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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: aui.i
3 // Purpose: Wrappers for the wxAUI classes.
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 5-July-2006
8 // RCS-ID: $Id$
9 // Copyright: (c) 2006 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 %define DOCSTRING
14 "The wx.aui moduleis an Advanced User Interface library that aims to
15 implement \"cutting-edge\" interface usability and design features so
16 developers can quickly and easily create beautiful and usable
17 application interfaces.
18
19 **Vision and Design Principles**
20
21 wx.aui attempts to encapsulate the following aspects of the user
22 interface:
23
24 * Frame Management: Frame management provides the means to open,
25 move and hide common controls that are needed to interact with the
26 document, and allow these configurations to be saved into
27 different perspectives and loaded at a later time.
28
29 * Toolbars: Toolbars are a specialized subset of the frame
30 management system and should behave similarly to other docked
31 components. However, they also require additional functionality,
32 such as \"spring-loaded\" rebar support, \"chevron\" buttons and
33 end-user customizability.
34
35 * Modeless Controls: Modeless controls expose a tool palette or set
36 of options that float above the application content while allowing
37 it to be accessed. Usually accessed by the toolbar, these controls
38 disappear when an option is selected, but may also be \"torn off\"
39 the toolbar into a floating frame of their own.
40
41 * Look and Feel: Look and feel encompasses the way controls are
42 drawn, both when shown statically as well as when they are being
43 moved. This aspect of user interface design incorporates \"special
44 effects\" such as transparent window dragging as well as frame
45 animation.
46
47 **PyAUI adheres to the following principles**
48
49 - Use native floating frames to obtain a native look and feel for
50 all platforms;
51
52 - Use existing wxPython code where possible, such as sizer
53 implementation for frame management;
54
55 - Use standard wxPython coding conventions.
56
57
58 **Usage**
59
60 The following example shows a simple implementation that utilizes
61 `wx.aui.FrameManager` to manage three text controls in a frame window::
62
63 import wx
64 import wx.aui
65
66 class MyFrame(wx.Frame):
67
68 def __init__(self, parent, id=-1, title='wx.aui Test',
69 size=(800, 600), style=wx.DEFAULT_FRAME_STYLE):
70 wx.Frame.__init__(self, parent, id, title, pos, size, style)
71
72 self._mgr = wx.aui.FrameManager(self)
73
74 # create several text controls
75 text1 = wx.TextCtrl(self, -1, 'Pane 1 - sample text',
76 wx.DefaultPosition, wx.Size(200,150),
77 wx.NO_BORDER | wx.TE_MULTILINE)
78
79 text2 = wx.TextCtrl(self, -1, 'Pane 2 - sample text',
80 wx.DefaultPosition, wx.Size(200,150),
81 wx.NO_BORDER | wx.TE_MULTILINE)
82
83 text3 = wx.TextCtrl(self, -1, 'Main content window',
84 wx.DefaultPosition, wx.Size(200,150),
85 wx.NO_BORDER | wx.TE_MULTILINE)
86
87 # add the panes to the manager
88 self._mgr.AddPane(text1, wx.LEFT, 'Pane Number One')
89 self._mgr.AddPane(text2, wx.BOTTOM, 'Pane Number Two')
90 self._mgr.AddPane(text3, wx.CENTER)
91
92 # tell the manager to 'commit' all the changes just made
93 self._mgr.Update()
94
95 self.Bind(wx.EVT_CLOSE, self.OnClose)
96
97
98 def OnClose(self, event):
99 # deinitialize the frame manager
100 self._mgr.UnInit()
101 # delete the frame
102 self.Destroy()
103
104
105 app = wx.App()
106 frame = MyFrame(None)
107 frame.Show()
108 app.MainLoop()
109 "
110 %enddef
111
112
113
114 %module(package="wx", docstring=DOCSTRING) aui
115
116 %{
117 #include "wx/wxPython/wxPython.h"
118 #include "wx/wxPython/pyclasses.h"
119 #include <wx/aui/aui.h>
120 %}
121
122 //---------------------------------------------------------------------------
