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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/checkbox.h"
39 #include "wx/radiobut.h"
40 #include "wx/textctrl.h"
41 #include "wx/settings.h"
42 #include "wx/dialog.h"
43 #endif //WX_PRECOMP
44
45 #if wxUSE_CONSTRAINTS
46 #include "wx/layout.h"
47 #include "wx/sizer.h"
48 #endif // wxUSE_CONSTRAINTS
49
50 #if wxUSE_DRAG_AND_DROP
51 #include "wx/dnd.h"
52 #endif // wxUSE_DRAG_AND_DROP
53
54 #if wxUSE_TOOLTIPS
55 #include "wx/tooltip.h"
56 #endif // wxUSE_TOOLTIPS
57
58 #if wxUSE_CARET
59 #include "wx/caret.h"
60 #endif // wxUSE_CARET
61
62 // ----------------------------------------------------------------------------
63 // static data
64 // ----------------------------------------------------------------------------
65
66 int wxWindowBase::ms_lastControlId = -200;
67
68 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
69
70 // ----------------------------------------------------------------------------
71 // event table
72 // ----------------------------------------------------------------------------
73
74 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
75 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
76 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
77 END_EVENT_TABLE()
78
79 // ============================================================================
80 // implementation of the common functionality of the wxWindow class
81 // ============================================================================
82
83 // ----------------------------------------------------------------------------
84 // initialization
85 // ----------------------------------------------------------------------------
86
87 // the default initialization
88 void wxWindowBase::InitBase()
89 {
90 // no window yet, no parent nor children
91 m_parent = (wxWindow *)NULL;
92 m_windowId = -1;
93 m_children.DeleteContents( FALSE ); // don't auto delete node data
94
95 // no constraints on the minimal window size
96 m_minWidth =
97 m_minHeight =
98 m_maxWidth =
99 m_maxHeight = -1;
100
101 // window is created enabled but it's not visible yet
102 m_isShown = FALSE;
103 m_isEnabled = TRUE;
104
105 // no client data (yet)
106 m_clientData = NULL;
107 m_clientDataType = ClientData_None;
108
109 // the default event handler is just this window
110 m_eventHandler = this;
111
112 #if wxUSE_VALIDATORS
113 // no validator
114 m_windowValidator = (wxValidator *) NULL;
115 #endif // wxUSE_VALIDATORS
116
117 // use the system default colours
118 wxSystemSettings settings;
119
120 m_backgroundColour = settings.GetSystemColour(wxSYS_COLOUR_BTNFACE);
121 // m_foregroundColour = *wxBLACK; // TODO take this from sys settings too?
122 m_foregroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOWTEXT);
123
124 #if !defined(__WXMAC__) && !defined(__WXGTK__)
125 m_font = *wxSWISS_FONT; // and this?
126 #else
127 m_font = settings.GetSystemFont(wxSYS_DEFAULT_GUI_FONT);
128 #endif
129 // no style bits
130 m_windowStyle = 0;
131
132 // an optimization for the event processing: checking this flag is much
133 // faster than using IsKindOf(CLASSINFO(wxWindow))
134 m_isWindow = TRUE;
135
136 #if wxUSE_CONSTRAINTS
137 // no constraints whatsoever
138 m_constraints = (wxLayoutConstraints *) NULL;
139 m_constraintsInvolvedIn = (wxWindowList *) NULL;
140 m_windowSizer = (wxSizer *) NULL;
141 m_autoLayout = FALSE;
142 #endif // wxUSE_CONSTRAINTS
143
144 #if wxUSE_DRAG_AND_DROP
145 m_dropTarget = (wxDropTarget *)NULL;
146 #endif // wxUSE_DRAG_AND_DROP
147
148 #if wxUSE_TOOLTIPS
149 m_tooltip = (wxToolTip *)NULL;
150 #endif // wxUSE_TOOLTIPS
151
152 #if wxUSE_CARET
153 m_caret = (wxCaret *)NULL;
154 #endif // wxUSE_CARET
155 }
156
157 // common part of window creation process
158 bool wxWindowBase::CreateBase(wxWindowBase *parent,
159 wxWindowID id,
160 const wxPoint& WXUNUSED(pos),
161 const wxSize& WXUNUSED(size),
162 long style,
163 const wxValidator& validator,
164 const wxString& name)
165 {
166 // m_isWindow is set to TRUE in wxWindowBase::Init() as well as many other
167 // member variables - check that it has been called (will catch the case
168 // when a new ctor is added which doesn't call InitWindow)
169 wxASSERT_MSG( m_isWindow, wxT("Init() must have been called before!") );
170
171 // generate a new id if the user doesn't care about it
172 m_windowId = id == -1 ? NewControlId() : id;
173
174 SetName(name);
175 SetWindowStyleFlag(style);
176 SetParent(parent);
177
178 #if wxUSE_VALIDATORS
179 SetValidator(validator);
180 #endif // wxUSE_VALIDATORS
181
182 return TRUE;
183 }
184
185 // ----------------------------------------------------------------------------
186 // destruction
187 // ----------------------------------------------------------------------------
188
189 // common clean up
190 wxWindowBase::~wxWindowBase()
191 {
192 // FIXME if these 2 cases result from programming errors in the user code
193 // we should probably assert here instead of silently fixing them
194
195 // Just in case the window has been Closed, but we're then deleting
196 // immediately: don't leave dangling pointers.
