent when the frame is iconized (minimized) or restored.
3553
3554 Currently only wxMSW and wxGTK generate such events.
3555
3556 @onlyfor{wxmsw,wxgtk}
3557
3558 @beginEventTable{wxIconizeEvent}
3559 @event{EVT_ICONIZE(func)}
3560 Process a @c wxEVT_ICONIZE event.
3561 @endEventTable
3562
3563 @library{wxcore}
3564 @category{events}
3565
3566 @see @ref overview_events, wxTopLevelWindow::Iconize,
3567 wxTopLevelWindow::IsIconized
3568 */
3569 class wxIconizeEvent : public wxEvent
3570 {
3571 public:
3572 /**
3573 Constructor.
3574 */
3575 wxIconizeEvent(int id = 0, bool iconized = true);
3576
3577 /**
3578 Returns @true if the frame has been iconized, @false if it has been
3579 restored.
3580 */
3581 bool IsIconized() const;
3582
3583 /**
3584 @deprecated This function is deprecated in favour of IsIconized().
3585 */
3586 bool Iconized() const;
3587 };
3588
3589
3590
3591 /**
3592 @class wxMoveEvent
3593
3594 A move event holds information about wxTopLevelWindow move change events.
3595
3596 @beginEventTable{wxMoveEvent}
3597 @event{EVT_MOVE(func)}
3598 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3599 @event{EVT_MOVE_START(func)}
3600 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3601 to move or size a window. wxMSW only.
3602 @event{EVT_MOVE_END(func)}
3603 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3604 moving or sizing a window. wxMSW only.
3605 @endEventTable
3606
3607 @library{wxcore}
3608 @category{events}
3609
3610 @see wxPoint, @ref overview_events
3611 */
3612 class wxMoveEvent : public wxEvent
3613 {
3614 public:
3615 /**
3616 Constructor.
3617 */
3618 wxMoveEvent(const wxPoint& pt, int id = 0);
3619
3620 /**
3621 Returns the position of the window generating the move change event.
3622 */
3623 wxPoint GetPosition() const;
3624 };
3625
3626
3627 /**
3628 @class wxSizeEvent
3629
3630 A size event holds information about size change events of wxWindow.
3631
3632 The EVT_SIZE handler function will be called when the window has been resized.
3633
3634 You may wish to use this for frames to resize their child windows as appropriate.
3635
3636 Note that the size passed is of the whole window: call wxWindow::GetClientSize
3637 for the area which may be used by the application.
3638
3639 When a window is resized, usually only a small part of the window is damaged
3640 and you may only need to repaint that area. However, if your drawing depends on the
3641 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3642 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3643
3644 @beginEventTable{wxSizeEvent}
3645 @event{EVT_SIZE(func)}
3646 Process a @c wxEVT_SIZE event.
3647 @endEventTable
3648
3649 @library{wxcore}
3650 @category{events}
3651
3652 @see wxSize, @ref overview_events
3653 */
3654 class wxSizeEvent : public wxEvent
3655 {
3656 public:
3657 /**
3658 Constructor.
3659 */
3660 wxSizeEvent(const wxSize& sz, int id = 0);
3661
3662 /**
3663 Returns the entire size of the window generating the size change event.
3664 */
3665 wxSize GetSize() const;
3666 };
3667
3668
3669
3670 /**
3671 @class wxSetCursorEvent
3672
3673 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3674 to be set as a result of mouse motion.
3675
3676 This event gives the application the chance to perform specific mouse cursor
3677 processing based on the current position of the mouse within the window.
3678 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3679
3680 @beginEventTable{wxSetCursorEvent}
3681 @event{EVT_SET_CURSOR(func)}
3682 Process a @c wxEVT_SET_CURSOR event.
3683 @endEventTable
3684
3685 @library{wxcore}
3686 @category{events}
3687
3688 @see ::wxSetCursor, wxWindow::wxSetCursor
3689 */
3690 class wxSetCursorEvent : public wxEvent
3691 {
3692 public:
3693 /**
3694 Constructor, used by the library itself internally to initialize the event
3695 object.
3696 */
3697 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3698
3699 /**
3700 Returns a reference to the cursor specified by this event.
3701 */
3702 const wxCursor& GetCursor() const;
3703
3704 /**
3705 Returns the X coordinate of the mouse in client coordinates.
3706 */
3707 wxCoord GetX() const;
3708
3709 /**
3710 Returns the Y coordinate of the mouse in client coordinates.
3711 */
3712 wxCoord GetY() const;
3713
3714 /**
3715 Returns @true if the cursor specified by this event is a valid cursor.
3716
3717 @remarks You cannot specify wxNullCursor with this event, as it is not
3718 considered a valid cursor.
3719 */
3720 bool HasCursor() const;
3721
3722 /**
3723 Sets the cursor associated with this event.
3724 */
3725 void SetCursor(const wxCursor& cursor);
3726 };
3727
3728
3729
3730 // ============================================================================
3731 // Global functions/macros
3732 // ============================================================================
3733
3734 /** @addtogroup group_funcmacro_events */
3735 //@{
3736
3737 /**
3738 A value uniquely identifying the type of the event.
3739
3740 The values of this type should only be created using wxNewEventType().
3741
3742 See the macro DEFINE_EVENT_TYPE() for more info.
3743
3744 @see @ref overview_events_introduction
3745 */
3746 typedef int wxEventType;
3747
3748 /**
3749 A special event type usually used to indicate that some wxEvent has yet
3750 no type assigned.