123
124 %import core.i
125 %import windows.i
126
127 %pythoncode { wx = _core }
128 %pythoncode { __docfilter__ = wx.__DocFilter(globals()) }
129
130
131 %include _aui_docstrings.i
132
133 //---------------------------------------------------------------------------
134
135
136 #define wxUSE_AUI 1
137 #define WXDLLIMPEXP_AUI
138 #define unsigned
139 #define wxDEPRECATED(decl)
140
141
142 // We'll skip making wrappers for these, they have overloads that take a
143 // wxSize or wxPoint
144 %ignore wxPaneInfo::MaxSize(int x, int y);
145 %ignore wxPaneInfo::MinSize(int x, int y);
146 %ignore wxPaneInfo::BestSize(int x, int y);
147 %ignore wxPaneInfo::FloatingPosition(int x, int y);
148 %ignore wxPaneInfo::FloatingSize(int x, int y);
149
150 // But for these we will do the overloading (see %pythoncode below) so let's
151 // rename the C++ versions
152 %rename(_GetPaneByWidget) wxFrameManager::GetPane(wxWindow* window);
153 %rename(_GetPaneByName) wxFrameManager::GetPane(const wxString& name);
154
155 %rename(_AddPane1) wxFrameManager::AddPane(wxWindow* window, const wxPaneInfo& pane_info);
156 %rename(_AddPane2) wxFrameManager::AddPane(wxWindow* window, int direction = wxLEFT,
157 const wxString& caption = wxEmptyString);
158
159 %rename(AddPaneAtPos) wxFrameManager::AddPane(wxWindow* window,
160 const wxPaneInfo& pane_info,
161 const wxPoint& drop_pos);
162
163 // A typemap for the return value of wxFrameManager::GetAllPanes
164 %typemap(out) wxPaneInfoArray& {
165 $result = PyList_New(0);
166 for (size_t i=0; i < $1->GetCount(); i++) {
167 PyObject* pane_obj = SWIG_NewPointerObj((void*)(&$1->Item(i)), SWIGTYPE_p_wxPaneInfo, 0);
168 PyList_Append($result, pane_obj);
169 }
170 }
171
172
173 %nokwargs wxAuiTabContainer::SetActivePage;
174
175 %pythonAppend wxAuiTabCtrl::wxAuiTabCtrl "self._setOORInfo(self)";
176
177 %pythonAppend wxAuiMultiNotebook::wxAuiMultiNotebook "self._setOORInfo(self)";
178 %pythonAppend wxAuiMultiNotebook::wxAuiMultiNotebook() "self._setOORInfo(self)";
179 %ignore wxAuiMultiNotebook::~wxAuiMultiNotebook;
180 %rename(PreAuiMultiNotebook) wxAuiMultiNotebook::wxAuiMultiNotebook();
181
182 //---------------------------------------------------------------------------
183 // Get all our defs from the REAL header files.
184 %include framemanager.h
185 %include dockart.h
186 %include floatpane.h
187 %include auibook.h
188
189 //---------------------------------------------------------------------------
190 // Methods to inject into the FrameManager class that will sort out calls to
191 // the overloaded versions of GetPane and AddPane
192
193 %extend wxFrameManager {
194 %pythoncode {
195 def GetPane(self, item):
196 """
197 GetPane(self, window_or_info item) -> PaneInfo
198
199 GetPane is used to search for a `PaneInfo` object either by
200 widget reference or by pane name, which acts as a unique id
201 for a window pane. The returned `PaneInfo` object may then be
202 modified to change a pane's look, state or position. After one
203 or more modifications to the `PaneInfo`, `FrameManager.Update`
204 should be called to realize the changes to the user interface.
205
206 If the lookup failed (meaning the pane could not be found in
207 the manager) GetPane returns an empty `PaneInfo`, a condition
208 which can be checked by calling `PaneInfo.IsOk`.
209 """
210 if isinstance(item, wx.Window):
211 return self._GetPaneByWidget(item)
212 else:
213 return self._GetPaneByName(item)
214
215 def AddPane(self, window, info=None, caption=None):
216 """
217 AddPane(self, window, info=None, caption=None) -> bool
218
219 AddPane tells the frame manager to start managing a child
220 window. There are two versions of this function. The first
221 verison accepts a `PaneInfo` object for the ``info`` parameter
222 and allows the full spectrum of pane parameter
223 possibilities. (Say that 3 times fast!)