197 wxPendingDelete.DeleteObject(this);
198
199 // Just in case we've loaded a top-level window via LoadNativeDialog but
200 // we weren't a dialog class
201 wxTopLevelWindows.DeleteObject(this);
202
203 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
204
205 // make sure that there are no dangling pointers left pointing to us
206 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
207 if ( panel )
208 {
209 if ( panel->GetLastFocus() == this )
210 {
211 panel->SetLastFocus((wxWindow *)NULL);
212 }
213 }
214
215 #if wxUSE_CARET
216 if ( m_caret )
217 delete m_caret;
218 #endif // wxUSE_CARET
219
220 #if wxUSE_VALIDATORS
221 if ( m_windowValidator )
222 delete m_windowValidator;
223 #endif // wxUSE_VALIDATORS
224
225 // we only delete object data, not untyped
226 if ( m_clientDataType == ClientData_Object )
227 delete m_clientObject;
228
229 #if wxUSE_CONSTRAINTS
230 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
231 // at deleted windows as they delete themselves.
232 DeleteRelatedConstraints();
233
234 if ( m_constraints )
235 {
236 // This removes any dangling pointers to this window in other windows'
237 // constraintsInvolvedIn lists.
238 UnsetConstraints(m_constraints);
239 delete m_constraints;
240 m_constraints = NULL;
241 }
242
243 if ( m_windowSizer )
244 delete m_windowSizer;
245
246 #endif // wxUSE_CONSTRAINTS
247
248 #if wxUSE_DRAG_AND_DROP
249 if ( m_dropTarget )
250 delete m_dropTarget;
251 #endif // wxUSE_DRAG_AND_DROP
252
253 #if wxUSE_TOOLTIPS
254 if ( m_tooltip )
255 delete m_tooltip;
256 #endif // wxUSE_TOOLTIPS
257 }
258
259 bool wxWindowBase::Destroy()
260 {
261 delete this;
262
263 return TRUE;
264 }
265
266 bool wxWindowBase::Close(bool force)
267 {
268 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
269 event.SetEventObject(this);
270 #if WXWIN_COMPATIBILITY
271 event.SetForce(force);
272 #endif // WXWIN_COMPATIBILITY
273 event.SetCanVeto(!force);
274
275 // return FALSE if window wasn't closed because the application vetoed the
276 // close event
277 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
278 }
279
280 bool wxWindowBase::DestroyChildren()
281 {
282 wxWindowList::Node *node;
283 for ( ;; )
284 {
285 // we iterate until the list becomes empty
286 node = GetChildren().GetFirst();
287 if ( !node )
288 break;
289
290 wxWindow *child = node->GetData();
291
292 wxASSERT_MSG( child, wxT("children list contains empty nodes") );
293
294 delete child;
295
296 wxASSERT_MSG( !GetChildren().Find(child),
297 wxT("child didn't remove itself using RemoveChild()") );
298 }
299
300 return TRUE;
301 }
302
303 // ----------------------------------------------------------------------------
304 // size/position related methods
305 // ----------------------------------------------------------------------------
306
307 // centre the window with respect to its parent in either (or both) directions
308 void wxWindowBase::Centre(int direction)
309 {
310 int widthParent, heightParent;
311
312 wxWindow *parent = GetParent();
313 if ( !parent )
314 {
315 // no other choice
316 direction |= wxCENTRE_ON_SCREEN;
317 }
318
319 if ( direction & wxCENTRE_ON_SCREEN )
320 {
321 // centre with respect to the whole screen
322 wxDisplaySize(&widthParent, &heightParent);
323 }
324 else
325 {
326 // centre inside the parents rectangle
327 parent->GetClientSize(&widthParent, &heightParent);
328 }
329
330 int width, height;
331 GetSize(&width, &height);
332
333 int xNew = -1,
334 yNew = -1;
335
336 if ( direction & wxHORIZONTAL )
337 xNew = (widthParent - width)/2;
338
339 if ( direction & wxVERTICAL )
340 yNew = (heightParent - height)/2;
341
342 // controls are always centered on their parent because it doesn't make
