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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "windowbase.h"
17 #endif
18
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
22
23 #include "wx/event.h" // the base class
24
25 #include "wx/list.h" // defines wxWindowList
26
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
31 #include "wx/utils.h"
32
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
34
35 #if wxUSE_PALETTE
36 #include "wx/palette.h"
37 #endif // wxUSE_PALETTE
38
39 #if wxUSE_ACCEL
40 #include "wx/accel.h"
41 #endif // wxUSE_ACCEL
42
43 #if wxUSE_ACCESSIBILITY
44 #include "wx/access.h"
45 #endif
46
47 // when building wxUniv/Foo we don't want the code for native menu use to be
48 // compiled in - it should only be used when building real wxFoo
49 #ifdef __WXUNIVERSAL__
50 #define wxUSE_MENUS_NATIVE 0
51 #else // __WXMSW__
52 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
53 #endif // __WXUNIVERSAL__/__WXMSW__
54
55 // ----------------------------------------------------------------------------
56 // forward declarations
57 // ----------------------------------------------------------------------------
58
59 class WXDLLEXPORT wxCaret;
60 class WXDLLEXPORT wxControl;
61 class WXDLLEXPORT wxCursor;
62 class WXDLLEXPORT wxDC;
63 class WXDLLEXPORT wxDropTarget;
64 class WXDLLEXPORT wxItemResource;
65 class WXDLLEXPORT wxLayoutConstraints;
66 class WXDLLEXPORT wxResourceTable;
67 class WXDLLEXPORT wxSizer;
68 class WXDLLEXPORT wxToolTip;
69 class WXDLLEXPORT wxWindowBase;
70 class WXDLLEXPORT wxWindow;
71
72 #if wxUSE_ACCESSIBILITY
73 class WXDLLEXPORT wxAccessible;
74 #endif
75
76 // ----------------------------------------------------------------------------
77 // (pseudo)template list classes
78 // ----------------------------------------------------------------------------
79
80 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
81
82 // ----------------------------------------------------------------------------
83 // global variables
84 // ----------------------------------------------------------------------------
85
86 WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
87
88 // ----------------------------------------------------------------------------
89 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
90 // interface of this class.
91 //
92 // Event handler: windows have themselves as their event handlers by default,
93 // but their event handlers could be set to another object entirely. This
94 // separation can reduce the amount of derivation required, and allow
95 // alteration of a window's functionality (e.g. by a resource editor that
96 // temporarily switches event handlers).
97 // ----------------------------------------------------------------------------
98
99 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
100 {
101 public:
102 // creating the window
103 // -------------------
104
105 // default ctor, initializes everything which can be initialized before
106 // Create()
107 wxWindowBase() ;
108
109 // pseudo ctor (can't be virtual, called from ctor)
110 bool CreateBase(wxWindowBase *parent,
111 wxWindowID winid,
112 const wxPoint& pos = wxDefaultPosition,
113 const wxSize& size = wxDefaultSize,
114 long style = 0,
115 const wxValidator& validator = wxDefaultValidator,
116 const wxString& name = wxPanelNameStr);
117
118 virtual ~wxWindowBase();
119
120 // deleting the window
121 // -------------------
122
123 // ask the window to close itself, return true if the event handler
124 // honoured our request
125 bool Close( bool force = false );
126
127 // the following functions delete the C++ objects (the window itself
128 // or its children) as well as the GUI windows and normally should
129 // never be used directly
130
131 // delete window unconditionally (dangerous!), returns true if ok
132 virtual bool Destroy();
133 // delete all children of this window, returns true if ok
134 bool DestroyChildren();
135
136 // is the window being deleted?
137 bool IsBeingDeleted() const { return m_isBeingDeleted; }
138
139 // window attributes
140 // -----------------
141
142 // NB: in future versions of wxWindows Set/GetTitle() will only work
143 // with the top level windows (such as dialogs and frames) and
144 // Set/GetLabel() only with the other ones (i.e. all controls).
