1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/cocoa/bitmap.h
3 // Purpose: wxBitmap class
4 // Author: David Elliott
8 // Copyright: (c) 2003 David Elliott
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef __WX_COCOA_BITMAP_H__
13 #define __WX_COCOA_BITMAP_H__
15 #include "wx/palette.h"
18 class WXDLLIMPEXP_FWD_CORE wxBitmap
;
19 class WXDLLIMPEXP_FWD_CORE wxIcon
;
20 class WXDLLIMPEXP_FWD_CORE wxCursor
;
21 class WXDLLIMPEXP_FWD_CORE wxImage
;
22 class WXDLLIMPEXP_FWD_CORE wxPixelDataBase
;
24 // ========================================================================
26 // ========================================================================
28 // A mask is a 1-bit alpha bitmap used for drawing bitmaps transparently.
29 class WXDLLIMPEXP_CORE wxMask
: public wxObject
31 DECLARE_DYNAMIC_CLASS(wxMask
)
35 // Construct a mask from a bitmap and a colour indicating
36 // the transparent area
37 wxMask(const wxBitmap
& bitmap
, const wxColour
& colour
);
39 // Construct a mask from a bitmap and a palette index indicating
40 // the transparent area
41 wxMask(const wxBitmap
& bitmap
, int paletteIndex
);
43 // Construct a mask from a mono bitmap (copies the bitmap).
44 wxMask(const wxBitmap
& bitmap
);
47 wxMask(const wxMask
& src
);
51 bool Create(const wxBitmap
& bitmap
, const wxColour
& colour
);
52 bool Create(const wxBitmap
& bitmap
, int paletteIndex
);
53 bool Create(const wxBitmap
& bitmap
);
56 inline WX_NSBitmapImageRep
GetNSBitmapImageRep()
57 { return m_cocoaNSBitmapImageRep
; }
59 WX_NSBitmapImageRep m_cocoaNSBitmapImageRep
;
63 // ========================================================================
65 // ========================================================================
67 class WXDLLIMPEXP_CORE wxBitmap
: public wxGDIObject
,
68 public wxBitmapHelpers
70 // ------------------------------------------------------------------------
72 // ------------------------------------------------------------------------
74 // Platform-specific default constructor
76 // Initialize with raw data.
77 wxBitmap(const char bits
[], int width
, int height
, int depth
= 1);
78 // Initialize with XPM data
79 wxBitmap(const char* const* bits
);
80 // Load a file or resource
81 wxBitmap(const wxString
& name
, wxBitmapType type
= wxBITMAP_DEFAULT_TYPE
);
82 // Construct from Cocoa's NSImage
83 wxBitmap(NSImage
* cocoaNSImage
);
84 // Construct from Cocoa's NSBitmapImageRep
85 wxBitmap(NSBitmapImageRep
* cocoaNSBitmapImageRep
);
86 // Constructor for generalised creation from data
87 wxBitmap(const void* data
, wxBitmapType type
, int width
, int height
, int depth
= 1);
88 // If depth is omitted, will create a bitmap compatible with the display
89 wxBitmap(int width
, int height
, int depth
= -1)
90 { (void)Create(width
, height
, depth
); }
91 wxBitmap(const wxSize
& sz
, int depth
= -1)
92 { (void)Create(sz
, depth
); }
93 // Convert from wxImage:
94 wxBitmap(const wxImage
& image
, int depth
= -1)
95 { CreateFromImage(image
, depth
); }
96 // Convert from wxIcon
97 wxBitmap(const wxIcon
& icon
) { CopyFromIcon(icon
); }
102 // ------------------------------------------------------------------------
104 // ------------------------------------------------------------------------
106 // Initialize from wxImage
107 bool CreateFromImage(const wxImage
& image
, int depth
=-1);
109 virtual bool Create(int width
, int height
, int depth
= wxBITMAP_SCREEN_DEPTH
);
110 virtual bool Create(const wxSize
& sz
, int depth
= wxBITMAP_SCREEN_DEPTH
)
111 { return Create(sz
.GetWidth(), sz
.GetHeight(), depth
); }
113 bool Create(NSImage
* cocoaNSImage
);
114 bool Create(NSBitmapImageRep
* cocoaNSBitmapImageRep
);
115 virtual bool Create(const void* data
, wxBitmapType type
, int width
, int height
, int depth
= 1);
116 virtual bool LoadFile(const wxString
& name
, wxBitmapType type
= wxBITMAP_DEFAULT_TYPE
);
117 virtual bool SaveFile(const wxString
& name
, wxBitmapType type
, const wxPalette
*cmap
= NULL
) const;
119 // copies the contents and mask of the given (colour) icon to the bitmap
120 virtual bool CopyFromIcon(const wxIcon
& icon
);
122 wxImage
ConvertToImage() const;
124 // get the given part of bitmap
125 wxBitmap
GetSubBitmap( const wxRect
& rect
) const;
127 int GetWidth() const;
128 int GetHeight() const;
129 int GetDepth() const;
130 int GetQuality() const;
131 void SetWidth(int w
);
132 void SetHeight(int h
);
133 void SetDepth(int d
);
134 void SetQuality(int q
);
135 void SetOk(bool isOk
);
137 // raw bitmap access support functions
138 void *GetRawData(wxPixelDataBase
& data
, int bpp
);
139 void UngetRawData(wxPixelDataBase
& data
);
141 wxPalette
* GetPalette() const;
142 void SetPalette(const wxPalette
& palette
);
144 wxMask
*GetMask() const;
145 void SetMask(wxMask
*mask
) ;
147 wxBitmapType
GetBitmapType() const;
150 WX_NSBitmapImageRep
GetNSBitmapImageRep();
151 void SetNSBitmapImageRep(WX_NSBitmapImageRep bitmapImageRep
);
152 WX_NSImage
GetNSImage(bool useMask
) const;
154 static void InitStandardHandlers() { }
155 static void CleanUpHandlers() { }
158 wxGDIRefData
*CreateGDIRefData() const;
159 wxGDIRefData
*CloneGDIRefData(const wxGDIRefData
*data
) const;
161 DECLARE_DYNAMIC_CLASS(wxBitmap
)
165 #endif // __WX_COCOA_BITMAP_H__