343 // sense to centre them on the screen
344 if ( !(direction & wxCENTRE_ON_SCREEN) || wxDynamicCast(this, wxControl) )
345 {
346 // theo nly chance to get this is to have a wxControl without parent
347 wxCHECK_RET( parent, wxT("a control must have a parent") );
348
349 // adjust to the parents client area origin
350 wxPoint posParent = parent->ClientToScreen(wxPoint(0, 0));
351
352 xNew += posParent.x;
353 yNew += posParent.y;
354 }
355
356 // move the centre of this window to this position
357 Move(xNew, yNew);
358 }
359
360 // fits the window around the children
361 void wxWindowBase::Fit()
362 {
363 if ( GetChildren().GetCount() > 0 )
364 {
365 SetClientSize(DoGetBestSize());
366 }
367 //else: do nothing if we have no children
368 }
369
370 // return the size best suited for the current window
371 wxSize wxWindowBase::DoGetBestSize() const
372 {
373 if ( GetChildren().GetCount() > 0 )
374 {
375 // our minimal acceptable size is such that all our windows fit inside
376 int maxX = 0,
377 maxY = 0;
378
379 for ( wxWindowList::Node *node = GetChildren().GetFirst();
380 node;
381 node = node->GetNext() )
382 {
383 wxWindow *win = node->GetData();
384 if ( win->IsTopLevel() )
385 {
386 // dialogs and frames lie in different top level windows -
387 // don't deal with them here
388 continue;
389 }
390
391 int wx, wy, ww, wh;
392 win->GetPosition(&wx, &wy);
393 win->GetSize(&ww, &wh);
394 if ( wx + ww > maxX )
395 maxX = wx + ww;
396 if ( wy + wh > maxY )
397 maxY = wy + wh;
398 }
399
400 // leave a margin
401 return wxSize(maxX + 7, maxY + 14);
402 }
403 else
404 {
405 // for a generic window there is no natural best size - just use the
406 // current one
407 return GetSize();
408 }
409 }
410
411 // set the min/max size of the window
412 void wxWindowBase::SetSizeHints(int minW, int minH,
413 int maxW, int maxH,
414 int WXUNUSED(incW), int WXUNUSED(incH))
415 {
416 m_minWidth = minW;
417 m_maxWidth = maxW;
418 m_minHeight = minH;
419 m_maxHeight = maxH;
420 }
421
422 // ----------------------------------------------------------------------------
423 // show/hide/enable/disable the window
424 // ----------------------------------------------------------------------------
425
426 bool wxWindowBase::Show(bool show)
427 {
428 if ( show != m_isShown )
429 {
430 m_isShown = show;
431
432 return TRUE;
433 }
434 else
435 {
436 return FALSE;
437 }
438 }
439
440 bool wxWindowBase::Enable(bool enable)
441 {
442 if ( enable != m_isEnabled )
443 {
444 m_isEnabled = enable;
445
446 return TRUE;
447 }
448 else
449 {
450 return FALSE;
451 }
452 }
453 // ----------------------------------------------------------------------------
454 // RTTI
455 // ----------------------------------------------------------------------------
456
457 bool wxWindowBase::IsTopLevel() const
458 {
459 return FALSE;
460 }
461
462 // ----------------------------------------------------------------------------
463 // reparenting the window
464 // ----------------------------------------------------------------------------
465
466 void wxWindowBase::AddChild(wxWindowBase *child)
467 {
468 wxCHECK_RET( child, wxT("can't add a NULL child") );
469
470 GetChildren().Append(child);
471 child->SetParent(this);
472 }
473
474 void wxWindowBase::RemoveChild(wxWindowBase *child)
475 {
476 wxCHECK_RET( child, wxT("can't remove a NULL child") );
477
478 GetChildren().DeleteObject(child);
479 child->SetParent((wxWindow *)NULL);
480 }
481
482 bool wxWindowBase::Reparent(wxWindowBase *newParent)
483 {
484 wxWindow *oldParent = GetParent();
485 if ( newParent == oldParent )
486 {
487 // nothing done
488 return FALSE;
489 }
490
491 // unlink this window from the existing parent.