145
146 // the title (or label, see below) of the window: the text which the
147 // window shows
148 virtual void SetTitle( const wxString& WXUNUSED(title) ) {}
149 virtual wxString GetTitle() const { return wxEmptyString; }
150
151 // label is just the same as the title (but for, e.g., buttons it
152 // makes more sense to speak about labels)
153 virtual void SetLabel(const wxString& label) { SetTitle(label); }
154 virtual wxString GetLabel() const { return GetTitle(); }
155
156 // the window name is used for ressource setting in X, it is not the
157 // same as the window title/label
158 virtual void SetName( const wxString &name ) { m_windowName = name; }
159 virtual wxString GetName() const { return m_windowName; }
160
161 // window id uniquely identifies the window among its siblings unless
162 // it is -1 which means "don't care"
163 void SetId( wxWindowID winid ) { m_windowId = winid; }
164 wxWindowID GetId() const { return m_windowId; }
165
166 // generate a control id for the controls which were not given one by
167 // user
168 static int NewControlId() { return --ms_lastControlId; }
169 // get the id of the control following the one with the given
170 // (autogenerated) id
171 static int NextControlId(int winid) { return winid - 1; }
172 // get the id of the control preceding the one with the given
173 // (autogenerated) id
174 static int PrevControlId(int winid) { return winid + 1; }
175
176 // moving/resizing
177 // ---------------
178
179 // set the window size and/or position
180 void SetSize( int x, int y, int width, int height,
181 int sizeFlags = wxSIZE_AUTO )
182 { DoSetSize(x, y, width, height, sizeFlags); }
183
184 void SetSize( int width, int height )
185 { DoSetSize( -1, -1, width, height, wxSIZE_USE_EXISTING ); }
186
187 void SetSize( const wxSize& size )
188 { SetSize( size.x, size.y); }
189
190 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
191 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
192
193 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
194 { DoSetSize(x, y, -1, -1, flags); }
195
196 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
197 { Move(pt.x, pt.y, flags); }
198
199 // Z-order
200 virtual void Raise() = 0;
201 virtual void Lower() = 0;
202
203 // client size is the size of area available for subwindows
204 void SetClientSize( int width, int height )
205 { DoSetClientSize(width, height); }
206
207 void SetClientSize( const wxSize& size )
208 { DoSetClientSize(size.x, size.y); }
209
210 void SetClientSize(const wxRect& rect)
211 { SetClientSize( rect.width, rect.height ); }
212
213 // get the window position and/or size (pointers may be NULL)
214 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
215 wxPoint GetPosition() const
216 {
217 int w, h;
218 DoGetPosition(&w, &h);
219
220 return wxPoint(w, h);
221 }
222
223 void SetPosition( const wxPoint& pt ) { Move( pt ) ; }
224
225 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
226 wxSize GetSize() const
227 {
228 int w, h;
229 DoGetSize(& w, & h);
230 return wxSize(w, h);
231 }
232
233 wxRect GetRect() const
234 {
235 int x, y, w, h;
236 GetPosition(& x, & y);
237 GetSize(& w, & h);
238
239 return wxRect(x, y, w, h);
240 }
241
242 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
243 wxSize GetClientSize() const
244 {
245 int w, h;
246 DoGetClientSize(& w, & h);
247
248 return wxSize(w, h);
249 }
250
251 // get the origin of the client area of the window relative to the
252 // window top left corner (the client area may be shifted because of
253 // the borders, scrollbars, other decorations...)
254 virtual wxPoint GetClientAreaOrigin() const;
255
256 // get the client rectangle in window (i.e. client) coordinates
257 wxRect GetClientRect() const
258 {
259 return wxRect(GetClientAreaOrigin(), GetClientSize());
260 }
261
262 // get the size best suited for the window (in fact, minimal
263 // acceptable size using which it will still look "nice")
264 wxSize GetBestSize() const { return DoGetBestSize(); }
265 void GetBestSize(int *w, int *h) const
266 {
267 wxSize s = DoGetBestSize();
268 if ( w )
269 *w = s.x;
270 if ( h )
271 *h = s.y;
272 }
273
274 // There are times (and windows) where 'Best' size and 'Min' size
275 // are vastly out of sync. This should be remedied somehow, but in
276 // the meantime, this method will return the larger of BestSize
277 // (the window's smallest legible size), and any user specified
278 // MinSize hint.
279 wxSize GetAdjustedBestSize() const
280 {
281 wxSize s( DoGetBestSize() );
282 return wxSize( wxMax( s.x, GetMinWidth() ), wxMax( s.y, GetMinHeight() ) );
283 }
284
285 // the generic centre function - centers the window on parent by`
286 // default or on screen if it doesn't have parent or
287 // wxCENTER_ON_SCREEN flag is given
288 void Centre( int direction = wxBOTH );
289 void Center( int direction = wxBOTH ) { Centre(direction); }
290
291 // centre on screen (only works for top level windows)
292 void CentreOnScreen(int dir = wxBOTH) { Centre(dir | wxCENTER_ON_SCREEN); }
293 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
294
295 // centre with respect to the the parent window
296 void CentreOnParent(int dir = wxBOTH) { Centre(dir | wxCENTER_FRAME); }
297 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
298
299 // set window size to wrap around its children
300 virtual void Fit();
301
302 // set virtual size to satisfy children
303 virtual void FitInside();
304
305 // set min/max size of the window
306 virtual void SetSizeHints( int minW, int minH,
307 int maxW = -1, int maxH = -1,
308 int incW = -1, int incH = -1 );
309
310 virtual void SetVirtualSizeHints( int minW, int minH,
311 int maxW = -1, int maxH = -1 );
312
313 virtual int GetMinWidth() const { return m_minWidth; }
314 virtual int GetMinHeight() const { return m_minHeight; }
315 int GetMaxWidth() const { return m_maxWidth; }
316 int GetMaxHeight() const { return m_maxHeight; }
317
318 // Override this method to control the values given to Sizers etc.
319 virtual wxSize GetMaxSize() const { return wxSize( m_maxWidth, m_maxHeight ); }
320
321 // Methods for accessing the virtual size of a window. For most
322 // windows this is just the client area of the window, but for
323 // some like scrolled windows it is more or less independent of
324 // the screen window size. You may override the DoXXXVirtual
325 // methods below for classes where that is is the case.
