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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Author: Vaclav Slavik
4 // based on GTK and MSW implementations
5 // Id: $Id$
6 // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifdef __GNUG__
11 #pragma implementation "app.h"
12 #endif
13
14 // For compilers that support precompilation, includes "wx.h".
15 #include "wx/wxprec.h"
16
17 #ifdef __BORLANDC__
18 #pragma hdrstop
19 #endif
20
21 #ifndef WX_PRECOMP
22 #include "wx/settings.h"
23 #include "wx/module.h"
24 #include "wx/evtloop.h"
25 #include "wx/frame.h"
26 #include "wx/dialog.h"
27 #include "wx/intl.h"
28 #endif
29
30 #include "wx/app.h"
31 #include "wx/mgl/private.h"
32
33 //-----------------------------------------------------------------------------
34 // Global data
35 //-----------------------------------------------------------------------------
36
37 wxApp *wxTheApp = NULL;
38 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
39
40 static wxEventLoop *gs_mainEventLoop = NULL;
41
42
43 //-----------------------------------------------------------------------------
44 // wxExit
45 //-----------------------------------------------------------------------------
46
47 void wxExit()
48 {
49 MGL_exit();
50 exit(0);
51 }
52
53 //-----------------------------------------------------------------------------
54 // wxYield
55 //-----------------------------------------------------------------------------
56
57 static bool gs_inYield = FALSE;
58
59 bool wxYield()
60 {
61 #if wxUSE_THREADS
62 if ( !wxThread::IsMain() )
63 {
64 // can't process events from other threads, MGL is thread-unsafe
65 return TRUE;
66 }
67 #endif // wxUSE_THREADS
68
69 gs_inYield = TRUE;
70
71 wxLog::Suspend();
72
73 while (gs_mainEventLoop->Pending())
74 gs_mainEventLoop->Dispatch();
75
76 /* it's necessary to call ProcessIdle() to update the frames sizes which
77 might have been changed (it also will update other things set from
78 OnUpdateUI() which is a nice (and desired) side effect) */
79 while (wxTheApp->ProcessIdle()) { }
80
81 wxLog::Resume();
82
83 gs_inYield = FALSE;
84
85 return TRUE;
86 }
87
88 bool wxYieldIfNeeded()
89 {
90 if (gs_inYield)
91 return FALSE;
92
93 return wxYield();
94 }
95
96
97 //-----------------------------------------------------------------------------
98 // wxWakeUpIdle
99 //-----------------------------------------------------------------------------
100
101 void wxWakeUpIdle()
102 {
103 #if wxUSE_THREADS
104 if (!wxThread::IsMain())
105 wxMutexGuiEnter();
106 #endif
107
108 while (wxTheApp->ProcessIdle()) {}
109
110 #if wxUSE_THREADS
111 if (!wxThread::IsMain())
112 wxMutexGuiLeave();
113 #endif
114 }
115
116 //-----------------------------------------------------------------------------
117 // wxApp
118 //-----------------------------------------------------------------------------
119
120 IMPLEMENT_DYNAMIC_CLASS(wxApp,wxEvtHandler)
121
122 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
123 EVT_IDLE(wxApp::OnIdle)
124 END_EVENT_TABLE()
125
126
127 wxApp::wxApp()
128 {
129 }
130
131 wxApp::~wxApp()
132 {
133 }
134
135 bool wxApp::OnInitGui()
136 {
137 if ( MGL_init(".", NULL) == 0 )
138 return FALSE;
139 if ( !wxCreateMGL_WM() )
140 return FALSE;
141
142 // This has to be done *after* wxCreateMGL_WM() because it initializes
143 // wxUniv's themes
144 if ( !wxAppBase::OnInitGui() )
145 return FALSE;
146
147 return TRUE;
148 }
149
150 bool wxApp::ProcessIdle()
151 {
152 wxIdleEvent event;
153 event.SetEventObject(this);
154 ProcessEvent(event);
155
156 return event.MoreRequested();
157 }
158
159 void wxApp::OnIdle(wxIdleEvent &event)
160 {
161 static bool s_inOnIdle = FALSE;
162
163 /* Avoid recursion (via ProcessEvent default case) */
164 if (s_inOnIdle)
165 return;
166
167 s_inOnIdle = TRUE;
168
169 /* Resend in the main thread events which have been prepared in other
170 threads */
171 ProcessPendingEvents();
172
173 // 'Garbage' collection of windows deleted with Close().