492 if ( oldParent )
493 {
494 oldParent->RemoveChild(this);
495 }
496 else
497 {
498 wxTopLevelWindows.DeleteObject(this);
499 }
500
501 // add it to the new one
502 if ( newParent )
503 {
504 newParent->AddChild(this);
505 }
506 else
507 {
508 wxTopLevelWindows.Append(this);
509 }
510
511 return TRUE;
512 }
513
514 // ----------------------------------------------------------------------------
515 // event handler stuff
516 // ----------------------------------------------------------------------------
517
518 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
519 {
520 handler->SetNextHandler(GetEventHandler());
521 SetEventHandler(handler);
522 }
523
524 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
525 {
526 wxEvtHandler *handlerA = GetEventHandler();
527 if ( handlerA )
528 {
529 wxEvtHandler *handlerB = handlerA->GetNextHandler();
530 handlerA->SetNextHandler((wxEvtHandler *)NULL);
531 SetEventHandler(handlerB);
532 if ( deleteHandler )
533 {
534 delete handlerA;
535 handlerA = (wxEvtHandler *)NULL;
536 }
537 }
538
539 return handlerA;
540 }
541
542 // ----------------------------------------------------------------------------
543 // cursors, fonts &c
544 // ----------------------------------------------------------------------------
545
546 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
547 {
548 if ( !colour.Ok() || (colour == m_backgroundColour) )
549 return FALSE;
550
551 m_backgroundColour = colour;
552
553 return TRUE;
554 }
555
556 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
557 {
558 if ( !colour.Ok() || (colour == m_foregroundColour) )
559 return FALSE;
560
561 m_foregroundColour = colour;
562
563 return TRUE;
564 }
565
566 bool wxWindowBase::SetCursor(const wxCursor& cursor)
567 {
568 // don't try to set invalid cursor, always fall back to the default
569 const wxCursor& cursorOk = cursor.Ok() ? cursor : *wxSTANDARD_CURSOR;
570
571 if ( (wxCursor&)cursorOk == m_cursor )
572 {
573 // no change
574 return FALSE;
575 }
576
577 m_cursor = cursorOk;
578
579 return TRUE;
580 }
581
582 bool wxWindowBase::SetFont(const wxFont& font)
583 {
584 // don't try to set invalid font, always fall back to the default
585 const wxFont& fontOk = font.Ok() ? font : *wxSWISS_FONT;
586
587 if ( (wxFont&)fontOk == m_font )
588 {
589 // no change
590 return FALSE;
591 }
592
593 m_font = fontOk;
594
595 return TRUE;
596 }
597
598 #if wxUSE_CARET
599 void wxWindowBase::SetCaret(wxCaret *caret)
600 {
601 if ( m_caret )
602 {
603 delete m_caret;
604 }
605
606 m_caret = caret;
607
608 if ( m_caret )
609 {
610 wxASSERT_MSG( m_caret->GetWindow() == this,
611 wxT("caret should be created associated to this window") );
612 }
613 }
614 #endif // wxUSE_CARET
615
616 #if wxUSE_VALIDATORS
617 // ----------------------------------------------------------------------------
618 // validators
619 // ----------------------------------------------------------------------------
620
621 void wxWindowBase::SetValidator(const wxValidator& validator)
622 {
623 if ( m_windowValidator )
624 delete m_windowValidator;
625
626 m_windowValidator = (wxValidator *)validator.Clone();
627
628 if ( m_windowValidator )
629 m_windowValidator->SetWindow(this) ;
630 }
631 #endif // wxUSE_VALIDATORS
632
633 // ----------------------------------------------------------------------------
634 // update region testing
635 // ----------------------------------------------------------------------------
636
637 bool wxWindowBase::IsExposed(int x, int y) const
638 {
639 return m_updateRegion.Contains(x, y) != wxOutRegion;
640 }
641
642 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
643 {
644 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
645 }
646
647 // ----------------------------------------------------------------------------
648 // find window by id or name
649 // ----------------------------------------------------------------------------
650
651 wxWindow *wxWindowBase::FindWindow( long id )
652 {
653 if ( id == m_windowId )
654 return (wxWindow *)this;
655
656 wxWindowBase *res = (wxWindow *)NULL;
657 wxWindowList::Node *node;
658 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
659 {
660 wxWindowBase *child = node->GetData();
661 res = child->FindWindow( id );
662 }
663
664 return (wxWindow *)res;
665 }
666
667 wxWindow *wxWindowBase::FindWindow( const wxString& name )
668 {
669 if ( name == m_windowName )
670 return (wxWindow *)this;
671
672 wxWindowBase *res = (wxWindow *)NULL;
673 wxWindowList::Node *node;
674 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
675 {
676 wxWindow *child = node->GetData();
677 res = child->FindWindow(name);
678 }
679
680 return (wxWindow *)res;
681 }
682
683 // ----------------------------------------------------------------------------
684 // dialog oriented functions
685 // ----------------------------------------------------------------------------
686
687 void wxWindowBase::MakeModal(bool modal)
688 {
689 // Disable all other windows
690 if ( IsTopLevel() )
691 {
692 wxWindowList::Node *node = wxTopLevelWindows.GetFirst();
693 while (node)
694 {
695 wxWindow *win = node->GetData();
696 if (win != this)
697 win->Enable(!modal);
698
699 node = node->GetNext();
700 }
701 }
702 }
703
704 bool wxWindowBase::Validate()
705 {
706 #if wxUSE_VALIDATORS
707 wxWindowList::Node *node;