326
327 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
328 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
329
330 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
331 void GetVirtualSize( int *x, int *y ) const
332 {
333 wxSize s( DoGetVirtualSize() );
334
335 if( x )
336 *x = s.GetWidth();
337 if( y )
338 *y = s.GetHeight();
339 }
340
341 // Override these methods for windows that have a virtual size
342 // independent of their client size. eg. the virtual area of a
343 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
344
345 virtual void DoSetVirtualSize( int x, int y );
346 virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
347
348 // Return the largest of ClientSize and BestSize (as determined
349 // by a sizer, interior children, or other means)
350
351 virtual wxSize GetBestVirtualSize() const
352 {
353 wxSize client( GetClientSize() );
354 wxSize best( GetBestSize() );
355
356 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
357 }
358
359 // window state
360 // ------------
361
362 // returns true if window was shown/hidden, false if the nothing was
363 // done (window was already shown/hidden)
364 virtual bool Show( bool show = true );
365 bool Hide() { return Show(false); }
366
367 // returns true if window was enabled/disabled, false if nothing done
368 virtual bool Enable( bool enable = true );
369 bool Disable() { return Enable(false); }
370
371 bool IsShown() const { return m_isShown; }
372 bool IsEnabled() const { return m_isEnabled; }
373
374 // get/set window style (setting style won't update the window and so
375 // is only useful for internal usage)
376 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
377 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
378
379 // just some (somewhat shorter) synonims
380 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
381 long GetWindowStyle() const { return GetWindowStyleFlag(); }
382
383 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
384 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
385
386 // extra style: the less often used style bits which can't be set with
387 // SetWindowStyleFlag()
388 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
389 long GetExtraStyle() const { return m_exStyle; }
390
391 // make the window modal (all other windows unresponsive)
392 virtual void MakeModal(bool modal = true);
393
394 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
395 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
396
397 // returns true if this window should inherit its parent colours on
398 // creation
399 virtual bool ShouldInheritColours() const { return false; }
400
401
402 // focus and keyboard handling
403 // ---------------------------
404
405 // set focus to this window
406 virtual void SetFocus() = 0;
407
408 // set focus to this window as the result of a keyboard action
409 virtual void SetFocusFromKbd() { SetFocus(); }
410
411 // return the window which currently has the focus or NULL
412 static wxWindow *FindFocus() /* = 0: implement in derived classes */;
413
414 // can this window have focus?
415 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
416
417 // can this window be given focus by keyboard navigation? if not, the
418 // only way to give it focus (provided it accepts it at all) is to
419 // click it
420 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
421
422 // NB: these methods really don't belong here but with the current
423 // class hierarchy there is no other place for them :-(
424
425 // get the default child of this parent, i.e. the one which is
426 // activated by pressing <Enter>
427 virtual wxWindow *GetDefaultItem() const { return NULL; }
428
429 // set this child as default, return the old default
430 virtual wxWindow *SetDefaultItem(wxWindow * WXUNUSED(child))
431 { return NULL; }
432
433 // set this child as temporary default
434 virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { }
435
436 // parent/children relations
437 // -------------------------
438
439 // get the list of children
440 const wxWindowList& GetChildren() const { return m_children; }
441 wxWindowList& GetChildren() { return m_children; }
442
443 // needed just for extended runtime
444 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
445
446 // get the parent or the parent of the parent
447 wxWindow *GetParent() const { return m_parent; }
448 inline wxWindow *GetGrandParent() const;
449
450 // is this window a top level one?
451 virtual bool IsTopLevel() const;
452
453 // it doesn't really change parent, use ReParent() instead
454 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
455 // change the real parent of this window, return true if the parent
456 // was changed, false otherwise (error or newParent == oldParent)
457 virtual bool Reparent( wxWindowBase *newParent );
458
459 // implementation mostly
460 virtual void AddChild( wxWindowBase *child );
461 virtual void RemoveChild( wxWindowBase *child );
462
463 // looking for windows
464 // -------------------
465
466 // find window among the descendants of this one either by id or by
467 // name (return NULL if not found)
468 wxWindow *FindWindow( long winid );
469 wxWindow *FindWindow( const wxString& name );
470
471 // Find a window among any window (all return NULL if not found)
472 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
473 static wxWindow *FindWindowByName( const wxString& name,
474 const wxWindow *parent = NULL );
475 static wxWindow *FindWindowByLabel( const wxString& label,
476 const wxWindow *parent = NULL );
477
478 // event handler stuff
479 // -------------------
480
481 // get the current event handler
482 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
483
484 // replace the event handler (allows to completely subclass the
485 // window)
486 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
487
488 // push/pop event handler: allows to chain a custom event handler to
489 // alreasy existing ones
490 void PushEventHandler( wxEvtHandler *handler );
491 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
492
493 // find the given handler in the event handler chain and remove (but
494 // not delete) it from the event handler chain, return true if it was
495 // found and false otherwise (this also results in an assert failure so
496 // this function should only be called when the handler is supposed to
497 // be there)
498 bool RemoveEventHandler(wxEvtHandler *handler);
499
500 // validators
501 // ----------
502
503 #if wxUSE_VALIDATORS
504 // a window may have an associated validator which is used to control
505 // user input
506 virtual void SetValidator( const wxValidator &validator );
507 virtual wxValidator *GetValidator() { return m_windowValidator; }
508 #endif // wxUSE_VALIDATORS
509
510
511 // dialog oriented functions
512 // -------------------------
513
514 // validate the correctness of input, return true if ok
515 virtual bool Validate();
516
517 // transfer data between internal and GUI representations
518 virtual bool TransferDataToWindow();
519 virtual bool TransferDataFromWindow();
520
521 virtual void InitDialog();
522
523 #if wxUSE_ACCEL
524 // accelerators
525 // ------------
526 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
527 { m_acceleratorTable = accel; }
528 wxAcceleratorTable *GetAcceleratorTable()
529 { return &m_acceleratorTable; }
530
531 #endif // wxUSE_ACCEL
532
533 #if wxUSE_HOTKEY
534 // hot keys (system wide accelerators)
535 // -----------------------------------
536
537 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
538 virtual bool UnregisterHotKey(int hotkeyId);
539 #endif // wxUSE_HOTKEY
540
541
542 // dialog units translations
543 // -------------------------
544
545 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
546 wxPoint ConvertDialogToPixels( const wxPoint& pt );
547 wxSize ConvertPixelsToDialog( const wxSize& sz )
548 {
549 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
550
551 return wxSize(pt.x, pt.y);
552 }
553
554 wxSize ConvertDialogToPixels( const wxSize& sz )
555 {
556 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
557
558 return wxSize(pt.x, pt.y);
559 }
560
561 // mouse functions
562 // ---------------
563
564 // move the mouse to the specified position
565 virtual void WarpPointer(int x, int y) = 0;
566
567 // start or end mouse capture, these functions maintain the stack of
568 // windows having captured the mouse and after calling ReleaseMouse()
569 // the mouse is not released but returns to the window which had had
570 // captured it previously (if any)
571 void CaptureMouse();
572 void ReleaseMouse();
573
574 // get the window which currently captures the mouse or NULL
575 static wxWindow *GetCapture();
576
577 // does this window have the capture?