174 DeletePendingObjects();
175
176 // Send OnIdle events to all windows
177 if ( SendIdleEvents() )
178 event.RequestMore(TRUE);
179
180 s_inOnIdle = FALSE;
181 }
182
183 bool wxApp::SendIdleEvents()
184 {
185 bool needMore = FALSE;
186
187 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
188 while (node)
189 {
190 wxWindow* win = node->GetData();
191 if ( SendIdleEvents(win) )
192 needMore = TRUE;
193 node = node->GetNext();
194 }
195
196 return needMore;
197 }
198
199 bool wxApp::SendIdleEvents(wxWindow* win)
200 {
201 bool needMore = FALSE;
202
203 wxIdleEvent event;
204 event.SetEventObject(win);
205
206 win->GetEventHandler()->ProcessEvent(event);
207
208 #if 0 // FIXME_MGL - what the hell it is?
209 win->OnInternalIdle();
210
211 if ( event.MoreRequested() )
212 needMore = TRUE;
213 #endif
214
215 wxNode* node = win->GetChildren().First();
216 while (node)
217 {
218 wxWindow* win = (wxWindow*) node->Data();
219 if ( SendIdleEvents(win) )
220 needMore = TRUE;
221
222 node = node->Next();
223 }
224 return needMore;
225 }
226
227 int wxApp::MainLoop()
228 {
229 int rt;
230 gs_mainEventLoop = new wxEventLoop;
231 rt = gs_mainEventLoop->Run();
232 delete gs_mainEventLoop;
233 gs_mainEventLoop = NULL;
234 return rt;
235 }
236
237 void wxApp::ExitMainLoop()
238 {
239 gs_mainEventLoop->Exit(0);
240 }
241
242 bool wxApp::Initialized()
243 {
244 // FIXME_MGL -- only for now because we don't have wxFrame/wxDialog yet
245 return TRUE;
246 //return (wxTopLevelWindows.GetCount() != 0);
247 }
248
249 bool wxApp::Pending()
250 {
251 return gs_mainEventLoop->Pending();
252 }
253
254 void wxApp::Dispatch()
255 {
256 gs_mainEventLoop->Dispatch();
257 }
258
259 void wxApp::DeletePendingObjects()
260 {
261 wxNode *node = wxPendingDelete.First();
262 while (node)
263 {
264 wxObject *obj = (wxObject *)node->Data();
265
266 delete obj;
267
268 if ( wxPendingDelete.Find(obj) )
269 delete node;
270
271 node = wxPendingDelete.First();
272 }
273 }
274
275 bool wxApp::Initialize()
276 {
277 wxBuffer = new wxChar[BUFSIZ + 512];
278
279 wxClassInfo::InitializeClasses();
280
281 wxSystemSettings::Init();
282
283 #if wxUSE_INTL
284 wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
285 #endif
286
287 // GL: I'm annoyed ... I don't know where to put this and I don't want to
288 // create a module for that as it's part of the core.
289 #if wxUSE_THREADS
290 wxPendingEvents = new wxList;
291 wxPendingEventsLocker = new wxCriticalSection;
292 #endif
293
294 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
295 wxTheColourDatabase->Initialize();
296
297 wxInitializeStockLists();
298 wxInitializeStockObjects();
299
300 #if wxUSE_WX_RESOURCES
301 wxInitializeResourceSystem();
302 #endif
303
304 wxModule::RegisterModules();
305 if (!wxModule::InitializeModules()) return FALSE;
306
307 return TRUE;
308 }
309
310 #include "info.xpm"
311 #include "error.xpm"
312 #include "question.xpm"
313 #include "warning.xpm"
314
315 wxIcon wxApp::GetStdIcon(int which) const
316 {
317 switch(which)
318 {
319 case wxICON_INFORMATION:
320 return wxIcon(info_xpm);
321 case wxICON_QUESTION:
322 return wxIcon(question_xpm);
323 case wxICON_EXCLAMATION:
324 return wxIcon(warning_xpm);
325 default:
326 wxFAIL_MSG(wxT("requested non existent standard icon"));
327 // still fall through
328 case wxICON_HAND:
329 return wxIcon(error_xpm);
330 }
331 }
332
333 void wxApp::CleanUp()
334 {
335 #if wxUSE_LOG
336 // flush the logged messages if any
337 wxLog *log = wxLog::GetActiveTarget();
338 if (log != NULL && log->HasPendingMessages())
339 log->Flush();
340
341 // continuing to use user defined log target is unsafe from now on because
342 // some resources may be already unavailable, so replace it by something
343 // more safe
344 wxLog *oldlog = wxLog::SetActiveTarget(new wxLogStderr);
345 if ( oldlog )
346 delete oldlog;
347 #endif // wxUSE_LOG
348
349 wxModule::CleanUpModules();
350
351 #if wxUSE_WX_RESOURCES
352 wxCleanUpResourceSystem();
353 #endif
354
355 if (wxTheColourDatabase)
356 delete wxTheColourDatabase;
357
358 wxTheColourDatabase = (wxColourDatabase*) NULL;
359
360 wxDeleteStockObjects();
361
362 wxDeleteStockLists();
363
364 delete wxTheApp;
365 wxTheApp = (wxApp*) NULL;
366
367 // GL: I'm annoyed ... I don't know where to put this and I don't want to
368 // create a module for that as it's part of the core.