708 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
709 {
710 wxWindowBase *child = node->GetData();
711 wxValidator *validator = child->GetValidator();
712 if ( validator && !validator->Validate((wxWindow *)this) )
713 {
714 return FALSE;
715 }
716 }
717 #endif // wxUSE_VALIDATORS
718
719 return TRUE;
720 }
721
722 bool wxWindowBase::TransferDataToWindow()
723 {
724 #if wxUSE_VALIDATORS
725 wxWindowList::Node *node;
726 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
727 {
728 wxWindowBase *child = node->GetData();
729 wxValidator *validator = child->GetValidator();
730 if ( validator && !validator->TransferToWindow() )
731 {
732 wxLog *log = wxLog::GetActiveTarget();
733 if ( log )
734 {
735 wxLogWarning(_("Could not transfer data to window"));
736 log->Flush();
737 }
738
739 return FALSE;
740 }
741 }
742 #endif // wxUSE_VALIDATORS
743
744 return TRUE;
745 }
746
747 bool wxWindowBase::TransferDataFromWindow()
748 {
749 #if wxUSE_VALIDATORS
750 wxWindowList::Node *node;
751 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
752 {
753 wxWindow *child = node->GetData();
754 if ( child->GetValidator() &&
755 !child->GetValidator()->TransferFromWindow() )
756 {
757 return FALSE;
758 }
759 }
760 #endif // wxUSE_VALIDATORS
761
762 return TRUE;
763 }
764
765 void wxWindowBase::InitDialog()
766 {
767 wxInitDialogEvent event(GetId());
768 event.SetEventObject( this );
769 GetEventHandler()->ProcessEvent(event);
770 }
771
772 // ----------------------------------------------------------------------------
773 // tooltips
774 // ----------------------------------------------------------------------------
775
776 #if wxUSE_TOOLTIPS
777
778 void wxWindowBase::SetToolTip( const wxString &tip )
779 {
780 // don't create the new tooltip if we already have one
781 if ( m_tooltip )
782 {
783 m_tooltip->SetTip( tip );
784 }
785 else
786 {
787 SetToolTip( new wxToolTip( tip ) );
788 }
789
790 // setting empty tooltip text does not remove the tooltip any more - use
791 // SetToolTip((wxToolTip *)NULL) for this
792 }
793
794 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
795 {
796 if ( m_tooltip )
797 delete m_tooltip;
798
799 m_tooltip = tooltip;
800 }
801
802 #endif // wxUSE_TOOLTIPS
803
804 // ----------------------------------------------------------------------------
805 // constraints and sizers
806 // ----------------------------------------------------------------------------
807
808 #if wxUSE_CONSTRAINTS
809
810 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
811 {
812 if ( m_constraints )
813 {
814 UnsetConstraints(m_constraints);
815 delete m_constraints;
816 }
817 m_constraints = constraints;
818 if ( m_constraints )
819 {
820 // Make sure other windows know they're part of a 'meaningful relationship'
821 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
822 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
823 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
824 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
825 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
826 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
827 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
828 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
829 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
830 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
831 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
832 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
833 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
834 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
835 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
836 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
837 }
838 }
839
840 // This removes any dangling pointers to this window in other windows'
841 // constraintsInvolvedIn lists.
842 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
843 {
844 if ( c )
845 {
846 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
847 c->left.GetOtherWindow()->RemoveConstraintReference(this);
848 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
849 c->top.GetOtherWindow()->RemoveConstraintReference(this);
850 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
851 c->right.GetOtherWindow()->RemoveConstraintReference(this);
852 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
853 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
854 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
855 c->width.GetOtherWindow()->RemoveConstraintReference(this);
856 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
857 c->height.GetOtherWindow()->RemoveConstraintReference(this);
858 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
859 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
860 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
861 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
862 }
863 }
864
865 // Back-pointer to other windows we're involved with, so if we delete this
866 // window, we must delete any constraints we're involved with.
867 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
868 {
869 if ( !m_constraintsInvolvedIn )
870 m_constraintsInvolvedIn = new wxWindowList;
871 if ( !m_constraintsInvolvedIn->Find(otherWin) )
872 m_constraintsInvolvedIn->Append(otherWin);
873 }
874
875 // REMOVE back-pointer to other windows we're involved with.