578 virtual bool HasCapture() const
579 { return (wxWindow *)this == GetCapture(); }
580
581 // painting the window
582 // -------------------
583
584 // mark the specified rectangle (or the whole window) as "dirty" so it
585 // will be repainted
586 virtual void Refresh( bool eraseBackground = true,
587 const wxRect *rect = (const wxRect *) NULL ) = 0;
588
589 // a less awkward wrapper for Refresh
590 void RefreshRect(const wxRect& rect) { Refresh(true, &rect); }
591
592 // repaint all invalid areas of the window immediately
593 virtual void Update() { }
594
595 // clear the window background
596 virtual void ClearBackground();
597
598 // freeze the window: don't redraw it until it is thawed
599 virtual void Freeze() { }
600
601 // thaw the window: redraw it after it had been frozen
602 virtual void Thaw() { }
603
604 // adjust DC for drawing on this window
605 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
606
607 // the update region of the window contains the areas which must be
608 // repainted by the program
609 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
610 wxRegion& GetUpdateRegion() { return m_updateRegion; }
611
612 // get the update rectangleregion bounding box in client coords
613 wxRect GetUpdateClientRect() const;
614
615 // these functions verify whether the given point/rectangle belongs to
616 // (or at least intersects with) the update region
617 bool IsExposed( int x, int y ) const;
618 bool IsExposed( int x, int y, int w, int h ) const;
619
620 bool IsExposed( const wxPoint& pt ) const
621 { return IsExposed(pt.x, pt.y); }
622 bool IsExposed( const wxRect& rect ) const
623 { return IsExposed(rect.x, rect.y, rect.width, rect.height); }
624
625 // colours, fonts and cursors
626 // --------------------------
627
628 // set/retrieve the window colours (system defaults are used by
629 // default): Set functions return true if colour was changed
630 virtual bool SetBackgroundColour( const wxColour &colour );
631 virtual bool SetForegroundColour( const wxColour &colour );
632
633 wxColour GetBackgroundColour() const { return m_backgroundColour; }
634 wxColour GetForegroundColour() const { return m_foregroundColour; }
635
636 // set/retrieve the cursor for this window (SetCursor() returns true
637 // if the cursor was really changed)
638 virtual bool SetCursor( const wxCursor &cursor );
639 const wxCursor& GetCursor() const { return m_cursor; }
640 wxCursor& GetCursor() { return m_cursor; }
641
642 // set/retrieve the font for the window (SetFont() returns true if the
643 // font really changed)
644 virtual bool SetFont( const wxFont &font ) = 0;
645 const wxFont& GetFont() const { return m_font; }
646 wxFont& GetFont() { return m_font; }
647
648 #if wxUSE_CARET
649 // associate a caret with the window
650 void SetCaret(wxCaret *caret);
651 // get the current caret (may be NULL)
652 wxCaret *GetCaret() const { return m_caret; }
653 #endif // wxUSE_CARET
654
655 // get the (average) character size for the current font
656 virtual int GetCharHeight() const = 0;
657 virtual int GetCharWidth() const = 0;
658
659 // get the width/height/... of the text using current or specified
660 // font
661 virtual void GetTextExtent(const wxString& string,
662 int *x, int *y,
663 int *descent = (int *) NULL,
664 int *externalLeading = (int *) NULL,
665 const wxFont *theFont = (const wxFont *) NULL)
666 const = 0;
667
668 // client <-> screen coords
669 // ------------------------
670
671 // translate to/from screen/client coordinates (pointers may be NULL)
672 void ClientToScreen( int *x, int *y ) const
673 { DoClientToScreen(x, y); }
674 void ScreenToClient( int *x, int *y ) const
675 { DoScreenToClient(x, y); }
676
677 // wxPoint interface to do the same thing
678 wxPoint ClientToScreen(const wxPoint& pt) const
679 {
680 int x = pt.x, y = pt.y;
681 DoClientToScreen(&x, &y);
682
683 return wxPoint(x, y);
684 }
685
686 wxPoint ScreenToClient(const wxPoint& pt) const
687 {
688 int x = pt.x, y = pt.y;
689 DoScreenToClient(&x, &y);
690
691 return wxPoint(x, y);
692 }
693
694 // test where the given (in client coords) point lies
695 wxHitTest HitTest(wxCoord x, wxCoord y) const
696 { return DoHitTest(x, y); }
697
698 wxHitTest HitTest(const wxPoint& pt) const
699 { return DoHitTest(pt.x, pt.y); }
700
701 // misc
702 // ----
703
704 // get the window border style from the given flags: this is different from
705 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
706 // translate wxBORDER_DEFAULT to something reasonable
707 wxBorder GetBorder(long flags) const;
708
709 // get border for the flags of this window
710 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
711
712 // send wxUpdateUIEvents to this window, and children if recurse is true
713 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
714
715 // do the window-specific processing after processing the update event
716 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
717
718 #if wxUSE_MENUS
719 bool PopupMenu( wxMenu *menu, const wxPoint& pos )
720 { return DoPopupMenu(menu, pos.x, pos.y); }
721 bool PopupMenu( wxMenu *menu, int x, int y )
722 { return DoPopupMenu(menu, x, y); }
723 #endif // wxUSE_MENUS
724
725 // scrollbars
726 // ----------
727
728 // does the window have the scrollbar for this orientation?