369 #if wxUSE_THREADS
370 delete wxPendingEvents;
371 delete wxPendingEventsLocker;
372 #endif
373
374 wxSystemSettings::Done();
375
376 delete[] wxBuffer;
377
378 wxClassInfo::CleanUpClasses();
379
380 // check for memory leaks
381 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
382 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
383 {
384 wxLogDebug(wxT("There were memory leaks.\n"));
385 wxDebugContext::Dump();
386 wxDebugContext::PrintStatistics();
387 }
388 #endif // Debug
389
390 #if wxUSE_LOG
391 // do this as the very last thing because everything else can log messages
392 wxLog::DontCreateOnDemand();
393
394 wxLog *oldLog = wxLog::SetActiveTarget( (wxLog*) NULL );
395 if (oldLog)
396 delete oldLog;
397 #endif // wxUSE_LOG
398
399 wxDestroyMGL_WM();
400 MGL_exit();
401 }
402
403
404 int wxEntryStart(int argc, char *argv[])
405 {
406 return wxApp::Initialize() ? 0 : -1;
407 }
408
409
410 int wxEntryInitGui()
411 {
412 return wxTheApp->OnInitGui() ? 0 : -1;
413 }
414
415
416 void wxEntryCleanup()
417 {
418 wxApp::CleanUp();
419 }
420
421
422
423 int wxEntry(int argc, char *argv[])
424 {
425 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
426 // This seems to be necessary since there are 'rogue'
427 // objects present at this point (perhaps global objects?)
428 // Setting a checkpoint will ignore them as far as the
429 // memory checking facility is concerned.
430 // Of course you may argue that memory allocated in globals should be
431 // checked, but this is a reasonable compromise.
432 wxDebugContext::SetCheckpoint();
433 #endif
434 int err = wxEntryStart(argc, argv);
435 if ( err )
436 return err;
437
438 if ( !wxTheApp )
439 {
440 wxCHECK_MSG( wxApp::GetInitializerFunction(), -1,
441 wxT("wxWindows error: No initializer - use IMPLEMENT_APP macro.\n") );
442
443 wxAppInitializerFunction app_ini = wxApp::GetInitializerFunction();
444
445 wxObject *test_app = app_ini();
446
447 wxTheApp = (wxApp*) test_app;
448 }
449
450 wxCHECK_MSG( wxTheApp, -1, wxT("wxWindows error: no application object") );
451
452 wxTheApp->argc = argc;
453 #if wxUSE_UNICODE
454 wxTheApp->argv = new wxChar*[argc+1];
455 int mb_argc = 0;
456 while (mb_argc < argc)
457 {
458 wxTheApp->argv[mb_argc] = wxStrdup(wxConvLibc.cMB2WX(argv[mb_argc]));
459 mb_argc++;
460 }
461 wxTheApp->argv[mb_argc] = (wxChar *)NULL;
462 #else
463 wxTheApp->argv = argv;
464 #endif
465
466 wxString name(wxFileNameFromPath(argv[0]));
467 wxStripExtension(name);
468 wxTheApp->SetAppName(name);
469
470 int retValue;
471 retValue = wxEntryInitGui();
472
473 // Here frames insert themselves automatically into wxTopLevelWindows by
474 // getting created in OnInit().
475 if ( retValue == 0 )
476 {
477 if ( !wxTheApp->OnInit() )
478 retValue = -1;
479 }
480
481 if ( retValue == 0 )
482 {
483 /* delete pending toplevel windows (typically a single
484 dialog) so that, if there isn't any left, we don't
485 call OnRun() */
486 wxTheApp->DeletePendingObjects();
487
488 if ( wxTheApp->Initialized() )
489 {
490 wxTheApp->OnRun();
491
492 wxWindow *topWindow = wxTheApp->GetTopWindow();
493 if ( topWindow )
494 {
495 /* Forcibly delete the window. */
496 if (topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
497 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
498 {
499 topWindow->Close(TRUE);
500 wxTheApp->DeletePendingObjects();
501 }
502 else
503 {
504 delete topWindow;
505 wxTheApp->SetTopWindow((wxWindow*) NULL);
506 }
507 }
508
509 retValue = wxTheApp->OnExit();
510 }
511 }
512
513 wxEntryCleanup();
514
515 return retValue;
516 }