876 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
877 {
878 if ( m_constraintsInvolvedIn )
879 m_constraintsInvolvedIn->DeleteObject(otherWin);
880 }
881
882 // Reset any constraints that mention this window
883 void wxWindowBase::DeleteRelatedConstraints()
884 {
885 if ( m_constraintsInvolvedIn )
886 {
887 wxWindowList::Node *node = m_constraintsInvolvedIn->GetFirst();
888 while (node)
889 {
890 wxWindow *win = node->GetData();
891 wxLayoutConstraints *constr = win->GetConstraints();
892
893 // Reset any constraints involving this window
894 if ( constr )
895 {
896 constr->left.ResetIfWin(this);
897 constr->top.ResetIfWin(this);
898 constr->right.ResetIfWin(this);
899 constr->bottom.ResetIfWin(this);
900 constr->width.ResetIfWin(this);
901 constr->height.ResetIfWin(this);
902 constr->centreX.ResetIfWin(this);
903 constr->centreY.ResetIfWin(this);
904 }
905
906 wxWindowList::Node *next = node->GetNext();
907 delete node;
908 node = next;
909 }
910
911 delete m_constraintsInvolvedIn;
912 m_constraintsInvolvedIn = (wxWindowList *) NULL;
913 }
914 }
915
916 void wxWindowBase::SetSizer(wxSizer *sizer)
917 {
918 if (m_windowSizer) delete m_windowSizer;
919
920 m_windowSizer = sizer;
921 }
922
923 bool wxWindowBase::Layout()
924 {
925 // If there is a sizer, use it instead of the constraints
926 if ( GetSizer() )
927 {
928 int w, h;
929 GetClientSize(&w, &h);
930
931 GetSizer()->SetDimension( 0, 0, w, h );
932 }
933 else
934 {
935 wxLayoutConstraints *constr = GetConstraints();
936 bool wasOk = constr && constr->AreSatisfied();
937
938 ResetConstraints(); // Mark all constraints as unevaluated
939
940 // if we're a top level panel (i.e. our parent is frame/dialog), our
941 // own constraints will never be satisfied any more unless we do it
942 // here
943 if ( wasOk )
944 {
945 int noChanges = 1;
946 while ( noChanges > 0 )
947 {
948 constr->SatisfyConstraints(this, &noChanges);
949 }
950 }
951
952 DoPhase(1); // Layout children
953 DoPhase(2); // Layout grand children
954 SetConstraintSizes(); // Recursively set the real window sizes
955 }
956
957 return TRUE;
958 }
959
960
961 // Do a phase of evaluating constraints: the default behaviour. wxSizers may
962 // do a similar thing, but also impose their own 'constraints' and order the
963 // evaluation differently.
964 bool wxWindowBase::LayoutPhase1(int *noChanges)
965 {
966 wxLayoutConstraints *constr = GetConstraints();
967 if ( constr )
968 {
969 return constr->SatisfyConstraints(this, noChanges);
970 }
971 else
972 return TRUE;
973 }
974
975 bool wxWindowBase::LayoutPhase2(int *noChanges)
976 {
977 *noChanges = 0;
978
979 // Layout children
980 DoPhase(1);
981 DoPhase(2);
982 return TRUE;
983 }
984
985 // Do a phase of evaluating child constraints
986 bool wxWindowBase::DoPhase(int phase)
987 {
988 int noIterations = 0;
989 int maxIterations = 500;
990 int noChanges = 1;
991 int noFailures = 0;
992 wxWindowList succeeded;
993 while ((noChanges > 0) && (noIterations < maxIterations))
994 {
995 noChanges = 0;
996 noFailures = 0;
997 wxWindowList::Node *node = GetChildren().GetFirst();
998 while (node)
999 {
1000 wxWindow *child = node->GetData();
1001 if ( !child->IsTopLevel() )
1002 {
1003 wxLayoutConstraints *constr = child->GetConstraints();
1004 if ( constr )
1005 {
1006 if ( !succeeded.Find(child) )
1007 {
1008 int tempNoChanges = 0;
1009 bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
1010 noChanges += tempNoChanges;
1011 if ( success )
1012 {
1013 succeeded.Append(child);
1014 }
1015 }
1016 }
1017 }
1018 node = node->GetNext();
1019 }
1020
1021 noIterations++;
1022 }
1023
1024 return TRUE;
1025 }
1026
1027 void wxWindowBase::ResetConstraints()
1028 {
1029 wxLayoutConstraints *constr = GetConstraints();
1030 if ( constr )
1031 {
1032 constr->left.SetDone(FALSE);
1033 constr->top.SetDone(FALSE);
1034 constr->right.SetDone(FALSE);
1035 constr->bottom.SetDone(FALSE);
1036 constr->width.SetDone(FALSE);
1037 constr->height.SetDone(FALSE);
1038 constr->centreX.SetDone(FALSE);
1039 constr->centreY.SetDone(FALSE);
1040 }
1041
1042 wxWindowList::Node *node = GetChildren().GetFirst();
1043 while (node)
1044 {
1045 wxWindow *win = node->GetData();
1046 if ( !win->IsTopLevel() )
1047 win->ResetConstraints();
1048 node = node->GetNext();
1049 }
1050 }
1051
1052 // Need to distinguish between setting the 'fake' size for windows and sizers,
1053 // and setting the real values.