729 bool HasScrollbar(int orient) const
730 {
731 return (m_windowStyle &
732 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
733 }
734
735 // configure the window scrollbars
736 virtual void SetScrollbar( int orient,
737 int pos,
738 int thumbvisible,
739 int range,
740 bool refresh = true ) = 0;
741 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
742 virtual int GetScrollPos( int orient ) const = 0;
743 virtual int GetScrollThumb( int orient ) const = 0;
744 virtual int GetScrollRange( int orient ) const = 0;
745
746 // scroll window to the specified position
747 virtual void ScrollWindow( int dx, int dy,
748 const wxRect* rect = (wxRect *) NULL ) = 0;
749
750 // scrolls window by line/page: note that not all controls support this
751 //
752 // return true if the position changed, false otherwise
753 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
754 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
755
756 // convenient wrappers for ScrollLines/Pages
757 bool LineUp() { return ScrollLines(-1); }
758 bool LineDown() { return ScrollLines(1); }
759 bool PageUp() { return ScrollPages(-1); }
760 bool PageDown() { return ScrollPages(1); }
761
762 // context-sensitive help
763 // ----------------------
764
765 // these are the convenience functions wrapping wxHelpProvider methods
766
767 #if wxUSE_HELP
768 // associate this help text with this window
769 void SetHelpText(const wxString& text);
770 // associate this help text with all windows with the same id as this
771 // one
772 void SetHelpTextForId(const wxString& text);
773 // get the help string associated with this window (may be empty)
774 wxString GetHelpText() const;
775 #endif // wxUSE_HELP
776
777 // tooltips
778 // --------
779
780 #if wxUSE_TOOLTIPS
781 // the easiest way to set a tooltip for a window is to use this method
782 void SetToolTip( const wxString &tip );
783 // attach a tooltip to the window
784 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
785 // get the associated tooltip or NULL if none
786 wxToolTip* GetToolTip() const { return m_tooltip; }
787 wxString GetToolTipText() const ;
788 #endif // wxUSE_TOOLTIPS
789
790 // drag and drop
791 // -------------
792 #if wxUSE_DRAG_AND_DROP
793 // set/retrieve the drop target associated with this window (may be
794 // NULL; it's owned by the window and will be deleted by it)
795 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
796 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
797 #endif // wxUSE_DRAG_AND_DROP
798
799 // constraints and sizers
800 // ----------------------
801 #if wxUSE_CONSTRAINTS
802 // set the constraints for this window or retrieve them (may be NULL)
803 void SetConstraints( wxLayoutConstraints *constraints );
804 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
805
806 // implementation only
807 void UnsetConstraints(wxLayoutConstraints *c);
808 wxWindowList *GetConstraintsInvolvedIn() const
809 { return m_constraintsInvolvedIn; }
810 void AddConstraintReference(wxWindowBase *otherWin);
811 void RemoveConstraintReference(wxWindowBase *otherWin);
812 void DeleteRelatedConstraints();
813 void ResetConstraints();
814
815 // these methods may be overriden for special layout algorithms
816 virtual void SetConstraintSizes(bool recurse = true);
817 virtual bool LayoutPhase1(int *noChanges);
818 virtual bool LayoutPhase2(int *noChanges);
819 virtual bool DoPhase(int phase);
820
821 // these methods are virtual but normally won't be overridden
822 virtual void SetSizeConstraint(int x, int y, int w, int h);
823 virtual void MoveConstraint(int x, int y);
824 virtual void GetSizeConstraint(int *w, int *h) const ;
825 virtual void GetClientSizeConstraint(int *w, int *h) const ;
826 virtual void GetPositionConstraint(int *x, int *y) const ;
827
828 #endif // wxUSE_CONSTRAINTS
829
830 // when using constraints or sizers, it makes sense to update
831 // children positions automatically whenever the window is resized
832 // - this is done if autoLayout is on
833 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
834 bool GetAutoLayout() const { return m_autoLayout; }
835
836 // lay out the window and its children
837 virtual bool Layout();
838
839 // sizers
840 void SetSizer(wxSizer *sizer, bool deleteOld = true );
841 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
842
843 wxSizer *GetSizer() const { return m_windowSizer; }
844
845 // Track if this window is a member of a sizer
846 void SetContainingSizer(wxSizer* sizer)
847 {
848 // adding a window to a sizer twice is going to result in fatal and
849 // hard to debug problems later because when deleting the second
850 // associated wxSizerItem we're going to dereference a dangling
851 // pointer; so try to detect this as early as possible
852 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
853 _T("Adding a window to the same sizer twice?") );
854
855 m_containingSizer = sizer;
856 }
857 wxSizer *GetContainingSizer() const { return m_containingSizer; }
858
859 // accessibility
860 // ----------------------
861 #if wxUSE_ACCESSIBILITY
862 // Override to create a specific accessible object.
863 virtual wxAccessible* CreateAccessible();
864
865 // Sets the accessible object.