3751 */
3752 wxEventType wxEVT_NULL;
3753
3754 /**
3755 Initializes a new event type using wxNewEventType().
3756
3757 @deprecated Use wxDEFINE_EVENT() instead
3758 */
3759 #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
3760
3761 /**
3762 Generates a new unique event type.
3763
3764 Usually this function is only used by wxDEFINE_EVENT() and not called
3765 directly.
3766 */
3767 wxEventType wxNewEventType();
3768
3769 /**
3770 Define a new event type associated with the specified event class.
3771
3772 This macro defines a new unique event type @a name associated with the
3773 event class @a cls.
3774
3775 For example:
3776 @code
3777 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3778
3779 class MyCustomEvent : public wxEvent { ... };
3780 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3781 @endcode
3782
3783 @see wxDECLARE_EVENT(), @ref overview_events_custom
3784 */
3785 #define wxDEFINE_EVENT(name, cls) \
3786 const wxEventTypeTag< cls > name(wxNewEventType())
3787
3788 /**
3789 Declares a custom event type.
3790
3791 This macro declares a variable called @a name which must be defined
3792 elsewhere using wxDEFINE_EVENT().
3793
3794 The class @a cls must be the wxEvent-derived class associated with the
3795 events of this type and its full declaration must be visible from the point
3796 of use of this macro.
3797
3798 For example:
3799 @code
3800 wxDECLARE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3801
3802 class MyCustomEvent : public wxEvent { ... };
3803 wxDECLARE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3804 @endcode
3805 */
3806 #define wxDECLARE_EVENT(name, cls) \
3807 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3808
3809 /**
3810 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3811 library.
3812
3813 This is mostly used by wxWidgets internally, e.g.
3814 @code
3815 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3816 @endcode
3817 */
3818 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3819 extern const expdecl wxEventTypeTag< cls > name;
3820
3821 /**
3822 Helper macro for definition of custom event table macros.
3823
3824 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3825 it is better and more clear to just use the address of the function
3826 directly as this is all this macro does in this case. However it needs to
3827 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3828 member function taking the custom event argument when
3829 wxEVENTS_COMPATIBILITY_2_8 is 0.
3830
3831 See wx__DECLARE_EVT0 for an example of use.
3832
3833 @see @ref overview_events_custom_ownclass
3834 */
3835 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3836
3837 /**
3838 This macro is used to define event table macros for handling custom
3839 events.
3840
3841 Example of use:
3842 @code
3843 class MyEvent : public wxEvent { ... };
3844
3845 // note that this is not necessary unless using old compilers: for the
3846 // reasonably new ones just use &func instead of MyEventHandler(func)
3847 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3848 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3849
3850 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3851
3852 #define EVT_MY(id, func) \
3853 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3854
3855 ...
3856
3857 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
3858 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3859 END_EVENT_TABLE()
3860 @endcode
3861
3862 @param evt
3863 The event type to handle.
3864 @param id
3865 The identifier of events to handle.
3866 @param fn
3867 The event handler method.
3868 */
3869 #define wx__DECLARE_EVT1(evt, id, fn) \
3870 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3871
3872 /**
3873 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
3874 IDs instead of a single one.
3875 Argument @a id1 is the first identifier of the range, @a id2 is the
3876 second identifier of the range.
3877 */
3878 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3879 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3880
3881 /**
3882 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
3883 event type must be handled regardless of the ID associated with the
3884 specific event instances.
3885 */
3886 #define wx__DECLARE_EVT0(evt, fn) \
3887 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
3888
3889
3890 /**
3891 Use this macro inside a class declaration to declare a @e static event table
3892 for that class.
3893
3894 In the implementation file you'll need to use the BEGIN_EVENT_TABLE()
3895 and the END_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
3896 to capture events.
3897
3898 @see @ref overview_events_eventtables
3899 */
3900 #define DECLARE_EVENT_TABLE()
3901
3902 /**
3903 Use this macro in a source file to start listing @e static event handlers
3904 for a specific class.
3905
3906 Use END_EVENT_TABLE() to terminate the event-declaration block.
3907
3908 @see @ref overview_events_eventtables
3909 */
3910 #define BEGIN_EVENT_TABLE(theClass, baseClass)
3911
3912 /**
3913 Use this macro in a source file to end listing @e static event handlers
3914 for a specific class.
3915
3916 Use BEGIN_EVENT_TABLE() to start the event-declaration block.
3917
3918 @see @ref overview_events_eventtables
3919 */
3920 #define END_EVENT_TABLE()
3921
3922 /**
3923 In a GUI application, this function posts @a event to the specified @e dest
3924 object using wxEvtHandler::AddPendingEvent().
3925
3926 Otherwise, it dispatches @a event immediately using
3927 wxEvtHandler::ProcessEvent(). See the respective documentation for details
3928 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
3929 this function is not thread-safe for event objects having wxString fields,
3930 use wxQueueEvent() instead.
3931
3932 @header{wx/event.h}
3933 */
3934 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
3935
3936 /**
3937 Queue an event for processing on the given object.
3938
3939 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
3940 for more details.
3941
3942 @header{wx/event.h}
3943
3944 @param dest
3945 The object to queue the event on, can't be @c NULL.
3946 @param event
3947 The heap-allocated and non-@c NULL event to queue, the function takes
3948 ownership of it.
3949 */
3950 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
3951
3952 //@}
3953