1054 void wxWindowBase::SetConstraintSizes(bool recurse)
1055 {
1056 wxLayoutConstraints *constr = GetConstraints();
1057 if ( constr && constr->AreSatisfied() )
1058 {
1059 int x = constr->left.GetValue();
1060 int y = constr->top.GetValue();
1061 int w = constr->width.GetValue();
1062 int h = constr->height.GetValue();
1063
1064 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1065 (constr->height.GetRelationship() != wxAsIs) )
1066 {
1067 SetSize(x, y, w, h);
1068 }
1069 else
1070 {
1071 // If we don't want to resize this window, just move it...
1072 Move(x, y);
1073 }
1074 }
1075 else if ( constr )
1076 {
1077 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1078 GetClassInfo()->GetClassName(),
1079 GetName().c_str());
1080 }
1081
1082 if ( recurse )
1083 {
1084 wxWindowList::Node *node = GetChildren().GetFirst();
1085 while (node)
1086 {
1087 wxWindow *win = node->GetData();
1088 if ( !win->IsTopLevel() )
1089 win->SetConstraintSizes();
1090 node = node->GetNext();
1091 }
1092 }
1093 }
1094
1095 // Only set the size/position of the constraint (if any)
1096 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1097 {
1098 wxLayoutConstraints *constr = GetConstraints();
1099 if ( constr )
1100 {
1101 if ( x != -1 )
1102 {
1103 constr->left.SetValue(x);
1104 constr->left.SetDone(TRUE);
1105 }
1106 if ( y != -1 )
1107 {
1108 constr->top.SetValue(y);
1109 constr->top.SetDone(TRUE);
1110 }
1111 if ( w != -1 )
1112 {
1113 constr->width.SetValue(w);
1114 constr->width.SetDone(TRUE);
1115 }
1116 if ( h != -1 )
1117 {
1118 constr->height.SetValue(h);
1119 constr->height.SetDone(TRUE);
1120 }
1121 }
1122 }
1123
1124 void wxWindowBase::MoveConstraint(int x, int y)
1125 {
1126 wxLayoutConstraints *constr = GetConstraints();
1127 if ( constr )
1128 {
1129 if ( x != -1 )
1130 {
1131 constr->left.SetValue(x);
1132 constr->left.SetDone(TRUE);
1133 }
1134 if ( y != -1 )
1135 {
1136 constr->top.SetValue(y);
1137 constr->top.SetDone(TRUE);
1138 }
1139 }
1140 }
1141
1142 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1143 {
1144 wxLayoutConstraints *constr = GetConstraints();
1145 if ( constr )
1146 {
1147 *w = constr->width.GetValue();
1148 *h = constr->height.GetValue();
1149 }
1150 else
1151 GetSize(w, h);
1152 }
1153
1154 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1155 {
1156 wxLayoutConstraints *constr = GetConstraints();
1157 if ( constr )
1158 {
1159 *w = constr->width.GetValue();
1160 *h = constr->height.GetValue();
1161 }
1162 else
1163 GetClientSize(w, h);
1164 }
1165
1166 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1167 {
1168 wxLayoutConstraints *constr = GetConstraints();
1169 if ( constr )
1170 {
1171 *x = constr->left.GetValue();
1172 *y = constr->top.GetValue();
1173 }
1174 else
1175 GetPosition(x, y);
1176 }
1177
1178 #endif // wxUSE_CONSTRAINTS
1179
1180 // ----------------------------------------------------------------------------
1181 // do Update UI processing for child controls
1182 // ----------------------------------------------------------------------------
1183
1184 // TODO: should this be implemented for the child window rather
1185 // than the parent? Then you can override it e.g. for wxCheckBox
1186 // to do the Right Thing rather than having to assume a fixed number
1187 // of control classes.