866 void SetAccessible(wxAccessible* accessible) ;
867
868 // Returns the accessible object.
869 wxAccessible* GetAccessible() { return m_accessible; };
870
871 // Returns the accessible object, creating if necessary.
872 wxAccessible* GetOrCreateAccessible() ;
873 #endif
874
875 // implementation
876 // --------------
877
878 // event handlers
879 void OnSysColourChanged( wxSysColourChangedEvent& event );
880 void OnInitDialog( wxInitDialogEvent &event );
881 void OnMiddleClick( wxMouseEvent& event );
882 #if wxUSE_HELP
883 void OnHelp(wxHelpEvent& event);
884 #endif // wxUSE_HELP
885
886 // virtual function for implementing internal idle
887 // behaviour
888 virtual void OnInternalIdle() {}
889
890 // call internal idle recursively
891 // void ProcessInternalIdle() ;
892
893 // get the handle of the window for the underlying window system: this
894 // is only used for wxWin itself or for user code which wants to call
895 // platform-specific APIs
896 virtual WXWidget GetHandle() const = 0;
897
898 #if wxUSE_PALETTE
899 // Store the palette used by DCs in wxWindow so that the dcs can share
900 // a palette. And we can respond to palette messages.
901 wxPalette GetPalette() const { return m_palette; }
902
903 // When palette is changed tell the DC to set the system palette to the
904 // new one.
905 void SetPalette(const wxPalette& pal);
906
907 // return true if we have a specific palette
908 bool HasCustomPalette() const { return m_hasCustomPalette; }
909
910 // return the first parent window with a custom palette or NULL
911 wxWindow *GetAncestorWithCustomPalette() const;
912 #endif // wxUSE_PALETTE
913
914 protected:
915 // event handling specific to wxWindow
916 virtual bool TryValidator(wxEvent& event);
917 virtual bool TryParent(wxEvent& event);
918
919
920 #if wxUSE_CONSTRAINTS
921 // satisfy the constraints for the windows but don't set the window sizes
922 void SatisfyConstraints();
923 #endif // wxUSE_CONSTRAINTS
924
925 // Send the wxWindowDestroyEvent
926 void SendDestroyEvent();
927
928 // the window id - a number which uniquely identifies a window among
929 // its siblings unless it is -1
930 wxWindowID m_windowId;
931
932 // the parent window of this window (or NULL) and the list of the children
933 // of this window
934 wxWindow *m_parent;
935 wxWindowList m_children;
936
937 // the minimal allowed size for the window (no minimal size if variable(s)
938 // contain(s) -1)
939 int m_minWidth,
940 m_minHeight,
941 m_maxWidth,
942 m_maxHeight;
943
944 // event handler for this window: usually is just 'this' but may be
945 // changed with SetEventHandler()
946 wxEvtHandler *m_eventHandler;
947
948 #if wxUSE_VALIDATORS
949 // associated validator or NULL if none
950 wxValidator *m_windowValidator;
951 #endif // wxUSE_VALIDATORS
952
953 #if wxUSE_DRAG_AND_DROP
954 wxDropTarget *m_dropTarget;
955 #endif // wxUSE_DRAG_AND_DROP
956
957 // visual window attributes
958 wxCursor m_cursor;
959 wxFont m_font;
960 wxColour m_backgroundColour, m_foregroundColour;
961
962 #if wxUSE_CARET
963 wxCaret *m_caret;
964 #endif // wxUSE_CARET
965
966 // the region which should be repainted in response to paint event
967 wxRegion m_updateRegion;
968
969 #if wxUSE_ACCEL
970 // the accelerator table for the window which translates key strokes into
971 // command events
972 wxAcceleratorTable m_acceleratorTable;
973 #endif // wxUSE_ACCEL
974
975 // the tooltip for this window (may be NULL)
976 #if wxUSE_TOOLTIPS
977 wxToolTip *m_tooltip;
978 #endif // wxUSE_TOOLTIPS
979
980 // constraints and sizers
981 #if wxUSE_CONSTRAINTS
982 // the constraints for this window or NULL
983 wxLayoutConstraints *m_constraints;
984
985 // constraints this window is involved in
986 wxWindowList *m_constraintsInvolvedIn;
987 #endif // wxUSE_CONSTRAINTS
988
989 // this window's sizer
990 wxSizer *m_windowSizer;
991
992 // The sizer this window is a member of, if any
993 wxSizer *m_containingSizer;
994
995 // Layout() window automatically when its size changes?
996 bool m_autoLayout:1;
997
998 // window state
999 bool m_isShown:1;
1000 bool m_isEnabled:1;
1001 bool m_isBeingDeleted:1;
1002
1003 // was the window colours/font explicitly changed by user?
1004 bool m_hasBgCol:1;
1005 bool m_hasFgCol:1;
1006 bool m_hasFont:1;
1007
1008 // window attributes
1009 long m_windowStyle,
1010 m_exStyle;
1011 wxString m_windowName;
1012 bool m_themeEnabled;
1013
1014 #if wxUSE_PALETTE
1015 wxPalette m_palette;
1016 bool m_hasCustomPalette;
1017 #endif // wxUSE_PALETTE
1018
1019 #if wxUSE_ACCESSIBILITY
1020 wxAccessible* m_accessible;
1021 #endif
1022 // Virtual size (scrolling)
1023 wxSize m_virtualSize;
1024
1025 int m_minVirtualWidth; // VirtualSizeHints
1026 int m_minVirtualHeight;
1027 int m_maxVirtualWidth;
1028 int m_maxVirtualHeight;
1029
1030 // override this to change the default (i.e. used when no style is
1031 // specified) border for the window class
1032 virtual wxBorder GetDefaultBorder() const;
1033
1034 // get the default size for the new window if no explicit size given
1035 // FIXME why 20 and not 30, 10 or ...?