224
225 The second version is used for simpler user interfaces which
226 do not require as much configuration. In this case the
227 ``info`` parameter specifies the direction property of the
228 pane info, and defaults to ``wx.LEFT``. The pane caption may
229 also be specified as an extra parameter in this form.
230 """
231 if type(info) == PaneInfo:
232 return self._AddPane1(window, info)
233 else:
234 # This Is AddPane2
235 if info is None:
236 info = wx.LEFT
237 if caption is None:
238 caption = ""
239 return self._AddPane2(window, info, caption)
240 }
241
242 // For backwards compatibility
243 %pythoncode {
244 SetFrame = wx._deprecated(SetManagedWindow,
245 "SetFrame is deprecated, use `SetManagedWindow` instead.")
246 GetFrame = wx._deprecated(GetManagedWindow,
247 "GetFrame is deprecated, use `GetManagedWindow` instead.")
248 }
249 }
250
251 //---------------------------------------------------------------------------
252
253 %{
254 // A wxDocArt lcass that knows how to forward virtuals to Python methods
255 class wxPyDockArt : public wxDefaultDockArt
256 {
257 wxPyDockArt() : wxDefaultDockArt() {}
258
259 DEC_PYCALLBACK_INT_INT(GetMetric);
260 DEC_PYCALLBACK_VOID_INTINT(SetMetric);
261 DEC_PYCALLBACK__INTFONT(SetFont);
262 DEC_PYCALLBACK_FONT_INT(GetFont);
263 DEC_PYCALLBACK_COLOUR_INT(GetColour);
264 DEC_PYCALLBACK__INTCOLOUR(SetColour);
265
266 virtual void DrawSash(wxDC& dc,
267 wxWindow* window,
268 int orientation,
269 const wxRect& rect)
270 {
271 bool found;
272 wxPyBlock_t blocked = wxPyBeginBlockThreads();
273 if ((found = wxPyCBH_findCallback(m_myInst, "DrawSash"))) {
274 PyObject* odc = wxPyMake_wxObject(&dc, false);
275 PyObject* owin = wxPyMake_wxObject(window, false);
276 PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
277 wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOiO)",
278 odc, owin, orientation, orect));
279 Py_DECREF(odc);
280 Py_DECREF(orect);
281 }
282 wxPyEndBlockThreads(blocked);
283 if (! found)
284 wxDefaultDockArt::DrawSash(dc, window, orientation, rect);
285 }
286
287 virtual void DrawBackground(wxDC& dc,
288 wxWindow* window,
289 int orientation,
290 const wxRect& rect)
291 {
292 bool found;
293 wxPyBlock_t blocked = wxPyBeginBlockThreads();
294 if ((found = wxPyCBH_findCallback(m_myInst, "DrawBackground"))) {
295 PyObject* odc = wxPyMake_wxObject(&dc, false);
296 PyObject* owin = wxPyMake_wxObject(window, false);
297 PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
298 wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOiO)",
299 odc, owin, orientation, orect));
300 Py_DECREF(odc);
301 Py_DECREF(orect);
302 }
303 wxPyEndBlockThreads(blocked);
304 if (! found)
305 wxDefaultDockArt::DrawBackground(dc, window, orientation, rect);
306 }
307
308 virtual void DrawCaption(wxDC& dc,
309 wxWindow* window,
310 const wxString& text,
311 const wxRect& rect,
312 wxPaneInfo& pane)
313 {
314 bool found;
315 wxPyBlock_t blocked = wxPyBeginBlockThreads();
316 if ((found = wxPyCBH_findCallback(m_myInst, "DrawCaption"))) {
317 PyObject* odc = wxPyMake_wxObject(&dc, false);
318 PyObject* owin = wxPyMake_wxObject(window, false);
319 PyObject* otext = wx2PyString(text);
320 PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
321 PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxPaneInfo"), 0);
322 wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOOOO)",
323 odc, owin, otext, orect, opane));
324 Py_DECREF(odc);
325 Py_DECREF(otext);
326 Py_DECREF(orect);
327 Py_DECREF(opane);
328 }
329 wxPyEndBlockThreads(blocked);
