Blind fix to precompiled headers verified by author of bug #1003085
[wxWidgets.git] / src / msw / gsockmsw.cpp
1 /* -------------------------------------------------------------------------
2 * Project: GSocket (Generic Socket)
3 * Name: gsockmsw.cpp
4 * Author: Guillermo Rodriguez Garcia <guille@iies.es>
5 * Purpose: GSocket GUI-specific MSW code
6 * CVSID: $Id$
7 * -------------------------------------------------------------------------
8 */
9
10 // ============================================================================
11 // declarations
12 // ============================================================================
13
14 // ----------------------------------------------------------------------------
15 // headers
16 // ----------------------------------------------------------------------------
17
18 // For compilers that support precompilation, includes "wx.h".
19 #include "wx/wxprec.h"
20
21 #ifdef __BORLANDC__
22 #pragma hdrstop
23 #endif
24
25 /*
26 * TODO: for WinCE we need to replace WSAAsyncSelect
27 * (Windows message-based notification of network events for a socket)
28 * with another mechanism.
29 * We may need to have a separate thread that polls for socket events
30 * using select() and sends a message to the main thread.
31 */
32
33 /*
34 * PLEASE don't put C++ comments here - this is a C source file.
35 */
36
37 /* including rasasync.h (included from windows.h itself included from
38 * wx/setup.h and/or winsock.h results in this warning for
39 * RPCNOTIFICATION_ROUTINE
40 */
41 #ifdef _MSC_VER
42 # pragma warning(disable:4115) /* named type definition in parentheses */
43 #endif
44
45 /* This needs to be before the wx/defs/h inclusion
46 * for some reason
47 */
48
49 #ifdef __WXWINCE__
50 /* windows.h results in tons of warnings at max warning level */
51 # ifdef _MSC_VER
52 # pragma warning(push, 1)
53 # endif
54 # include <windows.h>
55 # ifdef _MSC_VER
56 # pragma warning(pop)
57 # pragma warning(disable:4514)
58 # endif
59 #endif
60
61 #ifndef __GSOCKET_STANDALONE__
62 # include "wx/platform.h"
63 # include "wx/setup.h"
64 #endif
65
66 #if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
67
68 #ifndef __GSOCKET_STANDALONE__
69
70 #include "wx/msw/gsockmsw.h"
71 #include "wx/gsocket.h"
72
73 extern "C" HINSTANCE wxGetInstance(void);
74 #define INSTANCE wxGetInstance()
75
76 #else
77
78 #include "gsockmsw.h"
79 #include "gsocket.h"
80
81 /* If not using wxWidgets, a global var called hInst must
82 * be available and it must contain the app's instance
83 * handle.
84 */
85 #define INSTANCE hInst
86
87 #endif /* __GSOCKET_STANDALONE__ */
88
89 #ifndef __WXWINCE__
90 #include <assert.h>
91 #else
92 #define assert(x)
93 #include <winsock.h>
94 #include "wx/msw/wince/net.h"
95 #endif
96
97 #include <string.h>
98 #include <stdio.h>
99 #include <stdlib.h>
100 #include <stddef.h>
101 #include <ctype.h>
102
103 #include <winsock.h>
104
105 #ifdef _MSC_VER
106 # pragma warning(default:4115) /* named type definition in parentheses */
107 #endif
108
109 #define CLASSNAME TEXT("_GSocket_Internal_Window_Class")
110
111 /* implemented in utils.cpp */
112 extern "C" WXDLLIMPEXP_BASE HWND
113 wxCreateHiddenWindow(LPCTSTR *pclassname, LPCTSTR classname, WNDPROC wndproc);
114
115 /* Maximum number of different GSocket objects at a given time.
116 * This value can be modified at will, but it CANNOT be greater
117 * than (0x7FFF - WM_USER + 1)
118 */
119 #define MAXSOCKETS 1024
120
121 #if (MAXSOCKETS > (0x7FFF - WM_USER + 1))
122 #error "MAXSOCKETS is too big!"