1036 static int WidthDefault(int w) { return w == -1 ? 20 : w; }
1037 static int HeightDefault(int h) { return h == -1 ? 20 : h; }
1038
1039 // set the best size for the control if the default size was given:
1040 // replaces the fields of size == -1 with the best values for them and
1041 // calls SetSize() if needed
1042 //
1043 // This function is rather unfortunately named.. it's really just a
1044 // smarter SetSize / convenience function for expanding wxDefaultSize.
1045 // Note that it does not influence the value returned by GetBestSize
1046 // at all.
1047 void SetBestSize(const wxSize& size)
1048 {
1049 // the size only needs to be changed if the current size is incomplete,
1050 // i.e. one of the components was specified as default -- so if both
1051 // were given, simply don't do anything
1052 if ( size.x == -1 || size.y == -1 )
1053 {
1054 wxSize sizeBest = DoGetBestSize();
1055 if ( size.x != -1 )
1056 sizeBest.x = size.x;
1057 if ( size.y != -1 )
1058 sizeBest.y = size.y;
1059
1060 SetSize(sizeBest);
1061 }
1062 }
1063
1064 // more pure virtual functions
1065 // ---------------------------
1066
1067 // NB: we must have DoSomething() function when Something() is an overloaded
1068 // method: indeed, we can't just have "virtual Something()" in case when
1069 // the function is overloaded because then we'd have to make virtual all
1070 // the variants (otherwise only the virtual function may be called on a
1071 // pointer to derived class according to C++ rules) which is, in
1072 // general, absolutely not needed. So instead we implement all
1073 // overloaded Something()s in terms of DoSomething() which will be the
1074 // only one to be virtual.
1075
1076 // coordinates translation
1077 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1078 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1079
1080 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1081
1082 // capture/release the mouse, used by Capture/ReleaseMouse()
1083 virtual void DoCaptureMouse() = 0;
1084 virtual void DoReleaseMouse() = 0;
1085
1086 // retrieve the position/size of the window
1087 virtual void DoGetPosition( int *x, int *y ) const = 0;
1088 virtual void DoGetSize( int *width, int *height ) const = 0;
1089 virtual void DoGetClientSize( int *width, int *height ) const = 0;
1090
1091 // get the size which best suits the window: for a control, it would be
1092 // the minimal size which doesn't truncate the control, for a panel - the
1093 // same size as it would have after a call to Fit()
1094 virtual wxSize DoGetBestSize() const;
1095
1096 // this is the virtual function to be overriden in any derived class which
1097 // wants to change how SetSize() or Move() works - it is called by all
1098 // versions of these functions in the base class
1099 virtual void DoSetSize(int x, int y,
1100 int width, int height,
1101 int sizeFlags = wxSIZE_AUTO) = 0;
1102
1103 // same as DoSetSize() for the client size
1104 virtual void DoSetClientSize(int width, int height) = 0;
1105
1106 // move the window to the specified location and resize it: this is called
1107 // from both DoSetSize() and DoSetClientSize() and would usually just
1108 // reposition this window except for composite controls which will want to
1109 // arrange themselves inside the given rectangle
1110 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1111
1112 #if wxUSE_TOOLTIPS
1113 virtual void DoSetToolTip( wxToolTip *tip );
1114 #endif // wxUSE_TOOLTIPS
1115
1116 #if wxUSE_MENUS
1117 virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
1118 #endif // wxUSE_MENUS
1119
1120 // Makes an adjustment to the window position to make it relative to the
1121 // parents client area, e.g. if the parent is a frame with a toolbar, its
1122 // (0, 0) is just below the toolbar
1123 virtual void AdjustForParentClientOrigin(int& x, int& y,
1124 int sizeFlags = 0) const;
1125
1126
1127 private:
1128
1129 // contains the last id generated by NewControlId
1130 static int ms_lastControlId;
1131
1132 // the stack of windows which have captured the mouse
1133 static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
1134
1135 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1136 DECLARE_NO_COPY_CLASS(wxWindowBase)
1137 DECLARE_EVENT_TABLE()
1138 };
1139
1140 // ----------------------------------------------------------------------------
1141 // now include the declaration of wxWindow class
1142 // ----------------------------------------------------------------------------
1143
1144 // include the declaration of the platform-specific class
1145 #if defined(__WXMSW__)
1146 #ifdef __WXUNIVERSAL__
1147 #define wxWindowNative wxWindowMSW
1148 #else // !wxUniv
1149 #define wxWindowMSW wxWindow
1150 #endif // wxUniv/!wxUniv
1151 #include "wx/msw/window.h"
1152 #elif defined(__WXMOTIF__)
1153 #include "wx/motif/window.h"
1154 #elif defined(__WXGTK__)
1155 #ifdef __WXUNIVERSAL__
1156 #define wxWindowNative wxWindowGTK
1157 #else // !wxUniv
1158 #define wxWindowGTK wxWindow
1159 #endif // wxUniv
1160 #include "wx/gtk/window.h"
1161 #elif defined(__WXX11__)
1162 #ifdef __WXUNIVERSAL__
1163 #define wxWindowNative wxWindowX11
1164 #else // !wxUniv
1165 #define wxWindowX11 wxWindow
1166 #endif // wxUniv
1167 #include "wx/x11/window.h"
1168 #elif defined(__WXMGL__)
1169 #ifdef __WXUNIVERSAL__
1170 #define wxWindowNative wxWindowMGL
1171 #else // !wxUniv
1172 #define wxWindowMGL wxWindow
1173 #endif // wxUniv
1174 #include "wx/mgl/window.h"
1175 #elif defined(__WXMAC__)
1176 #ifdef __WXUNIVERSAL__
1177 #define wxWindowNative wxWindowMac
1178 #else // !wxUniv
1179 #define wxWindowMac wxWindow
1180 #endif // wxUniv
1181 #include "wx/mac/window.h"
1182 #elif defined(__WXCOCOA__)
1183 #ifdef __WXUNIVERSAL__
1184 #define wxWindowNative wxWindowCocoa
1185 #else // !wxUniv
1186 #define wxWindowCocoa wxWindow
1187 #endif // wxUniv
1188 #include "wx/cocoa/window.h"
1189 #elif defined(__WXPM__)
1190 #ifdef __WXUNIVERSAL__
1191 #define wxWindowNative wxWindowOS2
1192 #else // !wxUniv
1193 #define wxWindowOS2 wxWindow
1194 #endif // wxUniv/!wxUniv
1195 #include "wx/os2/window.h"
1196 #endif
1197
1198 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1199 // for the native ports we already have defined it above
1200 #if defined(__WXUNIVERSAL__)
1201 #ifndef wxWindowNative
1202 #error "wxWindowNative must be defined above!"