330 if (! found)
331 wxDefaultDockArt::DrawCaption(dc, window, text, rect, pane);
332 }
333
334 virtual void DrawGripper(wxDC& dc,
335 wxWindow* window,
336 const wxRect& rect,
337 wxPaneInfo& pane)
338 {
339 bool found;
340 wxPyBlock_t blocked = wxPyBeginBlockThreads();
341 if ((found = wxPyCBH_findCallback(m_myInst, "DrawGripper"))) {
342 PyObject* odc = wxPyMake_wxObject(&dc, false);
343 PyObject* owin = wxPyMake_wxObject(window, false);
344 PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
345 PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxPaneInfo"), 0);
346 wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOOO)", odc, owin, orect, opane));
347 Py_DECREF(odc);
348 Py_DECREF(orect);
349 Py_DECREF(opane);
350 }
351 wxPyEndBlockThreads(blocked);
352 if (! found)
353 wxDefaultDockArt::DrawGripper(dc, window, rect, pane);
354 }
355
356 virtual void DrawBorder(wxDC& dc,
357 wxWindow* window,
358 const wxRect& rect,
359 wxPaneInfo& pane)
360 {
361 bool found;
362 wxPyBlock_t blocked = wxPyBeginBlockThreads();
363 if ((found = wxPyCBH_findCallback(m_myInst, "DrawBorder"))) {
364 PyObject* odc = wxPyMake_wxObject(&dc, false);
365 PyObject* owin = wxPyMake_wxObject(window, false);
366 PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
367 PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxPaneInfo"), 0);
368 wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOO)", odc, orect, opane));
369 Py_DECREF(odc);
370 Py_DECREF(orect);
371 Py_DECREF(opane);
372 }
373 wxPyEndBlockThreads(blocked);
374 if (! found)
375 wxDefaultDockArt::DrawBorder(dc, window, rect, pane);
376 }
377
378 virtual void DrawPaneButton(wxDC& dc,
379 wxWindow* window,
380 int button,
381 int button_state,
382 const wxRect& rect,
383 wxPaneInfo& pane)
384 {
385 bool found;
386 wxPyBlock_t blocked = wxPyBeginBlockThreads();
387 if ((found = wxPyCBH_findCallback(m_myInst, "DrawPaneButton"))) {
388 PyObject* odc = wxPyMake_wxObject(&dc, false);
389 PyObject* owin = wxPyMake_wxObject(window, false);
390 PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
391 PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxPaneInfo"), 0);
392 wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOiIOO)",
393 odc, owin, button, button_state,
394 orect, opane));
395 Py_DECREF(odc);
396 Py_DECREF(orect);
397 Py_DECREF(opane);
398 }
399 wxPyEndBlockThreads(blocked);
400 if (! found)
401 wxDefaultDockArt::DrawPaneButton(dc, window, button, button_state, rect, pane);
402 }
403
404 PYPRIVATE;
405
406 };
407
408 IMP_PYCALLBACK_INT_INT(wxPyDockArt, wxDefaultDockArt, GetMetric);
409 IMP_PYCALLBACK_VOID_INTINT(wxPyDockArt, wxDefaultDockArt, SetMetric);
410 IMP_PYCALLBACK__INTFONT(wxPyDockArt, wxDefaultDockArt, SetFont);
411 IMP_PYCALLBACK_FONT_INT(wxPyDockArt, wxDefaultDockArt, GetFont);
412 IMP_PYCALLBACK_COLOUR_INT(wxPyDockArt, wxDefaultDockArt, GetColour);
413 IMP_PYCALLBACK__INTCOLOUR(wxPyDockArt, wxDefaultDockArt, SetColour);
414
415 %}
416
417
418 DocStr(wxPyDockArt,
419 "This version of the `DockArt` class has been instrumented to be
420 subclassable in Python and to reflect all calls to the C++ base class
421 methods to the Python methods implemented in the derived class.", "");
422
423 class wxPyDockArt : public wxDefaultDockArt
424 {
425 %pythonAppend wxPyDockArt "self._setCallbackInfo(self, PyDockArt)"
426 PyDocArt();
427
428 };
429
430
431
432 #undef wxUSE_AUI
433 #undef WXDLLIMPEXP_AUI
434
435 //---------------------------------------------------------------------------
436