1188 void wxWindowBase::UpdateWindowUI()
1189 {
1190 wxUpdateUIEvent event(GetId());
1191 event.m_eventObject = this;
1192
1193 if ( GetEventHandler()->ProcessEvent(event) )
1194 {
1195 if ( event.GetSetEnabled() )
1196 Enable(event.GetEnabled());
1197
1198 if ( event.GetSetText() )
1199 {
1200 wxControl *control = wxDynamicCast(this, wxControl);
1201 if ( control )
1202 {
1203 wxTextCtrl *text = wxDynamicCast(control, wxTextCtrl);
1204 if ( text )
1205 text->SetValue(event.GetText());
1206 else
1207 control->SetLabel(event.GetText());
1208 }
1209 }
1210
1211 #if wxUSE_CHECKBOX
1212 wxCheckBox *checkbox = wxDynamicCast(this, wxCheckBox);
1213 if ( checkbox )
1214 {
1215 if ( event.GetSetChecked() )
1216 checkbox->SetValue(event.GetChecked());
1217 }
1218 #endif // wxUSE_CHECKBOX
1219
1220 #if wxUSE_RADIOBTN
1221 wxRadioButton *radiobtn = wxDynamicCast(this, wxRadioButton);
1222 if ( radiobtn )
1223 {
1224 if ( event.GetSetChecked() )
1225 radiobtn->SetValue(event.GetChecked());
1226 }
1227 #endif // wxUSE_RADIOBTN
1228 }
1229 }
1230
1231 // ----------------------------------------------------------------------------
1232 // dialog units translations
1233 // ----------------------------------------------------------------------------
1234
1235 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
1236 {
1237 int charWidth = GetCharWidth();
1238 int charHeight = GetCharHeight();
1239 wxPoint pt2(-1, -1);
1240 if (pt.x != -1)
1241 pt2.x = (int) ((pt.x * 4) / charWidth) ;
1242 if (pt.y != -1)
1243 pt2.y = (int) ((pt.y * 8) / charHeight) ;
1244
1245 return pt2;
1246 }
1247
1248 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
1249 {
1250 int charWidth = GetCharWidth();
1251 int charHeight = GetCharHeight();
1252 wxPoint pt2(-1, -1);
1253 if (pt.x != -1)
1254 pt2.x = (int) ((pt.x * charWidth) / 4) ;
1255 if (pt.y != -1)
1256 pt2.y = (int) ((pt.y * charHeight) / 8) ;
1257
1258 return pt2;
1259 }
1260
1261 // ----------------------------------------------------------------------------
1262 // client data
1263 // ----------------------------------------------------------------------------
1264
1265 void wxWindowBase::DoSetClientObject( wxClientData *data )
1266 {
1267 wxASSERT_MSG( m_clientDataType != ClientData_Void,
1268 wxT("can't have both object and void client data") );
1269
1270 if ( m_clientObject )
1271 delete m_clientObject;
1272
1273 m_clientObject = data;
1274 m_clientDataType = ClientData_Object;
1275 }
1276
1277 wxClientData *wxWindowBase::DoGetClientObject() const
1278 {
1279 // it's not an error to call GetClientObject() on a window which doesn't
1280 // have client data at all - NULL will be returned
1281 wxASSERT_MSG( m_clientDataType != ClientData_Void,
1282 wxT("this window doesn't have object client data") );
1283
1284 return m_clientObject;
1285 }
1286
1287 void wxWindowBase::DoSetClientData( void *data )
1288 {
1289 wxASSERT_MSG( m_clientDataType != ClientData_Object,
1290 wxT("can't have both object and void client data") );
1291
1292 m_clientData = data;
1293 m_clientDataType = ClientData_Void;
1294 }
1295
1296 void *wxWindowBase::DoGetClientData() const
1297 {
1298 // it's not an error to call GetClientData() on a window which doesn't have
1299 // client data at all - NULL will be returned
1300 wxASSERT_MSG( m_clientDataType != ClientData_Object,
1301 wxT("this window doesn't have void client data") );
1302
1303 return m_clientData;
1304 }
1305
1306 // ----------------------------------------------------------------------------
1307 // event handlers
1308 // ----------------------------------------------------------------------------
1309
1310 // propagate the colour change event to the subwindows
1311 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
1312 {
1313 wxWindowList::Node *node = GetChildren().GetFirst();
1314 while ( node )
1315 {
1316 // Only propagate to non-top-level windows
1317 wxWindow *win = node->GetData();
1318 if ( !win->IsTopLevel() )
1319 {
1320 wxSysColourChangedEvent event2;
1321 event.m_eventObject = win;
1322 win->GetEventHandler()->ProcessEvent(event2);
1323 }
1324
1325 node = node->GetNext();
1326 }
1327 }
1328
1329 // the default action is to populate dialog with data when it's created
1330 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
1331 {
1332 TransferDataToWindow();
1333 }
1334
1335 // ----------------------------------------------------------------------------
1336 // list classes implementation
1337 // ----------------------------------------------------------------------------
1338
1339 void wxWindowListNode::DeleteData()
1340 {
1341 delete (wxWindow *)GetData();
1342 }
1343