1203 #endif
1204
1205 #include "wx/univ/window.h"
1206 #endif // wxUniv
1207
1208 // ----------------------------------------------------------------------------
1209 // inline functions which couldn't be declared in the class body because of
1210 // forward dependencies
1211 // ----------------------------------------------------------------------------
1212
1213 inline wxWindow *wxWindowBase::GetGrandParent() const
1214 {
1215 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1216 }
1217
1218 // ----------------------------------------------------------------------------
1219 // global functions
1220 // ----------------------------------------------------------------------------
1221
1222 // Find the wxWindow at the current mouse position, also returning the mouse
1223 // position.
1224 WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1225
1226 // Get the current mouse position.
1227 WXDLLEXPORT extern wxPoint wxGetMousePosition();
1228
1229 // get the currently active window of this application or NULL
1230 WXDLLEXPORT extern wxWindow *wxGetActiveWindow();
1231
1232 // get the (first) top level parent window
1233 WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1234
1235 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1236 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1237
1238 #if wxUSE_ACCESSIBILITY
1239 // ----------------------------------------------------------------------------
1240 // accessible object for windows
1241 // ----------------------------------------------------------------------------
1242
1243 class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1244 {
1245 public:
1246 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1247 virtual ~wxWindowAccessible() {};
1248
1249 // Overridables
1250
1251 // Can return either a child object, or an integer
1252 // representing the child element, starting from 1.
1253 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1254
1255 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1256 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1257
1258 // Navigates from fromId to toId/toObject.
1259 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1260 int* toId, wxAccessible** toObject);
1261
1262 // Gets the name of the specified object.
1263 virtual wxAccStatus GetName(int childId, wxString* name);
1264
1265 // Gets the number of children.
1266 virtual wxAccStatus GetChildCount(int* childCount);
1267
1268 // Gets the specified child (starting from 1).
1269 // If *child is NULL and return value is wxACC_OK,
1270 // this means that the child is a simple element and
1271 // not an accessible object.
1272 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1273
1274 // Gets the parent, or NULL.
1275 virtual wxAccStatus GetParent(wxAccessible** parent);
1276
1277 // Performs the default action. childId is 0 (the action for this object)
1278 // or > 0 (the action for a child).
1279 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1280 // window (e.g. an edit control).
1281 virtual wxAccStatus DoDefaultAction(int childId);
1282
1283 // Gets the default action for this object (0) or > 0 (the action for a child).
1284 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1285 // string if there is no action.
1286 // The retrieved string describes the action that is performed on an object,
1287 // not what the object does as a result. For example, a toolbar button that prints
1288 // a document has a default action of "Press" rather than "Prints the current document."
1289 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1290
1291 // Returns the description for this object or a child.
1292 virtual wxAccStatus GetDescription(int childId, wxString* description);
1293
1294 // Returns help text for this object or a child, similar to tooltip text.
1295 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1296
1297 // Returns the keyboard shortcut for this object or child.
1298 // Return e.g. ALT+K
1299 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1300
1301 // Returns a role constant.
1302 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1303
1304 // Returns a state constant.
1305 virtual wxAccStatus GetState(int childId, long* state);
1306
1307 // Returns a localized string representing the value for the object
1308 // or child.
1309 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1310
1311 // Selects the object or child.
1312 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1313
1314 // Gets the window with the keyboard focus.
1315 // If childId is 0 and child is NULL, no object in
1316 // this subhierarchy has the focus.
1317 // If this object has the focus, child should be 'this'.
1318 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1319
1320 // Gets a variant representing the selected children
1321 // of this object.
1322 // Acceptable values:
1323 // - a null variant (IsNull() returns true)
1324 // - a list variant (GetType() == wxT("list")
1325 // - an integer representing the selected child element,
1326 // or 0 if this object is selected (GetType() == wxT("long")
1327 // - a "void*" pointer to a wxAccessible child object
1328 virtual wxAccStatus GetSelections(wxVariant* selections);
1329 };
1330
1331 #endif // wxUSE_ACCESSIBILITY
1332
1333
1334 #endif
1335 // _WX_WINDOW_H_BASE_
1336