123 #endif
124
125 typedef int (PASCAL *WSAAsyncSelectFunc)(SOCKET,HWND,u_int,long);
126
127 LRESULT CALLBACK _GSocket_Internal_WinProc(HWND, UINT, WPARAM, LPARAM);
128
129 /* Global variables */
130
131 extern HINSTANCE INSTANCE;
132 static HWND hWin;
133 static CRITICAL_SECTION critical;
134 static GSocket* socketList[MAXSOCKETS];
135 static int firstAvailable;
136 static WSAAsyncSelectFunc gs_WSAAsyncSelect = NULL;
137 static HMODULE gs_wsock32dll = 0;
138
139 bool GSocketGUIFunctionsTableConcrete::CanUseEventLoop()
140 { return true; }
141
142 /* Global initializers */
143
144 bool GSocketGUIFunctionsTableConcrete::OnInit()
145 {
146 static LPCTSTR pclassname = NULL;
147 int i;
148
149 /* Create internal window for event notifications */
150 hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, _GSocket_Internal_WinProc);
151 if (!hWin)
152 return false;
153
154 /* Initialize socket list */
155 InitializeCriticalSection(&critical);
156
157 for (i = 0; i < MAXSOCKETS; i++)
158 {
159 socketList[i] = NULL;
160 }
161 firstAvailable = 0;
162
163 /* Load WSAAsyncSelect from wsock32.dll (we don't link against it
164 statically to avoid dependency on wsock32.dll for apps that don't use
165 sockets): */
166 gs_wsock32dll = LoadLibraryA("wsock32.dll");
167 if (!gs_wsock32dll)
168 return false;
169 gs_WSAAsyncSelect =(WSAAsyncSelectFunc)GetProcAddress(gs_wsock32dll,
170 "WSAAsyncSelect");
171 if (!gs_WSAAsyncSelect)
172 return false;
173
174 return true;
175 }
176
177 void GSocketGUIFunctionsTableConcrete::OnExit()
178 {
179 /* Destroy internal window */
180 DestroyWindow(hWin);
181 UnregisterClass(CLASSNAME, INSTANCE);
182
183 /* Unlock wsock32.dll */
184 if (gs_wsock32dll)
185 {
186 FreeLibrary(gs_wsock32dll);
187 gs_wsock32dll = 0;
188 }
189
190 /* Delete critical section */
191 DeleteCriticalSection(&critical);
192 }
193
194 /* Per-socket GUI initialization / cleanup */
195
196 bool GSocketGUIFunctionsTableConcrete::Init_Socket(GSocket *socket)
197 {
198 int i;
199
200 /* Allocate a new message number for this socket */
201 EnterCriticalSection(&critical);
202
203 i = firstAvailable;
204 while (socketList[i] != NULL)
205 {
206 i = (i + 1) % MAXSOCKETS;
207
208 if (i == firstAvailable) /* abort! */
209 {
210 LeaveCriticalSection(&critical);
211 return false;
212 }
213 }
214 socketList[i] = socket;
215 firstAvailable = (i + 1) % MAXSOCKETS;
216 socket->m_msgnumber = (i + WM_USER);
217
218 LeaveCriticalSection(&critical);
219
220 return true;
221 }
222
223 void GSocketGUIFunctionsTableConcrete::Destroy_Socket(GSocket *socket)
224 {
225 /* Remove the socket from the list */
226 EnterCriticalSection(&critical);
227 socketList[(socket->m_msgnumber - WM_USER)] = NULL;
228 LeaveCriticalSection(&critical);
229 }
230
231 /* Windows proc for asynchronous event handling */
232
233 LRESULT CALLBACK _GSocket_Internal_WinProc(HWND hWnd,
234 UINT uMsg,
235 WPARAM wParam,
236 LPARAM lParam)
237 {
238 GSocket *socket;
239 GSocketEvent event;
240 GSocketCallback cback;
241 char *data;
242
243 if (uMsg >= WM_USER && uMsg <= (WM_USER + MAXSOCKETS - 1))
244 {
245 EnterCriticalSection(&critical);
246 socket = socketList[(uMsg - WM_USER)];
247 event = (GSocketEvent) -1;
248 cback = NULL;
249 data = NULL;
250
251 /* Check that the socket still exists (it has not been
252 * destroyed) and for safety, check that the m_fd field
253 * is what we expect it to be.
254 */
255 if ((socket != NULL) && (socket->m_fd == wParam))
256 {
257 switch WSAGETSELECTEVENT(lParam)
258 {
259 case FD_READ: event = GSOCK_INPUT; break;
260 case FD_WRITE: event = GSOCK_OUTPUT; break;
261 case FD_ACCEPT: event = GSOCK_CONNECTION; break;
262 case FD_CONNECT:
263 {
264 if (WSAGETSELECTERROR(lParam) != 0)
265 event = GSOCK_LOST;
266 else
267 event = GSOCK_CONNECTION;
268 break;
269 }
270 case FD_CLOSE: event = GSOCK_LOST; break;
271 }
272
273 if (event != -1)
274 {
275 cback = socket->m_cbacks[event];
276 data = socket->m_data[event];
277
278 if (event == GSOCK_LOST)
279 socket->m_detected = GSOCK_LOST_FLAG;
280 else
281 socket->m_detected |= (1 << event);
282 }
283 }
284
285 /* OK, we can now leave the critical section because we have
286 * already obtained the callback address (we make no further
287 * accesses to socket->whatever). However, the app should
288 * be prepared to handle events from a socket that has just
289 * been closed!
290 */
291 LeaveCriticalSection(&critical);
292
293 if (cback != NULL)
294 (cback)(socket, event, data);
295
296 return (LRESULT) 0;
297 }
298 else
299 return DefWindowProc(hWnd, uMsg, wParam, lParam);
300 }
301
302 /* _GSocket_Enable_Events:
303 * Enable all event notifications; we need to be notified of all
304 * events for internal processing, but we will only notify users
305 * when an appropiate callback function has been installed.
306 */
307 void GSocketGUIFunctionsTableConcrete::Enable_Events(GSocket *socket)
308 {
309 assert (socket != NULL);
310
311 if (socket->m_fd != INVALID_SOCKET)
312 {
313 /* We could probably just subscribe to all events regardless
314 * of the socket type, but MS recommends to do it this way.
315 */
316 long lEvent = socket->m_server?
317 FD_ACCEPT : (FD_READ | FD_WRITE | FD_CONNECT | FD_CLOSE);
318
319 gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, lEvent);
320 }
321 }
322
323 /* _GSocket_Disable_Events:
324 * Disable event notifications (when shutdowning the socket)
325 */
326 void GSocketGUIFunctionsTableConcrete::Disable_Events(GSocket *socket)
327 {
328 assert (socket != NULL);
329
330 if (socket->m_fd != INVALID_SOCKET)
331 {
332 gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0);
333 }
334 }
335
336 #else /* !wxUSE_SOCKETS */
337
338 /*
339 * Translation unit shouldn't be empty, so include this typedef to make the
340 * compiler (VC++ 6.0, for example) happy
341 */
342 typedef void (*wxDummy)();
343
344 #endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */